Files
community_bridge/modules/target/_default/client.lua
T
MrNewb c71a261115 chore(intellisense): improve parameter annotations and add missing comments
Touched up incorrect or missing Intellisense parameter annotations across several functions. Added some missing descriptions to improve editor support. Still more to do, but this is a small step forward for overall developer workflow. Also small fix in picklexp
2025-06-07 22:50:13 -04:00

141 lines
4.0 KiB
Lua

---@diagnostic disable: duplicate-set-field
Target = Target or {}
local function warnUser()
print("Currently Only Targeting Is Supported By Community Bridge, You Are Using A Resource That Requires The Target Module To Be Used.")
end
Target.FixOptions = function(options)
for k, v in pairs(options) do
local action = v.onSelect or v.action
local select = function(entityOrData)
if type(entityOrData) == 'table' then
return action(entityOrData.entity)
end
return action(entityOrData)
end
options[k].onSelect = select
end
return options
end
Target.AddGlobalPlayer = function(options)
warnUser()
end
Target.AddGlobalVehicle = function(options)
warnUser()
end
Target.RemoveGlobalVehicle = function(options)
warnUser()
end
Target.AddLocalEntity = function(entities, _options)
local fixedOptions = Target.FixOptions(_options)
if type(entities) == "string" or type(entities) == "number" then
entities = { entities }
end
for _, entity in pairs(entities) do
local id = Ids.RandomString()
local menuData = { id = id, title = "Options", options = {} }
for k, v in pairs(fixedOptions) do
table.insert(menuData.options, {
title = ("Option " .. k),
description = "No Description",
icon = v.icon or "fas fa-code-pull-request",
args = {},
onSelect = function(selected, secondary, args)
if v.onSelect then
v.onSelect(selected, secondary, args)
end
end
})
end
Point.Register(id, entity, 5, args,
function()
local coords = GetEntityCoords(entity)
local sleep = 3000
while DoesEntityExist(entity) do
Wait(sleep)
local distance = #(coords - GetEntityCoords(PlayerPedId()))
if distance < 10 then
sleep = 0
Utility.Draw3DHelpText(coords, "Press [E] To Interact", 0.35)
if IsControlJustPressed(0, 38) then
Menu.Open(menuData, false)
end
else
sleep = 3000
end
end
end,
function()
Point.Remove(id)
end, function()
--No need for this in this one
end)
end
end
Target.AddModel = function(models, options)
warnUser()
end
Target.AddBoxZone = function(name, coords, size, heading, options)
local fixedOptions = Target.FixOptions(_options)
local id = Ids.RandomString()
local menuData = { id = id, title = "Options", options = {} }
for k, v in pairs(fixedOptions) do
table.insert(menuData.options, {
title = ("Option " .. k),
description = "No Description",
onSelect = function(selected, secondary, args)
if v.onSelect then
v.onSelect(selected, secondary, args)
end
end
})
end
Point.Register(id, coords, 5, args,
function()
local sleep = 3000
while true do
Wait(sleep)
local distance = #(coords - GetEntityCoords(PlayerPedId()))
if distance < 10 then
sleep = 0
Utility.Draw3DHelpText(coords, "Press [E] To Interact", 0.35)
if IsControlJustPressed(0, 38) then
Menu.Open(menuData, false)
end
else
sleep = 3000
end
end
end,
function()
Point.Remove(id)
end, function()
--No need for this in this one
end)
end
Target.RemoveGlobalPlayer = function()
warnUser()
end
Target.RemoveLocalEntity = function(entity)
warnUser()
end
Target.RemoveModel = function(model)
warnUser()
end
Target.RemoveZone = function(name)
warnUser()
end
return Target