- updated languages

This commit is contained in:
Mustache Dom committed 2025-09-08 00:06:28 -07:00
1 parent 880479b435
commit 0599c60864
25 files changed
+1262 -860

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+1 -1
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@@ -2,6 +2,7 @@
local cuttingcoke = nil local cuttingcoke = nil
local baggingcoke = nil local baggingcoke = nil
local locations = ps.callback('md-drugs:server:GetCokeLocations') local locations = ps.callback('md-drugs:server:GetCokeLocations')
local function CutCoke(coords, offset, rotation) local function CutCoke(coords, offset, rotation)
local animDict, animName = "anim@amb@business@coc@coc_unpack_cut_left@", "coke_cut_v5_coccutter" local animDict, animName = "anim@amb@business@coc@coc_unpack_cut_left@", "coke_cut_v5_coccutter"
ps.requestAnim(animDict, 500) ps.requestAnim(animDict, 500)
@@ -74,7 +75,6 @@ local function BagCoke(coords, offset, rotation)
}, },
{ {
{ hash = "bkr_prop_fakeid_clipboard_01a", animName = "break_weigh_"..ver.."clipboard"}, { hash = "bkr_prop_fakeid_clipboard_01a", animName = "break_weigh_"..ver.."clipboard"},
} }
} }
local scenesList, entitiesList = {}, {} local scenesList, entitiesList = {}, {}
+5 -5
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@@ -43,8 +43,8 @@ local function findPed()
if inZone then if inZone then
targ = nil targ = nil
end end
until targ ~= nil until targ ~= nil or sell == false
if not sell then return end
buyers[targ] = true buyers[targ] = true
ps.drawText(ps.lang('Cornerselling.wait')) ps.drawText(ps.lang('Cornerselling.wait'))
@@ -52,8 +52,8 @@ local function findPed()
repeat repeat
Wait(1000) Wait(1000)
TaskGoToCoordAnyMeans(targ, GetEntityCoords(PlayerPedId()), 1.0, 0, 0, 0, 0) TaskGoToCoordAnyMeans(targ, GetEntityCoords(PlayerPedId()), 1.0, 0, 0, 0, 0)
until #(GetEntityCoords(PlayerPedId()) - GetEntityCoords(targ)) < 2.0 until #(GetEntityCoords(PlayerPedId()) - GetEntityCoords(targ)) < 2.0 or sell == false or inZone
if not sell then return end
TaskTurnPedToFaceEntity(targ, PlayerPedId(), -1) TaskTurnPedToFaceEntity(targ, PlayerPedId(), -1)
ps.hideText() ps.hideText()
CreateThread(function() CreateThread(function()
@@ -90,7 +90,7 @@ local function Cornersell()
end end
ps.drawText(ps.lang('Cornerselling.searching')) ps.drawText(ps.lang('Cornerselling.searching'))
local targ = findPed() local targ = findPed()
local data = ps.callback('md-drugs:server:cornerselling:getAvailableDrugs', targ) local data = ps.callback('md-drugs:server:cornerselling:getAvailableDrugs', targ)
if data == false then if data == false then
+1 -3
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@@ -50,9 +50,7 @@ RegisterNetEvent('md-drugs:client:RefreshDealers', function()
SpawnDealer() SpawnDealer()
end) end)
CreateThread(function() SpawnDealer()
SpawnDealer()
end)
RegisterNetEvent('md-drugs:client:setLocation', function(data) RegisterNetEvent('md-drugs:client:setLocation', function(data)
local coord = json.decode(data.coords) local coord = json.decode(data.coords)
+2 -1
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@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'Grab that %s, LET’S GOOOO!', itemNeeded = 'Grab that %s, LET’S GOOOO!',
cooldown = 'Hold up! Chill for a sec, speed racer!', cooldown = 'Hold up! Chill for a sec, speed racer!',
invalidItem = 'Uh-uh! That ain’t sold HERE, fam!', invalidItem = 'Uh-uh! That ain’t sold HERE, fam!',
onCooldownWarn = '%s tried to run %s but cooldown, BOOM!' onCooldownWarn = '%s tried to run %s but cooldown, BOOM!',
noCops = 'Not enough COPS online, can’t roll out!',
} }
Lang.coke = { Lang.coke = {
+168 -153
View File
@@ -1,62 +1,64 @@
Lang = {} Lang = {}
Lang.Catches = { Lang.Catches = {
notIn = 'Nejsi na správném místě', notIn = 'Nejste na správném místě',
needItems = 'Nemáš potřebné předměty', needItems = 'Nemáte potřebné předměty',
notEnoughMoney = 'Jsi příliš chudý', notEnoughMoney = 'Jste příliš chudí',
buySuccess = 'Koupil jsi %s %s za $%s', buySuccess = 'Koupili jste %s %s za $%s',
itemMissings = 'Potřebuješ \n', itemMissings = 'Potřebujete \n',
itemNeeded = 'Potřebuješ %s', itemNeeded = 'Potřebujete %s',
cooldown = 'Zpomal, závodníku', cooldown = 'Zpomalte, rychlíku',
invalidItem = 'Tento předmět se tu neprodává', invalidItem = 'Tento předmět zde není k prodeji',
onCooldownWarn = '%s se pokusil spustit událost %s \n během cooldownu',
noCops = 'Není dostatek policistů online',
} }
Lang.coke = { Lang.coke = {
targetPick = 'Sebrat list koky', targetPick = 'Sbírat listy koky',
picking = 'Sbírání listu koky', picking = 'Sbírání listů koky',
targetMakePow = 'Vyrobit prášek z koka', targetMakePow = 'Vyrobit kokainový prášek',
noleaf = 'Potřebuješ list koky', noleaf = 'Potřebujete list koky',
makePow = 'Mletí listů na prášek', makePow = 'Drcení listů na prášek',
targetCutCoke = 'Nařezat koka', targetCutCoke = 'Řezat kokain',
targetBagCoke = 'Zabalit koka', targetBagCoke = 'Balicí kokain',
teleIn = 'Vstoupit do laboratoře', teleIn = 'Vstoupit do laboratoře',
teleOut = 'Opustit laboratoř', teleOut = 'Opustit laboratoř',
needBakingSoda = 'K tomu potřebuješ jedlé sody', needBakingSoda = 'Potřebujete jedlou sodu pro tuto akci',
} }
Lang.Cornerselling = { Lang.Cornerselling = {
inVeh = 'Neznámí jsou nebezpeční!', inVeh = 'Nebezpečí od cizinců!',
selling = 'Prodáváš %s za $%s', selling = 'Prodávání %s za $%s',
deny = 'Odmítnout nabídku', deny = 'Sakra, tohle nabídka ne!',
wait = 'Čekání na zákazníka', wait = 'Čekání na zákazníka',
nodrugs = 'Nemáš žádné drogy na prodej', nodrugs = 'Nemáte žádné drogy na prodej',
searching = 'Hledání zákazníků poblíž', searching = 'Hledání zákazníků v okolí',
targetTakeBack = 'Vzít drogy zpět', targetTakeBack = 'Vzít zpět drogy',
targetSell = 'Prodat %s z %s za $%s', targetSell = 'Prodat %s z %s za $%s',
targetDeny = 'Odmítnout nabídku', targetDeny = 'Odmítnout nabídku',
stopped = 'Tvůj lenivý zadek ani neumí prodávat drogy!', stopped = 'Vaše líné zadky ani neumí prodávat drogy!',
start = 'Jdi udělat svou mámu hrdou', start = 'Jděte udělat svou mámu pyšnou',
gotRobbed = 'Byl jsi okraden, troubo!', gotRobbed = 'Dostali jste se okradeni, frajere!',
gotBack = 'Vrátily se ti tvoje věci!', gotBack = 'Dostali jste své věci zpět!',
notEnough = 'Nemáš dostatek tohoto předmětu', notEnough = 'Nemáte dostatek tohoto předmětu',
comDes = 'Prodávej drogy na rohu' comDes = 'Prodávejte věci na rohu'
} }
Lang.crack = { Lang.crack = {
targetMake = 'Uvařit trochu cracku', targetMake = 'Vařit crack',
cook = 'Vaření cracku', cook = 'Vaření cracku',
targetBag = 'Zabalit crack', targetBag = 'Balicí crack',
bag = 'Balení cracku', bag = 'Balení cracku',
} }
Lang.Deliveries = { Lang.Deliveries = {
targetGetDel = 'Získat dodací úkol', targetGetDel = 'Získat doručovací misi',
targetOpenShop = 'Otevřít obchod s dealerem', targetOpenShop = 'Otevřít obchod dealera',
shopHeader = 'Obchod s dealerem', shopHeader = 'Obchod dealera',
targetHandOff = 'Předat zásilku', targetHandOff = 'Předat zásilku',
delivering = 'Předávání balíčku dealerovi drog', delivering = 'Předávání balíčku drogovému dealerovi',
alreadyDelivering = 'Už doručuješ zásilku', alreadyDelivering = 'Už doručujete balíček',
slowAf = 'Trvalo ti to příliš dlouho!', slowAf = 'Trvalo vám to příliš dlouho!',
newDealerHelp = { newDealerHelp = {
help = 'Umístit dealera', help = 'Umístit dealera',
name = 'Jméno dealera', name = 'Jméno dealera',
@@ -65,184 +67,197 @@ Lang.Deliveries = {
}, },
DealerExists = 'Dealer již existuje', DealerExists = 'Dealer již existuje',
deleteDealer = { deleteDealer = {
help = 'Odstranit dealera', help = 'Smazat dealera',
name = 'Jméno dealera', name = 'Jméno dealera',
}, },
deleteDealerSuccess = 'Dealer odstraněn', deleteDealerSuccess = 'Dealer smazán',
deleteDealerFail = 'Odstranění dealera selhalo', deleteDealerFail = 'Selhalo smazání dealera',
} }
Lang.heroin = { Lang.heroin = {
targetPick = 'Sebrat heroin', targetPick = 'Sbírat heroin',
picking = 'Sbírání heroinu', picking = 'Sbírání heroinu',
targetCook = 'Uvařit heroin', targetCook = 'Vařit heroin',
pbCook = 'Příprava heroinu', pbCook = 'Vaření heroinu',
targetPickup = 'Zvednout laboratoř', targetPickup = 'Zvednout laboratoř',
pbPickup = 'Zvedání laboratoře', pbPickup = 'Zvedání laboratoře',
targetClean = 'Uklidit laboratoř', targetClean = 'Čistit laboratoř',
pbClean = 'Uklízení laboratoře', pbClean = 'Čištění laboratoře',
targetDry = 'Vysušit rostlinu', targetDry = 'Sušit rostlinu',
pbDry = 'Sušení rostliny', pbDry = 'Sušení rostliny',
targetCutHeroin = 'Nařezat heroin', targetCutHeroin = 'Řezat heroin',
pbCutHeroin = 'Nařezávání heroinu', pbCutHeroin = 'Řezání heroinu',
targetBuyKit = 'Koupit sadu pro laboratoř heroinu', targetBuyKit = 'Koupit heroinovou laboratorní sadu',
pbBuyKit = 'Koupě sady pro laboratoř heroinu', pbBuyKit = 'Nákup heroinové laboratorní sady',
tableout = 'Už máš postavený stůl', tableout = 'Už máte stůl venku',
placing = 'Postavuje se stůl', placing = 'Pokládání stolu',
targetFill = 'Naplnit stříkačku', targetFill = 'Naplňovat stříkačku',
pbFill = 'Plnění stříkačky', pbFill = 'Plnění stříkačky',
hasKitAlready = 'Už máš sadu pro laboratoř heroinu', hasKitAlready = 'Už máte heroinovou laboratorní sadu',
notEnoughMoney = 'Potřebuješ $%s v hotovosti', notEnoughMoney = 'Potřebujete $%s v hotovosti pro tento nákup',
placedKit = 'Umístil jsi svou sadu pro laboratoř heroinu', placedKit = 'Umístili jste svou heroinovou laboratorní sadu',
failed = 'Selhalo příprava heroinu, ztratil jsi suroviny', failed = 'Nepodařilo se vám vyrobit heroin a ztratili jste suroviny',
} }
Lang.lean = { Lang.lean = {
stealFromTruck = 'Okrást nákladní auto', stealFromTruck = 'Krást z náklaďáku',
startMission = 'Zahájit misi Lean', startMission = 'Spustit misi Lean',
notOnRun = 'Nejsi na misi Lean', notOnRun = 'Nejste na misi Lean',
alreadyChasing = 'Už pronásleduješ auto', alreadyChasing = 'Už pronásledujete náklaďák',
} }
Lang.lsd = { Lang.lsd = {
targetHeat = 'Ohřát LSD', targetHeat = 'Zahřívat LSD',
heating = 'Ohřívání LSD', heating = 'Zahřívání LSD',
targetRefine = 'Vyčistit kyselinu', targetRefine = 'Rafinovat kyselinu',
refining = 'Čištění kyseliny', refining = 'Rafinace kyseliny',
targetDipping = 'Namáčet papírky', targetDipping = 'Namáčet tablety',
dipping = 'Namáčení papírků', dipping = 'Namáčení tablet',
targetPickup = 'Zvednout laboratorní sadu', targetPickup = 'Zvednout laboratorní sadu',
packup = 'Zabalení laboratorní sady', packup = 'Balení laboratorní sady',
targetClean = 'Uklidit laboratorní sadu', targetClean = 'Čistit laboratorní sadu',
needCleaning = 'K vyčištění laboratoře potřebuješ čisticí sadu', needCleaning = 'Potřebujete čisticí sadu k vyčištění laboratoře',
cleaning = 'Čištění laboratorní sady', cleaning = 'Čištění laboratorní sady',
targetLys = 'Okrást lysergovou kyselinu', targetLys = 'Krást lysergickou kyselinu',
stealLys = 'Krádež lysergové kyseliny', stealLys = 'Krácení lysergické kyseliny',
targetDie = 'Okrást diethylamid', targetDie = 'Krást diethylamid',
stealDie = 'Krádež diethylamidu', stealDie = 'Krácení diethylamidu',
targetBuyTab = 'Koupit papírkový štítek', targetBuyTab = 'Koupit papír na tablety',
targetBuyKit = 'Koupit laboratorní sadu LSD', targetBuyKit = 'Koupit LSD laboratorní sadu',
alreadyOwn = 'Tento předmět už vlastníš', alreadyOwn = 'Tento předmět již vlastníte',
buyingKit = 'Koupě laboratorní sady LSD', buyingKit = 'Nákup LSD laboratorní sady',
tableout = 'Už máš postavený stůl', tableout = 'Už máte stůl venku',
placing = 'Pokládání laboratorní sady!', placing = 'Pokládání laboratorní sady!',
failed = 'Jsi špatný v výrobě drog', failed = 'Jste hrozní ve výrobě drog',
} }
Lang.mesc = { Lang.mesc = {
targetPick = 'Sebrat kaktus', targetPick = 'Sbírat kaktus',
picking = 'Sbírání kaktusu', picking = 'Sbírání kaktusu',
targetDry = 'Vysušit kaktus', targetDry = 'Sušit kaktus',
dry = 'Sušení kaktusu', dry = 'Sušení kaktusu',
} }
Lang.meth = { Lang.meth = {
alreadyChasing = 'Už pronásleduješ auto', alreadyChasing = 'Už pronásledujete auto',
targetStealFromCar = 'Okrást auto s metem', targetStealFromCar = 'Krást z meth auta',
targetHeist = 'Zahájit misi metu', targetHeist = 'Spustit meth misi',
started = 'Už máš met v procesu vaření', started = 'Už vaříte meth',
increaseHeat = 'Zvýšil jsi teplotu', increaseHeat = 'Zvýšili jste teplo',
targetBag = 'Zabalit met', targetBag = 'Balicí meth',
targetCook = 'Uvařit met', targetCook = 'Vařit meth',
targetGrabTray = 'Sebrat metovou mísu', targetGrabTray = 'Vzít tác methu',
targetHeat = 'Nastavit ovladače', targetHeat = 'Nastavit ovladače',
targetSmash = 'Rozbít mísu', targetSmash = 'Rozdrtit tác',
targetStealEPH = 'Okrást efedrin', targetStealEPH = 'Krást ephedrin',
stealingEPH = 'Krádež efedrinu', stealingEPH = 'Krácení ephedrinu',
targetStealACE = 'Okrást aceton', targetStealACE = 'Krást aceton',
stealingACE = 'Krádež acetonu', stealingACE = 'Krácení acetonu',
notOnRun = 'Nejsi na misi metu', notOnRun = 'Nejste na meth misi',
onCooldown = 'Jsi v době ochlazení', onCooldown = 'Jste na cooldownu',
teleIn = 'Vstoupit do laboratoře',
teleOut = 'Opustit laboratoř',
} }
Lang.oxy = { Lang.oxy = {
ditchCar = 'Vozidlo je horké, nech ho někde', ditchCar = 'Dodávka je horká, nechte ji někde',
targetHandoff = 'Předat balíček', targetHandoff = 'Předat balíček',
handingoff = 'Předávání balíčku', handingoff = 'Předávání balíčku',
emptyHands = 'Nic nepřenášíš', emptyHands = 'Nic nenosíte',
targetPay = 'Pronajmout vanu s oxy', targetPay = 'Pronajmout oxy dodávku',
keys = 'Klíče jsou ve voze', keys = 'Klíče jsou v dodávce',
targetGetPackage = 'Zvednout balíček', targetGetPackage = 'Vzít balíček',
alreadyCarrying = 'Už něco přenášíš', alreadyCarrying = 'Už nesete balíček',
paid = 'Zaplatil jsi $%s za pronájem vozu', paid = 'Zaplatili jste $%s za pronájem dodávky',
notOn = 'Nejsi na trase', notOn = 'Nejste na trase',
} }
Lang.pharma = { Lang.pharma = {
input = { input = {
header = 'Komu vystavit předpis?', header = 'Komu předepsat lék?',
title1 = 'Jméno hráče', title1 = 'Jméno hráče',
title2 = 'Předpis', title2 = 'Předpis',
}, },
write = 'Psaní předpisu', write = 'Psaní předpisu',
opening = 'Otevírání lahvičky s předpisem', opening = 'Otevírání lahvičky s předpisem',
targetFill = 'Vyplnit předpis', targetFill = 'Vyplnit předpis',
fill = 'Doplňování předpisu', fill = 'Vyplňování předpisu',
canceled = 'Zrušil jsi předpis', canceled = 'Zrušili jste předpis',
unbottle = 'Otevřel jsi lahvičku', unbottle = 'Otevřeli jste lahvičku',
} }
Lang.shrooms = { Lang.shrooms = {
targetPick = 'Sebrat houby', targetPick = 'Sbírat houby',
picking = 'Sbírání hub', picking = 'Sbírání hub',
eat = 'Jíš houby', eat = 'Jídlo hub',
cancel = 'Rozhodl ses nebrát houby', cancel = 'Rozhodli jste se nebrat houby',
took = 'Vzal jsi si houby!', took = 'Vzali jste si nějaké houby!'
