433 Commits
v2 ... v.4
Author SHA1 Message Date
Mustache Dom d97cd43951 Update cocaine.lua 2026-02-01 10:49:46 -08:00
Mustache Dom d2f70d78ed Update version.txt 2026-01-11 14:37:53 -08:00
Mustache Dom 0ed22eb62b - fix xtc not allowing to upgrade 2026-01-07 02:12:06 -07:00
Mustache Dom a02e333688 - fix notifications
- `added` dependancy check to yell at you if it isnt the proper load order
2025-12-29 02:24:40 -07:00
Mustache Dom 50aca1d946 - fix wholesale.lua 2025-11-05 23:39:57 -08:00
Mustache Dom 257c0e8d97 Merge pull request #76 from atenea03/patch-1
Update fxmanifest.lua
2025-10-12 12:29:17 -07:00
Atenea Store d250006a03 Update fxmanifest.lua 2025-10-12 20:07:37 +02:00
Mustache Dom 9a1704b08b Merge pull request #75 from Mustachedom:update
Update
2025-10-11 23:21:16 -07:00
Mustache Dom c31f9e4d4e - version bump 2025-10-11 23:20:57 -07:00
Mustache Dom 3ba3c5bc9d - add whippits :) 2025-10-11 23:18:48 -07:00
Mustache Dom ec5e4f0e15 - item logic for whippits 2025-10-11 18:38:24 -06:00
Mustache Dom 0b6b7e178b - add whippit balloons 2025-10-11 18:28:26 -06:00
Mustache Dom feb1d6e7d5 paint huff 2025-10-11 18:27:26 -06:00
Mustache Dom 2c1401f9a3 - add weed prop allowance for MakeButter and MakeOil 2025-10-09 02:53:40 -06:00
Mustache Dom d41944d3e3 - fix xtc server side issues 2025-10-02 23:03:09 -06:00
Mustache Dom b79c9fba17 Merge branch 'main' of https://github.com/Mustachedom/md-drugs 2025-09-26 02:16:03 -06:00
Mustache Dom e93ce41218 - fix lang issue 2025-09-26 02:15:59 -06:00
Mustache Dom 49a8749ddf Update fxmanifest.lua 2025-09-25 02:52:15 -07:00
Mustache Dom 767914043f remove debugs -_- 2025-09-24 22:14:00 -07:00
Mustache Dom 6198b50400 bump version 2025-09-23 01:45:12 -07:00
Mustache Dom 0e94b82a96 update 2025-09-23 01:44:07 -07:00
Mustache Dom 5032d561ff - adjust meth 2025-09-23 01:29:35 -07:00
Mustache Dom 4d51671d7d Merge branch 'main' of https://github.com/Mustachedom/md-drugs 2025-09-23 01:08:39 -07:00
Mustache Dom d21e71e00a - fix :Meth
- fix bug of box not being targetable
   - fix minigame forced for ps_circle
   - fix items.lua
2025-09-23 01:08:35 -07:00
Mustache Dom ad3e35c3dc Update version.txt 2025-09-22 14:36:20 -07:00
Mustache Dom 52c6eaec91 - fix deliveries 2025-09-15 21:43:22 -07:00
Mustache Dom 69879dd0df - added base qb items to itemlist for fw
- `fix` dealer arg
2025-09-15 21:31:49 -07:00
Mustache Dom cab8646830 - update all images and items 2025-09-12 21:50:31 -07:00
Mustache Dom 1a44099624 fix ox items again 2025-09-12 21:30:17 -07:00
Mustache Dom ecd80656af fix weed.lua client 2025-09-12 15:24:38 -07:00
Mustache Dom b6c9338792 fix ox items 2025-09-12 15:22:48 -07:00
Mustache Dom 861476ad71 - fix for weed.lua 2025-09-12 01:37:10 -06:00
Mustache Dom 20da44cf88 oh fuck left a test command in 2025-09-12 01:31:46 -06:00
Mustache Dom ab81a09922 Merge branch 'main' of https://github.com/Mustachedom/md-drugs 2025-09-12 01:31:03 -06:00
Mustache Dom a37ed02864 - updated qb items
- updated ox items
- updated images
2025-09-12 01:30:59 -06:00
Mustache Dom 8909a96033 Delete items_install/images.zip
left in a zip of the images, my bad Gs
2025-09-12 01:13:47 -06:00
Mustache Dom 3c206491dd - update heroin client side 2025-09-11 21:44:26 -06:00
Mustache Dom 532ef823e2 - update XTC
- fix saving location of pill presses in xtc
- Adjust XTC item crafting
- updated images
2025-09-11 21:41:40 -06:00
Mustache Dom 76f228c1ac - update router for version check 2025-09-08 00:16:45 -07:00
Mustache Dom 8811f7e73c Update version to 4.0.0 with ps_lib note
Updated version to 4.0.0 and added note about ps_lib.
2025-09-08 00:15:33 -07:00
Mustache Dom e3262e2886 Merge pull request #73 from Mustachedom/hushhushmotherfucker
Hushhushmotherfucker
2025-09-08 01:13:08 -06:00
Mustache Dom 291ac27e36 Merge branch 'main' into hushhushmotherfucker 2025-09-08 00:12:58 -07:00
Mustache Dom 2765eef9b3 - update readme 2025-09-08 00:10:20 -07:00
Mustache Dom 0599c60864 - updated languages 2025-09-08 00:06:28 -07:00
Mustache Dom 880479b435 - added
- piglatin
- gungan
- pirate
- klingon
- meanieweenie
- DJ
2025-09-05 21:28:04 -07:00
Mustache Dom 1f3d7154aa - delete test commands 2025-08-16 23:52:07 -07:00
Mustache Dom d9fcb11930 - added timeout function. any event you trigger puts a 3 second hold on the rest of the script for that player to ensure no injectors can endlessly spam and get things. if triggered while on cooldown a console print happens 2025-08-16 23:43:20 -07:00
Mustache Dom af0efacfe9 Update TravellingMerchant.lua 2025-08-14 12:35:09 -07:00
Mustache Dom bf9d435b03 - adjust oxyruns to be 20% failure of new location
- fix meth location
2025-08-13 02:08:57 -06:00
Mustache Dom c47b69ceca - switched cocaine trigger events after animatiosn
- moved inits events from functions to plant spawns
2025-08-13 02:07:08 -06:00
Mustache Dom 108bed7443 Merge pull request #71 from Tater1987/hushhushmotherfucker
Few items I forgotten earlier. I believe this is all I had today.
2025-08-13 01:06:23 -07:00
Tater1987 59c094fdae Update meth.lua
Item missing in recipes.
2025-08-12 23:22:35 -05:00
Tater1987 f28a358c5c Update config.lua
ox_fuel as option
2025-08-12 23:17:41 -05:00
Tater1987 7cc5485864 Update oxyruns.lua
Possible set up for ox fuel? If you need to make changes thats fine. Haven't tested this fully.
2025-08-12 23:16:38 -05:00
Tater1987 ef328ac90c Update en.lua
Added missing lang for teleport handler
2025-08-12 23:10:09 -05:00
Tater1987 891d4abf73 Update meth.lua
Added missing teleport handler
2025-08-12 23:08:43 -05:00
Tater1987 52cf323a20 Merge branch 'Mustachedom:hushhushmotherfucker' into hushhushmotherfucker 2025-08-12 23:05:31 -05:00
Tater1987 87c4aa77a7 Update meth.lua
Spelling correction
2025-08-12 23:04:22 -05:00
Mustache Dom e8337514e7 Merge pull request #70 from Tater1987/hushhushmotherfucker
Hushhushmotherfucker
2025-08-12 18:07:27 -07:00
Tater1987 c4664ae5fb Update meth.lua
Unneeded text
2025-08-12 19:45:02 -05:00
Tater1987 68723ac088 Update meth.lua
Fixed spelling error
2025-08-12 19:43:32 -05:00
Tater1987 9f4339a4ea Update lsd.lua
Incorrect Server Event called
2025-08-12 19:42:53 -05:00
Mustache Dom 3364968e85 Merge pull request #69 from Tater1987/patch-2
Update heroin.lua
2025-08-12 14:49:43 -07:00
Tater1987 689bc79868 Update heroin.lua
Capitalization error
2025-08-12 16:49:08 -05:00
Mustache Dom 2764466d4c Merge pull request #68 from Tater1987/patch-1
Update cocaine.lua
2025-08-12 14:27:38 -06:00
Tater1987 e4c41458dc Update cocaine.lua
Added missing TriggerServerEvents
2025-08-12 15:26:56 -05:00
Mustache Dom b5eb60834f - fix lsd 2025-08-11 17:42:26 -06:00
Mustache Dom 804eba41c9 Create license.md 2025-08-11 16:56:49 -06:00
Mustache Dom 3c05cf79c3 Delete LICENSE 2025-08-11 16:56:05 -06:00
Mustache Dom 9511a46dad update license 2025-08-11 16:54:47 -06:00
Mustache Dom 25f9979731 added lang for travellingmerchant 2025-08-11 16:53:19 -06:00
Mustache Dom a079efd5c8 - fix bug with comparing rep
- fix travellingmerchant
2025-08-11 16:49:24 -06:00
Mustache Dom ca50437751 - added languages 2025-08-09 23:58:38 -06:00
Mustache Dom 51059f6aed - uwu and wookie 2025-08-09 03:25:40 -06:00
Mustache Dom 683eaff7de finished locales EN 2025-08-09 03:10:00 -06:00
Mustache Dom 37f86bf50d - add support for bzz props 2025-08-06 02:35:25 -06:00
Mustache Dom 3574ecef5b jesussssss 2025-08-06 02:25:06 -06:00
Mustache Dom daa1a4f8a3 fuckin christ 2025-07-18 01:19:12 -07:00
Mustache Dom 314f7381d1 Merge branch 'hushhushmotherfucker' of https://github.com/Mustachedom/md-drugs into hushhushmotherfucker 2025-07-17 02:06:21 -05:00
Mustache Dom 2fd900ec22 - holy fuck a lot 2025-07-17 02:06:17 -05:00
Mustache Dom 3c8b654b28 Update version.txt 2025-07-16 01:55:22 -07:00
Mustache Dom e3caf16b53 Update version.txt 2025-07-16 01:54:05 -07:00
Mustache Dom 49f43b997b Update version.txt 2025-07-16 01:53:38 -07:00
Mustache Dom 94c6458037 - update sv side plants 2025-07-16 01:48:56 -07:00
Mustache Dom 2dd8729dc9 - hush 2025-07-15 02:23:03 -07:00
Mustache Dom a86a342f4d - hush hush 2025-07-15 02:21:34 -07:00
Mustache Dom 4fdef3cf30 - fix up heroin 2025-07-14 01:34:58 -07:00
Mustache Dom 1b29aaa3b0 lots of shit 2025-07-01 03:09:46 -07:00
Mustache Dom 9e84111da3 - added multi location for coke fancy anims 2025-06-30 23:24:57 -07:00
Mustache Dom 7422c9d57b Update cocaine.lua 2025-03-26 22:48:12 -07:00
Mustache Dom 8e2dc89398 Merge pull request #63 from zent2g/main
Fix f8 console print spam
2025-02-03 15:01:25 -08:00
zent2g d199e017c2 Fix f8 console print spam 2025-02-03 23:56:50 +01:00
Mustache Dom 4cacab3c7c Merge pull request #59 from Mustachedom/test2
yolo
2025-01-13 22:48:13 -08:00
Mustache Dom 1e3264bb9a Merge branch 'main' into test2 2025-01-13 22:47:47 -08:00
Mustache Dom be0dd02166 yolo 2025-01-13 22:44:37 -08:00
Mustache Dom a5246ad55b Update recipes.lua 2025-01-02 17:57:13 -08:00
Mustache Dom 9520c88d58 adjust consumables 2024-12-16 03:53:59 -08:00
Mustache Dom aca346cc1c ps-ui fix 2024-12-16 03:34:20 -08:00
Mustache Dom 79569a18b6 fix for lean and meth missions
update lsd heroin tables
2024-12-16 03:22:44 -08:00
Mustache Dom b56e585691 added CUI function for createuseableitem. will add support for other frameworks in the future 2024-12-12 17:26:08 -08:00
Mustache Dom 3043ecd924 removed core export: fixed bugs 2024-12-12 15:26:48 -08:00
Mustache Dom a07118d0cb added sv function to check cops and threw a cop check in wholesale, made it so you can only buy heroin table if none are in your inventory 2024-12-12 14:50:05 -08:00
Mustache Dom bf1471e238 added codem dispatch support 2024-11-26 17:26:46 -08:00
Mustache Dom fc5b1f5164 yeehaw 2024-11-26 16:07:15 -08:00
Mustache Dom 26fd63d750 edit 2024-11-26 15:45:17 -08:00
Mustache Dom 65597810c7 fix qs images 2024-11-26 13:41:29 -08:00
Mustache Dom f9bc39fc1d version 2024-11-25 20:03:49 -08:00
Mustache Dom cc33ecb7e2 punctuation 2024-11-25 19:57:26 -08:00
Mustache Dom 9d04b359c1 vscode settings 2024-11-25 12:27:43 -08:00
Mustache Dom 0b943d8154 update readme 2024-11-25 02:07:07 -08:00
Mustache Dom c37b777748 added ped walk away feature if you dont cornersell to them fast enough 2024-11-25 01:46:26 -08:00
Mustache Dom c349563ef3 adjusted icons 2024-11-25 01:21:53 -08:00
Mustache Dom 5b6fef2d49 refractored a lot removed travellingmerchant file, now in pedspawns.lua 2024-11-24 01:25:09 -08:00
Mustache Dom 001378704c updated deliveries to be server sided and adjusted all locations to vec4 2024-11-23 15:33:17 -08:00
Mustache Dom cf5cfba909 patch for pharma, new callback to do animations and progressbar checks 2024-11-23 14:38:23 -08:00
Mustache Dom f1ed2c0860 ree 2024-11-23 02:55:09 -08:00
Mustache Dom e83cddd96f updated pharma to utilize nearby Players and give them the prescription directly 2024-11-23 02:21:39 -08:00
Mustache Dom 5c5f454207 removed 90% of logs ( added logs to getrecipe, locationcheck, and fixed wholesale, dealers, and oxyruns, and meth 2024-11-23 01:58:57 -08:00
Mustache Dom cdd26ab465 bug fixes
labkit/presses now are tabled in server side and has checks to see if you have an active table before proceeding/ gives back item if headpop or crash
2024-11-22 12:26:27 -08:00
Mustache Dom c2fddd6144 update
made server table for presses, will do same for lab kits
2024-11-22 01:35:25 -08:00
Mustache Dom 6df0983273 patch 2024-11-22 00:27:30 -08:00
Mustache Dom b7353b4e97 Update lsd.lua 2024-11-19 01:32:04 -08:00
Mustache Dom c81d113494 test2 2024-11-16 23:39:34 -08:00
Mustache Dom 07481651b8 test 2024-11-16 23:39:22 -08:00
Mustache Dom e04d91e79e update readme 2024-11-12 17:22:12 -08:00
Mustache Dom 07c84ff640 test 2024-11-12 17:08:02 -08:00
Mustache Dom 8df50c0417 moved things around 2024-11-12 02:36:45 -08:00
Mustache Dom abb1bba3fe fixed bugs 2024-11-12 02:07:16 -08:00
Mustache Dom 9d828a2b15 update readme 2024-11-12 01:19:37 -08:00
Mustache Dom 31ee7f88c0 update file names 2024-11-12 01:06:40 -08:00
Mustache Dom 5bc0e9f4e0 moved more 2024-11-12 01:04:42 -08:00
Mustache Dom bcdf71b17a check 2024-11-11 20:22:48 -08:00
Mustache Dom c6d8556c12 Update xtc.lua 2024-11-11 12:10:39 -08:00
Mustache Dom aa015ba757 Update xtc.lua 2024-11-11 12:10:07 -08:00
Mustache Dom 52224ab097 remove debug poly 2024-11-07 11:35:34 -08:00
Mustache Dom b486a28a4a Update cocaine.lua 2024-11-06 10:50:49 -08:00
Mustache Dom adcd5d7c2b Update cocaine.lua 2024-11-06 10:44:56 -08:00
Mustache Dom bb4d05373e Merge pull request #57 from Mustachedom/testing-shit
updated
2024-11-05 00:49:26 -08:00
Mustache Dom b1ac95f959 Merge branch 'main' into testing-shit 2024-11-05 00:49:12 -08:00
Mustache Dom 3db581ac1e update 2024-11-05 00:46:12 -08:00
Mustache Dom c7479b44ff update 2024-11-04 17:43:48 -08:00
Mustache Dom 11e3b5efe6 update 2024-11-04 16:46:27 -08:00
Mustache Dom b1bcb7ce56 getPlayer 2024-11-01 00:54:21 -07:00
Mustache Dom 502677054c fix 2024-10-30 13:03:51 -07:00
Mustache Dom 025cd2884b fx 2024-10-28 14:42:32 -07:00
Mustache Dom 7978cc0b90 Update version.txt 2024-10-28 14:39:45 -07:00
Mustache Dom 7c45cbaec4 Delete langs directory 2024-10-28 14:39:31 -07:00
Mustache Dom 3c80fbfbb8 iconic 2024-10-28 14:35:47 -07:00
Mustache Dom 70c3d9ae15 updated a lot 2024-10-28 14:11:49 -07:00
Mustache Dom 99d0ae58be removed OnPlayerLoad and Resource Start from prop drugs to functions file to condense repeatable code 2024-10-25 11:41:59 -07:00
Mustache Dom 24877e6447 condense target 2024-10-25 02:00:55 -07:00
Mustache Dom 83f2749101 remove blips| switch to waypoint. function spawning tables, code condense 2024-10-25 01:55:35 -07:00
Mustache Dom 1224133815 rewrote crack 2024-10-24 20:19:44 -07:00
Mustache Dom 73af37c00a tweaks 2024-10-24 20:00:27 -07:00
Mustache Dom dbed6b3c47 made makeMenu function, moved all stores from config to server/travellingmerchant.lua 2024-10-24 19:45:39 -07:00
Mustache Dom b796b6eff9 Update consumables.lua 2024-10-24 16:24:37 -07:00
Mustache Dom d2fdf7298d Update lsd.lua 2024-10-24 16:19:46 -07:00
Mustache Dom e9f722a140 reduce code, more langs, patch work, moved pharma drugs to consumables 2024-10-24 12:56:34 -07:00
Mustache Dom 9df44f726d fix 2024-10-23 17:49:03 -07:00
Mustache Dom d3e99d6440 added lang and sorts 2024-10-23 17:44:46 -07:00
Mustache Dom fefd53857e test test 2024-10-23 16:04:09 -07:00
Mustache Dom ca2a9205b0 Update consumables.lua 2024-10-22 16:44:56 -07:00
Mustache Dom 6dca2d36a7 Update fxmanifest.lua 2024-10-17 01:44:24 -07:00
Mustache Dom 48fedf0b48 Update consumables.lua 2024-10-04 11:01:01 -07:00
Mustache Dom 000a5b29a2 Update consumables.lua 2024-10-02 11:49:59 -07:00
Mustache Dom 2d3ca8a361 added support for more minigames
you can now utilize all of ps-ui, bl_ui, and glow_minigames
2024-10-02 01:00:46 -07:00
Mustache Dom 6e7fd5441f Update functions.lua 2024-10-01 18:35:06 -07:00
Mustache Dom 9a24682aac Update fxmanifest.lua 2024-10-01 18:32:39 -07:00
Mustache Dom e79d7fd6f5 Update version.txt 2024-10-01 18:32:27 -07:00
Mustache Dom 2c112c8927 Update functions.lua 2024-10-01 18:27:57 -07:00
Mustache Dom 41b66a45e4 Update functions.lua 2024-10-01 17:41:24 -07:00
Mustache Dom 9b69d6306c update to add more than one buff
read the consumables.lua in shared for instrustions. its easy
2024-10-01 16:10:49 -07:00
Mustache Dom 6dad9f70a9 a
a
2024-10-01 16:09:49 -07:00
Mustache Dom 4938821793 Update functions.lua 2024-10-01 09:06:03 -07:00
Mustache Dom 88bf966b91 Update heroin.lua 2024-09-30 13:16:44 -07:00
Mustache Dom 57de95f880 Update functions.lua 2024-09-30 12:52:16 -07:00
Mustache Dom 798ad3cd97 Update lsd.lua 2024-09-30 12:46:12 -07:00
Mustache Dom f2068806cb Update recipes.lua 2024-09-30 12:36:08 -07:00
Mustache Dom e4c5abed63 fix
peepee poopoo do people read this?
