- updated languages

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Mustache Dom committed 2025-09-08 00:06:28 -07:00
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commit 0599c60864
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@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'Grab that %s, LET’S GOOOO!',
cooldown = 'Hold up! Chill for a sec, speed racer!',
invalidItem = 'Uh-uh! That ain’t sold HERE, fam!',
onCooldownWarn = '%s tried to run %s but cooldown, BOOM!'
onCooldownWarn = '%s tried to run %s but cooldown, BOOM!',
noCops = 'Not enough COPS online, can’t roll out!',
}
Lang.coke = {
+168 -153
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@@ -1,62 +1,64 @@
Lang = {}
Lang.Catches = {
notIn = 'Nejsi na správném místě',
needItems = 'Nemáš potřebné předměty',
notEnoughMoney = 'Jsi příliš chudý',
buySuccess = 'Koupil jsi %s %s za $%s',
itemMissings = 'Potřebuješ \n',
itemNeeded = 'Potřebuješ %s',
cooldown = 'Zpomal, závodníku',
invalidItem = 'Tento předmět se tu neprodává',
notIn = 'Nejste na správném místě',
needItems = 'Nemáte potřebné předměty',
notEnoughMoney = 'Jste příliš chudí',
buySuccess = 'Koupili jste %s %s za $%s',
itemMissings = 'Potřebujete \n',
itemNeeded = 'Potřebujete %s',
cooldown = 'Zpomalte, rychlíku',
invalidItem = 'Tento předmět zde není k prodeji',
onCooldownWarn = '%s se pokusil spustit událost %s \n během cooldownu',
noCops = 'Není dostatek policistů online',
}
Lang.coke = {
targetPick = 'Sebrat list koky',
picking = 'Sbírání listu koky',
targetMakePow = 'Vyrobit prášek z koka',
noleaf = 'Potřebuješ list koky',
makePow = 'Mletí listů na prášek',
targetCutCoke = 'Nařezat koka',
targetBagCoke = 'Zabalit koka',
targetPick = 'Sbírat listy koky',
picking = 'Sbírání listů koky',
targetMakePow = 'Vyrobit kokainový prášek',
noleaf = 'Potřebujete list koky',
makePow = 'Drcení listů na prášek',
targetCutCoke = 'Řezat kokain',
targetBagCoke = 'Balicí kokain',
teleIn = 'Vstoupit do laboratoře',
teleOut = 'Opustit laboratoř',
needBakingSoda = 'K tomu potřebuješ jedlé sody',
needBakingSoda = 'Potřebujete jedlou sodu pro tuto akci',
}
Lang.Cornerselling = {
inVeh = 'Neznámí jsou nebezpeční!',
selling = 'Prodáváš %s za $%s',
deny = 'Odmítnout nabídku',
inVeh = 'Nebezpečí od cizinců!',
selling = 'Prodávání %s za $%s',
deny = 'Sakra, tohle nabídka ne!',
wait = 'Čekání na zákazníka',
nodrugs = 'Nemáš žádné drogy na prodej',
searching = 'Hledání zákazníků poblíž',
targetTakeBack = 'Vzít drogy zpět',
nodrugs = 'Nemáte žádné drogy na prodej',
searching = 'Hledání zákazníků v okolí',
targetTakeBack = 'Vzít zpět drogy',
targetSell = 'Prodat %s z %s za $%s',
targetDeny = 'Odmítnout nabídku',
stopped = 'Tvůj lenivý zadek ani neumí prodávat drogy!',
start = 'Jdi udělat svou mámu hrdou',
gotRobbed = 'Byl jsi okraden, troubo!',
gotBack = 'Vrátily se ti tvoje věci!',
notEnough = 'Nemáš dostatek tohoto předmětu',
comDes = 'Prodávej drogy na rohu'
stopped = 'Vaše líné zadky ani neumí prodávat drogy!',
start = 'Jděte udělat svou mámu pyšnou',
gotRobbed = 'Dostali jste se okradeni, frajere!',
gotBack = 'Dostali jste své věci zpět!',
notEnough = 'Nemáte dostatek tohoto předmětu',
comDes = 'Prodávejte věci na rohu'
}
Lang.crack = {
targetMake = 'Uvařit trochu cracku',
targetMake = 'Vařit crack',
cook = 'Vaření cracku',
targetBag = 'Zabalit crack',
targetBag = 'Balicí crack',
bag = 'Balení cracku',
}
Lang.Deliveries = {
targetGetDel = 'Získat dodací úkol',
targetOpenShop = 'Otevřít obchod s dealerem',
shopHeader = 'Obchod s dealerem',
targetGetDel = 'Získat doručovací misi',
targetOpenShop = 'Otevřít obchod dealera',
shopHeader = 'Obchod dealera',
targetHandOff = 'Předat zásilku',
delivering = 'Předávání balíčku dealerovi drog',
alreadyDelivering = 'Už doručuješ zásilku',
slowAf = 'Trvalo ti to příliš dlouho!',
delivering = 'Předávání balíčku drogovému dealerovi',
alreadyDelivering = 'Už doručujete balíček',
slowAf = 'Trvalo vám to příliš dlouho!',
newDealerHelp = {
help = 'Umístit dealera',
name = 'Jméno dealera',
@@ -65,184 +67,197 @@ Lang.Deliveries = {
},
DealerExists = 'Dealer již existuje',
deleteDealer = {
help = 'Odstranit dealera',
help = 'Smazat dealera',
name = 'Jméno dealera',
},
deleteDealerSuccess = 'Dealer odstraněn',
deleteDealerFail = 'Odstranění dealera selhalo',
deleteDealerSuccess = 'Dealer smazán',
deleteDealerFail = 'Selhalo smazání dealera',
}
Lang.heroin = {
targetPick = 'Sebrat heroin',
targetPick = 'Sbírat heroin',
picking = 'Sbírání heroinu',
targetCook = 'Uvařit heroin',
pbCook = 'Příprava heroinu',
targetCook = 'Vařit heroin',
pbCook = 'Vaření heroinu',
targetPickup = 'Zvednout laboratoř',
pbPickup = 'Zvedání laboratoře',
targetClean = 'Uklidit laboratoř',
pbClean = 'Uklízení laboratoře',
targetDry = 'Vysušit rostlinu',
targetClean = 'Čistit laboratoř',
pbClean = 'Čištění laboratoře',
targetDry = 'Sušit rostlinu',
pbDry = 'Sušení rostliny',
targetCutHeroin = 'Nařezat heroin',
pbCutHeroin = 'Nařezávání heroinu',
targetBuyKit = 'Koupit sadu pro laboratoř heroinu',
pbBuyKit = 'Koupě sady pro laboratoř heroinu',
tableout = 'Už máš postavený stůl',
placing = 'Postavuje se stůl',
targetFill = 'Naplnit stříkačku',
targetCutHeroin = 'Řezat heroin',
pbCutHeroin = 'Řezání heroinu',
targetBuyKit = 'Koupit heroinovou laboratorní sadu',
pbBuyKit = 'Nákup heroinové laboratorní sady',
tableout = 'Už máte stůl venku',
placing = 'Pokládání stolu',
targetFill = 'Naplňovat stříkačku',
pbFill = 'Plnění stříkačky',
hasKitAlready = 'Už máš sadu pro laboratoř heroinu',
notEnoughMoney = 'Potřebuješ $%s v hotovosti',
placedKit = 'Umístil jsi svou sadu pro laboratoř heroinu',
failed = 'Selhalo příprava heroinu, ztratil jsi suroviny',
hasKitAlready = 'Už máte heroinovou laboratorní sadu',
notEnoughMoney = 'Potřebujete $%s v hotovosti pro tento nákup',
placedKit = 'Umístili jste svou heroinovou laboratorní sadu',
failed = 'Nepodařilo se vám vyrobit heroin a ztratili jste suroviny',
}
Lang.lean = {
stealFromTruck = 'Okrást nákladní auto',
startMission = 'Zahájit misi Lean',
notOnRun = 'Nejsi na misi Lean',
alreadyChasing = 'Už pronásleduješ auto',
stealFromTruck = 'Krást z náklaďáku',
startMission = 'Spustit misi Lean',
notOnRun = 'Nejste na misi Lean',
alreadyChasing = 'Už pronásledujete náklaďák',
}
Lang.lsd = {
targetHeat = 'Ohřát LSD',
heating = 'Ohřívání LSD',
targetRefine = 'Vyčistit kyselinu',
refining = 'Čištění kyseliny',
targetDipping = 'Namáčet papírky',
dipping = 'Namáčení papírků',
targetHeat = 'Zahřívat LSD',
heating = 'Zahřívání LSD',
targetRefine = 'Rafinovat kyselinu',
refining = 'Rafinace kyseliny',
targetDipping = 'Namáčet tablety',
dipping = 'Namáčení tablet',
targetPickup = 'Zvednout laboratorní sadu',
packup = 'Zabalení laboratorní sady',
targetClean = 'Uklidit laboratorní sadu',
needCleaning = 'K vyčištění laboratoře potřebuješ čisticí sadu',
packup = 'Balení laboratorní sady',
targetClean = 'Čistit laboratorní sadu',
needCleaning = 'Potřebujete čisticí sadu k vyčištění laboratoře',
cleaning = 'Čištění laboratorní sady',
targetLys = 'Okrást lysergovou kyselinu',
stealLys = 'Krádež lysergové kyseliny',
targetDie = 'Okrást diethylamid',
stealDie = 'Krádež diethylamidu',
targetBuyTab = 'Koupit papírkový štítek',
targetBuyKit = 'Koupit laboratorní sadu LSD',
alreadyOwn = 'Tento předmět už vlastníš',
buyingKit = 'Koupě laboratorní sady LSD',
tableout = 'Už máš postavený stůl',
targetLys = 'Krást lysergickou kyselinu',
stealLys = 'Krácení lysergické kyseliny',
targetDie = 'Krást diethylamid',
stealDie = 'Krácení diethylamidu',
targetBuyTab = 'Koupit papír na tablety',
targetBuyKit = 'Koupit LSD laboratorní sadu',
alreadyOwn = 'Tento předmět již vlastníte',
buyingKit = 'Nákup LSD laboratorní sady',
tableout = 'Už máte stůl venku',
placing = 'Pokládání laboratorní sady!',
failed = 'Jsi špatný v výrobě drog',
failed = 'Jste hrozní ve výrobě drog',
}
Lang.mesc = {
targetPick = 'Sebrat kaktus',
targetPick = 'Sbírat kaktus',
picking = 'Sbírání kaktusu',
targetDry = 'Vysušit kaktus',
targetDry = 'Sušit kaktus',
dry = 'Sušení kaktusu',
}
Lang.meth = {
alreadyChasing = 'Už pronásleduješ auto',
targetStealFromCar = 'Okrást auto s metem',
targetHeist = 'Zahájit misi metu',
started = 'Už máš met v procesu vaření',
increaseHeat = 'Zvýšil jsi teplotu',
targetBag = 'Zabalit met',
targetCook = 'Uvařit met',
targetGrabTray = 'Sebrat metovou mísu',
alreadyChasing = 'Už pronásledujete auto',
targetStealFromCar = 'Krást z meth auta',
targetHeist = 'Spustit meth misi',
started = 'Už vaříte meth',
increaseHeat = 'Zvýšili jste teplo',
targetBag = 'Balicí meth',
targetCook = 'Vařit meth',
targetGrabTray = 'Vzít tác methu',
targetHeat = 'Nastavit ovladače',
targetSmash = 'Rozbít mísu',
targetStealEPH = 'Okrást efedrin',
stealingEPH = 'Krádež efedrinu',
targetStealACE = 'Okrást aceton',
stealingACE = 'Krádež acetonu',
notOnRun = 'Nejsi na misi metu',
onCooldown = 'Jsi v době ochlazení',
targetSmash = 'Rozdrtit tác',
targetStealEPH = 'Krást ephedrin',
stealingEPH = 'Krácení ephedrinu',
targetStealACE = 'Krást aceton',
stealingACE = 'Krácení acetonu',
notOnRun = 'Nejste na meth misi',
onCooldown = 'Jste na cooldownu',
teleIn = 'Vstoupit do laboratoře',
teleOut = 'Opustit laboratoř',
}
Lang.oxy = {
ditchCar = 'Vozidlo je horké, nech ho někde',
ditchCar = 'Dodávka je horká, nechte ji někde',
targetHandoff = 'Předat balíček',
handingoff = 'Předávání balíčku',
emptyHands = 'Nic nepřenášíš',
targetPay = 'Pronajmout vanu s oxy',
keys = 'Klíče jsou ve voze',
targetGetPackage = 'Zvednout balíček',
alreadyCarrying = 'Už něco přenášíš',
paid = 'Zaplatil jsi $%s za pronájem vozu',
notOn = 'Nejsi na trase',
emptyHands = 'Nic nenosíte',
targetPay = 'Pronajmout oxy dodávku',
keys = 'Klíče jsou v dodávce',
targetGetPackage = 'Vzít balíček',
alreadyCarrying = 'Už nesete balíček',
paid = 'Zaplatili jste $%s za pronájem dodávky',
notOn = 'Nejste na trase',
}
Lang.pharma = {
input = {
header = 'Komu vystavit předpis?',
header = 'Komu předepsat lék?',
title1 = 'Jméno hráče',
title2 = 'Předpis',
},
write = 'Psaní předpisu',
opening = 'Otevírání lahvičky s předpisem',
targetFill = 'Vyplnit předpis',
fill = 'Doplňování předpisu',
canceled = 'Zrušil jsi předpis',
unbottle = 'Otevřel jsi lahvičku',
fill = 'Vyplňování předpisu',
canceled = 'Zrušili jste předpis',
unbottle = 'Otevřeli jste lahvičku',
}
Lang.shrooms = {
targetPick = 'Sebrat houby',
targetPick = 'Sbírat houby',
picking = 'Sbírání hub',
eat = 'Jíš houby',
cancel = 'Rozhodl ses nebrát houby',
took = 'Vzal jsi si houby!',
eat = 'Jídlo hub',
cancel = 'Rozhodli jste se nebrat houby',
took = 'Vzali jste si nějaké houby!'
