Feature: Document cloud changes (#8)
* Prepare for cloud change: `/geyser connectiontest` takes ip and port as separate fields * Document other cloud changes: permissions.yml, LuckLink, other various Geyser command permissions * Also update extension docs/api version in api docs --------- Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com> Co-authored-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
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@@ -16,27 +16,58 @@ on the proxy server to assign permissions to players. Assigning permissions on t
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## Geyser commands & their permissions {#geyser-commands--their-permissions}
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| Command | Permission | Description |
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|:--------------------------------------:|:------------------------------:|:-------------------------------------------------------------------:|
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| `geyser help` <br/> `geyser ?` | `geyser.command.help` | Shows help for all registered commands. |
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| `geyser advancements` | `geyser.command.advancements` | Open the Java advancements menu. |
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| `geyser dump` | `geyser.command.dump` | Dumps Geyser debug information for bug reports. |
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| `geyser list` | `geyser.command.list` | List all players connected through Geyser. |
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| `geyser offhand` | `geyser.command.offhand` | Puts an item in your offhand. |
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| `geyser reload` | `geyser.command.reload` | Reloads the Geyser configurations. Kicks all players when used! |
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| `geyser settings` | `geyser.command.settings` | Opens a settings menu allowing you to modify aspects of the world. |
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| `geyser shutdown` <br/> `geyser stop` | `geyser.command.shutdown` | Shuts down Geyser.<br/>*This command only works on Standalone.* |
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| `geyser statistics` | `geyser.command.statistics` | Open the Java statistics menu. |
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| `geyser version` | `geyser.command.version` | Shows the current Geyser version and checks for updates. |
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| `geyser tooltips` | `geyser.command.tooltips` | Toggle showing Advanced Tooltips (F3 + H on Java) |
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| Command | Permission | Description |
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|:-------------------------------------:|:-----------------------------:|:----------------------------------------------------------------------------------------------------:|
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| `geyser` <br/> Geyser root command | `geyser.command` | The permission required to see/run any Geyser commands. |
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| `geyser help` <br/> `geyser ?` | `geyser.command.help` | Shows help for all registered commands. |
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| `geyser advancements` | `geyser.command.advancements` | Open the Java advancements menu. |
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| `geyser dump` | `geyser.command.dump` | Dumps Geyser debug information for bug reports. |
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| `geyser list` | `geyser.command.list` | List all players connected through Geyser. |
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| `geyser offhand` | `geyser.command.offhand` | Puts an item in your offhand. |
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| `geyser reload` | `geyser.command.reload` | Reloads the Geyser configurations. Kicks all players when used! |
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| `geyser settings` | `geyser.command.settings` | Opens a settings menu allowing you to modify aspects of the world. |
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| `geyser shutdown` <br/> `geyser stop` | `geyser.command.shutdown` | Shuts down Geyser.<br/>*This command only works on Standalone.* |
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| `geyser statistics` | `geyser.command.statistics` | Open the Java statistics menu. |
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| `geyser version` | `geyser.command.version` | Shows the current Geyser version and checks for updates. |
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| `geyser tooltips` | `geyser.command.tooltips` | Toggle showing Advanced Tooltips (F3 + H on Java) |
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| `geyser extensions` | `geyser.command.extensions` | Lists all currently loaded extensions. This command is only registered if any extensions are loaded. |
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## Permissions for Geyser extensions {#extension-permissions}
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For the following, `<id>` refers to the extensions' id.
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| Command | Permission | Description |
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|:---------------------------|:------------------------------|:----------------------------------------------------------|
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| `<id> help` <br/> `<id> ?` | `geyser.command.exthelp.<id>` | Shows help for all commands registered by this extension. |
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## Other Permissions {#other-permissions}
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Besides commands, there are other permissions that are used to guard specific Geyser features.
