- updated languages

This commit is contained in:
Mustache Dom committed 2025-09-08 00:06:28 -07:00
1 parent 880479b435
commit 0599c60864
25 files changed
+1258 -856

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+1 -1
View File
@@ -2,6 +2,7 @@
local cuttingcoke = nil
local baggingcoke = nil
local locations = ps.callback('md-drugs:server:GetCokeLocations')
local function CutCoke(coords, offset, rotation)
local animDict, animName = "anim@amb@business@coc@coc_unpack_cut_left@", "coke_cut_v5_coccutter"
ps.requestAnim(animDict, 500)
@@ -74,7 +75,6 @@ local function BagCoke(coords, offset, rotation)
},
{
{ hash = "bkr_prop_fakeid_clipboard_01a", animName = "break_weigh_"..ver.."clipboard"},
}
}
local scenesList, entitiesList = {}, {}
+4 -4
View File
@@ -43,8 +43,8 @@ local function findPed()
if inZone then
targ = nil
end
until targ ~= nil
until targ ~= nil or sell == false
if not sell then return end
buyers[targ] = true
ps.drawText(ps.lang('Cornerselling.wait'))
@@ -52,8 +52,8 @@ local function findPed()
repeat
Wait(1000)
TaskGoToCoordAnyMeans(targ, GetEntityCoords(PlayerPedId()), 1.0, 0, 0, 0, 0)
until #(GetEntityCoords(PlayerPedId()) - GetEntityCoords(targ)) < 2.0
until #(GetEntityCoords(PlayerPedId()) - GetEntityCoords(targ)) < 2.0 or sell == false or inZone
if not sell then return end
TaskTurnPedToFaceEntity(targ, PlayerPedId(), -1)
ps.hideText()
CreateThread(function()
+1 -3
View File
@@ -50,9 +50,7 @@ RegisterNetEvent('md-drugs:client:RefreshDealers', function()
SpawnDealer()
end)
CreateThread(function()
SpawnDealer()
end)
SpawnDealer()
RegisterNetEvent('md-drugs:client:setLocation', function(data)
local coord = json.decode(data.coords)
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'Grab that %s, LET’S GOOOO!',
cooldown = 'Hold up! Chill for a sec, speed racer!',
invalidItem = 'Uh-uh! That ain’t sold HERE, fam!',
onCooldownWarn = '%s tried to run %s but cooldown, BOOM!'
onCooldownWarn = '%s tried to run %s but cooldown, BOOM!',
noCops = 'Not enough COPS online, can’t roll out!',
}
Lang.coke = {
+168 -153
View File
@@ -1,62 +1,64 @@
Lang = {}
Lang.Catches = {
notIn = 'Nejsi na správném místě',
needItems = 'Nemáš potřebné předměty',
notEnoughMoney = 'Jsi příliš chudý',
buySuccess = 'Koupil jsi %s %s za $%s',
itemMissings = 'Potřebuješ \n',
itemNeeded = 'Potřebuješ %s',
cooldown = 'Zpomal, závodníku',
invalidItem = 'Tento předmět se tu neprodává',
notIn = 'Nejste na správném místě',
needItems = 'Nemáte potřebné předměty',
notEnoughMoney = 'Jste příliš chudí',
buySuccess = 'Koupili jste %s %s za $%s',
itemMissings = 'Potřebujete \n',
itemNeeded = 'Potřebujete %s',
cooldown = 'Zpomalte, rychlíku',
invalidItem = 'Tento předmět zde není k prodeji',
onCooldownWarn = '%s se pokusil spustit událost %s \n během cooldownu',
noCops = 'Není dostatek policistů online',
}
Lang.coke = {
targetPick = 'Sebrat list koky',
picking = 'Sbírání listu koky',
targetMakePow = 'Vyrobit prášek z koka',
noleaf = 'Potřebuješ list koky',
makePow = 'Mletí listů na prášek',
targetCutCoke = 'Nařezat koka',
targetBagCoke = 'Zabalit koka',
targetPick = 'Sbírat listy koky',
picking = 'Sbírání listů koky',
targetMakePow = 'Vyrobit kokainový prášek',
noleaf = 'Potřebujete list koky',
makePow = 'Drcení listů na prášek',
targetCutCoke = 'Řezat kokain',
targetBagCoke = 'Balicí kokain',
teleIn = 'Vstoupit do laboratoře',
teleOut = 'Opustit laboratoř',
needBakingSoda = 'K tomu potřebuješ jedlé sody',
needBakingSoda = 'Potřebujete jedlou sodu pro tuto akci',
}
Lang.Cornerselling = {
inVeh = 'Neznámí jsou nebezpeční!',
selling = 'Prodáváš %s za $%s',
deny = 'Odmítnout nabídku',
inVeh = 'Nebezpečí od cizinců!',
selling = 'Prodávání %s za $%s',
deny = 'Sakra, tohle nabídka ne!',
wait = 'Čekání na zákazníka',
nodrugs = 'Nemáš žádné drogy na prodej',
searching = 'Hledání zákazníků poblíž',
targetTakeBack = 'Vzít drogy zpět',
nodrugs = 'Nemáte žádné drogy na prodej',
searching = 'Hledání zákazníků v okolí',
targetTakeBack = 'Vzít zpět drogy',
targetSell = 'Prodat %s z %s za $%s',
targetDeny = 'Odmítnout nabídku',
stopped = 'Tvůj lenivý zadek ani neumí prodávat drogy!',
start = 'Jdi udělat svou mámu hrdou',
gotRobbed = 'Byl jsi okraden, troubo!',
gotBack = 'Vrátily se ti tvoje věci!',
notEnough = 'Nemáš dostatek tohoto předmětu',
comDes = 'Prodávej drogy na rohu'
stopped = 'Vaše líné zadky ani neumí prodávat drogy!',
start = 'Jděte udělat svou mámu pyšnou',
gotRobbed = 'Dostali jste se okradeni, frajere!',
gotBack = 'Dostali jste své věci zpět!',
notEnough = 'Nemáte dostatek tohoto předmětu',
comDes = 'Prodávejte věci na rohu'
}
Lang.crack = {
targetMake = 'Uvařit trochu cracku',
targetMake = 'Vařit crack',
cook = 'Vaření cracku',
targetBag = 'Zabalit crack',
targetBag = 'Balicí crack',
bag = 'Balení cracku',
}
Lang.Deliveries = {
targetGetDel = 'Získat dodací úkol',
targetOpenShop = 'Otevřít obchod s dealerem',
shopHeader = 'Obchod s dealerem',
targetGetDel = 'Získat doručovací misi',
targetOpenShop = 'Otevřít obchod dealera',
shopHeader = 'Obchod dealera',
targetHandOff = 'Předat zásilku',
delivering = 'Předávání balíčku dealerovi drog',
alreadyDelivering = 'Už doručuješ zásilku',
slowAf = 'Trvalo ti to příliš dlouho!',
delivering = 'Předávání balíčku drogovému dealerovi',
alreadyDelivering = 'Už doručujete balíček',
slowAf = 'Trvalo vám to příliš dlouho!',
newDealerHelp = {
help = 'Umístit dealera',
name = 'Jméno dealera',
@@ -65,184 +67,197 @@ Lang.Deliveries = {
},
DealerExists = 'Dealer již existuje',
deleteDealer = {
help = 'Odstranit dealera',
help = 'Smazat dealera',
name = 'Jméno dealera',
},
deleteDealerSuccess = 'Dealer odstraněn',
deleteDealerFail = 'Odstranění dealera selhalo',
deleteDealerSuccess = 'Dealer smazán',
deleteDealerFail = 'Selhalo smazání dealera',
}
Lang.heroin = {
targetPick = 'Sebrat heroin',
targetPick = 'Sbírat heroin',
picking = 'Sbírání heroinu',
targetCook = 'Uvařit heroin',
pbCook = 'Příprava heroinu',
targetCook = 'Vařit heroin',
pbCook = 'Vaření heroinu',
targetPickup = 'Zvednout laboratoř',
pbPickup = 'Zvedání laboratoře',
targetClean = 'Uklidit laboratoř',
pbClean = 'Uklízení laboratoře',
targetDry = 'Vysušit rostlinu',
targetClean = 'Čistit laboratoř',
pbClean = 'Čištění laboratoře',
targetDry = 'Sušit rostlinu',
pbDry = 'Sušení rostliny',
targetCutHeroin = 'Nařezat heroin',
pbCutHeroin = 'Nařezávání heroinu',
targetBuyKit = 'Koupit sadu pro laboratoř heroinu',
pbBuyKit = 'Koupě sady pro laboratoř heroinu',
tableout = 'Už máš postavený stůl',
placing = 'Postavuje se stůl',
targetFill = 'Naplnit stříkačku',
targetCutHeroin = 'Řezat heroin',
pbCutHeroin = 'Řezání heroinu',
targetBuyKit = 'Koupit heroinovou laboratorní sadu',
pbBuyKit = 'Nákup heroinové laboratorní sady',
tableout = 'Už máte stůl venku',
placing = 'Pokládání stolu',
targetFill = 'Naplňovat stříkačku',
pbFill = 'Plnění stříkačky',
hasKitAlready = 'Už máš sadu pro laboratoř heroinu',
notEnoughMoney = 'Potřebuješ $%s v hotovosti',
placedKit = 'Umístil jsi svou sadu pro laboratoř heroinu',
failed = 'Selhalo příprava heroinu, ztratil jsi suroviny',
hasKitAlready = 'Už máte heroinovou laboratorní sadu',
notEnoughMoney = 'Potřebujete $%s v hotovosti pro tento nákup',
placedKit = 'Umístili jste svou heroinovou laboratorní sadu',
failed = 'Nepodařilo se vám vyrobit heroin a ztratili jste suroviny',
}
Lang.lean = {
stealFromTruck = 'Okrást nákladní auto',
startMission = 'Zahájit misi Lean',
notOnRun = 'Nejsi na misi Lean',
alreadyChasing = 'Už pronásleduješ auto',
stealFromTruck = 'Krást z náklaďáku',
startMission = 'Spustit misi Lean',
notOnRun = 'Nejste na misi Lean',
alreadyChasing = 'Už pronásledujete náklaďák',
}
Lang.lsd = {
targetHeat = 'Ohřát LSD',
heating = 'Ohřívání LSD',
targetRefine = 'Vyčistit kyselinu',
refining = 'Čištění kyseliny',
targetDipping = 'Namáčet papírky',
dipping = 'Namáčení papírků',
targetHeat = 'Zahřívat LSD',
heating = 'Zahřívání LSD',
targetRefine = 'Rafinovat kyselinu',
refining = 'Rafinace kyseliny',
targetDipping = 'Namáčet tablety',
dipping = 'Namáčení tablet',
targetPickup = 'Zvednout laboratorní sadu',
packup = 'Zabalení laboratorní sady',
targetClean = 'Uklidit laboratorní sadu',
needCleaning = 'K vyčištění laboratoře potřebuješ čisticí sadu',
packup = 'Balení laboratorní sady',
targetClean = 'Čistit laboratorní sadu',
needCleaning = 'Potřebujete čisticí sadu k vyčištění laboratoře',
cleaning = 'Čištění laboratorní sady',
targetLys = 'Okrást lysergovou kyselinu',
stealLys = 'Krádež lysergové kyseliny',
targetDie = 'Okrást diethylamid',
stealDie = 'Krádež diethylamidu',
targetBuyTab = 'Koupit papírkový štítek',
targetBuyKit = 'Koupit laboratorní sadu LSD',
alreadyOwn = 'Tento předmět už vlastníš',
buyingKit = 'Koupě laboratorní sady LSD',
tableout = 'Už máš postavený stůl',
targetLys = 'Krást lysergickou kyselinu',
stealLys = 'Krácení lysergické kyseliny',
targetDie = 'Krást diethylamid',
stealDie = 'Krácení diethylamidu',
targetBuyTab = 'Koupit papír na tablety',
targetBuyKit = 'Koupit LSD laboratorní sadu',
alreadyOwn = 'Tento předmět již vlastníte',
buyingKit = 'Nákup LSD laboratorní sady',
tableout = 'Už máte stůl venku',
placing = 'Pokládání laboratorní sady!',
failed = 'Jsi špatný v výrobě drog',
failed = 'Jste hrozní ve výrobě drog',
}
Lang.mesc = {
targetPick = 'Sebrat kaktus',
targetPick = 'Sbírat kaktus',
picking = 'Sbírání kaktusu',
targetDry = 'Vysušit kaktus',
targetDry = 'Sušit kaktus',
dry = 'Sušení kaktusu',
}
Lang.meth = {
alreadyChasing = 'Už pronásleduješ auto',
targetStealFromCar = 'Okrást auto s metem',
targetHeist = 'Zahájit misi metu',
started = 'Už máš met v procesu vaření',
increaseHeat = 'Zvýšil jsi teplotu',
targetBag = 'Zabalit met',
targetCook = 'Uvařit met',
targetGrabTray = 'Sebrat metovou mísu',
alreadyChasing = 'Už pronásledujete auto',
targetStealFromCar = 'Krást z meth auta',
targetHeist = 'Spustit meth misi',
started = 'Už vaříte meth',
increaseHeat = 'Zvýšili jste teplo',
targetBag = 'Balicí meth',
targetCook = 'Vařit meth',
targetGrabTray = 'Vzít tác methu',
targetHeat = 'Nastavit ovladače',
targetSmash = 'Rozbít mísu',
targetStealEPH = 'Okrást efedrin',
stealingEPH = 'Krádež efedrinu',
targetStealACE = 'Okrást aceton',
stealingACE = 'Krádež acetonu',
notOnRun = 'Nejsi na misi metu',
onCooldown = 'Jsi v době ochlazení',
targetSmash = 'Rozdrtit tác',
targetStealEPH = 'Krást ephedrin',
stealingEPH = 'Krácení ephedrinu',
targetStealACE = 'Krást aceton',
stealingACE = 'Krácení acetonu',
notOnRun = 'Nejste na meth misi',
onCooldown = 'Jste na cooldownu',
teleIn = 'Vstoupit do laboratoře',
teleOut = 'Opustit laboratoř',
}
Lang.oxy = {
ditchCar = 'Vozidlo je horké, nech ho někde',
ditchCar = 'Dodávka je horká, nechte ji někde',
targetHandoff = 'Předat balíček',
handingoff = 'Předávání balíčku',
emptyHands = 'Nic nepřenášíš',
targetPay = 'Pronajmout vanu s oxy',
keys = 'Klíče jsou ve voze',
targetGetPackage = 'Zvednout balíček',
alreadyCarrying = 'Už něco přenášíš',
paid = 'Zaplatil jsi $%s za pronájem vozu',
notOn = 'Nejsi na trase',
emptyHands = 'Nic nenosíte',
targetPay = 'Pronajmout oxy dodávku',
keys = 'Klíče jsou v dodávce',
targetGetPackage = 'Vzít balíček',
alreadyCarrying = 'Už nesete balíček',
paid = 'Zaplatili jste $%s za pronájem dodávky',
notOn = 'Nejste na trase',
}
Lang.pharma = {
input = {
header = 'Komu vystavit předpis?',
header = 'Komu předepsat lék?',
title1 = 'Jméno hráče',
title2 = 'Předpis',
},
write = 'Psaní předpisu',
opening = 'Otevírání lahvičky s předpisem',
targetFill = 'Vyplnit předpis',
fill = 'Doplňování předpisu',
canceled = 'Zrušil jsi předpis',
unbottle = 'Otevřel jsi lahvičku',
fill = 'Vyplňování předpisu',
canceled = 'Zrušili jste předpis',
unbottle = 'Otevřeli jste lahvičku',
}
Lang.shrooms = {
targetPick = 'Sebrat houby',
targetPick = 'Sbírat houby',
picking = 'Sbírání hub',
eat = 'Jíš houby',
cancel = 'Rozhodl ses nebrát houby',
took = 'Vzal jsi si houby!',
eat = 'Jídlo hub',
cancel = 'Rozhodli jste se nebrat houby',
took = 'Vzali jste si nějaké houby!'