}
Lang.weed = {
targetPick = 'Sebrat marihuanu',
targetPick = 'Sbírat marihuanu',
picking = 'Sbírání marihuany',
targetDry = 'Osušit marihuanu',
noDry = 'K tomu potřebuješ mokrou marihuanu',
wait = 'Čekání na usušení marihuany...',
take = 'Připraveno k sebrání marihuany',
targetDryed = 'Sebrat marihuanu',
targetDry = 'Sušit marihuanu',
noDry = 'Potřebujete mokrou marihuanu pro tuto akci',
wait = 'Čekání, až marihuana uschne...',
take = 'Připraveni vzít marihuanu',
targetDryed = 'Zvednout marihuanu',
teleportIn = 'Vstoupit do pěstírny',
teleportOut = 'Opustit pěstírnu',
dabs = 'Děláš nějaké dabs',
bluntWrap = 'Zabal si sirup a udělej %s',
rollBlunt = 'Skloubej %s',
dabs = 'Dělání dabů',
bluntWrap = 'Namáčení sirupu pro výrobu %s',
rollBlunt = 'Točení %s',
targetSales = 'Koupit od dealera',
buying = 'Kupuješ %s od dealera',
itemDoesntExist = 'Tento předmět tu neexistuje',
needItem = 'K tomu potřebuješ %s',
crackBlunt = 'Rozbíjíš blunt',
buying = 'Nákup %s od dealera',
itemDoesntExist = 'Tento předmět zde neexistuje',
needItem = 'Potřebujete %s pro tuto akci',
crackBlunt = 'Rozlomení jointu'
}
Lang.wholesale = {
alreadyWholesale = 'Už provádíš velkoobchod',
targetBuyer = 'Promluvit si s kupujícím',
wholesaling = 'Velkoobchod s drogami',
uhoh = 'Kupující začíná být podezřelý',
tooLong = 'Kupující čekal příliš dlouho',
notEnoughCops = 'Není dost policistů ve službě',
alreadyWholesale = 'Už prodáváte velkoobchodně',
targetBuyer = 'Promluvit si s kupcem',
wholesaling = 'Velkoobchodní prodej drog',
uhoh = 'Kupce začíná být podezřelý',
tooLong = 'Kupce čekal příliš dlouho',
notEnoughCops = 'Není dostatek policistů na službě',
count = 'Zjištěné množství: %s',
bonus = 'Bonus množství: +%s%%',
estimate = 'Odhadovaný výdělek: $%s - $%s',
no_drugs = 'Nemáte žádné z těchto drog na prodej',
ambush = 'Přepadení! %s útočníků s %s zbraněmi se blíží!',
complete = 'Prodáno %s kusů za $%s%s',
min_quantity = 'Musíte prodat alespoň %s kusů pro velkoobchod',
deal_failed_cleanup = 'Obchod selhal – můžete to zkusit znovu'
}
Lang.xtc = {
alreadyOut = 'Už máš prezu venku',
settingDown = 'Pokládání prezy',
noPressOut = 'Nemáš prezu venku',
targetMake = 'Tlačit pilulky',
making = 'Tlačení %s',
targetPickup = 'Zvednout prezu',
picking = 'Zvedání prezy',
targetStealMDP2P = 'Okrást MDP2P',
stealingMDP2P = 'Krádež MDP2P',
fail = 'Do prdele, jsi špatný',
targetStealIsosafrole = 'Okrást isosafrol',
stealingIsosafrole = 'Krádež isosafrolu',
targetRaw = 'Vyrobit syrové XTC',
makingRaw = 'Výroba syrového XTC',
getPress = 'Získat prezu',
buySingle = 'Koupit jednoduchou prezu za $%s',
buyp = 'Koupě prezy',
targetStamp = 'Označit XTC',
stamp_desc = 'Označit %s pilulek',
stamping = 'Označování %s pilulek',
noPills = 'Nemáš žádné neočíslované pilulky',
alreadyOut = 'Už máte lis venku',
settingDown = 'Pokládání lisu',
noPressOut = 'Nemáte žádný lis venku',
targetMake = 'Lisovat pilulky',
making = 'Lisování %s',
targetPickup = 'Zvednout lis',
picking = 'Zvedání lisu',
targetStealMDP2P = 'Krást MDP2P',
stealingMDP2P = 'Krácení MDP2P',
fail = 'Sakra, jste v tom hrozní',
targetStealIsosafrole = 'Krást isosafrol',
stealingIsosafrole = 'Krácení isosafrolu',
targetRaw = 'Vyrobit surové XTC',
makingRaw = 'Výroba surového XTC',
getPress = 'Získat lis',
buySingle = 'Koupit jednotlivý lis za $%s',
buyp = 'Nákup lisu',
targetStamp = 'Razítkovat XTC',
stamp_desc = 'Razítkování %s pilulek',
stamping = 'Razítkování %s pilulek',
noPills = 'Nemáte žádné neoznačené pilulky'
}
Lang.merchant = {
targetOpen = 'Otevřít nabídku obchodníka',
targetOpen = 'Otevřít obchodní nabídku',
}
return Lang
+125 -111
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@@ -1,167 +1,171 @@
Lang = {}
Lang.Catches = {
notIn = 'Du befindest dich nicht am richtigen Ort',
notIn = 'Du bist nicht am richtigen Ort',
needItems = 'Du hast nicht die benötigten Gegenstände',
notEnoughMoney = 'Du bist zu pleite',
buySuccess = 'Du hast %s %s für $%s gekauft',
itemMissings = 'Du brauchst \n',
itemNeeded = 'Du brauchst %s',
cooldown = 'Beruhige dich, Rennfahrer',
invalidItem = 'Dieser Gegenstand wird hier nicht verkauft',
cooldown = 'Langsam, Speed Racer',
invalidItem = 'Dieser Artikel wird hier nicht verkauft',
onCooldownWarn = '%s hat versucht, Event %s auszuführen \n während Cooldown',
noCops = 'Nicht genug Polizisten online',
}
Lang.coke = {
targetPick = 'Kokablatt sammeln',
picking = 'Sammle Kokablatt',
targetPick = 'Kokablätter pflücken',
picking = 'Pflücke Kokablätter',
targetMakePow = 'Kokainpulver herstellen',
noleaf = 'Du brauchst ein Kokablatt',
makePow = 'Zerkleinere Blätter zu Pulver',
targetCutCoke = 'Kokain schneiden',
targetBagCoke = 'Kokain verpacken',
teleIn = 'Labor betreten',
teleOut = 'Labor verlassen',
needBakingSoda = 'Du brauchst Backsoda dafür',
teleIn = 'Betrete das Labor',
teleOut = 'Verlasse das Labor',
needBakingSoda = 'Du brauchst Backpulver dafür',
}
Lang.Cornerselling = {
inVeh = 'Fremde sind gefährlich!',
inVeh = 'Fremdengefahr!',
selling = 'Verkaufe %s für $%s',
deny = 'Angebot ablehnen',
deny = 'Fick das Angebot',
wait = 'Warte auf Kunden',
nodrugs = 'Du hast keine Drogen zum Verkaufen',
searching = 'Suche nach Kunden in der Nähe',
targetTakeBack = 'Drogen zurücknehmen',
targetSell = 'Verkaufe %s von %s für $%s',
targetDeny = 'Angebot ablehnen',
stopped = 'Dein faules Hinterteil kann nicht mal Drogen verkaufen!',
start = 'Geh und mach deine Mutter stolz',
gotRobbed = 'Du wurdest ausgeraubt, Loser!',
gotBack = 'Du hast deine Sachen zurück!',
notEnough = 'Du hast nicht genug von diesem Gegenstand',
comDes = 'Verkaufe Drogen an der Straßenecke'
stopped = 'Dein fauler Arsch kann nicht mal Drogen verkaufen!',
start = 'Mach deine Mama stolz',
gotRobbed = 'Du wurdest ausgeraubt, Nerd!',
gotBack = 'Du hast deine Sachen zurückbekommen!',
notEnough = 'Du hast nicht genug davon',
comDes = 'Verkaufe Sachen an der Ecke'
}
Lang.crack = {
targetMake = 'Etwas Crack kochen',
cook = 'Crack kochen',
targetMake = 'Crack kochen',
cook = 'Koche Crack',
targetBag = 'Crack verpacken',
bag = 'Crack verpacken',
bag = 'Verpacke Crack',
}
Lang.Deliveries = {
targetGetDel = 'Lieferauftrag annehmen',
targetOpenShop = 'Dealerladen öffnen',
shopHeader = 'Dealerladen',
targetGetDel = 'Liefermission annehmen',
targetOpenShop = 'Dealer-Shop öffnen',
shopHeader = 'Dealer-Shop',
targetHandOff = 'Lieferung übergeben',
delivering = 'Übergabe des Pakets an den Drogenhändler',
delivering = 'Übergebe das Paket an den Dealer',
alreadyDelivering = 'Du lieferst bereits ein Paket aus',
slowAf = 'Du hast zu lange gebraucht!',
slowAf = 'Du warst zu langsam!',
newDealerHelp = {
help = 'Händler platzieren',
name = 'Name des Händlers',
help = 'Platziere einen Dealer',
name = 'Dealer-Name',
timeMin = 'Mindestzeit',
timeMax = 'Maximalzeit'
},
DealerExists = 'Händler existiert bereits',
DealerExists = 'Dealer existiert bereits',
deleteDealer = {
help = 'Händler entfernen',
name = 'Name des Händlers',
help = 'Lösche einen Dealer',
name = 'Dealer-Name',
},
deleteDealerSuccess = 'Händler gelöscht',
deleteDealerFail = 'Löschen des Händlers fehlgeschlagen',
deleteDealerSuccess = 'Dealer gelöscht',
deleteDealerFail = 'Fehler beim Löschen des Dealers',
}
Lang.heroin = {
targetPick = 'Heroin sammeln',
picking = 'Sammle Heroin',
targetCook = 'Heroin kochen',
pbCook = 'Heroin wird gekocht',
pbCook = 'Koche Heroin',
targetPickup = 'Labor abholen',
pbPickup = 'Labor wird eingesammelt',
targetClean = 'Labor säubern',
pbClean = 'Labor wird gesäubert',
pbPickup = 'Hebe Labor auf',
targetClean = 'Labor reinigen',
pbClean = 'Reinige Labor',
targetDry = 'Pflanze trocknen',
pbDry = 'Pflanze wird getrocknet',
pbDry = 'Trockne Pflanze',
targetCutHeroin = 'Heroin schneiden',
pbCutHeroin = 'Heroin wird geschnitten',
pbCutHeroin = 'Schneide Heroin',
targetBuyKit = 'Heroin-Laborkit kaufen',
pbBuyKit = 'Heroin-Laborkit wird gekauft',
tableout = 'Du hast bereits einen Tisch aufgestellt',
placing = 'Stelle Tisch ab',
pbBuyKit = 'Kaufe Heroin-Laborkit',
tableout = 'Du hast bereits einen Tisch draußen',
placing = 'Stelle Tisch auf',
targetFill = 'Spritze füllen',
pbFill = 'Spritze wird gefüllt',
pbFill = 'Fülle Spritze',
hasKitAlready = 'Du besitzt bereits ein Heroin-Laborkit',
notEnoughMoney = 'Du brauchst $%s Bargeld dafür',
placedKit = 'Du hast dein Heroin-Laborkit abgestellt',
failed = 'Du hast beim Herstellen von Heroin versagt und die Zutaten verloren',
placedKit = 'Du hast dein Heroin-Laborkit aufgestellt',
failed = 'Du hast beim Heroin-Kochen versagt und die Zutaten verloren',
}
Lang.lean = {
stealFromTruck = 'Vom Lkw stehlen',
stealFromTruck = 'Vom LKW stehlen',
startMission = 'Lean-Mission starten',
notOnRun = 'Du bist nicht auf einer Lean-Mission',
alreadyChasing = 'Du verfolgst bereits einen Lkw',
alreadyChasing = 'Du verfolgst bereits einen LKW',
}
Lang.lsd = {
targetHeat = 'LSD erhitzen',
heating = 'LSD wird erhitzt',
targetRefine = 'Die Säure verfeinern',
refining = 'Säure wird verfeinert',
heating = 'Erhitze LSD',
targetRefine = 'Säure raffinieren',
refining = 'Raffiniere die Säure',
targetDipping = 'Tabs eintauchen',
dipping = 'Tabs werden getaucht',
targetPickup = 'Laborkit aufheben',
packup = 'Laborkit wird eingepackt',
targetClean = 'Laborkit säubern',
needCleaning = 'Du brauchst ein Reinigungs-Kit, um das Labor zu säubern',
cleaning = 'Laborkit wird gesäubert',
dipping = 'Tauche Tabs ein',
targetPickup = 'Laborkit abholen',
packup = 'Packe Laborkit ein',
targetClean = 'Laborkit reinigen',
needCleaning = 'Du brauchst ein Reinigungsset, um das Labor zu reinigen',
cleaning = 'Reinige Laborkit',
targetLys = 'Lysergsäure stehlen',
stealLys = 'Lysergsäure wird gestohlen',
stealLys = 'Stehle Lysergsäure',
targetDie = 'Diethylamid stehlen',
stealDie = 'Diethylamid wird gestohlen',
targetBuyTab = 'Tabpapier kaufen',
stealDie = 'Stehle Diethylamid',
targetBuyTab = 'Tab-Papier kaufen',
targetBuyKit = 'LSD-Laborkit kaufen',
alreadyOwn = 'Du besitzt diesen Gegenstand bereits',
buyingKit = 'LSD-Laborkit wird gekauft',
tableout = 'Du hast bereits einen Tisch aufgestellt',
placing = 'Stelle das Laborkit ab!',
buyingKit = 'Kaufe LSD-Laborkit',
tableout = 'Du hast bereits einen Tisch draußen',
placing = 'Stelle Laborkit auf!',
failed = 'Du bist schlecht im Drogenmachen',
}
Lang.mesc = {
targetPick = 'Kaktus sammeln',
picking = 'Sammle Kaktus',
targetPick = 'Kaktus pflücken',
picking = 'Pflücke Kaktus',
targetDry = 'Kaktus trocknen',
dry = 'Kaktus wird getrocknet',
dry = 'Trockne Kaktus',
}
Lang.meth = {
alreadyChasing = 'Du verfolgst bereits einen Lkw',
alreadyChasing = 'Du verfolgst bereits ein Auto',
targetStealFromCar = 'Vom Meth-Auto stehlen',
targetHeist = 'Meth-Mission starten',
started = 'Du hast bereits Meth am Kochen',
started = 'Du kochst bereits Meth',
increaseHeat = 'Du hast die Hitze erhöht',
targetBag = 'Meth verpacken',
targetCook = 'Meth kochen',
targetGrabTray = 'Meth-Schale nehmen',
targetHeat = 'Regler anpassen',
targetSmash = 'Schale zertrümmern',
targetGrabTray = 'Meth-Behälter nehmen',
targetHeat = 'Regler einstellen',
targetSmash = 'Behälter zerschlagen',
targetStealEPH = 'Ephedrin stehlen',
stealingEPH = 'Ephedrin wird gestohlen',
stealingEPH = 'Stehle Ephedrin',
targetStealACE = 'Aceton stehlen',
stealingACE = 'Aceton wird gestohlen',
notOnRun = 'Du bist nicht auf einer Meth-Tour',
onCooldown = 'Du befindest dich im Abklingmodus',
stealingACE = 'Stehle Aceton',
notOnRun = 'Du bist nicht auf einer Meth-Mission',
onCooldown = 'Du bist im Cooldown',
teleIn = 'Betrete das Labor',
teleOut = 'Verlasse das Labor',
}
Lang.oxy = {
ditchCar = 'Der Van ist heiß, lass ihn irgendwo stehen',
targetHandoff = 'Paket übergeben',
handingoff = 'Paket wird übergeben',
emptyHands = 'Du trägst nichts bei dir',
handingoff = 'Übergebe das Paket',
emptyHands = 'Du trägst nichts',
targetPay = 'Oxy-Van mieten',
keys = 'Die Schlüssel sind im Van',
keys = 'Die Schlüssel liegen im Van',
targetGetPackage = 'Paket nehmen',
alreadyCarrying = 'Du trägst bereits ein Paket',
paid = 'Du hast $%s bezahlt, um den Van zu mieten',
@@ -170,14 +174,14 @@ Lang.oxy = {
Lang.pharma = {
input = {
header = 'Wem ein Rezept geben?',
header = 'Wem ein Rezept ausstellen?',
title1 = 'Spielername',
title2 = 'Rezept',
},
write = 'Rezept schreiben',
opening = 'Rezeptflasche öffnen',
targetFill = 'Rezept auffüllen',
fill = 'Rezept wird ausgefüllt',
write = 'Schreibe Rezept',
opening = 'Öffne Rezeptflasche',
targetFill = 'Rezept einlösen',
fill = 'Löse Rezept ein',
canceled = 'Du hast das Rezept abgebrochen',
unbottle = 'Du hast die Flasche geöffnet',
}
@@ -185,65 +189,75 @@ Lang.pharma = {
Lang.shrooms = {
targetPick = 'Pilze sammeln',
picking = 'Sammle Pilze',
eat = 'Isst Pilze',
cancel = 'Entschieden, keine Pilze zu nehmen',
took = 'Du hast Pilze genommen!',
eat = 'Iss Pilze',
cancel = 'Habe mich entschieden, keine Pilze zu nehmen',
took = 'Du hast Pilze genommen!'
