Targets:
sphearzone should not take a heading, removed
optional debug at the end for individual debugging
Inventory:
Added OpenPlayerInventory for all inventories.
2 (aka codem and qs) did not have clear documentation. Probably doesnt work
the getinventory export returns a table of nested values, inside there is a inventory table. This gets us by on the compatibility. It appears that many of the exports have changed, I have tested this on the latest version with a resource that makes use of these items. Also they use amount, I "think" they used to use count but im 100% they use metadata & info tables.
Touched up incorrect or missing Intellisense parameter annotations across several functions. Added some missing descriptions to improve editor support. Still more to do, but this is a small step forward for overall developer workflow. Also small fix in picklexp
This is very wip, also a good bit of inventories dont support it at all. I have tested this in ox_inventory but not the others. uploading into repo as it does not break anything and may encourage collab