}
Lang.weed = {
targetPick = 'Sebrat marihuanu',
targetPick = 'Sbírat marihuanu',
picking = 'Sbírání marihuany',
targetDry = 'Osušit marihuanu',
noDry = 'K tomu potřebuješ mokrou marihuanu',
wait = 'Čekání na usušení marihuany...',
take = 'Připraveno k sebrání marihuany',
targetDryed = 'Sebrat marihuanu',
targetDry = 'Sušit marihuanu',
noDry = 'Potřebujete mokrou marihuanu pro tuto akci',
wait = 'Čekání, až marihuana uschne...',
take = 'Připraveni vzít marihuanu',
targetDryed = 'Zvednout marihuanu',
teleportIn = 'Vstoupit do pěstírny',
teleportOut = 'Opustit pěstírnu',
dabs = 'Děláš nějaké dabs',
bluntWrap = 'Zabal si sirup a udělej %s',
rollBlunt = 'Skloubej %s',
dabs = 'Dělání dabů',
bluntWrap = 'Namáčení sirupu pro výrobu %s',
rollBlunt = 'Točení %s',
targetSales = 'Koupit od dealera',
buying = 'Kupuješ %s od dealera',
itemDoesntExist = 'Tento předmět tu neexistuje',
needItem = 'K tomu potřebuješ %s',
crackBlunt = 'Rozbíjíš blunt',
buying = 'Nákup %s od dealera',
itemDoesntExist = 'Tento předmět zde neexistuje',
needItem = 'Potřebujete %s pro tuto akci',
crackBlunt = 'Rozlomení jointu'
}
Lang.wholesale = {
alreadyWholesale = 'Už provádíš velkoobchod',
targetBuyer = 'Promluvit si s kupujícím',
wholesaling = 'Velkoobchod s drogami',
uhoh = 'Kupující začíná být podezřelý',
tooLong = 'Kupující čekal příliš dlouho',
notEnoughCops = 'Není dost policistů ve službě',
alreadyWholesale = 'Už prodáváte velkoobchodně',
targetBuyer = 'Promluvit si s kupcem',
wholesaling = 'Velkoobchodní prodej drog',
uhoh = 'Kupce začíná být podezřelý',
tooLong = 'Kupce čekal příliš dlouho',
notEnoughCops = 'Není dostatek policistů na službě',
count = 'Zjištěné množství: %s',
bonus = 'Bonus množství: +%s%%',
estimate = 'Odhadovaný výdělek: $%s - $%s',
no_drugs = 'Nemáte žádné z těchto drog na prodej',
ambush = 'Přepadení! %s útočníků s %s zbraněmi se blíží!',
complete = 'Prodáno %s kusů za $%s%s',
min_quantity = 'Musíte prodat alespoň %s kusů pro velkoobchod',
deal_failed_cleanup = 'Obchod selhal – můžete to zkusit znovu'
}
Lang.xtc = {
alreadyOut = 'Už máš prezu venku',
settingDown = 'Pokládání prezy',
noPressOut = 'Nemáš prezu venku',
targetMake = 'Tlačit pilulky',
making = 'Tlačení %s',
targetPickup = 'Zvednout prezu',
picking = 'Zvedání prezy',
targetStealMDP2P = 'Okrást MDP2P',
stealingMDP2P = 'Krádež MDP2P',
fail = 'Do prdele, jsi špatný',
targetStealIsosafrole = 'Okrást isosafrol',
stealingIsosafrole = 'Krádež isosafrolu',
targetRaw = 'Vyrobit syrové XTC',
makingRaw = 'Výroba syrového XTC',
getPress = 'Získat prezu',
buySingle = 'Koupit jednoduchou prezu za $%s',
buyp = 'Koupě prezy',
targetStamp = 'Označit XTC',
stamp_desc = 'Označit %s pilulek',
stamping = 'Označování %s pilulek',
noPills = 'Nemáš žádné neočíslované pilulky',
alreadyOut = 'Už máte lis venku',
settingDown = 'Pokládání lisu',
noPressOut = 'Nemáte žádný lis venku',
targetMake = 'Lisovat pilulky',
making = 'Lisování %s',
targetPickup = 'Zvednout lis',
picking = 'Zvedání lisu',
targetStealMDP2P = 'Krást MDP2P',
stealingMDP2P = 'Krácení MDP2P',
fail = 'Sakra, jste v tom hrozní',
targetStealIsosafrole = 'Krást isosafrol',
stealingIsosafrole = 'Krácení isosafrolu',
targetRaw = 'Vyrobit surové XTC',
makingRaw = 'Výroba surového XTC',
getPress = 'Získat lis',
buySingle = 'Koupit jednotlivý lis za $%s',
buyp = 'Nákup lisu',
targetStamp = 'Razítkovat XTC',
stamp_desc = 'Razítkování %s pilulek',
stamping = 'Razítkování %s pilulek',
noPills = 'Nemáte žádné neoznačené pilulky'
}
Lang.merchant = {
targetOpen = 'Otevřít nabídku obchodníka',
targetOpen = 'Otevřít obchodní nabídku',
}
return Lang
+125 -111
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@@ -1,167 +1,171 @@
Lang = {}
Lang.Catches = {
notIn = 'Du befindest dich nicht am richtigen Ort',
notIn = 'Du bist nicht am richtigen Ort',
needItems = 'Du hast nicht die benötigten Gegenstände',
notEnoughMoney = 'Du bist zu pleite',
buySuccess = 'Du hast %s %s für $%s gekauft',
itemMissings = 'Du brauchst \n',
itemNeeded = 'Du brauchst %s',
cooldown = 'Beruhige dich, Rennfahrer',
invalidItem = 'Dieser Gegenstand wird hier nicht verkauft',
cooldown = 'Langsam, Speed Racer',
invalidItem = 'Dieser Artikel wird hier nicht verkauft',
onCooldownWarn = '%s hat versucht, Event %s auszuführen \n während Cooldown',
noCops = 'Nicht genug Polizisten online',
}
Lang.coke = {
targetPick = 'Kokablatt sammeln',
picking = 'Sammle Kokablatt',
targetPick = 'Kokablätter pflücken',
picking = 'Pflücke Kokablätter',
targetMakePow = 'Kokainpulver herstellen',
noleaf = 'Du brauchst ein Kokablatt',
makePow = 'Zerkleinere Blätter zu Pulver',
targetCutCoke = 'Kokain schneiden',
targetBagCoke = 'Kokain verpacken',
teleIn = 'Labor betreten',
teleOut = 'Labor verlassen',
needBakingSoda = 'Du brauchst Backsoda dafür',
teleIn = 'Betrete das Labor',
teleOut = 'Verlasse das Labor',
needBakingSoda = 'Du brauchst Backpulver dafür',
}
Lang.Cornerselling = {
inVeh = 'Fremde sind gefährlich!',
inVeh = 'Fremdengefahr!',
selling = 'Verkaufe %s für $%s',
deny = 'Angebot ablehnen',
deny = 'Fick das Angebot',
wait = 'Warte auf Kunden',
nodrugs = 'Du hast keine Drogen zum Verkaufen',
searching = 'Suche nach Kunden in der Nähe',
targetTakeBack = 'Drogen zurücknehmen',
targetSell = 'Verkaufe %s von %s für $%s',
targetDeny = 'Angebot ablehnen',
stopped = 'Dein faules Hinterteil kann nicht mal Drogen verkaufen!',
start = 'Geh und mach deine Mutter stolz',
gotRobbed = 'Du wurdest ausgeraubt, Loser!',
gotBack = 'Du hast deine Sachen zurück!',
notEnough = 'Du hast nicht genug von diesem Gegenstand',
comDes = 'Verkaufe Drogen an der Straßenecke'
stopped = 'Dein fauler Arsch kann nicht mal Drogen verkaufen!',
start = 'Mach deine Mama stolz',
gotRobbed = 'Du wurdest ausgeraubt, Nerd!',
gotBack = 'Du hast deine Sachen zurückbekommen!',
notEnough = 'Du hast nicht genug davon',
comDes = 'Verkaufe Sachen an der Ecke'
}
Lang.crack = {
targetMake = 'Etwas Crack kochen',
cook = 'Crack kochen',
targetMake = 'Crack kochen',
cook = 'Koche Crack',
targetBag = 'Crack verpacken',
bag = 'Crack verpacken',
bag = 'Verpacke Crack',
}
Lang.Deliveries = {
targetGetDel = 'Lieferauftrag annehmen',
targetOpenShop = 'Dealerladen öffnen',
shopHeader = 'Dealerladen',
targetGetDel = 'Liefermission annehmen',
targetOpenShop = 'Dealer-Shop öffnen',
shopHeader = 'Dealer-Shop',
targetHandOff = 'Lieferung übergeben',
delivering = 'Übergabe des Pakets an den Drogenhändler',
delivering = 'Übergebe das Paket an den Dealer',
alreadyDelivering = 'Du lieferst bereits ein Paket aus',
slowAf = 'Du hast zu lange gebraucht!',
slowAf = 'Du warst zu langsam!',
newDealerHelp = {
help = 'Händler platzieren',
name = 'Name des Händlers',
help = 'Platziere einen Dealer',
name = 'Dealer-Name',
timeMin = 'Mindestzeit',
timeMax = 'Maximalzeit'
},
DealerExists = 'Händler existiert bereits',
DealerExists = 'Dealer existiert bereits',
deleteDealer = {
help = 'Händler entfernen',
name = 'Name des Händlers',
help = 'Lösche einen Dealer',
name = 'Dealer-Name',
},
deleteDealerSuccess = 'Händler gelöscht',
deleteDealerFail = 'Löschen des Händlers fehlgeschlagen',
deleteDealerSuccess = 'Dealer gelöscht',
deleteDealerFail = 'Fehler beim Löschen des Dealers',
}
Lang.heroin = {
targetPick = 'Heroin sammeln',
picking = 'Sammle Heroin',
targetCook = 'Heroin kochen',
pbCook = 'Heroin wird gekocht',
pbCook = 'Koche Heroin',
targetPickup = 'Labor abholen',
pbPickup = 'Labor wird eingesammelt',
targetClean = 'Labor säubern',
pbClean = 'Labor wird gesäubert',
pbPickup = 'Hebe Labor auf',
targetClean = 'Labor reinigen',
pbClean = 'Reinige Labor',
targetDry = 'Pflanze trocknen',
pbDry = 'Pflanze wird getrocknet',
pbDry = 'Trockne Pflanze',
targetCutHeroin = 'Heroin schneiden',
pbCutHeroin = 'Heroin wird geschnitten',
pbCutHeroin = 'Schneide Heroin',
targetBuyKit = 'Heroin-Laborkit kaufen',
pbBuyKit = 'Heroin-Laborkit wird gekauft',
tableout = 'Du hast bereits einen Tisch aufgestellt',
placing = 'Stelle Tisch ab',
pbBuyKit = 'Kaufe Heroin-Laborkit',
tableout = 'Du hast bereits einen Tisch draußen',
placing = 'Stelle Tisch auf',
targetFill = 'Spritze füllen',
pbFill = 'Spritze wird gefüllt',
pbFill = 'Fülle Spritze',
hasKitAlready = 'Du besitzt bereits ein Heroin-Laborkit',
notEnoughMoney = 'Du brauchst $%s Bargeld dafür',
placedKit = 'Du hast dein Heroin-Laborkit abgestellt',
failed = 'Du hast beim Herstellen von Heroin versagt und die Zutaten verloren',
placedKit = 'Du hast dein Heroin-Laborkit aufgestellt',
failed = 'Du hast beim Heroin-Kochen versagt und die Zutaten verloren',
}
Lang.lean = {
stealFromTruck = 'Vom Lkw stehlen',
stealFromTruck = 'Vom LKW stehlen',
startMission = 'Lean-Mission starten',
notOnRun = 'Du bist nicht auf einer Lean-Mission',
alreadyChasing = 'Du verfolgst bereits einen Lkw',
alreadyChasing = 'Du verfolgst bereits einen LKW',
}
Lang.lsd = {
targetHeat = 'LSD erhitzen',
heating = 'LSD wird erhitzt',
targetRefine = 'Die Säure verfeinern',
refining = 'Säure wird verfeinert',
heating = 'Erhitze LSD',
targetRefine = 'Säure raffinieren',
refining = 'Raffiniere die Säure',
targetDipping = 'Tabs eintauchen',
dipping = 'Tabs werden getaucht',
targetPickup = 'Laborkit aufheben',
packup = 'Laborkit wird eingepackt',
targetClean = 'Laborkit säubern',
needCleaning = 'Du brauchst ein Reinigungs-Kit, um das Labor zu säubern',
cleaning = 'Laborkit wird gesäubert',
dipping = 'Tauche Tabs ein',
targetPickup = 'Laborkit abholen',
packup = 'Packe Laborkit ein',
targetClean = 'Laborkit reinigen',
needCleaning = 'Du brauchst ein Reinigungsset, um das Labor zu reinigen',
cleaning = 'Reinige Laborkit',
targetLys = 'Lysergsäure stehlen',
stealLys = 'Lysergsäure wird gestohlen',
stealLys = 'Stehle Lysergsäure',
targetDie = 'Diethylamid stehlen',
stealDie = 'Diethylamid wird gestohlen',
targetBuyTab = 'Tabpapier kaufen',
stealDie = 'Stehle Diethylamid',
targetBuyTab = 'Tab-Papier kaufen',
targetBuyKit = 'LSD-Laborkit kaufen',
alreadyOwn = 'Du besitzt diesen Gegenstand bereits',
buyingKit = 'LSD-Laborkit wird gekauft',
tableout = 'Du hast bereits einen Tisch aufgestellt',
placing = 'Stelle das Laborkit ab!',
buyingKit = 'Kaufe LSD-Laborkit',
tableout = 'Du hast bereits einen Tisch draußen',
placing = 'Stelle Laborkit auf!',
failed = 'Du bist schlecht im Drogenmachen',
}
Lang.mesc = {
targetPick = 'Kaktus sammeln',
picking = 'Sammle Kaktus',
targetPick = 'Kaktus pflücken',
picking = 'Pflücke Kaktus',
targetDry = 'Kaktus trocknen',
dry = 'Kaktus wird getrocknet',
dry = 'Trockne Kaktus',
}
Lang.meth = {
alreadyChasing = 'Du verfolgst bereits einen Lkw',
alreadyChasing = 'Du verfolgst bereits ein Auto',
targetStealFromCar = 'Vom Meth-Auto stehlen',
targetHeist = 'Meth-Mission starten',
started = 'Du hast bereits Meth am Kochen',
started = 'Du kochst bereits Meth',
increaseHeat = 'Du hast die Hitze erhöht',
targetBag = 'Meth verpacken',
targetCook = 'Meth kochen',
targetGrabTray = 'Meth-Schale nehmen',
targetHeat = 'Regler anpassen',
targetSmash = 'Schale zertrümmern',
targetGrabTray = 'Meth-Behälter nehmen',
targetHeat = 'Regler einstellen',
targetSmash = 'Behälter zerschlagen',
targetStealEPH = 'Ephedrin stehlen',
stealingEPH = 'Ephedrin wird gestohlen',
stealingEPH = 'Stehle Ephedrin',
targetStealACE = 'Aceton stehlen',
stealingACE = 'Aceton wird gestohlen',
notOnRun = 'Du bist nicht auf einer Meth-Tour',
onCooldown = 'Du befindest dich im Abklingmodus',
stealingACE = 'Stehle Aceton',
notOnRun = 'Du bist nicht auf einer Meth-Mission',
onCooldown = 'Du bist im Cooldown',
teleIn = 'Betrete das Labor',
teleOut = 'Verlasse das Labor',
}
Lang.oxy = {
ditchCar = 'Der Van ist heiß, lass ihn irgendwo stehen',
targetHandoff = 'Paket übergeben',
handingoff = 'Paket wird übergeben',
emptyHands = 'Du trägst nichts bei dir',
handingoff = 'Übergebe das Paket',
emptyHands = 'Du trägst nichts',
targetPay = 'Oxy-Van mieten',
keys = 'Die Schlüssel sind im Van',
keys = 'Die Schlüssel liegen im Van',
targetGetPackage = 'Paket nehmen',
alreadyCarrying = 'Du trägst bereits ein Paket',
paid = 'Du hast $%s bezahlt, um den Van zu mieten',
@@ -170,14 +174,14 @@ Lang.oxy = {
Lang.pharma = {
input = {
header = 'Wem ein Rezept geben?',
header = 'Wem ein Rezept ausstellen?',
title1 = 'Spielername',
title2 = 'Rezept',
},
write = 'Rezept schreiben',
opening = 'Rezeptflasche öffnen',
targetFill = 'Rezept auffüllen',
fill = 'Rezept wird ausgefüllt',
write = 'Schreibe Rezept',
opening = 'Öffne Rezeptflasche',
targetFill = 'Rezept einlösen',
fill = 'Löse Rezept ein',
canceled = 'Du hast das Rezept abgebrochen',
unbottle = 'Du hast die Flasche geöffnet',
}
@@ -185,65 +189,75 @@ Lang.pharma = {
Lang.shrooms = {
targetPick = 'Pilze sammeln',
picking = 'Sammle Pilze',
eat = 'Isst Pilze',
cancel = 'Entschieden, keine Pilze zu nehmen',
took = 'Du hast Pilze genommen!',
eat = 'Iss Pilze',
cancel = 'Habe mich entschieden, keine Pilze zu nehmen',
took = 'Du hast Pilze genommen!'
