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community_bridge/lib/entities/client/entity_base.lua
T
MrNewb 6bdee6ad91 Documentation, deprecated old points, removed incomplete clothing bridge.
Documentation added, deprecated old points, removed incomplete clothing bridge. I migrated the points into the new system and added deprecation notices. Cleaned some white spaces because they made me unhappy. Added GetStreetNameAtCoords as it may be useful to return a string for others. Added support for lb-tablet dispatch alerts (thank you loaf)
2025-04-02 07:27:13 -04:00

51 lines
1.3 KiB
Lua

-- Objects
Utility = Utility or Require("lib/utility/client/utility.lua")
Ids = Ids or Require("lib/utility/shared/ids.lua")
Point = Point or Require("lib/points/client/points.lua")
local Entities = {}
BaseEntity = {}
function BaseEntity.Create(id, model, coords, rotation, meta)
local self = meta or {}
if id and type(id) == "table" then
self = id
self.id = id.id or Ids.CreateUniqueId(Entities)
self.rotation = id.rotation or vector3(0.0, 0.0, 0.0)
else
self.id = id or Ids.CreateUniqueId(Entities)
self.model = model
self.coords = coords
self.rotation = rotation or vector3(0.0, 0.0, 0.0)
end
assert(self.id, "ID Failed to generate")
assert(self.model, "Model is required for entity creation")
assert(self.coords, "Coords are required for entity creation")
self.Spawn = self.Spawn or function() end
self.Remove = self.Remove or function() end
return Point.Register(self.id, self.coords, 50.0, self.Spawn, self.Remove, nil, self)
end
function BaseEntity.GetAll()
return Entities
end
function BaseEntity.Get(id)
return Entities[id]
end
function BaseEntity.Add(self)
Entities[self.id] = self
end
function BaseEntity.Remove(id)
Entities[id] = nil
end
function BaseEntity.LoadModel(model)
return Utility.LoadModel(model)
end
return BaseEntity