Recipes, Locations = Recipes or {}, Locations or {} local onRun = {} local vehicles = {} Locations.Meth = { CookMeth = { {loc = vector3(1006.09, -3200.59, -38.52), size = vector3(1.0, 1.0, 2.0), offset = vec3(4.79, 2.13, -0.41), rotation = vector3(0,0,0.0), gang = ""}, }, MethDials = { {loc = vector3(1007.89, -3201.17, -38.99), size = vector3(1.0, 1.0, 2.0), gang = ""}, }, MethSmash = { {loc = vector3(1012.04, -3194.96, -38.99), bucket = vector4(1012.86, -3194.13, -39.20, 90.00), size = vector3(1.0, 1.0, 2.0), offset = vec3(-3.143311, -1.666748, -1.010128), rotation = vector3(0,0,0.0), gang = ""}, }, BagMeth = { {loc = vector3(1014.25, -3194.93, -38.99), size = vector3(1.0, 1.0, 2.0), offset = vec3(-4.9, -1.70, -1.01), rotation = vector3(0,0,0.0), gang = ""}, }, MethEph = { -- get ephedrine {loc = vector3(3559.86, 3673.9, 28.13), size = vector3(1.0, 1.0, 2.0), gang = ""}, }, MethAce = { -- get acetone {loc = vector3(3535.41, 3661.05, 28.12), size = vector3(1.0, 1.0, 2.0), gang = ""}, }, MethHeist = { {loc = vector4(-1520.84, 827.72, 181.66, 184.13), ped = 'a_m_m_farmer_01', gang = ""}, }, StartLoc = { -- where truck spawns for lean and meth missions vector3(-2307.22, 434.77, 174.47), vector3(614.75, 1786.26, 199.39), vector3(-224.89, 6388.32, 31.59) }, MethTele = { {inside = vector3(996.91, -3200.83, -36.39), outside = vector3(-2222.04, 303.99, 174.6), size = vector3(1.0, 1.0, 2.0), gang = ""}, } } GlobalState.MDDrugsLocations = Locations Recipes.Meth = { cook = { heat = {take = {ephedrine = 1, acetone = 1}, give = {}} }, bag = { bags = {take = {empty_weed_bag = 5}, give = {methbags = 5} } } } GlobalState.MDDrugsRecipes = Recipes local function setTimeout(src) if onRun[src] then CreateThread(function() Wait(10 * 60 * 1000) onRun[src] = nil end) end end RegisterServerEvent('md-drugs:server:givemethingridients', function(veh) local src = source local amount = math.random(1,5) local vehicle = NetworkGetEntityFromNetworkId(veh) if vehicles[src] ~= vehicle then Bridge.Prints.Warn(Bridge.Language.Locale('meth.noVehicle', Bridge.Framework.GetPlayerIdentifier(src), vehicle, vehicles[src])) return end if not DoesEntityExist(vehicle) and GetEntityModel(vehicle) == GetHashKey('journey') then Bridge.Prints.Warn(Bridge.Language.Locale('meth.wrongVehModel', Bridge.Framework.GetPlayerIdentifier(src), GetEntityModel(vehicle), 'journey')) return end if timeOut(src, 'md-drugs:server:givemethingridients') then return end if not onRun[src] then Bridge.Prints.Warn(Bridge.Language.Locale('meth.notOnRun', Bridge.Framework.GetPlayerIdentifier(src))) return end onRun[src] = onRun[src] + 1 local chance = math.random(1,2) == 1 and 'ephedrine' or 'acetone' if onRun[src] == 5 then DeleteEntity(vehicle) onRun[src] = nil vehicles[src] = nil Bridge.Notify.SendNotify(src, Bridge.Language.Locale('meth.finishedRun'), "success") end Bridge.Inventory.AddItem(src, chance, amount) end) RegisterServerEvent('md-drugs:server:getmeth', function(num) local src = source if timeOut(src, 'md-drugs:server:getmeth') then return end if not checkDistance(src, Locations.Meth.BagMeth[num].loc, 2.5, 'md-drugs:server:getmeth') then return end if not craft(src, Recipes.Meth.bag.bags) then return end end) RegisterServerEvent('md-drugs:server:geteph', function(num) local src = source if timeOut(src, 'md-drugs:server:geteph') then return end if not checkDistance(src, Locations.Meth.MethEph[num].loc, 2.5, 'md-drugs:server:geteph') then return end Bridge.Inventory.AddItem(src, 'ephedrine', 1) end) RegisterServerEvent('md-drugs:server:getace', function(num) local src = source if timeOut(src, 'md-drugs:server:getace') then return end if not checkDistance(src, Locations.Meth.MethAce[num].loc, 2.5, 'md-drugs:server:getace') then Bridge.Notify.SendNotify(src, Bridge.Language.Locale('Catches.notIn'), "error") return end Bridge.Inventory.AddItem(src, 'acetone', 1) end) Bridge.Callback.Register('md-drugs:server:startcook', function(source, num) local src = source if not checkDistance(src, Locations.Meth.CookMeth[num].loc, 2.5, 'md-drugs:server:startcook') then return false end if not craft(src, Recipes.Meth.cook.heat) then return false end return true end) Bridge.Callback.Register('md-drugs:server:registerMeth', function(source, loc, vehNetId) local src = source if onRun[source] then return false else if checkDistance(src, Locations.Meth.MethHeist[loc].loc, 10.0, 'md-drugs:server:registerMeth') then local vehicle = NetworkGetEntityFromNetworkId(vehNetId) if DoesEntityExist(vehicle) and GetEntityModel(vehicle) == GetHashKey('journey') then vehicles[src] = vehicle else return false end else return false end onRun[source] = 0 setTimeout(source) return true end end)