if GetResourceState('qb-core') ~= 'started' or GetResourceState('qbx_core') == 'started' then return end QBCore = exports["qb-core"]:GetCoreObject() function getPlayerIdentifier(source) local xPlayer = QBCore.Functions.GetPlayer(source) return xPlayer.PlayerData.citizenid end AddEventHandler('QBCore:Server:PlayerLoaded', function(Player) onPlayerLoaded(Player.PlayerData.citizenid, Player.PlayerData.source) end)