Buttons, inputs, selects, pickers, toggles and tabs all declared 34 while
IconButton and the PageHeader action sat at 32, so anything mixing them
in a row was 2px out of alignment.
Everything now reads CONTROL_HEIGHT (32) from constants, so the number
lives in one place instead of nine.
Two content-box fixes were needed to make 32 safe, both measured in the
browser rather than assumed:
- MUI's button line-height is 1.75 - 22.75px at our 13px base - which
with 6px padding needs 34.75px. It was already over its own box at 34
and would have clipped at 32. Now 1.2, which leaves headroom for the
taller scripts we ship (ar, th, vi, ja, zh).
- MUI pads the inner input 8.5px top and bottom, so an input's content
needed 35.7px inside a 32px shell and was being cut off by
overflow:hidden. Padding is zeroed in the theme for both the input and
the Select's div, which centres instead.
Verified in the DOM: button, select and input all render at exactly 32
with scrollHeight equal to height, so nothing is clipped.
Claude-Session: https://claude.ai/code/session_01AbYLvwpEaZFXktHVcqrFRd
The sidebar regression is the real fix here. NavItem paints the selected
item with action.selected but hovers unselected items with MUI's default
action.hover. Once the sidebar moved onto `paper`, selected composited to
rgb(31,38,41) - darker than the ground - while hover came out lighter at
rgb(46,46,51), so hovering any other item made it read as more selected
than the actual selection. Both states now come from the same family
(selectedHover / rowHover), so selected always reads stronger.
Also from review:
- Dropped "Inter" from the status page SANS_STACK. Its webfont went with
the Google Fonts import, so on Windows and Linux the stack was silently
falling through to Segoe UI / Roboto on pages users publish.
- Button focus rings now use the same dark-mode green as input focus
rings. They were still on primary.main at 2.86:1, which is the exact
problem primary.light was added to solve.
- Removed 13 size={16} props made redundant by the Icon default change.
The load-bearing pins stay: size={20} on the public status page, and
the header pins that were relying on the old default.
- Documented that alpha() replaces rather than multiplies the alpha
channel in StatusBox, so the grid is coupled to `divider` being opaque.
- Noted on the isRowSelected JSDoc that the small-screen card branch does
not style selection, same limitation getRowSx already had.
Claude-Session: https://claude.ai/code/session_01AbYLvwpEaZFXktHVcqrFRd
Inputs disagreed on both hover and focus. The theme's MuiOutlinedInput
hovered to text.primary - near-black in light mode - while Select,
TextInput and DatePicker each overrode hover back to `divider`, which is
the resting colour, so those had no hover cue at all. Four behaviours
across four components.
Now defined once in the theme and inherited by every outlined input:
rest divider 1.55:1 light / 1.73:1 dark
hover text.disabled 3.64:1 light / 4.66:1 dark
focus primary, 2px 5.93:1 light / 6.36:1 dark
error error.main
The per-component overrides in Select, TextInput and DatePicker are gone,
so there is one place to change this next time.
Focus in dark mode takes primary.light. The brand green is only 2.86:1 on
the dark ground, which made a focused input dimmer than a hovered one.
`main` is deliberately left alone: it is the fill for contained buttons,
and lightening it would flip their label to dark text across 31 sites.
Claude-Session: https://claude.ai/code/session_01AbYLvwpEaZFXktHVcqrFRd
Selection never showed. getRowSx set a background on the <tr>, but every
<td> paints background.paper over it, and the hover rule targets cells -
so hover won and selection was invisible. Selection and hover are now
both cell-level rules in DataTable, with selection first so hover layers
on top, and rows carry an `is-selected` class from a new isRowSelected
prop. Uptime, Docker and Infrastructure tables all had the same broken
copy of this; they now share the one implementation, and any future table
gets it for free.
action.selected/selectedHover are defined explicitly and tinted with the
brand, so a selected row reads as chosen rather than dirty. Kept low
(6-11%) so the highlight does not swamp the row, especially in dark mode.
From code review:
- Dropped the Google Fonts @import at the top of index.css. Nothing has
used Inter since the switch to Geist, and it was a render-blocking
third-party request on every load - exactly what self-hosting the font
was meant to avoid on air-gapped installs.
- TextInput's autofill override painted background.default, which used
to equal paper and no longer does, so Chrome-autofilled fields showed
a grey block on white cards. Now paper.
