264 lines
9.3 KiB
Lua
264 lines
9.3 KiB
Lua
Lang = {}
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Lang.Catches = {
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notIn = 'Ye be not in the right port, matey!',
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needItems = 'Ye be lackin’ the proper booty',
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notEnoughMoney = 'Ye pockets be emptier than Davey Jones’ locker',
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buySuccess = 'Ye plundered %s %s fer $%s',
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itemMissings = 'Ye be needin’ \n',
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itemNeeded = 'Ye be needin’ %s',
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cooldown = 'Avast! Slow yer sails, sailor!',
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invalidItem = 'This booty ain’t sold on these seas',
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onCooldownWarn = '%s tried to run the voyage %s \n while the crew be restin’',
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noCops = 'Not enough watchmen on duty, yarrr!'
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}
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Lang.coke = {
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targetPick = 'Pluck the coca leaf',
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picking = 'Plunderin’ coca leaves',
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targetMakePow = 'Grind the white powder',
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noleaf = 'Ye need a coca leaf, swabbie!',
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makePow = 'Choppin’ leaves inta powder',
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targetCutCoke = 'Carve up the cocaine',
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targetBagCoke = 'Stash cocaine in sacks',
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teleIn = 'Sneak inta the secret hold',
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teleOut = 'Slip outta the secret hold',
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needBakingSoda = 'Ye be needin’ bakin’ soda fer this, yarrr'
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}
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Lang.Cornerselling = {
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inVeh = 'Stranger danger, ye scallywag!',
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selling = 'Hawk’n %s fer $%s',
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deny = 'Blimey, shove that deal!',
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wait = 'Waitin’ fer a matey with coin',
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nodrugs = 'Ye hold no contraband, landlubber',
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searching = 'Scoutin’ fer passin’ sailors',
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targetTakeBack = 'Snatch back the goods',
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targetSell = 'Trade %s o’ %s fer $%s',
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targetDeny = 'Turn down the offer',
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stopped = 'Ye lazy bilge rat, can’t even peddle the wares!',
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start = 'Go make yer mum proud, lad',
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gotRobbed = 'Ye been plundered, ye sorry dog!',
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gotBack = 'Ye reclaimed yer booty!',
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notEnough = 'Ye don’t hold enough o’ this booty',
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comDes = 'Sellin’ goods on the street corner, yarrr'
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}
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Lang.crack = {
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targetMake = 'Cook some crack in the galley',
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cook = 'Brewin’ crack on the stove',
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targetBag = 'Stash the crack',
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bag = 'Stashin’ the crack, yarrr',
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}
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Lang.Deliveries = {
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targetGetDel = 'Snag a smuggler’s run',
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targetOpenShop = 'Open the dealer’s chest',
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shopHeader = 'Dealer’s Market',
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targetHandOff = 'Hand off the cargo',
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delivering = 'Passin’ the package to a shady sailor',
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alreadyDelivering = 'Ye already got a run, bucko',
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slowAf = 'Too slow, ye barnacle brain!',
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newDealerHelp = {
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help = 'Drop anchor a dealer',
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name = 'Dealer’s Name',
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timeMin = 'Shortest tide',
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timeMax = 'Longest tide'
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},
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DealerExists = 'That dealer’s already sailin’',
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deleteDealer = {
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help = 'Scuttle a dealer',
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name = 'Dealer’s Name',
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},
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deleteDealerSuccess = 'Dealer scuttled to the depths',
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deleteDealerFail = 'The dealer lives yet, yarrr',
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}
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Lang.heroin = {
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targetPick = 'Pick the poppy treasure',
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picking = 'Harvestin’ heroin booty',
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targetCook = 'Brew the heroin stew',
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pbCook = 'Cookin’ up heroin grog',
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targetPickup = 'Snatch the lab chest',
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pbPickup = 'Packin’ up the lab',
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targetClean = 'Swab the lab deck',
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pbClean = 'Swabbin’ down the lab',
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targetDry = 'Dry out the devil’s weed',
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pbDry = 'Hangin’ plants to dry',