} }
Lang.weed = { Lang.weed = {
targetPick = 'Sebrat marihuanu', targetPick = 'Sbírat marihuanu',
picking = 'Sbírání marihuany', picking = 'Sbírání marihuany',
targetDry = 'Osušit marihuanu', targetDry = 'Sušit marihuanu',
noDry = 'K tomu potřebuješ mokrou marihuanu', noDry = 'Potřebujete mokrou marihuanu pro tuto akci',
wait = 'Čekání na usušení marihuany...', wait = 'Čekání, až marihuana uschne...',
take = 'Připraveno k sebrání marihuany', take = 'Připraveni vzít marihuanu',
targetDryed = 'Sebrat marihuanu', targetDryed = 'Zvednout marihuanu',
teleportIn = 'Vstoupit do pěstírny', teleportIn = 'Vstoupit do pěstírny',
teleportOut = 'Opustit pěstírnu', teleportOut = 'Opustit pěstírnu',
dabs = 'Děláš nějaké dabs', dabs = 'Dělání dabů',
bluntWrap = 'Zabal si sirup a udělej %s', bluntWrap = 'Namáčení sirupu pro výrobu %s',
rollBlunt = 'Skloubej %s', rollBlunt = 'Točení %s',
targetSales = 'Koupit od dealera', targetSales = 'Koupit od dealera',
buying = 'Kupuješ %s od dealera', buying = 'Nákup %s od dealera',
itemDoesntExist = 'Tento předmět tu neexistuje', itemDoesntExist = 'Tento předmět zde neexistuje',
needItem = 'K tomu potřebuješ %s', needItem = 'Potřebujete %s pro tuto akci',
crackBlunt = 'Rozbíjíš blunt', crackBlunt = 'Rozlomení jointu'
} }
Lang.wholesale = { Lang.wholesale = {
alreadyWholesale = 'Už provádíš velkoobchod', alreadyWholesale = 'Už prodáváte velkoobchodně',
targetBuyer = 'Promluvit si s kupujícím', targetBuyer = 'Promluvit si s kupcem',
wholesaling = 'Velkoobchod s drogami', wholesaling = 'Velkoobchodní prodej drog',
uhoh = 'Kupující začíná být podezřelý', uhoh = 'Kupce začíná být podezřelý',
tooLong = 'Kupující čekal příliš dlouho', tooLong = 'Kupce čekal příliš dlouho',
notEnoughCops = 'Není dost policistů ve službě', notEnoughCops = 'Není dostatek policistů na službě',
count = 'Zjištěné množství: %s',
bonus = 'Bonus množství: +%s%%',
estimate = 'Odhadovaný výdělek: $%s - $%s',
no_drugs = 'Nemáte žádné z těchto drog na prodej',
ambush = 'Přepadení! %s útočníků s %s zbraněmi se blíží!',
complete = 'Prodáno %s kusů za $%s%s',
min_quantity = 'Musíte prodat alespoň %s kusů pro velkoobchod',
deal_failed_cleanup = 'Obchod selhal – můžete to zkusit znovu'
} }
Lang.xtc = { Lang.xtc = {
alreadyOut = 'Už máš prezu venku', alreadyOut = 'Už máte lis venku',
settingDown = 'Pokládání prezy', settingDown = 'Pokládání lisu',
noPressOut = 'Nemáš prezu venku', noPressOut = 'Nemáte žádný lis venku',
targetMake = 'Tlačit pilulky', targetMake = 'Lisovat pilulky',
making = 'Tlačení %s', making = 'Lisování %s',
targetPickup = 'Zvednout prezu', targetPickup = 'Zvednout lis',
picking = 'Zvedání prezy', picking = 'Zvedání lisu',
targetStealMDP2P = 'Okrást MDP2P', targetStealMDP2P = 'Krást MDP2P',
stealingMDP2P = 'Krádež MDP2P', stealingMDP2P = 'Krácení MDP2P',
fail = 'Do prdele, jsi špatný', fail = 'Sakra, jste v tom hrozní',
targetStealIsosafrole = 'Okrást isosafrol', targetStealIsosafrole = 'Krást isosafrol',
stealingIsosafrole = 'Krádež isosafrolu', stealingIsosafrole = 'Krácení isosafrolu',
targetRaw = 'Vyrobit syrové XTC', targetRaw = 'Vyrobit surové XTC',
makingRaw = 'Výroba syrového XTC', makingRaw = 'Výroba surového XTC',
getPress = 'Získat prezu', getPress = 'Získat lis',
buySingle = 'Koupit jednoduchou prezu za $%s', buySingle = 'Koupit jednotlivý lis za $%s',
buyp = 'Koupě prezy', buyp = 'Nákup lisu',
targetStamp = 'Označit XTC', targetStamp = 'Razítkovat XTC',
stamp_desc = 'Označit %s pilulek', stamp_desc = 'Razítkování %s pilulek',
stamping = 'Označování %s pilulek', stamping = 'Razítkování %s pilulek',
noPills = 'Nemáš žádné neočíslované pilulky', noPills = 'Nemáte žádné neoznačené pilulky'
} }
Lang.merchant = { Lang.merchant = {
targetOpen = 'Otevřít nabídku obchodníka', targetOpen = 'Otevřít obchodní nabídku',
} }
return Lang return Lang
+125 -111
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@@ -1,167 +1,171 @@
Lang = {} Lang = {}
Lang.Catches = { Lang.Catches = {
notIn = 'Du befindest dich nicht am richtigen Ort', notIn = 'Du bist nicht am richtigen Ort',
needItems = 'Du hast nicht die benötigten Gegenstände', needItems = 'Du hast nicht die benötigten Gegenstände',
notEnoughMoney = 'Du bist zu pleite', notEnoughMoney = 'Du bist zu pleite',
buySuccess = 'Du hast %s %s für $%s gekauft', buySuccess = 'Du hast %s %s für $%s gekauft',
itemMissings = 'Du brauchst \n', itemMissings = 'Du brauchst \n',
itemNeeded = 'Du brauchst %s', itemNeeded = 'Du brauchst %s',
cooldown = 'Beruhige dich, Rennfahrer', cooldown = 'Langsam, Speed Racer',
invalidItem = 'Dieser Gegenstand wird hier nicht verkauft', invalidItem = 'Dieser Artikel wird hier nicht verkauft',
onCooldownWarn = '%s hat versucht, Event %s auszuführen \n während Cooldown',
noCops = 'Nicht genug Polizisten online',
} }
Lang.coke = { Lang.coke = {
targetPick = 'Kokablatt sammeln', targetPick = 'Kokablätter pflücken',
picking = 'Sammle Kokablatt', picking = 'Pflücke Kokablätter',
targetMakePow = 'Kokainpulver herstellen', targetMakePow = 'Kokainpulver herstellen',
noleaf = 'Du brauchst ein Kokablatt', noleaf = 'Du brauchst ein Kokablatt',
makePow = 'Zerkleinere Blätter zu Pulver', makePow = 'Zerkleinere Blätter zu Pulver',
targetCutCoke = 'Kokain schneiden', targetCutCoke = 'Kokain schneiden',
targetBagCoke = 'Kokain verpacken', targetBagCoke = 'Kokain verpacken',
teleIn = 'Labor betreten', teleIn = 'Betrete das Labor',
teleOut = 'Labor verlassen', teleOut = 'Verlasse das Labor',
needBakingSoda = 'Du brauchst Backsoda dafür', needBakingSoda = 'Du brauchst Backpulver dafür',
} }
Lang.Cornerselling = { Lang.Cornerselling = {
inVeh = 'Fremde sind gefährlich!', inVeh = 'Fremdengefahr!',
selling = 'Verkaufe %s für $%s', selling = 'Verkaufe %s für $%s',
deny = 'Angebot ablehnen', deny = 'Fick das Angebot',
wait = 'Warte auf Kunden', wait = 'Warte auf Kunden',
nodrugs = 'Du hast keine Drogen zum Verkaufen', nodrugs = 'Du hast keine Drogen zum Verkaufen',
searching = 'Suche nach Kunden in der Nähe', searching = 'Suche nach Kunden in der Nähe',
targetTakeBack = 'Drogen zurücknehmen', targetTakeBack = 'Drogen zurücknehmen',
targetSell = 'Verkaufe %s von %s für $%s', targetSell = 'Verkaufe %s von %s für $%s',
targetDeny = 'Angebot ablehnen', targetDeny = 'Angebot ablehnen',
stopped = 'Dein faules Hinterteil kann nicht mal Drogen verkaufen!', stopped = 'Dein fauler Arsch kann nicht mal Drogen verkaufen!',
start = 'Geh und mach deine Mutter stolz', start = 'Mach deine Mama stolz',
gotRobbed = 'Du wurdest ausgeraubt, Loser!', gotRobbed = 'Du wurdest ausgeraubt, Nerd!',
gotBack = 'Du hast deine Sachen zurück!', gotBack = 'Du hast deine Sachen zurückbekommen!',
notEnough = 'Du hast nicht genug von diesem Gegenstand', notEnough = 'Du hast nicht genug davon',
comDes = 'Verkaufe Drogen an der Straßenecke' comDes = 'Verkaufe Sachen an der Ecke'
} }
Lang.crack = { Lang.crack = {
targetMake = 'Etwas Crack kochen', targetMake = 'Crack kochen',
cook = 'Crack kochen', cook = 'Koche Crack',
targetBag = 'Crack verpacken', targetBag = 'Crack verpacken',
bag = 'Crack verpacken', bag = 'Verpacke Crack',
} }
Lang.Deliveries = { Lang.Deliveries = {
targetGetDel = 'Lieferauftrag annehmen', targetGetDel = 'Liefermission annehmen',
targetOpenShop = 'Dealerladen öffnen', targetOpenShop = 'Dealer-Shop öffnen',
shopHeader = 'Dealerladen', shopHeader = 'Dealer-Shop',
targetHandOff = 'Lieferung übergeben', targetHandOff = 'Lieferung übergeben',
delivering = 'Übergabe des Pakets an den Drogenhändler', delivering = 'Übergebe das Paket an den Dealer',
alreadyDelivering = 'Du lieferst bereits ein Paket aus', alreadyDelivering = 'Du lieferst bereits ein Paket aus',
slowAf = 'Du hast zu lange gebraucht!', slowAf = 'Du warst zu langsam!',
newDealerHelp = { newDealerHelp = {
help = 'Händler platzieren', help = 'Platziere einen Dealer',
name = 'Name des Händlers', name = 'Dealer-Name',
timeMin = 'Mindestzeit', timeMin = 'Mindestzeit',
timeMax = 'Maximalzeit' timeMax = 'Maximalzeit'
}, },
DealerExists = 'Händler existiert bereits', DealerExists = 'Dealer existiert bereits',
deleteDealer = { deleteDealer = {
help = 'Händler entfernen', help = 'Lösche einen Dealer',
name = 'Name des Händlers', name = 'Dealer-Name',
}, },
deleteDealerSuccess = 'Händler gelöscht', deleteDealerSuccess = 'Dealer gelöscht',
deleteDealerFail = 'Löschen des Händlers fehlgeschlagen', deleteDealerFail = 'Fehler beim Löschen des Dealers',
} }
Lang.heroin = { Lang.heroin = {
targetPick = 'Heroin sammeln', targetPick = 'Heroin sammeln',
picking = 'Sammle Heroin', picking = 'Sammle Heroin',
targetCook = 'Heroin kochen', targetCook = 'Heroin kochen',
pbCook = 'Heroin wird gekocht', pbCook = 'Koche Heroin',
targetPickup = 'Labor abholen', targetPickup = 'Labor abholen',
pbPickup = 'Labor wird eingesammelt', pbPickup = 'Hebe Labor auf',
targetClean = 'Labor säubern', targetClean = 'Labor reinigen',
pbClean = 'Labor wird gesäubert', pbClean = 'Reinige Labor',
targetDry = 'Pflanze trocknen', targetDry = 'Pflanze trocknen',
pbDry = 'Pflanze wird getrocknet', pbDry = 'Trockne Pflanze',
targetCutHeroin = 'Heroin schneiden', targetCutHeroin = 'Heroin schneiden',
pbCutHeroin = 'Heroin wird geschnitten', pbCutHeroin = 'Schneide Heroin',
targetBuyKit = 'Heroin-Laborkit kaufen', targetBuyKit = 'Heroin-Laborkit kaufen',
pbBuyKit = 'Heroin-Laborkit wird gekauft', pbBuyKit = 'Kaufe Heroin-Laborkit',
tableout = 'Du hast bereits einen Tisch aufgestellt', tableout = 'Du hast bereits einen Tisch draußen',
placing = 'Stelle Tisch ab', placing = 'Stelle Tisch auf',
targetFill = 'Spritze füllen', targetFill = 'Spritze füllen',
pbFill = 'Spritze wird gefüllt', pbFill = 'Fülle Spritze',
hasKitAlready = 'Du besitzt bereits ein Heroin-Laborkit', hasKitAlready = 'Du besitzt bereits ein Heroin-Laborkit',
notEnoughMoney = 'Du brauchst $%s Bargeld dafür', notEnoughMoney = 'Du brauchst $%s Bargeld dafür',
placedKit = 'Du hast dein Heroin-Laborkit abgestellt', placedKit = 'Du hast dein Heroin-Laborkit aufgestellt',
failed = 'Du hast beim Herstellen von Heroin versagt und die Zutaten verloren', failed = 'Du hast beim Heroin-Kochen versagt und die Zutaten verloren',
} }
Lang.lean = { Lang.lean = {
stealFromTruck = 'Vom Lkw stehlen', stealFromTruck = 'Vom LKW stehlen',
startMission = 'Lean-Mission starten', startMission = 'Lean-Mission starten',
notOnRun = 'Du bist nicht auf einer Lean-Mission', notOnRun = 'Du bist nicht auf einer Lean-Mission',
alreadyChasing = 'Du verfolgst bereits einen Lkw', alreadyChasing = 'Du verfolgst bereits einen LKW',
} }
Lang.lsd = { Lang.lsd = {
targetHeat = 'LSD erhitzen', targetHeat = 'LSD erhitzen',
heating = 'LSD wird erhitzt', heating = 'Erhitze LSD',
targetRefine = 'Die Säure verfeinern', targetRefine = 'Säure raffinieren',
refining = 'Säure wird verfeinert', refining = 'Raffiniere die Säure',
targetDipping = 'Tabs eintauchen', targetDipping = 'Tabs eintauchen',
dipping = 'Tabs werden getaucht', dipping = 'Tauche Tabs ein',
targetPickup = 'Laborkit aufheben', targetPickup = 'Laborkit abholen',
packup = 'Laborkit wird eingepackt', packup = 'Packe Laborkit ein',
targetClean = 'Laborkit säubern', targetClean = 'Laborkit reinigen',
needCleaning = 'Du brauchst ein Reinigungs-Kit, um das Labor zu säubern', needCleaning = 'Du brauchst ein Reinigungsset, um das Labor zu reinigen',
cleaning = 'Laborkit wird gesäubert', cleaning = 'Reinige Laborkit',
targetLys = 'Lysergsäure stehlen', targetLys = 'Lysergsäure stehlen',
stealLys = 'Lysergsäure wird gestohlen', stealLys = 'Stehle Lysergsäure',
targetDie = 'Diethylamid stehlen', targetDie = 'Diethylamid stehlen',
stealDie = 'Diethylamid wird gestohlen', stealDie = 'Stehle Diethylamid',
targetBuyTab = 'Tabpapier kaufen', targetBuyTab = 'Tab-Papier kaufen',
targetBuyKit = 'LSD-Laborkit kaufen', targetBuyKit = 'LSD-Laborkit kaufen',
alreadyOwn = 'Du besitzt diesen Gegenstand bereits', alreadyOwn = 'Du besitzt diesen Gegenstand bereits',
buyingKit = 'LSD-Laborkit wird gekauft', buyingKit = 'Kaufe LSD-Laborkit',
tableout = 'Du hast bereits einen Tisch aufgestellt', tableout = 'Du hast bereits einen Tisch draußen',
placing = 'Stelle das Laborkit ab!', placing = 'Stelle Laborkit auf!',
failed = 'Du bist schlecht im Drogenmachen', failed = 'Du bist schlecht im Drogenmachen',
} }
Lang.mesc = { Lang.mesc = {
targetPick = 'Kaktus sammeln', targetPick = 'Kaktus pflücken',
picking = 'Sammle Kaktus', picking = 'Pflücke Kaktus',
targetDry = 'Kaktus trocknen', targetDry = 'Kaktus trocknen',
dry = 'Kaktus wird getrocknet', dry = 'Trockne Kaktus',
} }
Lang.meth = { Lang.meth = {
alreadyChasing = 'Du verfolgst bereits einen Lkw', alreadyChasing = 'Du verfolgst bereits ein Auto',
targetStealFromCar = 'Vom Meth-Auto stehlen', targetStealFromCar = 'Vom Meth-Auto stehlen',
targetHeist = 'Meth-Mission starten', targetHeist = 'Meth-Mission starten',
started = 'Du hast bereits Meth am Kochen', started = 'Du kochst bereits Meth',
increaseHeat = 'Du hast die Hitze erhöht', increaseHeat = 'Du hast die Hitze erhöht',
targetBag = 'Meth verpacken', targetBag = 'Meth verpacken',
targetCook = 'Meth kochen', targetCook = 'Meth kochen',
targetGrabTray = 'Meth-Schale nehmen', targetGrabTray = 'Meth-Behälter nehmen',
targetHeat = 'Regler anpassen', targetHeat = 'Regler einstellen',
targetSmash = 'Schale zertrümmern', targetSmash = 'Behälter zerschlagen',
targetStealEPH = 'Ephedrin stehlen', targetStealEPH = 'Ephedrin stehlen',
stealingEPH = 'Ephedrin wird gestohlen', stealingEPH = 'Stehle Ephedrin',
targetStealACE = 'Aceton stehlen', targetStealACE = 'Aceton stehlen',
stealingACE = 'Aceton wird gestohlen', stealingACE = 'Stehle Aceton',
notOnRun = 'Du bist nicht auf einer Meth-Tour', notOnRun = 'Du bist nicht auf einer Meth-Mission',
onCooldown = 'Du befindest dich im Abklingmodus', onCooldown = 'Du bist im Cooldown',
teleIn = 'Betrete das Labor',
teleOut = 'Verlasse das Labor',
} }
Lang.oxy = { Lang.oxy = {
ditchCar = 'Der Van ist heiß, lass ihn irgendwo stehen', ditchCar = 'Der Van ist heiß, lass ihn irgendwo stehen',
targetHandoff = 'Paket übergeben', targetHandoff = 'Paket übergeben',
handingoff = 'Paket wird übergeben', handingoff = 'Übergebe das Paket',
emptyHands = 'Du trägst nichts bei dir', emptyHands = 'Du trägst nichts',
targetPay = 'Oxy-Van mieten', targetPay = 'Oxy-Van mieten',
keys = 'Die Schlüssel sind im Van', keys = 'Die Schlüssel liegen im Van',
targetGetPackage = 'Paket nehmen', targetGetPackage = 'Paket nehmen',
alreadyCarrying = 'Du trägst bereits ein Paket', alreadyCarrying = 'Du trägst bereits ein Paket',
paid = 'Du hast $%s bezahlt, um den Van zu mieten', paid = 'Du hast $%s bezahlt, um den Van zu mieten',
@@ -170,14 +174,14 @@ Lang.oxy = {
Lang.pharma = { Lang.pharma = {
input = { input = {
header = 'Wem ein Rezept geben?', header = 'Wem ein Rezept ausstellen?',
title1 = 'Spielername', title1 = 'Spielername',
title2 = 'Rezept', title2 = 'Rezept',
}, },
write = 'Rezept schreiben', write = 'Schreibe Rezept',
opening = 'Rezeptflasche öffnen', opening = 'Öffne Rezeptflasche',
targetFill = 'Rezept auffüllen', targetFill = 'Rezept einlösen',
fill = 'Rezept wird ausgefüllt', fill = 'Löse Rezept ein',
canceled = 'Du hast das Rezept abgebrochen', canceled = 'Du hast das Rezept abgebrochen',
unbottle = 'Du hast die Flasche geöffnet', unbottle = 'Du hast die Flasche geöffnet',
} }
@@ -185,65 +189,75 @@ Lang.pharma = {
Lang.shrooms = { Lang.shrooms = {
targetPick = 'Pilze sammeln', targetPick = 'Pilze sammeln',
picking = 'Sammle Pilze', picking = 'Sammle Pilze',
eat = 'Isst Pilze', eat = 'Iss Pilze',
cancel = 'Entschieden, keine Pilze zu nehmen', cancel = 'Habe mich entschieden, keine Pilze zu nehmen',
took = 'Du hast Pilze genommen!', took = 'Du hast Pilze genommen!'
