2026-01-30 00:45:03 -07:00
|
|
|
repeat Wait(100) until GlobalState.MDDrugsLocations.Crack ~= nil
|
2026-01-16 02:57:26 -07:00
|
|
|
local locations = GlobalState.MDDrugsLocations.Crack
|
2025-08-09 23:58:38 -06:00
|
|
|
|
2025-08-06 02:25:06 -06:00
|
|
|
for k, v in pairs (locations.makecrack) do
|
2026-01-30 00:45:03 -07:00
|
|
|
Bridge.Target.AddBoxZone('makeCrack'..k, v.loc, v.size, v.loc.w or 180.0, {
|
2025-07-01 03:09:46 -07:00
|
|
|
{
|
2026-01-16 02:57:26 -07:00
|
|
|
label = Bridge.Language.Locale('crack.targetMake'),
|
2026-01-22 02:08:35 -07:00
|
|
|
icon = Bridge.Language.Locale('crack.makeIcon'),
|
2025-07-01 03:09:46 -07:00
|
|
|
action = function()
|
2026-01-30 00:45:03 -07:00
|
|
|
if not itemCheck('bakingsoda') then return end
|
2025-08-09 23:58:38 -06:00
|
|
|
if not minigame() then
|
|
|
|
|
TriggerServerEvent("md-drugs:server:failcrackone", k)
|
|
|
|
|
return
|
|
|
|
|
end
|
2026-01-21 21:27:08 -07:00
|
|
|
if not progressbar(Bridge.Language.Locale('crack.cook')) then return end
|
2025-08-09 23:58:38 -06:00
|
|
|
TriggerServerEvent('md-drugs:server:makecrackone', k)
|
2025-07-01 03:09:46 -07:00
|
|
|
end,
|
|
|
|
|
canInteract = function()
|
|
|
|
|
if not handleGang(v.gang) then return false end
|
|
|
|
|
return true
|
|
|
|
|
end
|
|
|
|
|
}
|
|
|
|
|
})
|
|
|
|
|
end
|
|
|
|
|
|
2025-08-06 02:25:06 -06:00
|
|
|
for k, v in pairs (locations.bagcrack) do
|
2026-01-30 00:45:03 -07:00
|
|
|
Bridge.Target.AddBoxZone('bagCrack'..k, v.loc, v.size, v.loc.w or 180.0, {
|
2025-07-01 03:09:46 -07:00
|
|
|
{
|
2026-01-16 02:57:26 -07:00
|
|
|
label = Bridge.Language.Locale('crack.targetBag'),
|
2026-01-22 02:08:35 -07:00
|
|
|
icon = Bridge.Language.Locale('crack.bagIcon'),
|
2025-07-01 03:09:46 -07:00
|
|
|
action = function()
|
2026-01-21 22:02:25 -07:00
|
|
|
if not itemCheck('empty_weed_bag') then return end
|
2026-01-21 21:27:08 -07:00
|
|
|
if not progressbar(Bridge.Language.Locale('crack.bag')) then return end
|
2025-07-01 03:09:46 -07:00
|
|
|
TriggerServerEvent("md-drugs:server:bagcrack", k)
|
|
|
|
|
end,
|
|
|
|
|
canInteract = function()
|
|
|
|
|
if not handleGang(v.gang) then return false end
|
|
|
|
|
return true
|
|
|
|
|
end
|
|
|
|
|
}
|
|
|
|
|
})
|
|
|
|
|
end
|