MrNewb
a280606c3d
feat Framework.GetIsPlayerLoaded, locale tweaks
2025-07-10 13:50:47 -04:00
MrNewb
58ab40d14e
cachedItemList
2025-07-09 22:17:24 -04:00
MrNewb
33a9b6ba69
Framework.ItemList for esx and a catchall for qbox
2025-07-09 22:08:44 -04:00
MrNewb
5dc2321d67
Remove all uses of ox_lib callbacks in favor of internal option
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This seems fine, Crowley created the callback system in bridge so will need review
2025-06-28 16:52:01 -04:00
MrNewb
854482094a
small tweaks
2025-06-21 07:53:49 -04:00
MrNewb
61f3f09c19
ESX.Game.SetVehicleProperties fix
2025-06-12 08:24:12 -04:00
MrNewb
50f822bf20
oops ESX.Game.SetVehicleProperties
2025-06-12 07:47:06 -04:00
MrNewb
395629af17
GetAccountBalace (client) fixed for esx
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This will return the players money by type, I recommend not using this as its the client and not secure or to be trusted.
Use case is for a ui or a menu I guess?
2025-06-12 06:49:41 -04:00
MrNewb
ebdaf5be94
Merge pull request #115 from harbiyelidev/dev
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fix(returns): Fixed errors in many operations in the ESX Framework be…
2025-06-12 06:18:39 -04:00
MrNewb
4da73dbc48
GetAccountBalance
2025-06-11 23:15:15 -04:00
No.1
63349d32a8
fix(returns): Fixed errors in many operations in the ESX Framework because there is no return
2025-06-11 21:03:19 +03:00
MrNewb
33868c43c4
Get/Set vehicle props
2025-06-08 19:40:49 -04:00
gononono64
34d24cb6a9
Targets, entities and events, oh my!
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Targets updated to have boxzone
Entities dont require a model and are effectively points with on spawn on despawn
onplayerloaded and onplayeriunloaded now pass source
2025-06-02 22:19:42 -05:00
MrNewb
3a141cb8f2
GetIsFrameworkAdmin
2025-06-01 23:12:32 -04:00
MrNewb
7fc9ee4956
docs: refine framework notes, params, and return documentation
2025-05-30 03:21:32 -04:00
MrNewb
68e81b720a
should resolve start order issues
2025-05-18 23:45:37 -04:00
MrNewb
3652f2b1bd
small patch for qbx when config not set
2025-05-15 11:16:37 -04:00
MrNewb
6b660d8084
feat: GetPlayerJobData
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return {
jobName = jobData.name,
jobLabel = jobData.label,
gradeName = jobData.grade_name,
gradeLabel = jobData.grade_label,
gradeRank = jobData.grade,
boss = isBoss,
onDuty = jobData.onduty,
}
2025-05-14 04:48:23 -04:00
MrNewb
20c348824d
fixfixfix
2025-05-14 03:47:28 -04:00
MrNewb
5629bab494
Update server.lua
2025-05-13 01:25:47 -04:00
MrNewb
99f82095d7
fuck
2025-05-13 01:06:52 -04:00
MrNewb
2a5fa897a9
Revert "psuh for crowley"
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This reverts commit 0dc3d51319 .
