- fix wholesale.lua

This commit is contained in:
Mustache Dom committed 2025-11-05 23:39:57 -08:00
1 parent 257c0e8d97
commit 50aca1d946
3 files changed
+101 -98

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+1 -2
View File
@@ -71,9 +71,8 @@ function SetUpPeds(drugCount)
end
RegisterNetEvent("md-drugs:client:GetLocation", function(drug)
if not GetCops(settings.PoliceCount) then return end
if miss then
ps.notify(ps.lang('wholesale.alreadyWholesale'), 'error')
SetNewWaypoint(drug.location.x, drug.location.y)
else
local loc = drug.location
local timer = 0
+99 -95
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@@ -1,11 +1,15 @@
local coke = { "cokebaggy", "cokebaggystagethree", "cokebaggystagetwo"}
local crack = {"baggedcracked", "baggedcrackedstagetwo", "baggedcrackedstagethree"}
local lsd = {'smiley_tabs', 'yinyang_tabs', 'wildcherry_tabs', 'pineapple_tabs', 'bart_tabs', 'gratefuldead_tabs'}
local heroin = {'heroin_ready', 'heroin_readystagetwo', 'heroin_readystagethree'}
local xtc = {"white_playboys", "white_playboys2", "white_playboys3", "white_playboys4", "blue_playboys", "blue_playboys2", "blue_playboys3", "blue_playboys4", "red_playboys", "red_playboys2", "red_playboys3", "red_playboys4", "orange_playboys", "orange_playboy2s", "orange_playboys3", "orange_playboys4", "white_aliens", "white_aliens2", "white_aliens3", "white_aliens4", "blue_aliens", "blue_aliens2", "blue_aliens3", "blue_aliens4", "red_aliens", "red_aliens3", "red_aliens2", "red_aliens4", "orange_aliens", "orange_aliens2", "orange_aliens3", "orange_aliens4", "white_pl", "white_pl2", "white_pl3", "white_pl4", "blue_pl", "blue_pl2", "blue_pl3", "blue_pl4", "red_pl", "red_pl2", "red_pl3", "red_pl4", "orange_pl", "orange_pl2", "orange_pl3", "orange_pl4", "white_trolls", "white_trolls2", "white_trolls3", "white_trolls4", "blue_trolls", "blue_trolls2", "blue_trolls3", "blue_trolls4", "red_trolls", "red_trolls2", "red_trolls3", "red_trolls4", "orange_trolls", "orange_trolls2", "orange_trolls3", "orange_trolls4", "white_cats2", "white_cats3", "white_cats4", "white_cats", "blue_cats", "blue_cats3", "blue_cats2", "blue_cats4", "red_cats", "red_cats2", "red_cats3", "red_cats4", "orange_cats", "orange_cats2", "orange_cats3", "orange_cats4" }
local burners = {cokeburner = coke, crackburner = crack, lsdburner = lsd, heroinburner = heroin, xtcburner = xtc}
local burners = {
cokeburner = { "cokebaggy", "cokebaggystagethree", "cokebaggystagetwo"},
crackburner = {"baggedcracked", "baggedcrackedstagetwo", "baggedcrackedstagethree"},
lsdburner = {'smiley_tabs', 'yinyang_tabs', 'wildcherry_tabs', 'pineapple_tabs', 'bart_tabs', 'gratefuldead_tabs'},
heroinburner = {'heroin_ready', 'heroin_readystagetwo', 'heroin_readystagethree'},
xtcburner = {"white_playboys", "white_playboys2", "white_playboys3", "white_playboys4", "blue_playboys", "blue_playboys2", "blue_playboys3", "blue_playboys4", "red_playboys", "red_playboys2", "red_playboys3", "red_playboys4", "orange_playboys", "orange_playboy2s", "orange_playboys3", "orange_playboys4", "white_aliens", "white_aliens2", "white_aliens3", "white_aliens4", "blue_aliens", "blue_aliens2", "blue_aliens3", "blue_aliens4", "red_aliens", "red_aliens3", "red_aliens2", "red_aliens4", "orange_aliens", "orange_aliens2", "orange_aliens3", "orange_aliens4", "white_pl", "white_pl2", "white_pl3", "white_pl4", "blue_pl", "blue_pl2", "blue_pl3", "blue_pl4", "red_pl", "red_pl2", "red_pl3", "red_pl4", "orange_pl", "orange_pl2", "orange_pl3", "orange_pl4", "white_trolls", "white_trolls2", "white_trolls3", "white_trolls4", "blue_trolls", "blue_trolls2", "blue_trolls3", "blue_trolls4", "red_trolls", "red_trolls2", "red_trolls3", "red_trolls4", "orange_trolls", "orange_trolls2", "orange_trolls3", "orange_trolls4", "white_cats2", "white_cats3", "white_cats4", "white_cats", "blue_cats", "blue_cats3", "blue_cats2", "blue_cats4", "red_cats", "red_cats2", "red_cats3", "red_cats4", "orange_cats", "orange_cats2", "orange_cats3", "orange_cats4" },
