Files
md-drugs/client/lsd.lua
T
2025-08-06 02:25:06 -06:00

186 lines
7.5 KiB
Lua

local tableout = false
local dirtylsd = false
local locations = ps.callback('md-drugs:server:GetLSDLocations')
local function createLabKit(coord, head)
local labkit = CreateObject("v_ret_ml_tablea", coord.x, coord.y, coord.z - 1, true, false)
SetEntityHeading(labkit, head)
PlaceObjectOnGroundProperly(labkit)
FreezeEntityPosition(labkit, true)
tableout = true
local options = {
{
icon = "fa-solid fa-temperature-high",
label = ps.lang('targets.lsd.heat'),
action = function()
local dict = "scr_ie_svm_technical2"
if not ps.hasItems({
lysergic_acid = 1,
diethylamide = 1
}) then
ps.notify(ps.lang('lsd.need'), 'error')
return
end
if not minigame() then
dirtylsd = true
loadParticle(dict)
local exitPtfx = StartParticleFxLoopedOnEntity("scr_dst_cocaine", labkit, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, false, false, false)
SetParticleFxLoopedAlpha(exitPtfx, 3.0)
return
end
if not ps.progressbar(ps.lang('lsd.heat'), 7000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:heatliquid")
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
icon = "fa-solid fa-temperature-high",
label = ps.lang('targets.lsd.refine'),
action = function()
if not ps.hasItem('lsd_one_vial') then return end
if not minigame() then TriggerServerEvent("md-drugs:server:failrefinequality") return end
if not ps.progressbar(ps.lang('lsd.refine'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:refinequalityacid")
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
icon = "fa-regular fa-note-sticky",
label = ps.lang('targets.lsd.dab'),
action = function()
if not ps.hasItem('tab_paper') then return end
if not minigame() then TriggerServerEvent("md-drugs:server:failtabs") return end
if not ps.progressbar(ps.lang('lsd.dip'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:maketabpaper")
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
event = "md-drugs:client:getlabkitback",
icon = "fas fa-box-circle-check",
label = ps.lang('targets.lsd.back'),
action = function()
if not ps.progressbar(ps.lang('lsd.tablepack'), 4000, 'uncuff') then return end
DeleteObject(labkit)
TriggerServerEvent('md-drugs:server:getlabkitback')
tableout = false
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
icon = "fa-solid fa-hand-sparkles",
label = ps.lang('targets.lsd.clean'),
action = function()
if not ps.hasItem('cleaningkit') then
ps.notify(ps.lang('lsd.needclean'), 'error')
return
end
if not ps.progressbar(ps.lang('lsd.clean'), 4000, 'clean') then return end
local check = ps.callback('md-drugs:server:removecleaningkit')
if check then
dirtylsd = false
end
end,
canInteract = function() if dirtylsd then return true end end
}
}
ps.entityTarget(labkit, options)
end
for k, v in pairs (locations.lysergicacid) do
ps.boxTarget('lysergicacid'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('targets.lsd.lys'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not ps.hasItem('empty_weed_bag') then return end
if not minigame() then TriggerServerEvent("md-drugs:server:faillysergic") return end
if not ps.progressbar(ps.lang('lsd.steallys'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:getlysergic", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
for k, v in pairs (locations.diethylamide) do
ps.boxTarget('diethylamide'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('targets.lsd.die'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not ps.hasItem('empty_weed_bag') then return end
if not minigame() then TriggerServerEvent("md-drugs:server:faildiethylamide") return end
if not ps.progressbar(ps.lang('lsd.stealdie'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:getdiethylamide", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
for k, v in pairs (locations.gettabs) do
ps.boxTarget('gettabs'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('targets.lsd.buyt'),
icon = 'fa-solid fa-hand-holding-dollar',
action = function()
if not ps.hasItem('lsdlabkit') then ps.notify(ps.lang('lsd.havlabkit'), 'error') return end
TriggerEvent("md-drugs:client:buytabs", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
local seller = {}
for k, v in pairs (locations.buyLSDkit) do
ps.requestModel(v.ped, 1000)
seller[k] = CreatePed(4, v.ped, v.loc.x, v.loc.y, v.loc.z, v.loc.w, false, false)
Freeze(seller[k], true, v.loc.w)
ps.entityTarget(seller[k], {
{
label = ps.lang('targets.lsd.buy'),
icon = 'fa-solid fa-hand-holding-dollar',
action = function()
if ps.hasItem('lsdlabkit') then ps.notify(ps.lang('lsd.havlabkit'), 'error') return end
if not ps.progressbar(ps.lang('lsd.buykit'), 4000, 'uncuff') then return end
TriggerServerEvent('md-drugs:server:getlabkit', k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
ps.registerCallback("md-drugs:client:setlsdlabkit", function()
if tableout then
ps.notify(ps.lang('lsd.tableout'), 'error')
return false
else
tableout = true
local loc, head = StartRay()
if not loc then tableout = false return end
if not ps.progressbar(ps.lang('lsd.place'), 4000, 'uncuff') then return end
createLabKit(loc, head)
return true, loc
end
end)