}
Lang.weed = {
targetPick = 'Weed sammeln',
picking = 'Sammle Weed',
targetPick = 'Weed pflücken',
picking = 'Pflücke Weed',
targetDry = 'Weed trocknen',
noDry = 'Du brauchst nasses Weed dafür',
wait = 'Warte, bis das Weed trocken ist...',
take = 'Weed kann eingesammelt werden',
targetDryed = 'Weed einsammeln',
teleportIn = 'Growraum betreten',
teleportOut = 'Growraum verlassen',
dabs = 'Macht ein paar Dabs',
bluntWrap = 'Sirup eintauchen, um %s herzustellen',
rollBlunt = 'Rolle einen %s',
targetSales = 'Beim Dealer kaufen',
wait = 'Warte, bis das Weed trocknet...',
take = 'Bereit, Weed zu nehmen',
targetDryed = 'Weed aufheben',
teleportIn = 'Betrete das Grow-Haus',
teleportOut = 'Verlasse das Grow-Haus',
dabs = 'Mache Dabs',
bluntWrap = 'Tauche Sirup ein, um %s herzustellen',
rollBlunt = 'Drehe einen %s',
targetSales = 'Vom Dealer kaufen',
buying = 'Kaufe %s vom Dealer',
itemDoesntExist = 'Dieser Gegenstand existiert hier nicht',
needItem = 'Du brauchst %s dafür',
crackBlunt = 'Reißt einen Blunt auf',
needItem = 'Du brauchst einen %s dafür',
crackBlunt = 'Knacke einen Joint auf'
}
Lang.wholesale = {
alreadyWholesale = 'Du verkaufst bereits Großhandel',
alreadyWholesale = 'Du verkaufst bereits im Großhandel',
targetBuyer = 'Mit dem Käufer sprechen',
wholesaling = 'Großhandel mit Drogen',
uhoh = 'Der Käufer wird suspekt',
wholesaling = 'Verkaufe Drogen im Großhandel',
uhoh = 'Der Käufer wird misstrauisch',
tooLong = 'Der Käufer hat zu lange gewartet',
notEnoughCops = 'Nicht genügend Polizisten im Dienst',
notEnoughCops = 'Nicht genug Polizisten im Dienst',
count = 'Erkannte Menge: %s',
bonus = 'Mengenbonus: +%s%%',
estimate = 'Geschätzte Auszahlung: $%s - $%s',
no_drugs = 'Du hast keine dieser Drogen zum Verkauf',
ambush = 'Hinterhalt! %s Angreifer mit %s Waffen nähern sich!',
complete = 'Verkauft %s Artikel für $%s%s',
min_quantity = 'Du musst mindestens %s Artikel verkaufen, um Großhandel zu betreiben',
deal_failed_cleanup = 'Deal fehlgeschlagen – du kannst es erneut versuchen'
}
Lang.xtc = {
alreadyOut = 'Du hast bereits eine Presse draußen',
settingDown = 'Stelle die Presse ab',
settingDown = 'Stelle die Presse auf',
noPressOut = 'Du hast keine Presse draußen',
targetMake = 'Pillen pressen',
making = 'Presse %s',
making = 'Presse eine %s',
targetPickup = 'Presse aufheben',
picking = 'Presse wird aufgehoben',
picking = 'Hebe Presse auf',
targetStealMDP2P = 'MDP2P stehlen',
stealingMDP2P = 'MDP2P wird gestohlen',
fail = 'Alter, du bist echt schlecht',
stealingMDP2P = 'Stehle MDP2P',
fail = 'Verdammt, du bist schlecht darin',
targetStealIsosafrole = 'Isosafrol stehlen',
stealingIsosafrole = 'Isosafrol wird gestohlen',
stealingIsosafrole = 'Stehle Isosafrol',
targetRaw = 'Rohes XTC herstellen',
makingRaw = 'Stelle rohes XTC her',
getPress = 'Presse besorgen',
getPress = 'Presse holen',
buySingle = 'Einzelne Presse für $%s kaufen',
buyp = 'Presse wird gekauft',
buyp = 'Kaufe Presse',
targetStamp = 'XTC stempeln',
stamp_desc = '%s Pillen stempeln',
stamp_desc = 'Stemple %s Pillen',
stamping = 'Stemple %s Pillen',
noPills = 'Du hast keine ungestempelten Pillen',
noPills = 'Du hast keine ungestempelten Pillen'
}
Lang.merchant = {
targetOpen = 'Öffne das Händler-Menü',
targetOpen = 'Händlermenü öffnen',
}
return Lang
+262
View File
@@ -0,0 +1,262 @@
Lang = {}
Lang.Catches = {
notIn = 'Ni los daar do fin nol vokul',
needItems = 'Zu’u fen do los vulon los wah dii',
notEnoughMoney = 'Nii lot kruziik, fin sahvot!',
buySuccess = 'Zu’u krah %s %s do $%s, wahrii!',
itemMissings = 'Zu’u fen do wah: \n',
itemNeeded = 'Zu’u fen do %s',
cooldown = 'Zu’u pahk do, naal vokun',
invalidItem = 'Dii item ni los los hi',
onCooldownWarn = '%s fen zul do run %s \n hi do cooldown',
noCops = 'Nii lot cops online, fin sahvot!'
}
Lang.coke = {
targetPick = 'Tol coca los',
picking = 'Tol coca losing',
targetMakePow = 'Dii cocaine powdr los',
noleaf = 'Zu’u fen do coca los',
makePow = 'Tol leaves do powdr',
targetCutCoke = 'Krah cocaine',
targetBagCoke = 'Bag cocaine',
teleIn = 'Fahdon lab',
teleOut = 'Los lab',
needBakingSoda = 'Zu’u fen do baking soda do hi'
}
Lang.Cornerselling = {
inVeh = 'Zu’u voth stranger!',
selling = 'Krah %s do $%s',
deny = 'Ni! Dii offer!',
wait = 'Lahvu do customer',
nodrugs = 'Zu’u ni los drugs do sell',
searching = 'Fahdon do nearby customer',
targetTakeBack = 'Tol back drugs',
targetSell = 'Sell %s do %s for $%s',
targetDeny = 'Deny offer',
stopped = 'Zu’u lazy ni sell drugs!',
start = 'Frah do mom proud',
gotRobbed = 'Zu’u los robbed!',
gotBack = 'Zu’u los back hi stuff!',
notEnough = 'Zu’u ni los enough do hi item',
comDes = 'Sell things do corner'
}
Lang.crack = {
targetMake = 'Krah crack',
cook = 'Krah crack',
targetBag = 'Bag crack',
bag = 'Tol crack do bag'
}
Lang.Deliveries = {
targetGetDel = 'Tol delivery mission',
targetOpenShop = 'Fahdon dealer shop',
shopHeader = 'Dealer Shop',
targetHandOff = 'Hand off delivery',
delivering = 'Hand package do dealer',
alreadyDelivering = 'Zu’u los already delivering',
slowAf = 'Zu’u los too sahvot!',
newDealerHelp = {
help = 'Place dealer',
name = 'Dealer Name',
timeMin = 'Minimum Time',
timeMax = 'Maximum Time'
},
DealerExists = 'Dealer los exist',
deleteDealer = {
help = 'Delete dealer',
name = 'Dealer Name',
},
deleteDealerSuccess = 'Deleted dealer',
deleteDealerFail = 'Failed delete dealer'
}
Lang.heroin = {
targetPick = 'Tol heroin',
picking = 'Picking heroin',
targetCook = 'Krah heroin',
pbCook = 'Krah up heroin',
targetPickup = 'Tol lab up',
pbPickup = 'Picking up lab',
targetClean = 'Kreh lab',
pbClean = 'Cleaning lab',
targetDry = 'Dry plant',
pbDry = 'Drying plant',
targetCutHeroin = 'Krah heroin',
pbCutHeroin = 'Cutting heroin',
targetBuyKit = 'Buy heroin kit',
pbBuyKit = 'Buying heroin kit',
tableout = 'Zu’u los table out',
placing = 'Placing table',
targetFill = 'Fill syringe',
pbFill = 'Filling syringe',
hasKitAlready = 'Zu’u los heroin kit',
notEnoughMoney = 'Zu’u fen do $%s',
placedKit = 'Placed heroin kit',
failed = 'Zu’u los failed krah heroin'
}
Lang.lean = {
stealFromTruck = 'Stahl from truck',
startMission = 'Start lean mission',
notOnRun = 'Zu’u ni los on lean run',
alreadyChasing = 'Zu’u los chasing truck'
}
Lang.lsd = {
targetHeat = 'Heat LSD',
heating = 'Heating LSD',
targetRefine = 'Refine acid',
refining = 'Refining acid',
targetDipping = 'Dip tabs',
dipping = 'Dipping tabs',
targetPickup = 'Tol lab kit up',
packup = 'Packing up lab kit',
targetClean = 'Clean lab kit',
needCleaning = 'Zu’u fen do cleaning kit',
cleaning = 'Cleaning lab kit',
targetLys = 'Stahl lysergic acid',
stealLys = 'Stealing lysergic acid',
targetDie = 'Stahl diethylamide',
stealDie = 'Stealing diethylamide',
targetBuyTab = 'Buy tab paper',
targetBuyKit = 'Buy LSD lab kit',
alreadyOwn = 'Zu’u los own hi item',
buyingKit = 'Buying LSD lab kit',
tableout = 'Table los out',
placing = 'Placing lab kit',
failed = 'Zu’u los failed make drugs'
}
Lang.mesc = {
targetPick = 'Tol cactus',
picking = 'Picking cactus',
targetDry = 'Dry cactus',
dry = 'Drying cactus'
}
Lang.meth = {
alreadyChasing = 'Zu’u los chasing truck',
targetStealFromCar = 'Stahl meth car',
targetHeist = 'Start meth mission',
started = 'Zu’u los meth cooking',
increaseHeat = 'Zu’u los increase heat',
targetBag = 'Bag meth',
targetCook = 'Cook meth',
targetGrabTray = 'Grab meth tray',
targetHeat = 'Adjust dials',
targetSmash = 'Smash tray',
targetStealEPH = 'Stahl ephedrine',
stealingEPH = 'Stealing ephedrine',
targetStealACE = 'Stahl acetone',
stealingACE = 'Stealing acetone',
notOnRun = 'Zu’u ni los on meth run',
onCooldown = 'Zu’u los on cooldown',
teleIn = 'Fahdon lab',
teleOut = 'Los lab'
}
Lang.oxy = {
ditchCar = 'Van los hot, leave it',
targetHandoff = 'Hand off package',
handingoff = 'Handing off package',
emptyHands = 'Zu’u ni los carry',
targetPay = 'Rent oxy van',
keys = 'Keys los in van',
targetGetPackage = 'Grab package',
alreadyCarrying = 'Zu’u los carry package',
paid = 'Paid $%s',
notOn = 'Zu’u ni los on route'
}
Lang.pharma = {
input = {
header = 'Who to give prescription?',
title1 = 'Player name',
title2 = 'Prescription'
},
write = 'Writing prescription',
opening = 'Opening bottle',
targetFill = 'Fill prescription',
fill = 'Getting prescription filled',
canceled = 'Canceled prescription',
unbottle = 'Opened bottle'
}
Lang.shrooms = {
targetPick = 'Tol shrooms',
picking = 'Picking shrooms',
eat = 'Eating shrooms',
cancel = 'Decided not to',
took = 'Took shrooms'
}
Lang.weed = {
targetPick = 'Tol weed',
picking = 'Picking weed',
targetDry = 'Dry weed',
noDry = 'Need wet weed',
wait = 'Waiting for weed',
take = 'Ready to take weed',
targetDryed = 'Pickup weed',
teleportIn = 'Fahdon grow house',
teleportOut = 'Los grow house',
dabs = 'Doing dabs',
bluntWrap = 'Dipping syrup %s',
rollBlunt = 'Rolling %s',
targetSales = 'Buy from dealer',
buying = 'Buying %s',
itemDoesntExist = 'Item does not exist',
needItem = 'Need %s',
crackBlunt = 'Cracking blunt'
}
Lang.wholesale = {
alreadyWholesale = 'Already wholesaling',
targetBuyer = 'Talk to buyer',
wholesaling = 'Wholesaling drugs',
uhoh = 'Buyer getting sketchy',
tooLong = 'Buyer waited too long',
notEnoughCops = 'Not enough guards',
count = 'Quantity: %s',
bonus = 'Bonus: +%s%%',
estimate = 'Estimated payout: $%s - $%s',
no_drugs = 'No drugs to sell',
ambush = 'AMBUSH! %s attackers coming!',
complete = 'Sold %s for $%s%s',
min_quantity = 'Must sell %s minimum',
deal_failed_cleanup = 'Deal failed, try again'
}
Lang.xtc = {
alreadyOut = 'Press out already',
settingDown = 'Setting press down',
noPressOut = 'No press out',
targetMake = 'Press pills',
making = 'Pressing %s',
targetPickup = 'Pickup press',
picking = 'Picking press',
targetStealMDP2P = 'Stahl MDP2P',
stealingMDP2P = 'Stealing MDP2P',
fail = 'Failed!',
targetStealIsosafrole = 'Stahl isosafrole',
stealingIsosafrole = 'Stealing isosafrole',
targetRaw = 'Make raw XTC',
makingRaw = 'Making raw XTC',
getPress = 'Get press',
buySingle = 'Buy single press $%s',
buyp = 'Buying press',
targetStamp = 'Stamp XTC',
stamp_desc = 'Stamp %s pills',
stamping = 'Stamping %s pills',
noPills = 'No unstamped pills'
}
Lang.merchant = {
targetOpen = 'Open merchant menu'
}
return Lang
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'You Need %s',
cooldown = 'Slow Down Speed Racer',
invalidItem = 'This Item Is Not Sold Here',
onCooldownWarn = '%s Attempted To Run Event %s \n while on cooldown'
onCooldownWarn = '%s Attempted To Run Event %s \n while on cooldown',
noCops = 'Not Enough Police Online',
}
Lang.coke = {
+77 -62
View File
@@ -2,21 +2,23 @@ Lang = {}
Lang.Catches = {
notIn = 'No estás en la ubicación correcta',
needItems = 'No tienes los artículos requeridos',
needItems = 'No tienes los objetos requeridos',
notEnoughMoney = 'Estás demasiado pobre',
buySuccess = 'Compraste %s %s por $%s',
itemMissings = 'Necesitas \n',
itemNeeded = 'Necesitas %s',
cooldown = 'Calma, corredor de carreras',
cooldown = 'Despacio, Speed Racer',
invalidItem = 'Este artículo no se vende aquí',
onCooldownWarn = '%s intentó ejecutar el evento %s \n mientras estaba en cooldown',
noCops = 'No hay suficientes policías en línea',
}
Lang.coke = {
targetPick = 'Recoger hoja de coca',
picking = 'Recogiendo hoja de coca',
targetPick = 'Recoger hojas de coca',
picking = 'Recogiendo hojas de coca',
targetMakePow = 'Hacer polvo de cocaína',
noleaf = 'Necesitas una hoja de coca',
makePow = 'Picando hojas en polvo',
makePow = 'Triturando hojas en polvo',
targetCutCoke = 'Cortar cocaína',
targetBagCoke = 'Empaquetar cocaína',
teleIn = 'Entrar al laboratorio',
@@ -25,9 +27,9 @@ Lang.coke = {
}
Lang.Cornerselling = {
inVeh = '¡Peligro desconocido!',
inVeh = '¡Peligro de desconocidos!',
selling = 'Vendiendo %s por $%s',
deny = 'Rechazar oferta',
deny = 'A la mierda esa oferta',
wait = 'Esperando cliente',
nodrugs = 'No tienes drogas para vender',
searching = 'Buscando clientes cercanos',
@@ -35,7 +37,7 @@ Lang.Cornerselling = {
targetSell = 'Vender %s de %s por $%s',
targetDeny = 'Rechazar oferta',
stopped = '¡Tu perezoso trasero ni siquiera puede vender drogas!',
start = 'Ve a hacer que tu mamá se sienta orgullosa',
start = 'Ve a hacer sentir orgullosa a tu mamá',
gotRobbed = '¡Te robaron, nerd!',
gotBack = '¡Recuperaste tus cosas!',
notEnough = 'No tienes suficiente de este artículo',
@@ -43,7 +45,7 @@ Lang.Cornerselling = {
}
Lang.crack = {
targetMake = 'Cocinar algo de crack',
targetMake = 'Cocinar crack',
cook = 'Cocinando crack',
targetBag = 'Empaquetar crack',
bag = 'Empaquetando crack',
@@ -54,9 +56,9 @@ Lang.Deliveries = {
targetOpenShop = 'Abrir tienda de dealer',
shopHeader = 'Tienda de Dealer',
targetHandOff = 'Entregar paquete',
delivering = 'Entregando el paquete al dealer de drogas',
delivering = 'Entregando el paquete al dealer',
alreadyDelivering = 'Ya estás entregando un paquete',
slowAf = '¡Te tardaste demasiado!',
slowAf = '¡Te tomó demasiado tiempo!',
newDealerHelp = {
help = 'Colocar un dealer',
name = 'Nombre del dealer',
@@ -76,7 +78,7 @@ Lang.heroin = {
targetPick = 'Recoger heroína',
picking = 'Recogiendo heroína',
targetCook = 'Cocinar heroína',
pbCook = 'Preparando heroína',
pbCook = 'Cocinando heroína',
targetPickup = 'Recoger laboratorio',
pbPickup = 'Recogiendo laboratorio',
targetClean = 'Limpiar laboratorio',
@@ -88,19 +90,19 @@ Lang.heroin = {
targetBuyKit = 'Comprar kit de laboratorio de heroína',
pbBuyKit = 'Comprando kit de laboratorio de heroína',
tableout = 'Ya tienes una mesa colocada',
placing = 'Colocando la mesa',
placing = 'Colocando mesa',
targetFill = 'Llenar jeringa',
pbFill = 'Llenando jeringa',
hasKitAlready = 'Ya tienes un kit de laboratorio de heroína',
notEnoughMoney = 'Necesitas $%s en efectivo para esto',
placedKit = 'Has colocado tu kit de laboratorio de heroína',
failed = 'Fallaste al hacer heroína y perdiste tus ingredientes',
placedKit = 'Colocaste tu kit de laboratorio de heroína',
failed = 'Fallaste al hacer heroína y perdiste los ingredientes',
}
Lang.lean = {
stealFromTruck = 'Robar del camión',
startMission = 'Iniciar misión de lean',
notOnRun = 'No estás en una misión de lean',
startMission = 'Iniciar misión de Lean',
notOnRun = 'No estás en una misión de Lean',
alreadyChasing = 'Ya estás persiguiendo un camión',
}
@@ -109,10 +111,10 @@ Lang.lsd = {
heating = 'Calentando LSD',
targetRefine = 'Refinar el ácido',
refining = 'Refinando el ácido',
targetDipping = 'Sumergir papeles',
dipping = 'Sumergiendo papeles',
targetDipping = 'Sumergir pastillas',
dipping = 'Sumergiendo pastillas',
targetPickup = 'Recoger kit de laboratorio',
packup = 'Guardando kit de laboratorio',
packup = 'Empacando kit de laboratorio',
targetClean = 'Limpiar kit de laboratorio',
needCleaning = 'Necesitas un kit de limpieza para limpiar el laboratorio',
cleaning = 'Limpiando kit de laboratorio',
@@ -120,13 +122,13 @@ Lang.lsd = {
stealLys = 'Robando ácido lisérgico',
targetDie = 'Robar dietilamida',
stealDie = 'Robando dietilamida',
targetBuyTab = 'Comprar papel para papeletas',
targetBuyTab = 'Comprar papel para pastillas',
targetBuyKit = 'Comprar kit de laboratorio de LSD',
alreadyOwn = 'Ya posees este artículo',
buyingKit = 'Comprando kit de laboratorio de LSD',
tableout = 'Ya tienes una mesa colocada',
placing = '¡Colocando el kit de laboratorio!',
failed = 'Eres malo haciendo drogas',
placing = '¡Colocando kit de laboratorio!',
failed = 'Eres pésimo haciendo drogas',
}
Lang.mesc = {
@@ -137,86 +139,97 @@ Lang.mesc = {
}
Lang.meth = {
alreadyChasing = 'Ya estás persiguiendo un camión',
targetStealFromCar = 'Robar del coche de metanfetamina',
alreadyChasing = 'Ya estás persiguiendo un auto',
targetStealFromCar = 'Robar del auto de metanfetamina',
targetHeist = 'Iniciar misión de metanfetamina',
started = 'Ya tienes metanfetamina cocinándose',
increaseHeat = 'Aumentaste el calor',
targetBag = 'Empaquetar metanfetamina',
targetCook = 'Cocinar metanfetamina',
targetGrabTray = 'Agarrar bandeja de metanfetamina',
targetHeat = 'Ajustar los controles',
targetHeat = 'Ajustar las perillas',
targetSmash = 'Romper la bandeja',
targetStealEPH = 'Robar efedrina',
stealingEPH = 'Robando efedrina',
targetStealACE = 'Robar acetona',
stealingACE = 'Robando acetona',
notOnRun = 'No estás en una misión de metanfetamina',
onCooldown = 'Estás en periodo de enfriamiento',
onCooldown = 'Estás en cooldown',
teleIn = 'Entrar al laboratorio',
teleOut = 'Salir del laboratorio',
}
Lang.oxy = {
ditchCar = 'La furgoneta está caliente, déjala en algún lugar',
targetHandoff = 'Entregar paquete',
ditchCar = 'La camioneta está caliente, déjala en algún lugar',
targetHandoff = 'Entregar el paquete',
handingoff = 'Entregando el paquete',
emptyHands = 'No estás cargando nada',
targetPay = 'Alquilar furgoneta de oxys',
keys = 'Las llaves están en la furgoneta',
targetPay = 'Alquilar camioneta de Oxy',
keys = 'Las llaves están en la camioneta',
targetGetPackage = 'Agarrar paquete',
alreadyCarrying = 'Ya estás cargando un paquete',
paid = 'Pagaste $%s para alquilar la furgoneta',
paid = 'Pagaste $%s para alquilar la camioneta',
notOn = 'No estás en una ruta',
}
Lang.pharma = {
input = {
header = '¿A quién darle una receta?',
header = '¿A quién recetar?',
title1 = 'Nombre del jugador',
title2 = 'Receta',
},
write = 'Escribiendo receta',
opening = 'Abriendo frasco de receta',
targetFill = 'Llenar receta',
fill = 'Obteniendo receta',
fill = 'Llenando receta',
canceled = 'Cancelaste la receta',
unbottle = 'Abriste el frasco',
}
Lang.shrooms = {
targetPick = 'Recoger setas',
picking = 'Recogiendo setas',
eat = 'Comiendo setas',
cancel = 'Decidiste no tomar setas',
took = '¡Tomaste algunas setas!',
targetPick = 'Recoger hongos',
picking = 'Recogiendo hongos',
eat = 'Comiendo hongos',
cancel = 'Decidiste no tomar hongos',
took = '¡Tomaste algunos hongos!'
