560 Commits
Author SHA1 Message Date
McKlean 949363c76a Merge pull request #70 from ChrisNewmanDev/main
Added Wasabi Banking
2026-03-03 23:36:42 +00:00
Chris Newman d21f4b22b5 Added Wasabi Banking
Added Wasabi Banking to societybank.lua
2026-02-18 14:56:51 +02:00
Jim Shield e84a9f1c60 Version Bump
`2.1.08` - `2.1.09`
v2.1.09
2025-11-10 17:07:58 +00:00
Jim Shield 12c6648767 Merge pull request #64 from rukshanchamindu/patch-1 2025-11-10 17:00:52 +00:00
RuksH4n 9a57f852b1 fix: replace boolean logic with math.max for tempCarryTable aggregation
Replaced the old `and/or` logic in the recipe ingredient loop with `math.max`
to ensure tempCarryTable[k] always stores numeric values instead of booleans.
This prevents "attempt to compare boolean with number" errors during crafting
data aggregation.
2025-11-07 21:59:18 +05:30
Jim Shield 61aae4fa92 Change esx get status to statebag check 2025-11-03 22:37:55 +00:00
Jim Shield 606ad1d124 Update notify.lua 2025-11-02 22:43:02 +00:00
Jim Shield d2bf1c01bf Force slot to number
For inventories that report slot number as a string, this forces it to a number
2025-11-01 22:48:18 +00:00
Jim Shield 8f31c740bc Update cameras.lua 2025-10-29 03:05:10 +00:00
Jim Shield f9b9de0b57 Make distExploitCheck() more verbose
When accessing a shop or stash will now attempt to print the nearest coordinates it can find and how far the player is from it

This is more a debugging thing
2025-10-27 21:39:13 +00:00
Jim Shield 6f0949da21 Fix crafting allowing movement with progressBar 2025-10-26 21:28:14 +00:00
Jim Shield 27a0e147fb Add exploit check for removing items
Add a check for if a person is attempting to trigger remove minus of an item (possibly trying to give them selves items)

this will stop it in its tracks and warn the server console what happened
2025-10-24 21:40:26 +01:00
Jim Shield 960f73ad6d Actual working checks for hasJob()
`goto skip` is weird.
2025-10-24 14:25:17 +01:00
Jim Shield 18ecc1429e as nil value check for hasJob() function
Should now properly check if the player hasn't got `playerData` from loading in fully and just return that they don't have the requested job
2025-10-24 13:23:05 +01:00
Jim Shield a9403e5513 Fix qbox getPlayer hunger and thirst calls 2025-10-23 13:19:04 +01:00
Jim Shield 9ec7bddfe6 Merge pull request #61 from GhostInLowGear/GhostInLowGear-patch-1 2025-10-22 16:40:03 +01:00
Jim Shield d46aa8c2cb Merge pull request #60 from oosayeroo/main 2025-10-22 16:38:57 +01:00
Jim Shield 0793554855 Merge pull request #59 from desypher/rcore_clothing_support 2025-10-22 16:36:49 +01:00
GhostInLowGear 9efc3c94cd Update playerfunctions.lua
Add tgg billing
2025-10-22 11:34:06 -04:00
Jim Shield 7e320bcb99 Version Bump
`2.1.07` - `2.1.08`
v2.1.08
2025-10-21 16:09:33 +01:00
oosayeroo 9c66499fab Merge branch 'jimathy:main' into main 2025-10-21 11:14:30 +01:00
Jim Shield 54f96f7e77 When using lookEnt() also face players head 2025-10-20 20:10:02 +01:00
Jim Shield dffed24fb3 Add callback to get society balance in client side 2025-10-18 23:12:38 +01:00
Jim Shield aae2bd5021 Fix debugMode never being set after last change 2025-10-18 12:16:05 +01:00
oosayeroo 258a510452 add hunger + thirst to getPlayer
- added for esx, qb, qbox, rsg
2025-10-14 14:06:16 +01:00
oosayeroo 2ac3843fb2 Merge branch 'jimathy:main' into main 2025-10-14 09:33:15 +01:00
Jim Shield 732b07c957 Create check for broken/missing config file 2025-10-14 03:51:22 +01:00
Jim Shield 8e8010f837 Start adding stashEditMetadata()
Need help with this one