} }
Lang.weed = { Lang.weed = {
targetPick = 'Weed sammeln', targetPick = 'Weed pflücken',
picking = 'Sammle Weed', picking = 'Pflücke Weed',
targetDry = 'Weed trocknen', targetDry = 'Weed trocknen',
noDry = 'Du brauchst nasses Weed dafür', noDry = 'Du brauchst nasses Weed dafür',
wait = 'Warte, bis das Weed trocken ist...', wait = 'Warte, bis das Weed trocknet...',
take = 'Weed kann eingesammelt werden', take = 'Bereit, Weed zu nehmen',
targetDryed = 'Weed einsammeln', targetDryed = 'Weed aufheben',
teleportIn = 'Growraum betreten', teleportIn = 'Betrete das Grow-Haus',
teleportOut = 'Growraum verlassen', teleportOut = 'Verlasse das Grow-Haus',
dabs = 'Macht ein paar Dabs', dabs = 'Mache Dabs',
bluntWrap = 'Sirup eintauchen, um %s herzustellen', bluntWrap = 'Tauche Sirup ein, um %s herzustellen',
rollBlunt = 'Rolle einen %s', rollBlunt = 'Drehe einen %s',
targetSales = 'Beim Dealer kaufen', targetSales = 'Vom Dealer kaufen',
buying = 'Kaufe %s vom Dealer', buying = 'Kaufe %s vom Dealer',
itemDoesntExist = 'Dieser Gegenstand existiert hier nicht', itemDoesntExist = 'Dieser Gegenstand existiert hier nicht',
needItem = 'Du brauchst %s dafür', needItem = 'Du brauchst einen %s dafür',
crackBlunt = 'Reißt einen Blunt auf', crackBlunt = 'Knacke einen Joint auf'
} }
Lang.wholesale = { Lang.wholesale = {
alreadyWholesale = 'Du verkaufst bereits Großhandel', alreadyWholesale = 'Du verkaufst bereits im Großhandel',
targetBuyer = 'Mit dem Käufer sprechen', targetBuyer = 'Mit dem Käufer sprechen',
wholesaling = 'Großhandel mit Drogen', wholesaling = 'Verkaufe Drogen im Großhandel',
uhoh = 'Der Käufer wird suspekt', uhoh = 'Der Käufer wird misstrauisch',
tooLong = 'Der Käufer hat zu lange gewartet', tooLong = 'Der Käufer hat zu lange gewartet',
notEnoughCops = 'Nicht genügend Polizisten im Dienst', notEnoughCops = 'Nicht genug Polizisten im Dienst',
count = 'Erkannte Menge: %s',
bonus = 'Mengenbonus: +%s%%',
estimate = 'Geschätzte Auszahlung: $%s - $%s',
no_drugs = 'Du hast keine dieser Drogen zum Verkauf',
ambush = 'Hinterhalt! %s Angreifer mit %s Waffen nähern sich!',
complete = 'Verkauft %s Artikel für $%s%s',
min_quantity = 'Du musst mindestens %s Artikel verkaufen, um Großhandel zu betreiben',
deal_failed_cleanup = 'Deal fehlgeschlagen – du kannst es erneut versuchen'
} }
Lang.xtc = { Lang.xtc = {
alreadyOut = 'Du hast bereits eine Presse draußen', alreadyOut = 'Du hast bereits eine Presse draußen',
settingDown = 'Stelle die Presse ab', settingDown = 'Stelle die Presse auf',
noPressOut = 'Du hast keine Presse draußen', noPressOut = 'Du hast keine Presse draußen',
targetMake = 'Pillen pressen', targetMake = 'Pillen pressen',
making = 'Presse %s', making = 'Presse eine %s',
targetPickup = 'Presse aufheben', targetPickup = 'Presse aufheben',
picking = 'Presse wird aufgehoben', picking = 'Hebe Presse auf',
targetStealMDP2P = 'MDP2P stehlen', targetStealMDP2P = 'MDP2P stehlen',
stealingMDP2P = 'MDP2P wird gestohlen', stealingMDP2P = 'Stehle MDP2P',
fail = 'Alter, du bist echt schlecht', fail = 'Verdammt, du bist schlecht darin',
targetStealIsosafrole = 'Isosafrol stehlen', targetStealIsosafrole = 'Isosafrol stehlen',
stealingIsosafrole = 'Isosafrol wird gestohlen', stealingIsosafrole = 'Stehle Isosafrol',
targetRaw = 'Rohes XTC herstellen', targetRaw = 'Rohes XTC herstellen',
makingRaw = 'Stelle rohes XTC her', makingRaw = 'Stelle rohes XTC her',
getPress = 'Presse besorgen', getPress = 'Presse holen',
buySingle = 'Einzelne Presse für $%s kaufen', buySingle = 'Einzelne Presse für $%s kaufen',
buyp = 'Presse wird gekauft', buyp = 'Kaufe Presse',
targetStamp = 'XTC stempeln', targetStamp = 'XTC stempeln',
stamp_desc = '%s Pillen stempeln', stamp_desc = 'Stemple %s Pillen',
stamping = 'Stemple %s Pillen', stamping = 'Stemple %s Pillen',
noPills = 'Du hast keine ungestempelten Pillen', noPills = 'Du hast keine ungestempelten Pillen'
} }
Lang.merchant = { Lang.merchant = {
targetOpen = 'Öffne das Händler-Menü', targetOpen = 'Händlermenü öffnen',
} }
return Lang return Lang
+262
View File
@@ -0,0 +1,262 @@
Lang = {}
Lang.Catches = {
notIn = 'Ni los daar do fin nol vokul',
needItems = 'Zu’u fen do los vulon los wah dii',
notEnoughMoney = 'Nii lot kruziik, fin sahvot!',
buySuccess = 'Zu’u krah %s %s do $%s, wahrii!',
itemMissings = 'Zu’u fen do wah: \n',
itemNeeded = 'Zu’u fen do %s',
cooldown = 'Zu’u pahk do, naal vokun',
invalidItem = 'Dii item ni los los hi',
onCooldownWarn = '%s fen zul do run %s \n hi do cooldown',
noCops = 'Nii lot cops online, fin sahvot!'
}
Lang.coke = {
targetPick = 'Tol coca los',
picking = 'Tol coca losing',
targetMakePow = 'Dii cocaine powdr los',
noleaf = 'Zu’u fen do coca los',
makePow = 'Tol leaves do powdr',
targetCutCoke = 'Krah cocaine',
targetBagCoke = 'Bag cocaine',
teleIn = 'Fahdon lab',
teleOut = 'Los lab',
needBakingSoda = 'Zu’u fen do baking soda do hi'
}
Lang.Cornerselling = {
inVeh = 'Zu’u voth stranger!',
selling = 'Krah %s do $%s',
deny = 'Ni! Dii offer!',
wait = 'Lahvu do customer',
nodrugs = 'Zu’u ni los drugs do sell',
searching = 'Fahdon do nearby customer',
targetTakeBack = 'Tol back drugs',
targetSell = 'Sell %s do %s for $%s',
targetDeny = 'Deny offer',
stopped = 'Zu’u lazy ni sell drugs!',
start = 'Frah do mom proud',
gotRobbed = 'Zu’u los robbed!',
gotBack = 'Zu’u los back hi stuff!',
notEnough = 'Zu’u ni los enough do hi item',
comDes = 'Sell things do corner'
}
Lang.crack = {
targetMake = 'Krah crack',
cook = 'Krah crack',
targetBag = 'Bag crack',
bag = 'Tol crack do bag'
}
Lang.Deliveries = {
targetGetDel = 'Tol delivery mission',
targetOpenShop = 'Fahdon dealer shop',
shopHeader = 'Dealer Shop',
targetHandOff = 'Hand off delivery',
delivering = 'Hand package do dealer',
alreadyDelivering = 'Zu’u los already delivering',
slowAf = 'Zu’u los too sahvot!',
newDealerHelp = {
help = 'Place dealer',
name = 'Dealer Name',
timeMin = 'Minimum Time',
timeMax = 'Maximum Time'
},
DealerExists = 'Dealer los exist',
deleteDealer = {
help = 'Delete dealer',
name = 'Dealer Name',
},
deleteDealerSuccess = 'Deleted dealer',
deleteDealerFail = 'Failed delete dealer'
}
Lang.heroin = {
targetPick = 'Tol heroin',
picking = 'Picking heroin',
targetCook = 'Krah heroin',
pbCook = 'Krah up heroin',
targetPickup = 'Tol lab up',
pbPickup = 'Picking up lab',
targetClean = 'Kreh lab',
pbClean = 'Cleaning lab',
targetDry = 'Dry plant',
pbDry = 'Drying plant',
targetCutHeroin = 'Krah heroin',
pbCutHeroin = 'Cutting heroin',
targetBuyKit = 'Buy heroin kit',
pbBuyKit = 'Buying heroin kit',
tableout = 'Zu’u los table out',
placing = 'Placing table',
targetFill = 'Fill syringe',
pbFill = 'Filling syringe',
hasKitAlready = 'Zu’u los heroin kit',
notEnoughMoney = 'Zu’u fen do $%s',
placedKit = 'Placed heroin kit',
failed = 'Zu’u los failed krah heroin'
}
Lang.lean = {
stealFromTruck = 'Stahl from truck',
startMission = 'Start lean mission',
notOnRun = 'Zu’u ni los on lean run',
alreadyChasing = 'Zu’u los chasing truck'
}
Lang.lsd = {
targetHeat = 'Heat LSD',
heating = 'Heating LSD',
targetRefine = 'Refine acid',
refining = 'Refining acid',
targetDipping = 'Dip tabs',
dipping = 'Dipping tabs',
targetPickup = 'Tol lab kit up',
packup = 'Packing up lab kit',
targetClean = 'Clean lab kit',
needCleaning = 'Zu’u fen do cleaning kit',
cleaning = 'Cleaning lab kit',
targetLys = 'Stahl lysergic acid',
stealLys = 'Stealing lysergic acid',
targetDie = 'Stahl diethylamide',
stealDie = 'Stealing diethylamide',
targetBuyTab = 'Buy tab paper',
targetBuyKit = 'Buy LSD lab kit',
alreadyOwn = 'Zu’u los own hi item',
buyingKit = 'Buying LSD lab kit',
tableout = 'Table los out',
placing = 'Placing lab kit',
failed = 'Zu’u los failed make drugs'
}
Lang.mesc = {
targetPick = 'Tol cactus',
picking = 'Picking cactus',
targetDry = 'Dry cactus',
dry = 'Drying cactus'
}
Lang.meth = {
alreadyChasing = 'Zu’u los chasing truck',
targetStealFromCar = 'Stahl meth car',
targetHeist = 'Start meth mission',
started = 'Zu’u los meth cooking',
increaseHeat = 'Zu’u los increase heat',
targetBag = 'Bag meth',
targetCook = 'Cook meth',
targetGrabTray = 'Grab meth tray',
targetHeat = 'Adjust dials',
targetSmash = 'Smash tray',
targetStealEPH = 'Stahl ephedrine',
stealingEPH = 'Stealing ephedrine',
targetStealACE = 'Stahl acetone',
stealingACE = 'Stealing acetone',
notOnRun = 'Zu’u ni los on meth run',
onCooldown = 'Zu’u los on cooldown',
teleIn = 'Fahdon lab',
teleOut = 'Los lab'
}
Lang.oxy = {
ditchCar = 'Van los hot, leave it',
targetHandoff = 'Hand off package',
handingoff = 'Handing off package',
emptyHands = 'Zu’u ni los carry',
targetPay = 'Rent oxy van',
keys = 'Keys los in van',
targetGetPackage = 'Grab package',
alreadyCarrying = 'Zu’u los carry package',
paid = 'Paid $%s',
notOn = 'Zu’u ni los on route'
}
Lang.pharma = {
input = {
header = 'Who to give prescription?',
title1 = 'Player name',
title2 = 'Prescription'
},
write = 'Writing prescription',
opening = 'Opening bottle',
targetFill = 'Fill prescription',
fill = 'Getting prescription filled',
canceled = 'Canceled prescription',
unbottle = 'Opened bottle'
}
Lang.shrooms = {
targetPick = 'Tol shrooms',
picking = 'Picking shrooms',
eat = 'Eating shrooms',
cancel = 'Decided not to',
took = 'Took shrooms'
}
Lang.weed = {
targetPick = 'Tol weed',
picking = 'Picking weed',
targetDry = 'Dry weed',
noDry = 'Need wet weed',
wait = 'Waiting for weed',
take = 'Ready to take weed',
targetDryed = 'Pickup weed',
teleportIn = 'Fahdon grow house',
teleportOut = 'Los grow house',
dabs = 'Doing dabs',
bluntWrap = 'Dipping syrup %s',
rollBlunt = 'Rolling %s',
targetSales = 'Buy from dealer',
buying = 'Buying %s',
itemDoesntExist = 'Item does not exist',
needItem = 'Need %s',
crackBlunt = 'Cracking blunt'
}
Lang.wholesale = {
alreadyWholesale = 'Already wholesaling',
targetBuyer = 'Talk to buyer',
wholesaling = 'Wholesaling drugs',
uhoh = 'Buyer getting sketchy',
tooLong = 'Buyer waited too long',
notEnoughCops = 'Not enough guards',
count = 'Quantity: %s',
bonus = 'Bonus: +%s%%',
estimate = 'Estimated payout: $%s - $%s',
no_drugs = 'No drugs to sell',
ambush = 'AMBUSH! %s attackers coming!',
complete = 'Sold %s for $%s%s',
min_quantity = 'Must sell %s minimum',
deal_failed_cleanup = 'Deal failed, try again'
}
Lang.xtc = {
alreadyOut = 'Press out already',
settingDown = 'Setting press down',
noPressOut = 'No press out',
targetMake = 'Press pills',
making = 'Pressing %s',
targetPickup = 'Pickup press',
picking = 'Picking press',
targetStealMDP2P = 'Stahl MDP2P',
stealingMDP2P = 'Stealing MDP2P',
fail = 'Failed!',
targetStealIsosafrole = 'Stahl isosafrole',
stealingIsosafrole = 'Stealing isosafrole',
targetRaw = 'Make raw XTC',
makingRaw = 'Making raw XTC',
getPress = 'Get press',
buySingle = 'Buy single press $%s',
buyp = 'Buying press',
targetStamp = 'Stamp XTC',
stamp_desc = 'Stamp %s pills',
stamping = 'Stamping %s pills',
noPills = 'No unstamped pills'
}
Lang.merchant = {
targetOpen = 'Open merchant menu'
}
return Lang
+3 -2
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'You Need %s', itemNeeded = 'You Need %s',
cooldown = 'Slow Down Speed Racer', cooldown = 'Slow Down Speed Racer',
invalidItem = 'This Item Is Not Sold Here', invalidItem = 'This Item Is Not Sold Here',
onCooldownWarn = '%s Attempted To Run Event %s \n while on cooldown' onCooldownWarn = '%s Attempted To Run Event %s \n while on cooldown',
noCops = 'Not Enough Police Online',
} }
Lang.coke = { Lang.coke = {
@@ -259,4 +260,4 @@ Lang.merchant = {
targetOpen = 'Open Merchant Menu', targetOpen = 'Open Merchant Menu',
} }
return Lang return Lang
+77 -62
View File
@@ -2,21 +2,23 @@ Lang = {}
Lang.Catches = { Lang.Catches = {
notIn = 'No estás en la ubicación correcta', notIn = 'No estás en la ubicación correcta',
needItems = 'No tienes los artículos requeridos', needItems = 'No tienes los objetos requeridos',
notEnoughMoney = 'Estás demasiado pobre', notEnoughMoney = 'Estás demasiado pobre',
buySuccess = 'Compraste %s %s por $%s', buySuccess = 'Compraste %s %s por $%s',
itemMissings = 'Necesitas \n', itemMissings = 'Necesitas \n',
itemNeeded = 'Necesitas %s', itemNeeded = 'Necesitas %s',
cooldown = 'Calma, corredor de carreras', cooldown = 'Despacio, Speed Racer',
invalidItem = 'Este artículo no se vende aquí', invalidItem = 'Este artículo no se vende aquí',
onCooldownWarn = '%s intentó ejecutar el evento %s \n mientras estaba en cooldown',
noCops = 'No hay suficientes policías en línea',
} }
Lang.coke = { Lang.coke = {
targetPick = 'Recoger hoja de coca', targetPick = 'Recoger hojas de coca',
picking = 'Recogiendo hoja de coca', picking = 'Recogiendo hojas de coca',
targetMakePow = 'Hacer polvo de cocaína', targetMakePow = 'Hacer polvo de cocaína',
noleaf = 'Necesitas una hoja de coca', noleaf = 'Necesitas una hoja de coca',
makePow = 'Picando hojas en polvo', makePow = 'Triturando hojas en polvo',
targetCutCoke = 'Cortar cocaína', targetCutCoke = 'Cortar cocaína',
targetBagCoke = 'Empaquetar cocaína', targetBagCoke = 'Empaquetar cocaína',
teleIn = 'Entrar al laboratorio', teleIn = 'Entrar al laboratorio',
@@ -25,9 +27,9 @@ Lang.coke = {
} }
Lang.Cornerselling = { Lang.Cornerselling = {
inVeh = '¡Peligro desconocido!', inVeh = '¡Peligro de desconocidos!',
selling = 'Vendiendo %s por $%s', selling = 'Vendiendo %s por $%s',
deny = 'Rechazar oferta', deny = 'A la mierda esa oferta',
wait = 'Esperando cliente', wait = 'Esperando cliente',
nodrugs = 'No tienes drogas para vender', nodrugs = 'No tienes drogas para vender',
searching = 'Buscando clientes cercanos', searching = 'Buscando clientes cercanos',
@@ -35,7 +37,7 @@ Lang.Cornerselling = {
targetSell = 'Vender %s de %s por $%s', targetSell = 'Vender %s de %s por $%s',
targetDeny = 'Rechazar oferta', targetDeny = 'Rechazar oferta',
stopped = '¡Tu perezoso trasero ni siquiera puede vender drogas!', stopped = '¡Tu perezoso trasero ni siquiera puede vender drogas!',
start = 'Ve a hacer que tu mamá se sienta orgullosa', start = 'Ve a hacer sentir orgullosa a tu mamá',
gotRobbed = '¡Te robaron, nerd!', gotRobbed = '¡Te robaron, nerd!',
gotBack = '¡Recuperaste tus cosas!', gotBack = '¡Recuperaste tus cosas!',
notEnough = 'No tienes suficiente de este artículo', notEnough = 'No tienes suficiente de este artículo',
@@ -43,7 +45,7 @@ Lang.Cornerselling = {
} }
Lang.crack = { Lang.crack = {
targetMake = 'Cocinar algo de crack', targetMake = 'Cocinar crack',
cook = 'Cocinando crack', cook = 'Cocinando crack',
targetBag = 'Empaquetar crack', targetBag = 'Empaquetar crack',
bag = 'Empaquetando crack', bag = 'Empaquetando crack',
@@ -54,9 +56,9 @@ Lang.Deliveries = {
targetOpenShop = 'Abrir tienda de dealer', targetOpenShop = 'Abrir tienda de dealer',
shopHeader = 'Tienda de Dealer', shopHeader = 'Tienda de Dealer',
targetHandOff = 'Entregar paquete', targetHandOff = 'Entregar paquete',
delivering = 'Entregando el paquete al dealer de drogas', delivering = 'Entregando el paquete al dealer',
alreadyDelivering = 'Ya estás entregando un paquete', alreadyDelivering = 'Ya estás entregando un paquete',
slowAf = '¡Te tardaste demasiado!', slowAf = '¡Te tomó demasiado tiempo!',
newDealerHelp = { newDealerHelp = {
help = 'Colocar un dealer', help = 'Colocar un dealer',
name = 'Nombre del dealer', name = 'Nombre del dealer',
@@ -76,7 +78,7 @@ Lang.heroin = {
targetPick = 'Recoger heroína', targetPick = 'Recoger heroína',
picking = 'Recogiendo heroína', picking = 'Recogiendo heroína',
targetCook = 'Cocinar heroína', targetCook = 'Cocinar heroína',
pbCook = 'Preparando heroína', pbCook = 'Cocinando heroína',
targetPickup = 'Recoger laboratorio', targetPickup = 'Recoger laboratorio',
pbPickup = 'Recogiendo laboratorio', pbPickup = 'Recogiendo laboratorio',
targetClean = 'Limpiar laboratorio', targetClean = 'Limpiar laboratorio',
@@ -88,19 +90,19 @@ Lang.heroin = {
targetBuyKit = 'Comprar kit de laboratorio de heroína', targetBuyKit = 'Comprar kit de laboratorio de heroína',
pbBuyKit = 'Comprando kit de laboratorio de heroína', pbBuyKit = 'Comprando kit de laboratorio de heroína',
tableout = 'Ya tienes una mesa colocada', tableout = 'Ya tienes una mesa colocada',
placing = 'Colocando la mesa', placing = 'Colocando mesa',
targetFill = 'Llenar jeringa', targetFill = 'Llenar jeringa',
pbFill = 'Llenando jeringa', pbFill = 'Llenando jeringa',
hasKitAlready = 'Ya tienes un kit de laboratorio de heroína', hasKitAlready = 'Ya tienes un kit de laboratorio de heroína',
notEnoughMoney = 'Necesitas $%s en efectivo para esto', notEnoughMoney = 'Necesitas $%s en efectivo para esto',
placedKit = 'Has colocado tu kit de laboratorio de heroína', placedKit = 'Colocaste tu kit de laboratorio de heroína',
failed = 'Fallaste al hacer heroína y perdiste tus ingredientes', failed = 'Fallaste al hacer heroína y perdiste los ingredientes',
} }
Lang.lean = { Lang.lean = {
stealFromTruck = 'Robar del camión', stealFromTruck = 'Robar del camión',
startMission = 'Iniciar misión de lean', startMission = 'Iniciar misión de Lean',
notOnRun = 'No estás en una misión de lean', notOnRun = 'No estás en una misión de Lean',
alreadyChasing = 'Ya estás persiguiendo un camión', alreadyChasing = 'Ya estás persiguiendo un camión',
} }
@@ -109,10 +111,10 @@ Lang.lsd = {
heating = 'Calentando LSD', heating = 'Calentando LSD',
targetRefine = 'Refinar el ácido', targetRefine = 'Refinar el ácido',
refining = 'Refinando el ácido', refining = 'Refinando el ácido',
targetDipping = 'Sumergir papeles', targetDipping = 'Sumergir pastillas',
dipping = 'Sumergiendo papeles', dipping = 'Sumergiendo pastillas',
targetPickup = 'Recoger kit de laboratorio', targetPickup = 'Recoger kit de laboratorio',
packup = 'Guardando kit de laboratorio', packup = 'Empacando kit de laboratorio',
targetClean = 'Limpiar kit de laboratorio', targetClean = 'Limpiar kit de laboratorio',
needCleaning = 'Necesitas un kit de limpieza para limpiar el laboratorio', needCleaning = 'Necesitas un kit de limpieza para limpiar el laboratorio',
cleaning = 'Limpiando kit de laboratorio', cleaning = 'Limpiando kit de laboratorio',
@@ -120,13 +122,13 @@ Lang.lsd = {
stealLys = 'Robando ácido lisérgico', stealLys = 'Robando ácido lisérgico',
targetDie = 'Robar dietilamida', targetDie = 'Robar dietilamida',
stealDie = 'Robando dietilamida', stealDie = 'Robando dietilamida',
targetBuyTab = 'Comprar papel para papeletas', targetBuyTab = 'Comprar papel para pastillas',
targetBuyKit = 'Comprar kit de laboratorio de LSD', targetBuyKit = 'Comprar kit de laboratorio de LSD',
alreadyOwn = 'Ya posees este artículo', alreadyOwn = 'Ya posees este artículo',
buyingKit = 'Comprando kit de laboratorio de LSD', buyingKit = 'Comprando kit de laboratorio de LSD',
tableout = 'Ya tienes una mesa colocada', tableout = 'Ya tienes una mesa colocada',
placing = '¡Colocando el kit de laboratorio!', placing = '¡Colocando kit de laboratorio!',
failed = 'Eres malo haciendo drogas', failed = 'Eres pésimo haciendo drogas',
} }
Lang.mesc = { Lang.mesc = {
@@ -137,86 +139,97 @@ Lang.mesc = {
} }
Lang.meth = { Lang.meth = {
alreadyChasing = 'Ya estás persiguiendo un camión', alreadyChasing = 'Ya estás persiguiendo un auto',
targetStealFromCar = 'Robar del coche de metanfetamina', targetStealFromCar = 'Robar del auto de metanfetamina',
targetHeist = 'Iniciar misión de metanfetamina', targetHeist = 'Iniciar misión de metanfetamina',
started = 'Ya tienes metanfetamina cocinándose', started = 'Ya tienes metanfetamina cocinándose',
increaseHeat = 'Aumentaste el calor', increaseHeat = 'Aumentaste el calor',
targetBag = 'Empaquetar metanfetamina', targetBag = 'Empaquetar metanfetamina',
targetCook = 'Cocinar metanfetamina', targetCook = 'Cocinar metanfetamina',
targetGrabTray = 'Agarrar bandeja de metanfetamina', targetGrabTray = 'Agarrar bandeja de metanfetamina',
targetHeat = 'Ajustar los controles', targetHeat = 'Ajustar las perillas',
targetSmash = 'Romper la bandeja', targetSmash = 'Romper la bandeja',
targetStealEPH = 'Robar efedrina', targetStealEPH = 'Robar efedrina',
stealingEPH = 'Robando efedrina', stealingEPH = 'Robando efedrina',
targetStealACE = 'Robar acetona', targetStealACE = 'Robar acetona',
stealingACE = 'Robando acetona', stealingACE = 'Robando acetona',
notOnRun = 'No estás en una misión de metanfetamina', notOnRun = 'No estás en una misión de metanfetamina',
onCooldown = 'Estás en periodo de enfriamiento', onCooldown = 'Estás en cooldown',
teleIn = 'Entrar al laboratorio',
teleOut = 'Salir del laboratorio',
} }
Lang.oxy = { Lang.oxy = {
ditchCar = 'La furgoneta está caliente, déjala en algún lugar', ditchCar = 'La camioneta está caliente, déjala en algún lugar',
targetHandoff = 'Entregar paquete', targetHandoff = 'Entregar el paquete',
handingoff = 'Entregando el paquete', handingoff = 'Entregando el paquete',
emptyHands = 'No estás cargando nada', emptyHands = 'No estás cargando nada',
targetPay = 'Alquilar furgoneta de oxys', targetPay = 'Alquilar camioneta de Oxy',
keys = 'Las llaves están en la furgoneta', keys = 'Las llaves están en la camioneta',
targetGetPackage = 'Agarrar paquete', targetGetPackage = 'Agarrar paquete',
alreadyCarrying = 'Ya estás cargando un paquete', alreadyCarrying = 'Ya estás cargando un paquete',
paid = 'Pagaste $%s para alquilar la furgoneta', paid = 'Pagaste $%s para alquilar la camioneta',
notOn = 'No estás en una ruta', notOn = 'No estás en una ruta',
} }
Lang.pharma = { Lang.pharma = {
input = { input = {
header = '¿A quién darle una receta?', header = '¿A quién recetar?',
title1 = 'Nombre del jugador', title1 = 'Nombre del jugador',
title2 = 'Receta', title2 = 'Receta',
}, },
write = 'Escribiendo receta', write = 'Escribiendo receta',
opening = 'Abriendo frasco de receta', opening = 'Abriendo frasco de receta',
targetFill = 'Llenar receta', targetFill = 'Llenar receta',
fill = 'Obteniendo receta', fill = 'Llenando receta',
canceled = 'Cancelaste la receta', canceled = 'Cancelaste la receta',
unbottle = 'Abriste el frasco', unbottle = 'Abriste el frasco',
} }
Lang.shrooms = { Lang.shrooms = {
targetPick = 'Recoger setas', targetPick = 'Recoger hongos',
picking = 'Recogiendo setas', picking = 'Recogiendo hongos',
eat = 'Comiendo setas', eat = 'Comiendo hongos',
cancel = 'Decidiste no tomar setas', cancel = 'Decidiste no tomar hongos',
took = '¡Tomaste algunas setas!', took = '¡Tomaste algunos hongos!'