2024-09-28 18:20:22 -07:00
Mustache Dom 388c32939b update to fix
should fix ox items issues
2024-09-28 18:17:25 -07:00
Mustache Dom 85fc0a4b67 Update ox_inventory.txt 2024-09-28 17:41:48 -07:00
Mustache Dom 39b8ebc42d Update functions.lua 2024-09-28 10:02:36 -07:00
Mustache Dom 861a210dfe Update meth.lua 2024-09-28 10:01:58 -07:00
Mustache Dom 37ba74a700 Update functions.lua 2024-09-28 09:58:56 -07:00
Mustache Dom 5c88857368 Update meth.lua 2024-09-28 09:52:26 -07:00
Mustache Dom 20c24f7424 Update qb-inventory.txt 2024-09-27 21:27:35 -07:00
Mustache Dom 472eba3c0c Update ox_inventory.txt 2024-09-27 21:23:34 -07:00
Mustache Dom ca494fc88d Update functions.lua 2024-09-26 14:39:06 -07:00
Mustache Dom 018bc15419 Update recipes.lua 2024-09-26 09:44:31 -07:00
Mustache Dom ff810f1379 Update weed.lua 2024-09-26 09:43:32 -07:00
Mustache Dom 5a392fe0fe Update deliveries.lua 2024-09-25 11:46:40 -07:00
Mustache Dom df7804c2de Update functions.lua 2024-09-24 18:42:02 -07:00
Mustache Dom cbadec6e25 Update fxmanifest.lua 2024-09-24 18:41:28 -07:00
Mustache Dom 028c5f771f big update. i prob broke something, let me know in discord 2024-09-24 15:07:41 -07:00
Mustache Dom 009b0a4f4a Update cocaine.lua 2024-09-23 05:07:59 -07:00
Mustache Dom ed5221f318 Update cocaine.lua 2024-09-22 11:21:27 -07:00
Mustache Dom d7c06ac006 Update cocaine.lua 2024-09-17 13:01:46 -07:00
Mustache Dom 4db34e5f50 Update cocaine.lua 2024-09-17 13:01:17 -07:00
Mustache Dom a8633c2884 Update cocaine.lua 2024-08-29 12:17:22 -07:00
Mustache Dom 3981e92b3c Update cocaine.lua 2024-08-29 11:36:48 -07:00
Mustache Dom 8baa05a5ea Update ox_inventory.txt 2024-08-28 20:07:13 -07:00
Mustache Dom 3eb4cd35dc Update cocaine.lua 2024-08-28 16:57:22 -07:00
Mustache Dom bf40a0e864 Update cocaine.lua 2024-08-28 16:56:08 -07:00
Mustache Dom 07fb3caf24 Update cocaine.lua 2024-08-26 15:51:04 -07:00
Mustache Dom e07ab23761 Update cocaine.lua 2024-08-26 15:50:15 -07:00
Mustache Dom c9f4e8114b Update cocaine.lua 2024-08-26 15:49:35 -07:00
Mustache Dom 7e2b23b9bd Update weed.lua 2024-08-05 19:30:47 -07:00
Mustache Dom 4d5bb1fa86 Update weed.lua 2024-08-05 19:02:41 -07:00
Mustache Dom fd7cb1d201 Update weed.lua 2024-08-01 14:05:19 -07:00
Mustache Dom 60f3f6aa75 Update shrooms.lua 2024-08-01 14:04:34 -07:00
Mustache Dom 7bffb7b3b5 Update mescaline.lua 2024-08-01 14:04:09 -07:00
Mustache Dom ba89fd2aaf Update heroin.lua 2024-08-01 14:03:46 -07:00
Mustache Dom 2523e0a596 Update cocaine.lua 2024-08-01 14:03:17 -07:00
Mustache Dom cd7a6fb8bd Update weed.lua 2024-07-27 11:05:50 -07:00
Mustache Dom d1c8cc6b96 Update functions.lua 2024-07-21 21:51:57 -07:00
Mustache Dom de028bffc9 Add files via upload 2024-07-21 21:45:19 -07:00
Mustache Dom 48d5c6928a Add files via upload 2024-07-21 21:45:06 -07:00
Mustache Dom 1070a3d1a8 Update weed.lua 2024-07-21 19:30:20 -07:00
Mustache Dom 1af114dd24 Update cornerselling.lua 2024-07-20 10:59:02 -07:00
Mustache Dom 5c8076c651 Update functions.lua 2024-07-19 13:48:14 -07:00
Mustache Dom 84e890b232 Update patchnotes.txt 2024-07-19 10:29:34 -07:00
Mustache Dom 0790590c3b Update cornerselling.lua 2024-07-19 10:28:34 -07:00
Mustache Dom ff87eb3f61 Update fxmanifest.lua 2024-07-19 10:28:18 -07:00
Mustache Dom 45192684da Update version.txt 2024-07-19 10:27:25 -07:00
Mustache Dom e4e7450d7a Update readme.md 2024-07-19 01:57:14 -07:00
Mustache Dom 5b2e87412f Update readme.md 2024-07-19 00:11:11 -07:00
Mustache Dom ea665fe8fc Merge pull request #48 from iplayer1337fivem/patch-1
Create danish.lua
2024-07-17 11:05:58 -07:00
ARottenberger 99c2f2d212 Create danish.lua 2024-07-17 09:33:25 +02:00
Mustache Dom 9f0c556636 Update patchnotes.txt 2024-07-17 00:16:23 -07:00
Mustache Dom 07c6a9be94 Update fxmanifest.lua 2024-07-17 00:15:41 -07:00
Mustache Dom 2b18444fd9 Update version.txt 2024-07-16 18:40:10 -07:00
Mustache Dom 322c1e3905 Update functions.lua 2024-07-16 18:09:00 -07:00
Mustache Dom 3d124f124f Update readme.md 2024-07-16 14:43:05 -07:00
Mustache Dom 14963167be Update functions.lua 2024-07-16 14:36:52 -07:00
Mustache Dom 495379ef0c Update functions.lua 2024-07-16 14:34:08 -07:00
Mustache Dom 5116260203 Update functions.lua 2024-07-16 14:32:04 -07:00
Mustache Dom b20b1cec4c Update readme.md 2024-07-16 14:26:58 -07:00
Mustache Dom 13d9ce8ea7 Update readme.md 2024-07-16 14:26:24 -07:00
Mustache Dom 6209b7c82e Update readme.md 2024-07-16 14:23:49 -07:00
Mustache Dom c2b92c4944 Update readme.md 2024-07-16 14:23:16 -07:00
Mustache Dom d78cce3b10 Update readme.md 2024-07-16 14:22:19 -07:00
Mustache Dom 1f9f8b3dfd Update readme.md 2024-07-16 14:21:36 -07:00
Mustache Dom 1ed514bfb7 Update readme.md 2024-07-16 14:18:33 -07:00
Mustache Dom 24b94ccc82 Update readme.md 2024-07-16 14:17:52 -07:00
Mustache Dom f2b26ac889 Update readme.md 2024-07-16 14:17:27 -07:00
Mustache Dom 3d144cae58 Added integration for Fivemerr
if you want to use the logs go to line 3 of server/functions.lua and turn to true, then inside of your server.cfg add this 

```
set fivemerrLogs "API_KEY"
```
obviously replace the API_KEY with your api key
2024-07-16 14:14:48 -07:00
Mustache Dom 7aa929670e Update ox_inventory.txt 2024-07-11 23:32:45 -07:00
Mustache Dom 19ca790456 Update patchnotes.txt 2024-07-11 22:13:14 -07:00
Mustache Dom 8b9b05ef95 Update readme.md 2024-07-11 17:58:10 -07:00
Mustache Dom c710826c14 Update readme.md 2024-07-11 17:52:33 -07:00
Mustache Dom 3eff5ab23f Update fxmanifest.lua 2024-07-11 17:47:18 -07:00
Mustache Dom 6e77e15f6e Update version.txt 2024-07-11 17:47:05 -07:00
Mustache Dom cdf13e5108 Update weed.lua 2024-07-11 17:46:33 -07:00
Mustache Dom 971168c9b6 Update travellingmerchant.lua 2024-07-11 17:45:55 -07:00
Mustache Dom 6554b253d9 Update shrooms.lua 2024-07-11 17:45:21 -07:00
Mustache Dom 323d12ad31 Update oxyruns.lua 2024-07-11 17:44:48 -07:00
Mustache Dom c4f3320d96 Update meth.lua 2024-07-11 17:44:08 -07:00
Mustache Dom cf41e75bb1 Update mescaline.lua 2024-07-11 17:43:41 -07:00
Mustache Dom 0ce4e27a60 Update lsd.lua 2024-07-11 17:42:50 -07:00
Mustache Dom 192e8c9d64 Update lean.lua 2024-07-11 17:42:05 -07:00
Mustache Dom 62ee319c12 Update heroin.lua 2024-07-11 17:41:52 -07:00
Mustache Dom 856ec769a5 Update deliveries.lua 2024-07-11 17:41:05 -07:00
Mustache Dom 6aea184058 Update cocaine.lua 2024-07-11 17:40:27 -07:00
Mustache Dom b6b4776ab2 added a lot
moved some functions around, added better ox inv options so no longer requires items in qb-core 
changed call backs to oxlib callbacks
cried twice
added new func
2024-07-11 17:39:58 -07:00
Mustache Dom 5448eabd87 Update functions.lua 2024-07-10 16:21:34 -07:00
Mustache Dom 661d5148b7 Update consumables.lua 2024-07-09 17:07:20 -07:00
Mustache Dom c3f318e3b4 Update weed.lua 2024-07-07 14:21:03 -07:00
Mustache Dom 2412f2b58e Update ox_inventory.txt 2024-07-06 15:25:57 -07:00
Mustache Dom 1301fca83a Update deliveries.lua 2024-07-06 15:25:13 -07:00
Mustache Dom 20b89b2324 Update weed.lua 2024-07-06 15:24:18 -07:00
Mustache Dom 35b0d69332 Update travellingmerchant.lua 2024-07-06 15:23:25 -07:00
Mustache Dom e21b4e11d5 Update functions.lua 2024-07-06 15:22:39 -07:00
Mustache Dom 8690348917 Update functions.lua 2024-07-06 15:19:20 -07:00
Mustache Dom 26e5f29343 Merge pull request #46 from HavekHD/main
Clean up readme and add ox_inventory items
2024-07-06 15:19:00 -07:00
HavekHD 66414de241 Merge installation items into one items_install folder. Added ox_inventory item names. Cleaned up readme to match new folders 2024-07-04 00:27:02 -05:00
Mustache Dom c7192ff2e2 Update functions.lua 2024-06-30 17:35:26 -07:00
Mustache Dom 22b054b681 Update patchnotes.txt 2024-06-30 17:19:45 -07:00
Mustache Dom 089f543d1b Update version.txt 2024-06-30 17:16:49 -07:00
Mustache Dom 3e2a0ad6c7 Update fxmanifest.lua 2024-06-30 17:16:32 -07:00
Mustache Dom ccfdb2ddcd Update fxmanifest.lua 2024-06-30 17:16:10 -07:00
Mustache Dom fed8cf2804 Update functions.lua 2024-06-29 18:59:36 -07:00
Mustache Dom 930c1e5518 Update functions.lua 2024-06-29 13:18:27 -07:00
Mustache Dom 4d9b613823 Update readme.md 2024-06-28 14:13:27 -07:00
Mustache Dom 0f7698f4df Update readme.md 2024-06-22 14:49:46 -07:00
Mustache Dom 2ba13f91f3 Update patchnotes.txt 2024-06-20 18:48:11 -07:00
Mustache Dom 315c96b3c9 Update version.txt 2024-06-20 18:47:06 -07:00
Mustache Dom 66ee2d2652 Update functions.lua 2024-06-20 18:46:51 -07:00
Mustache Dom 4d4c45d99e Update functions.lua 2024-06-20 18:42:52 -07:00
Mustache Dom f8bb79b640 Update deliveries.lua 2024-06-19 10:54:06 -07:00
Mustache Dom 10aa94e876 Update deliveries.lua 2024-06-18 12:23:47 -07:00
Mustache Dom 15aa6f6ecb Update deliveries.lua 2024-06-18 12:22:53 -07:00
Mustache Dom 1ed82e4675 Update functions.lua 2024-06-16 12:03:20 -07:00
Mustache Dom 222d5051d2 Update functions.lua 2024-06-13 22:12:37 -07:00
Mustache Dom 99e8afe653 Update functions.lua 2024-06-03 19:51:30 -07:00
Mustache Dom 9472271377 Update xtc.lua 2024-05-25 21:46:14 -07:00
Mustache Dom dacabc74fc Update xtc.lua 2024-05-25 21:18:04 -07:00
Mustache Dom 1afd23f63f Update xtc.lua 2024-05-25 20:54:20 -07:00
Mustache Dom 2494cbc06d Update readme.md 2024-05-18 14:08:25 -07:00
Mustache Dom dea70fab75 Update readme.md 2024-05-18 14:07:58 -07:00
Mustache Dom a420e8da7e Update readme.md 2024-05-18 14:07:24 -07:00
Mustache Dom 6bcdb88420 Update readme.md 2024-05-18 14:02:46 -07:00
Mustache Dom df702096ad Update readme.md 2024-05-18 14:01:26 -07:00
Mustache Dom d98e85d098 Delete v2tov3readme.md 2024-05-18 13:55:29 -07:00
Mustache Dom 0dabc3f1d0 Update patchnotes.txt 2024-05-18 13:53:51 -07:00
Mustache Dom cf5ed55d29 Update weed.lua 2024-05-18 13:53:01 -07:00
Mustache Dom cb07be424c Update patchnotes.txt 2024-05-18 13:44:23 -07:00
Mustache Dom 9d76824013 Update fxmanifest.lua 2024-05-18 13:40:22 -07:00
Mustache Dom 0f99ac0baf Update version.txt 2024-05-18 13:40:04 -07:00
Mustache Dom f9beb11ddc Update weed.lua 2024-05-18 13:38:53 -07:00
Mustache Dom 8bb07e7452 Update travellingmerchant.lua 2024-05-18 13:38:24 -07:00
Mustache Dom e5cf612a29 updated img population to auto do it 2024-05-18 13:37:53 -07:00
Mustache Dom a015846e78 Update config.lua 2024-05-18 13:36:48 -07:00
Mustache Dom 5a7e10c33f Update functions.lua 2024-05-18 13:36:22 -07:00
Mustache Dom 34d21c3618 added autocheck for what inventory youre using to populate imgs 2024-05-18 13:35:51 -07:00
Mustache Dom e23e8c23ab Update pharma.lua 2024-05-18 13:18:25 -07:00
Mustache Dom 8155ace51e Update wholesale.lua 2024-05-18 03:40:10 -07:00
Mustache Dom 679d140ae7 Update pharma.lua 2024-05-17 18:30:24 -07:00
Mustache Dom 992b5d7b26 Update pharma.lua 2024-05-17 18:27:56 -07:00
Mustache Dom ab8510e302 Update meth.lua 2024-05-14 11:35:28 -07:00
Mustache Dom 48824f099f Create patchnotes.txt 2024-05-13 13:44:22 -07:00
Mustache Dom 7bd55bf1e7 Update version.txt 2024-05-13 13:43:15 -07:00
Mustache Dom 3725ea1121 Update fxmanifest.lua 2024-05-13 13:42:56 -07:00
Mustache Dom 029db21ca3 Update config.lua 2024-05-13 13:42:36 -07:00
Mustache Dom b682a9310d Update functions.lua 2024-05-13 13:42:10 -07:00
Mustache Dom 3549e4afaa Update cocaine.lua 2024-05-13 00:13:16 -07:00
Mustache Dom 1e06afa926 Update functions.lua 2024-05-12 00:22:09 -07:00
Mustache Dom 598e16965e Update functions.lua 2024-05-11 17:10:56 -07:00
Mustache Dom 1b7e1be9b3 Update fxmanifest.lua 2024-05-09 01:20:33 -07:00
Mustache Dom 5ffa6e9519 Update readme.md 2024-05-09 01:15:25 -07:00
Mustache Dom f7d41ddbdc Update version.txt 2024-05-08 19:28:40 -07:00
Mustache Dom 3d197eae62 Update meth.lua 2024-05-08 17:34:53 -07:00
Mustache Dom 0b020bba2e Update meth.lua 2024-05-08 17:32:57 -07:00
Mustache Dom 40ea6dbf45 Add files via upload 2024-05-08 17:22:12 -07:00
Mustache Dom 9cbf5ffeb3 Update weed.lua 2024-05-07 13:12:03 -07:00
Mustache Dom 71b8d039b8 Update weed.lua 2024-05-07 04:46:04 -07:00
Mustache Dom e80c027647 Update shrooms.lua 2024-05-07 04:27:53 -07:00
Mustache Dom f48435cd61 Update version.txt 2024-05-04 12:31:39 -07:00
Mustache Dom 722963ed38 Add files via upload 2024-05-04 12:19:38 -07:00
Mustache Dom c0a0e4271e Update heroin.lua 2024-05-04 11:57:34 -07:00
Mustache Dom b9b3899e65 Update lsd.lua 2024-05-04 11:40:08 -07:00
Mustache Dom 40022048b0 Update functions.lua 2024-05-04 11:33:12 -07:00
Mustache Dom af152ee0a3 Update cornerselling.lua 2024-05-04 11:32:31 -07:00
Mustache Dom 1d7ffc938c Update cornerselling.lua 2024-05-04 10:56:00 -07:00
Mustache Dom b1eff50bc5 Update config.lua 2024-05-03 18:35:43 -07:00
Mustache Dom 3abc9c5a6a Check logic 2024-05-03 11:30:37 -07:00
Mustache Dom 5de4d32401 Check logic 2024-05-03 11:16:46 -07:00
Mustache Dom a8db1ff11d Update functions.lua 2024-05-03 00:00:39 -07:00
Mustache Dom bc83756701 Update functions.lua 2024-05-02 20:39:27 -07:00
Mustache Dom 02ac830805 Update functions.lua 2024-05-02 20:38:23 -07:00
Mustache Dom 4fef77316d Update config.lua 2024-05-02 20:05:59 -07:00
Mustache Dom 62d53b573c Update config.lua 2024-05-02 20:03:04 -07:00
Mustache Dom 00a45563ae added qs-email support 2024-05-02 20:00:54 -07:00
Mustache Dom b6c06b2ce5 Update meth.lua 2024-05-02 18:48:26 -07:00
Mustache Dom 753ac03799 Add files via upload 2024-05-02 18:36:32 -07:00
Mustache Dom e69ff1948b Add files via upload 2024-05-02 18:34:49 -07:00
Mustache Dom f9709311af Add files via upload 2024-05-02 18:34:14 -07:00
Mustache Dom 7d9d4a030d Create version.txt 2024-05-02 14:53:21 -07:00
Mustache Dom 83ac3cb39b Update fxmanifest.lua 2024-05-02 14:29:41 -07:00
Mustache Dom 216eca4494 Merge pull request #34 from B0STRA/main
move requestmodel timeout to config
2024-04-27 18:50:57 -07:00
Bostra d60d10a5a5 move requestmodel timeout to config 2024-04-27 20:49:14 -05:00
Mustache Dom d9fbf56164 Update wholesale.lua 2024-03-23 23:42:17 -07:00
Mustache Dom bd79cba415 Update cocaine.lua 2024-03-23 08:18:25 -07:00
Mustache Dom ed620e7038 Update heroin.lua 2024-03-22 19:07:31 -07:00
Mustache Dom 088b8f2674 Update lsd.lua 2024-03-22 01:22:29 -07:00
Mustache Dom 5363c3d533 Update cocaine.lua 2024-03-20 15:59:52 -07:00
Mustache Dom a51835a825 Update cocaine.lua 2024-03-20 15:40:04 -07:00
Mustache Dom 99259b5434 Update target.lua 2024-03-20 15:33:48 -07:00
Mustache Dom 27b9f75a6e added global options to remove exploit for tables 2024-03-17 20:05:09 -07:00
Mustache Dom aaa60b9a2c Add files via upload 2024-03-17 20:03:35 -07:00
Mustache Dom 499b4a97cc Update deliveries.lua 2024-03-17 12:27:32 -07:00
Mustache Dom 29c507f677 Update weed.lua 2024-03-04 14:42:23 -08:00
Mustache Dom a24ee482b8 Update qbdrugsrewrite.lua 2024-03-03 16:07:01 -08:00
Mustache Dom f8a928a76b Update readme.md 2024-02-27 13:33:45 -08:00
Mustache Dom 60d11b200c Update deliveries.lua 2024-02-26 13:05:07 -08:00
Mustache Dom cceb82c139 Update readme.md 2024-02-17 20:56:17 -08:00
Mustache Dom d494ec8c88 Update readme.md 2024-02-17 20:54:58 -08:00
Mustache Dom d63e0d3d78 Merge pull request #18 from HavekHD/main
optimized png assets
2024-02-07 18:16:32 -08:00
HavekHD 6c1e984ff5 optimized png assets
reduced total resource via image assets by 66%
2024-02-07 19:06:59 -06:00
Mustache Dom e592da8230 just push things to git they said, No issues they said 2024-02-05 00:53:53 -08:00
Mustache Dom 0e04e0b156 fixedmetadata logic for seeds from dealers
does anyone read these? peepee poopoo i forgot things i patched them
2024-02-04 23:57:33 -08:00
Mustache Dom cea5054554 Update fxmanifest.lua 2024-02-01 19:07:25 -08:00
Mustache Dom bdc392f134 Add files via upload 2024-01-13 22:28:40 -08:00
Mustache Dom a3da2844ce Add files via upload 2024-01-13 22:23:17 -08:00
Mustache Dom 1439a22ce0 Delete client directory 2024-01-13 22:22:03 -08:00
Mustache Dom 134a80d986 Delete client/crafter.lua 2024-01-13 22:21:21 -08:00
Mustache Dom e174078b5f Update cornerselling.lua 2024-01-13 22:17:07 -08:00
Mustache Dom 0cc50f7010 Update cocaine.lua 2024-01-13 22:16:36 -08:00
Mustache Dom 9774b52a6c Add files via upload 2024-01-13 22:13:46 -08:00
Mustache Dom 1157b5378f Made it emotes compat with base qb, skully, and rpemotes 2024-01-13 21:46:43 -08:00
Mustache Dom c04c28985a Add files via upload 2024-01-13 21:45:16 -08:00
Mustache Dom a8439dcd0b Update readme.md 2024-01-13 12:20:28 -08:00
Mustache Dom f0b851653d Added link to MLOs 2024-01-12 12:40:27 -08:00
Mustache Dom af81673f3b fixed bug with cornerselling dead peds 2024-01-09 16:42:51 -08:00
Mustache Dom bbed82e3e1 i missed a '' 2024-01-08 23:55:31 -08:00
Mustache Dom 51841fb5c9 Update consumables.lua 2024-01-02 17:39:33 -08:00
Mustache Dom a7e4f8bf71 Merge pull request #12 from RazerGhost/main 2024-01-02 15:03:00 -08:00
RazerGhost b1cf8a900c fixed meth box up location 2024-01-03 00:01:19 +01:00
Mustache Dom 345f4418a3 Update travellingmerchant.lua 2023-12-28 16:22:11 -08:00
Mustache Dom 217f5c1608 Update weed.lua 2023-12-28 16:21:16 -08:00
Mustache Dom 4af79e9792 Merge pull request #8 from B0STRA/main
Update readme.md
2023-12-16 21:48:53 -08:00
Bostra 6f2a3431a9 Update readme.md
Adds new qb-core items format
2023-12-16 23:35:43 -06:00
Mustache Dom 94c05a1753 Merge pull request #7 from c-four77/main
Update readme.md
2023-12-16 16:23:34 -08:00
CFOUR a42889b454 Merge branch 'main' into main 2023-12-17 01:20:08 +01:00
CFOUR eb804a5594 Update readme.md 2023-12-17 01:07:08 +01:00
CFOUR 3d7569f73f Update readme.md 2023-12-17 01:05:46 +01:00
CFOUR e31a478eeb Update readme.md 2023-12-17 01:02:02 +01:00
Mustache Dom 436b0b0472 Update readme.md 2023-12-15 18:50:39 -08:00
Mustache Dom 01f960c6c0 Update readme.md 2023-12-15 18:50:24 -08:00
Mustache Dom 435ae9f8e1 Update readme.md 2023-12-15 18:50:10 -08:00
Mustache Dom c30ba23479 Merge pull request #6 from c-four77/main 2023-12-13 10:39:11 -08:00
CFOUR 4ad0de9692 Update qbdrugsrewrite.lua
+ 74 new locations for deliveries
2023-12-13 18:55:34 +01:00
Mustache Dom 36888a55e8 Update readme.md 2023-12-11 15:22:52 -08:00
Mustache Dom 45d2e5e72f Update lsd.lua 2023-12-09 21:13:37 -08:00
Mustache Dom 6afbaa0512 Create LICENSE 2023-12-08 21:10:19 -08:00
Mustache Dom 04ae430093 Update readme.md 2023-12-08 11:47:03 -08:00
Mustache Dom 2e9024708b Update readme.md 2023-12-07 22:31:24 -08:00
Mustache Dom fbdc8b23b6 Update weed.lua 2023-12-07 22:29:01 -08:00
Mustache Dom a3f7c5dff0 Update weed.lua 2023-12-07 22:10:05 -08:00
Mustache Dom 9270fa4f5f Update consumables.lua 2023-12-07 16:52:33 -08:00
Mustache Dom ecf068582e Update lean.lua 2023-12-07 16:51:51 -08:00
Mustache Dom f21ee5bf26 Update readme.md 2023-12-07 15:53:06 -08:00
Mustache Dom 36fb81f1fe Update readme.md 2023-12-07 15:52:32 -08:00
Mustache Dom 1704765e2e Add files via upload 2023-12-07 15:49:34 -08:00
Mustache Dom be78294766 Add files via upload 2023-12-07 15:48:40 -08:00
Mustache Dom 2c3f9ea216 Add files via upload 2023-12-07 15:45:48 -08:00
Mustache Dom e29ded10a1 Delete readme.md 2023-12-07 15:44:31 -08:00
Mustache Dom fb1cf80ade Delete fxmanifest.lua 2023-12-07 15:44:23 -08:00
Mustache Dom 2b2427f46e Delete config.lua 2023-12-07 15:44:16 -08:00
Mustache Dom d81d023efc Delete server directory 2023-12-07 15:44:07 -08:00
Mustache Dom 8667a0d7b7 Delete html directory 2023-12-07 15:44:00 -08:00
Mustache Dom 575da36175 Delete client directory 2023-12-07 15:43:50 -08:00
Mustache Dom 399592ae7f Update readme.md 2023-12-07 00:43:00 -08:00
Mustache Dom 10232d32ac Update readme.md 2023-12-07 00:42:01 -08:00
627 changed files with 13206 additions and 7522 deletions

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{
"Lua.diagnostics.disable": [
"missing-parameter",
"param-type-mismatch"
],
"Lua.diagnostics.globals": [
"lib",
"progressbar",
"loadParticle",
"makeMenu",
"minigame",
"tele",
"sorter",
"MySQL",
"trays",
"heroinkit",
"getPlayer",
"dist",
"sortTab",
"getRep",
"heroinCooldown",
"checkLoc",
"getRandW",
"shroomsCooldown"
]
}
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fx_version 'cerulean'
game 'gta5'
lua54 'yes'
this_is_a_map 'yes'
author 'Atenea'
description 'Balloon / MD-Drugs'
version '1.0.1'
---------------------------------------------------------------------------
-- INCLUDED FILES
---------------------------------------------------------------------------
files {
'stream/*.ytyp',
}
data_file 'DLC_ITYP_REQUEST' 'stream/*.ytyp'
dependency '/assetpacks'
escrow_ignore {
'stream/*.ydr',
}
+20
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Thank you for your purchase!
We hope you enjoy this prop ♥
Author: Atenea Store | Atenea
-- IMPORTANT --
/Please read below.
► If you rename the folder or files I will not be responsible if it does not work correctly afterwards.
► If you encounter any problems, errors, or have any questions related to our prop, JOIN OUR DISCORD.
Don't hesitate to open a ticket, we’ll assist you as quickly as possible.
https://discord.gg/mam8Nmg49d
SCRIPTS
https://discord.gg/S5WZ7ecKDc
Make sure you’ve already READ our post on FiveM/Tebex/Discord.
Atenea from the Atenea Store Team.
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local function spawn()
local data = ps.callback('md-drugs:server:GetMerchant')
local model = 's_m_m_trucker_01'
ps.requestModel(model)
local ped = CreatePed(4, model, data.loc.x, data.loc.y, data.loc.z, data.loc.w, false, true)
Freeze(ped, true, data.loc.w)
ps.entityTarget(ped, {
{
label = ps.lang('merchant.targetOpen'),
action = function()
local options = {}
for k, v in pairs (data.items) do
options[#options+1] = {
title = ps.getLabel(k),
description = '$'..v,
icon = ps.getImage(k),
action = function()
TriggerServerEvent('md-drugs:server:purchaseGoods', k)
end
}
end
ps.menu('Travelling Merchant', 'Travelling Merchant', options)
end
}
})
end
spawn()
+206 -137
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@@ -1,146 +1,215 @@
local QBCore = exports['qb-core']:GetCoreObject()
local CocaPlant = {}
function LoadModel(hash)
hash = GetHashKey(hash)
RequestModel(hash)
while not HasModelLoaded(hash) do
Wait(3000)
local cuttingcoke = nil
local baggingcoke = nil
local locations = ps.callback('md-drugs:server:GetCokeLocations')
local function CutCoke(coords, offset, rotation)
cuttingcoke = true
local animDict, animName = "anim@amb@business@coc@coc_unpack_cut_left@", "coke_cut_v5_coccutter"
ps.requestAnim(animDict, 500)
local animDuration = GetAnimDuration(animDict, animName) * 1000
local ped = PlayerPedId()
local scenePos, sceneRot = vector3(coords.x + offset.x, coords.y + offset.y,coords.z + offset.z), rotation
local scenes = {
{
{ hash = "bkr_prop_coke_bakingsoda_o", animName = "coke_cut_v5_bakingsoda"},
{ hash = "prop_cs_credit_card", animName = "coke_cut_v5_creditcard"},
{ hash = "prop_cs_credit_card", animName = "coke_cut_v5_creditcard^1"}
},
}
local scenesList, entitiesList = {}, {}
for i=1, #scenes, 1 do
local scene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, scene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
for j=1, #scenes[i], 1 do
local s = scenes[i][j]
RequestModel(s.hash)
while not HasModelLoaded(s.hash) do
Wait(0)
end
local obj = CreateObjectNoOffset(s.hash, coords, true, true, true)
SetModelAsNoLongerNeeded(s.hash)
entitiesList[#entitiesList+1] = obj
NetworkAddEntityToSynchronisedScene(obj, scene, animDict, s.animName, 4.0, -8.0, 1)
end
scenesList[#scenesList+1] = scene
end
DisableCamCollisionForEntity(ped)
FreezeEntityPosition(ped, true)
for i=1, #scenesList, 1 do
NetworkStartSynchronisedScene(scenesList[i])
end
Wait(animDuration-11000)
for i=1, #scenesList, 1 do
NetworkStopSynchronisedScene(scenesList[i])
end
for i=1, #entitiesList, 1 do
DeleteEntity(entitiesList[i])
end
RemoveAnimDict(animDict)
FreezeEntityPosition(ped, false)
cuttingcoke = nil
end
local function BagCoke(coords, offset, rotation)
baggingcoke = true
local ver = ""
local animDict, animName = "anim@amb@business@meth@meth_smash_weight_check@", "break_weigh_"..ver.."char01"
ps.requestAnim(animDict, 500)
local animDuration = GetAnimDuration(animDict, animName) * 1000
local ped = PlayerPedId()
local scenePos, sceneRot = vector3(coords.x + offset.x, coords.y + offset.y,coords.z + offset.z), rotation
local scenes = {
{
{ hash = "bkr_prop_coke_cutblock_01", animName = "break_weigh_"..ver.."box01"},
{ hash = "bkr_prop_coke_fullmetalbowl_02", animName = "break_weigh_"..ver.."box01^1"},
{ hash = "bkr_prop_coke_cutblock_01", animName = "break_weigh_"..ver.."methbag01"}
},
{
{ hash = "xm3_prop_xm3_bag_coke_01a", animName = "break_weigh_"..ver.."methbag01^1"},
{ hash = "xm3_prop_xm3_bag_coke_01a", animName = "break_weigh_"..ver.."methbag01^2"},
{ hash = "xm3_prop_xm3_bag_coke_01a", animName = "break_weigh_"..ver.."methbag01^3"}
},
{
{ hash = "bkr_prop_coke_fullscoop_01a", animName = "break_weigh_"..ver.."scoop"},
{ hash = "bkr_prop_coke_scale_01", animName = "break_weigh_"..ver.."scale"},
{ hash = "bkr_prop_fakeid_penclipboard", animName = "break_weigh_"..ver.."pen"}
},
{
{ hash = "bkr_prop_fakeid_clipboard_01a", animName = "break_weigh_"..ver.."clipboard"},
}
}
local scenesList, entitiesList = {}, {}
for i=1, #scenes, 1 do
local scene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, scene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
for j=1, #scenes[i], 1 do
local s = scenes[i][j]
RequestModel(s.hash)
while not HasModelLoaded(s.hash) do
Wait(0)
end
local obj = CreateObjectNoOffset(s.hash, coords, true, true, true)
SetModelAsNoLongerNeeded(s.hash)
entitiesList[#entitiesList+1] = obj
NetworkAddEntityToSynchronisedScene(obj, scene, animDict, s.animName, 4.0, -8.0, 1)
end
scenesList[#scenesList+1] = scene
end
end
RegisterNetEvent('coke:respawnCane', function(loc)
local v = GlobalState.CocaPlant[loc]
local hash = GetHashKey(v.model)
--if not HasModelLoaded(hash) then LoadModel(hash) end
if not CocaPlant[loc] then
CocaPlant[loc] = CreateObject(hash, v.location, false, true, true)
SetEntityAsMissionEntity(CocaPlant[loc], true, true)
FreezeEntityPosition(CocaPlant[loc], true)
SetEntityHeading(CocaPlant[loc], v.heading)
exports['qb-target']:AddTargetEntity(CocaPlant[loc], {
options = { {
icon = "fas fa-hand",
label = "pick Cocaine",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking Cocaine Leaves", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("coke:pickupCane", loc)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
DisableCamCollisionForEntity(ped)
FreezeEntityPosition(ped, true)
for i=1, #scenesList, 1 do
NetworkStartSynchronisedScene(scenesList[i])
end
end)
RegisterNetEvent('coke:removeCane', function(loc)
if DoesEntityExist(CocaPlant[loc]) then DeleteEntity(CocaPlant[loc]) end
CocaPlant[loc] = nil
end)
RegisterNetEvent("coke:init", function()
for k, v in pairs (GlobalState.CocaPlant) do
local hash = GetHashKey(v.model)
if not HasModelLoaded(hash) then LoadModel(hash) end
if not v.taken then
CocaPlant[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
SetEntityAsMissionEntity(CocaPlant[k], true, true)
FreezeEntityPosition(CocaPlant[k], true)
SetEntityHeading(CocaPlant[k], v.heading)
exports['qb-target']:AddTargetEntity(CocaPlant[k], {
options = { {
icon = "fas fa-hand",
label = "pick cocaine",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking Cocaine Leaves", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("coke:pickupCane", k)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
Wait(animDuration-11000)
for i=1, #scenesList, 1 do
NetworkStopSynchronisedScene(scenesList[i])
end
end)
AddEventHandler('onResourceStart', function(resource)
if resource == GetCurrentResourceName() then
LoadModel('prop_plant_01a')
TriggerEvent('coke:init')
for i=1, #entitiesList, 1 do
DeleteEntity(entitiesList[i])
end
end)
