local QBCore = exports['qb-core']:GetCoreObject() local sell = false local sold = false local targbusy = false local function reset(targ) FreezeEntityPosition(targ, false) ClearPedTasks(targ) Wait(10000) DeletePed(targ) targbusy = false sold = true end local function sellDrug(item, amount, price, targ) PoliceCall(20) targbusy = true if IsPedInAnyVehicle(PlayerPedId(), true) then Notify(Lang.Cornerselling.inveh, 'error') reset(targ) return end if not progressbar(string.format(Lang.Cornerselling.selling, GetLabel(item), price), 4000, 'uncuff') then return end TriggerServerEvent('md-drugs:server:sellCornerDrugs', item, amount, price) reset(targ) end local function deny(targ) PoliceCall(20) targbusy = true if not progressbar(Lang.Cornerselling.deny, 4000, 'argue5') then return end reset(targ) end function Cornersell() local targ = lib.GetClosestPed(GetEntityCoords(PlayerPedId()), 8) if targ == nil then return end if IsPedInAnyVehicle(targ, false) or GetEntityHealth(targ) == 0 or not IsPedHuman(targ) then return end TaskGoToCoordAnyMeans(targ, GetEntityCoords(PlayerPedId()), 1.0, 0, 0, 0, 0) repeat Wait(1000) until #(GetEntityCoords(PlayerPedId()) - GetEntityCoords(targ)) < 2.0 lib.requestAnimDict("rcmme_tracey1") TaskStartScenarioInPlace(targ, "WORLD_HUMAN_STAND_IMPATIENT_UPRIGHT", 0, false) FreezeEntityPosition(targ, true) local item, amount, price = lib.callback.await('md-drugs:server:cornerselling:getAvailableDrugs', false) if item == 'nothing' then Notify(Lang.Cornerselling.nodrugs, 'error') sell = false FreezeEntityPosition(targ, false) ClearPedTasks(targ) return false end local options = { { label = string.format(Lang.Targets.CornerSell.sell, amount, GetLabel(item), price), icon ="fa-solid fa-money-bill", action = function() sellDrug(item, amount, price, targ) end, canInteract = function() if not targbusy then return true end end, }, { label = Lang.targets.CornerSell.deny, icon = "fa-solid fa-person-harassing", action = function() deny(targ) end, canInteract = function() if not targbusy then return true end end, }, } AddMultiModel(targ, options, nil) repeat Wait(1000) until sold if sold then sold = false return true end end RegisterNetEvent('md-drugs:client:cornerselling', function() if not GetCops(QBConfig.MinimumDrugSalePolice) then return end local item, amount, price = lib.callback.await('md-drugs:server:cornerselling:getAvailableDrugs', false) if item ~= 'nothing' then if sell then Notify(Lang.Cornerselling.stop, 'error') sell = false else sell = true Notify(Lang.Cornerselling.start, 'success') repeat Wait(1000) if not Cornersell() then end until not sell end else Notify(Lang.Cornerselling.nodrugs, 'error') end end)