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| Permission | Description |
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|--------------------------|------------------------------------------------------------------------------------------------------------|
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| `geyser.settings.server` | Allow players to use the [game settings menu](/img/wiki/game_menu.png). (Also requires player to have op.) |
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| Permission | Description |
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|-----------------------------|-------------------------------------------------------------------------------------------------------------------------------------|
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| `geyser.settings.server` | Allow players to use the [game settings menu](/img/wiki/game_menu.png). (Also requires player to have op.) |
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| `geyser.settings.gamerules` | Defines whether a user can alter gamerules in the [game settings menu](/img/wiki/game_menu.png). (Also requires player to have op.) |
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| `geyser.update` | Whether this player will receive Geyser update notifications upon joining. |
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## Permissions when using Geyser-Standalone/Geyser-ViaProxy {#standalone-viaproxy-permissions}
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Geyser-ViaProxy and Geyser-Standalone feature their own basic permission handler. To edit base permissions,
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open the `permissions.yml` file and add or remove permissions that Geyser players should receive when joining.
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See the file for more information.
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You can further customize permission handling by creating a [Geyser extension](/wiki/geyser/extensions/) that makes use of Geysers API
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to deal with permission checking.
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## Permissions when using Geyser on platforms without permission handlers {#permissions-platforms-no-permission-handlers}
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The following affects Geyser-BungeeCord, Geyser-Velocity, and Geyser-Fabric.
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These platforms unfortunately do not have built-in permission handlers. Because of that, you will need to grant permissions on those platforms
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manually using permission handlers, such as [LuckPerms](https://luckperms.net/). Geyser's permission are listed above. For extension permissions, consult their documentation.
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Alternatively, you can use [LuckLink](https://github.com/onebeastchris/LuckLink), a third-party Geyser extension, to automatically register permissions using [LuckPerms](https://luckperms.net/).
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- Install [LuckPerms](https://luckperms.net/) on the platform where you've installed Geyser (BungeeCord/Velocity/Fabric).
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- To allow Geyser to automatically register permission defaults, install the [LuckLink](https://github.com/onebeastchris/LuckLink) Geyser extension
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by downloading the `LuckLink.jar` and adding it to Geyser's `extensions` folder.
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- Restart the server, and permissions should be automatically registered.
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## Floodgate commands and permissions {#floodgate-commands-and-permissions}
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@@ -47,7 +47,7 @@ Geyser recognizes extensions when they have a file called `extension.yml` in the
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id: exampleid
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name: ExampleExtension
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main: org.geyser.extension.exampleid.ExampleExtension
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api: 1.0.0
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api: 2.4.1
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version: 1.0.0
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authors: [ExampleAuthor]
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```
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@@ -56,7 +56,7 @@ Explanations for the individual fields:
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- id: The id of the extension. Every extension needs to have their unique id - all lowercase letters. If you e.g. register a command for your extension, it will have the id as a prefix: e.g. `/exampleid command`.
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- name: The name of the extension.
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- main: The main class of your extension.
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- api: The Base API version your extension targets.
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- api: The Geyser API version your extension targets.
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- authors: The author(s) of the extension. To add more than one entry, separate entries with a comma.
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## Creating the main class {#creating-the-main-class}
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@@ -8,15 +8,15 @@ This is by far the most common error people get when attempting to set up Geyser
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Usually, this error is caused by improper configuration of Geyser, or issues with your network.
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:::warning
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If you are using a Minecraft server hosting provider (e.g. Aternos, or Apex Hosting), you should refer to the hosting provider setup instructions on
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the <a href="/wiki/geyser/setup/">setup</a> page. Following these will most likely resolve the issue!
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If you are using a Minecraft server hosting provider (e.g. Aternos, or Apex Hosting), you should refer to the hosting provider setup instructions on
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the [setup](/wiki/geyser/setup) page. Following these will most likely resolve the issue!
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:::
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If you are not using a Minecraft server hosting provider, carry on.
