- fix bug with comparing rep
- fix travellingmerchant
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@@ -1,19 +1,20 @@
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local function spawn()
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local location, menus = ps.callback('md-drugs:server:GetMerchant')
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local data = ps.callback('md-drugs:server:GetMerchant')
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local model = 's_m_m_trucker_01'
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ps.requestModel(model)
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local ped = CreatePed(4, model, location.x, location.y, location.z, location.w, false, true)
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Freeze(ped, true, location.w)
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local ped = CreatePed(4, model, data.loc.x, data.loc.y, data.loc.z, data.loc.w, false, true)
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Freeze(ped, true, data.loc.w)
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ps.entityTarget(ped, {
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{
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label = ps.lang('merchant.targetOpen'),
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action = function()
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local options = {}
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for k, v in pairs (menus) do
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for k, v in pairs (data.items) do
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options[#options+1] = {
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title = ps.getLabel(k),
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description = '$'..v,
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icon = ps.getImage(k),
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action = function()
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ps.triggerServerEvent('md-drugs:server:purchaseGoods', k)
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end
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