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
Wait(3000)
LoadModel('prop_plant_01a')
TriggerEvent('coke:init')
end)
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() == resourceName then
SetModelAsNoLongerNeeded(GetHashKey('prop_plant_01a'))
for k, v in pairs(CocaPlant) do
if DoesEntityExist(v) then
DeleteEntity(v) SetEntityAsNoLongerNeeded(v)
RemoveAnimDict(animDict)
FreezeEntityPosition(ped, false)
baggingcoke = nil
end
for k, v in pairs (locations.MakePowder) do
ps.boxTarget('cocaplant'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('coke.targetMakePow'),
icon = 'fa-solid fa-seedling',
action = function()
if not ps.hasItem('coca_leaf') then
ps.notify(ps.lang('Catches.itemMissings', ps.getLabel('coca_leaf')), 'error')
return
end
if not ps.progressbar(ps.lang('coke.makePow'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:makepowder", k)
end,
canInteract = function()
return handleGang(v.gang)
end
end
end
}
})
end
for k, v in pairs (locations.CuttingCoke) do
ps.boxTarget('cutcoke'..k, v.loc, {length = 1.0, width = 1.0, height = 1.0, rotation = 180.0}, {
{
label = ps.lang('coke.targetCutCoke'),
icon = 'fa-solid fa-mortar-pestle',
action = function()
if not ps.hasItem('bakingsoda') then
ps.notify(ps.lang('Catches.itemMissings', ps.getLabel('bakingsoda')), 'error')
return
end
CutCoke(v.loc, v.offset, v.rotation)
TriggerServerEvent("md-drugs:server:cutcokeone", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
if cuttingcoke ~= nil or baggingcoke ~= nil then return false end
return true
end,
}
})
end
for k, v in pairs (locations.BaggingCoke) do
ps.boxTarget('bagcoke'..k, v.loc, {length = 1.0, width = 1.0, height = 1.0, rotation = 180.0}, {
{
label = ps.lang('coke.targetBagCoke'),
icon = 'fa-solid fa-sack-xmark',
action = function()
if not ps.hasItem('empty_weed_bag') then
ps.notify(ps.lang('Catches.itemMissings', ps.getLabel('empty_weed_bag')), 'error')
return
end
BagCoke(v.loc, v.offset, v.rotation)
TriggerServerEvent("md-drugs:server:bagcoke", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
if cuttingcoke ~= nil or baggingcoke ~= nil then return false end
return true
end
}
})
end
for k, v in pairs (locations.cokeTele) do
ps.boxTarget('coke_tele'..k, v.inside, {length = v.l, width = v.w, heading = v.rot}, {
{
icon = 'fa-solid fa-door-open',
label = ps.lang('coke.teleOut'),
action = function()
SetEntityCoords(PlayerPedId(), v.outside)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
ps.boxTarget('coke_teleout'..k, v.outside, {length = v.l, width = v.w, heading = v.rot}, {
{
icon = 'fa-solid fa-door-closed',
label = ps.lang('coke.teleIn'),
action = function()
SetEntityCoords(PlayerPedId(), v.inside)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end
CreateThread(function()
BikerCocaine = exports['bob74_ipl']:GetBikerCocaineObject()
BikerCocaine.Style.Set(BikerCocaine.Style.upgrade)
BikerCocaine.Security.Set(BikerCocaine.Security.upgrade)
BikerCocaine.Details.Enable({BikerCocaine.Details.cokeBasic1, BikerCocaine.Details.cokeBasic2, BikerCocaine.Details.cokeBasic3}, true)
end)
RegisterNetEvent("md-drugs:client:makepowder")
AddEventHandler("md-drugs:client:makepowder", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "chopping plants to powder", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:makepowder")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:cutcokeone")
AddEventHandler("md-drugs:client:cutcokeone", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "cutting coke to increase profits yeeee!", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:cutcokeone")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:bagcoke")
AddEventHandler("md-drugs:client:bagcoke", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Bilbo Baggin this bitch!", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:bagcoke")
ClearPedTasks(PlayerPedId())
end)
end)
+143 -22
View File
@@ -1,24 +1,145 @@
local QBCore = exports['qb-core']:GetCoreObject()
RegisterNetEvent('md-drugs:client:consumedrugs', function(itemName)
QBCore.Functions.Progressbar("use_lsd", "Have Fun!", 1750, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
}, {
animDict = "mp_suicide",
anim = "pill",
flags = 49,
}, {}, {}, function()
ClearPedTasks(PlayerPedId())
TriggerEvent("evidence:client:SetStatus", "widepupils", 300)
if itemName == "white_playboys" or itemName == "white_playboys2" or itemName == "white_playboys3" or itemName == "white_playboys4" or itemName == "blue_playboys" or itemName == "blue_playboys2" or itemName == "blue_playboys3" or itemName == "blue_playboys4" or itemName == "red_playboys" or itemName == "red_playboys2" or itemName == "red_playboys3" or itemName == "red_playboys4" or itemName == "orange_playboys" or itemName == "orange_playboy2s" or itemName == "orange_playboys3" or itemName == "orange_playboys4" or itemName == "white_aliens" or itemName == "white_aliens2" or itemName == "white_aliens3" or itemName == "white_aliens4" or itemName == "blue_aliens" or itemName == "blue_aliens2" or itemName == "blue_aliens3" or itemName == "blue_aliens4" or itemName == "red_aliens" or itemName == "red_aliens3" or itemName == "red_aliens2" or itemName == "red_aliens4" or itemName == "orange_aliens" or itemName == "orange_aliens2" or itemName == "orange_aliens3" or itemName == "orange_aliens4" or itemName == "white_pl" or itemName == "white_pl2" or itemName == "white_pl3" or itemName == "white_pl4" or itemName == "blue_pl" or itemName == "blue_pl2" or itemName == "blue_pl3" or itemName == "blue_pl4" or itemName == "red_pl" or itemName == "red_pl2" or itemName == "red_pl3" or itemName == "red_pl4" or itemName == "orange_pl" or itemName == "orange_pl2" or itemName == "orange_pl3" or itemName == "orange_pl4" or itemName == "white_trolls" or itemName == "white_trolls2" or itemName == "white_trolls3" or itemName == "white_trolls4" or itemName == "blue_trolls" or itemName == "blue_trolls2" or itemName == "blue_trolls3" or itemName == "blue_trolls4" or itemName == "red_trolls" or itemName == "red_trolls2" or itemName == "red_trolls3" or itemName == "red_trolls4" or itemName == "orange_trolls" or itemName == "orange_trolls2" or itemName == "orange_trolls3" or itemName == "orange_trolls4" or itemName == "white_cats2" or itemName == "white_cats3" or itemName == "white_cats4" or itemName == "white_cats" or itemName == "blue_cats" or itemName == "blue_cats3" or itemName == "blue_cats2" or itemName == "blue_cats4" or itemName == "red_cats" or itemName == "red_cats2" or itemName == "red_cats3" or itemName == "red_cats4" or itemName == "orange_cats" or itemName == "orange_cats2" or itemName == "orange_cats3" or itemName == "orange_cats4" then
AlienEffect()
elseif itemName == "cokebaggystagetwo" or itemName == "cokebaggystagethree" or itemName == "baggedcracked" or itemName == "baggedcrackedstagetwo" or itemName == "baggedcrackedstagethree" then
CokeBaggyEffect()
else
TrevorEffect()
end
end)
ps.registerCallback('md-drugs:client:consumedrugs', function(time, effect, anim, progresstext, status, item)
if not ps.progressbar(progresstext .. ps.getLabel(item).. "!", time, anim ) then return end
for k, v in pairs (status) do
if k == 'health' then
local cur = GetEntityHealth(PlayerPedId())
SetEntityHealth(PlayerPedId(), cur + v)
elseif k == 'thirst' or k == 'stress' or k == 'hunger' then
TriggerServerEvent('md-drugs:server:updatestatus', k, v)
elseif k == "armor" then
TriggerServerEvent('hospital:server:SetArmor', v)
TriggerServerEvent('consumables:server:useArmor')
SetPedArmour(PlayerPedId(), v)
elseif k == 'speed' then
TriggerEvent('md-drugs:client:recievebuff', k, v)
elseif k == 'strength' then
TriggerEvent('md-drugs:client:recievebuff', k, v)
end
end
TriggerEvent('evidence:client:SetStatus', 'widepupils', 200)
TriggerEvent('md-drugs:client:applyFeeling', effect)
return true
end)
RegisterNetEvent('md-drugs:client:recievebuff', function(type, amount)
if type == 'speed' then
local count = 0
SetRunSprintMultiplierForPlayer(PlayerPedId(), 1.49)
repeat
count = count + 1
Wait(1000)
until count == amount
SetRunSprintMultiplierForPlayer(PlayerPedId(), 1.00)
end
if type == 'strength' then
local strength = 0
SetCurrentPedWeapon(PlayerPedId(), 'weapon_unarmed', true)
SetWeaponDamageModifier(GetHashKey("WEAPON_UNARMED"), 50.0)
repeat
strength = strength + 1
Wait(1000)
until strength == amount
SetWeaponDamageModifier(GetHashKey("WEAPON_UNARMED"), 1.0)
end
end)
local function EcstasyEffect()
local startStamina = 50
SetFlash(0, 0, 500, 20000, 500)
while startStamina > 0 do
Wait(1000)
startStamina = startStamina - 1
RestorePlayerStamina(PlayerId(), 1.0)
if math.random(1, 100) < 51 then
SetFlash(0, 0, 500, 7000, 500)
ShakeGameplayCam('SMALL_EXPLOSION_SHAKE', 0.08)
end
end
if IsPedRunning(PlayerPedId()) then
SetPedToRagdoll(PlayerPedId(), math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
startStamina = 0
end
local function TrevorEffect()
StartScreenEffect("DrugsTrevorClownsFightIn", 3.0, 0)
Wait(3000)
StartScreenEffect("DrugsTrevorClownsFight", 3.0, 0)
Wait(3000)
StartScreenEffect("DrugsTrevorClownsFightOut", 3.0, 0)
StopScreenEffect("DrugsTrevorClownsFight")
StopScreenEffect("DrugsTrevorClownsFightIn")
StopScreenEffect("DrugsTrevorClownsFightOut")
end
local function MethBagEffect()
local startStamina = 30
TrevorEffect()
SetRunSprintMultiplierForPlayer(PlayerId(), 1.49)
while startStamina > 0 do
Wait(1000)
if math.random(5, 100) < 10 then
RestorePlayerStamina(PlayerId(), 1.0)
end
startStamina = startStamina - 1
if math.random(5, 100) < 51 then
TrevorEffect()
end
end
startStamina = 0
SetRunSprintMultiplierForPlayer(PlayerId(), 1.0)
end
local function AlienEffect()
StartScreenEffect("DrugsMichaelAliensFightIn", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFight", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFightOut", 3.0, 0)
StopScreenEffect("DrugsMichaelAliensFightIn")
StopScreenEffect("DrugsMichaelAliensFight")
StopScreenEffect("DrugsMichaelAliensFightOut")
end
local function CokeBaggyEffect()
local startStamina = 20
local ped = PlayerPedId()
AlienEffect()
SetRunSprintMultiplierForPlayer(PlayerId(), 1.1)
while startStamina > 0 do
Wait(1000)
if math.random(1, 100) < 20 then
RestorePlayerStamina(PlayerId(), 1.0)
end
startStamina = startStamina - 1
if math.random(1, 100) < 10 and IsPedRunning(ped) then
SetPedToRagdoll(ped, math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
if math.random(1, 300) < 10 then
AlienEffect()
Wait(math.random(3000, 6000))
end
end
if IsPedRunning(ped) then
SetPedToRagdoll(ped, math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
startStamina = 0
SetRunSprintMultiplierForPlayer(PlayerId(), 1.0)
end
RegisterNetEvent('md-drugs:client:applyFeeling', function(effect)
if effect == "alien" then
AlienEffect()
elseif effect == "ecstacy" then
EcstasyEffect()
elseif effect == "meth" then
MethBagEffect()
elseif effect == "coke" then
CokeBaggyEffect()
elseif effect == "trevor" then
TrevorEffect()
end
end)
+157 -296
View File
@@ -1,312 +1,173 @@
local QBCore = exports['qb-core']:GetCoreObject()
local cornerselling = false
local hasTarget = false
local lastPed = {}
local stealingPed = nil
local stealData = {}
local availableDrugs = {}
local currentOfferDrug = nil
local CurrentCops = 0
local textDrawn = false
local zoneMade = false
local sell = false
local inZone = false
local buyers = {}
-- Functions
local function LoadAnimDict(dict)
RequestAnimDict(dict)
while not HasAnimDictLoaded(dict) do
Wait(0)
end
local function walkAway(targ)
FreezeEntityPosition(targ, false)
ClearPedTasks(targ)
end
local function TooFarAway()
QBCore.Functions.Notify("too far from your corner homie", 'error')
LocalPlayer.state:set("inv_busy", false, true)
cornerselling = false
hasTarget = false
availableDrugs = {}
end
local function PoliceCall()
-- if Config.PoliceCallChance <= math.random(1, 100) then
-- TriggerServerEvent('police:server:policeAlert', 'Drug sale in progress')
-- end
end
local function RobberyPed()
if Config.UseTarget then
exports['qb-target']:AddEntityZone('stealingPed', stealingPed, {
name = 'stealingPed',
debugPoly = false,
}, {
options = {
{
icon = 'fas fa-magnifying-glass',
label = "take back",
action = function()
local player = PlayerPedId()
exports["rpemotes"]:EmoteCommandStart("pickup", 0)
Wait(2000)
ClearPedTasks(player)
TriggerServerEvent('md-drugs:server:giveStealItems', stealData.item, stealData.amount)
TriggerEvent('inventory:client:ItemBox', QBCore.Shared.Items[stealData.item], "add")
stealingPed = nil
stealData = {}
exports['qb-target']:RemoveZone('stealingPed')
end,
canInteract = function(entity)
if IsEntityDead(entity) then
return true
end
end
}
},
distance = 1.5,
})
CreateThread(function()
while stealingPed do
local playerPed = PlayerPedId()
local pos = GetEntityCoords(playerPed)
local pedpos = GetEntityCoords(stealingPed)
local dist = #(pos - pedpos)
if dist > 100 then
stealingPed = nil
stealData = {}
exports['qb-target']:RemoveZone('stealingPed')
break
end
Wait(0)
end
end)
end
end
local function SellToPed(ped)
hasTarget = true
for i = 1, #lastPed, 1 do
if lastPed[i] == ped then
hasTarget = false
return
end
local function sellDrug(item, amount, price, targ)
PoliceCall(20)
if ps.vehicleData() then
ps.notify(ps.lang('Cornerselling.inVeh'), 'error')
walkAway(targ)
return
end
local successChance = math.random(1, 100)
local scamChance = math.random(1, 100)
local getRobbed = math.random(1, 100)
if successChance <= Config.SuccessChance then hasTarget = false return end
if not ps.progressbar(string.format(ps.lang('Cornerselling.selling', ps.getLabel(item), price)), 4000, 'uncuff') then walkAway(targ) return end
buyers[targ] = 'sold'
TriggerServerEvent('md-drugs:server:sellCornerDrugs', item, amount, price)
walkAway(targ)
end
local drugType = math.random(1, #availableDrugs)
local bagAmount = math.random(1, availableDrugs[drugType].amount)
if bagAmount > 15 then bagAmount = math.random(9, 15) end
local function deny(targ)
PoliceCall(20)
buyers[targ] = 'sold'
if not ps.progressbar(ps.lang('Cornerselling.deny'), 4000, 'argue5') then return end
walkAway(targ)
end
currentOfferDrug = availableDrugs[drugType]
local ddata = Config.DrugsPrice[currentOfferDrug.item]
local randomPrice = math.random(ddata.min, ddata.max) * bagAmount
if scamChance <= Config.ScamChance then randomPrice = math.random(3, 10) * bagAmount end
SetEntityAsNoLongerNeeded(ped)
ClearPedTasks(ped)
local coords = GetEntityCoords(PlayerPedId(), true)
local pedCoords = GetEntityCoords(ped)
local pedDist = #(coords - pedCoords)
if getRobbed <= Config.RobberyChance then
TaskGoStraightToCoord(ped, coords, 15.0, -1, 0.0, 0.0)
else
TaskGoStraightToCoord(ped, coords, 1.2, -1, 0.0, 0.0)
end
while pedDist > 1.5 do
coords = GetEntityCoords(PlayerPedId(), true)
pedCoords = GetEntityCoords(ped)
if getRobbed <= Config.RobberyChance then
TaskGoStraightToCoord(ped, coords, 15.0, -1, 0.0, 0.0)
else
TaskGoStraightToCoord(ped, coords, 1.2, -1, 0.0, 0.0)
end
TaskGoStraightToCoord(ped, coords, 1.2, -1, 0.0, 0.0)
pedDist = #(coords - pedCoords)
local function findPed()
local targ = nil
repeat
Wait(100)
end
targ = ps.getNearestPed(GetEntityCoords(PlayerPedId()), 8)
TaskLookAtEntity(ped, PlayerPedId(), 5500.0, 2048, 3)
TaskTurnPedToFaceEntity(ped, PlayerPedId(), 5500)
TaskStartScenarioInPlace(ped, "WORLD_HUMAN_STAND_IMPATIENT_UPRIGHT", 0, false)
if hasTarget then
while pedDist < 3.0 and not IsPedDeadOrDying(ped) do
local coords2 = GetEntityCoords(PlayerPedId(), true)
local pedCoords2 = GetEntityCoords(ped)
local pedDist2 = #(coords2 - pedCoords2)
if getRobbed <= Config.RobberyChance then
TriggerServerEvent('md-drugs:server:robCornerDrugs', drugType, bagAmount)
QBCore.Functions.Notify("You Got Robbed " .. bagAmount .. " Bags of " .. currentOfferDrug.item.. "!")
stealingPed = ped
stealData = {
item = availableDrugs[drugType].item,
drugType = drugType,
amount = bagAmount,
}
hasTarget = false
local moveto = GetEntityCoords(PlayerPedId())
local movetoCoords = {x = moveto.x + math.random(100, 500), y = moveto.y + math.random(100, 500), z = moveto.z, }
ClearPedTasksImmediately(ped)
TaskGoStraightToCoord(ped, movetoCoords.x, movetoCoords.y, movetoCoords.z, 15.0, -1, 0.0, 0.0)
lastPed[#lastPed + 1] = ped
RobberyPed()
break
else
if pedDist2 < 1.5 and cornerselling then
if Config.UseTarget and not zoneMade then
zoneMade = true
exports['qb-target']:AddEntityZone('sellingPed', ped, {
name = 'sellingPed',
debugPoly = false,
}, {
options = {
{
icon = 'fas fa-hand-holding-dollar',
label = "Sell " ..bagAmount.. " of " .. currentOfferDrug.item.. " for " .. randomPrice .. " Dollars! ",
action = function(entity)
local playerPed = PlayerPedId()
if IsPedInAnyVehicle(PlayerPedId(), false) then
QBCore.Functions.Notify("youre in a car", 'error')
hasTarget = false
SetPedKeepTask(entity, false)
SetEntityAsNoLongerNeeded(entity)
ClearPedTasksImmediately(entity)
lastPed[#lastPed + 1] = entity
exports['qb-target']:RemoveZone('sellingPed')
return
else
QBCore.Functions.Progressbar("cornerSelling", "selling Drugs", '5000', false, false, {
disableMovement = true,
disableCarMovement = true,
disableMouse = false,
disableCombat = false,
}, {}, {}, {}, function()
TriggerServerEvent('md-drugs:server:sellCornerDrugs', drugType, bagAmount, randomPrice)
hasTarget = false
exports["rpemotes"]:EmoteCommandStart("point", 0)
Wait(650)
ClearPedTasks(PlayerPedId())
SetPedKeepTask(entity, false)
SetEntityAsNoLongerNeeded(entity)
ClearPedTasksImmediately(entity)
lastPed[#lastPed + 1] = entity
exports['qb-target']:RemoveZone('sellingPed')
PoliceCall()
end)
end
end,
},
{
icon = 'fas fa-x',
label = 'Decline offer',
action = function(entity)
QBCore.Functions.Notify("Fuck that Offer", 'error')
hasTarget = false
SetPedKeepTask(entity, false)
SetEntityAsNoLongerNeeded(entity)
ClearPedTasksImmediately(entity)
lastPed[#lastPed + 1] = entity
exports['qb-target']:RemoveZone('sellingPed')
end,
},
},
distance = 1.5,
})
end
else
if Config.UseTarget then
zoneMade = false
exports['qb-target']:RemoveZone('sellingPed')
end
hasTarget = false
SetPedKeepTask(ped, false)
SetEntityAsNoLongerNeeded(ped)
ClearPedTasksImmediately(ped)
lastPed[#lastPed + 1] = ped
break
end
end
Wait(0)
if IsPedInAnyVehicle(targ, false) or GetEntityHealth(targ) == 0 or not IsPedHuman(targ) then
targ = nil
end
Wait(math.random(4000, 7000))
end
end
local function ToggleSelling()
if not cornerselling then
cornerselling = true
LocalPlayer.state:set("inv_busy", true, true)
QBCore.Functions.Notify("get that paper")
local startLocation = GetEntityCoords(PlayerPedId())
CreateThread(function()
while cornerselling do
local player = PlayerPedId()
local coords = GetEntityCoords(player)
if not hasTarget then
local PlayerPeds = {}
if next(PlayerPeds) == nil then
for _, activePlayer in ipairs(GetActivePlayers()) do
local ped = GetPlayerPed(activePlayer)
PlayerPeds[#PlayerPeds + 1] = ped
end
end
local closestPed, closestDistance = QBCore.Functions.GetClosestPed(coords, PlayerPeds)
if closestDistance < 15.0 and closestPed ~= 0 and not IsPedInAnyVehicle(closestPed) and GetPedType(closestPed) ~= 28 then
SellToPed(closestPed)
end
end
local startDist = #(startLocation - coords)
if startDist > 30 then
TooFarAway()
end
Wait(0)
end
end)
else
stealingPed = nil
stealData = {}
cornerselling = false
LocalPlayer.state:set("inv_busy", false, true)
QBCore.Functions.Notify("lazy ass cant even sell drugs")
end
end
-- Events
RegisterNetEvent('md-drugs:client:cornerselling', function()
QBCore.Functions.TriggerCallback('md-drugs:server:cornerselling:getAvailableDrugs', function(result)
if CurrentCops >= Config.MinimumDrugSalePolice then
if IsPedInAnyVehicle(PlayerPedId(), false) then
QBCore.Functions.Notify("youre in a car", 'error')
else
if result then
availableDrugs = result
ToggleSelling()
else
QBCore.Functions.Notify("what you gonna sell fuckin air or something?", 'error')
LocalPlayer.state:set("inv_busy", false, true)
end
end
else
QBCore.Functions.Notify("not enough pork", "error")
if buyers[targ] then
targ = nil
end
if inZone then
targ = nil
end
until targ ~= nil or sell == false
if not sell then return end
buyers[targ] = true
ps.drawText(ps.lang('Cornerselling.wait'))
repeat
Wait(1000)
TaskGoToCoordAnyMeans(targ, GetEntityCoords(PlayerPedId()), 1.0, 0, 0, 0, 0)
until #(GetEntityCoords(PlayerPedId()) - GetEntityCoords(targ)) < 2.0 or sell == false or inZone
if not sell then return end
TaskTurnPedToFaceEntity(targ, PlayerPedId(), -1)
ps.hideText()
CreateThread(function()
Wait(45000)
walkAway(targ)
buyers[targ] = 'sold'
end)
end)
return targ
end
RegisterNetEvent('police:SetCopCount', function(amount)
CurrentCops = amount
end)
local function checkItems()
local count = 0
for k, v in pairs (GlobalState.DrugNames) do
if ps.hasItem(v) then
count = count + 1
break
end
end
if count == 0 then ps.notify(ps.lang('Cornerselling.nodrugs', 'error')) return false end
return true
end
RegisterNetEvent('md-drugs:client:refreshAvailableDrugs', function(items)
availableDrugs = items
if availableDrugs == nil or #availableDrugs <= 0 then
QBCore.Functions.Notify("no Drugs", 'error')
cornerselling = false
LocalPlayer.state:set("inv_busy", false, true)
local function Cornersell()
if inZone then sell = false return end
if not sell then
return
end
local hasDrugs = checkItems()
if not hasDrugs then
sell = false
return
end
ps.drawText(ps.lang('Cornerselling.searching'))
local targ = findPed()
local data = ps.callback('md-drugs:server:cornerselling:getAvailableDrugs', targ)
if data == false then
sell = false
return
end
if data == 'robbed' then
TaskGoStraightToCoord(targ, -1858.232910, -1242.395630, 8.60510, 100.0, -1, 0.0, 0.0)
SetPedMoveRateOverride(targ, 10.0)
local got = false
ps.entityTarget(targ, {
{
label = ps.lang('Cornerselling.targetTakeBack'),
icon ="fa-solid fa-money-bill",
action = function()
got = true
TriggerServerEvent('md-drugs:server:getBackRobbed')
Cornersell()
end,
canInteract = function()
if IsEntityDead(targ) and not got then
return true
end
end,
}}, nil)
else
ps.requestAnim("rcmme_tracey1")
TaskStartScenarioInPlace(targ, "WORLD_HUMAN_STAND_IMPATIENT_UPRIGHT", 0, false)
FreezeEntityPosition(targ, true)
ps.entityTarget(targ, {
{
label = string.format(ps.lang('Cornerselling.targetSell'), data.amount, ps.getLabel(data.item), data.price),
icon ="fa-solid fa-money-bill",
action = function()
sellDrug(data.item, data.amount, data.price, targ)
Cornersell()
end,
canInteract = function()
if buyers[targ] ~= 'sold' and sell then
return true
end
end,
},
{
label = ps.lang('Cornerselling.targetDeny'),
icon = "fa-solid fa-person-harassing",
action = function()
deny(targ)
walkAway(targ)
Cornersell()
end,
canInteract = function()
if buyers[targ] == true and sell then
return true
end
end
}
})
end
end
RegisterNetEvent('md-drugs:client:cornerselling', function()
if sell then
sell = false
ps.hideText()
ps.notify(ps.lang('Cornerselling.stopped'), 'error')
else
sell = true
ps.notify(ps.lang('Cornerselling.start'), 'success')
Cornersell()
end
end)
CreateThread(function()
for k, v in pairs (QBConfig.NoSellZones) do
local box = ps.zones.box({ coords = v.loc, size = vec3(v.width, v.length, v.height), rotation = 180.0, debug = false,
onEnter = function() inZone = true end, onExit = function() inZone = false end})
end
end)
+45 -38
View File
@@ -1,40 +1,47 @@
local QBCore = exports['qb-core']:GetCoreObject()
local locations = ps.callback('md-drugs:server:GetCrackLocations')
RegisterNetEvent("md-drugs:client:makecrackone")
AddEventHandler("md-drugs:client:makecrackone", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Cooking Crack", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:makecrackone")
ClearPedTasks(PlayerPedId())
else
TriggerServerEvent("md-drugs:server:failcrackone")
ClearPedTasks(PlayerPedId())
end
end, 3, 8) -- NumberOfCircles,
end)
end)
RegisterNetEvent("md-drugs:client:bagcrack")
AddEventHandler("md-drugs:client:bagcrack", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "bagging some good good", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:bagcrack")
ClearPedTasks(PlayerPedId())
end)
end)
for k, v in pairs (locations.makecrack) do
ps.boxTarget('makeCrack'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('crack.targetMake'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not ps.hasItem('bakingsoda') then
ps.notify(ps.lang('Catches.itemMissings', ps.getLabel('bakingsoda')), 'error')
return
end
if not minigame() then
TriggerServerEvent("md-drugs:server:failcrackone", k)
return
end
if not ps.progressbar(ps.lang('crack.cook'), 4000, 'uncuff') then return end
TriggerServerEvent('md-drugs:server:makecrackone', k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
for k, v in pairs (locations.bagcrack) do
ps.boxTarget('bagCrack'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('crack.targetBag'),
icon = 'fa-solid fa-weight-scale',
action = function()
if not ps.hasItem('empty_weed_bag') then
ps.notify(ps.lang('Catches.itemMissings', ps.getLabel('empty_weed_bag')), 'error')
return
end
if not ps.progressbar(ps.lang('crack.bag'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:bagcrack", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
+70 -342
View File
@@ -1,351 +1,79 @@
QBCore = exports['qb-core']:GetCoreObject()
local currentDealer = nil
local dealerIsHome = false
local waitingDelivery = nil
local activeDelivery = nil
local deliveryTimeout = 0
local waitingKeyPress = false
local dealerCombo = nil
local drugDeliveryZone
local isActive = false
local dealer = {}
-- Handlers
AddStateBagChangeHandler('isLoggedIn', nil, function(_, _, value)
if value then
QBCore.Functions.TriggerCallback('md-drugs:server:RequestConfig', function(DealerConfig)
Config.Dealers = DealerConfig
end)
Wait(1000)
InitZones()
else
if not Config.UseTarget and dealerCombo then dealerCombo:destroy() end
end
end)
-- Functions
local function GetClosestDealer()
local ped = PlayerPedId()
local pCoords = GetEntityCoords(ped)
for k,v in pairs(Config.Dealers) do
local dealerCoords = vector3(v.coords.x, v.coords.y, v.coords.z)
if #(pCoords - dealerCoords) < 2 then
currentDealer = k
break
end
end
end
local function OpenDealerShop()
GetClosestDealer()
local repItems = {}
repItems.label = Config.Dealers[currentDealer]["name"]
repItems.items = {}
repItems.slots = 30
for k, _ in pairs(Config.Dealers[currentDealer]["products"]) do
if QBCore.Functions.GetPlayerData().metadata["dealerrep"] >= Config.Dealers[currentDealer]["products"][k].minrep then
repItems.items[k] = Config.Dealers[currentDealer]["products"][k]
end
end
TriggerServerEvent("inventory:server:OpenInventory", "shop", "Dealer_"..Config.Dealers[currentDealer]["name"], repItems)
end
local function RandomDeliveryItemOnRep()
local myRep = QBCore.Functions.GetPlayerData().metadata["dealerrep"]
local availableItems = {}
for k, _ in pairs(Config.DeliveryItems) do
if Config.DeliveryItems[k]["minrep"] <= myRep then
availableItems[#availableItems+1] = k
end
end
return availableItems[math.random(1, #availableItems)]
end
local function RequestDelivery()
if not waitingDelivery then
GetClosestDealer()
local amount = math.random(1, 3)
local item = RandomDeliveryItemOnRep()
QBCore.Functions.Notify("Currently searching for a delivery...", 'success')
if Config.NearbyDeliveries == true then
local playerPed = PlayerPedId()
local playerCoords = GetEntityCoords(playerPed)
local nearbyLocations = {}
-- Filter out the nearby locations
for _, location in ipairs(Config.DeliveryLocations) do
