Added Networked Markers
Added Anim module
Added framework default file for things that are native to game related to player
Started on a batch network event trigger to allow for single event call for multiple events
Updated params notation for ids
Removed prints from client_entity + actions + ext
- Fixed the placement of "not" operators in the code to ensure proper logic.
- Corrected the casing of a helper function to maintain consistency.
- Reworded the description for better clarity and alignment with Git commit terms.
- Updated the bridge description to highlight its community-driven approach.
- Fixed minor syntax and readability issues throughout the documentation.