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:::info
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To check if your server is (theoretically) reachable on Bedrock edition, try running the following command in your server console:
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<code>geyser connectiontest <ip>:<port></code>, and see what it suggests to try.
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To check if your server is (theoretically) reachable on Bedrock edition, try running the following command in your server console:
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`geyser connectiontest <ip> <port>`, and see what it suggests to try.
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:::
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### Java Edition players can't connect! {#java-edition-players-cant-connect}
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@@ -32,7 +32,7 @@ Add Geyser's API codebase as a dependency:
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<dependency>
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<groupId>org.geysermc.geyser</groupId>
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<artifactId>api</artifactId>
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<version>2.2.0-SNAPSHOT</version>
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<version>2.4.1-SNAPSHOT</version>
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<scope>provided</scope>
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</dependency>
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```
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@@ -40,7 +40,7 @@ Add Geyser's API codebase as a dependency:
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**Gradle**
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```groovy
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dependencies {
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compileOnly('org.geysermc.geyser:api:2.2.0-SNAPSHOT')
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compileOnly('org.geysermc.geyser:api:2.4.1-SNAPSHOT')
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}
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```
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@@ -66,7 +66,7 @@ Add Floodgate's API as a dependency:
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<dependency>
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<groupId>org.geysermc.floodgate</groupId>
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<artifactId>api</artifactId>
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<version>2.2.2-SNAPSHOT</version>
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<version>2.2.3-SNAPSHOT</version>
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<scope>provided</scope>
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</dependency>
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```
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@@ -74,7 +74,7 @@ Add Floodgate's API as a dependency:
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**Gradle**
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```groovy
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dependencies {
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compileOnly('org.geysermc.floodgate:api:2.2.2-SNAPSHOT')
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compileOnly('org.geysermc.floodgate:api:2.2.3-SNAPSHOT')
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}
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```
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@@ -35,10 +35,10 @@ Geyser only works with **server-side** mods. Mods that require a client-side ins
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```
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The vital part is the port. This is the port that Bedrock players will use to connect to your server.
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Follow the instructions in the provider selector - change the port, and if necessary, `clone-remote-port` & `address`.
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If `clone-remote-port` is enabled, the bedrock port will be overwritten with the Java port!
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If `clone-remote-port` is enabled, the bedrock port will be overwritten with the Java port!
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**Important**: Other services/mods that rely on ports with UDP, such as Voice Chats or Query, cannot share the port with Geyser.
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5. Verify whether connections are possible by running `geyser connectiontest <ip>:<port>` in the console.
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5. Verify whether connections are possible by running `geyser connectiontest <ip> <port>` in the console.
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:::info
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For Geyser-Fabric: To allow Bedrock Edition players to join your server without needing to log in to a paid Java Edition account, you can use <a href="/wiki/floodgate/setup/">Floodgate</a>.
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@@ -35,7 +35,7 @@ See also [this page](/wiki/geyser/supported-versions/) on supported versions.
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If `clone-remote-port` is enabled, the bedrock port will be overwritten with the Java port!
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**Important**: Other services/plugins that rely on ports with UDP, such as Voice Chats or Query, cannot share the port with Geyser.
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5. Verify whether connections are possible by running `geyser connectiontest <ip>:<port>` in the console.
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5. Verify whether connections are possible by running `geyser connectiontest <ip> <port>` in the console.
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:::info
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To allow Bedrock Edition players to join your server without needing to log in to a paid Java Edition account, you can use <a href="/wiki/floodgate/setup/">Floodgate</a>.
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@@ -36,7 +36,7 @@ import { Versions } from '@site/src/components/Versions'
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If `clone-remote-port` is enabled, the bedrock port will be overwritten with the Java port!
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**Important**: Other services/plugins that rely on ports with UDP, such as Voice Chats or Query, cannot share the port with Geyser.
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5. Verify whether connections are possible by running `geyser connectiontest <ip>:<port>` in the console.
