Files
md-drugs/client/lsd.lua
T
2026-01-21 22:02:25 -07:00

179 lines
7.1 KiB
Lua

local tableout = false
local dirtylsd = false
local locations = GlobalState.MDDrugsLocations.LSD
local function createLabKit(coord, head)
requestModel("v_ret_ml_tablea")
local labkit = CreateObject("v_ret_ml_tablea", coord.x, coord.y, coord.z - 1, true, false)
SetEntityHeading(labkit, head)
PlaceObjectOnGroundProperly(labkit)
FreezeEntityPosition(labkit, true)
tableout = true
local options = {
{
icon = "fa-solid fa-temperature-high",
label = Bridge.Language.Locale('lsd.targetHeat'),
action = function()
if not minigame() then
local coords = GetEntityCoords(labkit)
AddExplosion(coords.x, coords.y, coords.z-1.0, 34, 0.0, true, false, true)
dirtylsd = true
TriggerServerEvent("md-drugs:server:failheating")
return
end
if not progressbar(Bridge.Language.Locale('lsd.heating'), 7000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:heatliquid")
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
icon = "fa-solid fa-temperature-high",
label = Bridge.Language.Locale('lsd.targetRefine'),
action = function()
if not itemCheck('lsd_one_vial') then return end
if not minigame() then TriggerServerEvent("md-drugs:server:failrefinequality") return end
if not progressbar(Bridge.Language.Locale('lsd.refining')) then return end
TriggerServerEvent("md-drugs:server:refinequalityacid")
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
icon = "fa-regular fa-note-sticky",
label = Bridge.Language.Locale('lsd.targetDipping'),
action = function()
if not itemCheck('tab_paper') then return end
if not minigame() then TriggerServerEvent("md-drugs:server:failtabs") return end
if not progressbar(Bridge.Language.Locale('lsd.dipping')) then return end
TriggerServerEvent("md-drugs:server:maketabpaper")
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
icon = "fas fa-box-circle-check",
label = Bridge.Language.Locale('lsd.targetPickup'),
action = function()
if not progressbar(Bridge.Language.Locale('lsd.packup')) then return end
DeleteObject(labkit)
TriggerServerEvent('md-drugs:server:getlabkitback')
tableout = false
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
icon = "fa-solid fa-hand-sparkles",
label = Bridge.Language.Locale('lsd.targetClean'),
action = function()
if not itemCheck('cleaningkit') then return end
if not progressbar(Bridge.Language.Locale('lsd.cleaning'), 4000, 'clean') then return end
local check = Bridge.Callback.Trigger('md-drugs:server:removecleaningkit')
if check then
dirtylsd = false
end
end,
canInteract = function() if dirtylsd then return true end end
}
}
Bridge.Target.AddLocalEntity(labkit, options)
end
for k, v in pairs (locations.lysergicacid) do
Bridge.Target.AddBoxZone('lysergicacid'..k,v.loc, vector3(v.l, v.w, 2.0), v.loc.w or 180.0, {
{
label = Bridge.Language.Locale('lsd.targetLys'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not minigame() then TriggerServerEvent("md-drugs:server:faillysergic") return end
if not progressbar(Bridge.Language.Locale('lsd.stealLys')) then return end
TriggerServerEvent("md-drugs:server:getlysergic", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
for k, v in pairs (locations.diethylamide) do
Bridge.Target.AddBoxZone('diethylamide'..k, v.loc, vector3(v.l, v.w, 2.0), v.loc.w or 180.0, {
{
label = Bridge.Language.Locale('lsd.targetDie'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not minigame() then TriggerServerEvent("md-drugs:server:faildiethylamide") return end
if not progressbar(Bridge.Language.Locale('lsd.stealDie')) then return end
TriggerServerEvent("md-drugs:server:getdiethylamide", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
for k, v in pairs (locations.gettabs) do
Bridge.Target.AddBoxZone('gettabs'..k, v.loc, vector3(v.l, v.w, 2.0), v.loc.w or 180.0, {
{
label = Bridge.Language.Locale('lsd.targetBuyTab'),
icon = 'fa-solid fa-hand-holding-dollar',
action = function()
TriggerServerEvent("md-drugs:server:gettabpaper", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
local seller = {}
for k, v in pairs (locations.buyLSDkit) do
requestModel(v.ped, 1000)
seller[k] = CreatePed(4, v.ped, v.loc.x, v.loc.y, v.loc.z, v.loc.w, false, false)
Freeze(seller[k], true, v.loc.w)
Bridge.Target.AddLocalEntity(seller[k], {
{
label = Bridge.Language.Locale('lsd.targetBuyKit'),
icon = 'fa-solid fa-hand-holding-dollar',
action = function()
if Bridge.Inventory.HasItem('lsdlabkit') then
Bridge.Notify.SendNotify(Bridge.Language.Locale('lsd.alreadyOwn'), 'error')
return
end
if not progressbar(Bridge.Language.Locale('lsd.buyingKit')) then return end
TriggerServerEvent('md-drugs:server:getlabkit', k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
Bridge.Callback.Register("md-drugs:client:setlsdlabkit", function()
if tableout then
Bridge.Notify.SendNotify(Bridge.Language.Locale('lsd.tableout'), 'error')
return false
else
tableout = true
local loc, head = StartRay()
if not loc then tableout = false return end
if not progressbar(Bridge.Language.Locale('lsd.placing')) then return end
createLabKit(loc, head)
return true, loc
end
end)