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targetCutHeroin = 'Slice the heroin',
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pbCutHeroin = 'Cuttin’ heroin',
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targetBuyKit = 'Buy a heroin galley kit',
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pbBuyKit = 'Buyin’ the galley kit',
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tableout = 'Ye already got a table out, matey',
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placing = 'Droppin’ the galley table',
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targetFill = 'Fill a syringe',
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pbFill = 'Filling the syringe',
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hasKitAlready = 'Ye already got a heroin galley kit',
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notEnoughMoney = 'Ye need $%s in coin fer this',
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placedKit = 'Ye set yer galley kit down',
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failed = 'Ye bungled the brew an’ lost yer stash',
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}
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Lang.lean = {
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stealFromTruck = 'Plunder the cargo wagon',
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startMission = 'Set sail on a lean run',
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notOnRun = 'Ye be not on a lean voyage',
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alreadyChasing = 'Ye be already tailin’ a wagon',
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}
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Lang.lsd = {
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targetHeat = 'Heat the acid grog',
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heating = 'Stokin’ the acid fire',
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targetRefine = 'Refine the devil’s brew',
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refining = 'Refinin’ the acid',
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targetDipping = 'Dip the cursed tabs',
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dipping = 'Dippin’ tabs',
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targetPickup = 'Snatch the lab kit',
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packup = 'Stashin’ the lab kit',
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targetClean = 'Scrub the lab kit',
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needCleaning = 'Ye need a scrub kit to swab this lab',
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cleaning = 'Swabbin’ the lab kit',
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targetLys = 'Steal lysergic acid booty',
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stealLys = 'Snatchin’ lysergic acid',
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targetDie = 'Steal diethylamide loot',
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stealDie = 'Snatchin’ diethylamide',
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targetBuyTab = 'Buy tab parchment',
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targetBuyKit = 'Buy LSD lab kit',
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alreadyOwn = 'Ye already hold this booty',
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buyingKit = 'Buyin’ LSD galley kit',
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tableout = 'Ye already got a table out',
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placing = 'Plantin’ the lab kit',
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failed = 'Ye botched the brew, yarrr',
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}
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Lang.mesc = {
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targetPick = 'Harvest the cactus booty',
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picking = 'Pluckin’ cactus',
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targetDry = 'Dry the cactus flesh',
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dry = 'Dryin’ cactus',
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}
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Lang.meth = {
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alreadyChasing = 'Ye already be chasin’ a wagon',
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targetStealFromCar = 'Plunder the meth cart',
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targetHeist = 'Set sail on a meth run',
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started = 'Ye already be brewin’ meth, matey',
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increaseHeat = 'Ye stoked the fire hotter',
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targetBag = 'Bag the meth booty',
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targetCook = 'Cook the meth stew',
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targetGrabTray = 'Snatch the meth tray',
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targetHeat = 'Twist the dials',
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targetSmash = 'Smash the tray',
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targetStealEPH = 'Steal ephedrine booty',
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stealingEPH = 'Snatchin’ ephedrine',
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targetStealACE = 'Steal acetone booty',
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stealingACE = 'Snatchin’ acetone',
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notOnRun = 'Ye be not on a meth run',
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onCooldown = 'Ye be coolin’ yer heels, yarrr',
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teleIn = 'Sneak into the meth galley',
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teleOut = 'Slip outta the meth galley',
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}
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Lang.oxy = {
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ditchCar = 'The wagon be too hot, stash it away',
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targetHandoff = 'Hand off the cursed cargo',
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handingoff = 'Passin’ the package',
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emptyHands = 'Ye be carryin’ nothin’, bilge rat',
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targetPay = 'Rent an oxy wagon',
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keys = 'The keys be in the wagon, matey',
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targetGetPackage = 'Snatch a parcel',
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alreadyCarrying = 'Ye already be carryin’ a parcel',
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paid = 'Ye paid $%s to rent the wagon',
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notOn = 'Ye be not on a smuggler’s route',
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}