}
Lang.weed = {
targetPick = 'Recoger marihuana',
picking = 'Recogiendo marihuana',
targetDry = 'Secar marihuana',
noDry = 'Necesitas marihuana húmeda para esto',
wait = 'Esperando a que la marihuana se seque...',
take = 'Listo para recoger la marihuana',
targetDryed = 'Recoger marihuana',
targetPick = 'Recoger hierba',
picking = 'Recogiendo hierba',
targetDry = 'Secar hierba',
noDry = 'Necesitas hierba mojada para esto',
wait = 'Esperando a que la hierba se seque...',
take = 'Listo para tomar la hierba',
targetDryed = 'Recoger hierba',
teleportIn = 'Entrar a la casa de cultivo',
teleportOut = 'Salir de la casa de cultivo',
dabs = 'Haciendo algunos dabs',
bluntWrap = 'Doblando sirope para hacer %s',
rollBlunt = 'Enrollando un %s',
targetSales = 'Comprar al dealer',
buying = 'Comprando %s al dealer',
dabs = 'Haciendo dabs',
bluntWrap = 'Mojando jarabe para hacer %s',
rollBlunt = 'Armando un %s',
targetSales = 'Comprar del dealer',
buying = 'Comprando %s del dealer',
itemDoesntExist = 'Este artículo no existe aquí',
needItem = 'Necesitas un %s para esto',
crackBlunt = 'Abriendo un blunt',
crackBlunt = 'Rompiendo un porro'
}
Lang.wholesale = {
alreadyWholesale = 'Ya estás haciendo venta al por mayor',
alreadyWholesale = 'Ya estás vendiendo al por mayor',
targetBuyer = 'Hablar con el comprador',
wholesaling = 'Vendiendo drogas al por mayor',
uhoh = 'El comprador se está poniendo sospechoso',
tooLong = 'El comprador esperó demasiado tiempo',
tooLong = 'El comprador esperó demasiado',
notEnoughCops = 'No hay suficientes policías de servicio',
count = 'Cantidad detectada: %s',
bonus = 'Bono de cantidad: +%s%%',
estimate = 'Pago estimado: $%s - $%s',
no_drugs = 'No tienes ninguna de estas drogas para vender',
ambush = '¡Emboscada! ¡%s atacantes con %s armas se acercan!',
complete = 'Vendiste %s artículos por $%s%s',
min_quantity = 'Debes vender al menos %s artículos para vender al por mayor',
deal_failed_cleanup = 'El trato falló: puedes intentarlo de nuevo'
}
Lang.xtc = {
@@ -224,25 +237,27 @@ Lang.xtc = {
settingDown = 'Colocando la prensa',
noPressOut = 'No tienes una prensa colocada',
targetMake = 'Prensar pastillas',
making = 'Prensando %s',
making = 'Prensando una %s',
targetPickup = 'Recoger prensa',
picking = 'Recogiendo prensa',
targetStealMDP2P = 'Robar MDP2P',
stealingMDP2P = 'Robando MDP2P',
fail = 'Caray, eres malo',
fail = 'Maldita sea, eres pésimo en esto',
targetStealIsosafrole = 'Robar isosafrol',
stealingIsosafrole = 'Robando isosafrol',
targetRaw = 'Hacer XTC crudo',
makingRaw = 'Haciendo XTC crudo',
getPress = 'Conseguir prensa',
getPress = 'Obtener prensa',
buySingle = 'Comprar prensa individual por $%s',
buyp = 'Comprando prensa',
targetStamp = 'Marcar XTC',
stamp_desc = 'Marcar %s pastillas',
stamping = 'Marcando %s pastillas',
noPills = 'No tienes pastillas sin marcar',
targetStamp = 'Estampar XTC',
stamp_desc = 'Estampar %s pastillas',
stamping = 'Estampando %s pastillas',
noPills = 'No tienes pastillas sin estampar'
}
Lang.merchant = {
targetOpen = 'Abrir menú de comerciante`',
targetOpen = 'Abrir menú de comerciante',
}
return Lang
+154 -139
View File
@@ -1,62 +1,64 @@
Lang = {}
Lang.Catches = {
notIn = 'Tu n\'es pas au bon endroit',
needItems = 'Tu n\'as pas les objets requis',
notEnoughMoney = 'Tu es trop pauvre',
buySuccess = 'Tu as acheté %s %s pour $%s',
itemMissings = 'Tu as besoin de \n',
itemNeeded = 'Tu as besoin de %s',
cooldown = 'Ralentis, pilote de course',
invalidItem = 'Cet objet n\'est pas vendu ici',
notIn = 'Vous n’êtes pas au bon endroit',
needItems = 'Vous n’avez pas les objets requis',
notEnoughMoney = 'Vous êtes trop fauché',
buySuccess = 'Vous avez acheté %s %s pour $%s',
itemMissings = 'Vous avez besoin de \n',
itemNeeded = 'Vous avez besoin de %s',
cooldown = 'Ralentissez, Speed Racer',
invalidItem = 'Cet objet n’est pas vendu ici',
onCooldownWarn = '%s a tenté de lancer l’événement %s \n pendant le cooldown',
noCops = 'Pas assez de policiers en ligne',
}
Lang.coke = {
targetPick = 'Ramasser la feuille de coca',
picking = 'Récolte de la feuille de coca',
targetPick = 'Ramasser des feuilles de coca',
picking = 'Ramassage de feuilles de coca',
targetMakePow = 'Fabriquer de la poudre de cocaïne',
noleaf = 'Tu as besoin d\'une feuille de coca',
makePow = 'Hacher les feuilles en poudre',
noleaf = 'Vous avez besoin d’une feuille de coca',
makePow = 'Hachage des feuilles en poudre',
targetCutCoke = 'Couper la cocaïne',
targetBagCoke = 'Emballer la cocaïne',
teleIn = 'Entrer dans le laboratoire',
teleOut = 'Quitter le laboratoire',
needBakingSoda = 'Tu as besoin de bicarbonate de soude pour ça',
targetBagCoke = 'Mettre la cocaïne en sachets',
teleIn = 'Entrer dans le labo',
teleOut = 'Sortir du labo',
needBakingSoda = 'Vous avez besoin de bicarbonate de soude pour ça',
}
Lang.Cornerselling = {
inVeh = 'Inconnu dangereux !',
inVeh = 'Danger inconnu !',
selling = 'Vente de %s pour $%s',
deny = 'Refuser l\'offre',
wait = 'En attente d\'un client',
nodrugs = 'Tu n\'as pas de drogue à vendre',
deny = 'Va te faire foutre, cette offre',
wait = 'En attente de client',
nodrugs = 'Vous n’avez aucune drogue à vendre',
searching = 'Recherche de clients à proximité',
targetTakeBack = 'Reprendre les drogues',
targetTakeBack = 'Récupérer les drogues',
targetSell = 'Vendre %s de %s pour $%s',
targetDeny = 'Refuser l\'offre',
stopped = 'Ton fainéant de cul ne sait même pas vendre de la drogue !',
start = 'Va rendre ta mère fière',
gotRobbed = 'Tu t\'es fait braquer, nul !',
gotBack = 'Tu as récupéré tes affaires !',
notEnough = 'Tu n\'as pas assez de cet objet',
comDes = 'Vend des trucs au coin de la rue'
targetDeny = 'Refuser l’offre',
stopped = 'Votre cul paresseux ne peut même pas vendre de la drogue !',
start = 'Allez rendre fière votre mère',
gotRobbed = 'Vous vous êtes fait braquer, bouffon !',
gotBack = 'Vous avez récupéré vos affaires !',
notEnough = 'Vous n’en avez pas assez de cet objet',
comDes = 'Vendez des trucs dans la rue'
}
Lang.crack = {
targetMake = 'Cuire du crack',
cook = 'Cuisson du crack',
targetBag = 'Emballer le crack',
bag = 'Conditionnement du crack',
targetBag = 'Mettre le crack en sachets',
bag = 'Mise en sachets du crack',
}
Lang.Deliveries = {
targetGetDel = 'Obtenir une mission de livraison',
targetOpenShop = 'Ouvrir le magasin du dealer',
shopHeader = 'Magasin du dealer',
targetGetDel = 'Prendre une mission de livraison',
targetOpenShop = 'Ouvrir la boutique du dealer',
shopHeader = 'Boutique du Dealer',
targetHandOff = 'Remettre la livraison',
delivering = 'Remise du colis au dealer de drogue',
alreadyDelivering = 'Tu es déjà en train de livrer un colis',
slowAf = 'Tu as mis trop de temps !',
delivering = 'Remise du paquet au dealer',
alreadyDelivering = 'Vous êtes déjà en train de livrer un paquet',
slowAf = 'Vous avez mis trop de temps !',
newDealerHelp = {
help = 'Placer un dealer',
name = 'Nom du dealer',
@@ -73,176 +75,189 @@ Lang.Deliveries = {
}
Lang.heroin = {
targetPick = 'Ramasser de l\'héroïne',
picking = 'Récolte de l\'héroïne',
targetCook = 'Cuire de l\'héroïne',
pbCook = 'Préparation de l\'héroïne',
targetPick = 'Ramasser de l’héroïne',
picking = 'Ramassage d’héroïne',
targetCook = 'Cuire de l’héroïne',
pbCook = 'Cuisson d’héroïne',
targetPickup = 'Récupérer le labo',
pbPickup = 'Récupération du labo',
targetClean = 'Nettoyer le labo',
pbClean = 'Nettoyage du labo',
targetDry = 'Sécher la plante',
pbDry = 'Séchage de la plante',
targetCutHeroin = 'Couper l\'héroïne',
pbCutHeroin = 'Coupe de l\'héroïne',
targetBuyKit = 'Acheter un kit de laboratoire d\'héroïne',
pbBuyKit = 'Achat du kit de laboratoire d\'héroïne',
tableout = 'Tu as déjà une table dehors',
placing = 'Pose de la table',
targetCutHeroin = 'Couper l’héroïne',
pbCutHeroin = 'Découpage de l’héroïne',
targetBuyKit = 'Acheter un kit de labo d’héroïne',
pbBuyKit = 'Achat du kit de labo d’héroïne',
tableout = 'Vous avez déjà une table installée',
placing = 'Installation de la table',
targetFill = 'Remplir la seringue',
pbFill = 'Remplissage de la seringue',
hasKitAlready = 'Tu possèdes déjà un kit de laboratoire d\'héroïne',
notEnoughMoney = 'Tu as besoin de $%s en liquide pour ça',
placedKit = 'Tu as posé ton kit de laboratoire d\'héroïne',
failed = 'Tu as échoué à fabriquer de l\'héroïne et perdu tes ingrédients',
hasKitAlready = 'Vous possédez déjà un kit de labo d’héroïne',
notEnoughMoney = 'Vous avez besoin de $%s en liquide pour ça',
placedKit = 'Vous avez installé votre kit de labo d’héroïne',
failed = 'Vous avez échoué à fabriquer de l’héroïne et perdu vos ingrédients',
}
Lang.lean = {
stealFromTruck = 'Vol depuis le camion',
stealFromTruck = 'Voler du camion',
startMission = 'Démarrer la mission Lean',
notOnRun = 'Tu n\'es pas en mission Lean',
alreadyChasing = 'Tu poursuis déjà un camion',
notOnRun = 'Vous n’êtes pas en mission Lean',
alreadyChasing = 'Vous poursuivez déjà un camion',
}
Lang.lsd = {
targetHeat = 'Chauffer le LSD',
heating = 'Chauffage du LSD',
targetRefine = 'Affiner l\'acide',
refining = 'Affinage de l\'acide',
targetDipping = 'Imprégner les timbres',
dipping = 'Imprégnation des timbres',
targetRefine = 'Raffiner l’acide',
refining = 'Raffinage de l’acide',
targetDipping = 'Tremper les comprimés',
dipping = 'Trempage des comprimés',
targetPickup = 'Récupérer le kit de labo',
packup = 'Rangement du kit de labo',
targetClean = 'Nettoyer le kit de labo',
needCleaning = 'Tu as besoin d\'un kit de nettoyage pour nettoyer le labo',
needCleaning = 'Vous avez besoin d’un kit de nettoyage pour nettoyer le labo',
cleaning = 'Nettoyage du kit de labo',
targetLys = 'Vol de l\'acide lysergique',
stealLys = 'Vol de l\'acide lysergique',
targetDie = 'Vol de la diéthylamide',
stealDie = 'Vol de la diéthylamide',
targetBuyTab = 'Acheter du papier à timbres',
targetBuyKit = 'Acheter un kit de laboratoire LSD',
alreadyOwn = 'Tu possèdes déjà cet objet',
buyingKit = 'Achat du kit de laboratoire LSD',
tableout = 'Tu as déjà une table dehors',
placing = 'Pose du kit de laboratoire !',
failed = 'Tu es nul pour fabriquer des drogues',
targetLys = 'Vol de l’acide lysergique',
stealLys = 'Vol d’acide lysergique',
targetDie = 'Vol de diéthylamide',
stealDie = 'Vol de diéthylamide',
targetBuyTab = 'Acheter du papier pour comprimés',
targetBuyKit = 'Acheter un kit de labo LSD',
alreadyOwn = 'Vous possédez déjà cet objet',
buyingKit = 'Achat du kit de labo LSD',
tableout = 'Vous avez déjà une table installée',
placing = 'Installation du kit de labo !',
failed = 'Vous êtes nul pour fabriquer des drogues',
}
Lang.mesc = {
targetPick = 'Ramasser le cactus',
picking = 'Récolte du cactus',
targetPick = 'Ramasser un cactus',
picking = 'Ramassage de cactus',
targetDry = 'Sécher le cactus',
dry = 'Séchage du cactus',
}
Lang.meth = {
alreadyChasing = 'Tu poursuis déjà un camion',
targetStealFromCar = 'Voler dans la voiture de méth',
targetHeist = 'Démarrer la mission de méth',
started = 'Tu as déjà de la méth en cuisson',
increaseHeat = 'Tu as augmenté la température',
targetBag = 'Emballer la méth',
targetCook = 'Cuire la méth',
alreadyChasing = 'Vous poursuivez déjà une voiture',
targetStealFromCar = 'Vol de la voiture de méth',
targetHeist = 'Démarrer la mission méth',
started = 'Vous êtes déjà en train de cuire de la méth',
increaseHeat = 'Vous avez augmenté la chaleur',
targetBag = 'Mettre la méth en sachets',
targetCook = 'Cuire de la méth',
targetGrabTray = 'Prendre le plateau de méth',
targetHeat = 'Régler les boutons',
targetSmash = 'Briser le plateau',
targetStealEPH = 'Vol d\'éphédrine',
stealingEPH = 'Vol d\'éphédrine',
targetStealACE = 'Vol d\'acétone',
stealingACE = 'Vol d\'acétone',
notOnRun = 'Tu n\'es pas en mission de méth',
onCooldown = 'Tu es en période de récupération',
targetHeat = 'Ajuster les boutons',
targetSmash = 'Écraser le plateau',
targetStealEPH = 'Vol d’éphédrine',
stealingEPH = 'Vol d’éphédrine',
targetStealACE = 'Vol d’acétone',
stealingACE = 'Vol d’acétone',
notOnRun = 'Vous n’êtes pas en mission méth',
onCooldown = 'Vous êtes en cooldown',
teleIn = 'Entrer dans le labo',
teleOut = 'Sortir du labo',
}
Lang.oxy = {
ditchCar = 'Le van est chaud, abandonne-le quelque part',
targetHandoff = 'Remettre le colis',
handingoff = 'Remise du colis',
emptyHands = 'Tu n\'as rien en main',
ditchCar = 'Le van est brûlant, laissez-le quelque part',
targetHandoff = 'Remettre le paquet',
handingoff = 'Remise du paquet',
emptyHands = 'Vous ne portez rien',
targetPay = 'Louer le van Oxy',
keys = 'Les clés sont dans le van',
targetGetPackage = 'Prendre le colis',
alreadyCarrying = 'Tu transportes déjà un colis',
paid = 'Tu as payé $%s pour louer le van',
notOn = 'Tu n\'es pas sur un trajet',
targetGetPackage = 'Prendre le paquet',
alreadyCarrying = 'Vous portez déjà un paquet',
paid = 'Vous avez payé $%s pour louer le van',
notOn = 'Vous n’êtes pas sur un trajet',
}
Lang.pharma = {
input = {
header = 'À qui donner une ordonnance ?',
header = 'À qui prescrire ?',
title1 = 'Nom du joueur',
title2 = 'Ordonnance',
},
write = 'Rédaction de l\'ordonnance',
opening = 'Ouverture du flacon d\'ordonnance',
targetFill = 'Remplir l\'ordonnance',
fill = 'Obtention de l\'ordonnance remplie',
canceled = 'Tu as annulé l\'ordonnance',
unbottle = 'Tu as ouvert le flacon',
write = 'Rédaction de l’ordonnance',
opening = 'Ouverture du flacon d’ordonnance',
targetFill = 'Faire exécuter l’ordonnance',
fill = 'Exécution de l’ordonnance',
canceled = 'Vous avez annulé l’ordonnance',
unbottle = 'Vous avez ouvert le flacon',
}
Lang.shrooms = {
targetPick = 'Ramasser des champignons',
picking = 'Récolte des champignons',
picking = 'Ramassage de champignons',
eat = 'Manger des champignons',
cancel = 'Décide de ne pas prendre de champignons',
took = 'Tu as pris des champignons !',
cancel = 'Vous avez décidé de ne pas prendre de champignons',
took = 'Vous avez pris des champignons !'