}
Lang.weed = {
targetPick = 'Weed sammeln',
picking = 'Sammle Weed',
targetPick = 'Weed pflücken',
picking = 'Pflücke Weed',
targetDry = 'Weed trocknen',
noDry = 'Du brauchst nasses Weed dafür',
wait = 'Warte, bis das Weed trocken ist...',
take = 'Weed kann eingesammelt werden',
targetDryed = 'Weed einsammeln',
teleportIn = 'Growraum betreten',
teleportOut = 'Growraum verlassen',
dabs = 'Macht ein paar Dabs',
bluntWrap = 'Sirup eintauchen, um %s herzustellen',
rollBlunt = 'Rolle einen %s',
targetSales = 'Beim Dealer kaufen',
wait = 'Warte, bis das Weed trocknet...',
take = 'Bereit, Weed zu nehmen',
targetDryed = 'Weed aufheben',
teleportIn = 'Betrete das Grow-Haus',
teleportOut = 'Verlasse das Grow-Haus',
dabs = 'Mache Dabs',
bluntWrap = 'Tauche Sirup ein, um %s herzustellen',
rollBlunt = 'Drehe einen %s',
targetSales = 'Vom Dealer kaufen',
buying = 'Kaufe %s vom Dealer',
itemDoesntExist = 'Dieser Gegenstand existiert hier nicht',
needItem = 'Du brauchst %s dafür',
crackBlunt = 'Reißt einen Blunt auf',
needItem = 'Du brauchst einen %s dafür',
crackBlunt = 'Knacke einen Joint auf'
}
Lang.wholesale = {
alreadyWholesale = 'Du verkaufst bereits Großhandel',
alreadyWholesale = 'Du verkaufst bereits im Großhandel',
targetBuyer = 'Mit dem Käufer sprechen',
wholesaling = 'Großhandel mit Drogen',
uhoh = 'Der Käufer wird suspekt',
wholesaling = 'Verkaufe Drogen im Großhandel',
uhoh = 'Der Käufer wird misstrauisch',
tooLong = 'Der Käufer hat zu lange gewartet',
notEnoughCops = 'Nicht genügend Polizisten im Dienst',
notEnoughCops = 'Nicht genug Polizisten im Dienst',
count = 'Erkannte Menge: %s',
bonus = 'Mengenbonus: +%s%%',
estimate = 'Geschätzte Auszahlung: $%s - $%s',
no_drugs = 'Du hast keine dieser Drogen zum Verkauf',
ambush = 'Hinterhalt! %s Angreifer mit %s Waffen nähern sich!',
complete = 'Verkauft %s Artikel für $%s%s',
min_quantity = 'Du musst mindestens %s Artikel verkaufen, um Großhandel zu betreiben',
deal_failed_cleanup = 'Deal fehlgeschlagen – du kannst es erneut versuchen'
}
Lang.xtc = {
alreadyOut = 'Du hast bereits eine Presse draußen',
settingDown = 'Stelle die Presse ab',
settingDown = 'Stelle die Presse auf',
noPressOut = 'Du hast keine Presse draußen',
targetMake = 'Pillen pressen',
making = 'Presse %s',
making = 'Presse eine %s',
targetPickup = 'Presse aufheben',
picking = 'Presse wird aufgehoben',
picking = 'Hebe Presse auf',
targetStealMDP2P = 'MDP2P stehlen',
stealingMDP2P = 'MDP2P wird gestohlen',
fail = 'Alter, du bist echt schlecht',
stealingMDP2P = 'Stehle MDP2P',
fail = 'Verdammt, du bist schlecht darin',
targetStealIsosafrole = 'Isosafrol stehlen',
stealingIsosafrole = 'Isosafrol wird gestohlen',
stealingIsosafrole = 'Stehle Isosafrol',
targetRaw = 'Rohes XTC herstellen',
makingRaw = 'Stelle rohes XTC her',
getPress = 'Presse besorgen',
getPress = 'Presse holen',
buySingle = 'Einzelne Presse für $%s kaufen',
buyp = 'Presse wird gekauft',
buyp = 'Kaufe Presse',
targetStamp = 'XTC stempeln',
stamp_desc = '%s Pillen stempeln',
stamp_desc = 'Stemple %s Pillen',
stamping = 'Stemple %s Pillen',
noPills = 'Du hast keine ungestempelten Pillen',
noPills = 'Du hast keine ungestempelten Pillen'
}
Lang.merchant = {
targetOpen = 'Öffne das Händler-Menü',
targetOpen = 'Händlermenü öffnen',
}
return Lang
+262
View File
@@ -0,0 +1,262 @@
Lang = {}
Lang.Catches = {
notIn = 'Ni los daar do fin nol vokul',
needItems = 'Zu’u fen do los vulon los wah dii',
notEnoughMoney = 'Nii lot kruziik, fin sahvot!',
buySuccess = 'Zu’u krah %s %s do $%s, wahrii!',
itemMissings = 'Zu’u fen do wah: \n',
itemNeeded = 'Zu’u fen do %s',
cooldown = 'Zu’u pahk do, naal vokun',
invalidItem = 'Dii item ni los los hi',
onCooldownWarn = '%s fen zul do run %s \n hi do cooldown',
noCops = 'Nii lot cops online, fin sahvot!'
}
Lang.coke = {
targetPick = 'Tol coca los',
picking = 'Tol coca losing',
targetMakePow = 'Dii cocaine powdr los',
noleaf = 'Zu’u fen do coca los',
makePow = 'Tol leaves do powdr',
targetCutCoke = 'Krah cocaine',
targetBagCoke = 'Bag cocaine',
teleIn = 'Fahdon lab',
teleOut = 'Los lab',
needBakingSoda = 'Zu’u fen do baking soda do hi'
}
Lang.Cornerselling = {
inVeh = 'Zu’u voth stranger!',
selling = 'Krah %s do $%s',
deny = 'Ni! Dii offer!',
wait = 'Lahvu do customer',
nodrugs = 'Zu’u ni los drugs do sell',
searching = 'Fahdon do nearby customer',
targetTakeBack = 'Tol back drugs',
targetSell = 'Sell %s do %s for $%s',
targetDeny = 'Deny offer',
stopped = 'Zu’u lazy ni sell drugs!',
start = 'Frah do mom proud',
gotRobbed = 'Zu’u los robbed!',
gotBack = 'Zu’u los back hi stuff!',
notEnough = 'Zu’u ni los enough do hi item',
comDes = 'Sell things do corner'
}
Lang.crack = {
targetMake = 'Krah crack',
cook = 'Krah crack',
targetBag = 'Bag crack',
bag = 'Tol crack do bag'
}
Lang.Deliveries = {
targetGetDel = 'Tol delivery mission',
targetOpenShop = 'Fahdon dealer shop',
shopHeader = 'Dealer Shop',
targetHandOff = 'Hand off delivery',
delivering = 'Hand package do dealer',
alreadyDelivering = 'Zu’u los already delivering',
slowAf = 'Zu’u los too sahvot!',
newDealerHelp = {
help = 'Place dealer',
name = 'Dealer Name',
timeMin = 'Minimum Time',
timeMax = 'Maximum Time'
},
DealerExists = 'Dealer los exist',
deleteDealer = {
help = 'Delete dealer',
name = 'Dealer Name',
},
deleteDealerSuccess = 'Deleted dealer',
deleteDealerFail = 'Failed delete dealer'
}
Lang.heroin = {
targetPick = 'Tol heroin',
picking = 'Picking heroin',
targetCook = 'Krah heroin',
pbCook = 'Krah up heroin',
targetPickup = 'Tol lab up',
pbPickup = 'Picking up lab',
targetClean = 'Kreh lab',
pbClean = 'Cleaning lab',
targetDry = 'Dry plant',
pbDry = 'Drying plant',
targetCutHeroin = 'Krah heroin',
pbCutHeroin = 'Cutting heroin',
targetBuyKit = 'Buy heroin kit',
pbBuyKit = 'Buying heroin kit',
tableout = 'Zu’u los table out',
placing = 'Placing table',
targetFill = 'Fill syringe',
pbFill = 'Filling syringe',
hasKitAlready = 'Zu’u los heroin kit',
notEnoughMoney = 'Zu’u fen do $%s',
placedKit = 'Placed heroin kit',
failed = 'Zu’u los failed krah heroin'
}
Lang.lean = {
stealFromTruck = 'Stahl from truck',
startMission = 'Start lean mission',
notOnRun = 'Zu’u ni los on lean run',
alreadyChasing = 'Zu’u los chasing truck'
}
Lang.lsd = {
targetHeat = 'Heat LSD',
heating = 'Heating LSD',
targetRefine = 'Refine acid',
refining = 'Refining acid',
targetDipping = 'Dip tabs',
dipping = 'Dipping tabs',
targetPickup = 'Tol lab kit up',
packup = 'Packing up lab kit',
targetClean = 'Clean lab kit',
needCleaning = 'Zu’u fen do cleaning kit',
cleaning = 'Cleaning lab kit',
targetLys = 'Stahl lysergic acid',
stealLys = 'Stealing lysergic acid',
targetDie = 'Stahl diethylamide',
stealDie = 'Stealing diethylamide',
targetBuyTab = 'Buy tab paper',
targetBuyKit = 'Buy LSD lab kit',
alreadyOwn = 'Zu’u los own hi item',
buyingKit = 'Buying LSD lab kit',
tableout = 'Table los out',
placing = 'Placing lab kit',
failed = 'Zu’u los failed make drugs'
}
Lang.mesc = {
targetPick = 'Tol cactus',
picking = 'Picking cactus',
targetDry = 'Dry cactus',
dry = 'Drying cactus'
}
Lang.meth = {
alreadyChasing = 'Zu’u los chasing truck',
targetStealFromCar = 'Stahl meth car',
targetHeist = 'Start meth mission',
started = 'Zu’u los meth cooking',
increaseHeat = 'Zu’u los increase heat',
targetBag = 'Bag meth',
targetCook = 'Cook meth',
targetGrabTray = 'Grab meth tray',
targetHeat = 'Adjust dials',
targetSmash = 'Smash tray',
targetStealEPH = 'Stahl ephedrine',
stealingEPH = 'Stealing ephedrine',
targetStealACE = 'Stahl acetone',
stealingACE = 'Stealing acetone',
notOnRun = 'Zu’u ni los on meth run',
onCooldown = 'Zu’u los on cooldown',
teleIn = 'Fahdon lab',
teleOut = 'Los lab'
}
Lang.oxy = {
ditchCar = 'Van los hot, leave it',
targetHandoff = 'Hand off package',
handingoff = 'Handing off package',
emptyHands = 'Zu’u ni los carry',
targetPay = 'Rent oxy van',
keys = 'Keys los in van',
targetGetPackage = 'Grab package',
alreadyCarrying = 'Zu’u los carry package',
paid = 'Paid $%s',
notOn = 'Zu’u ni los on route'
}
Lang.pharma = {
input = {
header = 'Who to give prescription?',
title1 = 'Player name',
title2 = 'Prescription'
},
write = 'Writing prescription',
opening = 'Opening bottle',
targetFill = 'Fill prescription',
fill = 'Getting prescription filled',
canceled = 'Canceled prescription',
unbottle = 'Opened bottle'
}
Lang.shrooms = {
targetPick = 'Tol shrooms',
picking = 'Picking shrooms',
eat = 'Eating shrooms',
cancel = 'Decided not to',
took = 'Took shrooms'
}
Lang.weed = {
targetPick = 'Tol weed',
picking = 'Picking weed',
targetDry = 'Dry weed',
noDry = 'Need wet weed',
wait = 'Waiting for weed',
take = 'Ready to take weed',
targetDryed = 'Pickup weed',
teleportIn = 'Fahdon grow house',
teleportOut = 'Los grow house',
dabs = 'Doing dabs',
bluntWrap = 'Dipping syrup %s',
rollBlunt = 'Rolling %s',
targetSales = 'Buy from dealer',
buying = 'Buying %s',
itemDoesntExist = 'Item does not exist',
needItem = 'Need %s',
crackBlunt = 'Cracking blunt'
}
Lang.wholesale = {
alreadyWholesale = 'Already wholesaling',
targetBuyer = 'Talk to buyer',
wholesaling = 'Wholesaling drugs',
uhoh = 'Buyer getting sketchy',
tooLong = 'Buyer waited too long',
notEnoughCops = 'Not enough guards',
count = 'Quantity: %s',
bonus = 'Bonus: +%s%%',
estimate = 'Estimated payout: $%s - $%s',
no_drugs = 'No drugs to sell',
ambush = 'AMBUSH! %s attackers coming!',
complete = 'Sold %s for $%s%s',
min_quantity = 'Must sell %s minimum',
deal_failed_cleanup = 'Deal failed, try again'
}
Lang.xtc = {
alreadyOut = 'Press out already',
settingDown = 'Setting press down',
noPressOut = 'No press out',
targetMake = 'Press pills',
making = 'Pressing %s',
targetPickup = 'Pickup press',
picking = 'Picking press',
targetStealMDP2P = 'Stahl MDP2P',
stealingMDP2P = 'Stealing MDP2P',
fail = 'Failed!',
targetStealIsosafrole = 'Stahl isosafrole',
stealingIsosafrole = 'Stealing isosafrole',
targetRaw = 'Make raw XTC',
makingRaw = 'Making raw XTC',
getPress = 'Get press',
buySingle = 'Buy single press $%s',
buyp = 'Buying press',
targetStamp = 'Stamp XTC',
stamp_desc = 'Stamp %s pills',
stamping = 'Stamping %s pills',
noPills = 'No unstamped pills'
}
Lang.merchant = {
targetOpen = 'Open merchant menu'
}
return Lang
+3 -2
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'You Need %s',
cooldown = 'Slow Down Speed Racer',
invalidItem = 'This Item Is Not Sold Here',
onCooldownWarn = '%s Attempted To Run Event %s \n while on cooldown'
onCooldownWarn = '%s Attempted To Run Event %s \n while on cooldown',
noCops = 'Not Enough Police Online',
}
Lang.coke = {
@@ -259,4 +260,4 @@ Lang.merchant = {
targetOpen = 'Open Merchant Menu',
}
return Lang
return Lang
+77 -62
View File
@@ -2,21 +2,23 @@ Lang = {}
Lang.Catches = {
notIn = 'No estás en la ubicación correcta',
needItems = 'No tienes los artículos requeridos',
needItems = 'No tienes los objetos requeridos',
notEnoughMoney = 'Estás demasiado pobre',
buySuccess = 'Compraste %s %s por $%s',
itemMissings = 'Necesitas \n',
itemNeeded = 'Necesitas %s',
cooldown = 'Calma, corredor de carreras',
cooldown = 'Despacio, Speed Racer',
invalidItem = 'Este artículo no se vende aquí',
onCooldownWarn = '%s intentó ejecutar el evento %s \n mientras estaba en cooldown',
noCops = 'No hay suficientes policías en línea',
}
Lang.coke = {
targetPick = 'Recoger hoja de coca',
picking = 'Recogiendo hoja de coca',
targetPick = 'Recoger hojas de coca',
picking = 'Recogiendo hojas de coca',
targetMakePow = 'Hacer polvo de cocaína',
noleaf = 'Necesitas una hoja de coca',
makePow = 'Picando hojas en polvo',
makePow = 'Triturando hojas en polvo',
targetCutCoke = 'Cortar cocaína',
targetBagCoke = 'Empaquetar cocaína',
teleIn = 'Entrar al laboratorio',
@@ -25,9 +27,9 @@ Lang.coke = {
}
Lang.Cornerselling = {
inVeh = '¡Peligro desconocido!',
inVeh = '¡Peligro de desconocidos!',
selling = 'Vendiendo %s por $%s',
deny = 'Rechazar oferta',
deny = 'A la mierda esa oferta',
wait = 'Esperando cliente',
nodrugs = 'No tienes drogas para vender',
searching = 'Buscando clientes cercanos',
@@ -35,7 +37,7 @@ Lang.Cornerselling = {
