Files
md-drugs/client/cornerselling.lua
T
2024-11-26 15:45:17 -08:00

117 lines
4.2 KiB
Lua

local QBCore = exports['qb-core']:GetCoreObject()
local sell = false
local sold = false
local targbusy = false
local inZone = false
local active = false
local function reset(targ)
FreezeEntityPosition(targ, false)
ClearPedTasks(targ)
local coords = GetEntityCoords(targ)
TaskWanderInArea(targ, coords.x, coords.y, coords.z, 100.0, 2, 10.0)
Wait(10000)
DeletePed(targ)
targbusy = false
sold = true
active = false
end
local function walkAway(targ)
FreezeEntityPosition(targ, false)
ClearPedTasks(targ)
local coords = GetEntityCoords(targ)
TaskWanderInArea(targ, coords.x, coords.y, coords.z, 100.0, 2, 10.0)
Wait(10000)
DeletePed(targ)
targbusy = false
active = false
end
local function sellDrug(item, amount, price, targ)
PoliceCall(20)
targbusy = true
if IsPedInAnyVehicle(PlayerPedId(), true) then
Notify(Lang.Cornerselling.inveh, 'error')
reset(targ)
return end
if not progressbar(string.format(Lang.Cornerselling.selling, GetLabel(item), price), 4000, 'uncuff') then return end
TriggerServerEvent('md-drugs:server:sellCornerDrugs', item, amount, price)
reset(targ)
end
local function deny(targ)
PoliceCall(20)
targbusy = true
if not progressbar(Lang.Cornerselling.deny, 4000, 'argue5') then return end
reset(targ)
end
function Cornersell()
if active then return false end
local targ = lib.GetClosestPed(GetEntityCoords(PlayerPedId()), 8)
if targ == nil then return end
if IsPedInAnyVehicle(targ, false) or GetEntityHealth(targ) == 0 or not IsPedHuman(targ) then return end
local data = lib.callback.await('md-drugs:server:cornerselling:getAvailableDrugs', false, targ)
if data.item == 'nothing' then Notify(Lang.Cornerselling.nodrugs, 'error') sell = false FreezeEntityPosition(targ, false) ClearPedTasks(targ) active = false return false end
TaskGoToCoordAnyMeans(targ, GetEntityCoords(PlayerPedId()), 1.0, 0, 0, 0, 0)
active = true
repeat
Wait(1000)
until #(GetEntityCoords(PlayerPedId()) - GetEntityCoords(targ)) < 2.0
lib.requestAnimDict("rcmme_tracey1")
TaskStartScenarioInPlace(targ, "WORLD_HUMAN_STAND_IMPATIENT_UPRIGHT", 0, false) FreezeEntityPosition(targ, true)
print(data.ped)
AddMultiModel(data.ped, {
{ label = string.format(Lang.targets.CornerSell.sell, data.amount, GetLabel(data.item), data.price), icon ="fa-solid fa-money-bill",
action = function() sellDrug(data.item, data.amount, data.price, targ) end,
canInteract = function()
if not targbusy then return true end end,
},
{ label = Lang.targets.CornerSell.deny, icon = "fa-solid fa-person-harassing",
action = function() deny(targ) end,
canInteract = function()
if not targbusy then return true end end,
}}, nil)
local timer = 45
repeat
Wait(1000)
timer = timer - 1
until sold or timer == 0
if sold then sold = false return true end
if timer == 0 then Notify(Lang.Cornerselling.timeout, 'error') targbusy = true walkAway(targ) return false end
end
RegisterNetEvent('md-drugs:client:cornerselling', function()
if not GetCops(QBConfig.MinimumDrugSalePolice) then return end
if inZone then Notify(Lang.Cornerselling.no, 'error') return end
local has = lib.callback.await('md-drugs:server:hasDrugs', false)
if has then
if sell then
TriggerServerEvent('md-drugs:server:cornerselling:stop')
Notify(Lang.Cornerselling.stop, 'error')
sell = false
active = false
else
sell = true
Notify(Lang.Cornerselling.start, 'success')
repeat
Wait(1000)
Cornersell()
until not sell
end
else
Notify(Lang.Cornerselling.nodrugs, 'error')
end
end)
CreateThread(function()
for k, v in pairs (QBConfig.NoSellZones) do
local box = lib.zones.box({ coords = v.loc, size = vec3(v.width, v.length, v.height), rotation = 180.0, debug = false,
onEnter = function() inZone = true end, onExit = function() inZone = false end})
end
end)
RegisterNetEvent('md-drugs:client:cornerselling:remove', function(ped)
DeletePed(ped)
end)