Mr.Crowley
45a98528b1
Merge pull request #160 from Luke20201/main
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Add fd_dispatch support
2025-10-19 21:58:17 -05:00
gononono64
b4679f1866
fixed old placer locale issue
2025-07-09 08:10:01 -05:00
gononono64
003153be63
entity adjustments
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depricating register / unregister and replacing with Create/Destroy to follow convention
math.Inbounds checks a list of points (table.points = vector3[] minZ = int || -math.huge, maxZ = int || math.huge)
2025-06-30 15:18:01 -05:00
gononono64
5dc99e4004
Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev
2025-06-30 02:07:23 -05:00
gononono64
725a86ed8d
placeable objects + small tweaks
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skills booboo. This should do it (working properly now)
utility shortnames used for command buttons getter
en.json added placeable tags (was missing 1) NEEDS OTHER CONVERSIONS
Placer: Lots of stuff. Pass model and settings. Refer to .lua for setting params
2025-06-30 02:07:20 -05:00
gononono64
fc03084af3
dont let ai do your work
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faaaaaaaaaaaaaaaaa
2025-06-24 04:02:38 -05:00
gononono64
bc9899b56d
finally got skills working properly
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woooooo
2025-06-24 03:18:38 -05:00
gononono64
8d17447f59
jesus took the wheel
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i think this one is right
2025-06-23 00:56:49 -05:00
gononono64
7a6d49393f
i lied
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forgot a print
2025-06-23 00:09:46 -05:00
gononono64
12435884ee
1 more time
2025-06-23 00:08:58 -05:00
gononono64
e474ffc9ac
slurp
2025-06-22 23:28:40 -05:00
gononono64
04ef0f842d
missed one may need to update more
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making sure i dont break compatibility
2025-06-22 22:30:11 -05:00
gononono64
c53209ef96
typo
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the day the earth stood still
2025-06-22 22:23:08 -05:00
gononono64
21e3a5ee90
Yeah shoulda tested before
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much better
2025-06-22 22:06:05 -05:00
gononono64
f50d93b027
Updated skills
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TLDR:
If you dont pass amount it will calculate xp gained based on your current level and a base amount
Also generating xp needed for levels instead of using a table. Still caching results
Also learned some very cool math symbols Σ and σ
2025-06-22 21:11:25 -05:00
gononono64
9b44fcbc16
small tweaks
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entities now has register bulk
added docs to a function for sql module
added table.count
2025-06-22 17:40:41 -05:00
gononono64
fcf0bec75a
fixing le stashes
2025-06-07 20:33:11 -05:00
gononono64
3d9a9af993
removed qbcore from no no spots
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oooooo you ttouch my tah lah lah. OOOOOOOO my ding ding dong
2025-06-07 18:25:40 -05:00
gononono64
8ddddf5329
shells
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keep in mind target is now requirable using the init file in its default folder
2025-06-06 20:39:55 -05:00
gononono64
990e5ece99
Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev
2025-06-04 19:27:02 -05:00
gononono64
5a95b86392
dialogu fixu
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I have god and anime on my side!
2025-06-04 18:06:53 -05:00
gononono64
3fa933fab1
Cleanup and placeable_object replacement
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Added cleaned up and improved functionality for placeable object.
Example is in unit tests.
Cleanup whitespace and removed accessibility as not used/not documented and doesnt appear to be useful with our current work flow
2025-06-04 15:29:21 -05:00
gononono64
34d24cb6a9
Targets, entities and events, oh my!
