Fuel.GetFuelName
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@@ -1,5 +1,11 @@
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Fuel = Fuel or {}
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---This will get the name of the Fuel being used (if a supported Fuel).
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---@return string
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Fuel.GetFuelName = function()
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return 'default'
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end
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---This will get the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@return number fuel The fuel level of the vehicle.
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@@ -2,15 +2,26 @@ local resourceName = "BigDaddy-Fuel"
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local configValue = BridgeClientConfig.Fuel
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if (configValue == "auto" and GetResourceState(resourceName) ~= "started") or (configValue ~= "auto" and configValue ~= resourceName) then return end
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--print("Fuel: Loading BigDaddy-Fuel")
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--if GetResourceState('BigDaddy-Fuel') ~= 'started' then return end
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Fuel = Fuel or {}
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---This will get the name of the Fuel being used (if a supported Fuel).
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---@return string
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Fuel.GetFuelName = function()
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return resourceName
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end
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---This will get the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@return number fuel The fuel level of the vehicle.
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Fuel.GetFuel = function(vehicle)
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if not DoesEntityExist(vehicle) then return 0.0 end
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return exports['BigDaddy-Fuel']:GetFuel(vehicle)
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end
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---This will set the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@param fuel number The fuel level to set.
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---@return nil
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Fuel.SetFuel = function(vehicle, fuel)
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if not DoesEntityExist(vehicle) then return end
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exports['BigDaddy-Fuel']:SetFuel(vehicle, fuel)
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@@ -1,15 +1,27 @@
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local resourceName = "cdn-fuel"
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local configValue = BridgeClientConfig.Fuel
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if (configValue == "auto" and GetResourceState(resourceName) ~= "started") or (configValue ~= "auto" and configValue ~= resourceName) then return end
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----print("Fuel: Loading cdn-fuel")
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--if GetResourceState('cdn-fuel') ~= 'started' then return end
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Fuel = Fuel or {}
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---This will get the name of the Fuel being used (if a supported Fuel).
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---@return string
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Fuel.GetFuelName = function()
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return resourceName
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end
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---This will get the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@return number fuel The fuel level of the vehicle.
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Fuel.GetFuel = function(vehicle)
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if not DoesEntityExist(vehicle) then return 0.0 end
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return exports['cdn-fuel']:GetFuel(vehicle)
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end
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---This will set the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@param fuel number The fuel level to set.
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---@return nil
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Fuel.SetFuel = function(vehicle, fuel)
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if not DoesEntityExist(vehicle) then return end
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return exports['cdn-fuel']:SetFuel(vehicle, fuel)
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@@ -1,16 +1,28 @@
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local resourceName = "esx-sna-fuel"
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local configValue = BridgeClientConfig.Fuel
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if (configValue == "auto" and GetResourceState(resourceName) ~= "started") or (configValue ~= "auto" and configValue ~= resourceName) then return end
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--print("Fuel: Loading esx-sna-fuel")
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--if GetResourceState('esx-sna-fuel') ~= 'started' then return end
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Fuel = Fuel or {}
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---This will get the name of the Fuel being used (if a supported Fuel).
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---@return string
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Fuel.GetFuelName = function()
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return resourceName
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end
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---This will get the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@return number fuel The fuel level of the vehicle.
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Fuel.GetFuel = function(vehicle)
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if not DoesEntityExist(vehicle) then return 0.0 end
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return exports['esx-sna-fuel']:GetFuel(vehicle)
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end
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---This will set the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@param fuel number The fuel level to set.
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---@return nil
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Fuel.SetFuel = function(vehicle, fuel)
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if not DoesEntityExist(vehicle) then return end
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exports['esx-sna-fuel']:SetFuel(vehicle, fuel)
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end
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end
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@@ -1,17 +1,28 @@
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local resourceName = "lc_fuel"
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local configValue = BridgeClientConfig.Fuel
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if (configValue == "auto" and GetResourceState(resourceName) ~= "started") or (configValue ~= "auto" and configValue ~= resourceName) then return end
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--print("Fuel: Loading lc_fuel")
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if GetResourceState('lc_fuel') ~= 'started' then return end
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Fuel = Fuel or {}
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---This will get the name of the Fuel being used (if a supported Fuel).
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---@return string
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Fuel.GetFuelName = function()
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return resourceName
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end
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---This will get the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@return number fuel The fuel level of the vehicle.