local distance = #(playerCoords - location.coords)
if distance <= Config.DeliveryWithin then
nearbyLocations[#nearbyLocations + 1] = location
end
end
-- Select a random location from the nearby locations
if #nearbyLocations > 0 then
local selectedLocation = nearbyLocations[math.random(1, #nearbyLocations)]
waitingDelivery = {
["coords"] = selectedLocation.coords,
["locationLabel"] = selectedLocation.label,
["amount"] = amount,
["dealer"] = currentDealer,
["itemData"] = Config.DeliveryItems[item],
["item"] = item
}
else
QBCore.Functions.Notify("Nothing Close By", 'error')
end
else
local location = math.random(1, #Config.DeliveryLocations)
waitingDelivery = {
["coords"] = Config.DeliveryLocations[location]["coords"],
["locationLabel"] = Config.DeliveryLocations[location]["label"],
["amount"] = amount,
["dealer"] = currentDealer,
["itemData"] = Config.DeliveryItems[item],
["item"] = item
}
if Config.Debug == true then
print(Config.DeliveryLocations[location]["coords"])
print(Config.DeliveryLocations[location]["label"])
end
end
TriggerServerEvent('md-drugs:server:giveDeliveryItems', waitingDelivery)
SetTimeout(2000, function()
TriggerServerEvent('qb-phone:server:sendNewMail', {
sender = Config.Dealers[currentDealer]["name"],
subject = "Delivery Location",
message = "Deliver This For Me",
button = {
enabled = true,
buttonEvent = "md-drugs:client:setLocation",
buttonData = waitingDelivery
}
})
end)
else
QBCore.Functions.Notify("You Havent Even Finished The One I Told You Too", 'error')
end
end
local function DeliveryTimer()
CreateThread(function()
while deliveryTimeout - 1 > 0 do
deliveryTimeout = deliveryTimeout - 1
Wait(1000)
end
deliveryTimeout = 0
end)
end
local function PoliceCall()
-- local random = math.random(1, 100)
-- if random <= Config.PoliceCallChance then
-- TriggerServerEvent('police:server:policeAlert', 'Suspicous activity')
-- end
end
local function DeliverStuff()
if deliveryTimeout > 0 then
Wait(500)
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
PoliceCall()
QBCore.Functions.Progressbar("work_dropbox", "handing Off Package", 3500, false, true, {
disableMovement = true,
disableCarMovement = true,
disableMouse = false,
disableCombat = true,
}, {}, {}, {}, function() -- Done
TriggerServerEvent('md-drugs:server:successDelivery', activeDelivery, true)
activeDelivery = nil
exports['qb-target']:RemoveZone('drugDeliveryZone')
ClearPedTasks(PlayerPedId())
end)
else
TriggerServerEvent('md-drugs:server:successDelivery', activeDelivery, false)
end
deliveryTimeout = 0
end
local function SetMapBlip(x, y)
SetNewWaypoint(x, y)
QBCore.Functions.Notify("Marked On Your Map", 'success');
end
-- PolyZone specific functions
function InitZones()
if next(Config.Dealers) == nil then return end
for k,v in pairs(Config.Dealers) do
local function SpawnDealer()
local getDealers = ps.callback('md-drugs:server:getDealers')
for k,v in pairs(getDealers) do
local Ped = "g_m_y_famdnf_01"
RequestModel(Ped)
while not HasModelLoaded(Ped) do
Wait(0)
end
testdealer = CreatePed(0, Ped,v.coords.x,v.coords.y,v.coords.z-1, 90.0, false, false)
FreezeEntityPosition(testdealer, true)
SetEntityInvincible(testdealer, true)
exports["qb-target"]:AddBoxZone("dealer_"..k, vector3(v.coords.x, v.coords.y, v.coords.z), 1.5, 1.5, {
name = "dealer_"..k,
heading = v.heading,
minZ = v.coords.z - 1,
maxZ = v.coords.z + 1,
debugPoly = false,
}, {
options = {
{
icon = 'fas fa-user-secret',
label = "Deliver",
action = function()
RequestDelivery()
end,
canInteract = function()
GetClosestDealer()
local hours = GetClockHours()
local min = Config.Dealers[currentDealer]["time"]["min"]
local max = Config.Dealers[currentDealer]["time"]["max"]
if max < min then
if hours <= max then
if not waitingDelivery then
return true
end
elseif hours >= min then
if not waitingDelivery then
return true
end
end
else
if hours >= min and hours <= max then
if not waitingDelivery then
return true
end
end
end
end
},
{
icon = 'fas fa-user-secret',
label = "Open Shop",
action = function()
OpenDealerShop()
end,
canInteract = function()
GetClosestDealer()
local hours = GetClockHours()
local min = Config.Dealers[currentDealer]["time"]["min"]
local max = Config.Dealers[currentDealer]["time"]["max"]
if max < min then
if hours <= max then
return true
elseif hours >= min then
return true
end
else
if hours >= min and hours <= max then
return true
end
end
end
}
},
distance = 1.5
})
end
end
-- Events
RegisterNetEvent('md-drugs:client:RefreshDealers', function(DealerData)
if not Config.UseTarget and dealerCombo then dealerCombo:destroy() end
Config.Dealers = DealerData
Wait(1000)
InitZones()
end)
RegisterNetEvent('md-drugs:client:updateDealerItems', function(itemData, amount)
TriggerServerEvent('md-drugs:server:updateDealerItems', itemData, amount, currentDealer)
end)
RegisterNetEvent('md-drugs:client:setDealerItems', function(itemData, amount, dealer)
Config.Dealers[dealer]["products"][itemData.slot].amount = Config.Dealers[dealer]["products"][itemData.slot].amount - amount
end)
RegisterNetEvent('md-drugs:client:setLocation', function(locationData)
if activeDelivery then
SetMapBlip(activeDelivery["coords"]["x"], activeDelivery["coords"]["y"])
QBCore.Functions.Notify("Already Delivering", 'error')
return
end
activeDelivery = locationData
deliveryTimeout = 300
DeliveryTimer()
SetMapBlip(activeDelivery["coords"].x, activeDelivery["coords"].y)
local Ped = "g_m_y_famdnf_01"
RequestModel(Ped)
while not HasModelLoaded(Ped) do
Wait(0)
end
Buyer = CreatePed(0, Ped,activeDelivery["coords"].x, activeDelivery["coords"].y, activeDelivery["coords"].z-1, 180.0, false, false)
FreezeEntityPosition(Buyer, true)
SetEntityInvincible(Buyer, true)
if Config.UseTarget then
exports['qb-target']:AddTargetEntity(Buyer, {
options = {
{
icon = 'fas fa-user-secret',
label = "Hand Off",
action = function()
DeliverStuff()
Wait(4000)
DeleteEntity(Buyer)
waitingDelivery = nil
end,
canInteract = function()
if waitingDelivery then
return true
ps.requestModel(Ped, 30000)
local loc = json.decode(v.coords)
dealer[k] = CreatePed(0, Ped,loc.x,loc.y, loc.z-1, loc.h, false, false)
Freeze(dealer[k], true, loc.h)
ps.entityTarget(dealer[k], {
{
icon = 'fas fa-user-secret',
label = ps.lang('Deliveries.targetGetDel'),
action = function()
local data = ps.callback('md-drugs:server:GetDeliveryItem', k)
if type(data) == 'table' and data.coords then
TriggerEvent('md-drugs:client:setLocation', data)
end
end,
},
{
icon = "fa-solid fa-store",
label = ps.lang('Deliveries.targetOpenShop'),
action = function()
local rep = GetRep()
local items = ps.callback('md-drugs:server:dealerList')
local options = {}
for m, d in pairs (items) do
if rep.dealerrep >= d.minrep then
options[#options+1] = {
title = ps.getLabel(d.name),
description = '$' .. d.price,
icon = ps.getImage(d.name),
action = function()
TriggerServerEvent('md-drugs:server:buyItemDealer', m)
end,
}
end
end
}
},
distance = 1.5
ps.menu(ps.lang('Deliveries.shopHeader'), ps.lang('Deliveries.shopHeader'), options)
end,
}
})
end
end
RegisterNetEvent('md-drugs:client:RefreshDealers', function()
SpawnDealer()
end)
RegisterNetEvent('md-drugs:client:sendDeliveryMail', function(type, deliveryData)
if type == 'perfect' then
TriggerServerEvent('qb-phone:server:sendNewMail', {
sender = Config.Dealers[deliveryData["dealer"]]["name"],
subject = "Delivery",
message = "You did it"
})
elseif type == 'bad' then
TriggerServerEvent('qb-phone:server:sendNewMail', {
sender = Config.Dealers[deliveryData["dealer"]]["name"],
subject = "Delivery",
message = "You Fucked Me Over"
})
elseif type == 'late' then
TriggerServerEvent('qb-phone:server:sendNewMail', {
sender = Config.Dealers[deliveryData["dealer"]]["name"],
subject = "Delivery",
message = "Better Late Than Dead"
})
end
end)
SpawnDealer()
RegisterCommand('checkrep', function()
local drugrep = QBCore.Functions.GetPlayerData().metadata["dealerrep"]
QBCore.Functions.Notify("Current Rep: "..drugrep)
end)
RegisterNetEvent('md-drugs:client:setLocation', function(data)
local coord = json.decode(data.coords)
SetNewWaypoint(coord.x, coord.y)
if isActive then return end
isActive = true
local Buyer = CreatePed(0, "g_m_y_famdnf_01",coord.x, coord.y, coord.z-1, coord.w, false, false)
Freeze(Buyer, true, coord.w)
ps.entityTarget(Buyer, {
{
icon = 'fas fa-user-secret',
label = ps.lang('Deliveries.targetHandOff'),
action = function()
if not ps.progressbar(ps.lang('Deliveries.delivering'), 4000, 'uncuff') then return end
isActive = false
DeletePed(Buyer)
TriggerServerEvent('md-drugs:server:giveDeliveryItems', data.item, data.amount)
end,
canInteract = function()
if isActive then
return true
end
end
}
})
end)
+256
View File
@@ -0,0 +1,256 @@
local minigametype = Config.minigametype
local dispatch = Config.Dispatch
function minigame()
local time = 0
local game = Config.Minigames
if minigametype == 'ps_circle' then
local check = exports['ps-ui']:Circle(false, game['ps_circle'].amount, game['ps_circle'].speed)
return check
elseif minigametype == 'ps_maze' then
local check = exports['ps-ui']:Maze(false, game['ps_maze'].timelimit)
return check
elseif minigametype == 'ps_scrambler' then
local check = exports['ps-ui']:Scrambler(false, game['ps_scrambler'].type, game['ps_scrambler'].time, game['ps_scrambler'].mirrored)
return check
elseif minigametype == 'ps_var' then
local check = exports['ps-ui']:VarHack(false, game['ps_var'].numBlocks, game['ps_var'].time)
return check
elseif minigametype == 'ps_thermite' then
local check = exports['ps-ui']:Thermite(false, game['ps_thermite'].time, game['ps_thermite'].gridsize, game['ps_thermite'].incorrect)
return check
elseif minigametype == 'ox' then
local success = lib.skillCheck(game['ox'], {'1', '2', '3', '4'})
return success
elseif minigametype == 'blcirprog' then
local success = exports.bl_ui:CircleProgress(game['blcirprog'].amount, game['blcirprog'].speed)
return success
elseif minigametype == 'blprog' then
local success = exports.bl_ui:Progress(game['blprog'].amount, game['blprog'].speed)
return success
elseif minigametype == 'blkeyspam' then
local success = exports.bl_ui:KeySpam(game['blkeyspam'].amount, game['blprog'].difficulty)
return success
elseif minigametype == 'blkeycircle' then
local success = exports.bl_ui:KeyCircle(game['blkeycircle'].amount, game['blkeycircle'].difficulty, game['blkeycircle'].keynumbers)
return success
elseif minigametype == 'blnumberslide' then
local success = exports.bl_ui:NumberSlide(game['blnumberslide'].amount, game['blnumberslide'].difficulty, game['blnumberslide'].keynumbers)
return success
elseif minigametype == 'blrapidlines' then
local success = exports.bl_ui:RapidLines(game['blrapidlines'].amount, game['blrapidlines'].difficulty, game['blrapidlines'].numberofline)
return success
elseif minigametype == 'blcircleshake' then
local success = exports.bl_ui:CircleShake(game['blcircleshake'].amount, game['blcircleshake'].difficulty, game['blcircleshake'].stages)
return success
elseif minigametype == 'glpath' then
local settings = {gridSize = game['glpath'].gridSize, lives = game['glpath'].lives, timeLimit = game['glpath'].timelimit}
local successes = false
exports["glow_minigames"]:StartMinigame(function(success)
if success then successes = true else successes = false end
end, "path", settings)
repeat
Wait(1000)
time = time + 1
until successes or time == 100
if successes then return true end
elseif minigametype == 'glspot' then
local settings = {gridSize = game['glspot'].gridSize, timeLimit = game['glspot'].gridSize, charSet = game['glspot'].charSet, required = game['glspot'].required}
local successes = false
exports["glow_minigames"]:StartMinigame(function(success)
if success then successes = true else successes = false end
end, "spot", settings)
repeat
Wait(1000)
time = time + 1
until successes or time == 100
elseif minigametype == 'glmath' then
local settings = {timeLimit = game['glmath'].timeLimit}
local successes = false
exports["glow_minigames"]:StartMinigame(function(success)
if success then successes = true else successes = false end
end, "math", settings)
repeat
Wait(1000)
time = time + 1
until successes or time == 100
elseif minigametype == 'none' then
return true
else
print"^1 SCRIPT ERROR: Md-Drugs set your minigame with one of the options!"
end
end
function GetRep()
local rep = ps.callback('md-drugs:server:GetRep')
return rep
end
function PoliceCall(chance)
local math = math.random(1,100)
if math <= chance then
if dispatch == 'ps' then
exports['ps-dispatch']:DrugSale()
elseif dispatch == 'cd' then
local data = exports['cd_dispatch']:GetPlayerInfo()
TriggerServerEvent('cd_dispatch:AddNotification', {
job_table = {'police', },
coords = data.coords,
title = '420-69 Drug Sale',
message = 'A '..data.sex..' robbing a store at '..data.street,
flash = 0,
unique_id = data.unique_id,
sound = 1,
blip = { sprite = 431, scale = 1.2, colour = 3, flashes = false, text = '420-69 Drug Sale', time = 5, radius = 0,}
})
elseif dispatch == 'core' then
exports['core_dispatch']:addCall("420-69", "Drugs Are Being Sold", {
{icon="fa-ruler", info="4.5 MILES"},
}, {GetEntityCoords(PlayerPedId())}, "police", 3000, 11, 5 )
elseif dispatch == 'aty' then
exports["aty_dispatch"]:SendDispatch('Drug Sale', '420-69', 40, {'police'})
elseif dispatch == 'qs' then
exports['qs-dispatch']:DrugSale()
elseif dispatch == 'codem' then
local Data = {
type = 'Drug Sale',
header = 'Someone Selling Drugs',
text = 'Hurry up and save the community',
code = '420-69',
}
exports['codem-dispatch']:CustomDispatch(Data)
else
print('Congrats, You Choose 0 of the options :)')
end
else
return
end
end
function GetCops(number)
if number == 0 then return true end
local amount = ps.callback('md-drugs:server:GetCoppers')
if amount >= number then return true else ps.notify('You Need '.. number - amount .. ' More Cops To Do This', 'error') end
end
function Freeze(entity, toggle, head)
SetEntityInvincible(entity, toggle)
SetEntityAsMissionEntity(entity, toggle, toggle)
FreezeEntityPosition(entity, toggle)
SetEntityHeading(entity, head)
SetBlockingOfNonTemporaryEvents(entity, toggle)
end
local created = false
local heading = 180.0
function StartRay()
local run = true
local pedcoord = GetEntityCoords(PlayerPedId())
ps.requestModel('v_ret_ml_tablea', 30000)
local table = CreateObject('v_ret_ml_tablea', pedcoord.x, pedcoord.y, pedcoord.z+1, heading, false, false)
repeat
local hit, endCoords, surfaceNormal, entityHit = ps.raycast()
if not created then
created = true
ps.drawText([[[E] To Place
[DEL] To Cancel
[<-] To Move Left
[->] To Move Right]])
else
SetEntityCoords(table, endCoords.x, endCoords.y, endCoords.z+1)
SetEntityHeading(table, heading)
SetEntityCollision(table, false, false)
SetEntityAlpha(table, 100)
end
if IsControlPressed(0, 174) then
heading = heading - 2
end
if IsControlPressed(0, 175) then
heading = heading + 2
end
if IsControlPressed(0, 38) then
ps.hideText()
run = false
DeleteObject(table)
created = false
return endCoords, heading
end
if IsControlPressed(0, 178) then
ps.hideText()
run = false
created = false
DeleteObject(table)
return nil, nil
end
Wait(0)
until run == false
end
function StartRay2()
local run = true
local pedcoord = GetEntityCoords(PlayerPedId())
ps.requestModel('bkr_prop_coke_press_01aa', 30000)
local table = CreateObject('bkr_prop_coke_press_01aa', pedcoord.x, pedcoord.y, pedcoord.z+1, heading, false, false)
repeat
local hit, endCoords, surfaceNormal, entityHit = ps.raycast()
if not created then
created = true
ps.drawText([[[E] To Place
[DEL] To Cancel
[<-] To Move Left
[->] To Move Right]])
else
SetEntityCoords(table, endCoords.x, endCoords.y, endCoords.z+1)
SetEntityHeading(table, heading)
SetEntityCollision(table, false, false)
SetEntityAlpha(table, 100)
end
if IsControlPressed(0, 174) then
heading = heading - 2
end
if IsControlPressed(0, 175) then
heading = heading + 2
end
if IsControlPressed(0, 38) then
ps.hideText()
run = false
DeleteObject(table)
created = false
return endCoords, heading
end
if IsControlPressed(0, 178) then
ps.hideText()
run = false
created = false
DeleteObject(table)
return nil, nil
end
Wait(0)
until run == false
end
ps.registerCallback('md-drugs:client:uncuff', function(data)
if not ps.progressbar(data, 4000, 'uncuff') then return end
return true
end)
RegisterCommand('DrugRep', function()
if not Config.TierSystem then return end
local rep = ps.callback('md-drugs:server:GetRep', false)
ps.menu('Drug Rep', 'Drug Rep', {
{icon = "fa-solid fa-face-flushed", title = 'Cocaine: '..rep.coke},
{icon = "fa-solid fa-syringe", title = 'Heroin: '..rep.heroin},
{icon = "fa-solid fa-vial", title = 'LSD: '..rep.lsd},
{icon = "fa-solid fa-plug", title = 'Dealer: '..rep.dealerrep},
{icon = "fa-solid fa-money-bill", title = 'Corner Selling: ' .. rep.cornerselling.rep, description = 'Rank: ' .. rep.cornerselling.label }
})
end, false)
function handleGang(gang)
if gang == nil or gang == '' or gang == "" then return true end
if ps.getGangName() == gang or gang == 1 then return true end
return false
end
+148 -313
View File
@@ -1,322 +1,157 @@
local QBCore = exports['qb-core']:GetCoreObject()
local CocaPlant = {}
local PoppyPlants = {}
function LoadModel(hash)
hash = GetHashKey(hash)
RequestModel(hash)
while not HasModelLoaded(hash) do
Wait(3000)
end
end
local herointable = false
local dirty = false
local locations = ps.callback('md-drugs:server:GetHeroinLocations')
local function loadParticle(dict)
if not HasNamedPtfxAssetLoaded(dict) then
RequestNamedPtfxAsset(dict)
end
while not HasNamedPtfxAssetLoaded(dict) do
Wait(0)
end
SetPtfxAssetNextCall(dict)
local function createLabKit(coord, head)
local heroinlabkit = CreateObject("v_ret_ml_tablea", coord.x, coord.y, coord.z - 1, true, false,false)
SetEntityHeading(heroinlabkit, head)
PlaceObjectOnGroundProperly(heroinlabkit)
ps.entityTarget(heroinlabkit, {
{
icon = "fa-solid fa-temperature-high",
label = ps.lang('heroin.targetCook'),
action = function()
if not ps.hasItem('emptyvial') then
ps.notify(ps.lang('Catches.itemMissings', ps.getLabel('emptyvial')), 'error')
return
end
if not minigame() then
dirty = true
TriggerServerEvent("md-drugs:server:failheatingheroin")
ps.requestPTFX("core")
local heroinkit = StartParticleFxLoopedOnEntity("exp_air_molotov", heroinlabkit, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, false, false, false)
SetParticleFxLoopedAlpha(heroinkit, 3.0)
SetPedToRagdoll(PlayerPedId(), 1300, 1300, 0, 0, 0, 0)
return end
if not ps.progressbar(ps.lang('heroin.pbCook'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:heatliquidheroin")
end,
canInteract = function()
if not dirty then return true end
end
},
{
icon = "fas fa-box-circle-check",
label = ps.lang('heroin.targetPickup'),
action = function()
if not ps.progressbar(ps.lang('heroin.pbPickup'), 4000, 'uncuff') then return end
herointable = false
DeleteObject(heroinlabkit)
TriggerServerEvent("md-drugs:server:getheroinlabkitback")
end,
canInteract = function()
if not dirty then return true end
return false
end
},
{
icon = "fa-solid fa-hand-sparkles",
label = ps.lang('heroin.targetClean'),
action = function()
if not ps.hasItem('cleaningkit') then
ps.notify(ps.lang('Catches.itemMissings', ps.getLabel('cleaningkit')), 'error')
return
end
if not ps.progressbar(ps.lang('heroin.pbClean'), 4000, 'clean') then return end
local done = ps.callback('removeCleaningkit', false)
if done then dirty = false end
end,
canInteract = function()
if dirty then return true end
return false
end
}})
end
CreateThread(function()
local Ped = "g_m_y_famdnf_01"
RequestModel(Ped)
while not HasModelLoaded(Ped) do
Wait(0)
end
labkitlocation = Config.buyheroinlabkit
heroinkitdealer = CreatePed(0, Ped,labkitlocation-1, 180.0, false, false)
FreezeEntityPosition(heroinkitdealer, true)
SetEntityInvincible(heroinkitdealer, true)
exports['qb-target']:AddTargetEntity(heroinkitdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
event = "md-drugs:client:buyheroinlabkit"
},
},
distance = 2.0
})
end)
---- plant spawns dont edit
RegisterNetEvent('heroin:respawnCane', function(loc)
local v = GlobalState.PoppyPlants[loc]
local hash = GetHashKey(v.model)
--if not HasModelLoaded(hash) then LoadModel(hash) end
if not PoppyPlants[loc] then
PoppyPlants[loc] = CreateObject(hash, v.location, false, true, true)
SetEntityAsMissionEntity(PoppyPlants[loc], true, true)
FreezeEntityPosition(PoppyPlants[loc], true)
SetEntityHeading(PoppyPlants[loc], v.heading)
exports['qb-target']:AddTargetEntity(PoppyPlants[loc], {
options = { {
icon = "fas fa-hand",
label = "pick Poppies",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking heroin", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("heroin:pickupCane", loc)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end)
RegisterNetEvent('heroin:removeCane', function(loc)
if DoesEntityExist(PoppyPlants[loc]) then DeleteEntity(PoppyPlants[loc]) end
PoppyPlants[loc] = nil
end)
RegisterNetEvent("heroin:init", function()
for k, v in pairs (GlobalState.PoppyPlants) do
local hash = GetHashKey(v.model)
if not HasModelLoaded(hash) then LoadModel(hash) end
if not v.taken then
PoppyPlants[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
SetEntityAsMissionEntity(PoppyPlants[k], true, true)
FreezeEntityPosition(PoppyPlants[k], true)
SetEntityHeading(PoppyPlants[k], v.heading)
exports['qb-target']:AddTargetEntity(PoppyPlants[k], {
options = { {
icon = "fas fa-hand",
label = "Pick Poppies",
action = function()
QBCore.Functions.Progressbar("pick_cane", "Picking Heroin", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("heroin:pickupCane", k)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end
end)
AddEventHandler('onResourceStart', function(resource)
if resource == GetCurrentResourceName() then
LoadModel('prop_plant_01b')
TriggerEvent('heroin:init')
end
end)
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
Wait(3000)
LoadModel('prop_plant_01b')
TriggerEvent('heroin:init')
end)
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() == resourceName then
SetModelAsNoLongerNeeded(GetHashKey('prop_plant_01b'))
for k, v in pairs(PoppyPlants) do
if DoesEntityExist(v) then
DeleteEntity(v) SetEntityAsNoLongerNeeded(v)
for k, v in pairs (locations.dryplant) do
ps.boxTarget('dryHeroin'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('heroin.targetDry'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not ps.progressbar(ps.lang('heroin.pbDry'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:dryplant", k)
end,
canInteract = function()
return handleGang(v.gang)
end
end
}
})
end
for k, v in pairs (locations.cutheroinone) do
ps.boxTarget('cutHeroin'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('heroin.targetCutHeroin'),
icon = 'fa-solid fa-seedling',
action = function()
if not ps.hasItem('bakingsoda') then
ps.notify(ps.lang('Catches.itemMissings', ps.getLabel('bakingsoda')), 'error')
return
end
if not ps.progressbar(ps.lang('heroin.pbCutHeroin'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:cutheroin", k)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end
local peds = {}
for k, v in pairs (locations.buyKit) do
ps.requestModel(v.ped, 1000)
peds[k] = CreatePed(4, v.ped, v.loc.x, v.loc.y, v.loc.z, v.loc.w, false, false)
Freeze(peds[k], true, v.loc.w)
SetBlockingOfNonTemporaryEvents(peds[k], true)
SetEntityInvincible(peds[k], true)
ps.entityTarget(peds[k], {
{
label = ps.lang('heroin.targetBuyKit'),
icon = 'fa-solid fa-box-open',
action = function()
if not ps.progressbar(ps.lang('heroin.pbBuyKit'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:getheroinlabkit", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
ps.registerCallback("md-drugs:client:setheroinlabkit", function()
if herointable then
ps.notify(ps.lang('heroin.tableout'), 'error')
return false
else
herointable = true
local location, head = StartRay()
if not location then herointable = false return end
if not ps.progressbar(ps.lang('heroin.placing'), 4000, 'uncuff') then return end
createLabKit(location, head)
return true, location
end
DeleteObject(heroinlabkit)
DeleteObject(dirtylabkitheroin)
end)
---- plant stop end
RegisterNetEvent("md-drugs:client:dryplant")
AddEventHandler("md-drugs:client:dryplant", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "drying out these poppies!", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:dryplant")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:cutheroin")
AddEventHandler("md-drugs:client:cutheroin", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "cutting the heroin!", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:cutheroin")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:buyheroinlabkit")
AddEventHandler("md-drugs:client:buyheroinlabkit", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Shhhhh!", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:getheroinlabkit")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:setheroinlabkit")
AddEventHandler("md-drugs:client:setheroinlabkit", function()
local PedCoords = GetEntityCoords(PlayerPedId())
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
ClearPedTasks(PlayerPedId())
heroinlabkit = CreateObject("v_ret_ml_tablea", PedCoords.x+1, PedCoords.y+1, PedCoords.z-1, true, false)
SetVehicleOnGroundProperly(heroinlabkit)
exports['qb-target']:AddTargetEntity(heroinlabkit, {
options = {
for k, v in pairs (locations.fillneedle) do
ps.boxTarget('fillNeedle'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
type = "client",
event = "md-drugs:client:heatliquidheroin",
icon = "fas fa-box-circle-check",
label = "Cook Heroin",
},
{
type = "client",
event = "md-drugs:client:getheroinkitback",
icon = "fas fa-box-circle-check",
label = "Pick Up",
},
},
distance = 3.0
})
end)
RegisterNetEvent("md-drugs:client:heatliquidheroin")
AddEventHandler("md-drugs:client:heatliquidheroin", function()
local PedCoords = GetEntityCoords(PlayerPedId())
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Heating Heroin!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:heatliquidheroin")
ClearPedTasks(PlayerPedId())
else
TriggerServerEvent("md-drugs:server:failheatingheroin")
ClearPedTasks(PlayerPedId())
DeleteObject(heroinlabkit)
Wait(100)
dirtylabkitheroin = CreateObject("v_ret_ml_tablea", PedCoords.x+1, PedCoords.y+1, PedCoords.z-1, true, false)
loadParticle("core")
heroinkit = StartParticleFxLoopedOnEntity("exp_air_molotov", dirtylabkitheroin, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, false, false, false)
SetParticleFxLoopedAlpha(heroinkit, 3.0)
ClearPedTasks(PlayerPedId())
exports['qb-target']:AddTargetEntity(dirtylabkitheroin, {
options = {
{
type = "client",
event = "md-drugs:client:cleanheroinlabkit",
icon = "fas fa-box-circle-check",
label = "Clean It",
},
},
distance = 3.0
})
end
end, 1, 8) -- NumberOfCircles, MS
end)
end)
RegisterNetEvent("md-drugs:client:cleanheroinlabkit")
AddEventHandler("md-drugs:client:cleanheroinlabkit", function()
exports["rpemotes"]:EmoteCommandStart("clean", 0)
QBCore.Functions.Progressbar("drink_something", "Cleaning", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:removecleaningkitheroin")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:deletedirtyheroin")
AddEventHandler("md-drugs:client:deletedirtyheroin", function()
DeleteObject(dirtylabkitheroin)
TriggerEvent("md-drugs:client:setheroinlabkit")
ClearPedTasks(PlayerPedId())
end)
RegisterNetEvent("md-drugs:client:getheroinkitback")
AddEventHandler("md-drugs:client:getheroinkitback", function()
