local QBCore = exports['qb-core']:GetCoreObject() RegisterNetEvent('md-drugs:client:consumedrugs', function(time, effect, anim, progresstext, status, statval, item) if not progressbar(progresstext .. QBCore.Shared.Items[item].label .. "!", time, anim ) then return end TriggerServerEvent('md-drugs:server:removeconsum', item) if status == "armor" then TriggerServerEvent('hospital:server:SetArmor', statval) TriggerServerEvent('consumables:server:useArmor') SetPedArmour(PlayerPedId(), statval) else TriggerServerEvent('md-drugs:server:updatestatus', status, statval) end TriggerEvent('evidence:client:SetStatus', 'widepupils', 200) if effect == "alien" then AlienEffect() elseif effect == "ecstacy" then EcstasyEffect() elseif effect == "meth" then MethBagEffect() elseif effect == "coke" then CokeBaggyEffect() elseif effect == "trevor" then TrevorEffect() else end if status == nil then return end end)