Update functions.lua
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-4
@@ -19,14 +19,19 @@ local dispatch = Config.Dispatch
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return true
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end
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elseif progressbartype == 'qb' then
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local test = false
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local test = false
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local cancelled = false
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QBCore.Functions.Progressbar("drink_something", text, time, false, true, { disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, disableInventory = true,
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}, {}, {}, {}, function()-- Done
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test = true
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TriggerEvent('animations:client:EmoteCommandStart', {"c"})
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end)
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Wait(time + 200)
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if test then return true else Wait(400) if test then return true end end
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end, function()
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cancelled = true
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end)
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repeat
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Wait(100)
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until cancelled or test
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if test then return true end
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else
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print"dude, it literally tells you what you need to set it as in the config"
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end
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