} }
Lang.weed = { Lang.weed = {
targetPick = 'Recoger marihuana', targetPick = 'Recoger hierba',
picking = 'Recogiendo marihuana', picking = 'Recogiendo hierba',
targetDry = 'Secar marihuana', targetDry = 'Secar hierba',
noDry = 'Necesitas marihuana húmeda para esto', noDry = 'Necesitas hierba mojada para esto',
wait = 'Esperando a que la marihuana se seque...', wait = 'Esperando a que la hierba se seque...',
take = 'Listo para recoger la marihuana', take = 'Listo para tomar la hierba',
targetDryed = 'Recoger marihuana', targetDryed = 'Recoger hierba',
teleportIn = 'Entrar a la casa de cultivo', teleportIn = 'Entrar a la casa de cultivo',
teleportOut = 'Salir de la casa de cultivo', teleportOut = 'Salir de la casa de cultivo',
dabs = 'Haciendo algunos dabs', dabs = 'Haciendo dabs',
bluntWrap = 'Doblando sirope para hacer %s', bluntWrap = 'Mojando jarabe para hacer %s',
rollBlunt = 'Enrollando un %s', rollBlunt = 'Armando un %s',
targetSales = 'Comprar al dealer', targetSales = 'Comprar del dealer',
buying = 'Comprando %s al dealer', buying = 'Comprando %s del dealer',
itemDoesntExist = 'Este artículo no existe aquí', itemDoesntExist = 'Este artículo no existe aquí',
needItem = 'Necesitas un %s para esto', needItem = 'Necesitas un %s para esto',
crackBlunt = 'Abriendo un blunt', crackBlunt = 'Rompiendo un porro'
} }
Lang.wholesale = { Lang.wholesale = {
alreadyWholesale = 'Ya estás haciendo venta al por mayor', alreadyWholesale = 'Ya estás vendiendo al por mayor',
targetBuyer = 'Hablar con el comprador', targetBuyer = 'Hablar con el comprador',
wholesaling = 'Vendiendo drogas al por mayor', wholesaling = 'Vendiendo drogas al por mayor',
uhoh = 'El comprador se está poniendo sospechoso', uhoh = 'El comprador se está poniendo sospechoso',
tooLong = 'El comprador esperó demasiado tiempo', tooLong = 'El comprador esperó demasiado',
notEnoughCops = 'No hay suficientes policías de servicio', notEnoughCops = 'No hay suficientes policías de servicio',
count = 'Cantidad detectada: %s',
bonus = 'Bono de cantidad: +%s%%',
estimate = 'Pago estimado: $%s - $%s',
no_drugs = 'No tienes ninguna de estas drogas para vender',
ambush = '¡Emboscada! ¡%s atacantes con %s armas se acercan!',
complete = 'Vendiste %s artículos por $%s%s',
min_quantity = 'Debes vender al menos %s artículos para vender al por mayor',
deal_failed_cleanup = 'El trato falló: puedes intentarlo de nuevo'
} }
Lang.xtc = { Lang.xtc = {
@@ -224,25 +237,27 @@ Lang.xtc = {
settingDown = 'Colocando la prensa', settingDown = 'Colocando la prensa',
noPressOut = 'No tienes una prensa colocada', noPressOut = 'No tienes una prensa colocada',
targetMake = 'Prensar pastillas', targetMake = 'Prensar pastillas',
making = 'Prensando %s', making = 'Prensando una %s',
targetPickup = 'Recoger prensa', targetPickup = 'Recoger prensa',
picking = 'Recogiendo prensa', picking = 'Recogiendo prensa',
targetStealMDP2P = 'Robar MDP2P', targetStealMDP2P = 'Robar MDP2P',
stealingMDP2P = 'Robando MDP2P', stealingMDP2P = 'Robando MDP2P',
fail = 'Caray, eres malo', fail = 'Maldita sea, eres pésimo en esto',
targetStealIsosafrole = 'Robar isosafrol', targetStealIsosafrole = 'Robar isosafrol',
stealingIsosafrole = 'Robando isosafrol', stealingIsosafrole = 'Robando isosafrol',
targetRaw = 'Hacer XTC crudo', targetRaw = 'Hacer XTC crudo',
makingRaw = 'Haciendo XTC crudo', makingRaw = 'Haciendo XTC crudo',
getPress = 'Conseguir prensa', getPress = 'Obtener prensa',
buySingle = 'Comprar prensa individual por $%s', buySingle = 'Comprar prensa individual por $%s',
buyp = 'Comprando prensa', buyp = 'Comprando prensa',
targetStamp = 'Marcar XTC', targetStamp = 'Estampar XTC',
stamp_desc = 'Marcar %s pastillas', stamp_desc = 'Estampar %s pastillas',
stamping = 'Marcando %s pastillas', stamping = 'Estampando %s pastillas',
noPills = 'No tienes pastillas sin marcar', noPills = 'No tienes pastillas sin estampar'
} }
Lang.merchant = { Lang.merchant = {
targetOpen = 'Abrir menú de comerciante`', targetOpen = 'Abrir menú de comerciante',
} }
return Lang return Lang
+154 -139
View File
@@ -1,62 +1,64 @@
Lang = {} Lang = {}
Lang.Catches = { Lang.Catches = {
notIn = 'Tu n\'es pas au bon endroit', notIn = 'Vous n’êtes pas au bon endroit',
needItems = 'Tu n\'as pas les objets requis', needItems = 'Vous n’avez pas les objets requis',
notEnoughMoney = 'Tu es trop pauvre', notEnoughMoney = 'Vous êtes trop fauché',
buySuccess = 'Tu as acheté %s %s pour $%s', buySuccess = 'Vous avez acheté %s %s pour $%s',
itemMissings = 'Tu as besoin de \n', itemMissings = 'Vous avez besoin de \n',
itemNeeded = 'Tu as besoin de %s', itemNeeded = 'Vous avez besoin de %s',
cooldown = 'Ralentis, pilote de course', cooldown = 'Ralentissez, Speed Racer',
invalidItem = 'Cet objet n\'est pas vendu ici', invalidItem = 'Cet objet n’est pas vendu ici',
onCooldownWarn = '%s a tenté de lancer l’événement %s \n pendant le cooldown',
noCops = 'Pas assez de policiers en ligne',
} }
Lang.coke = { Lang.coke = {
targetPick = 'Ramasser la feuille de coca', targetPick = 'Ramasser des feuilles de coca',
picking = 'Récolte de la feuille de coca', picking = 'Ramassage de feuilles de coca',
targetMakePow = 'Fabriquer de la poudre de cocaïne', targetMakePow = 'Fabriquer de la poudre de cocaïne',
noleaf = 'Tu as besoin d\'une feuille de coca', noleaf = 'Vous avez besoin d’une feuille de coca',
makePow = 'Hacher les feuilles en poudre', makePow = 'Hachage des feuilles en poudre',
targetCutCoke = 'Couper la cocaïne', targetCutCoke = 'Couper la cocaïne',
targetBagCoke = 'Emballer la cocaïne', targetBagCoke = 'Mettre la cocaïne en sachets',
teleIn = 'Entrer dans le laboratoire', teleIn = 'Entrer dans le labo',
teleOut = 'Quitter le laboratoire', teleOut = 'Sortir du labo',
needBakingSoda = 'Tu as besoin de bicarbonate de soude pour ça', needBakingSoda = 'Vous avez besoin de bicarbonate de soude pour ça',
} }
Lang.Cornerselling = { Lang.Cornerselling = {
inVeh = 'Inconnu dangereux !', inVeh = 'Danger inconnu !',
selling = 'Vente de %s pour $%s', selling = 'Vente de %s pour $%s',
deny = 'Refuser l\'offre', deny = 'Va te faire foutre, cette offre',
wait = 'En attente d\'un client', wait = 'En attente de client',
nodrugs = 'Tu n\'as pas de drogue à vendre', nodrugs = 'Vous n’avez aucune drogue à vendre',
searching = 'Recherche de clients à proximité', searching = 'Recherche de clients à proximité',
targetTakeBack = 'Reprendre les drogues', targetTakeBack = 'Récupérer les drogues',
targetSell = 'Vendre %s de %s pour $%s', targetSell = 'Vendre %s de %s pour $%s',
targetDeny = 'Refuser l\'offre', targetDeny = 'Refuser l’offre',
stopped = 'Ton fainéant de cul ne sait même pas vendre de la drogue !', stopped = 'Votre cul paresseux ne peut même pas vendre de la drogue !',
start = 'Va rendre ta mère fière', start = 'Allez rendre fière votre mère',
gotRobbed = 'Tu t\'es fait braquer, nul !', gotRobbed = 'Vous vous êtes fait braquer, bouffon !',
gotBack = 'Tu as récupéré tes affaires !', gotBack = 'Vous avez récupéré vos affaires !',
notEnough = 'Tu n\'as pas assez de cet objet', notEnough = 'Vous n’en avez pas assez de cet objet',
comDes = 'Vend des trucs au coin de la rue' comDes = 'Vendez des trucs dans la rue'
} }
Lang.crack = { Lang.crack = {
targetMake = 'Cuire du crack', targetMake = 'Cuire du crack',
cook = 'Cuisson du crack', cook = 'Cuisson du crack',
targetBag = 'Emballer le crack', targetBag = 'Mettre le crack en sachets',
bag = 'Conditionnement du crack', bag = 'Mise en sachets du crack',
} }
Lang.Deliveries = { Lang.Deliveries = {
targetGetDel = 'Obtenir une mission de livraison', targetGetDel = 'Prendre une mission de livraison',
targetOpenShop = 'Ouvrir le magasin du dealer', targetOpenShop = 'Ouvrir la boutique du dealer',
shopHeader = 'Magasin du dealer', shopHeader = 'Boutique du Dealer',
targetHandOff = 'Remettre la livraison', targetHandOff = 'Remettre la livraison',
delivering = 'Remise du colis au dealer de drogue', delivering = 'Remise du paquet au dealer',
alreadyDelivering = 'Tu es déjà en train de livrer un colis', alreadyDelivering = 'Vous êtes déjà en train de livrer un paquet',
slowAf = 'Tu as mis trop de temps !', slowAf = 'Vous avez mis trop de temps !',
newDealerHelp = { newDealerHelp = {
help = 'Placer un dealer', help = 'Placer un dealer',
name = 'Nom du dealer', name = 'Nom du dealer',
@@ -73,176 +75,189 @@ Lang.Deliveries = {
} }
Lang.heroin = { Lang.heroin = {
targetPick = 'Ramasser de l\'héroïne', targetPick = 'Ramasser de l’héroïne',
picking = 'Récolte de l\'héroïne', picking = 'Ramassage d’héroïne',
targetCook = 'Cuire de l\'héroïne', targetCook = 'Cuire de l’héroïne',
pbCook = 'Préparation de l\'héroïne', pbCook = 'Cuisson d’héroïne',
targetPickup = 'Récupérer le labo', targetPickup = 'Récupérer le labo',
pbPickup = 'Récupération du labo', pbPickup = 'Récupération du labo',
targetClean = 'Nettoyer le labo', targetClean = 'Nettoyer le labo',
pbClean = 'Nettoyage du labo', pbClean = 'Nettoyage du labo',
targetDry = 'Sécher la plante', targetDry = 'Sécher la plante',
pbDry = 'Séchage de la plante', pbDry = 'Séchage de la plante',
targetCutHeroin = 'Couper l\'héroïne', targetCutHeroin = 'Couper l’héroïne',
pbCutHeroin = 'Coupe de l\'héroïne', pbCutHeroin = 'Découpage de l’héroïne',
targetBuyKit = 'Acheter un kit de laboratoire d\'héroïne', targetBuyKit = 'Acheter un kit de labo d’héroïne',
pbBuyKit = 'Achat du kit de laboratoire d\'héroïne', pbBuyKit = 'Achat du kit de labo d’héroïne',
tableout = 'Tu as déjà une table dehors', tableout = 'Vous avez déjà une table installée',
placing = 'Pose de la table', placing = 'Installation de la table',
targetFill = 'Remplir la seringue', targetFill = 'Remplir la seringue',
pbFill = 'Remplissage de la seringue', pbFill = 'Remplissage de la seringue',
hasKitAlready = 'Tu possèdes déjà un kit de laboratoire d\'héroïne', hasKitAlready = 'Vous possédez déjà un kit de labo d’héroïne',
notEnoughMoney = 'Tu as besoin de $%s en liquide pour ça', notEnoughMoney = 'Vous avez besoin de $%s en liquide pour ça',
placedKit = 'Tu as posé ton kit de laboratoire d\'héroïne', placedKit = 'Vous avez installé votre kit de labo d’héroïne',
failed = 'Tu as échoué à fabriquer de l\'héroïne et perdu tes ingrédients', failed = 'Vous avez échoué à fabriquer de l’héroïne et perdu vos ingrédients',
} }
Lang.lean = { Lang.lean = {
stealFromTruck = 'Vol depuis le camion', stealFromTruck = 'Voler du camion',
startMission = 'Démarrer la mission Lean', startMission = 'Démarrer la mission Lean',
notOnRun = 'Tu n\'es pas en mission Lean', notOnRun = 'Vous n’êtes pas en mission Lean',
alreadyChasing = 'Tu poursuis déjà un camion', alreadyChasing = 'Vous poursuivez déjà un camion',
} }
Lang.lsd = { Lang.lsd = {
targetHeat = 'Chauffer le LSD', targetHeat = 'Chauffer le LSD',
heating = 'Chauffage du LSD', heating = 'Chauffage du LSD',
targetRefine = 'Affiner l\'acide', targetRefine = 'Raffiner l’acide',
refining = 'Affinage de l\'acide', refining = 'Raffinage de l’acide',
targetDipping = 'Imprégner les timbres', targetDipping = 'Tremper les comprimés',
dipping = 'Imprégnation des timbres', dipping = 'Trempage des comprimés',
targetPickup = 'Récupérer le kit de labo', targetPickup = 'Récupérer le kit de labo',
packup = 'Rangement du kit de labo', packup = 'Rangement du kit de labo',
targetClean = 'Nettoyer le kit de labo', targetClean = 'Nettoyer le kit de labo',
needCleaning = 'Tu as besoin d\'un kit de nettoyage pour nettoyer le labo', needCleaning = 'Vous avez besoin d’un kit de nettoyage pour nettoyer le labo',
cleaning = 'Nettoyage du kit de labo', cleaning = 'Nettoyage du kit de labo',
targetLys = 'Vol de l\'acide lysergique', targetLys = 'Vol de l’acide lysergique',
stealLys = 'Vol de l\'acide lysergique', stealLys = 'Vol d’acide lysergique',
targetDie = 'Vol de la diéthylamide', targetDie = 'Vol de diéthylamide',
stealDie = 'Vol de la diéthylamide', stealDie = 'Vol de diéthylamide',
targetBuyTab = 'Acheter du papier à timbres', targetBuyTab = 'Acheter du papier pour comprimés',
targetBuyKit = 'Acheter un kit de laboratoire LSD', targetBuyKit = 'Acheter un kit de labo LSD',
alreadyOwn = 'Tu possèdes déjà cet objet', alreadyOwn = 'Vous possédez déjà cet objet',
buyingKit = 'Achat du kit de laboratoire LSD', buyingKit = 'Achat du kit de labo LSD',
tableout = 'Tu as déjà une table dehors', tableout = 'Vous avez déjà une table installée',
placing = 'Pose du kit de laboratoire !', placing = 'Installation du kit de labo !',
failed = 'Tu es nul pour fabriquer des drogues', failed = 'Vous êtes nul pour fabriquer des drogues',
} }
Lang.mesc = { Lang.mesc = {
targetPick = 'Ramasser le cactus', targetPick = 'Ramasser un cactus',
picking = 'Récolte du cactus', picking = 'Ramassage de cactus',
targetDry = 'Sécher le cactus', targetDry = 'Sécher le cactus',
dry = 'Séchage du cactus', dry = 'Séchage du cactus',
} }
Lang.meth = { Lang.meth = {
alreadyChasing = 'Tu poursuis déjà un camion', alreadyChasing = 'Vous poursuivez déjà une voiture',
targetStealFromCar = 'Voler dans la voiture de méth', targetStealFromCar = 'Vol de la voiture de méth',
targetHeist = 'Démarrer la mission de méth', targetHeist = 'Démarrer la mission méth',
started = 'Tu as déjà de la méth en cuisson', started = 'Vous êtes déjà en train de cuire de la méth',
increaseHeat = 'Tu as augmenté la température', increaseHeat = 'Vous avez augmenté la chaleur',
targetBag = 'Emballer la méth', targetBag = 'Mettre la méth en sachets',
targetCook = 'Cuire la méth', targetCook = 'Cuire de la méth',
targetGrabTray = 'Prendre le plateau de méth', targetGrabTray = 'Prendre le plateau de méth',
targetHeat = 'Régler les boutons', targetHeat = 'Ajuster les boutons',
targetSmash = 'Briser le plateau', targetSmash = 'Écraser le plateau',
targetStealEPH = 'Vol d\'éphédrine', targetStealEPH = 'Vol d’éphédrine',
stealingEPH = 'Vol d\'éphédrine', stealingEPH = 'Vol d’éphédrine',
targetStealACE = 'Vol d\'acétone', targetStealACE = 'Vol d’acétone',
stealingACE = 'Vol d\'acétone', stealingACE = 'Vol d’acétone',
notOnRun = 'Tu n\'es pas en mission de méth', notOnRun = 'Vous n’êtes pas en mission méth',
onCooldown = 'Tu es en période de récupération', onCooldown = 'Vous êtes en cooldown',
teleIn = 'Entrer dans le labo',
teleOut = 'Sortir du labo',
} }
Lang.oxy = { Lang.oxy = {
ditchCar = 'Le van est chaud, abandonne-le quelque part', ditchCar = 'Le van est brûlant, laissez-le quelque part',
targetHandoff = 'Remettre le colis', targetHandoff = 'Remettre le paquet',
handingoff = 'Remise du colis', handingoff = 'Remise du paquet',
emptyHands = 'Tu n\'as rien en main', emptyHands = 'Vous ne portez rien',
targetPay = 'Louer le van Oxy', targetPay = 'Louer le van Oxy',
keys = 'Les clés sont dans le van', keys = 'Les clés sont dans le van',
targetGetPackage = 'Prendre le colis', targetGetPackage = 'Prendre le paquet',
alreadyCarrying = 'Tu transportes déjà un colis', alreadyCarrying = 'Vous portez déjà un paquet',
paid = 'Tu as payé $%s pour louer le van', paid = 'Vous avez payé $%s pour louer le van',
notOn = 'Tu n\'es pas sur un trajet', notOn = 'Vous n’êtes pas sur un trajet',
} }
Lang.pharma = { Lang.pharma = {
input = { input = {
header = 'À qui donner une ordonnance ?', header = 'À qui prescrire ?',
title1 = 'Nom du joueur', title1 = 'Nom du joueur',
title2 = 'Ordonnance', title2 = 'Ordonnance',
}, },
write = 'Rédaction de l\'ordonnance', write = 'Rédaction de l’ordonnance',
opening = 'Ouverture du flacon d\'ordonnance', opening = 'Ouverture du flacon d’ordonnance',
targetFill = 'Remplir l\'ordonnance', targetFill = 'Faire exécuter l’ordonnance',
fill = 'Obtention de l\'ordonnance remplie', fill = 'Exécution de l’ordonnance',
canceled = 'Tu as annulé l\'ordonnance', canceled = 'Vous avez annulé l’ordonnance',
unbottle = 'Tu as ouvert le flacon', unbottle = 'Vous avez ouvert le flacon',
} }
Lang.shrooms = { Lang.shrooms = {
targetPick = 'Ramasser des champignons', targetPick = 'Ramasser des champignons',
picking = 'Récolte des champignons', picking = 'Ramassage de champignons',
eat = 'Manger des champignons', eat = 'Manger des champignons',
cancel = 'Décide de ne pas prendre de champignons', cancel = 'Vous avez décidé de ne pas prendre de champignons',
took = 'Tu as pris des champignons !', took = 'Vous avez pris des champignons !'