methburner = {'methbaggy'},
}
local active = {}
local settings = {}
settings.WholesaleQuantityBonus = 0.05 -- 5% bonus per 10 units sold (up to 20%)
settings.WholesaleMaxBonus = 0.20 -- Maximum 20% bonus
settings.WholesaleMinQuantity = 1 -- Minimum quantity required for wholesale
@@ -46,32 +50,32 @@ settings.WholesaleResetOnTimeout = true -- Reset wholesale flag when buyer times
settings.SuccessfulChance = 90 --- this is the chance of a Success wholesale 1-100
settings.AlertPoliceWholesale = 90 -- 1-100 of how often it will alert police
settings.WholesaleTimeout = 600 -- time in seconds to get to the location
settings.PoliceCount = 2
settings.PoliceCount = 0
local Price = {
coke = {
min = math.floor(250 * 0.80), -- 250 * 0.80 = 200
max = math.floor(450 * 0.80) -- 450 * 0.80 = 360
cokeburner = {
min = 25,
max = 50
},
crack = {
min = math.floor(200 * 0.80), -- 200 * 0.80 = 160
max = math.floor(400 * 0.80) -- 400 * 0.80 = 320
crackburner = {
min = 25,
max = 50
},
lsd = {
min = math.floor(200 * 0.80), -- 200 * 0.80 = 160
max = math.floor(350 * 0.80) -- 350 * 0.80 = 280
lsdburner = {
min = 25,
max = 50
},
heroin = {
min = math.floor(200 * 0.80), -- 200 * 0.80 = 160
max = math.floor(400 * 0.80) -- 400 * 0.80 = 320
heroinburner = {
min = 25,
max = 50
},
xtc = {
min = math.floor(350 * 0.80), -- 350 * 0.80 = 280
max = math.floor(665 * 0.80) -- 665 * 0.80 = 532
xtcburner = {
min = 25,
max = 50
},
meth = {
min = math.floor(200 * 0.80), -- 200 * 0.80 = 160
max = math.floor(400 * 0.80) -- 400 * 0.80 = 320
methburner = {
min = 25,
max = 50
}
}
local locs = {
@@ -100,94 +104,94 @@ end
for k, v in pairs (burners) do
ps.createUseable(k, function(source, item)
local Player = ps.getPlayer(source)
if ps.getJobTypeCount('leo') < Config.PoliceCount then return ps.notify(source, ps.lang('wholesale.notEnoughCops'), 'error') end
for m, d in pairs (active) do
if d.cid == ps.getIdentifier(source) then
return ps.notify(source, ps.lang('wholesale.alreadyWholesale'), 'error')
end
if active[ps.getIdentifier(source)] then
TriggerClientEvent("md-drugs:client:GetLocation", active[ps.getIdentifier(source)].src, active[ps.getIdentifier(source)])
return
end
local tab = ''
if k == 'cokeburner' then tab = 'coke' end
if k == 'crackburner' then tab = 'crack' end
if k == 'lsdburner' then tab = 'lsd' end
if k == 'heroinburner' then tab = 'heroin' end
if k == 'xtcburner' then tab = 'xtc' end
if k == 'methburner' then tab = 'meth' end
if ps.getJobTypeCount('leo') < settings.PoliceCount then return ps.notify(source, ps.lang('wholesale.notEnoughCops'), 'error') end
if ps.removeItem(source, k, 1) then
local Player = ps.getPlayer(source)
local drugCount = 0
local drugs, count = {}, 0
for m, d in pairs (v) do
local amt = ps.getItemCount(source, d) or 0
if amt > 0 then
drugCount = drugCount + amt
drugs[d] = (drugs[d] or 0) + amt
count = count + amt
end
end
table.insert(active, {
if count < settings.WholesaleMinQuantity then
ps.addItem(source, k, 1)
ps.notify(source, ps.lang('wholesale.not_enough_drugs') or 'Not enough drugs for wholesale deal', 'error')
return
end
active[ps.getIdentifier(source)] = {
src = source,
item = k,
location = getRandW(source),
cid = ps.getIdentifier(source),
type = v,
price = Price[tab],