targetSell = 'Vender %s de %s por $%s',
targetDeny = 'Rechazar oferta',
stopped = '¡Tu perezoso trasero ni siquiera puede vender drogas!',
start = 'Ve a hacer que tu mamá se sienta orgullosa',
start = 'Ve a hacer sentir orgullosa a tu mamá',
gotRobbed = '¡Te robaron, nerd!',
gotBack = '¡Recuperaste tus cosas!',
notEnough = 'No tienes suficiente de este artículo',
@@ -43,7 +45,7 @@ Lang.Cornerselling = {
}
Lang.crack = {
targetMake = 'Cocinar algo de crack',
targetMake = 'Cocinar crack',
cook = 'Cocinando crack',
targetBag = 'Empaquetar crack',
bag = 'Empaquetando crack',
@@ -54,9 +56,9 @@ Lang.Deliveries = {
targetOpenShop = 'Abrir tienda de dealer',
shopHeader = 'Tienda de Dealer',
targetHandOff = 'Entregar paquete',
delivering = 'Entregando el paquete al dealer de drogas',
delivering = 'Entregando el paquete al dealer',
alreadyDelivering = 'Ya estás entregando un paquete',
slowAf = '¡Te tardaste demasiado!',
slowAf = '¡Te tomó demasiado tiempo!',
newDealerHelp = {
help = 'Colocar un dealer',
name = 'Nombre del dealer',
@@ -76,7 +78,7 @@ Lang.heroin = {
targetPick = 'Recoger heroína',
picking = 'Recogiendo heroína',
targetCook = 'Cocinar heroína',
pbCook = 'Preparando heroína',
pbCook = 'Cocinando heroína',
targetPickup = 'Recoger laboratorio',
pbPickup = 'Recogiendo laboratorio',
targetClean = 'Limpiar laboratorio',
@@ -88,19 +90,19 @@ Lang.heroin = {
targetBuyKit = 'Comprar kit de laboratorio de heroína',
pbBuyKit = 'Comprando kit de laboratorio de heroína',
tableout = 'Ya tienes una mesa colocada',
placing = 'Colocando la mesa',
placing = 'Colocando mesa',
targetFill = 'Llenar jeringa',
pbFill = 'Llenando jeringa',
hasKitAlready = 'Ya tienes un kit de laboratorio de heroína',
notEnoughMoney = 'Necesitas $%s en efectivo para esto',
placedKit = 'Has colocado tu kit de laboratorio de heroína',
failed = 'Fallaste al hacer heroína y perdiste tus ingredientes',
placedKit = 'Colocaste tu kit de laboratorio de heroína',
failed = 'Fallaste al hacer heroína y perdiste los ingredientes',
}
Lang.lean = {
stealFromTruck = 'Robar del camión',
startMission = 'Iniciar misión de lean',
notOnRun = 'No estás en una misión de lean',
startMission = 'Iniciar misión de Lean',
notOnRun = 'No estás en una misión de Lean',
alreadyChasing = 'Ya estás persiguiendo un camión',
}
@@ -109,10 +111,10 @@ Lang.lsd = {
heating = 'Calentando LSD',
targetRefine = 'Refinar el ácido',
refining = 'Refinando el ácido',
targetDipping = 'Sumergir papeles',
dipping = 'Sumergiendo papeles',
targetDipping = 'Sumergir pastillas',
dipping = 'Sumergiendo pastillas',
targetPickup = 'Recoger kit de laboratorio',
packup = 'Guardando kit de laboratorio',
packup = 'Empacando kit de laboratorio',
targetClean = 'Limpiar kit de laboratorio',
needCleaning = 'Necesitas un kit de limpieza para limpiar el laboratorio',
cleaning = 'Limpiando kit de laboratorio',
@@ -120,13 +122,13 @@ Lang.lsd = {
stealLys = 'Robando ácido lisérgico',
targetDie = 'Robar dietilamida',
stealDie = 'Robando dietilamida',
targetBuyTab = 'Comprar papel para papeletas',
targetBuyTab = 'Comprar papel para pastillas',
targetBuyKit = 'Comprar kit de laboratorio de LSD',
alreadyOwn = 'Ya posees este artículo',
buyingKit = 'Comprando kit de laboratorio de LSD',
tableout = 'Ya tienes una mesa colocada',
placing = '¡Colocando el kit de laboratorio!',
failed = 'Eres malo haciendo drogas',
placing = '¡Colocando kit de laboratorio!',
failed = 'Eres pésimo haciendo drogas',
}
Lang.mesc = {
@@ -137,86 +139,97 @@ Lang.mesc = {
}
Lang.meth = {
alreadyChasing = 'Ya estás persiguiendo un camión',
targetStealFromCar = 'Robar del coche de metanfetamina',
alreadyChasing = 'Ya estás persiguiendo un auto',
targetStealFromCar = 'Robar del auto de metanfetamina',
targetHeist = 'Iniciar misión de metanfetamina',
started = 'Ya tienes metanfetamina cocinándose',
increaseHeat = 'Aumentaste el calor',
targetBag = 'Empaquetar metanfetamina',
targetCook = 'Cocinar metanfetamina',
targetGrabTray = 'Agarrar bandeja de metanfetamina',
targetHeat = 'Ajustar los controles',
targetHeat = 'Ajustar las perillas',
targetSmash = 'Romper la bandeja',
targetStealEPH = 'Robar efedrina',
stealingEPH = 'Robando efedrina',
targetStealACE = 'Robar acetona',
stealingACE = 'Robando acetona',
notOnRun = 'No estás en una misión de metanfetamina',
onCooldown = 'Estás en periodo de enfriamiento',
onCooldown = 'Estás en cooldown',
teleIn = 'Entrar al laboratorio',
teleOut = 'Salir del laboratorio',
}
Lang.oxy = {
ditchCar = 'La furgoneta está caliente, déjala en algún lugar',
targetHandoff = 'Entregar paquete',
ditchCar = 'La camioneta está caliente, déjala en algún lugar',
targetHandoff = 'Entregar el paquete',
handingoff = 'Entregando el paquete',
emptyHands = 'No estás cargando nada',
targetPay = 'Alquilar furgoneta de oxys',
keys = 'Las llaves están en la furgoneta',
targetPay = 'Alquilar camioneta de Oxy',
keys = 'Las llaves están en la camioneta',
targetGetPackage = 'Agarrar paquete',
alreadyCarrying = 'Ya estás cargando un paquete',
paid = 'Pagaste $%s para alquilar la furgoneta',
paid = 'Pagaste $%s para alquilar la camioneta',
notOn = 'No estás en una ruta',
}
Lang.pharma = {
input = {
header = '¿A quién darle una receta?',
header = '¿A quién recetar?',
title1 = 'Nombre del jugador',
title2 = 'Receta',
},
write = 'Escribiendo receta',
opening = 'Abriendo frasco de receta',
targetFill = 'Llenar receta',
fill = 'Obteniendo receta',
fill = 'Llenando receta',
canceled = 'Cancelaste la receta',
unbottle = 'Abriste el frasco',
}
Lang.shrooms = {
targetPick = 'Recoger setas',
picking = 'Recogiendo setas',
eat = 'Comiendo setas',
cancel = 'Decidiste no tomar setas',
took = '¡Tomaste algunas setas!',
targetPick = 'Recoger hongos',
picking = 'Recogiendo hongos',
eat = 'Comiendo hongos',
cancel = 'Decidiste no tomar hongos',
took = '¡Tomaste algunos hongos!'
}
Lang.weed = {
targetPick = 'Recoger marihuana',
picking = 'Recogiendo marihuana',
targetDry = 'Secar marihuana',
noDry = 'Necesitas marihuana húmeda para esto',
wait = 'Esperando a que la marihuana se seque...',
take = 'Listo para recoger la marihuana',
targetDryed = 'Recoger marihuana',
targetPick = 'Recoger hierba',
picking = 'Recogiendo hierba',
targetDry = 'Secar hierba',
noDry = 'Necesitas hierba mojada para esto',
wait = 'Esperando a que la hierba se seque...',
take = 'Listo para tomar la hierba',
targetDryed = 'Recoger hierba',
teleportIn = 'Entrar a la casa de cultivo',
teleportOut = 'Salir de la casa de cultivo',
dabs = 'Haciendo algunos dabs',
bluntWrap = 'Doblando sirope para hacer %s',
rollBlunt = 'Enrollando un %s',
targetSales = 'Comprar al dealer',
buying = 'Comprando %s al dealer',
dabs = 'Haciendo dabs',
bluntWrap = 'Mojando jarabe para hacer %s',
rollBlunt = 'Armando un %s',
targetSales = 'Comprar del dealer',
buying = 'Comprando %s del dealer',
itemDoesntExist = 'Este artículo no existe aquí',
needItem = 'Necesitas un %s para esto',
crackBlunt = 'Abriendo un blunt',
crackBlunt = 'Rompiendo un porro'
}
Lang.wholesale = {
alreadyWholesale = 'Ya estás haciendo venta al por mayor',
alreadyWholesale = 'Ya estás vendiendo al por mayor',
targetBuyer = 'Hablar con el comprador',
wholesaling = 'Vendiendo drogas al por mayor',
uhoh = 'El comprador se está poniendo sospechoso',
tooLong = 'El comprador esperó demasiado tiempo',
tooLong = 'El comprador esperó demasiado',
notEnoughCops = 'No hay suficientes policías de servicio',
count = 'Cantidad detectada: %s',
bonus = 'Bono de cantidad: +%s%%',
estimate = 'Pago estimado: $%s - $%s',
no_drugs = 'No tienes ninguna de estas drogas para vender',
ambush = '¡Emboscada! ¡%s atacantes con %s armas se acercan!',
complete = 'Vendiste %s artículos por $%s%s',
min_quantity = 'Debes vender al menos %s artículos para vender al por mayor',
deal_failed_cleanup = 'El trato falló: puedes intentarlo de nuevo'
}
Lang.xtc = {
@@ -224,25 +237,27 @@ Lang.xtc = {
settingDown = 'Colocando la prensa',
noPressOut = 'No tienes una prensa colocada',
targetMake = 'Prensar pastillas',
making = 'Prensando %s',
making = 'Prensando una %s',
targetPickup = 'Recoger prensa',
picking = 'Recogiendo prensa',
targetStealMDP2P = 'Robar MDP2P',
stealingMDP2P = 'Robando MDP2P',
fail = 'Caray, eres malo',
fail = 'Maldita sea, eres pésimo en esto',
targetStealIsosafrole = 'Robar isosafrol',
stealingIsosafrole = 'Robando isosafrol',
targetRaw = 'Hacer XTC crudo',
makingRaw = 'Haciendo XTC crudo',
getPress = 'Conseguir prensa',
getPress = 'Obtener prensa',
buySingle = 'Comprar prensa individual por $%s',
buyp = 'Comprando prensa',
targetStamp = 'Marcar XTC',
stamp_desc = 'Marcar %s pastillas',
stamping = 'Marcando %s pastillas',
noPills = 'No tienes pastillas sin marcar',
targetStamp = 'Estampar XTC',
stamp_desc = 'Estampar %s pastillas',
stamping = 'Estampando %s pastillas',
noPills = 'No tienes pastillas sin estampar'
}
Lang.merchant = {
targetOpen = 'Abrir menú de comerciante`',
targetOpen = 'Abrir menú de comerciante',
}
return Lang
+154 -139
View File
@@ -1,62 +1,64 @@
Lang = {}
Lang.Catches = {
notIn = 'Tu n\'es pas au bon endroit',
needItems = 'Tu n\'as pas les objets requis',
notEnoughMoney = 'Tu es trop pauvre',
buySuccess = 'Tu as acheté %s %s pour $%s',
itemMissings = 'Tu as besoin de \n',
itemNeeded = 'Tu as besoin de %s',
cooldown = 'Ralentis, pilote de course',
invalidItem = 'Cet objet n\'est pas vendu ici',
notIn = 'Vous n’êtes pas au bon endroit',
needItems = 'Vous n’avez pas les objets requis',
notEnoughMoney = 'Vous êtes trop fauché',
buySuccess = 'Vous avez acheté %s %s pour $%s',
itemMissings = 'Vous avez besoin de \n',
itemNeeded = 'Vous avez besoin de %s',
cooldown = 'Ralentissez, Speed Racer',
invalidItem = 'Cet objet n’est pas vendu ici',
onCooldownWarn = '%s a tenté de lancer l’événement %s \n pendant le cooldown',
noCops = 'Pas assez de policiers en ligne',
}
Lang.coke = {
targetPick = 'Ramasser la feuille de coca',
picking = 'Récolte de la feuille de coca',
targetPick = 'Ramasser des feuilles de coca',
picking = 'Ramassage de feuilles de coca',
targetMakePow = 'Fabriquer de la poudre de cocaïne',
noleaf = 'Tu as besoin d\'une feuille de coca',
makePow = 'Hacher les feuilles en poudre',
noleaf = 'Vous avez besoin d’une feuille de coca',
makePow = 'Hachage des feuilles en poudre',
targetCutCoke = 'Couper la cocaïne',
targetBagCoke = 'Emballer la cocaïne',
teleIn = 'Entrer dans le laboratoire',
teleOut = 'Quitter le laboratoire',
needBakingSoda = 'Tu as besoin de bicarbonate de soude pour ça',
targetBagCoke = 'Mettre la cocaïne en sachets',
teleIn = 'Entrer dans le labo',
teleOut = 'Sortir du labo',
needBakingSoda = 'Vous avez besoin de bicarbonate de soude pour ça',
}
Lang.Cornerselling = {
inVeh = 'Inconnu dangereux !',
inVeh = 'Danger inconnu !',
selling = 'Vente de %s pour $%s',
deny = 'Refuser l\'offre',
wait = 'En attente d\'un client',
nodrugs = 'Tu n\'as pas de drogue à vendre',
deny = 'Va te faire foutre, cette offre',
wait = 'En attente de client',
nodrugs = 'Vous n’avez aucune drogue à vendre',
searching = 'Recherche de clients à proximité',
targetTakeBack = 'Reprendre les drogues',
targetTakeBack = 'Récupérer les drogues',
targetSell = 'Vendre %s de %s pour $%s',
targetDeny = 'Refuser l\'offre',
stopped = 'Ton fainéant de cul ne sait même pas vendre de la drogue !',
start = 'Va rendre ta mère fière',
gotRobbed = 'Tu t\'es fait braquer, nul !',
gotBack = 'Tu as récupéré tes affaires !',
notEnough = 'Tu n\'as pas assez de cet objet',
comDes = 'Vend des trucs au coin de la rue'
targetDeny = 'Refuser l’offre',
stopped = 'Votre cul paresseux ne peut même pas vendre de la drogue !',
start = 'Allez rendre fière votre mère',
gotRobbed = 'Vous vous êtes fait braquer, bouffon !',
gotBack = 'Vous avez récupéré vos affaires !',
notEnough = 'Vous n’en avez pas assez de cet objet',
comDes = 'Vendez des trucs dans la rue'
}
Lang.crack = {
targetMake = 'Cuire du crack',
cook = 'Cuisson du crack',
targetBag = 'Emballer le crack',
bag = 'Conditionnement du crack',
targetBag = 'Mettre le crack en sachets',
bag = 'Mise en sachets du crack',
}