} }
Lang.weed = { Lang.weed = {
targetPick = 'Récolter du cannabis', targetPick = 'Ramasser de l’herbe',
picking = 'Récolte du cannabis', picking = 'Ramassage d’herbe',
targetDry = 'Sécher le cannabis', targetDry = 'Sécher l’herbe',
noDry = 'Tu as besoin de cannabis humide pour ça', noDry = 'Vous avez besoin d’herbe humide pour ça',
wait = 'En attente du séchage du cannabis...', wait = 'Attente du séchage de l’herbe...',
take = 'Prêt à récupérer le cannabis', take = 'Prêt à prendre l’herbe',
targetDryed = 'Récupérer le cannabis', targetDryed = 'Ramasser l’herbe',
teleportIn = 'Entrer dans la serre', teleportIn = 'Entrer dans la serre',
teleportOut = 'Quitter la serre', teleportOut = 'Sortir de la serre',
dabs = 'Fait quelques dabs', dabs = 'Faire des dabs',
bluntWrap = 'Trempe le sirop pour fabriquer %s', bluntWrap = 'Tremper du sirop pour faire %s',
rollBlunt = 'Roule un %s', rollBlunt = 'Rouler un %s',
targetSales = 'Acheter au dealer', targetSales = 'Acheter au dealer',
buying = 'Achat de %s au dealer', buying = 'Achat de %s auprès du dealer',
itemDoesntExist = 'Cet objet n\'existe pas ici', itemDoesntExist = 'Cet objet n’existe pas ici',
needItem = 'Tu as besoin d\'un %s pour ça', needItem = 'Vous avez besoin d’un %s pour ça',
crackBlunt = 'Ouvre un blunt', crackBlunt = 'Casser un joint'
} }
Lang.wholesale = { Lang.wholesale = {
alreadyWholesale = 'Déjà en vente en gros', alreadyWholesale = 'Vous vendez déjà en gros',
targetBuyer = 'Parler à l\'acheteur', targetBuyer = 'Parler à l’acheteur',
wholesaling = 'Vente en gros de drogues', wholesaling = 'Vente de drogues en gros',
uhoh = 'L\'acheteur devient louche', uhoh = 'L’acheteur devient méfiant',
tooLong = 'L\'acheteur a attendu trop longtemps', tooLong = 'L’acheteur a trop attendu',
notEnoughCops = 'Pas assez de policiers en service', notEnoughCops = 'Pas assez de flics en service',
count = 'Quantité détectée : %s',
bonus = 'Bonus de quantité : +%s%%',
estimate = 'Paiement estimé : $%s - $%s',
no_drugs = 'Vous n’avez aucune de ces drogues à vendre',
ambush = 'Embush ! %s attaquants avec %s armes approchent !',
complete = 'Vendu %s articles pour $%s%s',
min_quantity = 'Vous devez vendre au moins %s articles pour vendre en gros',
deal_failed_cleanup = 'Échec de la transaction — vous pouvez réessayer'
} }
Lang.xtc = { Lang.xtc = {
alreadyOut = 'Tu as déjà une presse dehors', alreadyOut = 'Vous avez déjà une presse installée',
settingDown = 'Poser la presse', settingDown = 'Installation de la presse',
noPressOut = 'Tu n\'as pas de presse dehors', noPressOut = 'Vous n’avez pas de presse installée',
targetMake = 'Piloter les pilules', targetMake = 'Presser des pilules',
making = 'Compression de %s', making = 'Pressage d’une %s',
targetPickup = 'Récupérer la presse', targetPickup = 'Récupérer la presse',
picking = 'Récupération de la presse', picking = 'Récupération de la presse',
targetStealMDP2P = 'Vol de MDP2P', targetStealMDP2P = 'Vol de MDP2P',
stealingMDP2P = 'Vol de MDP2P', stealingMDP2P = 'Vol de MDP2P',
fail = 'Putain mec, t\'es nul', fail = 'Putain, vous êtes nul',
targetStealIsosafrole = 'Vol d\'isosafrole', targetStealIsosafrole = 'Vol d’isosafrole',
stealingIsosafrole = 'Vol d\'isosafrole', stealingIsosafrole = 'Vol d’isosafrole',
targetRaw = 'Fabriquer du XTC brut', targetRaw = 'Fabriquer du XTC brut',
makingRaw = 'Fabrication de XTC brut', makingRaw = 'Fabrication de XTC brut',
getPress = 'Obtenir la presse', getPress = 'Obtenir une presse',
buySingle = 'Acheter une presse simple pour $%s', buySingle = 'Acheter une presse individuelle pour $%s',
buyp = 'Achat de la presse', buyp = 'Achat de la presse',
targetStamp = 'Estampiller le XTC', targetStamp = 'Estamper le XTC',
stamp_desc = 'Estampiller %s pilules', stamp_desc = 'Estampage de %s pilules',
stamping = 'Estampillage de %s pilules', stamping = 'Estampage de %s pilules',
noPills = 'Tu n\'as pas de pilules non estampillées', noPills = 'Vous n’avez pas de pilules non estampées'
} }
Lang.merchant = { Lang.merchant = {
targetOpen = 'Ouvrir le menu du marchand', targetOpen = 'Ouvrir le menu du marchand',
} }
return Lang return Lang
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'Yousa needin %s', itemNeeded = 'Yousa needin %s',
cooldown = 'Ooooh, slow down speeda racer!', cooldown = 'Ooooh, slow down speeda racer!',
invalidItem = 'Dis item not bein sold here, okeeday?', invalidItem = 'Dis item not bein sold here, okeeday?',
onCooldownWarn = '%s tryin to do da event %s \n while still on da cooldown!' onCooldownWarn = '%s tryin to do da event %s \n while still on da cooldown!',
noCops = 'Nosa! Not enough cops online, okeeday!',
} }
Lang.coke = { Lang.coke = {
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'DaHutlh %s', itemNeeded = 'DaHutlh %s',
cooldown = 'yIyep! nomqu’ bIvum', cooldown = 'yIyep! nomqu’ bIvum',
invalidItem = 'Dochvam naDbe’ SuvwI’', invalidItem = 'Dochvam naDbe’ SuvwI’',
onCooldownWarn = '%s tay’mo’ nIDta’ %s ghu’vamDaq (cooldown)' onCooldownWarn = '%s tay’mo’ nIDta’ %s ghu’vamDaq (cooldown)',
noCops = 'Nii lot cops online, fin sahvot!'
} }
Lang.coke = { Lang.coke = {
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'Get your hands on %s, idiot', itemNeeded = 'Get your hands on %s, idiot',
cooldown = 'Slow your ass down, speed freak', cooldown = 'Slow your ass down, speed freak',
invalidItem = 'This crap ain’t sold here, dumbfuck', invalidItem = 'This crap ain’t sold here, dumbfuck',
onCooldownWarn = '%s tried to run %s while on cooldown, lol' onCooldownWarn = '%s tried to run %s while on cooldown, lol',
noCops = 'Nosa! Not enough cops online, okeeday!',
} }
Lang.coke = { Lang.coke = {
+152 -137
View File
@@ -2,167 +2,171 @@ Lang = {}
Lang.Catches = { Lang.Catches = {
notIn = 'Je bent niet op de juiste locatie', notIn = 'Je bent niet op de juiste locatie',
needItems = 'Je hebt de vereiste items niet', needItems = 'Je hebt de benodigde items niet',
notEnoughMoney = 'Je bent te arm', notEnoughMoney = 'Je bent te arm',
buySuccess = 'Je hebt %s %s gekocht voor $%s', buySuccess = 'Je hebt %s %s gekocht voor $%s',
itemMissings = 'Je hebt nodig \n', itemMissings = 'Je hebt nodig: \n',
itemNeeded = 'Je hebt %s nodig', itemNeeded = 'Je hebt %s nodig',
cooldown = 'Rustig aan, snelheidsduivel', cooldown = 'Rustig aan, Speed Racer',
invalidItem = 'Dit item wordt hier niet verkocht', invalidItem = 'Dit item wordt hier niet verkocht',
onCooldownWarn = '%s probeerde event %s uit te voeren \n terwijl hij/zij in cooldown zat',
noCops = 'Niet genoeg politie online',
} }
Lang.coke = { Lang.coke = {
targetPick = 'Pak cocablad', targetPick = 'Cocabladeren plukken',
picking = 'Cocablad aan het plukken', picking = 'Cocabladeren aan het plukken',
targetMakePow = 'Maak cocaïnepoeder', targetMakePow = 'Cocaïnepoeder maken',
noleaf = 'Je hebt een cocablad nodig', noleaf = 'Je hebt een cocablad nodig',
makePow = 'Bladeren fijnhakken tot poeder', makePow = 'Bladeren aan het malen tot poeder',
targetCutCoke = 'Snijd cocaïne', targetCutCoke = 'Cocaïne snijden',
targetBagCoke = 'Verpak cocaïne', targetBagCoke = 'Cocaïne verpakken',
teleIn = 'Betreed het lab', teleIn = 'Betreed het lab',
teleOut = 'Verlaat het lab', teleOut = 'Verlaat het lab',
needBakingSoda = 'Je hebt baksoda nodig voor dit', needBakingSoda = 'Je hebt zuiveringszout nodig voor dit proces',
} }
Lang.Cornerselling = { Lang.Cornerselling = {
inVeh = 'Vreemdelingengevaar!', inVeh = 'Vreemdelingengevaar!',
selling = 'Verkoop %s voor $%s', selling = 'Verkopen van %s voor $%s',
deny = 'Weiger dit aanbod', deny = 'Deze deal kan me niks schelen',
wait = 'Wachten op klant', wait = 'Wachten op klant',
nodrugs = 'Je hebt geen drugs om te verkopen', nodrugs = 'Je hebt geen drugs om te verkopen',
searching = 'Zoeken naar klanten in de buurt', searching = 'Zoeken naar klanten in de buurt',
targetTakeBack = 'Neem drugs terug', targetTakeBack = 'Drugs terugnemen',
targetSell = 'Verkoop %s van %s voor $%s', targetSell = 'Verkoop %s van %s voor $%s',
targetDeny = 'Weiger aanbod', targetDeny = 'Bod weigeren',
stopped = 'Je luie achterste kan niet eens drugs verkopen!', stopped = 'Je luie reet kan niet eens drugs verkopen!',
start = 'Ga je moeder trots maken', start = 'Ga je moeder trots maken',
gotRobbed = 'Je bent beroofd, nerd!', gotRobbed = 'Je bent beroofd, sukkel!',
gotBack = 'Je hebt je spullen terug!', gotBack = 'Je hebt je spullen teruggekregen!',
notEnough = 'Je hebt niet genoeg van dit item', notEnough = 'Je hebt hier niet genoeg van',
comDes = 'Verkoop spullen op de hoek' comDes = 'Verkoop spullen op straat'
} }
Lang.crack = { Lang.crack = {
targetMake = 'Kook wat crack', targetMake = 'Crack koken',
cook = 'Crack aan het koken', cook = 'Crack aan het koken',
targetBag = 'Verpak crack', targetBag = 'Crack verpakken',
bag = 'Crack aan het verpakken', bag = 'Crack aan het verpakken',
} }
Lang.Deliveries = { Lang.Deliveries = {
targetGetDel = 'Haal leveropdracht op', targetGetDel = 'Bezorgmissie ophalen',
targetOpenShop = 'Open dealerwinkel', targetOpenShop = 'Dealerwinkel openen',
shopHeader = 'Dealerwinkel', shopHeader = 'Dealerwinkel',
targetHandOff = 'Lever pakket af', targetHandOff = 'Pakket afleveren',
delivering = 'Pakket overhandigen aan drugdealer', delivering = 'Pakket aan dealer aan het overhandigen',
alreadyDelivering = 'Je bezorgt al een pakket', alreadyDelivering = 'Je bent al een pakket aan het bezorgen',
slowAf = 'Je hebt veel te lang gedaan!', slowAf = 'Je deed er veel te lang over!',
newDealerHelp = { newDealerHelp = {
help = 'Plaats een dealer', help = 'Plaats een dealer',
name = 'Dealer naam', name = 'Dealer Naam',
timeMin = 'Minimale tijd', timeMin = 'Minimum tijd',
timeMax = 'Maximale tijd' timeMax = 'Maximum tijd'
}, },
DealerExists = 'Dealer bestaat al', DealerExists = 'Dealer bestaat al',
deleteDealer = { deleteDealer = {
help = 'Verwijder een dealer', help = 'Verwijder een dealer',
name = 'Dealer naam', name = 'Dealer Naam',
}, },
deleteDealerSuccess = 'Dealer verwijderd', deleteDealerSuccess = 'Dealer verwijderd',
deleteDealerFail = 'Verwijderen van dealer mislukt', deleteDealerFail = 'Kon dealer niet verwijderen',
} }
Lang.heroin = { Lang.heroin = {
targetPick = 'Pluk heroïne', targetPick = 'Heroïne plukken',
picking = 'Heroïne aan het plukken', picking = 'Heroïne aan het plukken',
targetCook = 'Kook heroïne', targetCook = 'Heroïne koken',
pbCook = 'Heroïne aan het koken', pbCook = 'Heroïne aan het koken',
targetPickup = 'Pak lab op', targetPickup = 'Labo ophalen',
pbPickup = 'Lab aan het ophalen', pbPickup = 'Labo aan het ophalen',
targetClean = 'Maak lab schoon', targetClean = 'Labo schoonmaken',
pbClean = 'Lab aan het schoonmaken', pbClean = 'Labo aan het schoonmaken',
targetDry = 'Droog de plant', targetDry = 'Plant drogen',
pbDry = 'Plant aan het drogen', pbDry = 'Plant aan het drogen',
targetCutHeroin = 'Snijd heroïne', targetCutHeroin = 'Heroïne snijden',
pbCutHeroin = 'Heroïne aan het snijden', pbCutHeroin = 'Heroïne aan het snijden',
targetBuyKit = 'Koop heroïnelabkit', targetBuyKit = 'Heroïne labokit kopen',
pbBuyKit = 'Heroïnelabkit aan het kopen', pbBuyKit = 'Heroïne labokit aan het kopen',
tableout = 'Je hebt al een tafel neergezet', tableout = 'Je hebt al een tafel neergezet',
placing = 'Tafel aan het plaatsen', placing = 'Tafel aan het neerzetten',
targetFill = 'Vul spuit', targetFill = 'Spuits vullen',
pbFill = 'Spuit aan het vullen', pbFill = 'Spuits aan het vullen',
hasKitAlready = 'Je hebt al een heroïnelabkit', hasKitAlready = 'Je hebt al een heroïne labokit',
notEnoughMoney = 'Je hebt $%s contant geld nodig voor dit', notEnoughMoney = 'Je hebt $%s contant nodig voor dit item',
placedKit = 'Je hebt je heroïnelabkit neergezet', placedKit = 'Je hebt je heroïne labokit neergezet',
failed = 'Je hebt gefaald bij het maken van heroïne en je ingrediënten verloren', failed = 'Je bent gefaald bij het maken van heroïne en bent je ingrediënten kwijtgeraakt',
} }
Lang.lean = { Lang.lean = {
stealFromTruck = 'Steel van vrachtwagen', stealFromTruck = 'Van de vrachtwagen stelen',
startMission = 'Start Lean-missie', startMission = 'Lean-missie starten',
notOnRun = 'Je bent niet op een Lean-missie', notOnRun = 'Je bent niet bezig met een Lean-run',
alreadyChasing = 'Je zit al achter een vrachtwagen aan', alreadyChasing = 'Je bent al een vrachtwagen aan het achtervolgen',
} }
Lang.lsd = { Lang.lsd = {
targetHeat = 'Verhit LSD', targetHeat = 'LSD verwarmen',
heating = 'LSD aan het verhitten', heating = 'LSD aan het verwarmen',
targetRefine = 'Verfijn het zuur', targetRefine = 'Zuur zuiveren',
refining = 'Zuur aan het verfijnen', refining = 'Zuur aan het zuiveren',
targetDipping = 'Domple tabs', targetDipping = 'Tabletten dopen',
dipping = 'Tabs aan het dompelen', dipping = 'Tabletten aan het dopen',
targetPickup = 'Pak labkit op', targetPickup = 'Labokit ophalen',
packup = 'Labkit aan het inpakken', packup = 'Labokit aan het inpakken',
targetClean = 'Maak labkit schoon', targetClean = 'Labokit schoonmaken',
needCleaning = 'Je hebt een schoonmaakkit nodig om het lab schoon te maken', needCleaning = 'Je hebt een schoonmaakkit nodig om het labo schoon te maken',
cleaning = 'Labkit aan het schoonmaken', cleaning = 'Labokit aan het schoonmaken',
targetLys = 'Steel lyserginezuur', targetLys = 'Lysergeenzuur stelen',
stealLys = 'Lyserginezuur aan het stelen', stealLys = 'Lysergeenzuur aan het stelen',
targetDie = 'Steel diethylamide', targetDie = 'Diethylamide stelen',
stealDie = 'Diethylamide aan het stelen', stealDie = 'Diethylamide aan het stelen',
targetBuyTab = 'Koop tabpapier', targetBuyTab = 'Tabletpapier kopen',
targetBuyKit = 'Koop LSD-labkit', targetBuyKit = 'LSD labokit kopen',
alreadyOwn = 'Je bezit dit item al', alreadyOwn = 'Je bezit dit item al',
buyingKit = 'LSD-labkit aan het kopen', buyingKit = 'LSD labokit aan het kopen',
tableout = 'Je hebt al een tafel neergezet', tableout = 'Je hebt al een tafel neergezet',
placing = 'Labkit neerzetten!', placing = 'Labokit aan het neerzetten!',
failed = 'Je bent slecht in het maken van drugs', failed = 'Je bent slecht in het maken van drugs',
} }
Lang.mesc = { Lang.mesc = {
targetPick = 'Pluk cactus', targetPick = 'Cactus plukken',
picking = 'Cactus aan het plukken', picking = 'Cactus aan het plukken',
targetDry = 'Droog cactus', targetDry = 'Cactus drogen',
dry = 'Cactus aan het drogen', dry = 'Cactus aan het drogen',
} }
Lang.meth = { Lang.meth = {
alreadyChasing = 'Je zit al achter een vrachtwagen aan', alreadyChasing = 'Je bent al een auto aan het achtervolgen',
targetStealFromCar = 'Steel van methauto', targetStealFromCar = 'Van de methauto stelen',
targetHeist = 'Start methmissie', targetHeist = 'Meth-missie starten',
started = 'Je hebt al meth aan het koken', started = 'Je hebt al meth aan het koken',
increaseHeat = 'Je hebt de temperatuur verhoogd', increaseHeat = 'Je hebt de hitte verhoogd',
targetBag = 'Verpak meth', targetBag = 'Meth verpakken',
targetCook = 'Kook meth', targetCook = 'Meth koken',
targetGrabTray = 'Pak methschaal', targetGrabTray = 'Meth-lade pakken',
targetHeat = 'Pas de knoppen aan', targetHeat = 'Knoppen aanpassen',
targetSmash = 'Smash de schaal', targetSmash = 'Lade kapotslaan',
targetStealEPH = 'Steel efedrine', targetStealEPH = 'Efedrine stelen',
stealingEPH = 'Efedrine aan het stelen', stealingEPH = 'Efedrine aan het stelen',
targetStealACE = 'Steel aceton', targetStealACE = 'Aceton stelen',
stealingACE = 'Aceton aan het stelen', stealingACE = 'Aceton aan het stelen',
notOnRun = 'Je bent niet op een methmissie', notOnRun = 'Je bent niet op een meth-run',
onCooldown = 'Je zit in een afkoelingsperiode' onCooldown = 'Je zit in cooldown',
teleIn = 'Betreed het lab',
teleOut = 'Verlaat het lab',
} }
Lang.oxy = { Lang.oxy = {
ditchCar = 'De bus is warm, zet hem ergens achter', ditchCar = 'De bus is te heet, laat hem ergens achter',
targetHandoff = 'Lever pakket af', targetHandoff = 'Pakket overhandigen',
handingoff = 'Pakket aan het afleveren', handingoff = 'Pakket aan het overhandigen',
emptyHands = 'Je draagt niets', emptyHands = 'Je draagt niets',
targetPay = 'Huur de oxybus', targetPay = 'Oxy-bus huren',
keys = 'De sleutels zitten in de bus', keys = 'De sleutels zitten in de bus',
targetGetPackage = 'Pak pakket', targetGetPackage = 'Pakket pakken',
alreadyCarrying = 'Je draagt al een pakket', alreadyCarrying = 'Je draagt al een pakket',
paid = 'Je hebt $%s betaald om de bus te huren', paid = 'Je hebt $%s betaald om de bus te huren',
notOn = 'Je bent niet op een route', notOn = 'Je bent niet op een route',
@@ -170,79 +174,90 @@ Lang.oxy = {
Lang.pharma = { Lang.pharma = {
input = { input = {
header = 'Aan wie een voorschrift geven?', header = 'Aan wie een recept geven?',
title1 = 'Spelernaam', title1 = 'Spelernaam',
title2 = 'Voorschrift', title2 = 'Recept',
}, },
write = 'Voorschrift aan het schrijven', write = 'Recept aan het schrijven',
opening = 'Openen van voorschriftpotje', opening = 'Receptflesje aan het openen',
targetFill = 'Vul voorschrift', targetFill = 'Recept invullen',
fill = 'Voorschrift aan het vullen', fill = 'Recept aan het invullen',
canceled = 'Je hebt het voorschrift geannuleerd', canceled = 'Je hebt het recept geannuleerd',
unbottle = 'Je hebt het potje geopend', unbottle = 'Je hebt het flesje geopend',
} }
Lang.shrooms = { Lang.shrooms = {
targetPick = 'Pluk paddenstoelen', targetPick = 'Paddestoelen plukken',
picking = 'Paddenstoelen aan het plukken', picking = 'Paddestoelen aan het plukken',
eat = 'Eet paddenstoelen', eat = 'Paddestoelen aan het eten',
cancel = 'Besluit geen paddenstoelen te nemen', cancel = 'Besloten om geen paddestoelen te nemen',
took = 'Je hebt paddenstoelen genomen!' took = 'Je hebt wat paddestoelen genomen!'
