Commit Graph
100 Commits
Author SHA1 Message Date
MrNewb 38ce2e8f1e feat(GetClosestVehicle) -- Now ready 2025-05-29 11:00:24 -04:00
MrNewb 14ea4c6a31 Revert "feat(GetClosestVehicle)"
This reverts commit 59d22e9fa7.
2025-05-29 10:26:40 -04:00
MrNewb 59d22e9fa7 feat(GetClosestVehicle)
---Get the closest vehicle to given coordinates
---@param coords vector3|nil
---@param distanceScope number|nil
---@param includePlayerVeh boolean|nil
---@return number|nil, vector3|nil, number|nil
2025-05-28 09:37:29 -04:00
gononono64 ba111f1b52 Changed createshop to registershop
dont forget to update

usibg cache system for clothing
2025-05-24 22:10:39 -05:00
MrNewb 54437d9639 feat:Entity blips 2025-05-24 21:39:37 -04:00
gononono64 d4908042be Clothing and clipboard update
QBClothing and ESKSkin working. Need others (WIP)

Copy to clipboard now a utility function. Will json encode if ~= string
2025-05-24 18:03:31 -05:00
gononono64 b9f5a3ed64 Small fix for client entities and qb stashes and shops
Shops: aligned format with others and removed the instant open (on create)

Stashes: Updated for new version of qb (exports)

Entities: returning point object
2025-05-24 15:36:05 -05:00
gononono64 0d606bc859 Entity fix and stash update
Slimed OpenStash down to just an src and id instead of needing duplicate data.

Was not sure if this affects newb so im throwing it in a pr.
2025-05-19 07:20:23 -05:00
gononono64 90fac2fc95 fix for require used outside of bridge
Previously unable to require anywhere outside of the bridge. Can now call require outside of bridge as intended
2025-05-16 21:54:33 -05:00
Johann Kraus 38d7924982 update cache with invoking resources 2025-05-16 10:48:33 -03:00
MrNewb 7089331759 Merge pull request #97 from JericoFX/patch-2-cache
Cache Refractor
2025-05-16 04:46:21 -04:00
Johann Kraus 1c19fffb31 Clean DUI until i found a better way to do it 2025-05-16 01:45:50 -03:00
Johann Kraus 2088320526 Refractor Cache and fix 2025-05-15 23:42:08 -03:00
gononono64 2aef4125ff removed prints left in cache 2025-05-15 01:49:49 -05:00
gononono64 d89b087e4d cache fixed 2025-05-15 01:48:02 -05:00
MrNewb 1d0255185d Revert "Merge pull request #92 from JericoFX/dev"
This reverts commit d697317142, reversing
changes made to 7927927394.
2025-05-13 00:23:01 -04:00
JericoFX c1c5626df3 add update function to cache 2025-05-12 14:31:33 -03:00
JericoFX 3ea66043ea Enhance cache module with improved type annotations and error handling; allow nil wait times for dynamic caching 2025-05-12 14:24:32 -03:00
JericoFX 68aa645494 Refactor global environment setup by removing redundant assignments to _ENV 2025-05-12 12:13:16 -03:00
JericoFX 42fe204615 Refactor cLib initialization and modularize server/client libraries 2025-05-12 11:46:47 -03:00
gononono64 7927927394 lil more cleanup
i love prints!
2025-05-12 02:48:11 -05:00
gononono64 340b57d301 marker fix
wasnt drawing at the correct location just the first location.

cleaned up prints in particles
2025-05-12 02:44:27 -05:00
gononono64 2f7c40e809 Server-sided markers and particles 2025-05-12 00:58:25 -05:00
MrNewb 5bff52034c Update init.lua 2025-05-11 22:30:25 -04:00
gononono64 b3417f9fde fixed minor issue in cutscenes
insert witty joke here
2025-05-11 20:14:35 -05:00
JericoFX 2687b81488 Old Lady cleaning v2 2025-05-11 12:58:11 -03:00
JericoFX 78444c7aae Old Lady Cleaning 2025-05-11 12:58:01 -03:00
JericoFX 67c9fbf783 Implement DUI Manager with mouse support and instance management 2025-05-11 12:57:34 -03:00
JericoFX 78bb1f8c05 Add utility functions for player data retrieval and enhance existing functions 2025-05-11 12:16:49 -03:00
gononono64 498f8670ee Bazinga Scenes
I bring you bazinga scenes. These are regular cutscenes but here now. Okay good bye
2025-05-11 00:47:33 -05:00
gononono64 e6feb5cde3 marker and a fixiewixie
oppsie doopsies
2025-05-09 23:05:44 -05:00
Johann Kraus 1242d9ef7c Add GetPlayer functions to framework and New FUnctions to Utility 2025-05-09 23:06:01 -03:00
gononono64 38d0d5527a New features and cleanup
Added Networked Markers
Added Anim module
Added framework default file for things that are native to game related to player
Started on a batch network event trigger to allow for single event call for multiple events

Updated params notation for ids
Removed prints from client_entity + actions + ext
2025-05-09 19:06:50 -05:00
gononono64 b4a52d42ef Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev 2025-05-07 14:44:50 -05:00
MrNewb afb0e6b45e Merge pull request #81 from JericoFX/main
Add State bag handler
2025-05-05 23:49:05 -04:00
JericoFX dc91f98e37 a little fix for the bag name 2025-05-05 19:29:37 -03:00
JericoFX f913089d36 add Client State Bag 2025-05-05 19:24:17 -03:00
gononono64 6fbeece181 Fix to callbacks for return data
Was only passing 1 value back, allowed for n
2025-05-05 17:05:29 -05:00
Mr.Crowley ad0949d691 Merge pull request #80 from JericoFX/main
Refactored callbacks

Reduced line count
Cleaned up leftover code
Huge improvement on readability

Small issue with returns. Crowley will fix shortly
2025-05-05 17:01:35 -05:00
gononono64 93ebca8762 Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev 2025-05-05 13:57:09 -05:00
MrNewb 20b7b976a8 Small patch 2025-05-05 14:57:02 -04:00
JericoFX aa1e621f90 refractor callbacks 2025-05-05 15:49:03 -03:00
JericoFX a015e681b3 simple refractor with local functions 2025-05-05 15:04:11 -03:00
JericoFX 0dff8bd7bd Merge branch 'main' of https://github.com/JericoFX/community_bridge 2025-05-05 11:23:53 -03:00
JericoFX fc3d1b162a Marker 2025-05-05 11:22:38 -03:00
JericoFX 87b51e13e0 Update on cache and config 2025-05-04 19:21:50 -03:00
gononono64 4d8b2ff203 Rebound entity stuff
added function to get a local offset world position from a point
updated entities to automatically process next queued action without needing to call processnextaction
Added client freeze, circle, and bobupanddown for client/rebound entity manipulation
2025-05-04 11:11:29 -05:00
MrNewb d528c1f342 whitespace 2025-05-02 09:09:15 -04:00
gononono64 df0dedd46c Cache fix on initial load up of server
Issue with cache where it didnt load the default cache (ped, vehicle, seat and weapon) on initial loadup of server

This is a pretty critical bug and should be tested and pushed asap
2025-05-02 03:11:06 -05:00
MrNewb f44d76c791 guards 2025-04-29 16:22:46 -04:00