Lang.Deliveries = {
targetGetDel = 'Obtenir une mission de livraison',
targetOpenShop = 'Ouvrir le magasin du dealer',
shopHeader = 'Magasin du dealer',
targetGetDel = 'Prendre une mission de livraison',
targetOpenShop = 'Ouvrir la boutique du dealer',
shopHeader = 'Boutique du Dealer',
targetHandOff = 'Remettre la livraison',
delivering = 'Remise du colis au dealer de drogue',
alreadyDelivering = 'Tu es déjà en train de livrer un colis',
slowAf = 'Tu as mis trop de temps !',
delivering = 'Remise du paquet au dealer',
alreadyDelivering = 'Vous êtes déjà en train de livrer un paquet',
slowAf = 'Vous avez mis trop de temps !',
newDealerHelp = {
help = 'Placer un dealer',
name = 'Nom du dealer',
@@ -73,176 +75,189 @@ Lang.Deliveries = {
}
Lang.heroin = {
targetPick = 'Ramasser de l\'héroïne',
picking = 'Récolte de l\'héroïne',
targetCook = 'Cuire de l\'héroïne',
pbCook = 'Préparation de l\'héroïne',
targetPick = 'Ramasser de l’héroïne',
picking = 'Ramassage d’héroïne',
targetCook = 'Cuire de l’héroïne',
pbCook = 'Cuisson d’héroïne',
targetPickup = 'Récupérer le labo',
pbPickup = 'Récupération du labo',
targetClean = 'Nettoyer le labo',
pbClean = 'Nettoyage du labo',
targetDry = 'Sécher la plante',
pbDry = 'Séchage de la plante',
targetCutHeroin = 'Couper l\'héroïne',
pbCutHeroin = 'Coupe de l\'héroïne',
targetBuyKit = 'Acheter un kit de laboratoire d\'héroïne',
pbBuyKit = 'Achat du kit de laboratoire d\'héroïne',
tableout = 'Tu as déjà une table dehors',
placing = 'Pose de la table',
targetCutHeroin = 'Couper l’héroïne',
pbCutHeroin = 'Découpage de l’héroïne',
targetBuyKit = 'Acheter un kit de labo d’héroïne',
pbBuyKit = 'Achat du kit de labo d’héroïne',
tableout = 'Vous avez déjà une table installée',
placing = 'Installation de la table',
targetFill = 'Remplir la seringue',
pbFill = 'Remplissage de la seringue',
hasKitAlready = 'Tu possèdes déjà un kit de laboratoire d\'héroïne',
notEnoughMoney = 'Tu as besoin de $%s en liquide pour ça',
placedKit = 'Tu as posé ton kit de laboratoire d\'héroïne',
failed = 'Tu as échoué à fabriquer de l\'héroïne et perdu tes ingrédients',
hasKitAlready = 'Vous possédez déjà un kit de labo d’héroïne',
notEnoughMoney = 'Vous avez besoin de $%s en liquide pour ça',
placedKit = 'Vous avez installé votre kit de labo d’héroïne',
failed = 'Vous avez échoué à fabriquer de l’héroïne et perdu vos ingrédients',
}
Lang.lean = {
stealFromTruck = 'Vol depuis le camion',
stealFromTruck = 'Voler du camion',
startMission = 'Démarrer la mission Lean',
notOnRun = 'Tu n\'es pas en mission Lean',
alreadyChasing = 'Tu poursuis déjà un camion',
notOnRun = 'Vous n’êtes pas en mission Lean',
alreadyChasing = 'Vous poursuivez déjà un camion',
}
Lang.lsd = {
targetHeat = 'Chauffer le LSD',
heating = 'Chauffage du LSD',
targetRefine = 'Affiner l\'acide',
refining = 'Affinage de l\'acide',
targetDipping = 'Imprégner les timbres',
dipping = 'Imprégnation des timbres',
targetRefine = 'Raffiner l’acide',
refining = 'Raffinage de l’acide',
targetDipping = 'Tremper les comprimés',
dipping = 'Trempage des comprimés',
targetPickup = 'Récupérer le kit de labo',
packup = 'Rangement du kit de labo',
targetClean = 'Nettoyer le kit de labo',
needCleaning = 'Tu as besoin d\'un kit de nettoyage pour nettoyer le labo',
needCleaning = 'Vous avez besoin d’un kit de nettoyage pour nettoyer le labo',
cleaning = 'Nettoyage du kit de labo',
targetLys = 'Vol de l\'acide lysergique',
stealLys = 'Vol de l\'acide lysergique',
targetDie = 'Vol de la diéthylamide',
stealDie = 'Vol de la diéthylamide',
targetBuyTab = 'Acheter du papier à timbres',
targetBuyKit = 'Acheter un kit de laboratoire LSD',
alreadyOwn = 'Tu possèdes déjà cet objet',
buyingKit = 'Achat du kit de laboratoire LSD',
tableout = 'Tu as déjà une table dehors',
placing = 'Pose du kit de laboratoire !',
failed = 'Tu es nul pour fabriquer des drogues',
targetLys = 'Vol de l’acide lysergique',
stealLys = 'Vol d’acide lysergique',
targetDie = 'Vol de diéthylamide',
stealDie = 'Vol de diéthylamide',
targetBuyTab = 'Acheter du papier pour comprimés',
targetBuyKit = 'Acheter un kit de labo LSD',
alreadyOwn = 'Vous possédez déjà cet objet',
buyingKit = 'Achat du kit de labo LSD',
tableout = 'Vous avez déjà une table installée',
placing = 'Installation du kit de labo !',
failed = 'Vous êtes nul pour fabriquer des drogues',
}
Lang.mesc = {
targetPick = 'Ramasser le cactus',
picking = 'Récolte du cactus',
targetPick = 'Ramasser un cactus',
picking = 'Ramassage de cactus',
targetDry = 'Sécher le cactus',
dry = 'Séchage du cactus',
}
Lang.meth = {
alreadyChasing = 'Tu poursuis déjà un camion',
targetStealFromCar = 'Voler dans la voiture de méth',
targetHeist = 'Démarrer la mission de méth',
started = 'Tu as déjà de la méth en cuisson',
increaseHeat = 'Tu as augmenté la température',
targetBag = 'Emballer la méth',
targetCook = 'Cuire la méth',
alreadyChasing = 'Vous poursuivez déjà une voiture',
targetStealFromCar = 'Vol de la voiture de méth',
targetHeist = 'Démarrer la mission méth',
started = 'Vous êtes déjà en train de cuire de la méth',
increaseHeat = 'Vous avez augmenté la chaleur',
targetBag = 'Mettre la méth en sachets',
targetCook = 'Cuire de la méth',
targetGrabTray = 'Prendre le plateau de méth',
targetHeat = 'Régler les boutons',
targetSmash = 'Briser le plateau',
targetStealEPH = 'Vol d\'éphédrine',
stealingEPH = 'Vol d\'éphédrine',
targetStealACE = 'Vol d\'acétone',
stealingACE = 'Vol d\'acétone',
notOnRun = 'Tu n\'es pas en mission de méth',
onCooldown = 'Tu es en période de récupération',
targetHeat = 'Ajuster les boutons',
targetSmash = 'Écraser le plateau',
targetStealEPH = 'Vol d’éphédrine',
stealingEPH = 'Vol d’éphédrine',
targetStealACE = 'Vol d’acétone',
stealingACE = 'Vol d’acétone',
notOnRun = 'Vous n’êtes pas en mission méth',
onCooldown = 'Vous êtes en cooldown',
teleIn = 'Entrer dans le labo',
teleOut = 'Sortir du labo',
}
Lang.oxy = {
ditchCar = 'Le van est chaud, abandonne-le quelque part',
targetHandoff = 'Remettre le colis',
handingoff = 'Remise du colis',
emptyHands = 'Tu n\'as rien en main',
ditchCar = 'Le van est brûlant, laissez-le quelque part',
targetHandoff = 'Remettre le paquet',
handingoff = 'Remise du paquet',
emptyHands = 'Vous ne portez rien',
targetPay = 'Louer le van Oxy',
keys = 'Les clés sont dans le van',
targetGetPackage = 'Prendre le colis',
alreadyCarrying = 'Tu transportes déjà un colis',
paid = 'Tu as payé $%s pour louer le van',
notOn = 'Tu n\'es pas sur un trajet',
targetGetPackage = 'Prendre le paquet',
alreadyCarrying = 'Vous portez déjà un paquet',
paid = 'Vous avez payé $%s pour louer le van',
notOn = 'Vous n’êtes pas sur un trajet',
}
Lang.pharma = {
input = {
header = 'À qui donner une ordonnance ?',
header = 'À qui prescrire ?',
title1 = 'Nom du joueur',
title2 = 'Ordonnance',
},
write = 'Rédaction de l\'ordonnance',
opening = 'Ouverture du flacon d\'ordonnance',
targetFill = 'Remplir l\'ordonnance',
fill = 'Obtention de l\'ordonnance remplie',
canceled = 'Tu as annulé l\'ordonnance',
unbottle = 'Tu as ouvert le flacon',
write = 'Rédaction de l’ordonnance',
opening = 'Ouverture du flacon d’ordonnance',
targetFill = 'Faire exécuter l’ordonnance',
fill = 'Exécution de l’ordonnance',
canceled = 'Vous avez annulé l’ordonnance',
unbottle = 'Vous avez ouvert le flacon',
}
Lang.shrooms = {
targetPick = 'Ramasser des champignons',
picking = 'Récolte des champignons',
picking = 'Ramassage de champignons',
eat = 'Manger des champignons',
cancel = 'Décide de ne pas prendre de champignons',
took = 'Tu as pris des champignons !',
cancel = 'Vous avez décidé de ne pas prendre de champignons',
took = 'Vous avez pris des champignons !'
}
Lang.weed = {
targetPick = 'Récolter du cannabis',
picking = 'Récolte du cannabis',
targetDry = 'Sécher le cannabis',
noDry = 'Tu as besoin de cannabis humide pour ça',
wait = 'En attente du séchage du cannabis...',
take = 'Prêt à récupérer le cannabis',
targetDryed = 'Récupérer le cannabis',
targetPick = 'Ramasser de l’herbe',
picking = 'Ramassage d’herbe',
targetDry = 'Sécher l’herbe',
noDry = 'Vous avez besoin d’herbe humide pour ça',
wait = 'Attente du séchage de l’herbe...',
take = 'Prêt à prendre l’herbe',
targetDryed = 'Ramasser l’herbe',
teleportIn = 'Entrer dans la serre',
teleportOut = 'Quitter la serre',
dabs = 'Fait quelques dabs',
bluntWrap = 'Trempe le sirop pour fabriquer %s',
rollBlunt = 'Roule un %s',
teleportOut = 'Sortir de la serre',
dabs = 'Faire des dabs',
bluntWrap = 'Tremper du sirop pour faire %s',
rollBlunt = 'Rouler un %s',
targetSales = 'Acheter au dealer',
buying = 'Achat de %s au dealer',
itemDoesntExist = 'Cet objet n\'existe pas ici',
needItem = 'Tu as besoin d\'un %s pour ça',
crackBlunt = 'Ouvre un blunt',
buying = 'Achat de %s auprès du dealer',
itemDoesntExist = 'Cet objet n’existe pas ici',
needItem = 'Vous avez besoin d’un %s pour ça',
crackBlunt = 'Casser un joint'
}
Lang.wholesale = {
alreadyWholesale = 'Déjà en vente en gros',
targetBuyer = 'Parler à l\'acheteur',
wholesaling = 'Vente en gros de drogues',
uhoh = 'L\'acheteur devient louche',
tooLong = 'L\'acheteur a attendu trop longtemps',
notEnoughCops = 'Pas assez de policiers en service',
alreadyWholesale = 'Vous vendez déjà en gros',
targetBuyer = 'Parler à l’acheteur',
wholesaling = 'Vente de drogues en gros',
uhoh = 'L’acheteur devient méfiant',
tooLong = 'L’acheteur a trop attendu',
notEnoughCops = 'Pas assez de flics en service',
count = 'Quantité détectée : %s',
bonus = 'Bonus de quantité : +%s%%',
estimate = 'Paiement estimé : $%s - $%s',
no_drugs = 'Vous n’avez aucune de ces drogues à vendre',
ambush = 'Embush ! %s attaquants avec %s armes approchent !',
complete = 'Vendu %s articles pour $%s%s',
min_quantity = 'Vous devez vendre au moins %s articles pour vendre en gros',
deal_failed_cleanup = 'Échec de la transaction — vous pouvez réessayer'
}
Lang.xtc = {
alreadyOut = 'Tu as déjà une presse dehors',
settingDown = 'Poser la presse',
noPressOut = 'Tu n\'as pas de presse dehors',
targetMake = 'Piloter les pilules',
making = 'Compression de %s',
alreadyOut = 'Vous avez déjà une presse installée',
settingDown = 'Installation de la presse',
noPressOut = 'Vous n’avez pas de presse installée',
targetMake = 'Presser des pilules',
making = 'Pressage d’une %s',
targetPickup = 'Récupérer la presse',
picking = 'Récupération de la presse',
targetStealMDP2P = 'Vol de MDP2P',
stealingMDP2P = 'Vol de MDP2P',
fail = 'Putain mec, t\'es nul',
targetStealIsosafrole = 'Vol d\'isosafrole',
stealingIsosafrole = 'Vol d\'isosafrole',
fail = 'Putain, vous êtes nul',
targetStealIsosafrole = 'Vol d’isosafrole',
stealingIsosafrole = 'Vol d’isosafrole',
targetRaw = 'Fabriquer du XTC brut',
makingRaw = 'Fabrication de XTC brut',
getPress = 'Obtenir la presse',
buySingle = 'Acheter une presse simple pour $%s',
getPress = 'Obtenir une presse',
buySingle = 'Acheter une presse individuelle pour $%s',
buyp = 'Achat de la presse',
targetStamp = 'Estampiller le XTC',
stamp_desc = 'Estampiller %s pilules',
stamping = 'Estampillage de %s pilules',
noPills = 'Tu n\'as pas de pilules non estampillées',
targetStamp = 'Estamper le XTC',
stamp_desc = 'Estampage de %s pilules',
stamping = 'Estampage de %s pilules',
noPills = 'Vous n’avez pas de pilules non estampées'
}
Lang.merchant = {
targetOpen = 'Ouvrir le menu du marchand',
}
return Lang
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'Yousa needin %s',
cooldown = 'Ooooh, slow down speeda racer!',
invalidItem = 'Dis item not bein sold here, okeeday?',
onCooldownWarn = '%s tryin to do da event %s \n while still on da cooldown!'
onCooldownWarn = '%s tryin to do da event %s \n while still on da cooldown!',
noCops = 'Nosa! Not enough cops online, okeeday!',
}
Lang.coke = {
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'DaHutlh %s',
cooldown = 'yIyep! nomqu’ bIvum',
invalidItem = 'Dochvam naDbe’ SuvwI’',
onCooldownWarn = '%s tay’mo’ nIDta’ %s ghu’vamDaq (cooldown)'
onCooldownWarn = '%s tay’mo’ nIDta’ %s ghu’vamDaq (cooldown)',
noCops = 'Nii lot cops online, fin sahvot!'