DeleteObject(heroinlabkit)
TriggerServerEvent("md-drugs:server:getheroinlabkitback")
ClearPedTasks(PlayerPedId())
end)
RegisterNetEvent("md-drugs:client:resetheroinkit")
AddEventHandler("md-drugs:client:resetheroinkit", function()
DeleteObject(heroinlabkit)
TriggerEvent("md-drugs:server:getheroinlabkitback")
ClearPedTasks(PlayerPedId())
end)
RegisterNetEvent("md-drugs:client:fillneedle")
AddEventHandler("md-drugs:client:fillneedle", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Filling Needles!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:fillneedle")
ClearPedTasks(PlayerPedId())
else
TriggerServerEvent("md-drugs:server:failheroin")
ClearPedTasks(PlayerPedId())
end
end, 2, 8) -- NumberOfCircles,
end)
end)
label = ps.lang('heroin.targetFill'),
icon = 'fa-solid fa-syringe',
action = function()
if not minigame() then TriggerServerEvent("md-drugs:server:failheroin", k) return end
if not ps.progressbar(ps.lang('heroin.pbFill'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:fillneedle", k)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end
+82
View File
@@ -0,0 +1,82 @@
local started = false
local hit = 0
local location = ps.callback('md-drugs:server:GetLeanLocs')
local function SpawnCarPedChase()
local stoploc = vector3(-1157.63, -3056.71, 13.94)
local start = location.StartLoc[math.random(1,#location.StartLoc)]
if started then ps.notify(ps.lang('lean.alreadyChasing'), 'error') return end
started = true
ps.callback('md-drugs:server:RegisterLean')
ps.requestModel("pounder", 30000)
ps.requestModel("ig_priest", 30000)
ps.requestModel("cargobob3", 30000)
local leancar = CreateVehicle("pounder", start.x+3, start.y-2, start.z-1, 52.0, true, false)
local driver = CreatePed(26, "ig_priest", start.x, start.y, start.z, 268.9422, false, false)
local pilot2 = CreatePed(26, "ig_priest", stoploc.x-3, stoploc.y-3, stoploc.z-1, 268.9422, false, false)
FreezeEntityPosition(pilot2, true)
SetEntityInvincible(pilot2, true)
SetEntityAsMissionEntity(leancar)
AddBlipForEntity(leancar)
SetPedIntoVehicle(driver, leancar, -1)
SetPedFleeAttributes(driver,false)
TaskVehicleDriveToCoordLongrange(driver, leancar, stoploc.x, stoploc.y, stoploc.z-1, 50.0, 524288, 25.0)
SetPedKeepTask(driver, true)
repeat
Wait(1000)
until #(GetEntityCoords(driver) - stoploc) < 20.0 or GetEntityHealth(driver) == 0
RemoveBlip(leancar)
if GetEntityHealth(driver) == 0 then
ps.entityTarget(leancar, {
{
name = 'leancar',
icon = 'fa-solid fa-car',
label = ps.lang('lean.stealFromTruck'),
action = function()
hit = hit + 1
if not minigame() then return end
TriggerServerEvent('md-drugs:server:givelean')
started = false
if math.random(1,100) <= 30 or hit == 4 then
hit = 0
DeleteVehicle(leancar)
DeleteEntity(driver)
DeleteEntity(pilot2)
end
end
}
})
else
DeleteVehicle(leancar)
DeleteEntity(driver)
DeleteEntity(pilot2)
end
end
local leanPeds = {}
for k, v in pairs (location.SyrupVendor) do
ps.requestModel(v.ped)
leanPeds[k] = CreatePed(0, v.ped, v.loc.x, v.loc.y, v.loc.z, false, false)
Freeze(leanPeds[k], true, v.loc.w)
ps.entityTarget(leanPeds[k], {
{
icon = "fa-solid fa-hand-holding-medical",
label = ps.lang('lean.startMission'),
action = function()
SpawnCarPedChase()
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
},
})
end
+169 -388
View File
@@ -1,4 +1,6 @@
local QBCore = exports['qb-core']:GetCoreObject()
local tableout = false
local dirtylsd = false
local locations = ps.callback('md-drugs:server:GetLSDLocations')
local function loadParticle(dict)
if not HasNamedPtfxAssetLoaded(dict) then
@@ -10,406 +12,185 @@ local function loadParticle(dict)
SetPtfxAssetNextCall(dict)
end
CreateThread(function()
local Ped = "g_m_y_famdnf_01"
RequestModel(Ped)
while not HasModelLoaded(Ped) do
Wait(0)
end
tabdealer = CreatePed(0, Ped,vector3(-318.69, -773.59, 47.43), 180.0, false, false)
FreezeEntityPosition(tabdealer, true)
SetEntityInvincible(tabdealer, true)
exports['qb-target']:AddTargetEntity(tabdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
event = "md-drugs:client:buytabs"
},
},
distance = 2.0
})
end)
RegisterNetEvent("md-drugs:client:getlysergic")
AddEventHandler("md-drugs:client:getlysergic", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Stealing Lysergic Acid!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:getlysergic")
ClearPedTasks(PlayerPedId())
else
ClearPedTasks(PlayerPedId())
end
end, 1, 8) -- NumberOfCircles, MS
end)
end)
RegisterNetEvent("md-drugs:client:getdiethylamide")
AddEventHandler("md-drugs:client:getdiethylamide", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Stealing Diethylamide!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:getdiethylamide")
ClearPedTasks(PlayerPedId())
else
ClearPedTasks(PlayerPedId())
end
end, 1, 8) -- NumberOfCircles, MS
end)
end)
RegisterNetEvent("md-drugs:client:setlsdlabkit")
AddEventHandler("md-drugs:client:setlsdlabkit", function()
local PedCoords = GetEntityCoords(PlayerPedId())
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Setting Table Down", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
labkit = CreateObject("v_ret_ml_tablea", PedCoords.x+1, PedCoords.y+1, PedCoords.z-1, true, false)
SetVehicleOnGroundProperly(labkit)
ClearPedTasks(PlayerPedId())
exports['qb-target']:AddTargetEntity(labkit, {
options = {
local function createLabKit(coord, head)
local labkit = CreateObject("v_ret_ml_tablea", coord.x, coord.y, coord.z - 1, true, false)
SetEntityHeading(labkit, head)
PlaceObjectOnGroundProperly(labkit)
FreezeEntityPosition(labkit, true)
tableout = true
local options = {
{
num = 1,
type = "client",
event = "md-drugs:client:heatliquid",
icon = "fas fa-box-circle-check",
label = "Heat Liquid",
icon = "fa-solid fa-temperature-high",
label = ps.lang('lsd.targetHeat'),
action = function()
local dict = "scr_ie_svm_technical2"
if not minigame() then
dirtylsd = true
loadParticle(dict)
local exitPtfx = StartParticleFxLoopedOnEntity("scr_dst_cocaine", labkit, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, false, false, false)
SetParticleFxLoopedAlpha(exitPtfx, 3.0)
return
end
if not ps.progressbar(ps.lang('lsd.heating'), 7000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:heatliquid")
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
num = 4,
type = "client",
{
icon = "fa-solid fa-temperature-high",
label = ps.lang('lsd.targetRefine'),
action = function()
if not ps.hasItem('lsd_one_vial') then
ps.notify(ps.lang('Catches.itemNeeded', ps.getLabel('lsd_one_vial')), 'error')
return
end
if not minigame() then TriggerServerEvent("md-drugs:server:failrefinequality") return end
if not ps.progressbar(ps.lang('lsd.refining'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:refinequalityacid")
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
icon = "fa-regular fa-note-sticky",
label = ps.lang('lsd.targetDipping'),
action = function()
if not ps.hasItem('tab_paper') then
ps.notify(ps.lang('Catches.itemNeeded', ps.getLabel('tab_paper')), 'error')
return
end
if not minigame() then TriggerServerEvent("md-drugs:server:failtabs") return end
if not ps.progressbar(ps.lang('lsd.dipping'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:maketabpaper")
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
event = "md-drugs:client:getlabkitback",
icon = "fas fa-box-circle-check",
label = "Pick Up",
label = ps.lang('lsd.targetPickup'),
action = function()
if not ps.progressbar(ps.lang('lsd.packup'), 4000, 'uncuff') then return end
DeleteObject(labkit)
TriggerServerEvent('md-drugs:server:getlabkitback')
tableout = false
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
num = 2,
type = "client",
event = "md-drugs:client:refinequalityacid",
icon = "fas fa-box-circle-check",
label = "Refine",
},
{
num = 3,
type = "client",
event = "md-drugs:client:maketabpaper",
icon = "fas fa-box-circle-check",
label = "Dab Sheets",
},
},
distance = 3.0
})
end)
end)
RegisterNetEvent("md-drugs:client:getlabkitback")
AddEventHandler("md-drugs:client:getlabkitback", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
local PedCoords = GetEntityCoords(PlayerPedId())
QBCore.Functions.Progressbar("drink_something", "Packing Up", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
DeleteObject(labkit)
TriggerServerEvent('md-drugs:server:getlabkitback')
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:heatliquid")
AddEventHandler("md-drugs:client:heatliquid", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
local PedCoords = GetEntityCoords(PlayerPedId())
dict = "scr_ie_svm_technical2"
QBCore.Functions.Progressbar("drink_something", "Heating Liquids!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:heatliquid")
ClearPedTasks(PlayerPedId())
else
TriggerServerEvent("md-drugs:server:failheating")
ClearPedTasks(PlayerPedId())
DeleteObject(labkit)
dirtylabkit = CreateObject("v_ret_ml_tablea", PedCoords.x+1, PedCoords.y+1, PedCoords.z-1, true, false)
loadParticle(dict)
exitPtfx = StartParticleFxLoopedOnEntity("scr_dst_cocaine", dirtylabkit, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, false, false, false)
SetParticleFxLoopedAlpha(exitPtfx, 3.0)
ClearPedTasks(PlayerPedId())
exports['qb-target']:AddTargetEntity(dirtylabkit, {
options = {
{
type = "client",
event = "md-drugs:client:cleanlabkit",
icon = "fas fa-box-circle-check",
label = "Clean It",
},
},
distance = 3.0
})
end
end, 1, 8) -- NumberOfCircles, MS
end)
end)
RegisterNetEvent("md-drugs:client:cleanlabkit")
AddEventHandler("md-drugs:client:cleanlabkit", function()
exports["rpemotes"]:EmoteCommandStart("clean", 0)
QBCore.Functions.Progressbar("drink_something", "Cleaning", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:removecleaningkit")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:resetlsdkit")
AddEventHandler("md-drugs:client:resetlsdkit", function()
DeleteObject(dirtylabkit)
TriggerEvent("md-drugs:client:setlsdlabkit")
end)
RegisterNetEvent("md-drugs:client:refinequalityacid")
AddEventHandler("md-drugs:client:refinequalityacid", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Refining The Quality!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:refinequalityacid")
ClearPedTasks(PlayerPedId())
else
TriggerServerEvent("md-drugs:server:failrefinequality")
ClearPedTasks(PlayerPedId())
end
end, 1, 8) -- NumberOfCircles, MS
end)
end)
RegisterNetEvent("md-drugs:client:maketabpaper")
AddEventHandler("md-drugs:client:maketabpaper", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Dipping LSD Onto Paper", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:maketabpaper")
ClearPedTasks(PlayerPedId())
else
TriggerServerEvent("md-drugs:server:failtabs")
ClearPedTasks(PlayerPedId())
end
end, 3, 8) -- NumberOfCircles,
end)
end)
RegisterNetEvent("md-drugs:client:cutsheet")
AddEventHandler("md-drugs:client:cutsheet", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Cutting Sheets", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:buytabs")
AddEventHandler("md-drugs:client:buytabs", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Buying Tab Paper", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:gettabpaper")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:buylabkit")
AddEventHandler("md-drugs:client:buylabkit", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Buying A Lab Kit", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:getlabkit")
ClearPedTasks(PlayerPedId())
end)
end)
function MethBagEffect()
local startStamina = 8
TrevorEffect()
SetRunSprintMultiplierForPlayer(PlayerId(), 1.49)
while startStamina > 0 do
Wait(1000)
if math.random(5, 100) < 10 then
RestorePlayerStamina(PlayerId(), 1.0)
end
startStamina = startStamina - 1
if math.random(5, 100) < 51 then
TrevorEffect()
end
end
startStamina = 0
SetRunSprintMultiplierForPlayer(PlayerId(), 1.0)
icon = "fa-solid fa-hand-sparkles",
label = ps.lang('lsd.targetClean'),
action = function()
if not ps.hasItem('cleaningkit') then
ps.notify(ps.lang('Catches.itemNeeded', ps.getLabel('cleaningkit')), 'error')
return
end
if not ps.progressbar(ps.lang('lsd.cleaning'), 4000, 'clean') then return end
local check = ps.callback('md-drugs:server:removecleaningkit')
if check then
dirtylsd = false
end
end,
canInteract = function() if dirtylsd then return true end end
}
}
ps.entityTarget(labkit, options)
end
function TrevorEffect()
StartScreenEffect("DrugsTrevorClownsFightIn", 3.0, 0)
Wait(3000)
StartScreenEffect("DrugsTrevorClownsFight", 3.0, 0)
Wait(3000)
StartScreenEffect("DrugsTrevorClownsFightOut", 3.0, 0)
StopScreenEffect("DrugsTrevorClownsFight")
StopScreenEffect("DrugsTrevorClownsFightIn")
StopScreenEffect("DrugsTrevorClownsFightOut")
for k, v in pairs (locations.lysergicacid) do
ps.boxTarget('lysergicacid'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('lsd.targetLys'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not minigame() then TriggerServerEvent("md-drugs:server:faillysergic") return end
if not ps.progressbar(ps.lang('lsd.stealLys'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:getlysergic", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
function EcstasyEffect()
local startStamina = 30
SetFlash(0, 0, 500, 7000, 500)
while startStamina > 0 do
Wait(1000)
startStamina = startStamina - 1
RestorePlayerStamina(PlayerId(), 1.0)
if math.random(1, 100) < 51 then
SetFlash(0, 0, 500, 7000, 500)
ShakeGameplayCam('SMALL_EXPLOSION_SHAKE', 0.08)
end
end
if IsPedRunning(PlayerPedId()) then
SetPedToRagdoll(PlayerPedId(), math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
startStamina = 0
for k, v in pairs (locations.diethylamide) do
ps.boxTarget('diethylamide'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('lsd.targetDie'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not minigame() then TriggerServerEvent("md-drugs:server:faildiethylamide") return end
if not ps.progressbar(ps.lang('lsd.stealDie'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:getdiethylamide", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
function CokeBaggyEffect()
local startStamina = 20
local ped = PlayerPedId()
AlienEffect()
SetRunSprintMultiplierForPlayer(PlayerId(), 1.1)
while startStamina > 0 do
Wait(1000)
if math.random(1, 100) < 20 then
RestorePlayerStamina(PlayerId(), 1.0)
end
startStamina = startStamina - 1
if math.random(1, 100) < 10 and IsPedRunning(ped) then
SetPedToRagdoll(ped, math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
if math.random(1, 300) < 10 then
AlienEffect()
Wait(math.random(3000, 6000))
end
end
if IsPedRunning(ped) then
SetPedToRagdoll(ped, math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
startStamina = 0
SetRunSprintMultiplierForPlayer(PlayerId(), 1.0)
for k, v in pairs (locations.gettabs) do
ps.boxTarget('gettabs'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('lsd.targetBuyTab'),
icon = 'fa-solid fa-hand-holding-dollar',
action = function()
TriggerServerEvent("md-drugs:server:gettabpaper", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
local seller = {}
for k, v in pairs (locations.buyLSDkit) do
ps.requestModel(v.ped, 1000)
seller[k] = CreatePed(4, v.ped, v.loc.x, v.loc.y, v.loc.z, v.loc.w, false, false)
Freeze(seller[k], true, v.loc.w)
ps.entityTarget(seller[k], {
{
label = ps.lang('lsd.targetBuyKit'),
icon = 'fa-solid fa-hand-holding-dollar',
action = function()
if ps.hasItem('lsdlabkit') then
ps.notify(ps.lang('lsd.alreadyOwn'), 'error')
return
end
if not ps.progressbar(ps.lang('lsd.buyingKit'), 4000, 'uncuff') then return end
TriggerServerEvent('md-drugs:server:getlabkit', k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
function AlienEffect()
StartScreenEffect("DrugsMichaelAliensFightIn", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFight", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFightOut", 3.0, 0)
StopScreenEffect("DrugsMichaelAliensFightIn")
StopScreenEffect("DrugsMichaelAliensFight")
StopScreenEffect("DrugsMichaelAliensFightOut")
end
ps.registerCallback("md-drugs:client:setlsdlabkit", function()
if tableout then
ps.notify(ps.lang('lsd.tableout'), 'error')
return false
else
tableout = true
local loc, head = StartRay()
if not loc then tableout = false return end
if not ps.progressbar(ps.lang('lsd.placing'), 4000, 'uncuff') then return end
createLabKit(loc, head)
return true, loc
end
RegisterNetEvent('md-drugs:client:taketabs', function(itemName)
QBCore.Functions.Progressbar("use_lsd", "Have Fun!", 1750, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
}, {
animDict = "mp_suicide",
anim = "pill",
flags = 49,
}, {}, {}, function() -- Done
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
TriggerEvent("evidence:client:SetStatus", "widepupils", 300)
if itemName == "smiley_tabs" or itemName == "wildcherry_tabs" or itemName == "yinyang_tabs" then
AlienEffect()
elseif itemName == "pineapple_tabs" then
EcstasyEffect()
elseif itemName == "bart_tabs" then
TrevorEffect()
else
TrevorEffect()
Wait(15000)
EcstasyEffect()
end
end, function() -- Cancel
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
QBCore.Functions.Notify("Canceled", "error")
end)
end)
+49 -174
View File
@@ -1,179 +1,54 @@
local QBCore = exports['qb-core']:GetCoreObject()
local Mescaline = {}
local hallucinate = nil
function LoadModel(hash)
hash = GetHashKey(hash)
RequestModel(hash)
while not HasModelLoaded(hash) do
Wait(3000)
end
end
local function loadParticle(dict)
if not HasNamedPtfxAssetLoaded(dict) then
RequestNamedPtfxAsset(dict)
end
while not HasNamedPtfxAssetLoaded(dict) do
Wait(0)
end
SetPtfxAssetNextCall(dict)
local locations = ps.callback('md-drugs:server:GetMescalineLocs')
local badTrip = 20
local function AlienEffect()
StartScreenEffect("DrugsMichaelAliensFightIn", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFight", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFightOut", 3.0, 0)
StopScreenEffect("DrugsMichaelAliensFightIn")
StopScreenEffect("DrugsMichaelAliensFight")
StopScreenEffect("DrugsMichaelAliensFightOut")
end
---- plant spawns dont edit
RegisterNetEvent('Mescaline:respawnCane', function(loc)
local v = GlobalState.Mescaline[loc]
local hash = GetHashKey(v.model)
--if not HasModelLoaded(hash) then LoadModel(hash) end
if not Mescaline[loc] then
Mescaline[loc] = CreateObject(hash, v.location, false, true, true)
SetEntityAsMissionEntity(Mescaline[loc], true, true)
FreezeEntityPosition(Mescaline[loc], true)
SetEntityHeading(Mescaline[loc], v.heading)
exports['qb-target']:AddTargetEntity(Mescaline[loc], {
options = { {
icon = "fas fa-hand",
label = "pick Cactus",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking Cactus", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("Mescaline:pickupCane", loc)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end)
RegisterNetEvent('Mescaline:removeCane', function(loc)
if DoesEntityExist(Mescaline[loc]) then DeleteEntity(Mescaline[loc]) end
Mescaline[loc] = nil
end)
RegisterNetEvent("Mescaline:init", function()
for k, v in pairs (GlobalState.Mescaline) do
local hash = GetHashKey(v.model)
if not HasModelLoaded(hash) then LoadModel(hash) end
if not v.taken then
Mescaline[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
SetEntityAsMissionEntity(Mescaline[k], true, true)
FreezeEntityPosition(Mescaline[k], true)
SetEntityHeading(Mescaline[k], v.heading)
exports['qb-target']:AddTargetEntity(Mescaline[k], {
options = { {
icon = "fas fa-hand",
label = "Pick Mescaline",
action = function()
QBCore.Functions.Progressbar("pick_cane", "Picking Mescaline", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("Mescaline:pickupCane", k)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end
end)
AddEventHandler('onResourceStart', function(resource)
if resource == GetCurrentResourceName() then
LoadModel('prop_cactus_03')
TriggerEvent('Mescaline:init')
end
end)
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
Wait(3000)
LoadModel('prop_cactus_03')
TriggerEvent('Mescaline:init')
end)
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() == resourceName then
SetModelAsNoLongerNeeded(GetHashKey('prop_cactus_03'))
for k, v in pairs(Mescaline) do
if DoesEntityExist(v) then
DeleteEntity(v) SetEntityAsNoLongerNeeded(v)
end
end
end
end)
RegisterNetEvent("md-drugs:client:drymescaline")
AddEventHandler("md-drugs:client:drymescaline", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Drying Out", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:drymescaline")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:takemescaline")
AddEventHandler("md-drugs:client:takemescaline", function()
local chance = math.random(1,100)
local chance2 = math.random(1,100)
QBCore.Functions.Progressbar("drink_something", "Taking Mescaline", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
if chance <= Config.Badtrip then
AlienEffect()
clone = ClonePed(PlayerPedId(), false, false, true)
NetworkRegisterEntityAsNetworked(clone)
networkID = NetworkGetNetworkIdFromEntity(clone)
SetNetworkIdCanMigrate(networkID, true)
SetNetworkIdExistsOnAllMachines(networkID, true)
SetEntityAsMissionEntity(clone)
SetEntityVisible(clone, true)
SetPedRelationshipGroupHash(clone)
SetPedAccuracy(clone)
SetPedArmour(clone)
SetPedCanSwitchWeapon(clone, true)
SetPedFleeAttributes(clone, false)
if chance2 <= 99 then
GiveWeaponToPed(clone, "weapon_flaregun", 1, false, true)
TaskCombatPed(clone, PlayerPedId(), 0, 16)
SetPedCombatAttributes(clone, 46, true)
Wait(1000 * 30)
DeleteEntity(clone)
else
GiveWeaponToPed(clone, "weapon_rpg", 1, false, true)
TaskCombatPed(clone, PlayerPedId(), 0, 16)
SetPedCombatAttributes(clone, 46, true)
Wait(1000 * 30)
DeleteEntity(clone)
for k, v in pairs (locations.DryOutMescaline) do
ps.boxTarget('dryoutMesc'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('mesc.targetDry'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not ps.hasItem('cactusbulb') then
ps.notify(ps.lang('Catches.itemNeeded', ps.getLabel('cactusbulb')), 'error')
return
end
if not ps.progressbar(ps.lang('mescaline.dry'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:drymescaline", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
else
AlienEffect()
end
end)
}
})
end
RegisterNetEvent("md-drugs:client:takemescaline", function()
local chance, chance2 = math.random(1,100), math.random(1,100)
local weapon = ''
if chance2 == 100 then weapon = 'weapon_rpg' else weapon = 'weapon_flaregun' end
if not ps.progressbar(ps.lang('mescaline.eat'), 4000, 'uncuff') then return end
if chance <= badTrip then
AlienEffect()
local clone = ClonePed(PlayerPedId(), false, false, true)
SetEntityAsMissionEntity(clone)
SetPedFleeAttributes(clone, false)
GiveWeaponToPed(clone, weapon, 1, false, true)
TaskCombatPed(clone, PlayerPedId(), 0, 16)
SetPedCombatAttributes(clone, 46, true)
Wait(1000 * 30)
DeleteEntity(clone)
else
AlienEffect()
end
end)
+441
View File
@@ -0,0 +1,441 @@
local amonia = false
local tray = false
local heated = false
local active = false
local trays = nil
local locations = ps.callback('md-drugs:server:GetMethLocs')
--- meth heist
local startedmeth = false
local function SpawnMethCarPedChase()
local stoploc = vector3(-1157.63, -3056.71, 13.94)
local start = locations.StartLoc[math.random(1,#locations.StartLoc)]
if startedmeth then
ps.notify(ps.lang('meth.alreadyChasing'),'error')
else
startedmeth = true
ps.callback('md-drugs:server:registerMeth')
ps.requestModel("journey", 30000)
ps.requestModel("a_m_m_hillbilly_02", 30000)
ps.requestModel("cargobob3", 30000)
local methcar = CreateVehicle("journey", start.x+3, start.y-2, start.z-1, 52.0, true, false)
local methdriver = CreatePed(26, "a_m_m_hillbilly_02", start.x, start.y, start.z, 268.9422, false, false)
local methpilot = CreatePed(26, "a_m_m_hillbilly_02", stoploc.x-3, stoploc.y-3, stoploc.z-1, 268.9422, false, false)
FreezeEntityPosition(methpilot, true)
SetEntityInvincible(methpilot, true)
SetEntityAsMissionEntity(methcar)
AddBlipForEntity(methcar)
SetPedIntoVehicle(methdriver, methcar, -1)
SetPedFleeAttributes(methdriver,false)
TaskVehicleDriveToCoordLongrange(methdriver, methcar, stoploc.x, stoploc.y, stoploc.z-1, 50.0, 524288, 25.0)
SetPedKeepTask(methdriver, true)
repeat
Wait(1000)
until #(GetEntityCoords(methdriver) - stoploc) < 20.0 or GetEntityHealth(methdriver) == 0
if GetEntityHealth(methdriver) == 0 then
ps.entityTarget(methcar, {
{
name = 'methcar',
icon = 'fa-solid fa-car',
label = ps.lang('meth.targetStealFromCar'),
action = function()
if not minigame() then return end
TriggerServerEvent('md-drugs:server:givemethingridients')
startedmeth = false
if math.random(1,100) <= 30 then
DeleteVehicle(methcar)
DeleteEntity(methdriver)
DeleteEntity(methpilot)
end
end,
}
})
else
DeleteVehicle(methcar)
DeleteEntity(methdriver)
DeleteEntity(methpilot)
end
end
end
local peds = {}
for k, v in pairs (locations.MethHeist) do
peds[k] = CreatePed(4, GetHashKey(v.ped), v.loc.x, v.loc.y, v.loc.z, v.loc.w, false, true)
Freeze(peds[k], true, v.loc.w)
ps.entityTarget(peds[k], {
{
name = 'methheist'..k,
icon = 'fa-solid fa-user-secret',
label = ps.lang('meth.targetHeist'),
action = function()
if startedmeth then ps.notify(ps.lang('meth.alreadyChasing'),'error') return end
SpawnMethCarPedChase()
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end
---- start animation shit
local function loadParticle(dict)
if not HasNamedPtfxAssetLoaded(dict) then
RequestNamedPtfxAsset(dict)
end
while not HasNamedPtfxAssetLoaded(dict) do
Wait(0)
end
SetPtfxAssetNextCall(dict)
end
local function dialSuccess(coords)
ps.requestModel('hei_prop_heist_thermite', 2000)
loadParticle('scr_ornate_heist')
local thermite = CreateObject('hei_prop_heist_thermite', vector3(1006.09, -3201.29, -39.30), true, false, false)
FreezeEntityPosition(thermite, true)
SetEntityRotation(thermite, 190.0, 90.0, 140.0, 3, true )
Wait(1000)
local therm = StartParticleFxLoopedOnEntity('scr_heist_ornate_thermal_burn', thermite, 0.0, 1.4, 0.0, 0.0, 0.0, 0.0, 1.5, false, false, false)
Wait(math.random(10000, 20000))
StopParticleFxLooped(therm, true)
end
local function MethCooking(coords, offset, rotation)
local animDict, animName = "anim@amb@business@meth@meth_monitoring_cooking@cooking@", "chemical_pour_short_cooker"
ps.requestAnim(animDict, 500)
SetEntityCoords(PlayerPedId(), coords)
local targetPosition = GetEntityCoords(PlayerPedId())
local animDuration = GetAnimDuration(animDict, animName) * 800
FreezeEntityPosition(PlayerPedId(), true)
local scenePos, sceneRot = vector3(coords.x + offset.x, coords.y + offset.y, coords.z + offset.z), rotation
local netScene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(PlayerPedId(), netScene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
local sacid = CreateObjectNoOffset("bkr_prop_meth_sacid", targetPosition, 1, 1, 0)
NetworkAddEntityToSynchronisedScene(sacid, netScene, animDict, "chemical_pour_short_sacid", 4.0, -8.0, 1)
local ammonia = CreateObjectNoOffset("bkr_prop_meth_ammonia", targetPosition, 1, 1, 0)
NetworkAddEntityToSynchronisedScene(ammonia, netScene, animDict, "chemical_pour_short_ammonia", 4.0, -8.0, 1)
NetworkStartSynchronisedScene(netScene)
Wait(animDuration)
NetworkStopSynchronisedScene(netScene)
DeleteObject(sacid) DeleteObject(ammonia)
FreezeEntityPosition(PlayerPedId(), false)
end
local function SmashMeth(coords, offset, rotation)
local ver = ""
local animDict, animName = "anim@amb@business@meth@meth_smash_weight_check@", "break_weigh_"..ver.."char02"
ps.requestAnim(animDict, 500)
local ped = PlayerPedId()
local targetPosition = coords
SetEntityCoords(ped, targetPosition)
Wait(1)