}
Lang.weed = {
targetPick = 'Récolter du cannabis',
picking = 'Récolte du cannabis',
targetDry = 'Sécher le cannabis',
noDry = 'Tu as besoin de cannabis humide pour ça',
wait = 'En attente du séchage du cannabis...',
take = 'Prêt à récupérer le cannabis',
targetDryed = 'Récupérer le cannabis',
targetPick = 'Ramasser de l’herbe',
picking = 'Ramassage d’herbe',
targetDry = 'Sécher l’herbe',
noDry = 'Vous avez besoin d’herbe humide pour ça',
wait = 'Attente du séchage de l’herbe...',
take = 'Prêt à prendre l’herbe',
targetDryed = 'Ramasser l’herbe',
teleportIn = 'Entrer dans la serre',
teleportOut = 'Quitter la serre',
dabs = 'Fait quelques dabs',
bluntWrap = 'Trempe le sirop pour fabriquer %s',
rollBlunt = 'Roule un %s',
teleportOut = 'Sortir de la serre',
dabs = 'Faire des dabs',
bluntWrap = 'Tremper du sirop pour faire %s',
rollBlunt = 'Rouler un %s',
targetSales = 'Acheter au dealer',
buying = 'Achat de %s au dealer',
itemDoesntExist = 'Cet objet n\'existe pas ici',
needItem = 'Tu as besoin d\'un %s pour ça',
crackBlunt = 'Ouvre un blunt',
buying = 'Achat de %s auprès du dealer',
itemDoesntExist = 'Cet objet n’existe pas ici',
needItem = 'Vous avez besoin d’un %s pour ça',
crackBlunt = 'Casser un joint'
}
Lang.wholesale = {
alreadyWholesale = 'Déjà en vente en gros',
targetBuyer = 'Parler à l\'acheteur',
wholesaling = 'Vente en gros de drogues',
uhoh = 'L\'acheteur devient louche',
tooLong = 'L\'acheteur a attendu trop longtemps',
notEnoughCops = 'Pas assez de policiers en service',
alreadyWholesale = 'Vous vendez déjà en gros',
targetBuyer = 'Parler à l’acheteur',
wholesaling = 'Vente de drogues en gros',
uhoh = 'L’acheteur devient méfiant',
tooLong = 'L’acheteur a trop attendu',
notEnoughCops = 'Pas assez de flics en service',
count = 'Quantité détectée : %s',
bonus = 'Bonus de quantité : +%s%%',
estimate = 'Paiement estimé : $%s - $%s',
no_drugs = 'Vous n’avez aucune de ces drogues à vendre',
ambush = 'Embush ! %s attaquants avec %s armes approchent !',
complete = 'Vendu %s articles pour $%s%s',
min_quantity = 'Vous devez vendre au moins %s articles pour vendre en gros',
deal_failed_cleanup = 'Échec de la transaction — vous pouvez réessayer'
}
Lang.xtc = {
alreadyOut = 'Tu as déjà une presse dehors',
settingDown = 'Poser la presse',
noPressOut = 'Tu n\'as pas de presse dehors',
targetMake = 'Piloter les pilules',
making = 'Compression de %s',
alreadyOut = 'Vous avez déjà une presse installée',
settingDown = 'Installation de la presse',
noPressOut = 'Vous n’avez pas de presse installée',
targetMake = 'Presser des pilules',
making = 'Pressage d’une %s',
targetPickup = 'Récupérer la presse',
picking = 'Récupération de la presse',
targetStealMDP2P = 'Vol de MDP2P',
stealingMDP2P = 'Vol de MDP2P',
fail = 'Putain mec, t\'es nul',
targetStealIsosafrole = 'Vol d\'isosafrole',
stealingIsosafrole = 'Vol d\'isosafrole',
fail = 'Putain, vous êtes nul',
targetStealIsosafrole = 'Vol d’isosafrole',
stealingIsosafrole = 'Vol d’isosafrole',
targetRaw = 'Fabriquer du XTC brut',
makingRaw = 'Fabrication de XTC brut',
getPress = 'Obtenir la presse',
buySingle = 'Acheter une presse simple pour $%s',
getPress = 'Obtenir une presse',
buySingle = 'Acheter une presse individuelle pour $%s',
buyp = 'Achat de la presse',
targetStamp = 'Estampiller le XTC',
stamp_desc = 'Estampiller %s pilules',
stamping = 'Estampillage de %s pilules',
noPills = 'Tu n\'as pas de pilules non estampillées',
targetStamp = 'Estamper le XTC',
stamp_desc = 'Estampage de %s pilules',
stamping = 'Estampage de %s pilules',
noPills = 'Vous n’avez pas de pilules non estampées'
}
Lang.merchant = {
targetOpen = 'Ouvrir le menu du marchand',
}
return Lang
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'Yousa needin %s',
cooldown = 'Ooooh, slow down speeda racer!',
invalidItem = 'Dis item not bein sold here, okeeday?',
onCooldownWarn = '%s tryin to do da event %s \n while still on da cooldown!'
onCooldownWarn = '%s tryin to do da event %s \n while still on da cooldown!',
noCops = 'Nosa! Not enough cops online, okeeday!',
}
Lang.coke = {
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'DaHutlh %s',
cooldown = 'yIyep! nomqu’ bIvum',
invalidItem = 'Dochvam naDbe’ SuvwI’',
onCooldownWarn = '%s tay’mo’ nIDta’ %s ghu’vamDaq (cooldown)'
onCooldownWarn = '%s tay’mo’ nIDta’ %s ghu’vamDaq (cooldown)',
noCops = 'Nii lot cops online, fin sahvot!'
}
Lang.coke = {
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'Get your hands on %s, idiot',
cooldown = 'Slow your ass down, speed freak',
invalidItem = 'This crap ain’t sold here, dumbfuck',
onCooldownWarn = '%s tried to run %s while on cooldown, lol'
onCooldownWarn = '%s tried to run %s while on cooldown, lol',
noCops = 'Nosa! Not enough cops online, okeeday!',
}
Lang.coke = {
+152 -137
View File
@@ -2,167 +2,171 @@ Lang = {}
Lang.Catches = {
notIn = 'Je bent niet op de juiste locatie',
needItems = 'Je hebt de vereiste items niet',
needItems = 'Je hebt de benodigde items niet',
notEnoughMoney = 'Je bent te arm',
buySuccess = 'Je hebt %s %s gekocht voor $%s',
itemMissings = 'Je hebt nodig \n',
itemMissings = 'Je hebt nodig: \n',
itemNeeded = 'Je hebt %s nodig',
cooldown = 'Rustig aan, snelheidsduivel',
cooldown = 'Rustig aan, Speed Racer',
invalidItem = 'Dit item wordt hier niet verkocht',
onCooldownWarn = '%s probeerde event %s uit te voeren \n terwijl hij/zij in cooldown zat',
noCops = 'Niet genoeg politie online',
}
Lang.coke = {
targetPick = 'Pak cocablad',
picking = 'Cocablad aan het plukken',
targetMakePow = 'Maak cocaïnepoeder',
targetPick = 'Cocabladeren plukken',
picking = 'Cocabladeren aan het plukken',
targetMakePow = 'Cocaïnepoeder maken',
noleaf = 'Je hebt een cocablad nodig',
makePow = 'Bladeren fijnhakken tot poeder',
targetCutCoke = 'Snijd cocaïne',
targetBagCoke = 'Verpak cocaïne',
makePow = 'Bladeren aan het malen tot poeder',
targetCutCoke = 'Cocaïne snijden',
targetBagCoke = 'Cocaïne verpakken',
teleIn = 'Betreed het lab',
teleOut = 'Verlaat het lab',
needBakingSoda = 'Je hebt baksoda nodig voor dit',
needBakingSoda = 'Je hebt zuiveringszout nodig voor dit proces',
}
Lang.Cornerselling = {
inVeh = 'Vreemdelingengevaar!',
selling = 'Verkoop %s voor $%s',
deny = 'Weiger dit aanbod',
selling = 'Verkopen van %s voor $%s',
deny = 'Deze deal kan me niks schelen',
wait = 'Wachten op klant',
nodrugs = 'Je hebt geen drugs om te verkopen',
searching = 'Zoeken naar klanten in de buurt',
targetTakeBack = 'Neem drugs terug',
targetTakeBack = 'Drugs terugnemen',
targetSell = 'Verkoop %s van %s voor $%s',
targetDeny = 'Weiger aanbod',
stopped = 'Je luie achterste kan niet eens drugs verkopen!',
targetDeny = 'Bod weigeren',
stopped = 'Je luie reet kan niet eens drugs verkopen!',
start = 'Ga je moeder trots maken',
gotRobbed = 'Je bent beroofd, nerd!',
gotBack = 'Je hebt je spullen terug!',
notEnough = 'Je hebt niet genoeg van dit item',
comDes = 'Verkoop spullen op de hoek'
gotRobbed = 'Je bent beroofd, sukkel!',
gotBack = 'Je hebt je spullen teruggekregen!',
notEnough = 'Je hebt hier niet genoeg van',
comDes = 'Verkoop spullen op straat'
}
Lang.crack = {
targetMake = 'Kook wat crack',
targetMake = 'Crack koken',
cook = 'Crack aan het koken',
targetBag = 'Verpak crack',
targetBag = 'Crack verpakken',
bag = 'Crack aan het verpakken',
}
Lang.Deliveries = {
targetGetDel = 'Haal leveropdracht op',
targetOpenShop = 'Open dealerwinkel',
targetGetDel = 'Bezorgmissie ophalen',
targetOpenShop = 'Dealerwinkel openen',
shopHeader = 'Dealerwinkel',
targetHandOff = 'Lever pakket af',
delivering = 'Pakket overhandigen aan drugdealer',
alreadyDelivering = 'Je bezorgt al een pakket',
slowAf = 'Je hebt veel te lang gedaan!',
targetHandOff = 'Pakket afleveren',
delivering = 'Pakket aan dealer aan het overhandigen',
alreadyDelivering = 'Je bent al een pakket aan het bezorgen',
slowAf = 'Je deed er veel te lang over!',
newDealerHelp = {
help = 'Plaats een dealer',
name = 'Dealer naam',
timeMin = 'Minimale tijd',
timeMax = 'Maximale tijd'
name = 'Dealer Naam',
timeMin = 'Minimum tijd',
timeMax = 'Maximum tijd'
},
DealerExists = 'Dealer bestaat al',
deleteDealer = {
help = 'Verwijder een dealer',
name = 'Dealer naam',
name = 'Dealer Naam',
},
deleteDealerSuccess = 'Dealer verwijderd',
deleteDealerFail = 'Verwijderen van dealer mislukt',
deleteDealerFail = 'Kon dealer niet verwijderen',
}
Lang.heroin = {
targetPick = 'Pluk heroïne',
targetPick = 'Heroïne plukken',
picking = 'Heroïne aan het plukken',
targetCook = 'Kook heroïne',
targetCook = 'Heroïne koken',
pbCook = 'Heroïne aan het koken',
targetPickup = 'Pak lab op',
pbPickup = 'Lab aan het ophalen',
targetClean = 'Maak lab schoon',
pbClean = 'Lab aan het schoonmaken',
targetDry = 'Droog de plant',
targetPickup = 'Labo ophalen',
pbPickup = 'Labo aan het ophalen',
targetClean = 'Labo schoonmaken',
pbClean = 'Labo aan het schoonmaken',
targetDry = 'Plant drogen',
pbDry = 'Plant aan het drogen',
targetCutHeroin = 'Snijd heroïne',
targetCutHeroin = 'Heroïne snijden',
pbCutHeroin = 'Heroïne aan het snijden',
targetBuyKit = 'Koop heroïnelabkit',
pbBuyKit = 'Heroïnelabkit aan het kopen',
targetBuyKit = 'Heroïne labokit kopen',
pbBuyKit = 'Heroïne labokit aan het kopen',
tableout = 'Je hebt al een tafel neergezet',
placing = 'Tafel aan het plaatsen',
targetFill = 'Vul spuit',
pbFill = 'Spuit aan het vullen',
hasKitAlready = 'Je hebt al een heroïnelabkit',
notEnoughMoney = 'Je hebt $%s contant geld nodig voor dit',
placedKit = 'Je hebt je heroïnelabkit neergezet',
failed = 'Je hebt gefaald bij het maken van heroïne en je ingrediënten verloren',
placing = 'Tafel aan het neerzetten',
targetFill = 'Spuits vullen',
pbFill = 'Spuits aan het vullen',
hasKitAlready = 'Je hebt al een heroïne labokit',
notEnoughMoney = 'Je hebt $%s contant nodig voor dit item',
placedKit = 'Je hebt je heroïne labokit neergezet',
failed = 'Je bent gefaald bij het maken van heroïne en bent je ingrediënten kwijtgeraakt',
}
Lang.lean = {
stealFromTruck = 'Steel van vrachtwagen',
startMission = 'Start Lean-missie',
notOnRun = 'Je bent niet op een Lean-missie',
alreadyChasing = 'Je zit al achter een vrachtwagen aan',
stealFromTruck = 'Van de vrachtwagen stelen',
startMission = 'Lean-missie starten',
notOnRun = 'Je bent niet bezig met een Lean-run',
alreadyChasing = 'Je bent al een vrachtwagen aan het achtervolgen',
}
Lang.lsd = {
targetHeat = 'Verhit LSD',
heating = 'LSD aan het verhitten',
targetRefine = 'Verfijn het zuur',
refining = 'Zuur aan het verfijnen',
targetDipping = 'Domple tabs',
dipping = 'Tabs aan het dompelen',
targetPickup = 'Pak labkit op',
packup = 'Labkit aan het inpakken',
targetClean = 'Maak labkit schoon',
needCleaning = 'Je hebt een schoonmaakkit nodig om het lab schoon te maken',
cleaning = 'Labkit aan het schoonmaken',
targetLys = 'Steel lyserginezuur',
stealLys = 'Lyserginezuur aan het stelen',
targetDie = 'Steel diethylamide',
targetHeat = 'LSD verwarmen',
heating = 'LSD aan het verwarmen',
targetRefine = 'Zuur zuiveren',
refining = 'Zuur aan het zuiveren',
targetDipping = 'Tabletten dopen',
dipping = 'Tabletten aan het dopen',
targetPickup = 'Labokit ophalen',
packup = 'Labokit aan het inpakken',
targetClean = 'Labokit schoonmaken',
needCleaning = 'Je hebt een schoonmaakkit nodig om het labo schoon te maken',
cleaning = 'Labokit aan het schoonmaken',
targetLys = 'Lysergeenzuur stelen',
stealLys = 'Lysergeenzuur aan het stelen',
targetDie = 'Diethylamide stelen',
stealDie = 'Diethylamide aan het stelen',
targetBuyTab = 'Koop tabpapier',
targetBuyKit = 'Koop LSD-labkit',
targetBuyTab = 'Tabletpapier kopen',
targetBuyKit = 'LSD labokit kopen',
alreadyOwn = 'Je bezit dit item al',
buyingKit = 'LSD-labkit aan het kopen',
buyingKit = 'LSD labokit aan het kopen',
tableout = 'Je hebt al een tafel neergezet',
placing = 'Labkit neerzetten!',
placing = 'Labokit aan het neerzetten!',
failed = 'Je bent slecht in het maken van drugs',
}
Lang.mesc = {
targetPick = 'Pluk cactus',
targetPick = 'Cactus plukken',
picking = 'Cactus aan het plukken',
targetDry = 'Droog cactus',
targetDry = 'Cactus drogen',
dry = 'Cactus aan het drogen',
}
Lang.meth = {
alreadyChasing = 'Je zit al achter een vrachtwagen aan',
targetStealFromCar = 'Steel van methauto',
targetHeist = 'Start methmissie',
alreadyChasing = 'Je bent al een auto aan het achtervolgen',
targetStealFromCar = 'Van de methauto stelen',
targetHeist = 'Meth-missie starten',
started = 'Je hebt al meth aan het koken',
increaseHeat = 'Je hebt de temperatuur verhoogd',
targetBag = 'Verpak meth',
targetCook = 'Kook meth',
targetGrabTray = 'Pak methschaal',
targetHeat = 'Pas de knoppen aan',
targetSmash = 'Smash de schaal',
targetStealEPH = 'Steel efedrine',
increaseHeat = 'Je hebt de hitte verhoogd',
targetBag = 'Meth verpakken',
targetCook = 'Meth koken',
targetGrabTray = 'Meth-lade pakken',
targetHeat = 'Knoppen aanpassen',
targetSmash = 'Lade kapotslaan',
targetStealEPH = 'Efedrine stelen',
stealingEPH = 'Efedrine aan het stelen',
targetStealACE = 'Steel aceton',
targetStealACE = 'Aceton stelen',
stealingACE = 'Aceton aan het stelen',
notOnRun = 'Je bent niet op een methmissie',
onCooldown = 'Je zit in een afkoelingsperiode'
notOnRun = 'Je bent niet op een meth-run',
onCooldown = 'Je zit in cooldown',
teleIn = 'Betreed het lab',
teleOut = 'Verlaat het lab',
}
Lang.oxy = {
ditchCar = 'De bus is warm, zet hem ergens achter',
targetHandoff = 'Lever pakket af',
handingoff = 'Pakket aan het afleveren',
ditchCar = 'De bus is te heet, laat hem ergens achter',