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Targets updated to have boxzone
Entities dont require a model and are effectively points with on spawn on despawn
onplayerloaded and onplayeriunloaded now pass source
2025-06-02 22:19:42 -05:00
gononono64
7ea4c9c38c
Input update
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Restructured inputs to match rest of bridge
also removed qbobject from clothing
2025-05-31 18:55:17 -05:00
gononono64
7610cadf04
Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev
2025-05-30 23:37:12 -05:00
gononono64
d191782388
Clothing update
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includes illenium and fivem appearance
fivem appearance needs testing
2025-05-30 23:37:10 -05:00
gononono64
ba111f1b52
Changed createshop to registershop
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dont forget to update
usibg cache system for clothing
2025-05-24 22:10:39 -05:00
gononono64
ee955c9b79
copy to clipboard enhancement
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If clipboard is a table it converts the json string to lua table format
2025-05-24 18:31:36 -05:00
gononono64
d4908042be
Clothing and clipboard update
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QBClothing and ESKSkin working. Need others (WIP)
Copy to clipboard now a utility function. Will json encode if ~= string
2025-05-24 18:03:31 -05:00
gononono64
b9f5a3ed64
Small fix for client entities and qb stashes and shops
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Shops: aligned format with others and removed the instant open (on create)
Stashes: Updated for new version of qb (exports)
Entities: returning point object
2025-05-24 15:36:05 -05:00
gononono64
0d606bc859
Entity fix and stash update
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Slimed OpenStash down to just an src and id instead of needing duplicate data.
Was not sure if this affects newb so im throwing it in a pr.
2025-05-19 07:20:23 -05:00
gononono64
90fac2fc95
fix for require used outside of bridge
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Previously unable to require anywhere outside of the bridge. Can now call require outside of bridge as intended
2025-05-16 21:54:33 -05:00
gononono64
8665899043
Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev
2025-05-15 18:35:40 -05:00
gononono64
2aef4125ff
removed prints left in cache
2025-05-15 01:49:49 -05:00
gononono64
d89b087e4d
cache fixed
2025-05-15 01:48:02 -05:00
gononono64
7927927394
lil more cleanup
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i love prints!
2025-05-12 02:48:11 -05:00
gononono64
340b57d301
marker fix
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wasnt drawing at the correct location just the first location.
cleaned up prints in particles
2025-05-12 02:44:27 -05:00
gononono64
2f7c40e809
Server-sided markers and particles
2025-05-12 00:58:25 -05:00
gononono64
b3417f9fde
fixed minor issue in cutscenes
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insert witty joke here
2025-05-11 20:14:35 -05:00
gononono64
498f8670ee
Bazinga Scenes
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I bring you bazinga scenes. These are regular cutscenes but here now. Okay good bye
2025-05-11 00:47:33 -05:00
gononono64
e6feb5cde3
marker and a fixiewixie
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oppsie doopsies
2025-05-09 23:05:44 -05:00
gononono64
69edf6f6ab
forgot qbox and did some cleanup
2025-05-09 20:09:57 -05:00
gononono64
6f700ed7cf
Update client.lua
2025-05-09 19:07:17 -05:00
gononono64
38d0d5527a
New features and cleanup
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Added Networked Markers
Added Anim module
Added framework default file for things that are native to game related to player
Started on a batch network event trigger to allow for single event call for multiple events
Updated params notation for ids
Removed prints from client_entity + actions + ext
2025-05-09 19:06:50 -05:00
gononono64
b4a52d42ef
Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev
2025-05-07 14:44:50 -05:00
gononono64
6fbeece181
Fix to callbacks for return data
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Was only passing 1 value back, allowed for n
2025-05-05 17:05:29 -05:00
Mr.Crowley
ad0949d691
Merge pull request #80 from JericoFX/main
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Refactored callbacks
Reduced line count
Cleaned up leftover code
Huge improvement on readability
Small issue with returns. Crowley will fix shortly
2025-05-05 17:01:35 -05:00
gononono64
93ebca8762
Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev
2025-05-05 13:57:09 -05:00
gononono64
4d8b2ff203
Rebound entity stuff
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added function to get a local offset world position from a point
updated entities to automatically process next queued action without needing to call processnextaction
Added client freeze, circle, and bobupanddown for client/rebound entity manipulation
2025-05-04 11:11:29 -05:00
gononono64
3cb9829f4f
