gononono64
9b44fcbc16
small tweaks
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entities now has register bulk
added docs to a function for sql module
added table.count
2025-06-22 17:40:41 -05:00
gononono64
4d8b2ff203
Rebound entity stuff
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added function to get a local offset world position from a point
updated entities to automatically process next queued action without needing to call processnextaction
Added client freeze, circle, and bobupanddown for client/rebound entity manipulation
2025-05-04 11:11:29 -05:00
gononono64
c23df31199
Server and client entity update
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syncing non networked entities to all players in range
allow for firing functions when entering or exiting the range of the entity
2025-04-28 22:51:54 -05:00
gononono64
89858c6d73
Cache and entities update
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added cache system similar to others that are readily available. Included beginings of reworked rebound entities
2025-04-23 14:10:19 -05:00
MrNewb
d1da9710da
cleanup (use unit tests)
2025-04-12 02:30:59 -04:00
gononono64
8fd5de2d4e
lib structure overhaul
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restructured lib portion to match modules
also edited community bridges onplayerunload fire to accept the passed src as it was otherwise nil
2025-03-30 21:06:58 -05:00