targetHandoff = 'Pakket overhandigen',
handingoff = 'Pakket aan het overhandigen',
emptyHands = 'Je draagt niets',
targetPay = 'Huur de oxybus',
targetPay = 'Oxy-bus huren',
keys = 'De sleutels zitten in de bus',
targetGetPackage = 'Pak pakket',
targetGetPackage = 'Pakket pakken',
alreadyCarrying = 'Je draagt al een pakket',
paid = 'Je hebt $%s betaald om de bus te huren',
notOn = 'Je bent niet op een route',
@@ -170,79 +174,90 @@ Lang.oxy = {
Lang.pharma = {
input = {
header = 'Aan wie een voorschrift geven?',
header = 'Aan wie een recept geven?',
title1 = 'Spelernaam',
title2 = 'Voorschrift',
title2 = 'Recept',
},
write = 'Voorschrift aan het schrijven',
opening = 'Openen van voorschriftpotje',
targetFill = 'Vul voorschrift',
fill = 'Voorschrift aan het vullen',
canceled = 'Je hebt het voorschrift geannuleerd',
unbottle = 'Je hebt het potje geopend',
write = 'Recept aan het schrijven',
opening = 'Receptflesje aan het openen',
targetFill = 'Recept invullen',
fill = 'Recept aan het invullen',
canceled = 'Je hebt het recept geannuleerd',
unbottle = 'Je hebt het flesje geopend',
}
Lang.shrooms = {
targetPick = 'Pluk paddenstoelen',
picking = 'Paddenstoelen aan het plukken',
eat = 'Eet paddenstoelen',
cancel = 'Besluit geen paddenstoelen te nemen',
took = 'Je hebt paddenstoelen genomen!'
targetPick = 'Paddestoelen plukken',
picking = 'Paddestoelen aan het plukken',
eat = 'Paddestoelen aan het eten',
cancel = 'Besloten om geen paddestoelen te nemen',
took = 'Je hebt wat paddestoelen genomen!'
}
Lang.weed = {
targetPick = 'Pluk wiet',
targetPick = 'Wiet plukken',
picking = 'Wiet aan het plukken',
targetDry = 'Droog wiet',
noDry = 'Je hebt natte wiet nodig voor dit',
targetDry = 'Wiet drogen',
noDry = 'Je hebt natte wiet nodig voor dit proces',
wait = 'Wachten tot de wiet droog is...',
take = 'Klaar om wiet op te halen',
targetDryed = 'Haal wiet op',
teleportIn = 'Betreed de kweekkamer',
teleportOut = 'Verlaat de kweekkamer',
dabs = 'Doe wat dabs',
bluntWrap = 'Dompel siroop om %s te maken',
rollBlunt = 'Rol een %s',
targetSales = 'Koop van dealer',
buying = 'Koop %s van dealer',
take = 'Klaar om wiet te nemen',
targetDryed = 'Wiet oppakken',
teleportIn = 'Betreed de kweekruimte',
teleportOut = 'Verlaat de kweekruimte',
dabs = 'Dabs aan het doen',
bluntWrap = 'Siroop aan het dopen om %s te maken',
rollBlunt = 'Een %s aan het rollen',
targetSales = 'Kopen van de dealer',
buying = 'Aan het kopen van %s bij de dealer',
itemDoesntExist = 'Dit item bestaat hier niet',
needItem = 'Je hebt een %s nodig voor dit',
crackBlunt = 'Open een blunt'
needItem = 'Je hebt een %s nodig voor dit proces',
crackBlunt = 'Een joint openbreken'
}
Lang.wholesale = {
alreadyWholesale = 'Bezig met groothandel',
alreadyWholesale = 'Je bent al groothandelend',
targetBuyer = 'Praat met de koper',
wholesaling = 'Groothandel in drugs',
uhoh = 'De koper wordt verdacht',
wholesaling = 'Drugs groothandelend',
uhoh = 'De koper wordt nerveus',
tooLong = 'De koper heeft te lang gewacht',
notEnoughCops = 'Niet genoeg agenten op dienst'
notEnoughCops = 'Niet genoeg politieagenten op dienst',
count = 'Gedetecteerde hoeveelheid: %s',
bonus = 'Hoeveelheidsbonus: +%s%%',
estimate = 'Geschatte uitbetaling: $%s - $%s',
no_drugs = 'Je hebt geen van deze drugs om te verkopen',
ambush = 'Overval! %s aanvallers met %s wapens naderen!',
complete = '%s items verkocht voor $%s%s',
min_quantity = 'Je moet minstens %s items verkopen om groothandel te doen',
deal_failed_cleanup = 'Deal mislukt — je kunt het opnieuw proberen'
}
Lang.xtc = {
alreadyOut = 'Je hebt al een pers neergezet',
settingDown = 'Zet de pers neer',
settingDown = 'Pers aan het neerzetten',
noPressOut = 'Je hebt geen pers neergezet',
targetMake = 'Pers pillen',
making = 'Pers %s',
targetPickup = 'Pak pers op',
picking = 'Pers aan het ophalen',
targetStealMDP2P = 'Steel MDP2P',
targetMake = 'Pillen persen',
making = 'Een %s aan het persen',
targetPickup = 'Pers oppakken',
picking = 'Pers aan het oppakken',
targetStealMDP2P = 'MDP2P stelen',
stealingMDP2P = 'MDP2P aan het stelen',
fail = 'Verdorie, je bent slecht',
targetStealIsosafrole = 'Steel isosafrol',
fail = 'Verdomme, je bent hier slecht in',
targetStealIsosafrole = 'Isosafrol stelen',
stealingIsosafrole = 'Isosafrol aan het stelen',
targetRaw = 'Maak ruwe XTC',
targetRaw = 'Ruwe XTC maken',
makingRaw = 'Ruwe XTC aan het maken',
getPress = 'Haal pers',
buySingle = 'Koop enkele pers voor $%s',
getPress = 'Pers ophalen',
buySingle = 'Enkele pers kopen voor $%s',
buyp = 'Pers aan het kopen',
targetStamp = 'Stempel XTC',
stamp_desc = 'Stempel %s pillen',
stamping = 'Stempel %s pillen',
targetStamp = 'XTC stempelen',
stamp_desc = '%s pillen aan het stempelen',
stamping = '%s pillen aan het stempelen',
noPills = 'Je hebt geen ongestempelde pillen'
}
Lang.merchant = {
targetOpen = 'Open Merchant Menu',
targetOpen = 'Handelaarsmenu openen',
}
return Lang
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'ouYay Eednay %s',
cooldown = 'owSlay OwnDay Eedspay AcerRay',
invalidItem = 'isThay Itemyay Isyay Otnay Oldsay EreHay',
onCooldownWarn = '%s Attemptedyay Otay Unray Eventyay %s \n ilewhay onyay ooldowncay'
onCooldownWarn = '%s Attemptedyay Otay Unray Eventyay %s \n ilewhay onyay ooldowncay',
noCops = 'Nosa! Not enough cops online, okeeday!'
}
Lang.coke = {
+2 -1
View File
@@ -9,7 +9,8 @@ Lang.Catches = {
itemNeeded = 'Ye be needin’ %s',
cooldown = 'Avast! Slow yer sails, sailor!',
invalidItem = 'This booty ain’t sold on these seas',
onCooldownWarn = '%s tried to run the voyage %s \n while the crew be restin’'
onCooldownWarn = '%s tried to run the voyage %s \n while the crew be restin’',
noCops = 'Not enough watchmen on duty, yarrr!'
}
Lang.coke = {
+88 -74
View File
@@ -3,57 +3,59 @@ Lang = {}
Lang.Catches = {
notIn = 'Você não está no local correto',
needItems = 'Você não tem os itens necessários',
notEnoughMoney = 'Você está muito pobre',
notEnoughMoney = 'Você tá muito liso',
buySuccess = 'Você comprou %s %s por $%s',
itemMissings = 'Você precisa de \n',
itemNeeded = 'Você precisa de %s',
cooldown = 'Calma aí, corredor',
cooldown = 'Calma, Speed Racer',
invalidItem = 'Este item não é vendido aqui',
onCooldownWarn = '%s tentou executar o evento %s \n enquanto estava em cooldown',
noCops = 'Poucos policiais online',
}
Lang.coke = {
targetPick = 'Coletar folha de coca',
picking = 'Coletando folha de coca',
targetPick = 'Colher folhas de coca',
picking = 'Colhendo folhas de coca',
targetMakePow = 'Fazer pó de cocaína',
noleaf = 'Você precisa de uma folha de coca',
makePow = 'Picando folhas em pó',
makePow = 'Moendo folhas em pó',
targetCutCoke = 'Cortar cocaína',
targetBagCoke = 'Embalhar cocaína',
targetBagCoke = 'Ensacar cocaína',
teleIn = 'Entrar no laboratório',
teleOut = 'Sair do laboratório',
needBakingSoda = 'Você precisa de bicarbonato de sódio para isso',
}
Lang.Cornerselling = {
inVeh = 'Perigo com estranhos!',
inVeh = 'Perigo de desconhecido!',
selling = 'Vendendo %s por $%s',
deny = 'Recusar oferta',
wait = 'Esperando cliente',
deny = 'Foda-se essa oferta',
wait = 'Esperando por cliente',
nodrugs = 'Você não tem drogas para vender',
searching = 'Procurando clientes próximos',
searching = 'Procurando por clientes próximos',
targetTakeBack = 'Recuperar drogas',
targetSell = 'Vender %s de %s por $%s',
targetDeny = 'Recusar oferta',
stopped = 'Seu preguiçoso nem consegue vender drogas!',
start = 'Vá fazer sua mãe se orgulhar',
stopped = 'Seu bunda mole nem consegue vender droga!',
start = 'Vai fazer sua mãe se orgulhar',
gotRobbed = 'Você foi roubado, otário!',
gotBack = 'Você recuperou suas coisas!',
notEnough = 'Você não tem quantidade suficiente deste item',
notEnough = 'Você não tem o suficiente desse item',
comDes = 'Venda coisas na esquina'
}
Lang.crack = {
targetMake = 'Cozinhar crack',
cook = 'Cozinhando crack',
targetBag = 'Embalando crack',
bag = 'Embalando crack',
targetBag = 'Ensacar crack',
bag = 'Ensacando crack',
}
Lang.Deliveries = {
targetGetDel = 'Pegar missão de entrega',
targetOpenShop = 'Abrir loja do traficante',
shopHeader = 'Loja do Traficante',
targetHandOff = 'Entregar pacote',
targetHandOff = 'Entregar encomenda',
delivering = 'Entregando o pacote ao traficante',
alreadyDelivering = 'Você já está entregando um pacote',
slowAf = 'Você demorou demais!',
@@ -65,20 +67,20 @@ Lang.Deliveries = {
},
DealerExists = 'Traficante já existe',
deleteDealer = {
help = 'Remover um traficante',
help = 'Deletar um traficante',
name = 'Nome do traficante',
},
deleteDealerSuccess = 'Traficante removido',
deleteDealerFail = 'Falha ao remover traficante',
deleteDealerSuccess = 'Traficante deletado',
deleteDealerFail = 'Falha ao deletar traficante',
}
Lang.heroin = {
targetPick = 'Coletar heroína',
picking = 'Coletando heroína',
targetPick = 'Colher heroína',
picking = 'Colhendo heroína',
targetCook = 'Cozinhar heroína',
pbCook = 'Preparando heroína',
targetPickup = 'Pegar laboratório',
pbPickup = 'Pegando laboratório',
pbCook = 'Cozinhando heroína',
targetPickup = 'Recuperar laboratório',
pbPickup = 'Recuperando laboratório',
targetClean = 'Limpar laboratório',
pbClean = 'Limpando laboratório',
targetDry = 'Secar planta',
@@ -88,13 +90,13 @@ Lang.heroin = {
targetBuyKit = 'Comprar kit de laboratório de heroína',
pbBuyKit = 'Comprando kit de laboratório de heroína',
tableout = 'Você já tem uma mesa montada',
placing = 'Colocando a mesa',
placing = 'Montando mesa',
targetFill = 'Encher seringa',
pbFill = 'Enchendo seringa',
hasKitAlready = 'Você já possui um kit de laboratório de heroína',
hasKitAlready = 'Você já tem um kit de laboratório de heroína',
notEnoughMoney = 'Você precisa de $%s em dinheiro para isso',
placedKit = 'Você montou seu kit de laboratório de heroína',
failed = 'Você falhou ao fazer heroína e perdeu seus ingredientes',
failed = 'Você falhou em fazer heroína e perdeu os ingredientes',
}
Lang.lean = {
@@ -109,9 +111,9 @@ Lang.lsd = {
heating = 'Aquecendo LSD',
targetRefine = 'Refinar o ácido',
refining = 'Refinando o ácido',
targetDipping = 'Molhar comprimidos',
dipping = 'Molhando comprimidos',
targetPickup = 'Pegar kit de laboratório',
targetDipping = 'Mergulhar comprimidos',
dipping = 'Mergulhando comprimidos',
targetPickup = 'Recuperar kit de laboratório',
packup = 'Guardando kit de laboratório',
targetClean = 'Limpar kit de laboratório',
needCleaning = 'Você precisa de um kit de limpeza para limpar o laboratório',
@@ -120,48 +122,50 @@ Lang.lsd = {
stealLys = 'Roubando ácido lisérgico',
targetDie = 'Roubar dietilamida',
stealDie = 'Roubando dietilamida',
targetBuyTab = 'Comprar papel de comprimido',
targetBuyTab = 'Comprar papel para comprimidos',
targetBuyKit = 'Comprar kit de laboratório de LSD',
alreadyOwn = 'Você já possui este item',
buyingKit = 'Comprando kit de laboratório de LSD',
tableout = 'Você já tem uma mesa montada',
placing = 'Colocando kit de laboratório!',
failed = 'Você é péssimo em fabricar drogas',
placing = 'Montando kit de laboratório!',
failed = 'Você é péssimo em fazer drogas',
}
Lang.mesc = {
targetPick = 'Coletar cacto',
picking = 'Coletando cacto',
targetPick = 'Colher cacto',
picking = 'Colhendo cacto',
targetDry = 'Secar cacto',
dry = 'Secando cacto',
}
Lang.meth = {
alreadyChasing = 'Você já está perseguindo um caminhão',
alreadyChasing = 'Você já está perseguindo um carro',
targetStealFromCar = 'Roubar do carro de metanfetamina',
targetHeist = 'Iniciar missão de metanfetamina',
started = 'Você já tem metanfetamina cozinando',
increaseHeat = 'Você aumentou a temperatura',
targetBag = 'Embalando metanfetamina',
started = 'Você já tem metanfetamina cozinhando',
increaseHeat = 'Você aumentou o calor',
targetBag = 'Ensacar metanfetamina',
targetCook = 'Cozinhar metanfetamina',
targetGrabTray = 'Pegar bandeja de metanfetamina',
targetHeat = 'Ajustar os controles',
targetSmash = 'Quebrar a bandeja',
targetSmash = 'Esmagar a bandeja',
targetStealEPH = 'Roubar efedrina',
stealingEPH = 'Roubando efedrina',
targetStealACE = 'Roubar acetona',
stealingACE = 'Roubando acetona',
notOnRun = 'Você não está em uma missão de metanfetamina',
onCooldown = 'Você está em tempo de recarga'
onCooldown = 'Você está em cooldown',
teleIn = 'Entrar no laboratório',
teleOut = 'Sair do laboratório',
}
Lang.oxy = {
ditchCar = 'A van está quente, abandone em algum lugar',
targetHandoff = 'Entregar pacote',
handingoff = 'Entregando pacote',
ditchCar = 'A van tá quente, deixe ela em algum lugar',
targetHandoff = 'Entregar o pacote',
handingoff = 'Entregando o pacote',
emptyHands = 'Você não está carregando nada',
targetPay = 'Alugar van de Oxy',
keys = 'As chaves estão na van',
keys = 'As chaves estão dentro da van',
targetGetPackage = 'Pegar pacote',
alreadyCarrying = 'Você já está carregando um pacote',
paid = 'Você pagou $%s para alugar a van',
@@ -170,12 +174,12 @@ Lang.oxy = {
Lang.pharma = {
input = {
header = 'Para quem dar uma receita?',
header = 'Para quem passar a receita?',
title1 = 'Nome do jogador',
title2 = 'Receita',
},
write = 'Escrevendo receita',
opening = 'Abrindo frasco de receita',
opening = 'Abrindo frasco da receita',
targetFill = 'Preencher receita',
fill = 'Preenchendo receita',
canceled = 'Você cancelou a receita',
@@ -183,67 +187,77 @@ Lang.pharma = {
}
Lang.shrooms = {
targetPick = 'Coletar cogumelos',
picking = 'Coletando cogumelos',
targetPick = 'Colher cogumelos',
picking = 'Colhendo cogumelos',
eat = 'Comendo cogumelos',
cancel = 'Decidiu não usar cogumelos',
took = 'Você tomou cogumelos!'