}
Lang.coke = {
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'Get your hands on %s, idiot',
cooldown = 'Slow your ass down, speed freak',
invalidItem = 'This crap ain’t sold here, dumbfuck',
onCooldownWarn = '%s tried to run %s while on cooldown, lol'
onCooldownWarn = '%s tried to run %s while on cooldown, lol',
noCops = 'Nosa! Not enough cops online, okeeday!',
}
Lang.coke = {
+152 -137
View File
@@ -2,167 +2,171 @@ Lang = {}
Lang.Catches = {
notIn = 'Je bent niet op de juiste locatie',
needItems = 'Je hebt de vereiste items niet',
needItems = 'Je hebt de benodigde items niet',
notEnoughMoney = 'Je bent te arm',
buySuccess = 'Je hebt %s %s gekocht voor $%s',
itemMissings = 'Je hebt nodig \n',
itemMissings = 'Je hebt nodig: \n',
itemNeeded = 'Je hebt %s nodig',
cooldown = 'Rustig aan, snelheidsduivel',
cooldown = 'Rustig aan, Speed Racer',
invalidItem = 'Dit item wordt hier niet verkocht',
onCooldownWarn = '%s probeerde event %s uit te voeren \n terwijl hij/zij in cooldown zat',
noCops = 'Niet genoeg politie online',
}
Lang.coke = {
targetPick = 'Pak cocablad',
picking = 'Cocablad aan het plukken',
targetMakePow = 'Maak cocaïnepoeder',
targetPick = 'Cocabladeren plukken',
picking = 'Cocabladeren aan het plukken',
targetMakePow = 'Cocaïnepoeder maken',
noleaf = 'Je hebt een cocablad nodig',
makePow = 'Bladeren fijnhakken tot poeder',
targetCutCoke = 'Snijd cocaïne',
targetBagCoke = 'Verpak cocaïne',
makePow = 'Bladeren aan het malen tot poeder',
targetCutCoke = 'Cocaïne snijden',
targetBagCoke = 'Cocaïne verpakken',
teleIn = 'Betreed het lab',
teleOut = 'Verlaat het lab',
needBakingSoda = 'Je hebt baksoda nodig voor dit',
needBakingSoda = 'Je hebt zuiveringszout nodig voor dit proces',
}
Lang.Cornerselling = {
inVeh = 'Vreemdelingengevaar!',
selling = 'Verkoop %s voor $%s',
deny = 'Weiger dit aanbod',
selling = 'Verkopen van %s voor $%s',
deny = 'Deze deal kan me niks schelen',
wait = 'Wachten op klant',
nodrugs = 'Je hebt geen drugs om te verkopen',
searching = 'Zoeken naar klanten in de buurt',
targetTakeBack = 'Neem drugs terug',
targetTakeBack = 'Drugs terugnemen',
targetSell = 'Verkoop %s van %s voor $%s',
targetDeny = 'Weiger aanbod',
stopped = 'Je luie achterste kan niet eens drugs verkopen!',
targetDeny = 'Bod weigeren',
stopped = 'Je luie reet kan niet eens drugs verkopen!',
start = 'Ga je moeder trots maken',
gotRobbed = 'Je bent beroofd, nerd!',
gotBack = 'Je hebt je spullen terug!',
notEnough = 'Je hebt niet genoeg van dit item',
comDes = 'Verkoop spullen op de hoek'
gotRobbed = 'Je bent beroofd, sukkel!',
gotBack = 'Je hebt je spullen teruggekregen!',
notEnough = 'Je hebt hier niet genoeg van',
comDes = 'Verkoop spullen op straat'
}
Lang.crack = {
targetMake = 'Kook wat crack',
targetMake = 'Crack koken',
cook = 'Crack aan het koken',
targetBag = 'Verpak crack',
targetBag = 'Crack verpakken',
bag = 'Crack aan het verpakken',
}
Lang.Deliveries = {
targetGetDel = 'Haal leveropdracht op',
targetOpenShop = 'Open dealerwinkel',
targetGetDel = 'Bezorgmissie ophalen',
targetOpenShop = 'Dealerwinkel openen',
shopHeader = 'Dealerwinkel',
targetHandOff = 'Lever pakket af',
delivering = 'Pakket overhandigen aan drugdealer',
alreadyDelivering = 'Je bezorgt al een pakket',
slowAf = 'Je hebt veel te lang gedaan!',
targetHandOff = 'Pakket afleveren',
delivering = 'Pakket aan dealer aan het overhandigen',
alreadyDelivering = 'Je bent al een pakket aan het bezorgen',
slowAf = 'Je deed er veel te lang over!',
newDealerHelp = {
help = 'Plaats een dealer',
name = 'Dealer naam',
timeMin = 'Minimale tijd',
timeMax = 'Maximale tijd'
name = 'Dealer Naam',
timeMin = 'Minimum tijd',
timeMax = 'Maximum tijd'
},
DealerExists = 'Dealer bestaat al',
deleteDealer = {
help = 'Verwijder een dealer',
name = 'Dealer naam',
name = 'Dealer Naam',
},
deleteDealerSuccess = 'Dealer verwijderd',
deleteDealerFail = 'Verwijderen van dealer mislukt',
deleteDealerFail = 'Kon dealer niet verwijderen',
}
Lang.heroin = {
targetPick = 'Pluk heroïne',
targetPick = 'Heroïne plukken',
picking = 'Heroïne aan het plukken',
targetCook = 'Kook heroïne',
targetCook = 'Heroïne koken',
pbCook = 'Heroïne aan het koken',
targetPickup = 'Pak lab op',
pbPickup = 'Lab aan het ophalen',
targetClean = 'Maak lab schoon',
pbClean = 'Lab aan het schoonmaken',
targetDry = 'Droog de plant',
targetPickup = 'Labo ophalen',
pbPickup = 'Labo aan het ophalen',
targetClean = 'Labo schoonmaken',
pbClean = 'Labo aan het schoonmaken',
targetDry = 'Plant drogen',
pbDry = 'Plant aan het drogen',
targetCutHeroin = 'Snijd heroïne',
targetCutHeroin = 'Heroïne snijden',
pbCutHeroin = 'Heroïne aan het snijden',
targetBuyKit = 'Koop heroïnelabkit',
pbBuyKit = 'Heroïnelabkit aan het kopen',
targetBuyKit = 'Heroïne labokit kopen',
pbBuyKit = 'Heroïne labokit aan het kopen',
tableout = 'Je hebt al een tafel neergezet',
placing = 'Tafel aan het plaatsen',
targetFill = 'Vul spuit',
pbFill = 'Spuit aan het vullen',
hasKitAlready = 'Je hebt al een heroïnelabkit',
notEnoughMoney = 'Je hebt $%s contant geld nodig voor dit',
placedKit = 'Je hebt je heroïnelabkit neergezet',
failed = 'Je hebt gefaald bij het maken van heroïne en je ingrediënten verloren',
placing = 'Tafel aan het neerzetten',
targetFill = 'Spuits vullen',
pbFill = 'Spuits aan het vullen',
hasKitAlready = 'Je hebt al een heroïne labokit',
notEnoughMoney = 'Je hebt $%s contant nodig voor dit item',
placedKit = 'Je hebt je heroïne labokit neergezet',
failed = 'Je bent gefaald bij het maken van heroïne en bent je ingrediënten kwijtgeraakt',
}
Lang.lean = {
stealFromTruck = 'Steel van vrachtwagen',
startMission = 'Start Lean-missie',
notOnRun = 'Je bent niet op een Lean-missie',
alreadyChasing = 'Je zit al achter een vrachtwagen aan',
stealFromTruck = 'Van de vrachtwagen stelen',
startMission = 'Lean-missie starten',
notOnRun = 'Je bent niet bezig met een Lean-run',
alreadyChasing = 'Je bent al een vrachtwagen aan het achtervolgen',
}
Lang.lsd = {
targetHeat = 'Verhit LSD',
heating = 'LSD aan het verhitten',
targetRefine = 'Verfijn het zuur',
refining = 'Zuur aan het verfijnen',
targetDipping = 'Domple tabs',
dipping = 'Tabs aan het dompelen',
targetPickup = 'Pak labkit op',
packup = 'Labkit aan het inpakken',
targetClean = 'Maak labkit schoon',
needCleaning = 'Je hebt een schoonmaakkit nodig om het lab schoon te maken',
cleaning = 'Labkit aan het schoonmaken',
targetLys = 'Steel lyserginezuur',
stealLys = 'Lyserginezuur aan het stelen',
targetDie = 'Steel diethylamide',
targetHeat = 'LSD verwarmen',
heating = 'LSD aan het verwarmen',
targetRefine = 'Zuur zuiveren',
refining = 'Zuur aan het zuiveren',
targetDipping = 'Tabletten dopen',
dipping = 'Tabletten aan het dopen',
targetPickup = 'Labokit ophalen',
packup = 'Labokit aan het inpakken',
targetClean = 'Labokit schoonmaken',
needCleaning = 'Je hebt een schoonmaakkit nodig om het labo schoon te maken',
cleaning = 'Labokit aan het schoonmaken',
targetLys = 'Lysergeenzuur stelen',
stealLys = 'Lysergeenzuur aan het stelen',
targetDie = 'Diethylamide stelen',
stealDie = 'Diethylamide aan het stelen',
targetBuyTab = 'Koop tabpapier',
targetBuyKit = 'Koop LSD-labkit',
targetBuyTab = 'Tabletpapier kopen',
targetBuyKit = 'LSD labokit kopen',
alreadyOwn = 'Je bezit dit item al',
buyingKit = 'LSD-labkit aan het kopen',
buyingKit = 'LSD labokit aan het kopen',
tableout = 'Je hebt al een tafel neergezet',
placing = 'Labkit neerzetten!',
placing = 'Labokit aan het neerzetten!',
failed = 'Je bent slecht in het maken van drugs',
}
Lang.mesc = {
targetPick = 'Pluk cactus',
targetPick = 'Cactus plukken',
picking = 'Cactus aan het plukken',
targetDry = 'Droog cactus',
targetDry = 'Cactus drogen',
dry = 'Cactus aan het drogen',
}
Lang.meth = {
alreadyChasing = 'Je zit al achter een vrachtwagen aan',
targetStealFromCar = 'Steel van methauto',
targetHeist = 'Start methmissie',
alreadyChasing = 'Je bent al een auto aan het achtervolgen',
targetStealFromCar = 'Van de methauto stelen',
targetHeist = 'Meth-missie starten',
started = 'Je hebt al meth aan het koken',
increaseHeat = 'Je hebt de temperatuur verhoogd',
targetBag = 'Verpak meth',
targetCook = 'Kook meth',
targetGrabTray = 'Pak methschaal',
targetHeat = 'Pas de knoppen aan',
targetSmash = 'Smash de schaal',
targetStealEPH = 'Steel efedrine',
increaseHeat = 'Je hebt de hitte verhoogd',
targetBag = 'Meth verpakken',
targetCook = 'Meth koken',
targetGrabTray = 'Meth-lade pakken',
targetHeat = 'Knoppen aanpassen',
targetSmash = 'Lade kapotslaan',
targetStealEPH = 'Efedrine stelen',
stealingEPH = 'Efedrine aan het stelen',
targetStealACE = 'Steel aceton',
targetStealACE = 'Aceton stelen',
stealingACE = 'Aceton aan het stelen',
notOnRun = 'Je bent niet op een methmissie',
onCooldown = 'Je zit in een afkoelingsperiode'
notOnRun = 'Je bent niet op een meth-run',
onCooldown = 'Je zit in cooldown',
teleIn = 'Betreed het lab',
teleOut = 'Verlaat het lab',
}
Lang.oxy = {
ditchCar = 'De bus is warm, zet hem ergens achter',
targetHandoff = 'Lever pakket af',
handingoff = 'Pakket aan het afleveren',
ditchCar = 'De bus is te heet, laat hem ergens achter',
targetHandoff = 'Pakket overhandigen',
handingoff = 'Pakket aan het overhandigen',
emptyHands = 'Je draagt niets',
targetPay = 'Huur de oxybus',
targetPay = 'Oxy-bus huren',
keys = 'De sleutels zitten in de bus',
targetGetPackage = 'Pak pakket',
targetGetPackage = 'Pakket pakken',
alreadyCarrying = 'Je draagt al een pakket',
paid = 'Je hebt $%s betaald om de bus te huren',
notOn = 'Je bent niet op een route',
@@ -170,79 +174,90 @@ Lang.oxy = {
Lang.pharma = {
input = {
header = 'Aan wie een voorschrift geven?',
header = 'Aan wie een recept geven?',
title1 = 'Spelernaam',
title2 = 'Voorschrift',
title2 = 'Recept',
},
write = 'Voorschrift aan het schrijven',
opening = 'Openen van voorschriftpotje',
targetFill = 'Vul voorschrift',
fill = 'Voorschrift aan het vullen',
canceled = 'Je hebt het voorschrift geannuleerd',
unbottle = 'Je hebt het potje geopend',
write = 'Recept aan het schrijven',
opening = 'Receptflesje aan het openen',
targetFill = 'Recept invullen',
fill = 'Recept aan het invullen',
canceled = 'Je hebt het recept geannuleerd',
unbottle = 'Je hebt het flesje geopend',
}
Lang.shrooms = {
targetPick = 'Pluk paddenstoelen',
picking = 'Paddenstoelen aan het plukken',
eat = 'Eet paddenstoelen',
cancel = 'Besluit geen paddenstoelen te nemen',
took = 'Je hebt paddenstoelen genomen!'
targetPick = 'Paddestoelen plukken',
picking = 'Paddestoelen aan het plukken',
eat = 'Paddestoelen aan het eten',
cancel = 'Besloten om geen paddestoelen te nemen',
took = 'Je hebt wat paddestoelen genomen!'
}
Lang.weed = {
targetPick = 'Pluk wiet',
targetPick = 'Wiet plukken',
picking = 'Wiet aan het plukken',
targetDry = 'Droog wiet',
noDry = 'Je hebt natte wiet nodig voor dit',
targetDry = 'Wiet drogen',
noDry = 'Je hebt natte wiet nodig voor dit proces',
wait = 'Wachten tot de wiet droog is...',
take = 'Klaar om wiet op te halen',
targetDryed = 'Haal wiet op',
teleportIn = 'Betreed de kweekkamer',
teleportOut = 'Verlaat de kweekkamer',
dabs = 'Doe wat dabs',
bluntWrap = 'Dompel siroop om %s te maken',
rollBlunt = 'Rol een %s',
targetSales = 'Koop van dealer',
buying = 'Koop %s van dealer',
take = 'Klaar om wiet te nemen',
targetDryed = 'Wiet oppakken',
teleportIn = 'Betreed de kweekruimte',
teleportOut = 'Verlaat de kweekruimte',
dabs = 'Dabs aan het doen',
bluntWrap = 'Siroop aan het dopen om %s te maken',
rollBlunt = 'Een %s aan het rollen',
targetSales = 'Kopen van de dealer',
buying = 'Aan het kopen van %s bij de dealer',
itemDoesntExist = 'Dit item bestaat hier niet',
needItem = 'Je hebt een %s nodig voor dit',
crackBlunt = 'Open een blunt'
needItem = 'Je hebt een %s nodig voor dit proces',
crackBlunt = 'Een joint openbreken'
}
Lang.wholesale = {
alreadyWholesale = 'Bezig met groothandel',
alreadyWholesale = 'Je bent al groothandelend',
targetBuyer = 'Praat met de koper',
wholesaling = 'Groothandel in drugs',
uhoh = 'De koper wordt verdacht',
wholesaling = 'Drugs groothandelend',
uhoh = 'De koper wordt nerveus',
tooLong = 'De koper heeft te lang gewacht',
notEnoughCops = 'Niet genoeg agenten op dienst'
notEnoughCops = 'Niet genoeg politieagenten op dienst',
count = 'Gedetecteerde hoeveelheid: %s',
bonus = 'Hoeveelheidsbonus: +%s%%',
estimate = 'Geschatte uitbetaling: $%s - $%s',
no_drugs = 'Je hebt geen van deze drugs om te verkopen',
ambush = 'Overval! %s aanvallers met %s wapens naderen!',
complete = '%s items verkocht voor $%s%s',
min_quantity = 'Je moet minstens %s items verkopen om groothandel te doen',
deal_failed_cleanup = 'Deal mislukt — je kunt het opnieuw proberen'
}
Lang.xtc = {
alreadyOut = 'Je hebt al een pers neergezet',
settingDown = 'Zet de pers neer',
settingDown = 'Pers aan het neerzetten',
noPressOut = 'Je hebt geen pers neergezet',
targetMake = 'Pers pillen',
making = 'Pers %s',
targetPickup = 'Pak pers op',
picking = 'Pers aan het ophalen',
targetStealMDP2P = 'Steel MDP2P',
targetMake = 'Pillen persen',
making = 'Een %s aan het persen',
targetPickup = 'Pers oppakken',
picking = 'Pers aan het oppakken',
targetStealMDP2P = 'MDP2P stelen',
stealingMDP2P = 'MDP2P aan het stelen',
fail = 'Verdorie, je bent slecht',
targetStealIsosafrole = 'Steel isosafrol',
fail = 'Verdomme, je bent hier slecht in',
targetStealIsosafrole = 'Isosafrol stelen',
stealingIsosafrole = 'Isosafrol aan het stelen',
targetRaw = 'Maak ruwe XTC',
targetRaw = 'Ruwe XTC maken',
makingRaw = 'Ruwe XTC aan het maken',
getPress = 'Haal pers',
buySingle = 'Koop enkele pers voor $%s',
getPress = 'Pers ophalen',
buySingle = 'Enkele pers kopen voor $%s',
buyp = 'Pers aan het kopen',
targetStamp = 'Stempel XTC',
stamp_desc = 'Stempel %s pillen',
stamping = 'Stempel %s pillen',
targetStamp = 'XTC stempelen',
stamp_desc = '%s pillen aan het stempelen',
stamping = '%s pillen aan het stempelen',
noPills = 'Je hebt geen ongestempelde pillen'
}
Lang.merchant = {
targetOpen = 'Open Merchant Menu',
targetOpen = 'Handelaarsmenu openen',
}
return Lang
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'ouYay Eednay %s',
cooldown = 'owSlay OwnDay Eedspay AcerRay',
invalidItem = 'isThay Itemyay Isyay Otnay Oldsay EreHay',
onCooldownWarn = '%s Attemptedyay Otay Unray Eventyay %s \n ilewhay onyay ooldowncay'
onCooldownWarn = '%s Attemptedyay Otay Unray Eventyay %s \n ilewhay onyay ooldowncay',
noCops = 'Nosa! Not enough cops online, okeeday!'
}
Lang.coke = {
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'Ye be needin’ %s',
cooldown = 'Avast! Slow yer sails, sailor!',
invalidItem = 'This booty ain’t sold on these seas',
onCooldownWarn = '%s tried to run the voyage %s \n while the crew be restin’'
onCooldownWarn = '%s tried to run the voyage %s \n while the crew be restin’',
noCops = 'Not enough watchmen on duty, yarrr!'