`ox_inv` provides an easy function for this but most inventories don't seem to support editing specific items in a stash

`qb-inv` currently you need to forcibly edit the sql

others I'm I'm not too sure about yet
2025-10-13 12:33:04 +01:00
desypher 696b469309 Added support for rcore_clothing in wardrobe
I have tested this on my local, feel free to merge it if you're happy to add support for rcore_clothing!
2025-10-12 01:15:30 +02:00
Jim Shield e05815cfbd Fix getStash forcing fallback functions to run 2025-10-11 17:23:26 +01:00
Jim Shield 8594ba12ec Version Bump
`2.1.06` - `2.1.07`
v2.1.07
2025-10-10 13:27:29 +01:00
Jim Shield 9f914bd497 Fix embedded store handling 2025-10-10 02:55:16 +01:00
Jim Shield ad47836232 All grabbox to recieve slot and maxweight 2025-10-10 01:41:52 +01:00
Jim Shield ae4637f9c4 Fix OrigenInv getPlayerInv() func calling OX_Inv 2025-10-10 00:40:35 +01:00
Jim Shield a13284d0e0 Add support for 17mov progressbars 2025-10-09 20:12:05 +01:00
Jim Shield 98f8944a79 Add codem option for billing 2025-10-09 20:05:15 +01:00
Jim Shield 13b0f796ff createPropTarget also makes the prop 2025-10-09 20:04:54 +01:00
Jim Shield b282d3393f make the auto check for minZ and maxZ more lenient 2025-10-09 17:55:54 +01:00
Jim Shield 180cc7b2a2 Add new createPropTarget() function
This is intended to help create automated prop based targets

Using the coordinates and specified prop models dimensions to create a correctly sized box target.

```lua
createPropTarget({
	name,
	target.prop.coords,
	target.prop.model,
}, options, 2.0)
```
2025-10-08 22:53:36 +01:00
Jim Shield beb67b79a5 Auto adjust boxes with poorly set minZ and maxZ
Automatically adjusts box targets for custom locations that have been set wrong

if minZ is too high, adjust it
if maxZ is too low, adjust it

and warn the client that the target has to be adjusted.

Solves people opening tickets because they half edited a location without reading my docs
2025-10-07 21:07:31 +01:00
oosayeroo 8d48b0d692 Merge branch 'jimathy:main' into main 2025-10-07 15:23:02 +01:00
Jim Shield c359bc4342 Support embedded shops in other scripts 2025-10-07 13:54:31 +01:00
oosayeroo 40ca0eb04d Merge branch 'jimathy:main' into main 2025-10-06 15:37:57 +01:00
Jim Shield 2404fff002 Version Bump
`2.1.05` - `2.1.06`
v2.1.06
2025-10-06 02:33:37 +01:00
Jim Shield 03ca409bf3 Fix AnimSet loading for effects 2025-10-06 02:28:30 +01:00
Jim Shield 9a78b057dd Create alcohol.lua
Starting a "alcohol/drug" file to handle alcohol effects between scripts using exports to keep the "amount drunk/used" synchronized between scripts that use jim_bridge
2025-10-06 02:15:19 +01:00
Jim Shield 45f390c177 Update playerfunctions.lua 2025-10-04 22:10:39 +01:00
Jim Shield 803c612cbb Change stress to take away instead of increase 2025-10-04 19:12:50 +01:00
Jim Shield 63bcb86ac1 ESX Fallback functions are very basic.
There aren't many native functions for what the script can do, if anyone has any better ideas

- go to `itemcontrol.lua`
- search `ESX` and tell me what could be done better/right
2025-10-04 01:31:14 +01:00
Jim Shield 0bc3c0f9b4 Update itemcontrol.lua 2025-10-03 17:44:29 +01:00