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Lang.pharma = {
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input = {
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header = 'Who gets this magic scroll?',
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title1 = 'Sailor’s Name',
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title2 = 'Prescription',
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},
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write = 'Scrawlin’ a prescription',
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opening = 'Poppin’ open the medicine chest',
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targetFill = 'Fill the prescription',
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fill = 'Fetchin’ the potion',
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canceled = 'Ye canceled the scroll',
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unbottle = 'Ye popped open the potion flask',
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}
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Lang.shrooms = {
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targetPick = 'Harvest the magic shrooms',
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picking = 'Pluckin’ shrooms',
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eat = 'Munchin’ shrooms, yarrr',
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cancel = 'Changed yer mind on the shrooms',
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took = 'Ye ate the shrooms, matey!',
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}
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Lang.weed = {
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targetPick = 'Harvest the devil’s lettuce',
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picking = 'Pluckin’ weed',
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targetDry = 'Dry the weed booty',
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noDry = 'Ye need wet weed fer this, swabbie',
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wait = 'Waitin’ fer the weed to dry...',
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take = 'Time to snatch the weed',
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targetDryed = 'Pick up the weed stash',
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teleportIn = 'Sneak into the grow cabin',
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teleportOut = 'Slip outta the grow cabin',
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dabs = 'Dabbin’ the wax, yarrr',
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bluntWrap = 'Dippin’ syrup to make %s',
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rollBlunt = 'Rollin’ a %s',
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targetSales = 'Buy off a shady dealer',
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buying = 'Buyin’ %s from a dealer',
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itemDoesntExist = 'This booty be not here',
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needItem = 'Ye need a %s fer this',
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crackBlunt = 'Crackin’ open a blunt',
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}
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Lang.wholesale = {
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alreadyWholesale = 'Ye already be tradin’ in bulk',
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targetBuyer = 'Speak to the buyer',
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wholesaling = 'Sellin’ contraband by the chest',
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uhoh = 'The buyer looks shifty, yarrr',
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tooLong = 'The buyer grew weary o’ waitin’',
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notEnoughCops = 'Not enough watchmen on duty',
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count = 'Booty counted: %s',
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bonus = 'Bonus fer quantity: +%s%%',
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estimate = 'Ye may get $%s - $%s',
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no_drugs = 'Ye hold none o’ this contraband',
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ambush = 'An ambush! %s rogues with %s weapons approach!',
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complete = 'Sold %s booty fer $%s%s',
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min_quantity = 'Ye must sell at least %s to wholesale',
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deal_failed_cleanup = 'The trade sank – try again later',
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}
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Lang.xtc = {
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alreadyOut = 'Ye already got a press out, matey',
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settingDown = 'Droppin’ the press',
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noPressOut = 'Ye got no press, bilge rat',
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targetMake = 'Press the pills',
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making = 'Pressin’ a %s',
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targetPickup = 'Snatch up the press',
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picking = 'Grabbin’ the press',
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targetStealMDP2P = 'Snatch the MDP2P booty',
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stealingMDP2P = 'Stealin’ MDP2P',
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fail = 'By thunder, ye be useless!',
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targetStealIsosafrole = 'Snatch isosafrole booty',
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stealingIsosafrole = 'Stealin’ isosafrole',
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targetRaw = 'Cook raw XTC grog',
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makingRaw = 'Brewin’ raw XTC',
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getPress = 'Fetch a press',
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buySingle = 'Buy a single press fer $%s',
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buyp = 'Buyin’ the press',
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targetStamp = 'Stamp the XTC',
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stamp_desc = 'Stamp %s pills',
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stamping = 'Stampin’ %s pills',
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noPills = 'Ye got no naked pills to stamp',
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}
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Lang.merchant = {
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targetOpen = 'Open the trader’s menu',
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}
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return Lang
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