} }
Lang.weed = { Lang.weed = {
targetPick = 'Pluk wiet', targetPick = 'Wiet plukken',
picking = 'Wiet aan het plukken', picking = 'Wiet aan het plukken',
targetDry = 'Droog wiet', targetDry = 'Wiet drogen',
noDry = 'Je hebt natte wiet nodig voor dit', noDry = 'Je hebt natte wiet nodig voor dit proces',
wait = 'Wachten tot de wiet droog is...', wait = 'Wachten tot de wiet droog is...',
take = 'Klaar om wiet op te halen', take = 'Klaar om wiet te nemen',
targetDryed = 'Haal wiet op', targetDryed = 'Wiet oppakken',
teleportIn = 'Betreed de kweekkamer', teleportIn = 'Betreed de kweekruimte',
teleportOut = 'Verlaat de kweekkamer', teleportOut = 'Verlaat de kweekruimte',
dabs = 'Doe wat dabs', dabs = 'Dabs aan het doen',
bluntWrap = 'Dompel siroop om %s te maken', bluntWrap = 'Siroop aan het dopen om %s te maken',
rollBlunt = 'Rol een %s', rollBlunt = 'Een %s aan het rollen',
targetSales = 'Koop van dealer', targetSales = 'Kopen van de dealer',
buying = 'Koop %s van dealer', buying = 'Aan het kopen van %s bij de dealer',
itemDoesntExist = 'Dit item bestaat hier niet', itemDoesntExist = 'Dit item bestaat hier niet',
needItem = 'Je hebt een %s nodig voor dit', needItem = 'Je hebt een %s nodig voor dit proces',
crackBlunt = 'Open een blunt' crackBlunt = 'Een joint openbreken'
} }
Lang.wholesale = { Lang.wholesale = {
alreadyWholesale = 'Bezig met groothandel', alreadyWholesale = 'Je bent al groothandelend',
targetBuyer = 'Praat met de koper', targetBuyer = 'Praat met de koper',
wholesaling = 'Groothandel in drugs', wholesaling = 'Drugs groothandelend',
uhoh = 'De koper wordt verdacht', uhoh = 'De koper wordt nerveus',
tooLong = 'De koper heeft te lang gewacht', tooLong = 'De koper heeft te lang gewacht',
notEnoughCops = 'Niet genoeg agenten op dienst' notEnoughCops = 'Niet genoeg politieagenten op dienst',
count = 'Gedetecteerde hoeveelheid: %s',
bonus = 'Hoeveelheidsbonus: +%s%%',
estimate = 'Geschatte uitbetaling: $%s - $%s',
no_drugs = 'Je hebt geen van deze drugs om te verkopen',
ambush = 'Overval! %s aanvallers met %s wapens naderen!',
complete = '%s items verkocht voor $%s%s',
min_quantity = 'Je moet minstens %s items verkopen om groothandel te doen',
deal_failed_cleanup = 'Deal mislukt — je kunt het opnieuw proberen'
} }
Lang.xtc = { Lang.xtc = {
alreadyOut = 'Je hebt al een pers neergezet', alreadyOut = 'Je hebt al een pers neergezet',
settingDown = 'Zet de pers neer', settingDown = 'Pers aan het neerzetten',
noPressOut = 'Je hebt geen pers neergezet', noPressOut = 'Je hebt geen pers neergezet',
targetMake = 'Pers pillen', targetMake = 'Pillen persen',
making = 'Pers %s', making = 'Een %s aan het persen',
targetPickup = 'Pak pers op', targetPickup = 'Pers oppakken',
picking = 'Pers aan het ophalen', picking = 'Pers aan het oppakken',
targetStealMDP2P = 'Steel MDP2P', targetStealMDP2P = 'MDP2P stelen',
stealingMDP2P = 'MDP2P aan het stelen', stealingMDP2P = 'MDP2P aan het stelen',
fail = 'Verdorie, je bent slecht', fail = 'Verdomme, je bent hier slecht in',
targetStealIsosafrole = 'Steel isosafrol', targetStealIsosafrole = 'Isosafrol stelen',
stealingIsosafrole = 'Isosafrol aan het stelen', stealingIsosafrole = 'Isosafrol aan het stelen',
targetRaw = 'Maak ruwe XTC', targetRaw = 'Ruwe XTC maken',
makingRaw = 'Ruwe XTC aan het maken', makingRaw = 'Ruwe XTC aan het maken',
getPress = 'Haal pers', getPress = 'Pers ophalen',
buySingle = 'Koop enkele pers voor $%s', buySingle = 'Enkele pers kopen voor $%s',
buyp = 'Pers aan het kopen', buyp = 'Pers aan het kopen',
targetStamp = 'Stempel XTC', targetStamp = 'XTC stempelen',
stamp_desc = 'Stempel %s pillen', stamp_desc = '%s pillen aan het stempelen',
stamping = 'Stempel %s pillen', stamping = '%s pillen aan het stempelen',
noPills = 'Je hebt geen ongestempelde pillen' noPills = 'Je hebt geen ongestempelde pillen'
} }
Lang.merchant = { Lang.merchant = {
targetOpen = 'Open Merchant Menu', targetOpen = 'Handelaarsmenu openen',
} }
return Lang return Lang
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'ouYay Eednay %s', itemNeeded = 'ouYay Eednay %s',
cooldown = 'owSlay OwnDay Eedspay AcerRay', cooldown = 'owSlay OwnDay Eedspay AcerRay',
invalidItem = 'isThay Itemyay Isyay Otnay Oldsay EreHay', invalidItem = 'isThay Itemyay Isyay Otnay Oldsay EreHay',
onCooldownWarn = '%s Attemptedyay Otay Unray Eventyay %s \n ilewhay onyay ooldowncay' onCooldownWarn = '%s Attemptedyay Otay Unray Eventyay %s \n ilewhay onyay ooldowncay',
noCops = 'Nosa! Not enough cops online, okeeday!'
} }
Lang.coke = { Lang.coke = {
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'Ye be needin’ %s', itemNeeded = 'Ye be needin’ %s',
cooldown = 'Avast! Slow yer sails, sailor!', cooldown = 'Avast! Slow yer sails, sailor!',
invalidItem = 'This booty ain’t sold on these seas', invalidItem = 'This booty ain’t sold on these seas',
onCooldownWarn = '%s tried to run the voyage %s \n while the crew be restin’' onCooldownWarn = '%s tried to run the voyage %s \n while the crew be restin’',
noCops = 'Not enough watchmen on duty, yarrr!'
} }
Lang.coke = { Lang.coke = {
+88 -74
View File
@@ -3,57 +3,59 @@ Lang = {}
Lang.Catches = { Lang.Catches = {
notIn = 'Você não está no local correto', notIn = 'Você não está no local correto',
needItems = 'Você não tem os itens necessários', needItems = 'Você não tem os itens necessários',
notEnoughMoney = 'Você está muito pobre', notEnoughMoney = 'Você tá muito liso',
buySuccess = 'Você comprou %s %s por $%s', buySuccess = 'Você comprou %s %s por $%s',
itemMissings = 'Você precisa de \n', itemMissings = 'Você precisa de \n',
itemNeeded = 'Você precisa de %s', itemNeeded = 'Você precisa de %s',
cooldown = 'Calma aí, corredor', cooldown = 'Calma, Speed Racer',
invalidItem = 'Este item não é vendido aqui', invalidItem = 'Este item não é vendido aqui',
onCooldownWarn = '%s tentou executar o evento %s \n enquanto estava em cooldown',
noCops = 'Poucos policiais online',
} }
Lang.coke = { Lang.coke = {
targetPick = 'Coletar folha de coca', targetPick = 'Colher folhas de coca',
picking = 'Coletando folha de coca', picking = 'Colhendo folhas de coca',
targetMakePow = 'Fazer pó de cocaína', targetMakePow = 'Fazer pó de cocaína',
noleaf = 'Você precisa de uma folha de coca', noleaf = 'Você precisa de uma folha de coca',
makePow = 'Picando folhas em pó', makePow = 'Moendo folhas em pó',
targetCutCoke = 'Cortar cocaína', targetCutCoke = 'Cortar cocaína',
targetBagCoke = 'Embalhar cocaína', targetBagCoke = 'Ensacar cocaína',
teleIn = 'Entrar no laboratório', teleIn = 'Entrar no laboratório',
teleOut = 'Sair do laboratório', teleOut = 'Sair do laboratório',
needBakingSoda = 'Você precisa de bicarbonato de sódio para isso', needBakingSoda = 'Você precisa de bicarbonato de sódio para isso',
} }
Lang.Cornerselling = { Lang.Cornerselling = {
inVeh = 'Perigo com estranhos!', inVeh = 'Perigo de desconhecido!',
selling = 'Vendendo %s por $%s', selling = 'Vendendo %s por $%s',
deny = 'Recusar oferta', deny = 'Foda-se essa oferta',
wait = 'Esperando cliente', wait = 'Esperando por cliente',
nodrugs = 'Você não tem drogas para vender', nodrugs = 'Você não tem drogas para vender',
searching = 'Procurando clientes próximos', searching = 'Procurando por clientes próximos',
targetTakeBack = 'Recuperar drogas', targetTakeBack = 'Recuperar drogas',
targetSell = 'Vender %s de %s por $%s', targetSell = 'Vender %s de %s por $%s',
targetDeny = 'Recusar oferta', targetDeny = 'Recusar oferta',
stopped = 'Seu preguiçoso nem consegue vender drogas!', stopped = 'Seu bunda mole nem consegue vender droga!',
start = 'Vá fazer sua mãe se orgulhar', start = 'Vai fazer sua mãe se orgulhar',
gotRobbed = 'Você foi roubado, otário!', gotRobbed = 'Você foi roubado, otário!',
gotBack = 'Você recuperou suas coisas!', gotBack = 'Você recuperou suas coisas!',
notEnough = 'Você não tem quantidade suficiente deste item', notEnough = 'Você não tem o suficiente desse item',
comDes = 'Venda coisas na esquina' comDes = 'Venda coisas na esquina'
} }
Lang.crack = { Lang.crack = {
targetMake = 'Cozinhar crack', targetMake = 'Cozinhar crack',
cook = 'Cozinhando crack', cook = 'Cozinhando crack',
targetBag = 'Embalando crack', targetBag = 'Ensacar crack',
bag = 'Embalando crack', bag = 'Ensacando crack',
} }
Lang.Deliveries = { Lang.Deliveries = {
targetGetDel = 'Pegar missão de entrega', targetGetDel = 'Pegar missão de entrega',
targetOpenShop = 'Abrir loja do traficante', targetOpenShop = 'Abrir loja do traficante',
shopHeader = 'Loja do Traficante', shopHeader = 'Loja do Traficante',
targetHandOff = 'Entregar pacote', targetHandOff = 'Entregar encomenda',
delivering = 'Entregando o pacote ao traficante', delivering = 'Entregando o pacote ao traficante',
alreadyDelivering = 'Você já está entregando um pacote', alreadyDelivering = 'Você já está entregando um pacote',
slowAf = 'Você demorou demais!', slowAf = 'Você demorou demais!',
@@ -65,20 +67,20 @@ Lang.Deliveries = {
}, },
DealerExists = 'Traficante já existe', DealerExists = 'Traficante já existe',
deleteDealer = { deleteDealer = {
help = 'Remover um traficante', help = 'Deletar um traficante',
name = 'Nome do traficante', name = 'Nome do traficante',
}, },
deleteDealerSuccess = 'Traficante removido', deleteDealerSuccess = 'Traficante deletado',
deleteDealerFail = 'Falha ao remover traficante', deleteDealerFail = 'Falha ao deletar traficante',
} }
Lang.heroin = { Lang.heroin = {
targetPick = 'Coletar heroína', targetPick = 'Colher heroína',
picking = 'Coletando heroína', picking = 'Colhendo heroína',
targetCook = 'Cozinhar heroína', targetCook = 'Cozinhar heroína',
pbCook = 'Preparando heroína', pbCook = 'Cozinhando heroína',
targetPickup = 'Pegar laboratório', targetPickup = 'Recuperar laboratório',
pbPickup = 'Pegando laboratório', pbPickup = 'Recuperando laboratório',
targetClean = 'Limpar laboratório', targetClean = 'Limpar laboratório',
pbClean = 'Limpando laboratório', pbClean = 'Limpando laboratório',
targetDry = 'Secar planta', targetDry = 'Secar planta',
@@ -88,13 +90,13 @@ Lang.heroin = {
targetBuyKit = 'Comprar kit de laboratório de heroína', targetBuyKit = 'Comprar kit de laboratório de heroína',
pbBuyKit = 'Comprando kit de laboratório de heroína', pbBuyKit = 'Comprando kit de laboratório de heroína',
tableout = 'Você já tem uma mesa montada', tableout = 'Você já tem uma mesa montada',
placing = 'Colocando a mesa', placing = 'Montando mesa',
targetFill = 'Encher seringa', targetFill = 'Encher seringa',
pbFill = 'Enchendo seringa', pbFill = 'Enchendo seringa',
hasKitAlready = 'Você já possui um kit de laboratório de heroína', hasKitAlready = 'Você já tem um kit de laboratório de heroína',
notEnoughMoney = 'Você precisa de $%s em dinheiro para isso', notEnoughMoney = 'Você precisa de $%s em dinheiro para isso',
placedKit = 'Você montou seu kit de laboratório de heroína', placedKit = 'Você montou seu kit de laboratório de heroína',
failed = 'Você falhou ao fazer heroína e perdeu seus ingredientes', failed = 'Você falhou em fazer heroína e perdeu os ingredientes',
} }
Lang.lean = { Lang.lean = {
@@ -109,9 +111,9 @@ Lang.lsd = {
heating = 'Aquecendo LSD', heating = 'Aquecendo LSD',
targetRefine = 'Refinar o ácido', targetRefine = 'Refinar o ácido',
refining = 'Refinando o ácido', refining = 'Refinando o ácido',
targetDipping = 'Molhar comprimidos', targetDipping = 'Mergulhar comprimidos',
dipping = 'Molhando comprimidos', dipping = 'Mergulhando comprimidos',
targetPickup = 'Pegar kit de laboratório', targetPickup = 'Recuperar kit de laboratório',
packup = 'Guardando kit de laboratório', packup = 'Guardando kit de laboratório',
targetClean = 'Limpar kit de laboratório', targetClean = 'Limpar kit de laboratório',
needCleaning = 'Você precisa de um kit de limpeza para limpar o laboratório', needCleaning = 'Você precisa de um kit de limpeza para limpar o laboratório',
@@ -120,48 +122,50 @@ Lang.lsd = {
stealLys = 'Roubando ácido lisérgico', stealLys = 'Roubando ácido lisérgico',
targetDie = 'Roubar dietilamida', targetDie = 'Roubar dietilamida',
stealDie = 'Roubando dietilamida', stealDie = 'Roubando dietilamida',
targetBuyTab = 'Comprar papel de comprimido', targetBuyTab = 'Comprar papel para comprimidos',
targetBuyKit = 'Comprar kit de laboratório de LSD', targetBuyKit = 'Comprar kit de laboratório de LSD',
alreadyOwn = 'Você já possui este item', alreadyOwn = 'Você já possui este item',
buyingKit = 'Comprando kit de laboratório de LSD', buyingKit = 'Comprando kit de laboratório de LSD',
tableout = 'Você já tem uma mesa montada', tableout = 'Você já tem uma mesa montada',
placing = 'Colocando kit de laboratório!', placing = 'Montando kit de laboratório!',
failed = 'Você é péssimo em fabricar drogas', failed = 'Você é péssimo em fazer drogas',
} }
Lang.mesc = { Lang.mesc = {
targetPick = 'Coletar cacto', targetPick = 'Colher cacto',
picking = 'Coletando cacto', picking = 'Colhendo cacto',
targetDry = 'Secar cacto', targetDry = 'Secar cacto',
dry = 'Secando cacto', dry = 'Secando cacto',
} }
Lang.meth = { Lang.meth = {
alreadyChasing = 'Você já está perseguindo um caminhão', alreadyChasing = 'Você já está perseguindo um carro',
targetStealFromCar = 'Roubar do carro de metanfetamina', targetStealFromCar = 'Roubar do carro de metanfetamina',
targetHeist = 'Iniciar missão de metanfetamina', targetHeist = 'Iniciar missão de metanfetamina',
started = 'Você já tem metanfetamina cozinando', started = 'Você já tem metanfetamina cozinhando',
increaseHeat = 'Você aumentou a temperatura', increaseHeat = 'Você aumentou o calor',
targetBag = 'Embalando metanfetamina', targetBag = 'Ensacar metanfetamina',
targetCook = 'Cozinhar metanfetamina', targetCook = 'Cozinhar metanfetamina',
targetGrabTray = 'Pegar bandeja de metanfetamina', targetGrabTray = 'Pegar bandeja de metanfetamina',
targetHeat = 'Ajustar os controles', targetHeat = 'Ajustar os controles',
targetSmash = 'Quebrar a bandeja', targetSmash = 'Esmagar a bandeja',
targetStealEPH = 'Roubar efedrina', targetStealEPH = 'Roubar efedrina',
stealingEPH = 'Roubando efedrina', stealingEPH = 'Roubando efedrina',
targetStealACE = 'Roubar acetona', targetStealACE = 'Roubar acetona',
stealingACE = 'Roubando acetona', stealingACE = 'Roubando acetona',
notOnRun = 'Você não está em uma missão de metanfetamina', notOnRun = 'Você não está em uma missão de metanfetamina',
onCooldown = 'Você está em tempo de recarga' onCooldown = 'Você está em cooldown',
teleIn = 'Entrar no laboratório',
teleOut = 'Sair do laboratório',
} }
Lang.oxy = { Lang.oxy = {
ditchCar = 'A van está quente, abandone em algum lugar', ditchCar = 'A van tá quente, deixe ela em algum lugar',
targetHandoff = 'Entregar pacote', targetHandoff = 'Entregar o pacote',
handingoff = 'Entregando pacote', handingoff = 'Entregando o pacote',
emptyHands = 'Você não está carregando nada', emptyHands = 'Você não está carregando nada',
targetPay = 'Alugar van de Oxy', targetPay = 'Alugar van de Oxy',
keys = 'As chaves estão na van', keys = 'As chaves estão dentro da van',
targetGetPackage = 'Pegar pacote', targetGetPackage = 'Pegar pacote',
alreadyCarrying = 'Você já está carregando um pacote', alreadyCarrying = 'Você já está carregando um pacote',
paid = 'Você pagou $%s para alugar a van', paid = 'Você pagou $%s para alugar a van',
@@ -170,12 +174,12 @@ Lang.oxy = {
Lang.pharma = { Lang.pharma = {
input = { input = {
header = 'Para quem dar uma receita?', header = 'Para quem passar a receita?',
title1 = 'Nome do jogador', title1 = 'Nome do jogador',
title2 = 'Receita', title2 = 'Receita',
}, },
write = 'Escrevendo receita', write = 'Escrevendo receita',
opening = 'Abrindo frasco de receita', opening = 'Abrindo frasco da receita',
targetFill = 'Preencher receita', targetFill = 'Preencher receita',
fill = 'Preenchendo receita', fill = 'Preenchendo receita',
canceled = 'Você cancelou a receita', canceled = 'Você cancelou a receita',
@@ -183,67 +187,77 @@ Lang.pharma = {
} }
Lang.shrooms = { Lang.shrooms = {
targetPick = 'Coletar cogumelos', targetPick = 'Colher cogumelos',
picking = 'Coletando cogumelos', picking = 'Colhendo cogumelos',
eat = 'Comendo cogumelos', eat = 'Comendo cogumelos',
cancel = 'Decidiu não usar cogumelos', cancel = 'Decidiu não usar cogumelos',
took = 'Você tomou cogumelos!' took = 'Você usou alguns cogumelos!'
