Update client_entity.lua

This commit is contained in:
MrNewb committed 2025-08-12 20:20:49 -04:00
1 parent de5353b329
commit 29c19f3cb4
1 file changed
+11 -12
+11 -12
View File
@@ -40,31 +40,30 @@ local function SpawnEntity(entityData)
else
SetModelAsNoLongerNeeded(model)
end
-- if entityData.OnSpawn then
-- entityData.OnSpawn(entityData)
-- end
if entityData.OnSpawn then
entityData.OnSpawn(entityData)
pcall(function (...)
return entityData.OnSpawn(entityData)
end)
end
end
local function RemoveEntity(entityData)
print(string.format("[ClientEntity] Removing entity %s", entityData.id))
entityData = entityData and entityData.args or entityData
if not entityData then return end
-- ClientEntityActions.StopAction(entityData.id)
print(string.format("[ClientEntity] Stopping actions for entity %s", entityData.id, entityData.OnRemove))
for k, v in pairs(entityData) do
print(string.format("RemoveEntity %s", k))
end
print(json.encode(skip))
if entityData.OnRemove then
print(string.format("[ClientEntity] Calling OnRemove for entity %s", entityData.id))
entityData.OnRemove(entityData)
pcall(function (...)
return entityData.OnRemove(entityData)
end)
end
if entityData.spawned and DoesEntityExist(entityData.spawned) then
local entityHandle = entityData.spawned
entityData.spawned = nil
SetEntityAsMissionEntity(entityHandle, false, false)
SetEntityAsMissionEntity(entityHandle, true, true)
DeleteEntity(entityHandle)
end
end
end
--- Registers an entity received from the server and sets up proximity spawning.