local animDuration = GetAnimDuration(animDict, animName) * 800
FreezeEntityPosition(ped, true)
local scenePos, sceneRot = vector3(coords.x + offset.x, coords.y + offset.y, coords.z + offset.z), rotation
local netScene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, netScene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
local objects, sceneObjects = {}, {
{ hash = "w_me_hammer", animName = "break_weigh_" .. ver .. "hammer"},
{ hash = "bkr_Prop_Meth_SmashedTray_01_frag_", animName = "break_weigh_"..ver.."tray01"},
{ hash = "bkr_Prop_Meth_Tray_02a", animName = "break_weigh_"..ver.."tray01^1"},
{ hash = "bkr_Prop_Meth_Tray_02a", animName = "break_weigh_"..ver.."tray01^2"},
{ hash = "bkr_Prop_Meth_SmashedTray_01_frag_", animName = "break_weigh_"..ver.."tray01^3"},
}
for i=1, #sceneObjects, 1 do
local obj = CreateObjectNoOffset(sceneObjects[i].hash, targetPosition, true, true, true)
NetworkAddEntityToSynchronisedScene(obj, netScene, animDict, sceneObjects[i].animName, 4.0, -8.0, 1)
objects[#objects+1] = obj
end
NetworkStartSynchronisedScene(netScene)
Wait(animDuration)
NetworkStopSynchronisedScene(netScene)
for i=1, #objects, 1 do
DeleteObject(objects[i])
end
RemoveAnimDict(animDict)
FreezeEntityPosition(ped, false)
end
local function BagMeth(coords, offset, rotation)
local ver = ""
local animDict, animName = "anim@amb@business@meth@meth_smash_weight_check@", "break_weigh_"..ver.."char01"
ps.requestAnim(animDict, 500)
local animDuration = GetAnimDuration(animDict, animName) * 1000
local ped = PlayerPedId()
SetEntityCoords(ped, coords)
local scenePos, sceneRot = vector3(coords.x + offset.x, coords.y + offset.y, coords.z + offset.z), rotation
local scenes = {
{
{ hash = "bkr_prop_meth_bigbag_04a", animName = "break_weigh_"..ver.."box01"},
{ hash = "bkr_prop_meth_bigbag_03a", animName = "break_weigh_"..ver.."box01^1"},
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01"}
},
{
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^1"},
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^2"},
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^3"}
},
{
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^4"},
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^5"},
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^6"}
},
{
{ hash = "bkr_prop_meth_scoop_01a", animName = "break_weigh_"..ver.."scoop"},
{ hash = "bkr_prop_coke_scale_01", animName = "break_weigh_"..ver.."scale"},
{ hash = "bkr_prop_fakeid_penclipboard", animName = "break_weigh_"..ver.."pen"}
},
{
{ hash = "bkr_prop_fakeid_clipboard_01a", animName = "break_weigh_"..ver.."clipboard"},
{ hash = "bkr_Prop_Meth_Tray_02a", animName = "break_weigh_"..ver.."tray01^5"}
}
}
local scenesList, entitiesList = {}, {}
for i=1, #scenes, 1 do
local scene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, scene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
for j=1, #scenes[i], 1 do
local s = scenes[i][j]
RequestModel(s.hash)
while not HasModelLoaded(s.hash) do
Wait(0)
end
local obj = CreateObjectNoOffset(s.hash, coords, true, true, true)
SetModelAsNoLongerNeeded(s.hash)
entitiesList[#entitiesList+1] = obj
NetworkAddEntityToSynchronisedScene(obj, scene, animDict, s.animName, 4.0, -8.0, 1)
end
scenesList[#scenesList+1] = scene
end
DisableCamCollisionForEntity(ped)
FreezeEntityPosition(ped, true)
for i=1, #scenesList, 1 do
NetworkStartSynchronisedScene(scenesList[i])
end
Wait(animDuration-11000)
for i=1, #scenesList, 1 do
NetworkStopSynchronisedScene(scenesList[i])
end
for i=1, #entitiesList, 1 do
DeleteEntity(entitiesList[i])
end
RemoveAnimDict(animDict)
FreezeEntityPosition(ped, false)
end
---------------------- end animation shit
---
local function startcook(num, coords, offset, rotation)
if not amonia then
local adding = ps.callback('md-drugs:server:startcook', num)
if not adding then return end
active = true
MethCooking(coords, offset, rotation)
amonia = true
else
ps.notify(ps.lang('meth.started'), "error")
end
end
local function dials(coords)
if amonia then
if not minigame() then
AddExplosion(coords.x, coords.y,coords.z, 49, 10, true, false, true)
amonia = false
active = false
return end
ps.notify(ps.lang('meth.increaseHeat'), "success")
dialSuccess(coords)
heated = true
end
end
local function smash(coords, offset, rotation, buckets, k)
if active and tray and amonia and heated then
DeleteObject(trays)
tray = false
local bucket = CreateObject("bkr_prop_meth_bigbag_03a", buckets.x, buckets.y, buckets.z, true, true, true)
Freeze(bucket, true, buckets.w)
SmashMeth(coords, offset, rotation)
Wait(100)
ps.entityTarget(bucket, {
{
name = 'bucket',
icon = "fa-solid fa-sack-xmark",
label = ps.lang('meth.targetBag'),
action = function()
DeleteObject(bucket)
active = false
amonia = false
heated = false
tray = false
BagMeth(locations.BagMeth[k].loc, locations.BagMeth[k].offset, locations.BagMeth[k].rotation)
TriggerServerEvent('md-drugs:server:getmeth', k)
end,
canInteract = function()
if not active then return false end
return true
end,
}
})
end
end
local function trayscarry()
if amonia and heated then
local pos = GetEntityCoords(PlayerPedId(), true)
ps.requestAnim('anim@heists@box_carry@')
TaskPlayAnim(PlayerPedId(), 'anim@heists@box_carry@', 'idle', 5.0, -1, -1, 50, 0, false, false, false)
ps.requestModel('bkr_prop_meth_tray_02a')
trays = CreateObject("bkr_prop_meth_tray_02a", pos.x, pos.y, pos.z, true, true, true)
AttachEntityToEntity(trays, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), 28422), 0.01, -0.2,-0.2, 20.0, 0.0, 0.0, true, true, false, true, 1, true)
tray = true
end
end
CreateThread(function()
BikerMethLab = exports['bob74_ipl']:GetBikerMethLabObject()
BikerMethLab.Style.Set(BikerMethLab.Style.upgrade)
BikerMethLab.Security.Set(BikerMethLab.Security.upgrade)
BikerMethLab.Details.Enable(BikerMethLab.Details.production, true)
RefreshInterior(BikerMethLab.interiorId)
end)
for k, v in pairs (locations.CookMeth) do
ps.boxTarget('cookMeth'..k, v.loc, {length = v.l, width = v.w, rotation = v.rot, height = 1.0},{
{
label = ps.lang('meth.targetCook'),
icon = 'fa-solid fa-temperature-high',
action = function()
startcook(k, v.loc, v.offset or vec3(0,0,0), v.rotation or vector3(0,0,180.0))
end,
canInteract = function()
if not handleGang(v.gang) then return false end
if not amonia and not active then
return true
end
end,
},
{
icon = "fas fa-sign-in-alt",
label = ps.lang('meth.targetGrabTray'),
action = function() trayscarry() end,
canInteract = function()
if not handleGang(v.gang) then return false end
if heated and amonia and not tray then
return true
end
end,
},
})
end
for k, v in pairs (locations.MethDials) do
ps.boxTarget('adjustMethDials'..k, v.loc, {length = v.l, width = v.w, rotation = v.rot, height = 1.0},{
{
name = 'adjustdials',
icon = "fa-solid fa-temperature-three-quarters",
label = ps.lang('meth.targetHeat'),
action = function()
dials(locations.CookMeth[k].loc)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
if amonia and heated == false then return true end
end
}
})
end
for k, v in pairs (locations.MethSmash) do
ps.boxTarget('smashMeth'..k, v.loc, {length = v.l, width = v.w, rotation = v.rot, height = 1.0},{
{
name = 'smash',
icon = "fa-solid fa-weight-scale",
label = ps.lang('meth.targetSmash'),
action = function()
smash(v.loc, v.offset, v.rotation, v.bucket,k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
if heated and amonia and tray then return true end
end
}
})
end
for k, v in pairs (locations.MethTele) do
ps.boxTarget('meth_tele'..k, v.inside, {length = v.l, width = v.w, heading = v.rot}, {
{
icon = 'fa-solid fa-door-open',
label = ps.lang('coke.teleOut'),
action = function()
SetEntityCoords(PlayerPedId(), v.outside)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
ps.boxTarget('meth_teleout'..k, v.outside, {length = v.l, width = v.w, heading = v.rot}, {
{
icon = 'fa-solid fa-door-closed',
label = ps.lang('coke.teleIn'),
action = function()
SetEntityCoords(PlayerPedId(), v.inside)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end
RegisterCommand('offset', function()
local pos = GetEntityCoords(PlayerPedId())
Wait(4000)
local offset = GetEntityCoords(PlayerPedId()) - pos
print("Offset: ", offset)
end)
for k, v in pairs (locations.MethEph) do
ps.boxTarget('stealMethEph'..k, v.loc, {length = v.l, width = v.w, rotation = v.rot, height = 1.0},{
{
label = ps.lang('meth.targetStealEPH'),
icon = 'fa-solid fa-bucket',
action = function()
if not ps.progressbar(ps.lang('meth.stealingEPH'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:geteph", k)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end
for k, v in pairs (locations.MethAce) do
ps.boxTarget('stealMethAce'..k, v.loc, {length = v.l, width = v.w, rotation = v.rot, height = 1.0},{
{
label = ps.lang('meth.targetStealACE'),
icon = 'fa-solid fa-bucket',
action = function()
if not ps.progressbar(ps.lang('meth.stealingACE'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:getace", k)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end
+90 -178
View File
@@ -1,188 +1,100 @@
local QBCore = exports['qb-core']:GetCoreObject()
local deliveryBlip = nil
local PZone = nil
local listen = false
local carryPackage = nil
local onMission = false
local locations = ps.callback('md-drugs:server:GetOxyLocs')
local pdAlert = 90
RegisterNetEvent("md-drugs:client:getoxytruck")
AddEventHandler("md-drugs:client:getoxytruck", function()
if TriggerServerEvent('md-drugs:server:payfortruck') then
end
end)
function Policecall()
---------------------- insert police call in here
end
RegisterNetEvent("md-drugs:Client:getoxylocation", function()
local coords = Config.truckspawn
local ModelHash = "burrito3" -- Use Compile-time hashes to get the hash of this model
if not IsModelInCdimage(ModelHash) then return end
RequestModel(ModelHash) -- Request the model
while not HasModelLoaded(ModelHash) do -- Waits for the model to load
Wait(0)
local function getRoute()
local Route = ps.callback('md-drugs:server:getRoute')
if not Route then
ps.notify(ps.lang('oxy.ditchCar'), "error")
onMission = false
return false
end
local oxycar = CreateVehicle(ModelHash,Config.truckspawn.x, Config.truckspawn.y,Config.truckspawn.z, Config.truckspawn.h, true, false)
SetEntityHeading(oxycar, coords.w)
exports[Config.Fuel]:SetFuel(oxycar, 100.0)
TriggerEvent("vehiclekeys:client:SetOwner", QBCore.Functions.GetPlate(oxycar))
TriggerEvent('QBCore:Notify', 'Your truck is here', 'success')
TriggerEvent("md-drugs:client:getoxylocationroute")
SetVehicleEngineOn(oxycar, true, true)
exports['qb-target']:AddTargetEntity(oxycar, {
options = {
{
type = "client",
event = "md-drugs:client:getfromtrunk",
icon = "fas fa-box-circle-check",
label = "Get Package",
},
},
distance = 3.0
})
end)
CreateThread(function()
if Config.oxtarget then
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.Payfortruck,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:getoxytruck",
icon = "fas fa-sign-in-alt",
label = "Pay For Truck",
},
},
SetNewWaypoint(Route.x, Route.y)
ps.requestModel('g_m_y_famdnf_01', 30000)
local oxybuyer = CreatePed(0, 'g_m_y_famdnf_01',Route.x,Route.y,Route.z-1, Route.w, false, false)
Freeze(oxybuyer, true, Route.w)
local timeOut = 300
repeat
Wait(1000)
timeOut = timeOut - 1
until #(GetEntityCoords(PlayerPedId()) - vector3(Route.x,Route.y,Route.z)) < 5.0 or timeOut == 0
PoliceCall(pdAlert)
ps.entityTarget(oxybuyer,{
{
label = ps.lang('oxy.targetHandoff'),
icon = "fa-solid fa-dollar-sign",
action = function()
if carryPackage then
if not ps.progressbar(ps.lang('oxy.handingoff'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:giveoxybox")
DeleteEntity(oxybuyer)
DetachEntity(carryPackage, true, true)
DeleteObject(carryPackage)
carryPackage = nil
getRoute()
else
ps.notify(ps.lang('oxy.emptyHands'), "error")
end
end
}
})
else
exports['qb-target']:AddBoxZone("getoxylocation",Config.Payfortruck,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "getoxylocation",
heading = 11.0,
debugPoly = false,
minZ = Config.Payfortruck-2,
maxZ = Config.Payfortruck+2,
}, {
options = {
end
for k, v in pairs(locations.OxyPayForTruck) do
ps.boxTarget('oxyTruckPur' ..k , v.loc, {length = v.l, width = v.w, heading = v.rot}, {
{
type = "client",
event = "md-drugs:client:getoxytruck",
icon = "fas fa-sign-in-alt",
label = "Pay For Truck",
},
},
distance = 2.5
})
end
end)
RegisterNetEvent("md-drugs:client:getoxylocationroute")
AddEventHandler("md-drugs:client:getoxylocationroute", function()
Wait(100)
local unlucky = math.random(1,100)
local CurrentLocation = Config.oxylocations[math.random(#Config.oxylocations)]
local unluck = math.random(1,100)
if deliveryBlip ~= nil then
RemoveBlip(deliveryBlip)
end
if CurrentLocation ~= nil then
deliveryBlip = AddBlipForCoord(CurrentLocation)
SetBlipSprite(deliveryBlip, 1)
SetBlipDisplay(deliveryBlip, 2)
SetBlipScale(deliveryBlip, 1.0)
SetBlipAsShortRange(deliveryBlip, false)
SetBlipColour(deliveryBlip, 27)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("drug Meet")
EndTextCommandSetBlipName(deliveryBlip)
SetBlipRoute(deliveryBlip, true)
druglocation = CircleZone:Create(CurrentLocation, 5,{ name = "oxyruns", debugPoly = false })
druglocation:onPlayerInOut(function(isPointInside) if isPointInside then RemoveBlip(deliveryBlip) end end)
end
if unluck <= Config.PoliceAlertOxy then
Policecall()
end
local current = "g_m_y_famdnf_01"
RequestModel(current)
while not HasModelLoaded(current) do
Wait(0)
end
drugdealer = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, false, false)
SetEntityHeading(drugdealer, 180)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
exports['qb-target']:AddTargetEntity(drugdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
event = "md-drugs:client:giveoxybox"
},
},
distance = 2.0
})
end)
icon = 'fa-solid fa-truck-fast',
label = ps.lang('oxy.targetPay'),
action = function()
ps.requestModel("burrito3", 30000)
local paid = ps.callback('md-drugs:server:payfortruck', false)
if not paid then return end
local oxycar = CreateVehicle("burrito3",v.truckSpawn.x, v.truckSpawn.y, v.truckSpawn.z, v.truckSpawn.w, true, false)
if Config.Fuel == "ox_fuel" then
Entity(oxycar).state.fuel = 100.0
else
exports[Config.Fuel]:SetFuel(oxycar, 100.0)
end
TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(oxycar))
ps.notify(ps.lang('oxy.keys'), 'success')
onMission = true
getRoute()
RegisterNetEvent("md-drugs:client:getfromtrunk")
AddEventHandler("md-drugs:client:getfromtrunk", function()
if carryPackage then
QBCore.Functions.Notify("You Cant Carry More Than One", "error")
else
local pos = GetEntityCoords(PlayerPedId(), true)
RequestAnimDict('anim@heists@box_carry@')
while (not HasAnimDictLoaded('anim@heists@box_carry@')) do
Wait(7)
end
TaskPlayAnim(PlayerPedId(), 'anim@heists@box_carry@', 'idle', 5.0, -1, -1, 50, 0, false, false, false)
RequestModel("hei_prop_drug_statue_box_big")
while not HasModelLoaded("hei_prop_drug_statue_box_big") do
Wait(0)
end
local object = CreateObject("hei_prop_drug_statue_box_big", pos.x, pos.y, pos.z, true, true, true)
AttachEntityToEntity(object, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), 57005), 0.05, 0.1, -0.3, 300.0, 250.0, 20.0, true, true, false, true, 1, true)
carryPackage = object
end
end)
RegisterNetEvent("md-drugs:client:giveoxybox")
AddEventHandler("md-drugs:client:giveoxybox", function()
if carryPackage then
QBCore.Functions.Progressbar("drink_something", "handing over oxy", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:giveoxybox")
ClearPedTasks(PlayerPedId())
DeleteEntity(drugdealer)
DetachEntity(carryPackage, true, true)
DeleteObject(carryPackage)
carryPackage = nil
end)
else
QBCore.Functions.Notify("cant be empty handed idiot", "error")
end
end)
ps.entityTarget(oxycar, {
{
icon = "fa-solid fa-box",
label = ps.lang('oxy.targetGetPackage'),
action = function()
if carryPackage then
ps.notify(ps.lang('oxy.alreadyCarrying'), "error")
else
local pos = GetEntityCoords(PlayerPedId(), true)
ps.requestAnim('anim@heists@box_carry@')
TaskPlayAnim(PlayerPedId(), 'anim@heists@box_carry@', 'idle', 5.0, -1, -1, 50, 0, false, false, false)
ps.requestModel("hei_prop_drug_statue_box_big")
carryPackage = CreateObject("hei_prop_drug_statue_box_big", pos.x, pos.y, pos.z, true, true, true)
AttachEntityToEntity(carryPackage, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), 57005), 0.05, 0.1, -0.3, 300.0, 250.0, 20.0, true, true, false, true, 1, true)
end
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end,
canInteract = function()
if onMission then
return false
end
return true
end
}
})
end
+26 -167
View File
@@ -1,172 +1,31 @@
local QBCore = exports['qb-core']:GetCoreObject()
local locations = ps.callback('md-drugs:server:GetPharmaLocs')
RegisterCommand('prescriptionpad', function()
if QBCore.Functions.GetPlayerData().job.name == "ambulance" then
exports['qb-menu']:openMenu({
{
header = 'Prescription Pad',
icon = 'fa-solid fa-prescription',
isMenuHeader = true, -- Set to true to make a nonclickable title
},
{
header = 'Give Vicodin',
txt = 'Give Vicodin ',
icon = 'fa-solid fa-file-prescription',
params = {
event = 'md-drugs:client:givevicodinprescription',
args = {
}
}
},
{
header = 'Give Adderal',
txt = 'Give Adderal ',
icon = 'fa-solid fa-file-prescription',
params = {
event = 'md-drugs:client:giveadderalprescription',
args = {
}
}
},
{
header = 'Give Morphine',
txt = 'Give Morphine ',
icon = 'fa-solid fa-file-prescription',
params = {
event = 'md-drugs:client:givemorphineprescription',
args = {
}
}
},
{
header = 'Give Xanax',
txt = 'Give Vicodin ',
icon = 'fa-solid fa-file-prescription',
params = {
event = 'md-drugs:client:givexanaxprescription',
args = {
}
}
},
ps.registerCallback("md-drugs:client:prescriptionpad", function(data, op)
if ps.getJobType() ~= 'ems' then return end
local input = ps.input(ps.lang('pharma.input.header'), {
{type = 'select', title = ps.lang('pharma.input.title1'), options = data},
{type = 'select', title = ps.lang('pharma.input.title2'), options = op}
})
else
QBCore.Functions.Notify("Youre Not A Medical Person", "error")
end
if not input[1] then return end
if not ps.progressbar(ps.lang('pharma.write'), 4000, 'notepad') then return end
return {who = input[1], what = input[2]}
end)
ps.registerCallback("md-drugs:client:unbottle", function()
if not ps.progressbar(ps.lang('pharma.opening'), 4000, 'uncuff') then return end
return true
end)
RegisterNetEvent("md-drugs:client:givevicodinprescription")
AddEventHandler("md-drugs:client:givevicodinprescription", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Getting The Prescription Written", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:givevicodinprescription")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:giveadderalprescription")
AddEventHandler("md-drugs:client:giveadderalprescription", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Getting The Prescription Written", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:giveadderalprescription")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:givemorphineprescription")
AddEventHandler("md-drugs:client:givemorphineprescription", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Getting The Prescription Written", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:givemorphineprescription")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:givexanaxprescription")
AddEventHandler("md-drugs:client:givexanaxprescription", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Getting The Prescription Written", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:givexanaxprescription")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:fillprescription")
AddEventHandler("md-drugs:client:fillprescription", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Picking Up Your Prescription", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:fillprescription")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:openingvicodin")
AddEventHandler("md-drugs:client:openingvicodin", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Opening Bottle", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent('md-drugs:client:takepharma', function(itemName)
QBCore.Functions.Progressbar("use_lsd", "Get Pain Relief!", 1750, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
}, {
animDict = "mp_suicide",
anim = "pill",
flags = 49,
}, {}, {}, function() -- Done
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
if itemName == "vicodin" then
exports['ps-buffs']:AddHealthBuff(10000, 20)
elseif itemName == "adderal" then
exports['ps-buffs']:StaminaBuffEffect(5000, 1.3)
elseif itemName == "xanax" then
exports['ps-buffs']:AddStressBuff(10000, 25)
else
exports['ps-buffs']:AddHealthBuff(10000, 40)
end
end, function() -- Cancel
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
QBCore.Functions.Notify("Canceled", "error")
end)
end)
for k, v in pairs (locations.FillPrescription) do
ps.boxTarget('pharma' ..k , v.loc, {length = v.l, width = v.w, heading = v.rot}, {
{
icon = 'fa-solid fa-capsules',
label = ps.lang('pharma.targetFill'),
action = function()
if not ps.progressbar(ps.lang('pharma.fill'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:fillprescription", k)
end,
}
})
end
+106
View File
@@ -0,0 +1,106 @@
local DrugPlants = {
{model = 'prop_plant_01a', label = 'coke', langs = ps.lang('coke.targetPick'), tbl = GlobalState.CocaPlant, plantTbl = {},
pick = function(loc)
if not ps.progressbar(ps.lang('coke.picking'), 4000, 'uncuff') then return end
TriggerServerEvent("coke:pickupCane", loc)
return true
end,
allow = Config.Drugs.cocaine,
},
{model = 'prop_plant_01b', label = 'heroin',langs = ps.lang('heroin.targetPick'), tbl = GlobalState.PoppyPlants, plantTbl = {},
pick = function(loc)
if not ps.progressbar(ps.lang('heroin.picking'), 4000, 'uncuff') then return end
TriggerServerEvent("heroin:pickupCane", loc)
return true
end,
allow = Config.Drugs.heroin,
},
{model = 'prop_cactus_03', label = 'Mescaline', langs = ps.lang('mesc.targetPick'), tbl = GlobalState.Mescaline, plantTbl = {},
pick = function(loc)
if not ps.progressbar(ps.lang('mesc.picking'), 4000, 'uncuff') then return end
TriggerServerEvent("Mescaline:pickupCane", loc)
return true
end,
allow = Config.Drugs.mescaline,
},
{model = 'prop_weed_01', label = 'weed', langs = ps.lang('weed.targetPick'), tbl = GlobalState.WeedPlant, plantTbl = {},
pick = function(loc)
if not ps.progressbar(ps.lang('weed.picking'), 4000, 'uncuff') then return end
TriggerServerEvent("weed:pickupCane", loc)
return true
end,
allow = Config.Drugs.weed,
},
{model = 'mushroom', label = 'shrooms', langs = ps.lang('shrooms.targetPick'), tbl = GlobalState.shrooms, plantTbl = {},
pick = function(loc)
if not ps.progressbar(ps.lang('shrooms.picking'), 4000, 'uncuff') then return end
TriggerServerEvent("shrooms:pickupCane", loc)
return true
end,
allow = Config.Drugs.shrooms,
},
}
for k, v in pairs (DrugPlants) do
if not v.allow then goto continue end
RegisterNetEvent(v.label ..':respawnCane', function(loc)
local plant = v.tbl[loc]
local hash = GetHashKey(plant.model)
if not v.plantTbl[loc] then
ps.requestModel(hash)
v.plantTbl[loc] = CreateObject(hash, plant.location, false, true, true)
Freeze(v.plantTbl[loc], true, plant.heading)
ps.entityTarget(v.plantTbl[loc], {
{
icon = v.icon,
label = v.langs,
action = function()
if not v.pick(loc) then return end
end
}
})
end
end)
RegisterNetEvent(v.label ..':removeCane', function(loc)
DeleteEntity(v.plantTbl[loc])
v.plantTbl[loc] = nil
end)
RegisterNetEvent(v.label ..":init", function()
if not v.plantTbl then v.plantTbl = {} end
for key, value in pairs (v.tbl) do
local hash = GetHashKey(value.model)
if not value.taken then
v.plantTbl[key] = CreateObject(hash, value.location.x, value.location.y, value.location.z, false, true, true)
Freeze(v.plantTbl[key], true, v.heading)
ps.entityTarget(v.plantTbl[key], {
{
icon = v.icon,
label = v.langs,
action = function()
if not v.pick(key) then return end
end
}
})
end
end
end)
TriggerEvent(v.label ..":init")
::continue::
end
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() == resourceName then
SetModelAsNoLongerNeeded(GetHashKey('prop_plant_01a'))
for k, v in pairs(DrugPlants) do
for key, plant in pairs(v.plantTbl) do
if DoesEntityExist(plant) then DeleteEntity(plant) end
v.plantTbl[key] = nil
end
end
end
end)
+8 -115
View File
@@ -1,99 +1,6 @@
local QBCore = exports['qb-core']:GetCoreObject()
local shrooms = {}
function LoadModel(hash)
hash = GetHashKey(hash)
RequestModel(hash)
while not HasModelLoaded(hash) do
Wait(3000)
end
end
RegisterNetEvent('shrooms:respawnCane', function(loc)
local v = GlobalState.shrooms[loc]
local hash = GetHashKey(v.model)
--if not HasModelLoaded(hash) then LoadModel(hash) end
if not shrooms[loc] then
shrooms[loc] = CreateObject(hash, v.location, false, true, true)
SetEntityAsMissionEntity(shrooms[loc], true, true)
FreezeEntityPosition(shrooms[loc], true)
SetEntityHeading(shrooms[loc], v.heading)
exports['qb-target']:AddTargetEntity(shrooms[loc], {
options = { {
icon = "fas fa-hand",
label = "pick shrooms",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking shrooms", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("shrooms:pickupCane", loc)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end)
AddEventHandler('onResourceStart', function(resource)
if resource == GetCurrentResourceName() then
LoadModel('prop_stoneshroom1')
TriggerEvent('shrooms:init')
end
end)
RegisterNetEvent('shrooms:removeCane', function(loc)
if DoesEntityExist(shrooms[loc]) then DeleteEntity(shrooms[loc]) end
shrooms[loc] = nil
end)
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
Wait(3000)
LoadModel('prop_stoneshroom1')
TriggerEvent('shrooms:init')
end)
RegisterNetEvent("shrooms:init", function()
for k, v in pairs (GlobalState.shrooms) do
local hash = GetHashKey(v.model)
if not HasModelLoaded(hash) then LoadModel(hash) end
if not v.taken then
shrooms[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
SetEntityAsMissionEntity(shrooms[k], true, true)
FreezeEntityPosition(shrooms[k], true)
SetEntityHeading(shrooms[k], v.heading)
exports['qb-target']:AddTargetEntity(shrooms[k], {
options = { {
icon = "fas fa-hand",
label = "Pick shrooms",
action = function()
QBCore.Functions.Progressbar("pick_cane", "Picking Shrooms", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("shrooms:pickupCane", k)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end
end)
function EcstasyEffect()
local startStamina = 30
SetFlash(0, 0, 500, 7000, 500)
local function EcstasyEffect()
local startStamina = 50
SetFlash(0, 0, 500, 20000, 500)
while startStamina > 0 do
Wait(1000)
startStamina = startStamina - 1
@@ -106,27 +13,13 @@ function EcstasyEffect()
if IsPedRunning(PlayerPedId()) then
SetPedToRagdoll(PlayerPedId(), math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
startStamina = 0
end
RegisterNetEvent('md-drugs:client:takeshrooms', function()
QBCore.Functions.Progressbar("use_lsd", "Have Fun!", 1750, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
}, {
animDict = "mp_suicide",
anim = "pill",
flags = 49,
}, {}, {}, function() -- Done
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
TriggerEvent("evidence:client:SetStatus", "widepupils", 300)
ps.registerCallback("md-drugs:client:shrooms", function()
if not ps.progressbar(ps.lang('shrooms.eat'), 5000, 'eat') then return end
CreateThread(function()
EcstasyEffect()
-- exports["qb-smallresources"]:DoAcid(240000)
