560 Commits
Author SHA1 Message Date
Jim Shield 02ca13bcbd Put distance exploit checks in place
This is a continuation from an earlier commit

- If something is attempted to be opened without correctly registered coordinates, (most likely being called outside the script), refuse it
- If the player isn't close enough to the registered coords, refuse it

Basically, built-in distance based exploit protection for shops/stashes/sellShops
2025-09-08 18:08:17 +01:00
Jim Shield 833bc675ce Tidy up currentInvWeight and add function info 2025-09-06 22:58:58 +01:00
Jim Shield ac9a7df57b Fix stopTempCam() wrapper function 2025-09-06 22:32:02 +01:00
Jim Shield 657bc3935c Add cooldown for onPlayerLoaded()
Add a cooldown to workaround certain multicharacter scripts triggering events like `QBCore:Client:OnPlayerLoaded` more than once and duplicating targets when a player connected
2025-09-06 14:54:36 +01:00
Jim Shield 10085a3c23 Update fx and warn users about possible errors 2025-09-06 14:08:33 +01:00
Jim Shield 0d3888565c Move getCurrentInvWeight to func table
Moves the getCurrentInvWeight functions to each inventory section of the func table to keep that organised
2025-09-06 12:36:08 +01:00
Jim Shield 8533bbff90 add early end to vehicle ownership check 2025-09-06 12:32:39 +01:00
Jim Shield 42630cc3c4 More enhancements to cameras.lua
Tidy up `createTempCam()`
Add `loadLocation()` and `clearLoadLocation()` functions
Add `renderTime` variable for `stopTempCam()`

Add wrapper functions for each one (for my own sanity):
`createCam()` = `createTempCam()`
`startCam()` = `startTempCam()`
`stopTempCam()` = `stopTempCam()`
2025-09-06 12:22:27 +01:00
Jim Shield 188fb81bdc Merge branch 'main' of https://github.com/jimathy/jim_bridge 2025-09-06 12:03:00 +01:00
Jim Shield cbc3a52643 Remove references to qs scripts 2025-09-06 12:02:55 +01:00
Jim Shield bda18260b3 Merge pull request #57 from oosayeroo/main 2025-09-06 11:57:48 +01:00
oosayeroo 32dd938eef Update cameras.lua 2025-09-05 23:38:37 +01:00
Jim Shield 2826bc95c7 Enhance built in camera function file
- Allows filters to be applied to custom cameras when running `startTempCam()`
- Automatically interpolates between cameras created in the same script
- Toggle to attempt to render the location if camera is far away from the ped
- Clears all created cameras when `stopTempCam()` is run
2025-09-05 16:34:45 +01:00
Jim Shield b35817740b add return when using jim-shops through jim_bridge 2025-09-05 14:53:18 +01:00
Jim Shield fffef0c228 Quick tidy and optimizations of a few functions 2025-09-05 14:37:39 +01:00
Jim Shield 0caeca4824 Merge branch 'main' of https://github.com/jimathy/jim_bridge 2025-09-04 17:40:35 +01:00
Jim Shield b5536dbb6b Merge pull request #56 from oosayeroo/main 2025-09-04 17:31:01 +01:00
Jim Shield 26f8140ee8 Merge pull request #55 from desypher/patch-1 2025-09-04 17:30:01 +01:00
oosayeroo 6e4d9bc1d7 Update vehicles.lua 2025-09-04 17:22:36 +01:00
Jim Shield 610f492762 Update itemcontrol.lua 2025-09-04 17:01:30 +01:00
oosayeroo f88cdb4f9d Merge branch 'main' of https://github.com/oosayeroo/jim_bridge 2025-09-03 11:18:57 +01:00
desypher 463358b53a Changed name to phone on roadphone functions 2025-09-02 14:43:39 +02:00
desypher 3b038fb700 Changed name to phone in phoneFunc array 2025-09-02 14:38:17 +02:00
Jim Shield 8efec21408 Create release.yml
Automate release zips and make them generate the folder name correctly

This helps users download a correctly named script so they dont end up with a script with a version number in the title
2025-09-01 10:25:11 +01:00
Jim Shield 39691a2254 enhance built in ui target code
Now properly tracks scripts that added a new target, if that is restarted it created ones properly