} }
Lang.weed = { Lang.weed = {
targetPick = 'Coletar maconha', targetPick = 'Colher maconha',
picking = 'Coletando maconha', picking = 'Colhendo maconha',
targetDry = 'Secar maconha', targetDry = 'Secar maconha',
noDry = 'Você precisa de maconha úmida para isso', noDry = 'Você precisa de maconha úmida para isso',
wait = 'Aguardando a maconha secar...', wait = 'Esperando a maconha secar...',
take = 'Pronto para pegar a maconha', take = 'Pronto para pegar a maconha',
targetDryed = 'Pegar maconha', targetDryed = 'Pegar maconha seca',
teleportIn = 'Entrar na casa de cultivo', teleportIn = 'Entrar na estufa',
teleportOut = 'Sair da casa de cultivo', teleportOut = 'Sair da estufa',
dabs = 'Dando uns dabs', dabs = 'Fazendo dabs',
bluntWrap = 'Misturando xarope para fazer %s', bluntWrap = 'Molhando xarope para fazer %s',
rollBlunt = 'Enrolando um %s', rollBlunt = 'Enrolando um %s',
targetSales = 'Comprar do traficante', targetSales = 'Comprar do traficante',
buying = 'Comprando %s do traficante', buying = 'Comprando %s do traficante',
itemDoesntExist = 'Este item não existe aqui', itemDoesntExist = 'Este item não existe aqui',
needItem = 'Você precisa de um %s para isso', needItem = 'Você precisa de um %s para isso',
crackBlunt = 'Abrindo um blunt' crackBlunt = 'Quebrando um baseado'
} }
Lang.wholesale = { Lang.wholesale = {
alreadyWholesale = 'Já está fazendo atacado', alreadyWholesale = 'Você já está vendendo no atacado',
targetBuyer = 'Conversar com o comprador', targetBuyer = 'Falar com o comprador',
wholesaling = 'Vendendo drogas no atacado', wholesaling = 'Vendendo drogas no atacado',
uhoh = 'O comprador está ficando desconfiado', uhoh = 'O comprador está ficando desconfiado',
tooLong = 'O comprador esperou muito tempo', tooLong = 'O comprador esperou demais',
notEnoughCops = 'Não há policiais suficientes em serviço' notEnoughCops = 'Policiais insuficientes de plantão',
count = 'Quantidade detectada: %s',
bonus = 'Bônus de quantidade: +%s%%',
estimate = 'Pagamento estimado: $%s - $%s',
no_drugs = 'Você não tem nenhuma dessas drogas para vender',
ambush = 'Emboscada! %s atacantes com %s armas se aproximam!',
complete = 'Vendidos %s itens por $%s%s',
min_quantity = 'Você precisa vender pelo menos %s itens para vender no atacado',
deal_failed_cleanup = 'Negócio falhou — você pode tentar novamente'
} }
Lang.xtc = { Lang.xtc = {
alreadyOut = 'Você já tem uma prensa montada', alreadyOut = 'Você já tem uma prensa montada',
settingDown = 'Montando a prensa', settingDown = 'Montando a prensa',
noPressOut = 'Você não tem uma prensa montada', noPressOut = 'Você não tem uma prensa montada',
targetMake = 'Prensar comprimidos', targetMake = 'Prensar pílulas',
making = 'Prensando %s', making = 'Prensando uma %s',
targetPickup = 'Pegar prensa', targetPickup = 'Recuperar prensa',
picking = 'Pegando prensa', picking = 'Recuperando prensa',
targetStealMDP2P = 'Roubar MDP2P', targetStealMDP2P = 'Roubar MDP2P',
stealingMDP2P = 'Roubando MDP2P', stealingMDP2P = 'Roubando MDP2P',
fail = 'Caramba, você é ruim', fail = 'Porra, você é ruim nisso',
targetStealIsosafrole = 'Roubar isosafrol', targetStealIsosafrole = 'Roubar isosafrol',
stealingIsosafrole = 'Roubando isosafrol', stealingIsosafrole = 'Roubando isosafrol',
targetRaw = 'Fazer XTC bruto', targetRaw = 'Fazer XTC cru',
makingRaw = 'Fazendo XTC bruto', makingRaw = 'Fazendo XTC cru',
getPress = 'Pegar prensa', getPress = 'Pegar prensa',
buySingle = 'Comprar prensa única por $%s', buySingle = 'Comprar prensa individual por $%s',
buyp = 'Comprando prensa', buyp = 'Comprando prensa',
targetStamp = 'Carimbar XTC', targetStamp = 'Carimbar XTC',
stamp_desc = 'Carimbar %s comprimidos', stamp_desc = 'Carimbando %s pílulas',
stamping = 'Carimbando %s comprimidos', stamping = 'Carimbando %s pílulas',
noPills = 'Você não tem comprimidos não carimbados' noPills = 'Você não tem pílulas sem carimbo'
} }
Lang.merchant = { Lang.merchant = {
targetOpen = 'Abrir menu do comerciante', targetOpen = 'Abrir menu do comerciante',
} }
return Lang return Lang
+151 -137
View File
@@ -1,132 +1,134 @@
Lang = {} Lang = {}
Lang.Catches = { Lang.Catches = {
notIn = 'Doğru konumda değilsin', notIn = 'Doğru konumda değilsiniz',
needItems = 'Gerekli eşyaların yok', needItems = 'Gerekli eşyalara sahip değilsiniz',
notEnoughMoney = 'Çok fakirsin', notEnoughMoney = 'Çok fakirsin',
buySuccess = '%s %s adetini %s$\'a satın aldın', buySuccess = '%s adet %s satın aldınız, ücret: $%s',
itemMissings = 'İhtiyacın olanlar: \n', itemMissings = 'Şunlara ihtiyacınız var: \n',
itemNeeded = '%s\'e ihtiyacın var', itemNeeded = '%s gerekli',
cooldown = 'Yavaşla, yarışçı', cooldown = 'Yavaşla, Speed Racer',
invalidItem = 'Bu eşya burada satılmıyor', invalidItem = 'Bu ürün burada satılmıyor',
onCooldownWarn = '%s, %s olayını cooldown süresinde çalıştırmaya çalıştı \n',
noCops = 'Yeterli polis çevrimiçi değil',
} }
Lang.coke = { Lang.coke = {
targetPick = 'Koka Yaprağı Topla', targetPick = 'Koka yaprağı topla',
picking = 'Koka Yaprığı Toplanıyor', picking = 'Koka yaprağı toplanıyor',
targetMakePow = 'Kokain Tozu Yap', targetMakePow = 'Kokain tozu yap',
noleaf = 'Bir koka yaprağına ihtiyacın var', noleaf = 'Bir koka yaprağına ihtiyacın var',
makePow = 'Yaprakları toza çevirme', makePow = 'Yapraklar toza dönüştürülüyor',
targetCutCoke = 'Kokaini Doğra', targetCutCoke = 'Kokaini kes',
targetBagCoke = 'Kokaini Poşetle', targetBagCoke = 'Kokaini paketle',
teleIn = 'Laboratuvara Gir', teleIn = 'Laboratuvara gir',
teleOut = 'Laboratuvardan Çık', teleOut = 'Laboratuvardan çık',
needBakingSoda = 'Bunu yapmak için kabartma tozuna ihtiyacın var', needBakingSoda = 'Bunun için kabartma tozu gerekli',
} }
Lang.Cornerselling = { Lang.Cornerselling = {
inVeh = 'Yabancı Tehlikesi!', inVeh = 'Yabancı tehlikesi!',
selling = '%s adetini %s$\'a sat', selling = '%s satılıyor, fiyat: $%s',
deny = 'Teklifi reddet', deny = 'Bu teklifi geç',
wait = 'Müşteri bekleniyor', wait = 'Müşteri bekleniyor',
nodrugs = 'Satılacak uyuşturucun yok', nodrugs = 'Satılacak uyuşturucun yok',
searching = 'Yakındaki müşteriler aranıyor', searching = 'Yakınlarda müşteri aranıyor',
targetTakeBack = 'Uyuşturucuları geri al', targetTakeBack = 'Uyuşturucuları geri al',
targetSell = '%s adet %s\'i %s$\'a sat', targetSell = '%s adet %s sat, fiyat: $%s',
targetDeny = 'Teklifi reddet', targetDeny = 'Teklifi reddet',
stopped = 'Tembel arsanız bile uyuşturucu satamıyor!', stopped = 'Tembel götün uyuşturucu bile satamıyor!',
start = 'Anneni gururlandırmaya git', start = 'Git anneni gururlandır',
gotRobbed = 'Soyuldun manyak!', gotRobbed = 'Soyuldun, salak!',
gotBack = 'Eşyalarını geri aldın!', gotBack = 'Eşyalarını geri aldın!',
notEnough = 'Bu eşyadan yeterince yok', notEnough = 'Bu eşyadan yeterince yok',
comDes = 'Köşede eşya sat' comDes = 'Sokakta şeyler sat'
} }
Lang.crack = { Lang.crack = {
targetMake = 'Biraz crack pişir', targetMake = 'Crack pişir',
cook = 'Crack pişiriliyor', cook = 'Crack pişiriliyor',
targetBag = 'Cracki poşetle', targetBag = 'Crack paketle',
bag = 'Crack poşetleniyor', bag = 'Crack paketleniyor',
} }
Lang.Deliveries = { Lang.Deliveries = {
targetGetDel = 'Teslimat Görevi Al', targetGetDel = 'Teslimat görevi al',
targetOpenShop = 'Tüccar Dükkanını Aç', targetOpenShop = 'Bayi dükkanını aç',
shopHeader = 'Tüccar Dükkanı', shopHeader = 'Bayi Dükkanı',
targetHandOff = 'Teslimatı Teslim Et', targetHandOff = 'Paketi teslim et',
delivering = 'Paket uyuşturucu tüccarına veriliyor', delivering = 'Paketi bayiye teslim ediyorsun',
alreadyDelivering = 'Zaten bir paket teslim ediyorsun', alreadyDelivering = 'Zaten bir paket teslim ediyorsun',
slowAf = 'Çok uzun sürdü!', slowAf = 'Çok fazla vakit harcadın!',
newDealerHelp = { newDealerHelp = {
help = 'Tüccar yerleştir', help = 'Bir bayi yerleştir',
name = 'Tüccar adı', name = 'Bayi Adı',
timeMin = 'Minimum süre', timeMin = 'Minimum süre',
timeMax = 'Maksimum süre' timeMax = 'Maksimum süre'
}, },
DealerExists = 'Tüccar zaten mevcut', DealerExists = 'Bayi zaten mevcut',
deleteDealer = { deleteDealer = {
help = 'Tüccar sil', help = 'Bir bayiyi sil',
name = 'Tüccar adı', name = 'Bayi Adı',
}, },
deleteDealerSuccess = 'Tüccar silindi', deleteDealerSuccess = 'Bayi silindi',
deleteDealerFail = 'Tüccar silinemedi', deleteDealerFail = 'Bayi silinemedi',
} }
Lang.heroin = { Lang.heroin = {
targetPick = 'Eroin topla', targetPick = 'Heroin topla',
picking = 'Eroin toplanıyor', picking = 'Heroin toplanıyor',
targetCook = 'Eroin pişir', targetCook = 'Heroin pişir',
pbCook = 'Eroin hazırlanıyor', pbCook = 'Heroin pişiriliyor',
targetPickup = 'Laboratuvarı al', targetPickup = 'Laboratuvarı topla',
pbPickup = 'Laboratuvar alınıyor', pbPickup = 'Laboratuvar toplanıyor',
targetClean = 'Laboratuvarı temizle', targetClean = 'Laboratuvarı temizle',
pbClean = 'Laboratuvar temizleniyor', pbClean = 'Laboratuvar temizleniyor',
targetDry = 'Bitkiyi kurut', targetDry = 'Bitkiyi kurut',
pbDry = 'Bitki kurutuluyor', pbDry = 'Bitki kurutuluyor',
targetCutHeroin = 'Eroini doğra', targetCutHeroin = 'Heroini kes',
pbCutHeroin = 'Eroin doğranıyor', pbCutHeroin = 'Heroin kesiliyor',
targetBuyKit = 'Eroin Laboratuvar Kiti Al', targetBuyKit = 'Heroin laboratuvar kiti satın al',
pbBuyKit = 'Eroin Laboratuvar Kiti alınıyor', pbBuyKit = 'Heroin laboratuvar kiti satın alınıyor',
tableout = 'Zaten bir masa yerleştirilmiş', tableout = 'Zaten bir masa çıkarttın',
placing = 'Masa yerleştiriliyor', placing = 'Masa yerleştiriliyor',
targetFill = 'Şırıngayı doldur', targetFill = 'Şırıngayı doldur',
pbFill = 'Şırınga dolduruluyor', pbFill = 'Şırınga dolduruluyor',
hasKitAlready = 'Zaten bir eroin laboratuvar kitin var', hasKitAlready = 'Zaten bir heroin laboratuvar kiti sahibisin',
notEnoughMoney = 'Bunun için %s$ nakit paran olmalı', notEnoughMoney = 'Bunun için $%s nakit gerekli',
placedKit = 'Eroin laboratuvar kitini yerleştirdin', placedKit = 'Heroin laboratuvar kitini yerleştirdin',
failed = 'Eroin yapmada başarısız oldun ve malzemelerini kaybettin', failed = 'Heroin yapımında başarısız oldun ve malzemelerini kaybettin',
} }
Lang.lean = { Lang.lean = {
stealFromTruck = 'Kamyonetten çal', stealFromTruck = 'Kamyonetten çal',
startMission = 'Lean Görevini Başlat', startMission = 'Lean görevini başlat',
notOnRun = 'Lean görevinde değilsin', notOnRun = 'Lean görevinde değilsin',
alreadyChasing = 'Zaten bir kamyonet peşinde koşuyorsun', alreadyChasing = 'Zaten bir kamyoneti kovalıyorsun',
} }
Lang.lsd = { Lang.lsd = {
targetHeat = 'LSD\'yi ısıt', targetHeat = 'LSD’yi ısıt',
heating = 'LSD ısıtılıyor', heating = 'LSD ısıtılıyor',
targetRefine = 'Asidi saflaştır', targetRefine = 'Asidi rafine et',
refining = 'Asit saflaştırılıyor', refining = 'Asit rafine ediliyor',
targetDipping = 'Kartonları batır', targetDipping = 'Tabletleri daldır',
dipping = 'Kartonlar batırılıyor', dipping = 'Tabletler daldırılıyor',
targetPickup = 'Laboratuvar Kiti Al', targetPickup = 'Laboratuvar kiti topla',
packup = 'Laboratuvar Kiti toplanıyor', packup = 'Laboratuvar kiti paketleniyor',
targetClean = 'Laboratuvar Kiti Temizle', targetClean = 'Laboratuvar kiti temizle',
needCleaning = 'Laboratuvarı temizlemek için bir temizlik kitine ihtiyacın var', needCleaning = 'Laboratuvarı temizlemek için temizlik kiti gerekli',
cleaning = 'Laboratuvar Kiti temizleniyor', cleaning = 'Laboratuvar kiti temizleniyor',
targetLys = 'Liserjik Asit Çal', targetLys = 'Liserjik asit çal',
stealLys = 'Liserjik Asit çalınıyor', stealLys = 'Liserjik asit çalınıyor',
targetDie = 'Dietilamid Çal', targetDie = 'Dietilamid çal',
stealDie = 'Dietilamid çalınıyor', stealDie = 'Dietilamid çalınıyor',
targetBuyTab = 'Tablet Kağıdı Al', targetBuyTab = 'Tablet kağıdı satın al',
targetBuyKit = 'LSD Laboratuvar Kiti Al', targetBuyKit = 'LSD laboratuvar kiti satın al',
alreadyOwn = 'Bu eşyaya zaten sahipsin', alreadyOwn = 'Bu eşyaya zaten sahipsin',
buyingKit = 'LSD Laboratuvar Kiti alınıyor', buyingKit = 'LSD laboratuvar kiti satın alınıyor',
tableout = 'Zaten bir masa yerleştirilmiş', tableout = 'Zaten bir masa çıkarttın',
placing = 'Laboratuvar Kiti yerleştiriliyor!', placing = 'Laboratuvar kiti yerleştiriliyor!',
failed = 'Uyuşturucu yapmakta berbatsın', failed = 'Uyuşturucu yapmada berbatsın',
} }
Lang.mesc = { Lang.mesc = {
@@ -137,41 +139,43 @@ Lang.mesc = {
} }
Lang.meth = { Lang.meth = {
alreadyChasing = 'Zaten bir kamyonet peşinde koşuyorsun', alreadyChasing = 'Zaten bir aracı kovalıyorsun',
targetStealFromCar = 'Met Arabasından Çal', targetStealFromCar = 'Meth arabasından çal',
targetHeist = 'Met Görevini Başlat', targetHeist = 'Meth görevini başlat',
started = 'Zaten met pişiriyorsun', started = 'Zaten meth pişiriyorsun',
increaseHeat = 'Isıyı artırdın', increaseHeat = 'Isıyı artırdın',
targetBag = 'Met poşetle', targetBag = 'Meth paketle',
targetCook = 'Met pişir', targetCook = 'Meth pişir',
targetGrabTray = 'Met Tepsisini Al', targetGrabTray = 'Meth tepsisini al',
targetHeat = 'Kontrolleri ayarla', targetHeat = 'Kontrolleri ayarla',
targetSmash = 'Tepsiyi kır', targetSmash = 'Tepsinin üzerine vur',
targetStealEPH = 'Efedrin Çal', targetStealEPH = 'Efedrin çal',
stealingEPH = 'Efedrin çalınıyor', stealingEPH = 'Efedrin çalınıyor',
targetStealACE = 'Aseton Çal', targetStealACE = 'Aseton çal',
stealingACE = 'Aseton çalınıyor', stealingACE = 'Aseton çalınıyor',
notOnRun = 'Met görevinde değilsin', notOnRun = 'Meth görevinde değilsin',
onCooldown = 'Soğuma süresindesin' onCooldown = 'Cooldown süresindesin',
teleIn = 'Laboratuvara gir',
teleOut = 'Laboratuvardan çık',
} }
Lang.oxy = { Lang.oxy = {
ditchCar = 'Araç sıcak, bir yere bırak', ditchCar = 'Araba sıcak, bir yere bırak',
targetHandoff = 'Paketi teslim et', targetHandoff = 'Paketi teslim et',
handingoff = 'Paket teslim ediliyor', handingoff = 'Paketi teslim ediyorsun',
emptyHands = 'Hiçbir şey taşımıyor sun', emptyHands = 'Hiçbir şey taşıyorsun',
targetPay = 'Oxy Vanı Kirala', targetPay = 'Oxy minibüsünü kirala',
keys = 'Anahtarlar aracın içinde', keys = 'Anahtarlar minibüsün içinde',
targetGetPackage = 'Paketi al', targetGetPackage = 'Paketi al',
alreadyCarrying = 'Zaten bir paket taşıyorsun', alreadyCarrying = 'Zaten bir paket taşıyorsun',
paid = 'Vanı kiralamak için %s$ ödedin', paid = 'Minibüsü kiralamak için $%s ödedin',
notOn = 'Rotada değilsin', notOn = 'Bir rotada değilsin',
} }
Lang.pharma = { Lang.pharma = {
input = { input = {
header = 'Reçeteyi kime ver?', header = 'Kime reçete yazmak istiyorsun?',
title1 = 'Oyuncu adı', title1 = 'Oyuncu Adı',
title2 = 'Reçete', title2 = 'Reçete',
}, },
write = 'Reçete yazılıyor', write = 'Reçete yazılıyor',
@@ -186,64 +190,74 @@ Lang.shrooms = {
targetPick = 'Mantar topla', targetPick = 'Mantar topla',
picking = 'Mantar toplanıyor', picking = 'Mantar toplanıyor',
eat = 'Mantar yiyorsun', eat = 'Mantar yiyorsun',
cancel = 'Mantar kullanmamaya karar verdin', cancel = 'Mantar almaktan vazgeçtin',
took = 'Biraz mantar aldın!' took = 'Biraz mantar aldın!'