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5. Verify whether connections are possible by running `geyser connectiontest <ip> <port>` in the console.
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:::info
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To allow Bedrock Edition players to join your server without needing to log in to a paid Java Edition account, you can use <a href="/wiki/floodgate/setup/">Floodgate</a>.
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@@ -32,7 +32,6 @@ Geyser only works with **server-side** mods. Mods that require a client-side ins
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If you enable `clone-remote-port`, the port will be overridden and the Java port is used.
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Since you are self-hosting, you can choose the port freely - the default port is 19132.
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**Important**: Other services/mods that rely on ports with UDP, such as Voice Chats or Query, cannot share the port with Geyser.
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4. Connecting to your server
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@@ -53,7 +52,7 @@ Geyser only works with **server-side** mods. Mods that require a client-side ins
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the playit.gg service to create a tunnel for you to route the traffic through. See our [playit.gg guide](/wiki/geyser/playit-gg).
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Ngrok will not work since it is TCP-only.
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5. Verify whether connections from other networks are possible by running `geyser connectiontest <ip>:<port>` in the console.
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5. Verify whether connections from other networks are possible by running `geyser connectiontest <ip> <port>` in the console.
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:::info
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For Geyser-Fabric: To allow Bedrock Edition players to join your server without needing to log in to a paid Java Edition account, you can use <a href="/wiki/floodgate/setup/">Floodgate</a>.
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@@ -48,7 +48,7 @@ See also [this page](/wiki/geyser/supported-versions/) on supported versions.
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the playit.gg service to create a tunnel for you to route the traffic through. See our [playit.gg guide](/wiki/geyser/playit-gg).
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Ngrok will not work since it is TCP-only.
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5. Verify whether connections from other networks are possible by running `geyser connectiontest <ip>:<port>` in the console.
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5. Verify whether connections from other networks are possible by running `geyser connectiontest <ip> <port>` in the console.
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:::caution
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To allow Bedrock Edition players to join your server without needing to log in to a paid Java Edition account, you can use <a href="/wiki/floodgate/setup/">Floodgate</a>.
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@@ -50,7 +50,7 @@ import { Versions } from '@site/src/components/Versions'
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the playit.gg service to create a tunnel for you to route the traffic through. See our [playit.gg guide](/wiki/geyser/playit-gg).
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Ngrok will not work since it is TCP-only.
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5. Verify whether connections from other networks are possible by running `geyser connectiontest <ip>:<port>` in the console.
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5. Verify whether connections from other networks are possible by running `geyser connectiontest <ip> <port>` in the console.
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:::info
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To allow Bedrock Edition players to join your server without needing to log in to a paid Java Edition account, you can use <a href="/wiki/floodgate/setup/">Floodgate</a>.
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@@ -75,7 +75,7 @@ set it to either `online` for an online mode server, or `offline` for an offline
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the playit.gg service to create a tunnel for you to route the traffic through. See our [playit.gg guide](/wiki/geyser/playit-gg).
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Ngrok will not work since it is TCP-only.
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6. Verify whether connections from other networks are possible by running `geyser connectiontest <ip>:<port>` in the console.
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6. Verify whether connections from other networks are possible by running `geyser connectiontest <ip> <port>` in the console.
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### Running Geyser-Standalone on Android {#running-geyser-standalone-on-android}
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@@ -48,7 +48,7 @@ description: Learn how to set up Geyser with ViaProxy.
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the playit.gg service to create a tunnel for you to route the traffic through. See our [playit.gg guide](/wiki/geyser/playit-gg).
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Ngrok will not work since it is TCP-only.
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6. Verify whether connections from other networks are possible by running `geyser connectiontest <ip>:<port>` in the console.
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6. Verify whether connections from other networks are possible by running `geyser connectiontest <ip> <port>` in the console.
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:::info
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To allow Bedrock Edition players to join your server without needing to log in to a paid Java Edition account, you can use [Floodgate](/wiki/floodgate/setup).
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