- Sidebar background moved from sx to the bgcolor prop (convention rule
1, and it was a new lint warning), and the backdropFilter dropped -
the background is opaque, so the blur only cost a compositing layer.
- Tab no longer bolds the selected label. That is the same reflow the
ToggleButton change removed, and worse here because the indicator
animates toward a target that moves as the label widens.
- Corrected the StatBox gradient comment: contrastText is white in light
mode but near-black in dark, so the constraint is staying near `main`,
not staying dark.
Claude-Session: https://claude.ai/code/session_01AbYLvwpEaZFXktHVcqrFRd
Three fixes, all fallout from giving `divider` a real value:
- The graph-paper texture behind the status counts is drawn with
`divider`. That used to be rgba(0,0,0,.12) and near-invisible; now it
is opaque, so the grid jumped forward and read as the loudest thing on
the page. It is texture, not a rule, so it now takes divider at 40%.
- GradientBox called lighten() on background.paper to build its
gradient. paper is white in light mode and lightening white is a
no-op, so the gradient collapsed flat. Darkens slightly toward the
page ground instead.
- Borders were too faint at #D9E1DD (1.33:1 against paper). Now #C7D2CC
(1.55:1), and dark mode #2C3532 -> #3A4642 (1.73:1), so tables and
cards have a visible edge without turning into hard rules.
Claude-Session: https://claude.ai/code/session_01AbYLvwpEaZFXktHVcqrFRd
The palette declared a brand green and six chart hues but never defined
the neutrals, so MUI's defaults filled the gap: body text at 60% black,
dividers at 12%, and background.default equal to background.paper. That
is the "washed out" everything sat on - table cells render through
text.secondary, and cards had no ground to sit on.
- Opaque neutral ramp, biased slightly green so it sits with the brand.
background.default is now off-white so paper separates from the page.
- Semantic success/error/warning derived from the brand instead of
Material's stock red/green/orange. Only `main` is set: `light` is
consumed as a saturated colour by status dots, histogram bars and
heatmap cells, so MUI must keep deriving it.
- Dark mode gets the same treatment; it defined background and secondary
but its text and divider were still MUI defaults.
- Geist Variable, self-hosted via @fontsource-variable so air-gapped
installs keep the typeface. Base size stays at 13px.
- h1 700 / h2 600 against 400 body, and table headers 500 -> 600. Two
weights was why everything read at the same visual weight.
All contrast pairs pass WCAG AA in both themes (lowest 5.98:1).
No component markup changed.
Claude-Session: https://claude.ai/code/session_01AbYLvwpEaZFXktHVcqrFRd
Addresses review findings on the hover-states change.
StatBox's hover was a no-op. `GradientBox` always paints an opaque
`linear-gradient` via the `background` shorthand, which populates
background-image and covers any `backgroundColor` beneath it, so the new hover
was invisible — a regression from the `opacity: 0.95` it replaced. The overlay
now layers onto the same gradient, and moves into `GradientBox` where `bg` is
in scope, behind an `interactive` prop.
The mobile card branch gated its cursor and hover on `onRowClick` alone, so
expandable-row tables below the md breakpoint rendered cards that expand on
click but showed no pointer and no hover — the exact inconsistency this change
set out to fix, reintroduced on mobile. Both branches now share one
`isInteractive` flag.
The row action gear used the same overlay as the row beneath it. Alpha
overlays compose, so it was not invisible as reported, but the resulting delta
was 6 levels — too faint for a nested control. Adds `HOVER.CONTROL` (0.05) and
an `action.controlHover` token for controls nested inside a hoverable row: the
gear and the pagination arrows.
Claude-Session: https://claude.ai/code/session_01AbYLvwpEaZFXktHVcqrFRd
Clickable surfaces across the app set `cursor: pointer` but gave no visual
response on hover, so rows and cards read as static text.
Two separate causes:
- `DataTable` never passed MUI's opt-in `hover` prop on `TableRow`, which is
`false` by default, so no table in the app shaded on hover. One change here
covers all 16 page tables (Uptime, Incidents, Tags, Team, Notifications,
Maintenance, Proxies, Status pages, Checks, Geo checks, Infrastructure,
PageSpeed and the three Logs tables).
- `IconButton` gates its hover style behind `props => !props.disableRipple`,
and the theme sets `disableRipple: true` globally, so the row action gear
and the pagination arrows lost their background. `MenuItem` is unaffected —
its hover sits on the base style — so action menu items already worked and
are left alone.