Qs-inventory and Framework IsPlayerDead fixes
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qs item info had typo. IsPlayerDead was missing last stand for qb
also removed couple debug prints
2025-05-04 11:06:55 -05:00
gononono64
3c96d6a2bc
GetIsPlayerDead added
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Added GetIsPlayerDead to framework serverside. Needs testing on esx and qbox
2025-05-02 03:13:07 -05:00
gononono64
df0dedd46c
Cache fix on initial load up of server
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Issue with cache where it didnt load the default cache (ped, vehicle, seat and weapon) on initial loadup of server
This is a pretty critical bug and should be tested and pushed asap
2025-05-02 03:11:06 -05:00
gononono64
c23df31199
Server and client entity update
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syncing non networked entities to all players in range
allow for firing functions when entering or exiting the range of the entity
2025-04-28 22:51:54 -05:00
gononono64
89858c6d73
Cache and entities update
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added cache system similar to others that are readily available. Included beginings of reworked rebound entities
2025-04-23 14:10:19 -05:00
gononono64
b9842eedfe
Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev
2025-04-21 04:54:45 -05:00
gononono64
64540c4c31
too many iteminfos
2025-04-21 04:54:35 -05:00
gononono64
a69cfd59db
Update ItemsBuilder.lua
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added some image stuff for ox and fixed an issue with images
2025-04-21 02:04:01 -05:00
gononono64
7b0b6393ef
Update ItemsBuilder.lua
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Supports old qb, new qb and ox inventory
2025-04-21 01:48:27 -05:00
gononono64
86487de62d
Update particles.lua
2025-04-20 18:54:27 -05:00
gononono64
7d43d65058
Jamazzz update to particles
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Huge shout out to jamazzz for fixing particles. Pending CreateOnEntity and CreateOnEntityBone (untested)
2025-04-19 13:26:20 -05:00
gononono64
bd0074a156
Inventory Update
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Added serverside iteminfo and consolidated image path. Now returns full nui path in .image
2025-04-16 05:24:03 -05:00
gononono64
1a0707efac
select fix
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issues with input select for qb. Try dat
2025-04-10 17:07:13 -05:00
gononono64
4450c9c448
Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev
2025-04-10 17:06:02 -05:00
gononono64
1d9acd407c
perticles
2025-04-08 16:47:27 -05:00
gononono64
3e936d2c1c
callbacks update
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Restructured callbacks to follow ox' return pattern
2025-03-31 03:43:08 -05:00
gononono64
48476e319b
bumping fxmanifest
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0.5.0 for restructure and points
2025-03-30 22:13:05 -05:00
gononono64
5d72ea26bf
Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev
2025-03-30 21:07:03 -05:00
gononono64
8fd5de2d4e
lib structure overhaul
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restructured lib portion to match modules
also edited community bridges onplayerunload fire to accept the passed src as it was otherwise nil
2025-03-30 21:06:58 -05:00
gononono64
0b67e4b029
points update
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to allow args to be passed and modified
2025-03-26 16:12:38 -05:00
gononono64
9ee811c2d0
woops
2025-03-24 19:03:09 -05:00
gononono64
2501612788
points verification
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hopefully fix issue with teleportation
2025-03-24 18:59:52 -05:00
gononono64
a3901481d4
points
2025-03-24 13:20:38 -05:00
gononono64
f713fe2254
skibbity
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bibbity bop
2025-03-09 23:13:03 -05:00
gononono64
f28e511de6
Update to callbacks
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Callbacks must now for sure fire back a callback
2025-03-05 15:52:15 -06:00
gononono64
1cb90bab86
Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev
2025-03-02 23:23:22 -06:00
gononono64
f947637316
fixed id patterns
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math.random was being picked twice for the pattern select instead of using char digit at some location
2025-03-02 23:23:18 -06:00
gononono64
e13c623d4b
promise for dialogue
2025-02-28 16:08:18 -06:00
gononono64
05f7ada1d6
Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev
2025-02-26 12:55:21 -06:00
gononono64
337832d21e
added job to qb-target from .groups
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qb-target was missing conversion for ox format to qb format for .job. Added
2025-02-26 12:55:16 -06:00
gononono64
4c86b8074b
point 1 for crowley ... 20 for newb
2025-02-26 01:18:49 -06:00
gononono64
aa551d6f58
Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev
2025-02-25 18:22:13 -06:00
gononono64
371481941c
css fix for dialogue
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yum
`;,;.;,;.;.'
