66 lines
3.9 KiB
Lua
66 lines
3.9 KiB
Lua
local QBCore = exports['qb-core']:GetCoreObject()
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local coke = { "cokebaggy", "cokebaggystagethree", "cokebaggystagetwo"}
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local crack = {"baggedcracked", "baggedcrackedstagetwo", "baggedcrackedstagethree"}
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local lsd = {'smiley_tabs', 'yinyang_tabs', 'wildcherry_tabs', 'pineapple_tabs', 'bart_tabs', 'gratefuldead_tabs'}
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local heroin = {'heroin_ready', 'heroin_readystagetwo', 'heroin_readystagethree'}
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local xtc = {"white_playboys", "white_playboys2", "white_playboys3", "white_playboys4", "blue_playboys", "blue_playboys2", "blue_playboys3", "blue_playboys4", "red_playboys", "red_playboys2", "red_playboys3", "red_playboys4", "orange_playboys", "orange_playboy2s", "orange_playboys3", "orange_playboys4", "white_aliens", "white_aliens2", "white_aliens3", "white_aliens4", "blue_aliens", "blue_aliens2", "blue_aliens3", "blue_aliens4", "red_aliens", "red_aliens3", "red_aliens2", "red_aliens4", "orange_aliens", "orange_aliens2", "orange_aliens3", "orange_aliens4", "white_pl", "white_pl2", "white_pl3", "white_pl4", "blue_pl", "blue_pl2", "blue_pl3", "blue_pl4", "red_pl", "red_pl2", "red_pl3", "red_pl4", "orange_pl", "orange_pl2", "orange_pl3", "orange_pl4", "white_trolls", "white_trolls2", "white_trolls3", "white_trolls4", "blue_trolls", "blue_trolls2", "blue_trolls3", "blue_trolls4", "red_trolls", "red_trolls2", "red_trolls3", "red_trolls4", "orange_trolls", "orange_trolls2", "orange_trolls3", "orange_trolls4", "white_cats2", "white_cats3", "white_cats4", "white_cats", "blue_cats", "blue_cats3", "blue_cats2", "blue_cats4", "red_cats", "red_cats2", "red_cats3", "red_cats4", "orange_cats", "orange_cats2", "orange_cats3", "orange_cats4" }
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local burners = {cokeburner = coke, crackburner = crack, lsdburner = lsd, heroinburner = heroin, xtcburner = xtc}
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local active = {}
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local Price = {
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coke = {min = 20, max = 60},
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crack = {min = 20, max = 60},
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lsd = {min = 20, max = 60},
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heroin = {min = 20, max = 60},
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xtc = {min = 20, max = 60},
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}
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for k, v in pairs (burners) do
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QBCore.Functions.CreateUseableItem(k, function(source, item)
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local src = source
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local Player = getPlayer(src)
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for m, d in pairs (active) do
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if d.cid == Player.PlayerData.citizenid then
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return Notifys(src, 'You Already Have A Delivery To Make', 'error' )
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end
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end
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local tab = ''
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if k == 'cokeburner' then tab = 'coke' end
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if k == 'crackburner' then tab = 'crack' end
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if k == 'lsdburner' then tab = 'lsd' end
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if k == 'heroinburner' then tab = 'heroin' end
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if k == 'xtcburner' then tab = 'xtc' end
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if RemoveItem(src, k, 1) then
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table.insert(active, {
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src = src,
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item = k,
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location = getRandW(src),
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cid = Player.PlayerData.citizenid,
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type = v,
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price = Price[tab]
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})
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for m, d in pairs (active) do
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if d.cid == Player.PlayerData.citizenid then
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TriggerClientEvent("md-drugs:client:GetLocation", src, active[m])
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end
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end
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end
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end)
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end
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RegisterNetEvent('md-drugs:server:SuccessSale', function(data)
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local src = source
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local Player = getPlayer(src)
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for k, v in pairs (active) do
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if v.cid == Player.PlayerData.citizenid then
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local payout = math.random(v.price.min, v.price.max)
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for m, d in pairs (v.type) do
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local git = Player.Functions.GetItemByName(d)
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if git and git.amount >= 1 then
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RemoveItem(src, d, git.amount)
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Player.Functions.AddMoney('cash', git.amount * payout)
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end
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table.remove(active, k)
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end
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end
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end
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end)
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