Update functions.lua
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930c1e5518
commit
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1 file changed
+5
-5
@@ -5,13 +5,13 @@ local minigametype = Config.minigametype
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local notifytype = Config.Notify
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local dispatch = Config.Dispatch
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function progressbar(text, time, anim)
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function progressbar(text, time, anim)
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TriggerEvent('animations:client:EmoteCommandStart', {anim})
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if progressbartype == 'oxbar' then
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if lib.progressBar({ duration = time, label = text, useWhileDead = false, canCancel = true, disable = { car = true, move = true},}) then
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TriggerEvent('animations:client:EmoteCommandStart', {"c"})
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if GetResourceState('scully_emotemenu') == 'started' then
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exports.scully_emotemenu:cancelEmote
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exports.scully_emotemenu:cancelEmote()
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end
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return true
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end
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@@ -19,7 +19,7 @@ local dispatch = Config.Dispatch
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if lib.progressCircle({ duration = time, label = text, useWhileDead = false, canCancel = true, position = 'bottom', disable = { car = true,move = true},}) then
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TriggerEvent('animations:client:EmoteCommandStart', {"c"})
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if GetResourceState('scully_emotemenu') == 'started' then
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exports.scully_emotemenu:cancelEmote
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exports.scully_emotemenu:cancelEmote()
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end
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return true
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end
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@@ -31,12 +31,12 @@ local dispatch = Config.Dispatch
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test = true
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TriggerEvent('animations:client:EmoteCommandStart', {"c"})
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if GetResourceState('scully_emotemenu') == 'started' then
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exports.scully_emotemenu:cancelEmote
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exports.scully_emotemenu:cancelEmote()
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end
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end, function()
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cancelled = true
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if GetResourceState('scully_emotemenu') == 'started' then
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exports.scully_emotemenu:cancelEmote
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exports.scully_emotemenu:cancelEmote()
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end
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end)
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repeat
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