} }
Lang.weed = { Lang.weed = {
targetPick = 'Marihuana topla', targetPick = 'Ot topla',
picking = 'Marihuana toplanıyor', picking = 'Ot toplanıyor',
targetDry = 'Marihuanayı kurut', targetDry = 'Otu kurut',
noDry = 'Bunun için ıslak marihuanaya ihtiyacın var', noDry = 'Bunun için ıslak ota ihtiyacın var',
wait = 'Marihuananın kuruması bekleniyor...', wait = 'Otların kuruması bekleniyor...',
take = 'Marihuana alınmaya hazır', take = 'Otu almaya hazır',
targetDryed = 'Marihuanayı al', targetDryed = 'Kurutulmuş otu al',
teleportIn = 'Yetiştirme Evinin İçine Gir', teleportIn = 'Yetiştirme evine gir',
teleportOut = 'Yetiştirme Evinin Dışına Çık', teleportOut = 'Yetiştirme evinden çık',
dabs = 'Biraz dab yapıyorsun', dabs = 'Dab çekiyorsun',
bluntWrap = 'Sürme yapmak için şurup ekliyorsun: %s', bluntWrap = '%s yapmak için şurup daldırılıyor',
rollBlunt = 'Bir %s sarıyorsun', rollBlunt = 'Bir %s sarılıyor',
targetSales = 'Tüccardan al', targetSales = 'Bayiden satın al',
buying = 'Tüccardan %s alınıyor', buying = 'Bayiden %s alınıyor',
itemDoesntExist = 'Bu eşya burada mevcut değil', itemDoesntExist = 'Bu eşya burada mevcut değil',
needItem = 'Bunu yapmak için bir %s\'e ihtiyacın var', needItem = 'Bunun için bir %s gerekli',
crackBlunt = 'Bluntı açıyorsun' crackBlunt = 'Sarılı jointi aç'
} }
Lang.wholesale = { Lang.wholesale = {
alreadyWholesale = 'Zaten toptan satış yapıyorsun', alreadyWholesale = 'Zaten toptan satış yapıyorsun',
targetBuyer = 'Alıcıyla konuş', targetBuyer = 'Alıcıyla konuş',
wholesaling = 'Uyuşturucu toptan satılıyor', wholesaling = 'Uyuşturucular toptan satılıyor',
uhoh = 'Alıcı şüpheli görünüyor', uhoh = 'Alıcı şüphelenmeye başladı',
tooLong = 'Alıcı çok uzun bekledi', tooLong = 'Alıcı çok fazla bekledi',
notEnoughCops = 'Görevde yeterli polis yok' notEnoughCops = 'Yeterli polis nöbette değil',
count = 'Tespit edilen miktar: %s',
bonus = 'Miktar bonusu: +%s%%',
estimate = 'Tahmini ödeme: $%s - $%s',
no_drugs = 'Bu uyuşturucudan satılacak hiçbiri yok',
ambush = 'Pusula! %s saldırgan, %s silahlı yaklaşıyor!',
complete = '%s adet ürün $%s%s karşılığında satıldı',
min_quantity = 'Toptan satış yapmak için en az %s adet satmalısın',
deal_failed_cleanup = 'Anlaşma başarısız — tekrar deneyebilirsin'
} }
Lang.xtc = { Lang.xtc = {
alreadyOut = 'Zaten bir pres yerleştirmişsin', alreadyOut = 'Zaten bir pres yerleştirdin',
settingDown = 'Pres yerleştiriliyor', settingDown = 'Pres yerleştiriliyor',
noPressOut = 'Yerleştirilmiş bir presin yok', noPressOut = 'Hiçbir pres yerleştirilmemiş',
targetMake = 'Hap bas', targetMake = 'Hapları presle',
making = '%s basılıyor', making = 'Bir %s presleniyor',
targetPickup = 'Presi al', targetPickup = 'Presi topla',
picking = 'Pres alınıyor', picking = 'Pres toplanıyor',
targetStealMDP2P = 'MDP2P Çal', targetStealMDP2P = 'MDP2P çal',
stealingMDP2P = 'MDP2P çalınıyor', stealingMDP2P = 'MDP2P çalınıyor',
fail = 'Vay be, berbattın', fail = 'Amına koyayım, bunda çok kötüsün',
targetStealIsosafrole = 'İzosafrol Çal', targetStealIsosafrole = 'Isosafrol çal',
stealingIsosafrole = 'İzosafrol çalınıyor', stealingIsosafrole = 'Isosafrol çalınıyor',
targetRaw = 'Ham XTC Yap', targetRaw = 'Ham XTC yap',
makingRaw = 'Ham XTC yapılıyor', makingRaw = 'Ham XTC yapılıyor',
getPress = 'Pres al', getPress = 'Pres al',
buySingle = 'Tekli presi %s$\'a al', buySingle = 'Tekli presi $%s karşılığında satın al',
buyp = 'Pres alınıyor', buyp = 'Pres satın alınıyor',
targetStamp = 'XTC\'yi damgala', targetStamp = 'XTC’yi damgala',
stamp_desc = '%s hap damgalanıyor', stamp_desc = '%s adet hap damgalanıyor',
stamping = '%s hap damgalanıyor', stamping = '%s adet hap damgalanıyor',
noPills = 'Damgasız hapın yok' noPills = 'Damgasız hapların yok'
} }
Lang.merchant = { Lang.merchant = {
targetOpen = 'Açık Tüccar Menüsü', targetOpen = 'Tüccar menüsünü aç',
} }
return Lang return Lang
+12
View File
@@ -9,6 +9,8 @@ Lang.Catches = {
itemNeeded = 'You need %s... plz go get it! 🥺', itemNeeded = 'You need %s... plz go get it! 🥺',
cooldown = 'Silly baka, slow down! ⏳', cooldown = 'Silly baka, slow down! ⏳',
invalidItem = 'Eh? This item isn’t sold here, silly! 🙃', invalidItem = 'Eh? This item isn’t sold here, silly! 🙃',
onCooldownWarn = '%s tried to run %s but is on cooldown, oopsie! ❄️',
noCops = 'Nosa! Not enough cops online, okeeday!',
} }
Lang.coke = { Lang.coke = {
@@ -152,6 +154,8 @@ Lang.meth = {
stealingACE = 'Grabbin’ da acetone... 🧫', stealingACE = 'Grabbin’ da acetone... 🧫',
notOnRun = 'You’re not on a run, silly! 🙅‍♂️', notOnRun = 'You’re not on a run, silly! 🙅‍♂️',
onCooldown = 'You’re on cooldown, take a nap~ 😴', onCooldown = 'You’re on cooldown, take a nap~ 😴',
teleIn = 'Enter da lab... secretly~ 🔐',
teleOut = 'Leave da lab... for now~ 👋',
} }
Lang.oxy = { Lang.oxy = {
@@ -216,6 +220,14 @@ Lang.wholesale = {
uhoh = 'The buyer looks sketchy... 👀', uhoh = 'The buyer looks sketchy... 👀',
tooLong = 'Buyer got impatient... bye bye~ 👋', tooLong = 'Buyer got impatient... bye bye~ 👋',
notEnoughCops = 'Not enough cops on duty... safe! 🚔', notEnoughCops = 'Not enough cops on duty... safe! 🚔',
count = 'Found %s itemies~',
bonus = 'Bonus: +%s%% mowe sparkwes~ ✨',
estimate = 'You get $%s - $%s monies~ 💖',
no_drugs = 'No dwugies to seww, sadge~',
ambush = 'AMBUSCH! %s bad guys wif %s bang-bangs~ 💥',
complete = 'Sowd %s itemies fow $%s%s~ 🎉',
min_quantity = 'Need to seww %s itemies min~',
deal_failed_cleanup = 'Deaw faiwed... twy again? 💔'
} }
Lang.xtc = { Lang.xtc = {
+12
View File
@@ -9,6 +9,8 @@ Lang.Catches = {
itemNeeded = 'Rraa %s!', itemNeeded = 'Rraa %s!',
cooldown = 'Whhrrroooaannn!', cooldown = 'Whhrrroooaannn!',
invalidItem = 'Khhrrrnnngh!', invalidItem = 'Khhrrrnnngh!',
onCooldownWarn = '%s RRRRAAAAAAAAUGGGGHHH %s \n WHHHRRROOOAAANNN!',
noCops = 'WROAH RaW RRRRRRA!'
} }
Lang.coke = { Lang.coke = {
@@ -152,6 +154,8 @@ Lang.meth = {
stealingACE = 'Ace rraa!', stealingACE = 'Ace rraa!',
notOnRun = 'Run no oogar!', notOnRun = 'Run no oogar!',
onCooldown = 'Rraa cool!', onCooldown = 'Rraa cool!',
teleIn = 'SSSNNNAAARRR!!',
teleOut = 'WRRROOOOWW!!',
} }
Lang.oxy = { Lang.oxy = {
@@ -216,6 +220,14 @@ Lang.wholesale = {
uhoh = 'Buyer rraa!', uhoh = 'Buyer rraa!',
tooLong = 'Time rraa!', tooLong = 'Time rraa!',
notEnoughCops = 'Cops no oogar!', notEnoughCops = 'Cops no oogar!',
count = '%s RRRAAAUGH!!',
bonus = ' +%s%% — GRRROWL!!',
estimate = '$%s - $%s — BWAAAAARRGH!!',
no_drugs = ' NNAARRGH!!',
ambush = ' %s WRAAAAAGH!! %s!!',
complete = ' %s — $%s%s — RRROWWR!!',
min_quantity = ' %s — BWAAAAH!!',
deal_failed_cleanup = ' MMMRRR...',
} }
Lang.xtc = { Lang.xtc = {
+11 -8
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@@ -124,13 +124,16 @@ local cokecut = {loosecokestagetwo = 2, loosecokestagethree = 3}
for k, v in pairs (cokecut) do for k, v in pairs (cokecut) do
ps.createUseable(k, function(source, item) ps.createUseable(k, function(source, item)
local src = source local src = source
if not ps.hasItem(src, 'bakingsoda') then ps.notify(src, ps.lang('coke.needBakingSoda'), 'error') return end if not ps.hasItem(src, 'bakingsoda') then
if ps.hasItem(src,item.name) then ps.notify(src, ps.lang('coke.needBakingSoda'), 'error')
local check = ps.callback('md-drugs:client:uncuff', src, 'Cutting It Further') return
if not check then return end end
if ps.removeItem(src, k, 1) and ps.removeItem(src, 'bakingsoda', 1) then if ps.hasItem(src,item.name) then
ps.addItem(src, 'loosecoke', v) local check = ps.callback('md-drugs:client:uncuff', src, 'Cutting It Further')
end if not check then return end
end if ps.removeItem(src, k, 1) and ps.removeItem(src, 'bakingsoda', 1) then
ps.addItem(src, 'loosecoke', v)
end
end
end) end)
end end
+27 -15
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@@ -108,14 +108,14 @@ local Drugs = {
["specialmuffin"] = {rep = 1,min = 18, max = 40}, ["specialmuffin"] = {rep = 1,min = 18, max = 40},
["shatter"] = {rep = 1,min = 18, max = 40}, ["shatter"] = {rep = 1,min = 18, max = 40},
["ciggie"] = {rep = 1,min = 18, max = 40}, ["ciggie"] = {rep = 1,min = 18, max = 40},
["methbags"] = {rep = 1,min = 18, max = 40}, ["methbags"] = {rep = 1,min = 18, max = 40},
["driedmescaline"] = {rep = 1,min = 18, max = 40}, ["driedmescaline"] = {rep = 1,min = 18, max = 40},
["shrooms"] = {rep = 1,min = 18, max = 40}, ["shrooms"] = {rep = 1,min = 18, max = 40},
["gratefuldead_tabs"] = {rep = 1,min = 18, max = 40}, ["gratefuldead_tabs"] = {rep = 1,min = 18, max = 40},
["bart_tabs"] = {rep = 1,min = 18, max = 40}, ["bart_tabs"] = {rep = 1,min = 18, max = 40},
["pineapple_tabs"] = {rep = 1,min = 18, max = 40}, ["pineapple_tabs"] = {rep = 1,min = 18, max = 40},
["yinyang_tabs"] = {rep = 1,min = 18, max = 40}, ["yinyang_tabs"] = {rep = 1,min = 18, max = 40},
["wildcherry_tabs"] = {rep = 1,min = 18, max = 40}, ["wildcherry_tabs"] = {rep = 1,min = 18, max = 40},
["smiley_tabs"] = {rep = 1,min = 18, max = 40}, ["smiley_tabs"] = {rep = 1,min = 18, max = 40},
["cupoflean"] = {rep = 1,min = 18, max = 40}, ["cupoflean"] = {rep = 1,min = 18, max = 40},
["cupofdextro"] = {rep = 1,min = 18, max = 40}, ["cupofdextro"] = {rep = 1,min = 18, max = 40},
@@ -127,20 +127,20 @@ for k, v in pairs(Drugs) do
end end
GlobalState.DrugNames = drugsNames GlobalState.DrugNames = drugsNames
local robChance = 1 -- Chance To Be Robbed
local RobbedDrugs = {} local RobbedDrugs = {}
local cornsellConfig = {
MarkedBills = false, -- if you want to use qb markedbills for selling set to true, if you want to use a custom item or cash set to false
CustomItem = '', -- If you want to use a custom item for selling, put the item name here, if not leave it blank ''
--- if MarkedBills is false and CustomItem is blank it will pay cash
policeRequired = 0, -- if you want cops to be required to sell set this to a number above 0
robChance = 1, -- Chance To Be Robbed 1 = 1%
}
local function beingRobbed(source, item, amount, ped) local function beingRobbed(source, item, amount, ped)
local src = source local src = source
local math = math.random(1,100) ps.removeItem(src, item, amount)
if math <= robChance then ps.notify(src, ps.lang('Cornerselling.gotRobbed'), 'error')
ps.removeItem(src, item, amount) RobbedDrugs[ps.getIdentifier(source)] = {item = item, amount = amount, ped = ped}
ps.notify(src, ps.lang('Cornerselling.gotRobbed'), 'error') return true
RobbedDrugs[ps.getIdentifier(source)] = {item = item, amount = amount, ped = ped}
return true
else
return false
end
end end
local function getDrugBack(source, item, amount) local function getDrugBack(source, item, amount)
@@ -164,7 +164,7 @@ ps.registerCallback('md-drugs:server:cornerselling:getAvailableDrugs', function(
local item = ps.getItemCount(source, k) or 0 local item = ps.getItemCount(source, k) or 0
if item >= 1 then if item >= 1 then
local maths = math.random(1,100) local maths = math.random(1,100)
if maths <= robChance then if maths <= cornsellConfig.robChance then
beingRobbed(source, k, item, ped) beingRobbed(source, k, item, ped)
return 'robbed' return 'robbed'
else else
@@ -196,7 +196,6 @@ local function csCheck(src, item, amount, price)
end end
end end
if not isIn then return false end if not isIn then return false end
if DrugDeals[ps.getIdentifier(src)] then if DrugDeals[ps.getIdentifier(src)] then
if DrugDeals[ps.getIdentifier(src)].item == item and DrugDeals[ps.getIdentifier(src)].amount == amount and DrugDeals[ps.getIdentifier(src)].price == price then if DrugDeals[ps.getIdentifier(src)].item == item and DrugDeals[ps.getIdentifier(src)].amount == amount and DrugDeals[ps.getIdentifier(src)].price == price then
return true return true
@@ -215,6 +214,14 @@ RegisterNetEvent('md-drugs:server:sellCornerDrugs', function(item, amount, price
end end
AddRep(src, 'cornerselling', Drugs[item].rep * amount) AddRep(src, 'cornerselling', Drugs[item].rep * amount)
DrugDeals[ps.getIdentifier(src)] = nil DrugDeals[ps.getIdentifier(src)] = nil
if cornsellConfig.MarkedBills then
ps.addItem(src, 'markedbills', price, {worth = price})
return
end
if cornsellConfig.CustomItem ~= '' then
ps.addItem(src, cornsellConfig.CustomItem, price)
return
end
ps.addMoney(src, 'cash', price) ps.addMoney(src, 'cash', price)
end) end)
@@ -231,6 +238,11 @@ ps.registerCommand('cornersell', {
}, },
}, function(source, args, raw) }, function(source, args, raw)
local src = source local src = source
local jobCount = ps.getJobTypeCount('leo')
if jobCount < cornsellConfig.policeRequired then
ps.notify(src, ps.lang('Catches.noCops'), 'error')
return
end
TriggerClientEvent('md-drugs:client:cornerselling', src) TriggerClientEvent('md-drugs:client:cornerselling', src)
end) end)
-1
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@@ -110,7 +110,6 @@ RegisterNetEvent("md-drugs:server:failcrackone", function(num)
for k,v in pairs(items) do for k,v in pairs(items) do
if ps.hasItem(src, k, v) then if ps.hasItem(src, k, v) then
ps.removeItem(src, k, v) ps.removeItem(src, k, v)
ps.notify(src, 'You failed to make crack and lost '..v..' '..k, 'error')
return return
end end
end end
+1 -1
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@@ -1,6 +1,6 @@
Config = {} --Ignore. Config = {} --Ignore.
ps = exports.ps_lib:init() --Ignore. ps = exports.ps_lib:init() --Ignore.
ps.loadLangs("en") -- set your language ps.loadLangs("uwu") -- set your language
Config.Fuel = "LegacyFuel" -- type the name of script you use i.e. ps-fuel, cdn-fuel, LegacyFuel, ox_fuel Config.Fuel = "LegacyFuel" -- type the name of script you use i.e. ps-fuel, cdn-fuel, LegacyFuel, ox_fuel
Config.TierSystem = true -- allows for three tiers of certain drugs ( coke, heroin, crack, lsd) Config.TierSystem = true -- allows for three tiers of certain drugs ( coke, heroin, crack, lsd)
-5
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@@ -1,11 +1,6 @@
QBConfig = {} QBConfig = {}
----------- qb-drugs update built in here below ----------- qb-drugs update built in here below
----------- Everything is now a target and not displaytext. Dealers are no longer just doors, they will spawn peds where you place your dealer. This is a literally qb-drugs with SLIGHT edits. mainly added peds for deliveries, made everything a target ----------- Everything is now a target and not displaytext. Dealers are no longer just doors, they will spawn peds where you place your dealer. This is a literally qb-drugs with SLIGHT edits. mainly added peds for deliveries, made everything a target
QBConfig.MinimumDrugSalePolice = 0
QBConfig.MarkedBills = false -- if false on both options below then it auto converts selling to give cash
QBConfig.CustomDirtyMoney = false
QBConfig.CustomDirtyMoneyitem = ''
QBConfig.Dealers = {} QBConfig.Dealers = {}
-- Delivery locations and items is now in server/deliveries.lua -- Delivery locations and items is now in server/deliveries.lua