Files
community_bridge/modules/inventory/qs-inventory/client.lua
T

84 lines
2.5 KiB
Lua

---@diagnostic disable: duplicate-set-field
if GetResourceState('qs-inventory') ~= 'started' then return end
local quasar = exports["qs-inventory"]
Inventory = Inventory or {}
---Return the item info in oxs format, {name, label, stack, weight, description, image}
---@param item string
---@return table
Inventory.GetItemInfo = function(item)
local itemsData = quasar:GetItemList()
if not itemsData then return {} end
local itemData = itemsData[item]
if not itemData then return {} end
return {
name = itemData.name or "Missing Name",
label = itemData.label or "Missing Label",
stack = itemData.unique or "false",
weight = itemData.weight or "0",
description = itemData.description or "none",
image = itemData.image or Inventory.GetImagePath(item),
}
end
---This will return the entire items table from the inventory.
---@return table
Inventory.Items = function()
return quasar:GetItemList()
end
---Will return boolean if the player has the item.
---@param item string
---@return boolean
Inventory.HasItem = function(item)
local check = quasar:Search(item)
return check and true or false
end
---This will return th count of the item in the players inventory, if not found will return 0.
---@param item string
---@return number
Inventory.GetItemCount = function(item)
local searchItem = quasar:Search(item)
return searchItem or 0
end
---This will get the image path for this item, if not found will return placeholder.
---@param item string
---@return string
Inventory.GetImagePath = function(item)
item = Inventory.StripPNG(item)
local file = LoadResourceFile("qs-inventory", string.format("html/images/%s.png", item))
local imagePath = file and string.format("nui://qs-inventory/html/images/%s.png", item)
return imagePath or "https://avatars.githubusercontent.com/u/47620135"
end
---This will return the players inventory in the format of {name, label, count, slot, metadata}
---@return table
Inventory.GetPlayerInventory = function()
local items = {}
local inventory = quasar:getUserInventory()
for _, v in pairs(inventory) do
table.insert(items, {
name = v.name,
label = v.label,
count = v.amount,
slot = v.slot,
metadata = v.info,
stack = v.unique,
close = v.useable,
weight = v.weight
})
end
return items
end
---comment
---@param id any
---@return nil
Inventory.OpenStash = function(id)
quasar:RegisterStash(id, 50, 50000)
end
return Inventory