Assigns alert data to a local variable before passing it to exports.tk_dispatch:addCall, improving readability and maintainability.
30 lines
857 B
Lua
30 lines
857 B
Lua
---@diagnostic disable: duplicate-set-field
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if GetResourceState('tk_dispatch') == 'missing' then return end
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Dispatch = Dispatch or {}
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Dispatch.SendAlert = function(data)
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local alertData = {
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title = data.message,
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code = data.code or '10-80',
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priority = 'Priority 3',
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coords = data.coords or GetEntityCoords(PlayerPedId()),
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showLocation = true,
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showGender = false,
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playSound = true,
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blip = {
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color = data.blipData.color or 3,
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sprite = data.blipData.sprite or 1,
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scale = data.blipData.scale or 0.8,
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},
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jobs = data.jobs or {'police'},
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}
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exports.tk_dispatch:addCall(alertData)
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end
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---This will get the name of the in use resource.
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---@return string
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Dispatch.GetResourceName = function()
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return 'tk_dispatch'
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end
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return Dispatch |