}
Lang.coke = {
+88 -74
View File
@@ -3,57 +3,59 @@ Lang = {}
Lang.Catches = {
notIn = 'Você não está no local correto',
needItems = 'Você não tem os itens necessários',
notEnoughMoney = 'Você está muito pobre',
notEnoughMoney = 'Você tá muito liso',
buySuccess = 'Você comprou %s %s por $%s',
itemMissings = 'Você precisa de \n',
itemNeeded = 'Você precisa de %s',
cooldown = 'Calma aí, corredor',
cooldown = 'Calma, Speed Racer',
invalidItem = 'Este item não é vendido aqui',
onCooldownWarn = '%s tentou executar o evento %s \n enquanto estava em cooldown',
noCops = 'Poucos policiais online',
}
Lang.coke = {
targetPick = 'Coletar folha de coca',
picking = 'Coletando folha de coca',
targetPick = 'Colher folhas de coca',
picking = 'Colhendo folhas de coca',
targetMakePow = 'Fazer pó de cocaína',
noleaf = 'Você precisa de uma folha de coca',
makePow = 'Picando folhas em pó',
makePow = 'Moendo folhas em pó',
targetCutCoke = 'Cortar cocaína',
targetBagCoke = 'Embalhar cocaína',
targetBagCoke = 'Ensacar cocaína',
teleIn = 'Entrar no laboratório',
teleOut = 'Sair do laboratório',
needBakingSoda = 'Você precisa de bicarbonato de sódio para isso',
}
Lang.Cornerselling = {
inVeh = 'Perigo com estranhos!',
inVeh = 'Perigo de desconhecido!',
selling = 'Vendendo %s por $%s',
deny = 'Recusar oferta',
wait = 'Esperando cliente',
deny = 'Foda-se essa oferta',
wait = 'Esperando por cliente',
nodrugs = 'Você não tem drogas para vender',
searching = 'Procurando clientes próximos',
searching = 'Procurando por clientes próximos',
targetTakeBack = 'Recuperar drogas',
targetSell = 'Vender %s de %s por $%s',
targetDeny = 'Recusar oferta',
stopped = 'Seu preguiçoso nem consegue vender drogas!',
start = 'Vá fazer sua mãe se orgulhar',
stopped = 'Seu bunda mole nem consegue vender droga!',
start = 'Vai fazer sua mãe se orgulhar',
gotRobbed = 'Você foi roubado, otário!',
gotBack = 'Você recuperou suas coisas!',
notEnough = 'Você não tem quantidade suficiente deste item',
notEnough = 'Você não tem o suficiente desse item',
comDes = 'Venda coisas na esquina'
}
Lang.crack = {
targetMake = 'Cozinhar crack',
cook = 'Cozinhando crack',
targetBag = 'Embalando crack',
bag = 'Embalando crack',
targetBag = 'Ensacar crack',
bag = 'Ensacando crack',
}
Lang.Deliveries = {
targetGetDel = 'Pegar missão de entrega',
targetOpenShop = 'Abrir loja do traficante',
shopHeader = 'Loja do Traficante',
targetHandOff = 'Entregar pacote',
targetHandOff = 'Entregar encomenda',
delivering = 'Entregando o pacote ao traficante',
alreadyDelivering = 'Você já está entregando um pacote',
slowAf = 'Você demorou demais!',
@@ -65,20 +67,20 @@ Lang.Deliveries = {
},
DealerExists = 'Traficante já existe',
deleteDealer = {
help = 'Remover um traficante',
help = 'Deletar um traficante',
name = 'Nome do traficante',
},
deleteDealerSuccess = 'Traficante removido',
deleteDealerFail = 'Falha ao remover traficante',
deleteDealerSuccess = 'Traficante deletado',
deleteDealerFail = 'Falha ao deletar traficante',
}
Lang.heroin = {
targetPick = 'Coletar heroína',
picking = 'Coletando heroína',
targetPick = 'Colher heroína',
picking = 'Colhendo heroína',
targetCook = 'Cozinhar heroína',
pbCook = 'Preparando heroína',
targetPickup = 'Pegar laboratório',
pbPickup = 'Pegando laboratório',
pbCook = 'Cozinhando heroína',
targetPickup = 'Recuperar laboratório',
pbPickup = 'Recuperando laboratório',
targetClean = 'Limpar laboratório',
pbClean = 'Limpando laboratório',
targetDry = 'Secar planta',
@@ -88,13 +90,13 @@ Lang.heroin = {
targetBuyKit = 'Comprar kit de laboratório de heroína',
pbBuyKit = 'Comprando kit de laboratório de heroína',
tableout = 'Você já tem uma mesa montada',
placing = 'Colocando a mesa',
placing = 'Montando mesa',
targetFill = 'Encher seringa',
pbFill = 'Enchendo seringa',
hasKitAlready = 'Você já possui um kit de laboratório de heroína',
hasKitAlready = 'Você já tem um kit de laboratório de heroína',
notEnoughMoney = 'Você precisa de $%s em dinheiro para isso',
placedKit = 'Você montou seu kit de laboratório de heroína',
failed = 'Você falhou ao fazer heroína e perdeu seus ingredientes',
failed = 'Você falhou em fazer heroína e perdeu os ingredientes',
}
Lang.lean = {
@@ -109,9 +111,9 @@ Lang.lsd = {
heating = 'Aquecendo LSD',
targetRefine = 'Refinar o ácido',
refining = 'Refinando o ácido',
targetDipping = 'Molhar comprimidos',
dipping = 'Molhando comprimidos',
targetPickup = 'Pegar kit de laboratório',
targetDipping = 'Mergulhar comprimidos',
dipping = 'Mergulhando comprimidos',
targetPickup = 'Recuperar kit de laboratório',
packup = 'Guardando kit de laboratório',
targetClean = 'Limpar kit de laboratório',
needCleaning = 'Você precisa de um kit de limpeza para limpar o laboratório',
@@ -120,48 +122,50 @@ Lang.lsd = {
stealLys = 'Roubando ácido lisérgico',
targetDie = 'Roubar dietilamida',
stealDie = 'Roubando dietilamida',
targetBuyTab = 'Comprar papel de comprimido',
targetBuyTab = 'Comprar papel para comprimidos',
targetBuyKit = 'Comprar kit de laboratório de LSD',
alreadyOwn = 'Você já possui este item',
buyingKit = 'Comprando kit de laboratório de LSD',
tableout = 'Você já tem uma mesa montada',
placing = 'Colocando kit de laboratório!',
failed = 'Você é péssimo em fabricar drogas',
placing = 'Montando kit de laboratório!',
failed = 'Você é péssimo em fazer drogas',
}
Lang.mesc = {
targetPick = 'Coletar cacto',
picking = 'Coletando cacto',
targetPick = 'Colher cacto',
picking = 'Colhendo cacto',
targetDry = 'Secar cacto',
dry = 'Secando cacto',
}
Lang.meth = {
alreadyChasing = 'Você já está perseguindo um caminhão',
alreadyChasing = 'Você já está perseguindo um carro',
targetStealFromCar = 'Roubar do carro de metanfetamina',
targetHeist = 'Iniciar missão de metanfetamina',
started = 'Você já tem metanfetamina cozinando',
increaseHeat = 'Você aumentou a temperatura',
targetBag = 'Embalando metanfetamina',
started = 'Você já tem metanfetamina cozinhando',
increaseHeat = 'Você aumentou o calor',
targetBag = 'Ensacar metanfetamina',
targetCook = 'Cozinhar metanfetamina',
targetGrabTray = 'Pegar bandeja de metanfetamina',
targetHeat = 'Ajustar os controles',
targetSmash = 'Quebrar a bandeja',
targetSmash = 'Esmagar a bandeja',
targetStealEPH = 'Roubar efedrina',
stealingEPH = 'Roubando efedrina',
targetStealACE = 'Roubar acetona',
stealingACE = 'Roubando acetona',
notOnRun = 'Você não está em uma missão de metanfetamina',
onCooldown = 'Você está em tempo de recarga'
onCooldown = 'Você está em cooldown',
teleIn = 'Entrar no laboratório',
teleOut = 'Sair do laboratório',
}
Lang.oxy = {
ditchCar = 'A van está quente, abandone em algum lugar',
targetHandoff = 'Entregar pacote',
handingoff = 'Entregando pacote',
ditchCar = 'A van tá quente, deixe ela em algum lugar',
targetHandoff = 'Entregar o pacote',
handingoff = 'Entregando o pacote',
emptyHands = 'Você não está carregando nada',
targetPay = 'Alugar van de Oxy',
keys = 'As chaves estão na van',
keys = 'As chaves estão dentro da van',
targetGetPackage = 'Pegar pacote',
alreadyCarrying = 'Você já está carregando um pacote',
paid = 'Você pagou $%s para alugar a van',
@@ -170,12 +174,12 @@ Lang.oxy = {
Lang.pharma = {
input = {
header = 'Para quem dar uma receita?',
header = 'Para quem passar a receita?',
title1 = 'Nome do jogador',
title2 = 'Receita',
},
write = 'Escrevendo receita',
opening = 'Abrindo frasco de receita',
opening = 'Abrindo frasco da receita',
targetFill = 'Preencher receita',
fill = 'Preenchendo receita',
canceled = 'Você cancelou a receita',
@@ -183,67 +187,77 @@ Lang.pharma = {
}
Lang.shrooms = {
targetPick = 'Coletar cogumelos',
picking = 'Coletando cogumelos',
targetPick = 'Colher cogumelos',
picking = 'Colhendo cogumelos',
eat = 'Comendo cogumelos',
cancel = 'Decidiu não usar cogumelos',
took = 'Você tomou cogumelos!'
took = 'Você usou alguns cogumelos!'
}
Lang.weed = {
targetPick = 'Coletar maconha',
picking = 'Coletando maconha',
targetPick = 'Colher maconha',
picking = 'Colhendo maconha',
targetDry = 'Secar maconha',
noDry = 'Você precisa de maconha úmida para isso',
wait = 'Aguardando a maconha secar...',
wait = 'Esperando a maconha secar...',
take = 'Pronto para pegar a maconha',
targetDryed = 'Pegar maconha',
teleportIn = 'Entrar na casa de cultivo',
teleportOut = 'Sair da casa de cultivo',
dabs = 'Dando uns dabs',
bluntWrap = 'Misturando xarope para fazer %s',
targetDryed = 'Pegar maconha seca',
teleportIn = 'Entrar na estufa',
teleportOut = 'Sair da estufa',
dabs = 'Fazendo dabs',
bluntWrap = 'Molhando xarope para fazer %s',
rollBlunt = 'Enrolando um %s',
targetSales = 'Comprar do traficante',
buying = 'Comprando %s do traficante',
itemDoesntExist = 'Este item não existe aqui',
needItem = 'Você precisa de um %s para isso',
crackBlunt = 'Abrindo um blunt'
crackBlunt = 'Quebrando um baseado'
}
Lang.wholesale = {
alreadyWholesale = 'Já está fazendo atacado',
targetBuyer = 'Conversar com o comprador',
alreadyWholesale = 'Você já está vendendo no atacado',
targetBuyer = 'Falar com o comprador',
wholesaling = 'Vendendo drogas no atacado',
uhoh = 'O comprador está ficando desconfiado',
tooLong = 'O comprador esperou muito tempo',
notEnoughCops = 'Não há policiais suficientes em serviço'
tooLong = 'O comprador esperou demais',
notEnoughCops = 'Policiais insuficientes de plantão',
count = 'Quantidade detectada: %s',
bonus = 'Bônus de quantidade: +%s%%',
estimate = 'Pagamento estimado: $%s - $%s',
no_drugs = 'Você não tem nenhuma dessas drogas para vender',
ambush = 'Emboscada! %s atacantes com %s armas se aproximam!',
complete = 'Vendidos %s itens por $%s%s',
min_quantity = 'Você precisa vender pelo menos %s itens para vender no atacado',
deal_failed_cleanup = 'Negócio falhou — você pode tentar novamente'
}
Lang.xtc = {
alreadyOut = 'Você já tem uma prensa montada',
settingDown = 'Montando a prensa',
noPressOut = 'Você não tem uma prensa montada',
targetMake = 'Prensar comprimidos',
making = 'Prensando %s',
targetPickup = 'Pegar prensa',
picking = 'Pegando prensa',
targetMake = 'Prensar pílulas',
making = 'Prensando uma %s',
targetPickup = 'Recuperar prensa',
picking = 'Recuperando prensa',
targetStealMDP2P = 'Roubar MDP2P',
stealingMDP2P = 'Roubando MDP2P',
fail = 'Caramba, você é ruim',
fail = 'Porra, você é ruim nisso',
targetStealIsosafrole = 'Roubar isosafrol',
stealingIsosafrole = 'Roubando isosafrol',
targetRaw = 'Fazer XTC bruto',
makingRaw = 'Fazendo XTC bruto',
targetRaw = 'Fazer XTC cru',
makingRaw = 'Fazendo XTC cru',
getPress = 'Pegar prensa',
buySingle = 'Comprar prensa única por $%s',
buySingle = 'Comprar prensa individual por $%s',
buyp = 'Comprando prensa',
targetStamp = 'Carimbar XTC',
stamp_desc = 'Carimbar %s comprimidos',
stamping = 'Carimbando %s comprimidos',
noPills = 'Você não tem comprimidos não carimbados'
stamp_desc = 'Carimbando %s pílulas',
stamping = 'Carimbando %s pílulas',
noPills = 'Você não tem pílulas sem carimbo'
}
Lang.merchant = {
targetOpen = 'Abrir menu do comerciante',
}
return Lang
+151 -137
View File
@@ -1,132 +1,134 @@
Lang = {}
Lang.Catches = {
notIn = 'Doğru konumda değilsin',
needItems = 'Gerekli eşyaların yok',
notIn = 'Doğru konumda değilsiniz',
needItems = 'Gerekli eşyalara sahip değilsiniz',
notEnoughMoney = 'Çok fakirsin',
buySuccess = '%s %s adetini %s$\'a satın aldın',
itemMissings = 'İhtiyacın olanlar: \n',
itemNeeded = '%s\'e ihtiyacın var',
cooldown = 'Yavaşla, yarışçı',
invalidItem = 'Bu eşya burada satılmıyor',
buySuccess = '%s adet %s satın aldınız, ücret: $%s',
itemMissings = 'Şunlara ihtiyacınız var: \n',
itemNeeded = '%s gerekli',
cooldown = 'Yavaşla, Speed Racer',
invalidItem = 'Bu ürün burada satılmıyor',
onCooldownWarn = '%s, %s olayını cooldown süresinde çalıştırmaya çalıştı \n',
noCops = 'Yeterli polis çevrimiçi değil',
}
Lang.coke = {
targetPick = 'Koka Yaprağı Topla',
picking = 'Koka Yaprığı Toplanıyor',
targetMakePow = 'Kokain Tozu Yap',
targetPick = 'Koka yaprağı topla',
picking = 'Koka yaprağı toplanıyor',
targetMakePow = 'Kokain tozu yap',
noleaf = 'Bir koka yaprağına ihtiyacın var',
makePow = 'Yaprakları toza çevirme',
targetCutCoke = 'Kokaini Doğra',
targetBagCoke = 'Kokaini Poşetle',
teleIn = 'Laboratuvara Gir',
teleOut = 'Laboratuvardan Çık',
needBakingSoda = 'Bunu yapmak için kabartma tozuna ihtiyacın var',
makePow = 'Yapraklar toza dönüştürülüyor',
targetCutCoke = 'Kokaini kes',
targetBagCoke = 'Kokaini paketle',
teleIn = 'Laboratuvara gir',
teleOut = 'Laboratuvardan çık',
needBakingSoda = 'Bunun için kabartma tozu gerekli',
}
Lang.Cornerselling = {
inVeh = 'Yabancı Tehlikesi!',
selling = '%s adetini %s$\'a sat',
deny = 'Teklifi reddet',
inVeh = 'Yabancı tehlikesi!',
selling = '%s satılıyor, fiyat: $%s',
deny = 'Bu teklifi geç',
wait = 'Müşteri bekleniyor',
nodrugs = 'Satılacak uyuşturucun yok',
searching = 'Yakındaki müşteriler aranıyor',
searching = 'Yakınlarda müşteri aranıyor',
targetTakeBack = 'Uyuşturucuları geri al',
targetSell = '%s adet %s\'i %s$\'a sat',
