Commit Graph
21 Commits
Author SHA1 Message Date
gononono64 3fa933fab1 Cleanup and placeable_object replacement
Added cleaned up and improved functionality for placeable object.
Example is in unit tests.

Cleanup whitespace and removed accessibility as not used/not documented and doesnt appear to be useful with our current work flow
2025-06-04 15:29:21 -05:00
gononono64 90fac2fc95 fix for require used outside of bridge
Previously unable to require anywhere outside of the bridge. Can now call require outside of bridge as intended
2025-05-16 21:54:33 -05:00
Johann Kraus 1c19fffb31 Clean DUI until i found a better way to do it 2025-05-16 01:45:50 -03:00
MrNewb 1d0255185d Revert "Merge pull request #92 from JericoFX/dev"
This reverts commit d697317142, reversing
changes made to 7927927394.
2025-05-13 00:23:01 -04:00
JericoFX 68aa645494 Refactor global environment setup by removing redundant assignments to _ENV 2025-05-12 12:13:16 -03:00
JericoFX 42fe204615 Refactor cLib initialization and modularize server/client libraries 2025-05-12 11:46:47 -03:00
gononono64 2f7c40e809 Server-sided markers and particles 2025-05-12 00:58:25 -05:00
MrNewb 5bff52034c Update init.lua 2025-05-11 22:30:25 -04:00
gononono64 498f8670ee Bazinga Scenes
I bring you bazinga scenes. These are regular cutscenes but here now. Okay good bye
2025-05-11 00:47:33 -05:00
gononono64 38d0d5527a New features and cleanup
Added Networked Markers
Added Anim module
Added framework default file for things that are native to game related to player
Started on a batch network event trigger to allow for single event call for multiple events

Updated params notation for ids
Removed prints from client_entity + actions + ext
2025-05-09 19:06:50 -05:00
JericoFX f913089d36 add Client State Bag 2025-05-05 19:24:17 -03:00
gononono64 89858c6d73 Cache and entities update
added cache system similar to others that are readily available. Included beginings of reworked rebound entities
2025-04-23 14:10:19 -05:00
gononono64 1d9acd407c perticles 2025-04-08 16:47:27 -05:00
gononono64 8fd5de2d4e lib structure overhaul
restructured lib portion to match modules
also edited community bridges onplayerunload fire to accept the passed src as it was otherwise nil
2025-03-30 21:06:58 -05:00
gononono64 a3901481d4 points 2025-03-24 13:20:38 -05:00
MrNewb 9528fc2a4a itembuilder tests 2025-03-24 14:09:19 -04:00
gononono64 99389dcd2d itroducing placeable object + gizmo mix + raycasting
NOTE: Did not change Placeable. Should not impact current resources

rebound_entities are still WIP
2025-02-12 08:58:36 -06:00
MrNewb d230cf1242 clean up print 2025-02-06 22:56:30 -05:00
MrNewb 4070458c54 Prints now run based on debug level, file struct standard 2025-02-06 04:16:00 -05:00
MrNewb 28f20ef27e Tables + prints + keys + weather + cleanup 2025-02-05 19:45:32 -05:00
gononono64 84480f8939 dkm
Ripped a part utility folder and shoved it into a lib. Changed a lot of Utility prefixes to the modules name. This contains breaking changes. Scripts that use 0.2.0 will need to update to match the new format
2025-02-05 17:42:50 -06:00