took = 'Você usou alguns cogumelos!'
}
Lang.weed = {
targetPick = 'Coletar maconha',
picking = 'Coletando maconha',
targetPick = 'Colher maconha',
picking = 'Colhendo maconha',
targetDry = 'Secar maconha',
noDry = 'Você precisa de maconha úmida para isso',
wait = 'Aguardando a maconha secar...',
wait = 'Esperando a maconha secar...',
take = 'Pronto para pegar a maconha',
targetDryed = 'Pegar maconha',
teleportIn = 'Entrar na casa de cultivo',
teleportOut = 'Sair da casa de cultivo',
dabs = 'Dando uns dabs',
bluntWrap = 'Misturando xarope para fazer %s',
targetDryed = 'Pegar maconha seca',
teleportIn = 'Entrar na estufa',
teleportOut = 'Sair da estufa',
dabs = 'Fazendo dabs',
bluntWrap = 'Molhando xarope para fazer %s',
rollBlunt = 'Enrolando um %s',
targetSales = 'Comprar do traficante',
buying = 'Comprando %s do traficante',
itemDoesntExist = 'Este item não existe aqui',
needItem = 'Você precisa de um %s para isso',
crackBlunt = 'Abrindo um blunt'
crackBlunt = 'Quebrando um baseado'
}
Lang.wholesale = {
alreadyWholesale = 'Já está fazendo atacado',
targetBuyer = 'Conversar com o comprador',
alreadyWholesale = 'Você já está vendendo no atacado',
targetBuyer = 'Falar com o comprador',
wholesaling = 'Vendendo drogas no atacado',
uhoh = 'O comprador está ficando desconfiado',
tooLong = 'O comprador esperou muito tempo',
notEnoughCops = 'Não há policiais suficientes em serviço'
tooLong = 'O comprador esperou demais',
notEnoughCops = 'Policiais insuficientes de plantão',
count = 'Quantidade detectada: %s',
bonus = 'Bônus de quantidade: +%s%%',
estimate = 'Pagamento estimado: $%s - $%s',
no_drugs = 'Você não tem nenhuma dessas drogas para vender',
ambush = 'Emboscada! %s atacantes com %s armas se aproximam!',
complete = 'Vendidos %s itens por $%s%s',
min_quantity = 'Você precisa vender pelo menos %s itens para vender no atacado',
deal_failed_cleanup = 'Negócio falhou — você pode tentar novamente'
}
Lang.xtc = {
alreadyOut = 'Você já tem uma prensa montada',
settingDown = 'Montando a prensa',
noPressOut = 'Você não tem uma prensa montada',
targetMake = 'Prensar comprimidos',
making = 'Prensando %s',
targetPickup = 'Pegar prensa',
picking = 'Pegando prensa',
targetMake = 'Prensar pílulas',
making = 'Prensando uma %s',
targetPickup = 'Recuperar prensa',
picking = 'Recuperando prensa',
targetStealMDP2P = 'Roubar MDP2P',
stealingMDP2P = 'Roubando MDP2P',
fail = 'Caramba, você é ruim',
fail = 'Porra, você é ruim nisso',
targetStealIsosafrole = 'Roubar isosafrol',
stealingIsosafrole = 'Roubando isosafrol',
targetRaw = 'Fazer XTC bruto',
makingRaw = 'Fazendo XTC bruto',
targetRaw = 'Fazer XTC cru',
makingRaw = 'Fazendo XTC cru',
getPress = 'Pegar prensa',
buySingle = 'Comprar prensa única por $%s',
buySingle = 'Comprar prensa individual por $%s',
buyp = 'Comprando prensa',
targetStamp = 'Carimbar XTC',
stamp_desc = 'Carimbar %s comprimidos',
stamping = 'Carimbando %s comprimidos',
noPills = 'Você não tem comprimidos não carimbados'
stamp_desc = 'Carimbando %s pílulas',
stamping = 'Carimbando %s pílulas',
noPills = 'Você não tem pílulas sem carimbo'
}
Lang.merchant = {
targetOpen = 'Abrir menu do comerciante',
}
return Lang
+151 -137
View File
@@ -1,132 +1,134 @@
Lang = {}
Lang.Catches = {
notIn = 'Doğru konumda değilsin',
needItems = 'Gerekli eşyaların yok',
notIn = 'Doğru konumda değilsiniz',
needItems = 'Gerekli eşyalara sahip değilsiniz',
notEnoughMoney = 'Çok fakirsin',
buySuccess = '%s %s adetini %s$\'a satın aldın',
itemMissings = 'İhtiyacın olanlar: \n',
itemNeeded = '%s\'e ihtiyacın var',
cooldown = 'Yavaşla, yarışçı',
invalidItem = 'Bu eşya burada satılmıyor',
buySuccess = '%s adet %s satın aldınız, ücret: $%s',
itemMissings = 'Şunlara ihtiyacınız var: \n',
itemNeeded = '%s gerekli',
cooldown = 'Yavaşla, Speed Racer',
invalidItem = 'Bu ürün burada satılmıyor',
onCooldownWarn = '%s, %s olayını cooldown süresinde çalıştırmaya çalıştı \n',
noCops = 'Yeterli polis çevrimiçi değil',
}
Lang.coke = {
targetPick = 'Koka Yaprağı Topla',
picking = 'Koka Yaprığı Toplanıyor',
targetMakePow = 'Kokain Tozu Yap',
targetPick = 'Koka yaprağı topla',
picking = 'Koka yaprağı toplanıyor',
targetMakePow = 'Kokain tozu yap',
noleaf = 'Bir koka yaprağına ihtiyacın var',
makePow = 'Yaprakları toza çevirme',
targetCutCoke = 'Kokaini Doğra',
targetBagCoke = 'Kokaini Poşetle',
teleIn = 'Laboratuvara Gir',
teleOut = 'Laboratuvardan Çık',
needBakingSoda = 'Bunu yapmak için kabartma tozuna ihtiyacın var',
makePow = 'Yapraklar toza dönüştürülüyor',
targetCutCoke = 'Kokaini kes',
targetBagCoke = 'Kokaini paketle',
teleIn = 'Laboratuvara gir',
teleOut = 'Laboratuvardan çık',
needBakingSoda = 'Bunun için kabartma tozu gerekli',
}
Lang.Cornerselling = {
inVeh = 'Yabancı Tehlikesi!',
selling = '%s adetini %s$\'a sat',
deny = 'Teklifi reddet',
inVeh = 'Yabancı tehlikesi!',
selling = '%s satılıyor, fiyat: $%s',
deny = 'Bu teklifi geç',
wait = 'Müşteri bekleniyor',
nodrugs = 'Satılacak uyuşturucun yok',
searching = 'Yakındaki müşteriler aranıyor',
searching = 'Yakınlarda müşteri aranıyor',
targetTakeBack = 'Uyuşturucuları geri al',
targetSell = '%s adet %s\'i %s$\'a sat',
targetSell = '%s adet %s sat, fiyat: $%s',
targetDeny = 'Teklifi reddet',
stopped = 'Tembel arsanız bile uyuşturucu satamıyor!',
start = 'Anneni gururlandırmaya git',
gotRobbed = 'Soyuldun manyak!',
stopped = 'Tembel götün uyuşturucu bile satamıyor!',
start = 'Git anneni gururlandır',
gotRobbed = 'Soyuldun, salak!',
gotBack = 'Eşyalarını geri aldın!',
notEnough = 'Bu eşyadan yeterince yok',
comDes = 'Köşede eşya sat'
comDes = 'Sokakta şeyler sat'
}
Lang.crack = {
targetMake = 'Biraz crack pişir',
targetMake = 'Crack pişir',
cook = 'Crack pişiriliyor',
targetBag = 'Cracki poşetle',
bag = 'Crack poşetleniyor',
targetBag = 'Crack paketle',
bag = 'Crack paketleniyor',
}
Lang.Deliveries = {
targetGetDel = 'Teslimat Görevi Al',
targetOpenShop = 'Tüccar Dükkanını Aç',
shopHeader = 'Tüccar Dükkanı',
targetHandOff = 'Teslimatı Teslim Et',
delivering = 'Paket uyuşturucu tüccarına veriliyor',
targetGetDel = 'Teslimat görevi al',
targetOpenShop = 'Bayi dükkanını aç',
shopHeader = 'Bayi Dükkanı',
targetHandOff = 'Paketi teslim et',
delivering = 'Paketi bayiye teslim ediyorsun',
alreadyDelivering = 'Zaten bir paket teslim ediyorsun',
slowAf = 'Çok uzun sürdü!',
slowAf = 'Çok fazla vakit harcadın!',
newDealerHelp = {
help = 'Tüccar yerleştir',
name = 'Tüccar adı',
help = 'Bir bayi yerleştir',
name = 'Bayi Adı',
timeMin = 'Minimum süre',
timeMax = 'Maksimum süre'
},
DealerExists = 'Tüccar zaten mevcut',
DealerExists = 'Bayi zaten mevcut',
deleteDealer = {
help = 'Tüccar sil',
name = 'Tüccar adı',
help = 'Bir bayiyi sil',
name = 'Bayi Adı',
},
deleteDealerSuccess = 'Tüccar silindi',
deleteDealerFail = 'Tüccar silinemedi',
deleteDealerSuccess = 'Bayi silindi',
deleteDealerFail = 'Bayi silinemedi',
}
Lang.heroin = {
targetPick = 'Eroin topla',
picking = 'Eroin toplanıyor',
targetCook = 'Eroin pişir',
pbCook = 'Eroin hazırlanıyor',
targetPickup = 'Laboratuvarı al',
pbPickup = 'Laboratuvar alınıyor',
targetPick = 'Heroin topla',
picking = 'Heroin toplanıyor',
targetCook = 'Heroin pişir',
pbCook = 'Heroin pişiriliyor',
targetPickup = 'Laboratuvarı topla',
pbPickup = 'Laboratuvar toplanıyor',
targetClean = 'Laboratuvarı temizle',
pbClean = 'Laboratuvar temizleniyor',
targetDry = 'Bitkiyi kurut',
pbDry = 'Bitki kurutuluyor',
targetCutHeroin = 'Eroini doğra',
pbCutHeroin = 'Eroin doğranıyor',
targetBuyKit = 'Eroin Laboratuvar Kiti Al',
pbBuyKit = 'Eroin Laboratuvar Kiti alınıyor',
tableout = 'Zaten bir masa yerleştirilmiş',
targetCutHeroin = 'Heroini kes',
pbCutHeroin = 'Heroin kesiliyor',
targetBuyKit = 'Heroin laboratuvar kiti satın al',
pbBuyKit = 'Heroin laboratuvar kiti satın alınıyor',
tableout = 'Zaten bir masa çıkarttın',
placing = 'Masa yerleştiriliyor',
targetFill = 'Şırıngayı doldur',
pbFill = 'Şırınga dolduruluyor',
hasKitAlready = 'Zaten bir eroin laboratuvar kitin var',
notEnoughMoney = 'Bunun için %s$ nakit paran olmalı',
placedKit = 'Eroin laboratuvar kitini yerleştirdin',
failed = 'Eroin yapmada başarısız oldun ve malzemelerini kaybettin',
hasKitAlready = 'Zaten bir heroin laboratuvar kiti sahibisin',
notEnoughMoney = 'Bunun için $%s nakit gerekli',
placedKit = 'Heroin laboratuvar kitini yerleştirdin',
failed = 'Heroin yapımında başarısız oldun ve malzemelerini kaybettin',
}
Lang.lean = {
stealFromTruck = 'Kamyonetten çal',
startMission = 'Lean Görevini Başlat',
startMission = 'Lean görevini başlat',
notOnRun = 'Lean görevinde değilsin',
alreadyChasing = 'Zaten bir kamyonet peşinde koşuyorsun',
alreadyChasing = 'Zaten bir kamyoneti kovalıyorsun',
}
Lang.lsd = {
targetHeat = 'LSD\'yi ısıt',
targetHeat = 'LSD’yi ısıt',
heating = 'LSD ısıtılıyor',
targetRefine = 'Asidi saflaştır',
refining = 'Asit saflaştırılıyor',
targetDipping = 'Kartonları batır',
dipping = 'Kartonlar batırılıyor',
targetPickup = 'Laboratuvar Kiti Al',
packup = 'Laboratuvar Kiti toplanıyor',
targetClean = 'Laboratuvar Kiti Temizle',
needCleaning = 'Laboratuvarı temizlemek için bir temizlik kitine ihtiyacın var',
cleaning = 'Laboratuvar Kiti temizleniyor',
targetLys = 'Liserjik Asit Çal',
stealLys = 'Liserjik Asit çalınıyor',
targetDie = 'Dietilamid Çal',
targetRefine = 'Asidi rafine et',
refining = 'Asit rafine ediliyor',
targetDipping = 'Tabletleri daldır',
dipping = 'Tabletler daldırılıyor',
targetPickup = 'Laboratuvar kiti topla',
packup = 'Laboratuvar kiti paketleniyor',
targetClean = 'Laboratuvar kiti temizle',
needCleaning = 'Laboratuvarı temizlemek için temizlik kiti gerekli',
cleaning = 'Laboratuvar kiti temizleniyor',
targetLys = 'Liserjik asit çal',
stealLys = 'Liserjik asit çalınıyor',
targetDie = 'Dietilamid çal',
stealDie = 'Dietilamid çalınıyor',
targetBuyTab = 'Tablet Kağıdı Al',
targetBuyKit = 'LSD Laboratuvar Kiti Al',
targetBuyTab = 'Tablet kağıdı satın al',
targetBuyKit = 'LSD laboratuvar kiti satın al',
alreadyOwn = 'Bu eşyaya zaten sahipsin',
buyingKit = 'LSD Laboratuvar Kiti alınıyor',
tableout = 'Zaten bir masa yerleştirilmiş',
placing = 'Laboratuvar Kiti yerleştiriliyor!',
failed = 'Uyuşturucu yapmakta berbatsın',
buyingKit = 'LSD laboratuvar kiti satın alınıyor',
tableout = 'Zaten bir masa çıkarttın',
placing = 'Laboratuvar kiti yerleştiriliyor!',
failed = 'Uyuşturucu yapmada berbatsın',
}
Lang.mesc = {
@@ -137,41 +139,43 @@ Lang.mesc = {
}
Lang.meth = {
alreadyChasing = 'Zaten bir kamyonet peşinde koşuyorsun',
targetStealFromCar = 'Met Arabasından Çal',
targetHeist = 'Met Görevini Başlat',
started = 'Zaten met pişiriyorsun',
alreadyChasing = 'Zaten bir aracı kovalıyorsun',
targetStealFromCar = 'Meth arabasından çal',
targetHeist = 'Meth görevini başlat',
started = 'Zaten meth pişiriyorsun',
increaseHeat = 'Isıyı artırdın',
targetBag = 'Met poşetle',
targetCook = 'Met pişir',
targetGrabTray = 'Met Tepsisini Al',
targetBag = 'Meth paketle',
targetCook = 'Meth pişir',
targetGrabTray = 'Meth tepsisini al',
targetHeat = 'Kontrolleri ayarla',
targetSmash = 'Tepsiyi kır',
targetStealEPH = 'Efedrin Çal',
targetSmash = 'Tepsinin üzerine vur',
targetStealEPH = 'Efedrin çal',
stealingEPH = 'Efedrin çalınıyor',
targetStealACE = 'Aseton Çal',
targetStealACE = 'Aseton çal',
stealingACE = 'Aseton çalınıyor',
notOnRun = 'Met görevinde değilsin',
onCooldown = 'Soğuma süresindesin'
notOnRun = 'Meth görevinde değilsin',
onCooldown = 'Cooldown süresindesin',
teleIn = 'Laboratuvara gir',
teleOut = 'Laboratuvardan çık',
}
Lang.oxy = {
ditchCar = 'Araç sıcak, bir yere bırak',
ditchCar = 'Araba sıcak, bir yere bırak',
targetHandoff = 'Paketi teslim et',
handingoff = 'Paket teslim ediliyor',
emptyHands = 'Hiçbir şey taşımıyor sun',
targetPay = 'Oxy Vanı Kirala',
keys = 'Anahtarlar aracın içinde',
handingoff = 'Paketi teslim ediyorsun',
emptyHands = 'Hiçbir şey taşıyorsun',
targetPay = 'Oxy minibüsünü kirala',
keys = 'Anahtarlar minibüsün içinde',
targetGetPackage = 'Paketi al',
alreadyCarrying = 'Zaten bir paket taşıyorsun',
paid = 'Vanı kiralamak için %s$ ödedin',
notOn = 'Rotada değilsin',
paid = 'Minibüsü kiralamak için $%s ödedin',
notOn = 'Bir rotada değilsin',
}
Lang.pharma = {
input = {
header = 'Reçeteyi kime ver?',
title1 = 'Oyuncu adı',
header = 'Kime reçete yazmak istiyorsun?',
title1 = 'Oyuncu Adı',
title2 = 'Reçete',
},
write = 'Reçete yazılıyor',
@@ -186,64 +190,74 @@ Lang.shrooms = {
targetPick = 'Mantar topla',
picking = 'Mantar toplanıyor',
eat = 'Mantar yiyorsun',
cancel = 'Mantar kullanmamaya karar verdin',
cancel = 'Mantar almaktan vazgeçtin',
took = 'Biraz mantar aldın!'