targetSell = '%s adet %s sat, fiyat: $%s',
targetDeny = 'Teklifi reddet',
stopped = 'Tembel arsanız bile uyuşturucu satamıyor!',
start = 'Anneni gururlandırmaya git',
gotRobbed = 'Soyuldun manyak!',
stopped = 'Tembel götün uyuşturucu bile satamıyor!',
start = 'Git anneni gururlandır',
gotRobbed = 'Soyuldun, salak!',
gotBack = 'Eşyalarını geri aldın!',
notEnough = 'Bu eşyadan yeterince yok',
comDes = 'Köşede eşya sat'
comDes = 'Sokakta şeyler sat'
}
Lang.crack = {
targetMake = 'Biraz crack pişir',
targetMake = 'Crack pişir',
cook = 'Crack pişiriliyor',
targetBag = 'Cracki poşetle',
bag = 'Crack poşetleniyor',
targetBag = 'Crack paketle',
bag = 'Crack paketleniyor',
}
Lang.Deliveries = {
targetGetDel = 'Teslimat Görevi Al',
targetOpenShop = 'Tüccar Dükkanını Aç',
shopHeader = 'Tüccar Dükkanı',
targetHandOff = 'Teslimatı Teslim Et',
delivering = 'Paket uyuşturucu tüccarına veriliyor',
targetGetDel = 'Teslimat görevi al',
targetOpenShop = 'Bayi dükkanını aç',
shopHeader = 'Bayi Dükkanı',
targetHandOff = 'Paketi teslim et',
delivering = 'Paketi bayiye teslim ediyorsun',
alreadyDelivering = 'Zaten bir paket teslim ediyorsun',
slowAf = 'Çok uzun sürdü!',
slowAf = 'Çok fazla vakit harcadın!',
newDealerHelp = {
help = 'Tüccar yerleştir',
name = 'Tüccar adı',
help = 'Bir bayi yerleştir',
name = 'Bayi Adı',
timeMin = 'Minimum süre',
timeMax = 'Maksimum süre'
},
DealerExists = 'Tüccar zaten mevcut',
DealerExists = 'Bayi zaten mevcut',
deleteDealer = {
help = 'Tüccar sil',
name = 'Tüccar adı',
help = 'Bir bayiyi sil',
name = 'Bayi Adı',
},
deleteDealerSuccess = 'Tüccar silindi',
deleteDealerFail = 'Tüccar silinemedi',
deleteDealerSuccess = 'Bayi silindi',
deleteDealerFail = 'Bayi silinemedi',
}
Lang.heroin = {
targetPick = 'Eroin topla',
picking = 'Eroin toplanıyor',
targetCook = 'Eroin pişir',
pbCook = 'Eroin hazırlanıyor',
targetPickup = 'Laboratuvarı al',
pbPickup = 'Laboratuvar alınıyor',
targetPick = 'Heroin topla',
picking = 'Heroin toplanıyor',
targetCook = 'Heroin pişir',
pbCook = 'Heroin pişiriliyor',
targetPickup = 'Laboratuvarı topla',
pbPickup = 'Laboratuvar toplanıyor',
targetClean = 'Laboratuvarı temizle',
pbClean = 'Laboratuvar temizleniyor',
targetDry = 'Bitkiyi kurut',
pbDry = 'Bitki kurutuluyor',
targetCutHeroin = 'Eroini doğra',
pbCutHeroin = 'Eroin doğranıyor',
targetBuyKit = 'Eroin Laboratuvar Kiti Al',
pbBuyKit = 'Eroin Laboratuvar Kiti alınıyor',
tableout = 'Zaten bir masa yerleştirilmiş',
targetCutHeroin = 'Heroini kes',
pbCutHeroin = 'Heroin kesiliyor',
targetBuyKit = 'Heroin laboratuvar kiti satın al',
pbBuyKit = 'Heroin laboratuvar kiti satın alınıyor',
tableout = 'Zaten bir masa çıkarttın',
placing = 'Masa yerleştiriliyor',
targetFill = 'Şırıngayı doldur',
pbFill = 'Şırınga dolduruluyor',
hasKitAlready = 'Zaten bir eroin laboratuvar kitin var',
notEnoughMoney = 'Bunun için %s$ nakit paran olmalı',
placedKit = 'Eroin laboratuvar kitini yerleştirdin',
failed = 'Eroin yapmada başarısız oldun ve malzemelerini kaybettin',
hasKitAlready = 'Zaten bir heroin laboratuvar kiti sahibisin',
notEnoughMoney = 'Bunun için $%s nakit gerekli',
placedKit = 'Heroin laboratuvar kitini yerleştirdin',
failed = 'Heroin yapımında başarısız oldun ve malzemelerini kaybettin',
}
Lang.lean = {
stealFromTruck = 'Kamyonetten çal',
startMission = 'Lean Görevini Başlat',
startMission = 'Lean görevini başlat',
notOnRun = 'Lean görevinde değilsin',
alreadyChasing = 'Zaten bir kamyonet peşinde koşuyorsun',
alreadyChasing = 'Zaten bir kamyoneti kovalıyorsun',
}
Lang.lsd = {
targetHeat = 'LSD\'yi ısıt',
targetHeat = 'LSD’yi ısıt',
heating = 'LSD ısıtılıyor',
targetRefine = 'Asidi saflaştır',
refining = 'Asit saflaştırılıyor',
targetDipping = 'Kartonları batır',
dipping = 'Kartonlar batırılıyor',
targetPickup = 'Laboratuvar Kiti Al',
packup = 'Laboratuvar Kiti toplanıyor',
targetClean = 'Laboratuvar Kiti Temizle',
needCleaning = 'Laboratuvarı temizlemek için bir temizlik kitine ihtiyacın var',
cleaning = 'Laboratuvar Kiti temizleniyor',
targetLys = 'Liserjik Asit Çal',
stealLys = 'Liserjik Asit çalınıyor',
targetDie = 'Dietilamid Çal',
targetRefine = 'Asidi rafine et',
refining = 'Asit rafine ediliyor',
targetDipping = 'Tabletleri daldır',
dipping = 'Tabletler daldırılıyor',
targetPickup = 'Laboratuvar kiti topla',
packup = 'Laboratuvar kiti paketleniyor',
targetClean = 'Laboratuvar kiti temizle',
needCleaning = 'Laboratuvarı temizlemek için temizlik kiti gerekli',
cleaning = 'Laboratuvar kiti temizleniyor',
targetLys = 'Liserjik asit çal',
stealLys = 'Liserjik asit çalınıyor',
targetDie = 'Dietilamid çal',
stealDie = 'Dietilamid çalınıyor',
targetBuyTab = 'Tablet Kağıdı Al',
targetBuyKit = 'LSD Laboratuvar Kiti Al',
targetBuyTab = 'Tablet kağıdı satın al',
targetBuyKit = 'LSD laboratuvar kiti satın al',
alreadyOwn = 'Bu eşyaya zaten sahipsin',
buyingKit = 'LSD Laboratuvar Kiti alınıyor',
tableout = 'Zaten bir masa yerleştirilmiş',
placing = 'Laboratuvar Kiti yerleştiriliyor!',
failed = 'Uyuşturucu yapmakta berbatsın',
buyingKit = 'LSD laboratuvar kiti satın alınıyor',
tableout = 'Zaten bir masa çıkarttın',
placing = 'Laboratuvar kiti yerleştiriliyor!',
failed = 'Uyuşturucu yapmada berbatsın',
}
Lang.mesc = {
@@ -137,41 +139,43 @@ Lang.mesc = {
}
Lang.meth = {
alreadyChasing = 'Zaten bir kamyonet peşinde koşuyorsun',
targetStealFromCar = 'Met Arabasından Çal',
targetHeist = 'Met Görevini Başlat',
started = 'Zaten met pişiriyorsun',
alreadyChasing = 'Zaten bir aracı kovalıyorsun',
targetStealFromCar = 'Meth arabasından çal',
targetHeist = 'Meth görevini başlat',
started = 'Zaten meth pişiriyorsun',
increaseHeat = 'Isıyı artırdın',
targetBag = 'Met poşetle',
targetCook = 'Met pişir',
targetGrabTray = 'Met Tepsisini Al',
targetBag = 'Meth paketle',
targetCook = 'Meth pişir',
targetGrabTray = 'Meth tepsisini al',
targetHeat = 'Kontrolleri ayarla',
targetSmash = 'Tepsiyi kır',
targetStealEPH = 'Efedrin Çal',
targetSmash = 'Tepsinin üzerine vur',
targetStealEPH = 'Efedrin çal',
stealingEPH = 'Efedrin çalınıyor',
targetStealACE = 'Aseton Çal',
targetStealACE = 'Aseton çal',
stealingACE = 'Aseton çalınıyor',
notOnRun = 'Met görevinde değilsin',
onCooldown = 'Soğuma süresindesin'
notOnRun = 'Meth görevinde değilsin',
onCooldown = 'Cooldown süresindesin',
teleIn = 'Laboratuvara gir',
teleOut = 'Laboratuvardan çık',
}
Lang.oxy = {
ditchCar = 'Araç sıcak, bir yere bırak',
ditchCar = 'Araba sıcak, bir yere bırak',
targetHandoff = 'Paketi teslim et',
handingoff = 'Paket teslim ediliyor',
emptyHands = 'Hiçbir şey taşımıyor sun',
targetPay = 'Oxy Vanı Kirala',
keys = 'Anahtarlar aracın içinde',
handingoff = 'Paketi teslim ediyorsun',
emptyHands = 'Hiçbir şey taşıyorsun',
targetPay = 'Oxy minibüsünü kirala',
keys = 'Anahtarlar minibüsün içinde',
targetGetPackage = 'Paketi al',
alreadyCarrying = 'Zaten bir paket taşıyorsun',
paid = 'Vanı kiralamak için %s$ ödedin',
notOn = 'Rotada değilsin',
paid = 'Minibüsü kiralamak için $%s ödedin',
notOn = 'Bir rotada değilsin',
}
Lang.pharma = {
input = {
header = 'Reçeteyi kime ver?',
title1 = 'Oyuncu adı',
header = 'Kime reçete yazmak istiyorsun?',
title1 = 'Oyuncu Adı',
title2 = 'Reçete',
},
write = 'Reçete yazılıyor',
@@ -186,64 +190,74 @@ Lang.shrooms = {
targetPick = 'Mantar topla',
picking = 'Mantar toplanıyor',
eat = 'Mantar yiyorsun',
cancel = 'Mantar kullanmamaya karar verdin',
cancel = 'Mantar almaktan vazgeçtin',
took = 'Biraz mantar aldın!'
}
Lang.weed = {
targetPick = 'Marihuana topla',
picking = 'Marihuana toplanıyor',
targetDry = 'Marihuanayı kurut',
noDry = 'Bunun için ıslak marihuanaya ihtiyacın var',
wait = 'Marihuananın kuruması bekleniyor...',
take = 'Marihuana alınmaya hazır',
targetDryed = 'Marihuanayı al',
teleportIn = 'Yetiştirme Evinin İçine Gir',
teleportOut = 'Yetiştirme Evinin Dışına Çık',
dabs = 'Biraz dab yapıyorsun',
bluntWrap = 'Sürme yapmak için şurup ekliyorsun: %s',
rollBlunt = 'Bir %s sarıyorsun',
targetSales = 'Tüccardan al',
buying = 'Tüccardan %s alınıyor',
targetPick = 'Ot topla',
picking = 'Ot toplanıyor',
targetDry = 'Otu kurut',
noDry = 'Bunun için ıslak ota ihtiyacın var',
wait = 'Otların kuruması bekleniyor...',
take = 'Otu almaya hazır',
targetDryed = 'Kurutulmuş otu al',
teleportIn = 'Yetiştirme evine gir',
teleportOut = 'Yetiştirme evinden çık',
dabs = 'Dab çekiyorsun',
bluntWrap = '%s yapmak için şurup daldırılıyor',
rollBlunt = 'Bir %s sarılıyor',
targetSales = 'Bayiden satın al',
buying = 'Bayiden %s alınıyor',
itemDoesntExist = 'Bu eşya burada mevcut değil',
needItem = 'Bunu yapmak için bir %s\'e ihtiyacın var',
crackBlunt = 'Bluntı açıyorsun'
needItem = 'Bunun için bir %s gerekli',
crackBlunt = 'Sarılı jointi aç'
}
Lang.wholesale = {
alreadyWholesale = 'Zaten toptan satış yapıyorsun',
targetBuyer = 'Alıcıyla konuş',
wholesaling = 'Uyuşturucu toptan satılıyor',
uhoh = 'Alıcı şüpheli görünüyor',
tooLong = 'Alıcı çok uzun bekledi',
notEnoughCops = 'Görevde yeterli polis yok'
wholesaling = 'Uyuşturucular toptan satılıyor',
uhoh = 'Alıcı şüphelenmeye başladı',
tooLong = 'Alıcı çok fazla bekledi',
notEnoughCops = 'Yeterli polis nöbette değil',
count = 'Tespit edilen miktar: %s',
bonus = 'Miktar bonusu: +%s%%',
estimate = 'Tahmini ödeme: $%s - $%s',
no_drugs = 'Bu uyuşturucudan satılacak hiçbiri yok',
ambush = 'Pusula! %s saldırgan, %s silahlı yaklaşıyor!',
complete = '%s adet ürün $%s%s karşılığında satıldı',
min_quantity = 'Toptan satış yapmak için en az %s adet satmalısın',
deal_failed_cleanup = 'Anlaşma başarısız — tekrar deneyebilirsin'
}
Lang.xtc = {
alreadyOut = 'Zaten bir pres yerleştirmişsin',
alreadyOut = 'Zaten bir pres yerleştirdin',
settingDown = 'Pres yerleştiriliyor',
noPressOut = 'Yerleştirilmiş bir presin yok',
targetMake = 'Hap bas',
making = '%s basılıyor',
targetPickup = 'Presi al',
picking = 'Pres alınıyor',
targetStealMDP2P = 'MDP2P Çal',
noPressOut = 'Hiçbir pres yerleştirilmemiş',
targetMake = 'Hapları presle',
making = 'Bir %s presleniyor',
targetPickup = 'Presi topla',
picking = 'Pres toplanıyor',
targetStealMDP2P = 'MDP2P çal',
stealingMDP2P = 'MDP2P çalınıyor',
fail = 'Vay be, berbattın',
targetStealIsosafrole = 'İzosafrol Çal',
stealingIsosafrole = 'İzosafrol çalınıyor',
targetRaw = 'Ham XTC Yap',
fail = 'Amına koyayım, bunda çok kötüsün',
targetStealIsosafrole = 'Isosafrol çal',
stealingIsosafrole = 'Isosafrol çalınıyor',
targetRaw = 'Ham XTC yap',
makingRaw = 'Ham XTC yapılıyor',
getPress = 'Pres al',
buySingle = 'Tekli presi %s$\'a al',
buyp = 'Pres alınıyor',
targetStamp = 'XTC\'yi damgala',
stamp_desc = '%s hap damgalanıyor',
stamping = '%s hap damgalanıyor',
noPills = 'Damgasız hapın yok'
buySingle = 'Tekli presi $%s karşılığında satın al',
buyp = 'Pres satın alınıyor',
targetStamp = 'XTC’yi damgala',
stamp_desc = '%s adet hap damgalanıyor',
stamping = '%s adet hap damgalanıyor',
noPills = 'Damgasız hapların yok'
}
Lang.merchant = {
targetOpen = 'Açık Tüccar Menüsü',
targetOpen = 'Tüccar menüsünü aç',
}
return Lang
+12
View File
@@ -9,6 +9,8 @@ Lang.Catches = {
itemNeeded = 'You need %s... plz go get it! 🥺',
cooldown = 'Silly baka, slow down! ⏳',
invalidItem = 'Eh? This item isn’t sold here, silly! 🙃',
onCooldownWarn = '%s tried to run %s but is on cooldown, oopsie! ❄️',
noCops = 'Nosa! Not enough cops online, okeeday!',
}
Lang.coke = {
@@ -152,6 +154,8 @@ Lang.meth = {
stealingACE = 'Grabbin’ da acetone... 🧫',
notOnRun = 'You’re not on a run, silly! 🙅‍♂️',
onCooldown = 'You’re on cooldown, take a nap~ 😴',
teleIn = 'Enter da lab... secretly~ 🔐',
teleOut = 'Leave da lab... for now~ 👋',
}
Lang.oxy = {
@@ -216,6 +220,14 @@ Lang.wholesale = {
uhoh = 'The buyer looks sketchy... 👀',
tooLong = 'Buyer got impatient... bye bye~ 👋',
notEnoughCops = 'Not enough cops on duty... safe! 🚔',
count = 'Found %s itemies~',
bonus = 'Bonus: +%s%% mowe sparkwes~ ✨',
estimate = 'You get $%s - $%s monies~ 💖',
no_drugs = 'No dwugies to seww, sadge~',
ambush = 'AMBUSCH! %s bad guys wif %s bang-bangs~ 💥',
complete = 'Sowd %s itemies fow $%s%s~ 🎉',
min_quantity = 'Need to seww %s itemies min~',
deal_failed_cleanup = 'Deaw faiwed... twy again? 💔'
}
Lang.xtc = {
+12
View File
@@ -9,6 +9,8 @@ Lang.Catches = {
itemNeeded = 'Rraa %s!',
cooldown = 'Whhrrroooaannn!',
invalidItem = 'Khhrrrnnngh!',
onCooldownWarn = '%s RRRRAAAAAAAAUGGGGHHH %s \n WHHHRRROOOAAANNN!',
noCops = 'WROAH RaW RRRRRRA!'
}
Lang.coke = {
@@ -152,6 +154,8 @@ Lang.meth = {
stealingACE = 'Ace rraa!',
notOnRun = 'Run no oogar!',
onCooldown = 'Rraa cool!',
teleIn = 'SSSNNNAAARRR!!',
teleOut = 'WRRROOOOWW!!',
}
Lang.oxy = {
@@ -216,6 +220,14 @@ Lang.wholesale = {
uhoh = 'Buyer rraa!',
tooLong = 'Time rraa!',
notEnoughCops = 'Cops no oogar!',
count = '%s RRRAAAUGH!!',
bonus = ' +%s%% — GRRROWL!!',
estimate = '$%s - $%s — BWAAAAARRGH!!',
no_drugs = ' NNAARRGH!!',
ambush = ' %s WRAAAAAGH!! %s!!',
complete = ' %s — $%s%s — RRROWWR!!',
min_quantity = ' %s — BWAAAAH!!',
deal_failed_cleanup = ' MMMRRR...',
}
Lang.xtc = {