magic space was introduced with last patch
removed
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@@ -56,7 +56,7 @@ function Dialogue.Open( name, dialogue, characterOptions, dialogueOptions, onSel
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-- camera magic!
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if entity then
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Wait(500)
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local endLocation = GetOffsetFr omEntityInWorldCoords(entity, offset.x, offset.y + 2.0, offset.z)
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local endLocation = GetOffsetFromEntityInWorldCoords(entity, offset.x, offset.y + 2.0, offset.z)
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local pedHeading = GetEntityHeading(entity)
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-- Get position in front of ped based on their heading
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