count = drugCount
})
for m, d in pairs (active) do
if d.cid == ps.getIdentifier(source) then
TriggerClientEvent("md-drugs:client:GetLocation", source, active[m])
end
end
price = Price[k],
count = count,
drugs = drugs
}
TriggerClientEvent("md-drugs:client:GetLocation", active[ps.getIdentifier(source)].src, active[ps.getIdentifier(source)])
end
end)
end
RegisterNetEvent('md-drugs:server:SuccessSale', function(data)
local Player = ps.getPlayer(source)
for k, v in pairs (active) do
if v.cid == ps.getIdentifier(source) then
local totalQuantity = 0
local itemCounts = {}
for m, d in pairs (v.type) do
local count = ps.getItemCount(source, d) or 0
if count >= 1 then
totalQuantity = totalQuantity + count
itemCounts[d] = count
end
end
if totalQuantity < Config.WholesaleMinQuantity then
ps.notify(source, string.format(ps.lang('wholesale.min_quantity'), Config.WholesaleMinQuantity), 'error')
return
end
local bonusTiers = math.floor(totalQuantity / 10)
local quantityBonus = math.min(bonusTiers * Config.WholesaleQuantityBonus, Config.WholesaleMaxBonus)
local bonusMultiplier = 1 + quantityBonus
local basePayout = math.random(v.price.min, v.price.max)
local finalPayout = math.floor(basePayout * bonusMultiplier)
local totalPayout = 0
for drug, amount in pairs(itemCounts) do
ps.removeItem(source, drug, amount)
totalPayout = totalPayout + (amount * finalPayout)
end
ps.addMoney(source, 'cash', totalPayout)
TriggerClientEvent('md-drugs:client:WholesaleComplete', source, {
quantity = totalQuantity,
bonus = math.floor(quantityBonus * 100),
payout = totalPayout
})
table.remove(active, k)
break
local function getBonus(quantity)
local bonus = math.floor(quantity / 10) * settings.WholesaleQuantityBonus
if bonus > settings.WholesaleMaxBonus then
bonus = settings.WholesaleMaxBonus
end
return bonus
end
RegisterNetEvent('md-drugs:server:SuccessSale', function()
local src = source
local id = ps.getIdentifier(source)
if not active[id] then
return
end
local deal = active[id]
if deal.count < settings.WholesaleMinQuantity then
ps.notify(src, 'Not enough drugs for wholesale deal', 'error')
active[id] = nil
return
end
local basePrice = math.floor(((deal.price.min + deal.price.max) / 2) * deal.count)
local bonus = getBonus(deal.count)
local finalPrice = math.floor(basePrice + (basePrice * bonus))
local need, have = 0,0
for k, v in pairs (deal.drugs) do
need = need + 1
if ps.hasItem(src, k, v) then
have = have + 1
end
end
if need ~= have then
ps.notify(src, 'You are missing some drugs for the deal', 'error')
active[id] = nil
return
end
local removed = true
for k, v in pairs (deal.drugs) do
if not ps.removeItem(src, k, v) then
removed = false
break
end
end
if not removed then
ps.notify(src,'Failed to remove drugs for the deal', 'error')
active[id] = nil
return
end
ps.addMoney(src, 'cash', finalPrice, 'Wholesale sale successful' .. ' $' .. finalPrice)
ps.notify(src, 'Wholesale sale successful' .. ' $' .. finalPrice, 'success')
active[id] = nil
end)
RegisterNetEvent('md-drugs:server:CleanupWholesale', function()
local Player = ps.getPlayer(source)
for k, v in pairs(active) do
if v.cid == ps.getIdentifier(source) then
table.remove(active, k)
ps.notify(source, ps.lang('wholesale.deal_failed_cleanup') or 'Deal failed - you can try again', 'error')
break
end
local src = source
local id = ps.getIdentifier(source)
if active[id] then
active[id] = nil
end
end)
+1 -1
View File
@@ -48,7 +48,7 @@ Config.Drugs = { -- want a drug turn on? keep it true, want it turned off, mark
shrooms = true,
TravellingMerchant = true,
weed = true,
wholesale = false,
wholesale = true,
whippit = true,
xtc = true,
}