Added GeyserFloatingPoints to FAQ (#92)

* Added GeyserFloatingPoints.

* Update wiki/geyser/faq.mdx

Co-authored-by: chris <github@onechris.mozmail.com>

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Co-authored-by: chris <github@onechris.mozmail.com>
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oryxelandchris authored and GitHub committed 2025-08-22 11:56:07 +01:00
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@@ -150,7 +150,7 @@ Here you can find answers to frequently asked questions about Geyser - if you ha
<Q>
Sometimes, when I go really far out, the world starts to experience very odd visual bugs...
<A>
This is a Bedrock client issue caused by Bedrock being 32-bit and Java being 64-bit. For more information read [here](https://minecraft.wiki/w/Bedrock_Edition_distance_effects).
This is a Bedrock client issue caused by Bedrock being 32-bit and Java being 64-bit. For more information read [here](https://minecraft.wiki/w/Bedrock_Edition_distance_effects). This can be worked around using an [unofficial Geyser extension](https://github.com/oryxel1/GeyserFloatingPoints) that spoofs the player position.
</A>
</Q>
<Q>