Adds a `HOVER.ROW` (0.025) constant and an `action.rowHover` palette token,
defined in both light and dark palettes so the overlay direction is correct on
each surface. Kept separate from MUI's shared `action.hover` so menu items,
which read that token, are not restyled as a side effect.
Also fixes `cursor` on expandable rows, which showed `default` despite being
clickable to expand.
Claude-Session: https://claude.ai/code/session_01AbYLvwpEaZFXktHVcqrFRd
- Button.tsx: contained variant's hover now uses HOVER.DARKEN=0.06
instead of MUI's default 16%, which was visibly heavy on the green
primary buttons across the app. Also fixes a subtle bug where the
earlier hover sx merge order silently dropped the boxShadow:'none'
reset. Added a HOVER token group to constants.ts so the darken value
has a single source of truth.
- TextInput.tsx: forward the caller's sx to the wrapper Stack when a
fieldLabel is present (previously it was applied to the inner
TextField, so flex:1 etc. didn't propagate to the visible width).
Inner sx now also explicitly width:100% so wrapped inputs don't
collapse to content width when their parent is a flex row.
- FieldLabel.tsx: drop the hardcoded fontSize:'14px' and use
variant=body1 (=13px from theme) to match the rest of the app's
body typography.
The sidebar selected-icon colour was sharing primary.main, which read too dark in dark mode. Introduce palette.sidebar.accent (brand green in light mode, a lighter green in dark mode) and route NavItem through it so primary stays brand-green for buttons and the rest of the UI.
- Introduce a reusable eyebrow Typography variant in the theme (13px, 500 weight, uppercase, 0.08em tracking) for section headings
- Apply it to ConfigBox titles in /settings and to "Job queue" / "Failed jobs" in /logs
- Drop the page header weight from 600 to 400 with tighter tracking so titles read lighter and more refined
Renames the primary palette token from blueBlueWave to brandGreen and points it at #13715B in both light and dark themes, so primary buttons, sidebar selection, slider rings, switch tracks etc. follow the brand instead of the old blue.
- Switch: 36x20 contained pill with 6px right padding so labels keep their distance even inside Stacks
- Radio: theme-level override, 20px ring with a fixed-size inner dot — checked state no longer animates a scale change that pushed labels around
- Slider: white thumb with primary-colour ring, 4px track, soft hover/active glow
- Drop the custom RadioInput icon overrides that bypassed the theme and caused the size jiggle
- MuiOutlinedInput hover override: was inheriting MUI's default
white outline in dark mode (too bright). Now uses an alpha-23%
white in dark and text.primary in light.
- TextInput: -webkit-autofill now repaints the input bg with
background.paper (instead of Chrome's harsh blue/yellow autofill
highlight), text in text.primary, with the standard 5000s-transition
trick to suppress the brief flash. Works in both modes.
## Changes
- Replace MUI default blue-tinted dark background with neutral grays
(#151518 for default, #1c1c21 for paper/cards)
- Remove decorative blue/purple SVG blob overlay from dark mode background
## Benefits
- Dark mode now has a clean, neutral gray appearance instead of a blue tint
## Changes
- Add global theme overrides for MUI DatePicker components (MuiPickersPopper,
MuiDateCalendar, MuiPickersCalendarHeader, MuiDayCalendar, MuiPickersDay)
- Remove inline popper styling from CreateMaintenance component as it's now
handled globally
- Calendar popup now properly adapts to both light and dark themes using
theme palette tokens
## Changes
- Remove unused semantic color groups (successSecondary, map, chatbot)
- Remove unused properties from primary and tertiary groups
- Inline accent.darker usage in globalTheme.js
- Fix greeting component crash with persisted Redux state
- Fix MonitorGrid key prop warning
## Details
Theme simplification:
- Reduced constants.js from 355 to 291 lines
- Removed 3 unused semantic color groups
- Removed 6 unused properties (contrastBorder, contrastBorderDisabled, etc.)
- Inlined darken() call for accent hover states
Bug fixes:
- Added null-safe selectors in greeting.jsx for state.ui.greeting
- Added initialization check in setGreeting reducer for older persisted state
- Fixed key prop in MonitorGrid to handle both _id and id
- Removed unused console.log and Grid2 import
- Move MuiSelect vertical alignment from FilterHeader component to globalTheme.js
- Ensures consistent vertical alignment for all Select components application-wide
- Removes component-specific styling in favor of theme-level consistency
- Addresses reviewer feedback to make this a theme-level change
Components already with custom Select styling will continue to work as local styles override theme styles.