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Fuel.GetFuel = function(vehicle)
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if not DoesEntityExist(vehicle) then return 0.0 end
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return exports["lc_fuel"]:GetFuel(vehicle)
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end
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---This will set the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@param fuel number The fuel level to set.
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---@return nil
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Fuel.SetFuel = function(vehicle, fuel, type)
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if not DoesEntityExist(vehicle) then return end
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return exports["lc_fuel"]:SetFuel(vehicle, fuel)
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end
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end
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@@ -1,15 +1,27 @@
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local resourceName = "LegacyFuel"
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local configValue = BridgeClientConfig.Fuel
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if (configValue == "auto" and GetResourceState(resourceName) ~= "started") or (configValue ~= "auto" and configValue ~= resourceName) then return end
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--print("Fuel: Loading LegacyFuel")
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Fuel = Fuel or {}
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---This will get the name of the Fuel being used (if a supported Fuel).
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---@return string
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Fuel.GetFuelName = function()
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return resourceName
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end
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---This will get the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@return number fuel The fuel level of the vehicle.
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Fuel.GetFuel = function(vehicle)
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if not DoesEntityExist(vehicle) then return 0.0 end
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return exports['LegacyFuel']:GetFuel(vehicle)
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end
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---This will set the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@param fuel number The fuel level to set.
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---@return nil
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Fuel.SetFuel = function(vehicle, fuel, type)
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if not DoesEntityExist(vehicle) then return end
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return exports['LegacyFuel']:SetFuel(vehicle, fuel)
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@@ -1,14 +1,27 @@
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local resourceName = "okokGasStation"
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local configValue = BridgeClientConfig.Fuel
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if (configValue == "auto" and GetResourceState(resourceName) ~= "started") or (configValue ~= "auto" and configValue ~= resourceName) then return end
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--print("Fuel: Loading okokGasStation")
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Fuel = Fuel or {}
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---This will get the name of the Fuel being used (if a supported Fuel).
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---@return string
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Fuel.GetFuelName = function()
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return resourceName
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end
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---This will get the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@return number fuel The fuel level of the vehicle.
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Fuel.GetFuel = function(vehicle)
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if not DoesEntityExist(vehicle) then return 0.0 end
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return exports['okokGasStation']:GetFuel(vehicle)
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end
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---This will set the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@param fuel number The fuel level to set.
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---@return nil
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Fuel.SetFuel = function(vehicle, fuel, type)
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if not DoesEntityExist(vehicle) then return end
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return exports['okokGasStation']:SetFuel(vehicle, fuel)
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@@ -1,14 +1,27 @@
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local resourceName = "ox_fuel"
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local configValue = BridgeClientConfig.Fuel
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if (configValue == "auto" and GetResourceState(resourceName) ~= "started") or (configValue ~= "auto" and configValue ~= resourceName) then return end
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--print("Fuel: Loading ox_fuel")
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Fuel = Fuel or {}
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---This will get the name of the Fuel being used (if a supported Fuel).
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---@return string
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Fuel.GetFuelName = function()
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return resourceName
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end
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---This will get the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@return number fuel The fuel level of the vehicle.
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Fuel.GetFuel = function(vehicle)
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if not DoesEntityExist(vehicle) then return 0.0 end
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return Entity(vehicle).state.fuel
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end
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---This will set the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@param fuel number The fuel level to set.
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---@return nil
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Fuel.SetFuel = function(vehicle, fuel, type)
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if not DoesEntityExist(vehicle) then return end
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local currentFuel = Entity(vehicle).state.fuel
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@@ -1,14 +1,27 @@
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local resourceName = "ps-fuel"
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local configValue = BridgeClientConfig.Fuel
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if (configValue == "auto" and GetResourceState(resourceName) ~= "started") or (configValue ~= "auto" and configValue ~= resourceName) then return end
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--print("Fuel: Loading ps-fuel")
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Fuel = Fuel or {}
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---This will get the name of the Fuel being used (if a supported Fuel).
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---@return string
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Fuel.GetFuelName = function()
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return resourceName
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end
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---This will get the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@return number fuel The fuel level of the vehicle.
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Fuel.GetFuel = function(vehicle)
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if not DoesEntityExist(vehicle) then return 0.0 end
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return exports["ps-fuel"]:GetFuel(vehicle)
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end
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---This will set the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@param fuel number The fuel level to set.