If an overriding target is sent, use that and remove old one
2025-08-30 13:19:01 +01:00
Jim Shield 2924c611f7 Optimize built in progressbar math
Instead of rendering segments and trying to work out how much they should fill, add simple lines to segment it instead, this should make it run a bit smoother as there is way less going on
2025-08-30 12:50:10 +01:00
Jim Shield be5449b100 Add promise:new() for qb/esx progressbars
This stops them instantly returning `false` and actually waits for the results

This fixes issues with players being unable to complete tasks determined by progressbars eg. installing items on a vehicle and it fails instantly
2025-08-30 12:15:09 +01:00
Jim Shield 1e5d4800fc debug print progressbar results 2025-08-29 20:39:30 +01:00
Jim Shield cb49fa6949 Update fxmanifest.lua 2025-08-27 19:57:56 +01:00
Jim Shield 315634c173 add supress_updates variable to config
This new `fxmanifest.lua` variable (when true) will stop checking for script updates

People REALLY dont like being told when somethings fixed.

This will stop the update notifications for both `jim_bridge` and the script that loads it.
2025-08-27 19:40:11 +01:00
Jim Shield eafa881cf8 Adjust frameworkCache.lua to be table based
Reworked `frameworkCache.lua` to the new layout

Fix possibility of invisible props/ peds/vehicles on spawn

Start adding very basic and unfinished support for RedM VorpCore
2025-08-26 13:24:36 +01:00
Jim Shield a851f8823c Fix sell shops showing nil for items 2025-08-25 16:34:37 +01:00
Jim Shield 354002312e Make use of getItemLabel() in jim_bridge more 2025-08-23 23:36:42 +01:00
Jim Shield 392e0601a8 Update wrapperfunctions.lua
This simply adds names for each "option" it receives, just to make it easier to work with.
2025-08-23 23:36:13 +01:00
Jim Shield 035ef26486 Update contextMenus.lua to use new format 2025-08-23 23:34:15 +01:00
Jim Shield db9e7fea0a fix stashName variable for stashRemoveItem() 2025-08-22 21:18:51 +01:00
oosayeroo 7077b7d831 Merge branch 'jimathy:main' into main 2025-08-22 10:43:04 +01:00
Jim Shield bd94b14dad Start working on coordinate based exploit checks
These currently work as intended, but can't put in place yet because my scripts don't fully support it yet. But the base is there for it

Also slip in `bannedItems` table so players can't the abuse sell items function to spawn cash
2025-08-17 02:20:13 +01:00
Jim Shield 8b0e4d803f Fix typos breaking fundPlayer function 2025-08-17 02:10:38 +01:00
Jim Shield 5f81bfa899 Add distExploitCheck function (will be used soon)
I'm adding distance based exploit protection to stashes, shops and selling shops to help fight exploiters

Soon all these created through jim_bridge will refuse opening if its not "registered" correctly

Basically, all my scripts will get updates to support this
2025-08-17 02:10:21 +01:00
Jim Shield 85626d3356 Fix qbx getplayer call 2025-08-15 18:35:21 +01:00
Jim Shield ceeb9021d9 Raise version check messages to hourly 2025-08-15 17:26:18 +01:00
Jim Shield 09887f3a9d Create compatibility tables for playerFunctions.lua 2025-08-14 21:08:32 +01:00
Jim Shield 26c341c6ec Create bossmenu compatibility table 2025-08-14 20:20:42 +01:00
Jim Shield bfca698457 More + optimization 2025-08-14 20:08:09 +01:00
oosayeroo c13d39ca05 Commit[wrapperfunctions.lua]: Fix oxlib command argument
line 27 - changd the function option in oxlib from options[4] to options[3]
2025-08-14 16:33:02 +01:00
Jim Shield 0bcf1b7ed4 Prefer export checks over QBInvNew
Small changes for JPRInv too
2025-08-14 13:34:55 +01:00
Jim Shield d7622f5143 fix canCarry and add hasItem functions 2025-08-14 13:07:15 +01:00
Jim Shield d1d992f807 Fix destroy poly function trying to do all options 2025-08-13 22:40:54 +01:00
Jim Shield 16f77f442c Follow same format for targets.lua
God I hope this works as intended
2025-08-13 19:12:56 +01:00