2025-05-13 00:22:49 -04:00
MrNewb
0dc3d51319
psuh for crowley
2025-05-12 23:13:08 -04:00
MrNewb
567bd7a824
TODO
2025-05-11 20:36:07 -04:00
MrNewb
5e016afc25
fix sharedConfig load order
2025-05-11 20:18:46 -04:00
JericoFX
78bb1f8c05
Add utility functions for player data retrieval and enhance existing functions
2025-05-11 12:16:49 -03:00
MrNewb
7e0124f02e
returns added everywhere per crowleys request
2025-05-10 00:01:56 -04:00
Johann Kraus
1242d9ef7c
Add GetPlayer functions to framework and New FUnctions to Utility
2025-05-09 23:06:01 -03:00
gononono64
69edf6f6ab
forgot qbox and did some cleanup
2025-05-09 20:09:57 -05:00
gononono64
6f700ed7cf
Update client.lua
2025-05-09 19:07:17 -05:00
gononono64
38d0d5527a
New features and cleanup
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Added Networked Markers
Added Anim module
Added framework default file for things that are native to game related to player
Started on a batch network event trigger to allow for single event call for multiple events
Updated params notation for ids
Removed prints from client_entity + actions + ext
2025-05-09 19:06:50 -05:00
MrNewb
e1235dfc7c
reorganized, notation
2025-05-09 06:03:09 -04:00
MrNewb
11114bf529
core_inventory compatibility
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The current implementation isn’t the cleanest, but it gets the job done. I’ve had to rig parts of it together, and it hasn’t yet had a proper cleanup pass. This update adds support for core_inventory on both ESX and QB frameworks. Previously, the QB fallback worked fine, but an issue affecting ESX users was discovered.
To resolve this, a change was needed in how framework-registered usable items are handled—allowing us to pass the item’s ID as the slot when using core_inventory, while maintaining slot-based behavior otherwise. This approach ensures compatibility without requiring any modifications to other resources.
I've personally tested this on ESX, but since I haven’t been able to coordinate with the core_inventory team, QB Core users will essentially be the first wave of testers for this integration.
2025-05-06 14:39:29 -04:00
gononono64
93ebca8762
Merge branch 'dev' of https://github.com/The-Order-Of-The-Sacred-Framework/community_bridge into dev
2025-05-05 13:57:09 -05:00
MrNewb
3e6bc0dd81
account type for qb format to esx
2025-05-05 10:45:00 -04:00
gononono64
3cb9829f4f
Qs-inventory and Framework IsPlayerDead fixes
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qs item info had typo. IsPlayerDead was missing last stand for qb
also removed couple debug prints
2025-05-04 11:06:55 -05:00
gononono64
3c96d6a2bc
GetIsPlayerDead added
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Added GetIsPlayerDead to framework serverside. Needs testing on esx and qbox
2025-05-02 03:13:07 -05:00
MrNewb
81ab66fbbf
rumaier found a bug
2025-05-01 11:44:22 -04:00
MrNewb
2fd01dd2ae
missing hidehelptext stuff
2025-04-28 10:10:15 -04:00
gononono64
bd0074a156
Inventory Update
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Added serverside iteminfo and consolidated image path. Now returns full nui path in .image
2025-04-16 05:24:03 -05:00
MrNewb
5d3a9d1950
Get/SetPlayerDuty
2025-04-15 08:04:43 -04:00
MrNewb
01f7b385c1
comments + disable dup warning
2025-04-15 03:00:44 -04:00
MrNewb
870f440a1b
GetPlayers added
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while theres a native to do this, the purpose of this is using the framework methods, this will only return logged in players ie wont include people who are in multichar and still not logged in
2025-04-14 01:16:06 -04:00
MrNewb
801db83402
GetItemInfo fixes, oops
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Ive also adjusted comments in here because it bugged me.
2025-04-12 02:30:38 -04:00
MrNewb
29d75163a9
intelisense stuff
2025-04-08 19:10:02 -04:00
MrNewb
e5190cdca0
client side GetItemCount
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Qbox is hardcoded for ox and the only inventory I know that supports it other than ox is quasar, both are bridged so should be completely fine
2025-04-07 14:37:22 -04:00
gononono64
8fd5de2d4e
lib structure overhaul
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restructured lib portion to match modules
also edited community bridges onplayerunload fire to accept the passed src as it was otherwise nil
2025-03-30 21:06:58 -05:00
MrNewb
8b59fe22aa
get framework jobs
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These are not the same format, will need touchups
2025-03-10 01:17:18 -04:00
gononono64
f713fe2254
skibbity
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bibbity bop
2025-03-09 23:13:03 -05:00
MrNewb
dee14600ba
HasItem + partial support for shops
2025-03-07 04:08:40 -05:00