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---@return nil
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Fuel.SetFuel = function(vehicle, fuel, type)
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if not DoesEntityExist(vehicle) then return end
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return exports["ps-fuel"]:SetFuel(vehicle, fuel)
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@@ -1,15 +1,28 @@
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local resourceName = "qs-fuelstations"
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local configValue = BridgeClientConfig.Fuel
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if (configValue == "auto" and GetResourceState(resourceName) ~= "started") or (configValue ~= "auto" and configValue ~= resourceName) then return end
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--print("Fuel: Loading qs-fuelstations")
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Fuel = Fuel or {}
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---This will get the name of the Fuel being used (if a supported Fuel).
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---@return string
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Fuel.GetFuelName = function()
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return resourceName
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end
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---This will get the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@return number fuel The fuel level of the vehicle.
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Fuel.GetFuel = function(vehicle)
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if not DoesEntityExist(vehicle) then return 0.0 end
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return exports['qs-fuelstations']:GetFuel(vehicle)
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end
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---This will set the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@param fuel number The fuel level to set.
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---@return nil
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Fuel.SetFuel = function(vehicle, fuel)
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if not DoesEntityExist(vehicle) then return end
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return exports['qs-fuelstations']:SetFuel(vehicle, fuel)
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end
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end
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@@ -1,14 +1,27 @@
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local resourceName = "Renewed-Fuel"
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local configValue = BridgeClientConfig.Fuel
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if (configValue == "auto" and GetResourceState(resourceName) ~= "started") or (configValue ~= "auto" and configValue ~= resourceName) then return end
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--print("Fuel: Loading Renewed-Fuel")
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Fuel = Fuel or {}
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---This will get the name of the Fuel being used (if a supported Fuel).
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---@return string
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Fuel.GetFuelName = function()
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return resourceName
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end
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---This will get the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@return number fuel The fuel level of the vehicle.
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Fuel.GetFuel = function(vehicle)
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if not DoesEntityExist(vehicle) then return 0.0 end
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return exports['Renewed-Fuel']:GetFuel(vehicle)
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end
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---This will set the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@param fuel number The fuel level to set.
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---@return nil
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Fuel.SetFuel = function(vehicle, fuel, type)
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if not DoesEntityExist(vehicle) then return end
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return exports['Renewed-Fuel']:SetFuel(vehicle, fuel)
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@@ -1,15 +1,28 @@
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local resourceName = "ti_fuel"
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local configValue = BridgeClientConfig.Fuel
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if (configValue == "auto" and GetResourceState(resourceName) ~= "started") or (configValue ~= "auto" and configValue ~= resourceName) then return end
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--print("Fuel: Loading ti_fuel")
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Fuel = Fuel or {}
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---This will get the name of the Fuel being used (if a supported Fuel).
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---@return string
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Fuel.GetFuelName = function()
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return resourceName
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end
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---This will get the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@return number fuel The fuel level of the vehicle.
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Fuel.GetFuel = function(vehicle)
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if not DoesEntityExist(vehicle) then return 0.0 end
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local level, _ = exports["ti_fuel"]:getFuel(vehicle)
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return level
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end
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---This will set the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@param fuel number The fuel level to set.
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---@return nil
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Fuel.SetFuel = function(vehicle, fuel)
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if not DoesEntityExist(vehicle) then return end
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return exports['ti_fuel']:setFuel(vehicle, fuel, "RON91")
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@@ -1,15 +1,28 @@
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local resourceName = "x-fuel"
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local configValue = BridgeClientConfig.Fuel
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if (configValue == "auto" and GetResourceState(resourceName) ~= "started") or (configValue ~= "auto" and configValue ~= resourceName) then return end
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--print("Fuel: Loading x-fuel")
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Fuel = Fuel or {}
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---This will get the name of the Fuel being used (if a supported Fuel).
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---@return string
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Fuel.GetFuelName = function()
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return resourceName
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end
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---This will get the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@return number fuel The fuel level of the vehicle.
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Fuel.GetFuel = function(vehicle)
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if not DoesEntityExist(vehicle) then return 0.0 end
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local level, _ = exports["x-fuel"]:getFuel(vehicle)
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return level
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end
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---This will set the fuel level of the vehicle.
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---@param vehicle number The vehicle entity ID.
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---@param fuel number The fuel level to set.
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---@return nil
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Fuel.SetFuel = function(vehicle, fuel)
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if not DoesEntityExist(vehicle) then return end
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return exports['x-fuel']:SetFuel(vehicle, fuel)
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