end, function() -- Cancel
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
QBCore.Functions.Notify("Canceled", "error")
end)
end)
return true
end)
-706
View File
@@ -1,706 +0,0 @@
local QBCore = exports['qb-core']:GetCoreObject()
CreateThread(function()
if Config.oxtarget then
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.makecokepowder,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:makepowder",
icon = "fas fa-sign-in-alt",
label = "chop it up",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.cutcokeone,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:cutcokeone",
icon = "fas fa-sign-in-alt",
label = "cut up",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.bagcoke,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:bagcoke",
icon = "fas fa-sign-in-alt",
label = "bagging",
},
},
})
------------- lsd
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.lysergicacid,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:getlysergic",
icon = "fas fa-sign-in-alt",
label = "stealing",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.diethylamide,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:getdiethylamide",
icon = "fas fa-sign-in-alt",
label = "stealing",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.buylsdlabkit,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:buylabkit",
icon = "fas fa-sign-in-alt",
label = "Buy A Kit",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.gettabs,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:buytabs",
icon = "fas fa-sign-in-alt",
label = "Buy Tabs",
},
},
})
------ heroin
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.dryplant,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:dryplant",
icon = "fas fa-sign-in-alt",
label = "Dry out",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.cutheroinone,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:cutheroin",
icon = "fas fa-sign-in-alt",
label = "Cut Heroin",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.fillneedle,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:fillneedle",
icon = "fas fa-sign-in-alt",
label = "Fill Needles",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.buyheroinlabkit,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:buyheroinlabkit",
icon = "fas fa-sign-in-alt",
label = "Buy A Kit",
},
},
})
------- crack
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.makecrack,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:makecrackone",
icon = "fas fa-sign-in-alt",
label = "cook some crack",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.bagcrack,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:bagcrack",
icon = "fas fa-sign-in-alt",
label = "bag some crack",
},
},
})
------- pharma
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.FillPrescription,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:fillprescription",
icon = "fas fa-sign-in-alt",
label = "Fill Prescription",
},
},
})
------------ mescaline
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.DryOut,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:drymescaline",
icon = "fas fa-sign-in-alt",
label = "Dry Out",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.isosafrole,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:stealisosafrole",
icon = 'fas fa-sign-in-alt',
label = 'Steal Isosafrole',
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.mdp2p,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:stealmdp2p",
icon = 'fas fa-eye',
label = 'Steal mdp2p',
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.rawxtcloc,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:makingrawxtc",
icon = 'fas fa-eye',
label = 'Make Raw XTC',
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.buypress,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:buypress",
icon = 'fas fa-eye',
label = 'Buy Press',
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.stamp,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:stampwhite",
icon = 'fas fa-eye',
label = 'Make White Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stampred",
icon = 'fas fa-eye',
label = 'Make Red Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stamporange",
icon = 'fas fa-eye',
label = 'Make Orange Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stampblue",
icon = 'fas fa-eye',
label = 'Make Blue Stamped Pills',
},
},
})
--------------------------------------- XTC
else
exports['qb-target']:AddBoxZone("makepowdercoke",Config.makecokepowder,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "makepowdercoke",
heading = 11.0,
debugPoly = false,
minZ = Config.makecokepowder-2,
maxZ = Config.makecokepowder+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:makepowder",
icon = "fas fa-sign-in-alt",
label = "chop it up",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("cutcokepowder",Config.cutcokeone,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "cutcokepowder",
heading = 11.0,
debugPoly = false,
minZ = Config.cutcokeone-2,
maxZ = Config.cutcokeone+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:cutcokeone",
icon = "fas fa-sign-in-alt",
label = "cut up",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("bagcokepowder",Config.bagcoke,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "bagcokepowder",
heading = 11.0,
debugPoly = false,
minZ = Config.bagcoke-2,
maxZ = Config.bagcoke+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:bagcoke",
icon = "fas fa-sign-in-alt",
label = "bagging",
},
},
distance = 2.5
})
----- LSD
exports['qb-target']:AddBoxZone("getlysergic",Config.lysergicacid,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "getlysergic",
heading = 156.0,
debugPoly = false,
minZ = Config.lysergicacid-2,
maxZ = Config.lysergicacid+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:getlysergic",
icon = "fas fa-sign-in-alt",
label = "stealing",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("getdiethylamide",Config.diethylamide,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "getdiethylamide",
heading = 156.0,
debugPoly = false,
minZ = Config.diethylamide-2,
maxZ = Config.diethylamide+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:getdiethylamide",
icon = "fas fa-sign-in-alt",
label = "stealing",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("buylabkit",Config.buylsdlabkit,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "buylabkit",
heading = 156.0,
debugPoly = false,
minZ = Config.buylsdlabkit-2,
maxZ = Config.buylsdlabkit+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:buylabkit",
icon = "fas fa-sign-in-alt",
label = "Buy A Kit",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("buylabkit1",Config.gettabs,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "buylabkit1",
heading = 156.0,
debugPoly = false,
minZ = Config.gettabs-2,
maxZ = Config.gettabs+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:buytabs",
icon = "fas fa-sign-in-alt",
label = "Buy Tabs",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("dryplant",Config.dryplant,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "dryplant",
heading = 156.0,
debugPoly = false,
minZ = Config.dryplant-2,
maxZ = Config.dryplant+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:dryplant",
icon = "fas fa-sign-in-alt",
label = "Dry out",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("cutheroin",Config.cutheroinone,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "cutheroin",
heading = 156.0,
debugPoly = false,
minZ = Config.cutheroinone-2,
maxZ = Config.cutheroinone+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:cutheroin",
icon = "fas fa-sign-in-alt",
label = "Cut Heroin",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("fillneedle",Config.fillneedle,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "fillneedle",
heading = 156.0,
debugPoly = false,
minZ = Config.fillneedle-2,
maxZ = Config.fillneedle+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:fillneedle",
icon = "fas fa-sign-in-alt",
label = "Fill Needles",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("buyheroinlabkit",Config.buyheroinlabkit,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "buyheroinlabkit",
heading = 156.0,
debugPoly = false,
minZ = Config.buyheroinlabkit-2,
maxZ = Config.buyheroinlabkit+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:buyheroinlabkit",
icon = "fas fa-sign-in-alt",
label = "Buy A Kit",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("crackmakeone",Config.makecrack,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "crackmakeone",
heading = 156.0,
debugPoly = false,
minZ = Config.makecrack-2,
maxZ = Config.makecrack+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:makecrackone",
icon = "fas fa-sign-in-alt",
label = "cook some crack",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("bagcrack",Config.bagcrack,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "bagcrack",
heading = 156.0,
debugPoly = false,
minZ = Config.bagcrack-2,
maxZ = Config.bagcrack+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:bagcrack",
icon = "fas fa-sign-in-alt",
label = "Bag some crack",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("pharmapresc",Config.FillPrescription,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "pharmapresc",
heading = 156.0,
debugPoly = false,
minZ = Config.FillPrescription-2,
maxZ = Config.FillPrescription+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:fillprescription",
icon = "fas fa-sign-in-alt",
label = "Fill Prescription",
},
},
distance = 2.5
})
----------------------------------------- mescaline
exports['qb-target']:AddBoxZone("drymescaline",Config.DryOut,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "drymescaline",
heading = 11.0,
debugPoly = false,
minZ = Config.DryOut-2,
maxZ = Config.DryOut+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:drymescaline",
icon = "fas fa-sign-in-alt",
label = "Dry Out",
},
},
distance = 2.5
})
--------------------------------------- XTC
exports['qb-target']:AddBoxZone("stealisosafrole2",Config.isosafrole,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "stealisosafrole2",
heading = 156.0,
debugPoly = false,
minZ = Config.isosafrole-2,
maxZ = Config.isosafrole+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:stealisosafrole",
icon = 'fas fa-sign-in-alt',
label = 'Steal Isosafrole',
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("stealmdp2p",Config.mdp2p,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "stealmdp2p",
heading = 156.0,
debugPoly = false,
minZ = Config.mdp2p-2,
maxZ = Config.mdp2p+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:stealmdp2p",
icon = 'fas fa-eye',
label = 'Steal mdp2p',
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("makerawxtc",Config.rawxtcloc,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "makerawxtc",
heading = 156.0,
debugPoly = false,
minZ = Config.rawxtcloc-2,
maxZ = Config.rawxtcloc+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:makingrawxtc",
icon = 'fas fa-eye',
label = 'Make Raw XTC',
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("buypress",Config.buypress,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "buypress",
heading = 156.0,
debugPoly = false,
minZ = Config.buypress-2,
maxZ = Config.buypress+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:buypress",
icon = 'fas fa-eye',
label = 'Buy Press',
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("stampwhite",Config.stamp,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "stampwhite",
heading = 156.0,
debugPoly = false,
minZ = Config.stamp-2,
maxZ = Config.stamp+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:stampwhite",
icon = 'fas fa-eye',
label = 'Make White Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stampred",
icon = 'fas fa-eye',
label = 'Make Red Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stamporange",
icon = 'fas fa-eye',
label = 'Make Orange Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stampblue",
icon = 'fas fa-eye',
label = 'Make Blue Stamped Pills',
},
},
distance = 2.5
})
end
end)
-29
View File
@@ -1,29 +0,0 @@
CreateThread(function()
local current = "g_m_y_famdnf_01"
RequestModel(current)
while not HasModelLoaded(current) do
Wait(0)
end
local CurrentLocation = Config.Travellingmerchant[math.random(#Config.Travellingmerchant)]
travellingmerchant = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, CurrentLocation.h, false, false)
FreezeEntityPosition(travellingmerchant, true)
SetEntityInvincible(travellingmerchant, true)
exports['qb-target']:AddTargetEntity(travellingmerchant, {
options = {
{
type = "client",
label = "Travelling Merchant",
icon = "fas fa-eye",
event = "md-drugs:client:OpenMerchant"
},
},
distance = 2.0
})
end)
RegisterNetEvent('md-drugs:client:OpenMerchant')
AddEventHandler('md-drugs:client:OpenMerchant', function()
TriggerServerEvent("inventory:server:OpenInventory", "shop", "travelling merchant", Config.Items)
end)
+170
View File
@@ -0,0 +1,170 @@
local exploded, drying = false, false
local locations = ps.callback('md-drugs:server:GetWeedLocs')
for k, v in pairs (locations.WeedDry) do
ps.boxTarget('weed_dry'..k, v.loc, {length = v.l, width = v.w, heading = v.rot}, {
{
icon = 'fa-solid fa-cannabis',
label = ps.lang('weed.targetDry'),
action = function()
if not ps.hasItem('wetcannabis', 1) then
ps.notify(ps.lang('weed.noDry'), "error")
return
end
if drying then return end
local loc = GetEntityCoords(PlayerPedId())
local weedplant = CreateObject("bkr_prop_weed_drying_01a", loc.x, loc.y+.2, loc.z, true, false)
drying = true
FreezeEntityPosition(weedplant, true)
ps.notify(ps.lang('weed.wait'), "success")
Wait(math.random(1000,5000))
ps.notify(ps.lang('weed.take'), "success")
ps.entityTarget(weedplant, {
{
icon = "fa-solid fa-cannabis",
label = ps.lang('weed.targetDryed'),
action = function()
DeleteEntity(weedplant)
drying = false
TriggerServerEvent('md-drugs:server:dryoutweed')
end,
}
})
end,
canInteract = function()
if drying then return false end
return true
end
}
})
end
for k, v in pairs (locations.WeedTele) do
ps.boxTarget('weed_tele'..k, v.inside, {length = v.l, width = v.w, heading = v.rot}, {
{
icon = 'fa-solid fa-door-open',
label = ps.lang('weed.teleportOut'),
action = function()
SetEntityCoords(PlayerPedId(), v.outside)
end
}
})
ps.boxTarget('weed_teleout'..k, v.outside, {length = v.l, width = v.w, heading = v.rot}, {
{
icon = 'fa-solid fa-door-closed',
label = ps.lang('weed.teleportIn'),
action = function()
SetEntityCoords(PlayerPedId(), v.inside)
end
}
})
end
CreateThread(function()
BikerWeedFarm = exports['bob74_ipl']:GetBikerWeedFarmObject()
BikerWeedFarm.Style.Set(BikerWeedFarm.Style.upgrade)
BikerWeedFarm.Security.Set(BikerWeedFarm.Security.upgrade)
BikerWeedFarm.Details.Enable(BikerWeedFarm.Details.chairs, true)
BikerWeedFarm.Details.Enable({BikerWeedFarm.Details.production, BikerWeedFarm.Details.chairs, BikerWeedFarm.Details.drying}, true)
BikerWeedFarm.Plant1.Clear(false) BikerWeedFarm.Plant2.Clear(false) BikerWeedFarm.Plant3.Clear(false)
BikerWeedFarm.Plant4.Clear(false) BikerWeedFarm.Plant5.Clear(false) BikerWeedFarm.Plant6.Clear(false)
BikerWeedFarm.Plant7.Clear(false) BikerWeedFarm.Plant8.Clear(false) BikerWeedFarm.Plant9.Clear(false)
RefreshInterior(BikerWeedFarm.interiorId)
end)
local function AlienEffect()
StartScreenEffect("DrugsMichaelAliensFightIn", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFight", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFightOut", 3.0, 0)
StopScreenEffect("DrugsMichaelAliensFightIn")
StopScreenEffect("DrugsMichaelAliensFight")
StopScreenEffect("DrugsMichaelAliensFightOut")
end
RegisterNetEvent("md-drugs:client:dodabs", function()
if not ps.progressbar(ps.lang('weed.dabs'), 4000, 'bong2') then AlienEffect() return end
end)
local function createBluntOptions(contextId, contextTitle, eventLabelPrefix, tableName)
local options = {}
local items = ps.callback('md-drugs:server:GetWeedRecipe', tableName)
for k, v in pairs(items) do
local label = {}
local item = ''
for m, d in pairs(v.take) do table.insert(label, ps.getLabel(m) .. ' X ' .. d) end
for m, d in pairs(v.give) do item = m end
options[#options + 1] = {
icon = ps.getImage(item),
description = table.concat(label, ", "),
title = ps.getLabel(item),
action = function()
if not minigame() then return end
if not ps.progressbar(eventLabelPrefix .. ps.getLabel(item), 4000, 'uncuff') then return end
TriggerServerEvent('md-drugs:server:MakeWeedItems', {item = item, recipe = 'weed', num = k, table = tableName})
end
}
end
ps.sorter(options, 'title')
ps.menu(contextTitle, contextTitle, options)
end
RegisterNetEvent('md-drugs:client:makeBluntWrap', function(data)
createBluntOptions('mddrugsbluntwraps', "Dipping Syrup", ps.lang('weed.bluntWrap'), 'bluntwrap')
end)
RegisterNetEvent('md-drugs:client:rollBlunt', function(data)
createBluntOptions('mddrugsblunts', "Roll Blunts", ps.lang('weed.blunts'), 'blunts')
end)
for k, v in pairs (locations.WeedSalesman) do
ps.requestModel(v.ped)
local ped = CreatePed(4, v.ped, v.loc.x, v.loc.y, v.loc.z - 1.0, v.loc.w, false, true)
FreezeEntityPosition(ped, true)
SetEntityInvincible(ped, true)
SetBlockingOfNonTemporaryEvents(ped, true)
ps.entityTarget(ped, {
{
icon = "fa-solid fa-cannabis",
label = ps.lang('weed.targetSales'),
action = function()
local itemList = ps.callback('md-drugs:server:getWeedItems')
local options = {}
for m, d in pairs (itemList) do
options[#options + 1] = {
icon = ps.getImage(m),
title = ps.getLabel(m),
description = '$' .. d,
action = function()
local input = ps.input('Amount To Buy',{
{type = 'number', title = 'How Many To Buy', min = 1, max = 1000}
})
if not input and input[1] then return end
if not ps.progressbar(ps.lang('weed.buying', ps.getLabel(m)), 2000, 'uncuff') then return end
TriggerServerEvent('md-drugs:server:buyWeedItem', k, m, input[1])
end
}
end
ps.menu('Weed Shop', 'Weed Shop', options)
end
}
})
end
local props = {}
for locationKey, locationData in pairs (locations.MakeButter) do
if locationData.prop then
ps.requestModel(locationData.prop)
props[#props+1] = CreateObject(locationData.prop, locationData.loc.x, locationData.loc.y, locationData.loc.z - 1.0, false, false, false)
FreezeEntityPosition(props[#props], true)
SetEntityHeading(props[#props], locationData.loc.w)
end
end
for locationKey, locationData in pairs (locations.MakeOil) do
if locationData.prop then
ps.requestModel(locationData.prop)
props[#props+1] = CreateObject(locationData.prop, locationData.loc.x, locationData.loc.y, locationData.loc.z - 1.0, false, false, false)
FreezeEntityPosition(props[#props], true)
SetEntityHeading(props[#props], locationData.loc.w)
end
end
+77
View File
@@ -0,0 +1,77 @@
local prop = nil
local function animation(color)
local coords = GetEntityCoords(PlayerPedId())
ps.requestAnim('mp_player_intdrink')
ps.requestModel(color)
prop = CreateObject(GetHashKey(color), coords.x, coords.y, coords.z, true, true, true)
AttachEntityToEntity(prop, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), 18905), 0.087000, -0.130001, 0.138999, 63.630001, 3.299881, -21.000000, true, true, false, true, 1, true)
TaskPlayAnim(PlayerPedId(), 'mp_player_intdrink', 'loop_bottle', 8.0, -8.0, -1, 49, 0, false, false, false)
if ps.progressbar('Inhaling Nitrous', 5000, false) then
ClearPedTasks(PlayerPedId())
DetachEntity(prop, true, true)
DeleteEntity(prop)
prop = nil
return true
else
ClearPedTasks(PlayerPedId())
DetachEntity(prop, true, true)
DeleteEntity(prop)
prop = nil
return false
end
end
local function blur(duration)
CreateThread(function()
TriggerScreenblurFadeIn(1000)
Wait(duration)
TriggerScreenblurFadeOut(1000)
end)
end
ps.registerCallback('md-drugs:client:useWhippit', function(color)
if animation(color) then
blur(30000)
return true
else
return false
end
end)
local function spawnShops()
local locations = ps.callback('md-drugs:server:getWhippitLocations')
for k, v in pairs(locations) do
ps.requestModel(v.ped)
local ped = CreatePed(5, GetHashKey(v.ped), v.loc.x, v.loc.y, v.loc.z, v.loc.w, true, true)
FreezeEntityPosition(ped, true)
SetEntityInvincible(ped, true)
SetBlockingOfNonTemporaryEvents(ped, true)
ps.entityTarget(ped, {
{
label = ps.lang('Whippit.targetShop'),
icon = 'fa-solid fa-cart-shopping',
action = function()
local menu = {}
local items = ps.callback('md-drugs:server:getwhippitShop')
for item, price in pairs (items) do
menu[#menu + 1] = {
title = ps.getLabel(item),
icon = ps.getImage(item),
description = '$' .. price,
action = function()
local amount = ps.input(ps.getLabel(item), {
{type = 'number', label = 'Amount', name = 'amount', min = 1, max = 100, default = 1}
})
if amount and amount[1] then
TriggerServerEvent('md-drugs:server:buyWhippitItem', k, item, amount[1])
end
end
}
end
ps.menu(ps.lang('Whippit.shopHeader'), ps.lang('Whippit.shopHeader'), menu)
end
},
})
end
end
spawnShops()
+142 -573
View File
@@ -1,583 +1,152 @@
local QBCore = exports['qb-core']:GetCoreObject()
local miss = false
local settings = ps.callback('md-drugs:server:GetWSsettings')
local deliveryBlip = nil
local PZone = nil
local listen = false
RegisterNetEvent("md-drugs:client:getloccoke")
AddEventHandler("md-drugs:client:getloccoke", function()
local unlucky = math.random(1,100)
local CurrentLocation = vector3(642.18, 641.48, 129.11)
local unluck = math.random(1,100)
if deliveryBlip ~= nil then
RemoveBlip(deliveryBlip)
end
if unlucky <= 90 then
if Config.cd then
TriggerServerEvent('cd_dispatch:AddNotification', {
job_table = {'police'},
coords = CurrentLocation,
title = 'Oxy Run',
message = 'this id from cd',
flash = 0,
unique_id = tostring(math.random(0000000,9999999)),
blip = {
sprite = 825,
scale = 1.2,
colour = 1,
flashes = false,
text = 'Anon Tip',
time = (5*60*1000),
sound = 1,
}
})
elseif Config.ps then
local currentPos = CurrentLocation
TriggerServerEvent("dispatch:server:notify", {
dispatchcodename = "susactivity", -- has to match the codes in sv_dispatchcodes.lua so that it generates the right blip
dispatchCode = "10-66",
origin = {
x = currentPos.x,
y = currentPos.y,
z = currentPos.z
},
dispatchMessage = "Oxy Runs",
job = {"LEO", "police"} -- has to match the recipientList in sv_dispatchcodes.lua
})
function SetUpPeds(drugCount)
local attackerCount = settings.WholesaleAmbushBase
if settings.WholesaleAmbushScale then
if drugCount > settings.WholesaleAmbushTier1 then
attackerCount = 3
end
if drugCount > settings.WholesaleAmbushTier2 then
attackerCount = 4
end
if drugCount > settings.WholesaleAmbushTier3 then
attackerCount = 5
end
end
deliveryBlip = AddBlipForCoord(CurrentLocation)
SetBlipSprite(deliveryBlip, 1)
SetBlipDisplay(deliveryBlip, 2)
SetBlipScale(deliveryBlip, 1.0)
SetBlipAsShortRange(deliveryBlip, false)
SetBlipColour(deliveryBlip, 27)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("drug Meet")
EndTextCommandSetBlipName(deliveryBlip)
SetBlipRoute(deliveryBlip, true)
druglocation = CircleZone:Create(CurrentLocation, 5,{ name = "cokesell", debugPoly = false })
druglocation:onPlayerInOut(function(isPointInside) if isPointInside then RemoveBlip(deliveryBlip) end end)
if Config.Gks then
TriggerServerEvent('gksphone:NewMail', {
sender = 'Anon',
image = '/html/static/img/icons/mail.png',
subject = "Meet Me At The Marked location",
message = 'Bring me 100 bags of crack. If You Bring Police. You are dead.'
})
else
TriggerServerEvent('qb-phone:server:sendNewMail', {
sender = 'Anonymous',
subject = 'Meet Me At The Marked Location',
message = 'Bring me 100 bags of crack. If You Bring Police. You are dead',
})
end
local current = "g_m_y_famdnf_01"
RequestModel(current)
while not HasModelLoaded(current) do
Wait(0)
end
drugdealer = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, 90.0, false, false)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
exports['qb-target']:AddTargetEntity(drugdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
event = "md-drugs:client:wholesaledrugscoke"
},
},
distance = 2.0
})
end)
RegisterNetEvent("md-drugs:client:wholesaledrugscoke")
AddEventHandler("md-drugs:client:wholesaledrugscoke", function()
local luck = math.random(1,1000)
if luck <= 900 then
TriggerEvent("md-drugs:client:successsalecoke")
else
TriggerEvent("md-drugs:client:setupcoke")
Wait(3000)
for i = 1, #Config.Cokepeds do
CokePed = CreatePed(4, "g_m_y_famdnf_01", Config.Cokepeds[i].x, Config.Cokepeds[i].y, Config.Cokepeds[i].z, 90.0, true, true)
SetPedArmour(CokePed, 200)
SetPedCanSwitchWeapon(CokePed, true)
GiveWeaponToPed(CokePed, "weapon_pistol", 1, false, true)
TaskCombatPed(CokePed, PlayerPedId(), 0, 16)
SetPedCombatAttributes(CokePed, 46, true)
end
end
end)
RegisterNetEvent("md-drugs:client:successsalecoke")
AddEventHandler("md-drugs:client:successsalecoke", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Wholesaling Drugs", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:wholesalecoke")
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:setupcoke")
AddEventHandler("md-drugs:client:setupcoke", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "YOU FUCKED NOW", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
----------crack
RegisterNetEvent("md-drugs:client:getloccrack")
AddEventHandler("md-drugs:client:getloccrack", function()
local unlucky = math.random(1,100)
local CurrentLocation = vector3(1872.35, 283.52, 164.27)
local unluck = math.random(1,100)
if deliveryBlip ~= nil then
RemoveBlip(deliveryBlip)
end
if unlucky <= 90 then
if Config.cd then
TriggerServerEvent('cd_dispatch:AddNotification', {
job_table = {'police'},
coords = CurrentLocation,
title = 'anonymous tip',
message = 'this id from cd',
flash = 0,
unique_id = tostring(math.random(0000000,9999999)),
blip = {
sprite = 825,
scale = 1.2,
colour = 1,
flashes = false,
text = 'Anon Tip',
time = (5*60*1000),
sound = 1,
}
})
elseif Config.ps then
local currentPos = CurrentLocation
TriggerServerEvent("dispatch:server:notify", {
dispatchcodename = "susactivity", -- has to match the codes in sv_dispatchcodes.lua so that it generates the right blip
dispatchCode = "10-66",
origin = {
x = currentPos.x,
y = currentPos.y,
z = currentPos.z
},
dispatchMessage = "Suspicious Activity",
job = {"LEO", "police"} -- has to match the recipientList in sv_dispatchcodes.lua
})
local weaponTier = settings.WholesaleWeaponsTier1
if settings.WholesaleWeaponTiers then
if drugCount > settings.WholesaleAmbushTier3 then
weaponTier = settings.WholesaleWeaponsTier4
elseif drugCount > settings.WholesaleAmbushTier2 then
weaponTier = settings.WholesaleWeaponsTier3
elseif drugCount > settings.WholesaleAmbushTier1 then
weaponTier = settings.WholesaleWeaponsTier2
end
end
deliveryBlip = AddBlipForCoord(CurrentLocation)
SetBlipSprite(deliveryBlip, 1)
SetBlipDisplay(deliveryBlip, 2)
SetBlipScale(deliveryBlip, 1.0)
SetBlipAsShortRange(deliveryBlip, false)
SetBlipColour(deliveryBlip, 27)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("drug Meet")
EndTextCommandSetBlipName(deliveryBlip)
SetBlipRoute(deliveryBlip, true)
druglocation = CircleZone:Create(CurrentLocation, 5,{ name = "cracksell", debugPoly = false })
druglocation:onPlayerInOut(function(isPointInside) if isPointInside then RemoveBlip(deliveryBlip) end end)
if Config.Gks then
TriggerServerEvent('gksphone:NewMail', {
sender = 'Anon',
image = '/html/static/img/icons/mail.png',
subject = "Meet Me At The Marked location",
message = 'Bring me 100 bags of crack. If You Bring Police. You are dead.'
