123 lines
6.1 KiB
Lua
123 lines
6.1 KiB
Lua
Config = {} --Ignore.
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Config.Target = 'ox' -- qb or ox
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Config.respawnTime = 10 -- Seconds
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Config.Fuel = "LegacyFuel" -- type the name of script you use i.e. ps-fuel, cdn-fuel, LegacyFuel
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Config.TierSystem = true -- allows for three tiers of certain drugs ( coke, heroin, crack, lsd)
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Config.StupidassNewQbItemName = true -- true if you have updated your items.lua from base qb after november 2023 because changing item names this far in a framework is 3 IQ points total
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Config.RequestModelTime = 30000 -- if you need more time than this, uhhhh wow
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----------------------------------- TierSystem levels ** ONLY IN USE IF CONFIG.TIERSYTEM IS TRUE
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Config.Tier1 = 100 -- amount to hit for level 2
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Config.Tier2 = 300 -- amount to hit for level 3
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---------------------------------- BRIDGE
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Config.progressbartype = 'oxcir' -- either 'qb', 'oxcir', 'oxbar'
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Config.Notify = 'ox' -- -- either 'qb' or 'ox' or 'okok'
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Config.Phone = 'qb' -- either 'qb' or 'yflip' or 'qs'
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Config.Dispatch = 'ps' -- either 'ps', 'cd', 'core', 'aty'
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Config.Minigames = {
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ps_circle = {amount = 2, speed = 8,},
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ps_maze = {timelimit = 15},
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ps_scrambler = {type = 'numeric', time = 15, mirrored = 0},
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ps_var = {numBlocks = 5, time = 10},
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ps_thermite = {time = 10, gridsize = 5, incorrect = 3},
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ox = {'easy', 'easy'}, --easy medium or hard each one corresponds to how many skillchecks and the difficulty
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blcirprog = {amount = 2, speed = 50}, -- speed = 1-100
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blprog = {amount = 1, speed = 50}, -- speed = 1-100
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blkeyspam = {amount = 1, difficulty = 50}, -- difficulty = 1-100
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blkeycircle = {amount = 1, difficulty = 50, keynumbers = 3},
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blnumberslide = {amount = 1, difficulty = 50, keynumbers = 3},
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blrapidlines = {amount = 1, difficulty = 50, numberofline = 3},
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blcircleshake = {amount = 1, difficulty = 50, stages = 3},
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glpath = {gridSize = 19, lives = 3, timelimit = 10000},
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glspot = {gridSize = 6, timeLimit = 999999, charSet = "alphabet", required = 10},
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glmath = {timeLimit = 300000},
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}
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Config.minigametype = 'ox' -- look above for options or choose none if you dont want any minigames
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------------- you can either set a gang or leave it blank, if blank it will autopopulate data to not require it :)
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----
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---
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------------- Cocaine -- new animations require to be in a certain spot or they get fucky. uses bob74 ipl if you turn Config.FancyCokeAnims you can put it anywhere :)
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Config.FancyCokeAnims = false -- if you want multi location this needs to be false
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Config.tabcost = 100 -- price per piece of tab paper event does 10 at a time
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Config.lsdlabkitcost = 10000 -- price of the lsd lab kit
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Config.heroinlabkitprice = 10000 -- price of the lsd lab kit
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Config.Badtrip = 20 -- number means % chance to spawn a clone that chases and attacks while on mescaline
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-------------- lean
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Config.StartLoc = {
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vector3(-2307.22, 434.77, 174.47), -- where the truck spawns
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vector3(614.75, 1786.26, 199.39),
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vector3(-224.89, 6388.32, 31.59)
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}
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---------- Pharma
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Config.PharmaJob = "ems" -- what TYPE role you need to be on to get the command
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-------------- weed
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Config.WeedDry = { -- where you dry leaves
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{loc = vector3(1043.0, -3191.59, -38.39),},
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{loc = vector3(1041.0, -3191.59, -38.39),},
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{loc = vector3(1045.0, -3191.59, -38.39),},
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{loc = vector3(1039.0, -3191.59, -38.39),},
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}
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Config.Joblock = false -- if you want weed to be a job
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Config.weedjob = "" -- what the job name is
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----------------- Wholesale
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Config.SuccessfulChance = 90 --- this is the chance of a Success wholesale 1-100
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Config.AlertPoliceWholesale = 90 -- 1-100 of how often it will alert police
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Config.WholesaleTimeout = 600 -- time in seconds to get to the location
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Config.PoliceCount = 0 -- Amount of police required
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Config.Wcoke = { min = 20, max = 60} -- pricings per item
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Config.Wcrack = { min = 20, max = 60} -- pricings per item
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Config.Wlsd = { min = 20, max = 60} -- pricings per item
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Config.WXTC = { min = 20, max = 60} -- pricings per item
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--- travelling merchant
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Config.Travellingmerchant = { ------------ these are the random locations the merchant can spawn on script start. whatever you want for the merchant is in Config.Items right below
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vector4(-119.66, -977.43, 304.25, 88.21),
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vector4(-1522.93, 1476.01, 111.45, 41.25),
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vector4(-3278.98, 973.38, 5.35, 101.53),
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}
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--------------------------------------- oxy runs
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---- How oxyruns work. You pay for a truck, you get in it and it gives a route. There is a 20% chance that the car will be "hot" and you have to ditch it. No Routes will spawn if that pops up
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----- when you get to the drop off point third eye the truck. You will carry a box to the ped. He will give you cash, some oxy and maybe a random item. Rinse and repeat
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Config.TruckPrice = 500 -- amount the truck will cost to rent
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Config.OxyRunCompleteCash = 200 -- base price you get for completeing a run. 50% if the car needs to be ditched
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Config.OxyRunDitchChance = 20 -- % of a fail mission and having to ditch the car and not get a new order
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Config.OxyItemChance = 50 -- chance to recieve an item from the OxyRandItems list below
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Config.OxyItemAmount = 1 -- amount of the item you recieve when you get an item from OxyRandItems
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Config.PoliceAlertOxy = 90 -- This is a % out of 100 to alert police
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Config.oxylocations = { -- These are different locations where a ped spawns.
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vector4(-2352.32, 266.78, 165.3, 23.46),
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vector4(-1467.49, 874.01, 183.59, 298.45),
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vector4(-856.71, 874.26, 202.85, 205.3),
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vector4(950.58, -128.49, 74.42, 205.3),
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vector4(1152.71, -328.43, 69.21, 205.3),
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vector4(112.66, -1955.67, 20.75, 37.94),
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vector4(-544.4, -1684.8, 19.89, 252.07),
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vector4(-1185.02, -1805.4, 3.91, 184.83),
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vector4(-1641.4, -981.99, 7.58, 35.38),
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vector4(-1827.93, 782.36, 138.29, 219.99),
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vector4(-320.84, 2818.73, 59.45, 337.22),
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vector4(474.88, 2609.56, 44.48, 357.0),
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}
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Config.OxyRandItems = { -- random items you get for completing the mission
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"oxy",
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"lockpick",
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"cryptostick",
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}
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---------------------- Meth Config
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Config.MethHeist = false |