Files
md-drugs/server/xtc.lua
T
2026-03-05 00:00:34 -08:00

154 lines
5.3 KiB
Lua

if not Config.Drugs['xtc'] then return end
local activePresses = {}
RegisterServerEvent('md-drugs:server:stealisosafrole', function(num)
local src = source
if not checkDistance(src, Config.XTC.Locations.isosafrole[num].loc, 3.0,'md-drugs:server:stealisosafrole') then
return
end
if timeOut(src, 'md-drugs:server:stealisosafrole') then return end
Bridge.Inventory.AddItem(src, "isosafrole", 1)
end)
RegisterServerEvent('md-drugs:server:stealmdp2p', function(num)
local src = source
if not checkDistance(src, Config.XTC.Locations.mdp2p[num].loc, 3.0,'md-drugs:server:stealmdp2p') then
return
end
if timeOut(src, 'md-drugs:server:stealmdp2p') then return end
Bridge.Inventory.AddItem(src, "mdp2p", 1)
end)
local presses = {
{item = 'singlepress', data = 'singlestack', recipes = Config.XTC.Recipes.singlestack},
{item = 'dualpress', data = 'dualstack', recipes = Config.XTC.Recipes.dualstack},
{item = 'triplepress', data = 'triplestack', recipes = Config.XTC.Recipes.triplestack},
{item = 'quadpress', data = 'quadstack', recipes = Config.XTC.Recipes.quadstack},
}
for k, v in pairs (presses) do
Bridge.Framework.RegisterUsableItem(v.item, function(source, item)
local src = source
local location = Bridge.Callback.Trigger('md-drugs:client:setpress', src, v)
if location then
if Bridge.Inventory.RemoveItem(src, v.item, 1) then
activePresses[src] = {
press = v.data,
get = v.item,
owner = Bridge.Framework.GetPlayerName(src),
ownerid = Bridge.Framework.GetPlayerIdentifier(src),
src = src,
loc = location
}
end
end
end)
end
RegisterServerEvent('md-drugs:server:getpressback', function()
local src = source
if not activePresses[src] then return end
local press = activePresses[src]
if not checkDistance(src, press.loc, 2.0,'md-drugs:server:getpressback' ) then
return
end
Bridge.Inventory.AddItem(src, press.get, 1)
activePresses[src] = nil
end)
RegisterServerEvent('md-drugs:server:makextc', function(data)
local src = source
if not activePresses[src] then
Bridge.Prints.Warn(Bridge.Language.Locale('xtc.noActivePress', Bridge.Framework.GetPlayerIdentifier(src)))
return
end
if timeOut(src, 'md-drugs:server:makextc') then return end
if not checkDistance(src, activePresses[src].loc, 2.0, 'md-drugs:server:makextc') then
return
end
if not craft(src, Config.XTC.Recipes[activePresses[src].press][data]) then
return
end
end)
RegisterServerEvent('md-drugs:server:buypress', function(loc, item)
local src = source
if not checkDistance(src, Config.XTC.Locations.xtcpress[loc].loc, 2.0, 'md-drugs:server:buypress') then
return
end
if timeOut(src, 'md-drugs:server:buypress') then return end
if Bridge.Framework.RemoveAccountBalance(src,"cash", Config.XTC.Recipes.presses['singlepress'].cash) then
Bridge.Inventory.AddItem(src, "singlepress", 1)
else
Bridge.Notify.SendNotify(src, Bridge.Language.Locale('Catches.notEnoughMoney'), "error")
end
end)
RegisterServerEvent('md-drugs:server:upgradepress', function(data, item)
local src = source
if timeOut(src, 'md-drugs:server:upgradepress') then return end
if not checkDistance(src, Config.XTC.Locations.xtcpress[data].loc, 2.0, 'md-drugs:server:buypress') then
return
end
if not craft(src, Config.XTC.Recipes.presses[item]) then
return
end
end)
------------- making powder
RegisterServerEvent('md-drugs:server:makingrawxtc', function(num)
local src = source
if not checkDistance(src, Config.XTC.Locations.rawxtcloc[num].loc, 3.0, 'md-drugs:server:makingrawxtc') then
Bridge.Notify.SendNotify(src, Bridge.Language.Locale('Checks.notIn'), "error")
return
end
if timeOut(src, 'md-drugs:server:makingrawxtc') then return end
if not craft(src, Config.XTC.Recipes.raw.raw_xtc) then
return
end
end)
local function getColor(color)
local colors = {
white = {'white_playboys', 'white_aliens', 'white_pl', 'white_trolls', 'white_cats'},
red = {'red_playboys', 'red_aliens', 'red_pl', 'red_trolls', 'red_cats'},
orange = {'orange_playboys', 'orange_aliens', 'orange_pl', 'orange_trolls', 'orange_cats'},
blue = {'blue_playboys', 'blue_aliens', 'blue_pl', 'blue_trolls', 'blue_cats'}
}
if colors[color] then
return colors[color][math.random(#colors[color])]
end
return nil
end
RegisterServerEvent('md-drugs:server:stamp', function(num, color)
local src = source
if not checkDistance(src, Config.XTC.Locations.stamp[num].loc, 3.0, 'md-drugs:server:stamp') then return end
if timeOut(src, 'md-drugs:server:stamp') then return end
local item = getColor(color)
local colors = {
white = 'white_xtc',
red = 'red_xtc',
orange = 'orange_xtc',
blue = 'blue_xtc'
}
if Bridge.Inventory.RemoveItem(src, colors[color], 1) then
Bridge.Inventory.AddItem(src, item, 1)
elseif Bridge.Inventory.RemoveItem(src, colors[color].."2", 1) then
Bridge.Inventory.AddItem(src, item..'2', 1)
elseif Bridge.Inventory.RemoveItem(src, colors[color].."3", 1) then
Bridge.Inventory.AddItem(src, item..'3', 1)
elseif Bridge.Inventory.RemoveItem(src, colors[color].."4", 1) then
Bridge.Inventory.AddItem(src, item..'4', 1)
else
Bridge.Notify.SendNotify(src, Bridge.Language.Locale('xtc.noPills'), 'error')
end
end)
AddEventHandler('playerDropped', function()
local src = source
if activePresses[src] then
Bridge.Inventory.AddItem(src, activePresses[src].get, 1)
activePresses[src] = nil
end
end)