Added GeyserFloatingPoints to FAQ (#92)
* Added GeyserFloatingPoints. * Update wiki/geyser/faq.mdx Co-authored-by: chris <github@onechris.mozmail.com> --------- Co-authored-by: chris <github@onechris.mozmail.com>
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@@ -150,7 +150,7 @@ Here you can find answers to frequently asked questions about Geyser - if you ha
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<Q>
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Sometimes, when I go really far out, the world starts to experience very odd visual bugs...
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<A>
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This is a Bedrock client issue caused by Bedrock being 32-bit and Java being 64-bit. For more information read [here](https://minecraft.wiki/w/Bedrock_Edition_distance_effects).
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This is a Bedrock client issue caused by Bedrock being 32-bit and Java being 64-bit. For more information read [here](https://minecraft.wiki/w/Bedrock_Edition_distance_effects). This can be worked around using an [unofficial Geyser extension](https://github.com/oryxel1/GeyserFloatingPoints) that spoofs the player position.
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</A>
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</Q>
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<Q>
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