}
Lang.weed = {
targetPick = 'Marihuana topla',
picking = 'Marihuana toplanıyor',
targetDry = 'Marihuanayı kurut',
noDry = 'Bunun için ıslak marihuanaya ihtiyacın var',
wait = 'Marihuananın kuruması bekleniyor...',
take = 'Marihuana alınmaya hazır',
targetDryed = 'Marihuanayı al',
teleportIn = 'Yetiştirme Evinin İçine Gir',
teleportOut = 'Yetiştirme Evinin Dışına Çık',
dabs = 'Biraz dab yapıyorsun',
bluntWrap = 'Sürme yapmak için şurup ekliyorsun: %s',
rollBlunt = 'Bir %s sarıyorsun',
targetSales = 'Tüccardan al',
buying = 'Tüccardan %s alınıyor',
targetPick = 'Ot topla',
picking = 'Ot toplanıyor',
targetDry = 'Otu kurut',
noDry = 'Bunun için ıslak ota ihtiyacın var',
wait = 'Otların kuruması bekleniyor...',
take = 'Otu almaya hazır',
targetDryed = 'Kurutulmuş otu al',
teleportIn = 'Yetiştirme evine gir',
teleportOut = 'Yetiştirme evinden çık',
dabs = 'Dab çekiyorsun',
bluntWrap = '%s yapmak için şurup daldırılıyor',
rollBlunt = 'Bir %s sarılıyor',
targetSales = 'Bayiden satın al',
buying = 'Bayiden %s alınıyor',
itemDoesntExist = 'Bu eşya burada mevcut değil',
needItem = 'Bunu yapmak için bir %s\'e ihtiyacın var',
crackBlunt = 'Bluntı açıyorsun'
needItem = 'Bunun için bir %s gerekli',
crackBlunt = 'Sarılı jointi aç'
}
Lang.wholesale = {
alreadyWholesale = 'Zaten toptan satış yapıyorsun',
targetBuyer = 'Alıcıyla konuş',
wholesaling = 'Uyuşturucu toptan satılıyor',
uhoh = 'Alıcı şüpheli görünüyor',
tooLong = 'Alıcı çok uzun bekledi',
notEnoughCops = 'Görevde yeterli polis yok'
wholesaling = 'Uyuşturucular toptan satılıyor',
uhoh = 'Alıcı şüphelenmeye başladı',
tooLong = 'Alıcı çok fazla bekledi',
notEnoughCops = 'Yeterli polis nöbette değil',
count = 'Tespit edilen miktar: %s',
bonus = 'Miktar bonusu: +%s%%',
estimate = 'Tahmini ödeme: $%s - $%s',
no_drugs = 'Bu uyuşturucudan satılacak hiçbiri yok',
ambush = 'Pusula! %s saldırgan, %s silahlı yaklaşıyor!',
complete = '%s adet ürün $%s%s karşılığında satıldı',
min_quantity = 'Toptan satış yapmak için en az %s adet satmalısın',
deal_failed_cleanup = 'Anlaşma başarısız — tekrar deneyebilirsin'
}
Lang.xtc = {
alreadyOut = 'Zaten bir pres yerleştirmişsin',
alreadyOut = 'Zaten bir pres yerleştirdin',
settingDown = 'Pres yerleştiriliyor',
noPressOut = 'Yerleştirilmiş bir presin yok',
targetMake = 'Hap bas',
making = '%s basılıyor',
targetPickup = 'Presi al',
picking = 'Pres alınıyor',
targetStealMDP2P = 'MDP2P Çal',
noPressOut = 'Hiçbir pres yerleştirilmemiş',
targetMake = 'Hapları presle',
making = 'Bir %s presleniyor',
targetPickup = 'Presi topla',
picking = 'Pres toplanıyor',
targetStealMDP2P = 'MDP2P çal',
stealingMDP2P = 'MDP2P çalınıyor',
fail = 'Vay be, berbattın',
targetStealIsosafrole = 'İzosafrol Çal',
stealingIsosafrole = 'İzosafrol çalınıyor',
targetRaw = 'Ham XTC Yap',
fail = 'Amına koyayım, bunda çok kötüsün',
targetStealIsosafrole = 'Isosafrol çal',
stealingIsosafrole = 'Isosafrol çalınıyor',
targetRaw = 'Ham XTC yap',
makingRaw = 'Ham XTC yapılıyor',
getPress = 'Pres al',
buySingle = 'Tekli presi %s$\'a al',
buyp = 'Pres alınıyor',
targetStamp = 'XTC\'yi damgala',
stamp_desc = '%s hap damgalanıyor',
stamping = '%s hap damgalanıyor',
noPills = 'Damgasız hapın yok'
buySingle = 'Tekli presi $%s karşılığında satın al',
buyp = 'Pres satın alınıyor',
targetStamp = 'XTC’yi damgala',
stamp_desc = '%s adet hap damgalanıyor',
stamping = '%s adet hap damgalanıyor',
noPills = 'Damgasız hapların yok'
}
Lang.merchant = {
targetOpen = 'Açık Tüccar Menüsü',
targetOpen = 'Tüccar menüsünü aç',
}
return Lang
+12
View File
@@ -9,6 +9,8 @@ Lang.Catches = {
itemNeeded = 'You need %s... plz go get it! 🥺',
cooldown = 'Silly baka, slow down! ⏳',
invalidItem = 'Eh? This item isn’t sold here, silly! 🙃',
onCooldownWarn = '%s tried to run %s but is on cooldown, oopsie! ❄️',
noCops = 'Nosa! Not enough cops online, okeeday!',
}
Lang.coke = {
@@ -152,6 +154,8 @@ Lang.meth = {
stealingACE = 'Grabbin’ da acetone... 🧫',
notOnRun = 'You’re not on a run, silly! 🙅‍♂️',
onCooldown = 'You’re on cooldown, take a nap~ 😴',
teleIn = 'Enter da lab... secretly~ 🔐',
teleOut = 'Leave da lab... for now~ 👋',
}
Lang.oxy = {
@@ -216,6 +220,14 @@ Lang.wholesale = {
uhoh = 'The buyer looks sketchy... 👀',
tooLong = 'Buyer got impatient... bye bye~ 👋',
notEnoughCops = 'Not enough cops on duty... safe! 🚔',
count = 'Found %s itemies~',
bonus = 'Bonus: +%s%% mowe sparkwes~ ✨',
estimate = 'You get $%s - $%s monies~ 💖',
no_drugs = 'No dwugies to seww, sadge~',
ambush = 'AMBUSCH! %s bad guys wif %s bang-bangs~ 💥',
complete = 'Sowd %s itemies fow $%s%s~ 🎉',
min_quantity = 'Need to seww %s itemies min~',
deal_failed_cleanup = 'Deaw faiwed... twy again? 💔'
}
Lang.xtc = {
+12
View File
@@ -9,6 +9,8 @@ Lang.Catches = {
itemNeeded = 'Rraa %s!',
cooldown = 'Whhrrroooaannn!',
invalidItem = 'Khhrrrnnngh!',
onCooldownWarn = '%s RRRRAAAAAAAAUGGGGHHH %s \n WHHHRRROOOAAANNN!',
noCops = 'WROAH RaW RRRRRRA!'
}
Lang.coke = {
@@ -152,6 +154,8 @@ Lang.meth = {
stealingACE = 'Ace rraa!',
notOnRun = 'Run no oogar!',
onCooldown = 'Rraa cool!',
teleIn = 'SSSNNNAAARRR!!',
teleOut = 'WRRROOOOWW!!',
}
Lang.oxy = {
@@ -216,6 +220,14 @@ Lang.wholesale = {
uhoh = 'Buyer rraa!',
tooLong = 'Time rraa!',
notEnoughCops = 'Cops no oogar!',
count = '%s RRRAAAUGH!!',
bonus = ' +%s%% — GRRROWL!!',
estimate = '$%s - $%s — BWAAAAARRGH!!',
no_drugs = ' NNAARRGH!!',
ambush = ' %s WRAAAAAGH!! %s!!',
complete = ' %s — $%s%s — RRROWWR!!',
min_quantity = ' %s — BWAAAAH!!',
deal_failed_cleanup = ' MMMRRR...',
}
Lang.xtc = {
+11 -8
View File
@@ -124,13 +124,16 @@ local cokecut = {loosecokestagetwo = 2, loosecokestagethree = 3}
for k, v in pairs (cokecut) do
ps.createUseable(k, function(source, item)
local src = source
if not ps.hasItem(src, 'bakingsoda') then ps.notify(src, ps.lang('coke.needBakingSoda'), 'error') return end
if ps.hasItem(src,item.name) then
local check = ps.callback('md-drugs:client:uncuff', src, 'Cutting It Further')
if not check then return end
if ps.removeItem(src, k, 1) and ps.removeItem(src, 'bakingsoda', 1) then
ps.addItem(src, 'loosecoke', v)
end
end
if not ps.hasItem(src, 'bakingsoda') then
ps.notify(src, ps.lang('coke.needBakingSoda'), 'error')
return
end
if ps.hasItem(src,item.name) then
local check = ps.callback('md-drugs:client:uncuff', src, 'Cutting It Further')
if not check then return end
if ps.removeItem(src, k, 1) and ps.removeItem(src, 'bakingsoda', 1) then
ps.addItem(src, 'loosecoke', v)
end
end
end)
end
+25 -13
View File
@@ -127,20 +127,20 @@ for k, v in pairs(Drugs) do
end
GlobalState.DrugNames = drugsNames
local robChance = 1 -- Chance To Be Robbed
local RobbedDrugs = {}
local cornsellConfig = {
MarkedBills = false, -- if you want to use qb markedbills for selling set to true, if you want to use a custom item or cash set to false
CustomItem = '', -- If you want to use a custom item for selling, put the item name here, if not leave it blank ''
--- if MarkedBills is false and CustomItem is blank it will pay cash
policeRequired = 0, -- if you want cops to be required to sell set this to a number above 0
robChance = 1, -- Chance To Be Robbed 1 = 1%
}
local function beingRobbed(source, item, amount, ped)
local src = source
local math = math.random(1,100)
if math <= robChance then
ps.removeItem(src, item, amount)
ps.notify(src, ps.lang('Cornerselling.gotRobbed'), 'error')
RobbedDrugs[ps.getIdentifier(source)] = {item = item, amount = amount, ped = ped}
return true
else
return false
end
ps.removeItem(src, item, amount)
ps.notify(src, ps.lang('Cornerselling.gotRobbed'), 'error')
RobbedDrugs[ps.getIdentifier(source)] = {item = item, amount = amount, ped = ped}
return true
end
local function getDrugBack(source, item, amount)
@@ -164,7 +164,7 @@ ps.registerCallback('md-drugs:server:cornerselling:getAvailableDrugs', function(
local item = ps.getItemCount(source, k) or 0
if item >= 1 then
local maths = math.random(1,100)
if maths <= robChance then
if maths <= cornsellConfig.robChance then
beingRobbed(source, k, item, ped)
return 'robbed'
else
@@ -196,7 +196,6 @@ local function csCheck(src, item, amount, price)
end
end
if not isIn then return false end
if DrugDeals[ps.getIdentifier(src)] then
if DrugDeals[ps.getIdentifier(src)].item == item and DrugDeals[ps.getIdentifier(src)].amount == amount and DrugDeals[ps.getIdentifier(src)].price == price then
return true
@@ -215,6 +214,14 @@ RegisterNetEvent('md-drugs:server:sellCornerDrugs', function(item, amount, price
end
AddRep(src, 'cornerselling', Drugs[item].rep * amount)
DrugDeals[ps.getIdentifier(src)] = nil
if cornsellConfig.MarkedBills then
ps.addItem(src, 'markedbills', price, {worth = price})
return
end
if cornsellConfig.CustomItem ~= '' then
ps.addItem(src, cornsellConfig.CustomItem, price)
return
end
ps.addMoney(src, 'cash', price)
end)
@@ -231,6 +238,11 @@ ps.registerCommand('cornersell', {
},
}, function(source, args, raw)
local src = source
local jobCount = ps.getJobTypeCount('leo')
if jobCount < cornsellConfig.policeRequired then
ps.notify(src, ps.lang('Catches.noCops'), 'error')
return
end
TriggerClientEvent('md-drugs:client:cornerselling', src)
end)
-1
View File
@@ -110,7 +110,6 @@ RegisterNetEvent("md-drugs:server:failcrackone", function(num)
for k,v in pairs(items) do
if ps.hasItem(src, k, v) then
ps.removeItem(src, k, v)
ps.notify(src, 'You failed to make crack and lost '..v..' '..k, 'error')
return
end
end
+1 -1
View File
@@ -1,6 +1,6 @@
Config = {} --Ignore.
ps = exports.ps_lib:init() --Ignore.
ps.loadLangs("en") -- set your language
ps.loadLangs("uwu") -- set your language
Config.Fuel = "LegacyFuel" -- type the name of script you use i.e. ps-fuel, cdn-fuel, LegacyFuel, ox_fuel
Config.TierSystem = true -- allows for three tiers of certain drugs ( coke, heroin, crack, lsd)
-5
View File
@@ -1,11 +1,6 @@
QBConfig = {}
----------- qb-drugs update built in here below
----------- Everything is now a target and not displaytext. Dealers are no longer just doors, they will spawn peds where you place your dealer. This is a literally qb-drugs with SLIGHT edits. mainly added peds for deliveries, made everything a target
QBConfig.MinimumDrugSalePolice = 0
QBConfig.MarkedBills = false -- if false on both options below then it auto converts selling to give cash
QBConfig.CustomDirtyMoney = false
QBConfig.CustomDirtyMoneyitem = ''
QBConfig.Dealers = {}
-- Delivery locations and items is now in server/deliveries.lua