..:;:;::;:
..--''' '' ' ' '''--.
/' . .' '. .`\
| / / \ '.|
| | : : :|
.'| | : : :|
,: /\ \.._\ __..===..__/_../ /`.
|'' | :.| `' `' |.' ::.
| | ''| :''; | , `''\
|.: \/ | /'-.`' ':'.-'\ | \, |
| ' / / | / |... | \ | | |';'|
\ _ |:.| |_\_|`.' |_/_| |.:| _ |
/,.,.|' \__ . . __/ '|.,.,\
| ':`.`----._____.---'.' |
l42 \ `:"""-------'""' | |
',-,-', .'-=,=,
2025-02-25 18:22:08 -06:00
gononono64
06fe2918b7
added missing dist
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woops
2025-02-24 17:22:43 -06:00
gononono64
2436b9d9aa
Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev
2025-02-24 14:03:51 -06:00
gononono64
9ffe684f86
Update init.lua
2025-02-24 14:03:48 -06:00
gononono64
cab3dc3db7
🙈 slipping this in before anyone notices
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memes
2025-02-23 18:04:53 -06:00
gononono64
bb7549b988
put unit test inside debug level 1
2025-02-23 10:37:12 -06:00
gononono64
b75ab8479b
created characterOptions
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Created characterOptions in dialogue. Can be an int (entity) or a table containing { entity = int, offset = vector3, rotationOffset = vector3}
Will add group support in this system in the future
2025-02-23 10:23:07 -06:00
gononono64
b125a1f937
Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev
2025-02-23 08:43:04 -06:00
gononono64
bde07a4dd8
Fixed up dialogue default
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dialogue now works properly. Still needs some builders. Maybe optionally pass a model and auto create ped, add menu offsets (pos rot) maybe some other stuff.
Added into bridge export table
2025-02-23 08:42:57 -06:00
gononono64
f8d46b9f7b
progressbar and dialogue update
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added props to progressbar
fixed dialogue for nesting
2025-02-22 06:42:11 -06:00
gononono64
58782dfcd0
init dialogue and progressbar bananza
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Added dialogue system initial upload. Some modifications needed but good default.
Standardized input and output for progressbar. Accepts ox and qb (progressbar)
2025-02-21 11:02:18 -06:00
gononono64
8a9cbdc658
Test this please mr newb
2025-02-19 04:59:20 -06:00
gononono64
17f788fb96
locales
2025-02-19 04:37:55 -06:00
gononono64
c8475ebc57
Update client.lua
2025-02-19 04:05:40 -06:00
gononono64
0212c21487
resonable changes
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minor tweeks for qol and some bug fixes
Registering menus caused data to not be updated when retrieving new info/variables
func check was redundent
removed some prints
added scaleform run loop for qol
2025-02-15 21:16:44 -06:00
gononono64
99389dcd2d
itroducing placeable object + gizmo mix + raycasting
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NOTE: Did not change Placeable. Should not impact current resources
rebound_entities are still WIP
2025-02-12 08:58:36 -06:00
gononono64
0eddc76c31
Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev
2025-02-10 19:51:13 -06:00
gononono64
2606c4950f
food for thought
2025-02-10 19:51:09 -06:00
gononono64
bfdd768987
fixing playerjoining boo boo
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woopsie doodles. My bad
2025-02-10 01:01:32 -06:00