Files
md-drugs/server/lean.lua
T
2026-01-30 00:45:03 -07:00

124 lines
3.6 KiB
Lua

Locations = Locations or {}
Recipes = Recipes or {}
local onRun = {}
Locations.Lean = {
SyrupVendor = {
{ped = 'a_m_m_farmer_01', loc = vector4(365.21, -578.77, 39.30, 347.23), gang = ""},
},
StartLoc = { -- where truck spawns for lean and meth missions
vector3(-2307.22, 434.77, 174.47),
vector3(614.75, 1786.26, 199.39),
vector3(-224.89, 6388.32, 31.59)
},
}
GlobalState.MDDrugsLocations = Locations
Recipes.Lean = {
{
item = 'cupoflean',
amount = 1,
ingredients = {
{item = 'leancup', amount = 1},
{item = 'mdlean', amount = 1},
{item = 'sprunk', amount = 1},
}
},
{
item = 'cupofdextro',
amount = 1,
ingredients = {
{item = 'leancup', amount = 1},
{item = 'mdreddextro', amount = 1},
{item = 'sprunk', amount = 1},
}
}
}
GlobalState.MDDrugsRecipes = Recipes
local function setTimeout(identifier)
if onRun[identifier] then
CreateThread(function()
Wait(10 * 60 * 1000)
onRun[identifier] = nil
end)
end
end
RegisterServerEvent('md-drugs:server:givelean', function()
local src = source
if not onRun[src] then
return
end
local veh = onRun[src].vehicle
if not veh or veh == 0 then
Bridge.Prints.Warn(src, Bridge.Language.Locale('lean.vehDoesntExist', Bridge.Framework.GetPlayerIdentifier(src)), 'error')
return
end
if GetEntityModel(veh) ~= GetHashKey('pounder') then
Bridge.Prints.Warn(src, Bridge.Language.Locale('lean.wrongVehModel', Bridge.Framework.GetPlayerIdentifier(src)), 'error')
return
end
local pcoords, vcoords = GetEntityCoords(GetPlayerPed(src)), GetEntityCoords(veh)
if not checkDistance(src, vcoords, 5.0, 'md-drugs:server:givelean') then
return
end
onRun[src].taken = onRun[src].taken + 1
local item, amount = math.random(1,2) == 1 and 'mdlean' or 'mdreddextro', math.random(1,3)
Bridge.Inventory.AddItem(src, item, amount)
if onRun[src].taken >= 5 then
Bridge.Notify.SendNotify(src, Bridge.Language.Locale('lean.maxTaken'), 'error')
DeleteEntity(veh)
onRun[src] = nil
return
end
end)
Bridge.Callback.Register('md-drugs:server:registerLean', function(source, loc, vehicleNetId)
local src = source
if onRun[src] then
return false
else
if not checkDistance(src, Locations.Lean.SyrupVendor[loc].loc, 5.0, 'md-drugs:server:registerLean') then
return false
end
if not vehicleNetId then
Bridge.Prints.Warn(src, Bridge.Language.Locale('lean.vehDoesntExist', Bridge.Framework.GetPlayerIdentifier(src)), 'error')
return false
end
local veh = NetworkGetEntityFromNetworkId(vehicleNetId)
if not veh or veh == 0 or GetEntityModel(veh) ~= GetHashKey('pounder') then
Bridge.Prints.Warn(src, Bridge.Language.Locale('lean.wrongVehModel', Bridge.Framework.GetPlayerIdentifier(src)), 'error')
return false
end
onRun[src] = {
taken = 0,
vehicle = veh,
}
setTimeout(src)
return true
end
end)
Bridge.Framework.RegisterUsableItem('leancup', function(source, item)
local src = source
if not item then return end
TriggerClientEvent('md-drugs:client:makeLean', src)
end)
RegisterNetEvent('md-drugs:server:makeLean', function(recipe)
local src = source
if not Recipes.Lean[recipe] then
return
end
local rec = Recipes.Lean[recipe]
for k, v in pairs (rec.ingredients) do
if not Bridge.Inventory.HasItem(src, v.item, v.amount) then
Bridge.Notify.SendNotify(src, Bridge.Language.Locale('lean.missingIngredients'), 'error')
return
end
end
for k, v in pairs (rec.ingredients) do
Bridge.Inventory.RemoveItem(src, v.item, v.amount)
end
Bridge.Inventory.AddItem(src, rec.item, rec.amount)
end)