})
else
TriggerServerEvent('qb-phone:server:sendNewMail', {
sender = 'Anonymous',
subject = 'Meet Me At The Marked Location',
message = 'Bring me 100 bags of crack. If You Bring Police. You are dead',
})
end
local current = "g_m_y_famca_01"
RequestModel(current)
while not HasModelLoaded(current) do
Wait(0)
end
drugdealer = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, 90.0, false, false)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
exports['qb-target']:AddTargetEntity(drugdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
event = "md-drugs:client:wholesaledrugscrack"
},
},
distance = 2.0
})
end)
RegisterNetEvent("md-drugs:client:wholesaledrugscrack")
AddEventHandler("md-drugs:client:wholesaledrugscrack", function()
local luck = math.random(1,1000)
if luck <= 900 then
TriggerEvent("md-drugs:client:successsalecrack")
else
TriggerEvent("md-drugs:client:setupcrack")
for i = 1, #Config.CrackPeds do
CrackPed = CreatePed(4, "g_m_y_famdnf_01", Config.CrackPeds[i].x, Config.CrackPeds[i].y, Config.CrackPeds[i].z, 90.0, true, true)
SetPedArmour(CrackPed, 200)
SetPedCanSwitchWeapon(CrackPed, true)
GiveWeaponToPed(CrackPed, "weapon_pistol", 1, false, true)
TaskCombatPed(CrackPed, PlayerPedId(), 0, 16)
SetPedCombatAttributes(CrackPed, 46, true)
end
end
end)
RegisterNetEvent("md-drugs:client:successsalecrack")
AddEventHandler("md-drugs:client:successsalecrack", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Wholesaling Drugs", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:wholesalecrack")
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:setupcrack")
AddEventHandler("md-drugs:client:setupcrack", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "YOU FUCKED NOW", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
----------------------------- heroin
RegisterNetEvent("md-drugs:client:getlocheroin")
AddEventHandler("md-drugs:client:getlocheroin", function()
local unlucky = math.random(1,100)
local CurrentLocation = vector3(2729.87, 1372.7, 24.52)
local unluck = math.random(1,100)
if deliveryBlip ~= nil then
RemoveBlip(deliveryBlip)
end
if unlucky <= 90 then
if Config.cd then
TriggerServerEvent('cd_dispatch:AddNotification', {
job_table = {'police'},
coords = CurrentLocation,
title = 'anonymous tip',
message = 'this id from cd',
flash = 0,
unique_id = tostring(math.random(0000000,9999999)),
blip = {
sprite = 825,
scale = 1.2,
colour = 1,
flashes = false,
text = 'Anon Tip',
time = (5*60*1000),
sound = 1,
}
})
elseif Config.ps then
local currentPos = CurrentLocation
TriggerServerEvent("dispatch:server:notify", {
dispatchcodename = "susactivity", -- has to match the codes in sv_dispatchcodes.lua so that it generates the right blip
dispatchCode = "10-66",
origin = {
x = currentPos.x,
y = currentPos.y,
z = currentPos.z
},
dispatchMessage = "Suspicious Activity",
job = {"LEO", "police"} -- has to match the recipientList in sv_dispatchcodes.lua
})
local playerPed = PlayerPedId()
local playerCoords = GetEntityCoords(playerPed, false)
local models = {"g_m_y_ballasout_01", "g_m_y_famdnf_01", "g_m_y_famca_01", "g_m_y_mexgoon_01", "g_m_y_salvagoon_01"}
for i = 1, attackerCount do
local angle = (360 / attackerCount) * i
local x = playerCoords.x + math.cos(math.rad(angle)) * 15
local y = playerCoords.y + math.sin(math.rad(angle)) * 15
local z = playerCoords.z
local modelHash = GetHashKey(models[math.random(1, #models)])
ps.requestModel(modelHash)
local ped = CreatePed(4, modelHash, x, y, z, 0.0, true, false)
local weapon = weaponTier[math.random(1, #weaponTier)]
SetPedRelationshipGroupHash(ped, GetHashKey("HATES_PLAYER"))
SetPedCombatAttributes(ped, 46, true)
SetPedCombatAttributes(ped, 0, true)
SetPedCombatAttributes(ped, 5, true)
SetPedCombatAttributes(ped, 2, true)
local healthMultiplier = 1.0
if drugCount > settings.WholesaleAmbushTier3 then
healthMultiplier = 1.5
elseif drugCount > settings.WholesaleAmbushTier2 then
healthMultiplier = 1.3
elseif drugCount > settings.WholesaleAmbushTier1 then
healthMultiplier = 1.2
end
local baseHealth = GetEntityHealth(ped)
SetEntityHealth(ped, math.floor(baseHealth * healthMultiplier))
GiveWeaponToPed(ped, GetHashKey(weapon), 500, false, true)
TaskCombatPed(ped, playerPed, 0, 16)
local blip = AddBlipForEntity(ped)
SetBlipAsShortRange(blip, true)
SetBlipColour(blip, 1)
SetBlipScale(blip, 0.7)
SetEntityAsNoLongerNeeded(ped)
end
deliveryBlip = AddBlipForCoord(CurrentLocation)
SetBlipSprite(deliveryBlip, 1)
SetBlipDisplay(deliveryBlip, 2)
SetBlipScale(deliveryBlip, 1.0)
SetBlipAsShortRange(deliveryBlip, false)
SetBlipColour(deliveryBlip, 27)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("drug Meet")
EndTextCommandSetBlipName(deliveryBlip)
SetBlipRoute(deliveryBlip, true)
druglocation = CircleZone:Create(CurrentLocation, 5,{ name = "heroinsell", debugPoly = false })
druglocation:onPlayerInOut(function(isPointInside) if isPointInside then RemoveBlip(deliveryBlip) end end)
TriggerServerEvent('gksphone:NewMail', {
sender = 'Anon',
image = '/html/static/img/icons/mail.png',
subject = "Meet Me At The Marked location",
message = 'Bring me 100 syringes of heroin. If You Bring Police. You are dead.'
})
local current = "g_m_y_famdnf_01"
RequestModel(current)
while not HasModelLoaded(current) do
Wait(0)
local tierName = "Basic"
if drugCount > settings.WholesaleAmbushTier3 then
tierName = "Elite"
elseif drugCount > settings.WholesaleAmbushTier2 then
tierName = "Advanced"
elseif drugCount > settings.WholesaleAmbushTier1 then
tierName = "Medium"
end
ps.notify(string.format(ps.lang('wholesale.ambush'), attackerCount, tierName), 'error')
end
RegisterNetEvent("md-drugs:client:GetLocation", function(drug)
if miss then
SetNewWaypoint(drug.location.x, drug.location.y)
else
local loc = drug.location
local timer = 0
miss = true
SetNewWaypoint(loc.x, loc.y)
if settings.WholesaleShowEstimates and drug.count > 0 then
local bonusTiers = math.floor(drug.count / 10)
local potentialBonus = math.min(bonusTiers * settings.WholesaleQuantityBonus, settings.WholesaleMaxBonus)
local bonusPercent = math.floor(potentialBonus * 100)
local minPayout = math.floor(drug.price.min * (1 + potentialBonus))
local maxPayout = math.floor(drug.price.max * (1 + potentialBonus))
local totalMinPayout = drug.count * minPayout
local totalMaxPayout = drug.count * maxPayout
ps.notify(string.format(ps.lang('wholesale.count'), drug.count), 'info')
if bonusPercent > 0 then
ps.notify(string.format(ps.lang('wholesale.bonus'), bonusPercent), 'info')
end
ps.notify(string.format(ps.lang('wholesale.estimate'), totalMinPayout, totalMaxPayout), 'info')
elseif drug.count <= 0 then
ps.notify(ps.lang('wholesale.no_drugs'), 'error')
end
ps.requestModel("g_m_y_famdnf_01", settings.RequestModelTime)
local current = "g_m_y_famdnf_01"
local drugdealer = CreatePed(0, current,loc.x,loc.y,loc.z-1, 90.0, false, false)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
ps.entityTarget(drugdealer, {{
label = ps.lang('wholesale.targetBuyer'),
icon = "fas fa-eye",
action = function()
local luck = math.random(1,100)
if luck <= settings.SuccessfulChance then
if not ps.progressbar(ps.lang('wholesale.wholesaling'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:SuccessSale", drug)
else
ps.progressbar("Deal Going Bad", 4000, 'uncuff')
if settings.WholesaleAmbushEnabled then
SetUpPeds(drug.count)
end
if settings.WholesaleFailPoliceAlert > 0 then
local alertChance = math.random(1, 100)
if alertChance <= settings.WholesaleFailPoliceAlert then
PoliceCall(100)
end
end
TriggerServerEvent('md-drugs:server:CleanupWholesale')
end
Wait(3000)
DeleteEntity(drugdealer)
miss = false
end
drugdealer = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, 90.0, false, false)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
exports['qb-target']:AddTargetEntity(drugdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
event = "md-drugs:client:wholesaledrugsheroin"
},
},
distance = 2.0
})
end)
RegisterNetEvent("md-drugs:client:wholesaledrugsheroin")
AddEventHandler("md-drugs:client:wholesaledrugsheroin", function()
local luck = math.random(1,1000)
if luck <= 900 then
TriggerEvent("md-drugs:client:successsaleheroin")
else
TriggerEvent("md-drugs:client:setupheroin")
Wait(3000)
for i = 1, #Config.heroinPeds do
heroinPed = CreatePed(4, "g_m_y_famdnf_01", Config.heroinPeds[i].x, Config.heroinPeds[i].y, Config.heroinPeds[i].z, 90.0, true, true)
SetPedArmour(heroinPed, 200)
SetPedCanSwitchWeapon(heroinPed, true)
GiveWeaponToPed(heroinPed, "weapon_pistol", 1, false, true)
TaskCombatPed(heroinPed, PlayerPedId(), 0, 16)
SetPedCombatAttributes(heroinPed, 46, true)
end
end
end)
RegisterNetEvent("md-drugs:client:successsaleheroin")
AddEventHandler("md-drugs:client:successsaleheroin", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Wholesaling Drugs", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:wholesaleheroin")
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:setupheroin")
AddEventHandler("md-drugs:client:setupheroin", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "YOU FUCKED NOW", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
--------------------------- lsd
RegisterNetEvent("md-drugs:client:getloclsd")
AddEventHandler("md-drugs:client:getloclsd", function()
local unlucky = math.random(1,100)
local CurrentLocation = vector3(-1533.66, 837.38, 181.59)
local unlucky = math.random(1,100)
if deliveryBlip ~= nil then
RemoveBlip(deliveryBlip)
}},drugdealer )
repeat
Wait(1000)
timer = timer + 1
until #(GetEntityCoords(PlayerPedId()) - vector3(loc.x, loc.y, loc.z) ) < 4.0 or timer == settings.WholesaleTimeout + 1
PoliceCall(settings.AlertPoliceWholesale)
if timer <= settings.WholesaleTimeout or #(GetEntityCoords(PlayerPedId()) - vector3(loc.x, loc.y, loc.z) ) < 4.0 then
timer = 0
else
ps.notify(ps.lang('wholesale.tooLong'), 'error')
DeleteEntity(drugdealer)
TriggerServerEvent('md-drugs:server:CleanupWholesale')
if settings.WholesaleResetOnTimeout then
miss = false
end
end
end
if unlucky <= 90 then
if Config.cd then
TriggerServerEvent('cd_dispatch:AddNotification', {
job_table = {'police'},
coords = CurrentLocation,
title = 'anonymous tip',
message = 'this id from cd',
flash = 0,
unique_id = tostring(math.random(0000000,9999999)),
blip = {
sprite = 825,
scale = 1.2,
colour = 1,
flashes = false,
text = 'Anon Tip',
time = (5*60*1000),
sound = 1,
}
})
elseif Config.ps then
local currentPos = CurrentLocation
TriggerServerEvent("dispatch:server:notify", {
dispatchcodename = "susactivity", -- has to match the codes in sv_dispatchcodes.lua so that it generates the right blip
dispatchCode = "10-66",
origin = {
x = currentPos.x,
y = currentPos.y,
z = currentPos.z
},
dispatchMessage = "Suspicious Activity",
job = {"LEO", "police"} -- has to match the recipientList in sv_dispatchcodes.lua
})
end
end)
RegisterNetEvent('md-drugs:client:WholesaleComplete', function(data)
local bonusText = ""
if data.bonus > 0 then
bonusText = " (+" .. data.bonus .. "% quantity bonus)"
end
deliveryBlip = AddBlipForCoord(CurrentLocation)
SetBlipSprite(deliveryBlip, 1)
SetBlipDisplay(deliveryBlip, 2)
SetBlipScale(deliveryBlip, 1.0)
SetBlipAsShortRange(deliveryBlip, false)
SetBlipColour(deliveryBlip, 27)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("drug Meet")
EndTextCommandSetBlipName(deliveryBlip)
SetBlipRoute(deliveryBlip, true)
druglocation = CircleZone:Create(CurrentLocation, 5,{ name = "lsdsell", debugPoly = false })
druglocation:onPlayerInOut(function(isPointInside) if isPointInside then RemoveBlip(deliveryBlip) end end)
TriggerServerEvent('gksphone:NewMail', {
sender = 'Anon',
image = '/html/static/img/icons/mail.png',
subject = "Meet Me At The Marked location",
message = 'Bring me 500 tabs of lsd. If You Bring Police. You are dead.'
})
local current = "g_m_y_famdnf_01"
RequestModel(current)
while not HasModelLoaded(current) do
Wait(0)
end
drugdealer = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, 90.0, false, false)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
exports['qb-target']:AddTargetEntity(drugdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
event = "md-drugs:client:wholesaledrugslsd"
},
},
distance = 2.0
})
end)
RegisterNetEvent("md-drugs:client:wholesaledrugslsd")
AddEventHandler("md-drugs:client:wholesaledrugslsd", function()
local luck = math.random(1,1000)
if luck <= 900 then
TriggerEvent("md-drugs:client:successsalelsd")
else
TriggerEvent("md-drugs:client:setuplsd")
for i = 1, #Config.lsdPeds do
Wait(3000)
lsdPed = CreatePed(4, "g_m_y_famdnf_01", Config.lsdPeds[i].x, Config.lsdPeds[i].y, Config.lsdPeds[i].z, 90.0, true, true)
SetPedArmour(lsdPed, 200)
SetPedCanSwitchWeapon(lsdPed, true)
GiveWeaponToPed(lsdPed, "weapon_pistol", 1, false, true)
TaskCombatPed(lsdPed, PlayerPedId(), 0, 16)
SetPedCombatAttributes(lsdPed, 46, true)
end
end
end)
RegisterNetEvent("md-drugs:client:successsalelsd")
AddEventHandler("md-drugs:client:successsalelsd", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Wholesaling Drugs", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:wholesalelsd")
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:setuplsd")
AddEventHandler("md-drugs:client:setuplsd", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "YOU FUCKED NOW", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
ps.notify(string.format(ps.lang('wholesale.complete'), data.quantity, data.payout, bonusText), 'success')
end)
+184 -862
View File
File diff suppressed because it is too large. Load diff
+27
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@@ -0,0 +1,27 @@
function loadFile(filePath)
local resourceName = 'md-drugs'
local fullScript = LoadResourceFile(resourceName, filePath)
if not fullScript then
ps.error("Error: Failed to load module '" .. filePath .. "' from resource '" .. resourceName .. "'.")
return false
end
local chunk, err = load(fullScript, filePath, "t")
if not chunk then
ps.error("Error loading Lua chunk from '" .. filePath .. "': " .. tostring(err))
return false
end
local success, execErr = pcall(chunk)
if not success then
ps.error("Error executing Lua chunk from '" .. filePath .. "': " .. tostring(execErr))
return false
end
return true
end
for scriptName, toggle in pairs(Config.Drugs) do
if not toggle then goto continue end
loadFile('client/' .. scriptName .. '.lua')
::continue::
end
-629
View File
@@ -1,629 +0,0 @@
Config = {} --Ignore.
Config.UseTarget = true
Config.rewardItem = "coca_leaf"
Config.rewardItemheroin = "poppyresin"
Config.rewardshrooms = "shrooms"
Config.rewardMescaline = "cactusbulb"
Config.oxtarget = false --- turn to true if you use oxtarget
Config.respawnTime = 150 -- Seconds
Config.cd = false ---- if you use cd-dispatch
Config.ps = false --- if you use ps dispatch
Config.gks = true -- true if you use gks, false if you use qb or renewed phone
Config.Fuel = "LegacyFuel" -- type the name of script you use i.e. ps-fuel, cdn-fuel, LegacyFuel
------------- Cocaine locations
Config.makecokepowder = vector3(-1365.47, -323.64, 39.41) -- where to take coca leaves to make powder
Config.cutcokeone = vector3(-1362.8, -322.13, 39.49) -- cutting stage coke with baking soda
Config.bagcoke = vector3(-1364.8, -320.26, 39.51) -- bag stage
---------------- Crack locations
Config.makecrack = vector3(-1366.22, -317.84, 39.55) -- make crack with baking soda with cut coke 1-3
Config.bagcrack = vector3(-1367.28, -315.88, 39.59) --- bag crack 1-3 stages
------------------------- LSD Locations
Config.lysergicacid = vector3(-1370.71, -317.3, 39.51) -- get lysergic acid
Config.diethylamide = vector3(-1371.71, -316.02, 39.53) -- get diethylamide
Config.gettabs = vector3(-1370.77, -314.51, 39.58) -- buy tab paper
Config.buylsdlabkit = vector3(-1369.26, -312.04, 39.66)-- buy lab kit
------------------------- Heroin Locations
Config.dryplant = vector3(-1367.05, -311.07, 39.72) -- turn resin into powder
Config.buyheroinlabkit = vector3(-1368.19, -309.84, 39.73) -- buy heroin lab kit
Config.cutheroinone = vector3(-1368.87, -308.96, 39.75) -- cut heroin stage 1-3 with baking soda
Config.fillneedle = vector3(-1373.13, -311.36, 39.63) -- fill needles with heroin
------------ XTC
Config.isosafrole = vector3(892.7, -957.2, 39.28) -- where to steal isosafrole
Config.mdp2p = vector3(901.07, -963.11, 39.28) -- where to steal mdp2p
Config.rawxtcloc = vector3(898.51, -960.2, 39.28) -- where to combine the 2 ingridents to make raw xtc
Config.stamp = vector3(895.98, -963.57, 39.28) -- where to stamp pills
Config.buypress = vector3(868.3, -960.72, 26.28)-- Where you buy your presses
----- mescaline
Config.DryOut = vector3(2622.6, 4222.57, 43.6) -- Place to dry out mescaline into usuable drug
Config.Badtrip = 20 -- number means % chance to spawn a clone that chases and attacks while on mescaline
---------- Pharma
Config.FillPrescription = vector3(2432.43, 4253, 45.2) ----------- this is where you want people to take their prescription to get a bottle of pills. They use bottle to get a random amount of prescription pills
------- travelling merchant
Config.Travellingmerchant = { ------------ these are the random locations the merchant can spawn on script start. whatever you want for the merchant is in Config.Items right below
vector4(-119.06, -977.19, 304.25, 103.88),
vector4(-1522.23, 1475.63, 112.02, 23.57),
vector4(-3278.99, 973.33, 5.34, 90.02),
}
Config.Items = { --- this is the store for the travelling merchant
label = "Travelling Merchant",
slots = 13,
items = {
[1] = {name = "tab_paper", price = 50,amount = 50, info = {}, type = "item", slot = 1},
[2] = {name = "bakingsoda", price = 25, amount = 50, info = {}, type = "item", slot = 2},
[3] = {name = "isosafrole", price = 25, amount = 50, info = {}, type = "item", slot = 3},
[4] = {name = "mdp2p", price = 25, amount = 50, info = {}, slot = 4},
[5] = {name = "lysergic_acid", price = 25, amount = 50, info = {}, type = "item", slot = 5},
[6] = {name = "diethylamide", price = 25, amount = 50, info = {}, type = "item", slot = 6},
[7] = {name = "empty_weed_bag", price = 2, amount = 1000, info = {}, type = "item", slot = 7},
[8] = {name = "emptyvial", price = 2, amount = 1000, info = {}, type = "item", slot = 8},
[9] = {name = "needle", price = 2, amount = 1000, info = {}, type = "item", slot = 9},
[10] = {name = "cokeburner", price = 25, amount = 50, info = {}, type = "item", slot = 10},
[11] = {name = "crackburner", price = 2, amount = 50, info = {}, type = "item", slot = 11},
[12] = {name = "lsdburner", price = 2, amount = 50, info = {}, type = "item", slot = 12},
[13] = {name = "heroinburner", price = 2, amount = 50, info = {}, type = "item", slot = 13},
}
}
--------------------------------------- oxy runs
---- How oxyruns work. You pay for a truck, you get in it and it gives a route. There is a 20% chance that the car will be "hot" and you have to ditch it. No Routes will spawn if that pops up
----- when you get to the drop off point third eye the truck. You will carry a box to the ped. He will give you cash, some oxy and maybe a random item. Rinse and repeat
Config.truckspawn = vector4(1449.65, -1486.0, 63.22, 342.58) --- where the truck will spawn when you pay for it
Config.Payfortruck = vector3(1437.64, -1491.91, 63.62) --- where you pay for the truck
Config.oxylocations = { -- These are different locations where a ped spawns.
vector4(-2352.32, 266.78, 165.3, 23.46),
vector4(-1467.49, 874.01, 183.59, 298.45),
vector4(-856.71, 874.26, 202.85, 205.3),
vector4(950.58, -128.49, 74.42, 205.3),
vector4(1152.71, -328.43, 69.21, 205.3),
vector4(112.66, -1955.67, 20.75, 37.94),
vector4(-544.4, -1684.8, 19.89, 252.07),
vector4(-1185.02, -1805.4, 3.91, 184.83),
vector4(-1641.4, -981.99, 7.58, 35.38),
vector4(-1827.93, 782.36, 138.29, 219.99),
vector4(-320.84, 2818.73, 59.45, 337.22),
vector4(474.88, 2609.56, 44.48, 357.0),
}
Config.OxyRandItems = { -- random items you get for completing the mission
"oxy",
"lockpick",
"cryptostick",
}
Config.PoliceAlertOxy = 90 -- This is a % out of 100 to alert police
------------------------ Drug Picking locations.
Config.CocaPlant = {
[1] = {
location = vector3(1474.25, -2643.87, 42.88),
heading = 334.49,
model = "prop_plant_01a"
},
[2] = {
location = vector3(1472.35, -2649.3, 41.87),
heading = 329.56,
model = "prop_plant_01a"
},
[3] = {
location = vector3(1475.7, -2652.9, 40.8),
heading = 25.16,
model = "prop_plant_01a"
},
[4] = {
location = vector3(1481.0, -2654.99, 39.86),
heading = 21.52,
model = "prop_plant_01a"
},
[5] = {
location = vector3(1480.9, -2660.63, 38.68),
heading = 202.97,
model = "prop_plant_01a"
},
[6] = {
location = vector3(1477.18, -2666.53, 38.19),
heading = 202.97,
model = "prop_plant_01a"
},
[7] = {
location = vector3(1477.58, -2670.82, 37.73),
heading = 202.97,
model = "prop_plant_01a"
},
[8] = {
location = vector3(1476.56, -2675.82, 37.46),
heading = 202.97,
model = "prop_plant_01a"
},
[9] = {
location = vector3(1474.8, -2680.19, 37.03),
heading = 202.97,
model = "prop_plant_01a"
},
[10] = {
location = vector3(1471.52, -2685.0, 36.82),
heading = 202.97,
model = "prop_plant_01a"
},
[11] = {
location = vector3(1462.82, -2676.58, 38.83),
heading = 202.97,
model = "prop_plant_01a"
},
[12] = {
location = vector3(1461.31, -2667.74, 39.67),
heading = 202.97,
model = "prop_plant_01a"
},
[13] = {
location = vector3(1456.3, -2647.61, 43.39),
heading = 202.97,
model = "prop_plant_01a"
},
[14] = {
location = vector3(1453.65, -2641.56, 45.0),
heading = 202.97,
model = "prop_plant_01a"
},
}
Config.PoppyPlants = {
[1] = {
location = vector3(-2251.3, -99.18, 100.11),
heading = 334.49,
model = "prop_plant_01b"
},
[2] = {
location = vector3(-2249.63, -92.97, 101.8),
heading = 329.56,
model = "prop_plant_01b"
},
[3] = {
location = vector3(-2245.57, -85.12, 104.5),
heading = 25.16,
model = "prop_plant_01b"
},
[4] = {
location = vector3(-2240.81, -88.48, 105.88),
heading = 21.52,
model = "prop_plant_01b"
},
[5] = {
location = vector3(-2240.87, -93.36, 103.88),
heading = 334.49,
model = "prop_plant_01b"
},
[6] = {
location = vector3(-2236.0, -95.34, 102.55),
heading = 329.56,
model = "prop_plant_01b"
},
[7] = {
location = vector3(-2240.6, -100.01, 100.49),
heading = 25.16,
model = "prop_plant_01b"
},
[8] = {
location = vector3(-2246.29, -104.92, 99.27),
heading = 21.52,
model = "prop_plant_01b"
},
[9] = {
location = vector3(-2243.64, -107.99, 96.71),
heading = 334.49,
model = "prop_plant_01b"
},
[10] = {
location = vector3(-2254.22, -108.76, 97.25),
heading = 329.56,
model = "prop_plant_01b"
},
[11] = {
location = vector3(-2247.33, -108.92, 97.70),
heading = 25.16,
model = "prop_plant_01b"
},
[12] = {
location = vector3(-2250.96, -111.22, 97.50),
heading = 21.52,
model = "prop_plant_01b"
},
[13] = {
location = vector3(465.95, -1021.32, 31.78),
heading = 21.52,
model = "prop_plant_01b"
},
}
Config.shrooms = {
[1] = {
location = vector3(2185.14, 5183.81, 57.48),
heading = 334.49,
model = "prop_stoneshroom1"
},
[2] = {
location = vector3(2174.45, 5187.85, 57.43),
heading = 329.56,
model = "prop_stoneshroom1"
},
[3] = {
location = vector3(2166.22, 5196.56, 58.0),
heading = 25.16,
model = "prop_stoneshroom1"
},
[4] = {
location = vector3(2166.82, 5204.83, 58.63),
heading = 21.52,
model = "prop_stoneshroom1"
},
[5] = {
location = vector3(2174.84, 5205.82, 59.19),
heading = 334.49,
model = "prop_stoneshroom1"
},
[6] = {
location = vector3(2184.46, 5201.23, 59.2),
heading = 329.56,
model = "prop_stoneshroom1"
},
[7] = {
location = vector3(2192.45, 5194.89, 58.86),
heading = 25.16,
model = "prop_stoneshroom1"
},
[8] = {
location = vector3(2207.53, 5187.81, 58.95),
heading = 21.52,
model = "prop_stoneshroom1"
},
[9] = {
location = vector3(2213.46, 5191.11, 59.81),
heading = 334.49,
model = "prop_stoneshroom1"
},
[10] = {
location = vector3(2218.31, 5180.0, 58.18),
heading = 329.56,
model = "prop_stoneshroom1"
},
[11] = {
location = vector3(2212.75, 5172.35, 57.2),
heading = 25.16,
model = "prop_stoneshroom1"
},
[12] = {
location = vector3(2208.56, 5167.06, 56.34),
heading = 21.52,
model = "prop_stoneshroom1"
},
[13] = {
location = vector3(2196.9, 5158.59, 54.84),
heading = 21.52,
model = "prop_stoneshroom1"
},
[14] = {
location = vector3(2191.62, 5174.91, 56.68),
heading = 21.52,
model = "prop_stoneshroom1"
},
[15] = {
location = vector3(2190.18, 5182.54, 57.47),
heading = 21.52,
model = "prop_stoneshroom1"
},
[16] = {
location = vector3(2185.85, 5190.49, 58.1),
heading = 21.52,
model = "prop_stoneshroom1"
},
[17] = {
location = vector3(2179.95, 5194.19, 58.26),
heading = 21.52,
model = "prop_stoneshroom1"
},
}
Config.Mescaline = {
[1] = {
location = vector3(2598.73, 4207.89, 41.02),
heading = 334.49,
model = "prop_cactus_03"
},
[2] = {
location = vector3(2601.46, 4199.34, 40.62),
heading = 329.56,
model = "prop_cactus_03"
},
[3] = {
location = vector3(2611.63, 4194.18, 41.18),
heading = 25.16,
model = "prop_cactus_03"
},
[4] = {
location = vector3(2620.18, 4202.69, 41.5),
heading = 21.52,
model = "prop_cactus_03"
},
[5] = {
location = vector3(2624.26, 4211.75, 42.34),
heading = 334.49,
model = "prop_cactus_03"
},
[6] = {
location = vector3(2635.21, 4207.5, 42.49),
heading = 329.56,
model = "prop_cactus_03"
},
[7] = {
location = vector3(2644.97, 4193.51, 42.11),
heading = 25.16,
model = "prop_cactus_03"
},
[8] = {
location = vector3(2654.21, 4195.31, 41.23),
heading = 21.52,
model = "prop_cactus_03"
},
[9] = {
location = vector3(2653.32, 4206.49, 41.62),
heading = 334.49,
model = "prop_cactus_03"
},
[10] = {
location = vector3(2647.45, 4213.94, 42.49),
heading = 329.56,
model = "prop_cactus_03"
},
[11] = {
location = vector3(2636.3, 4218.49, 43.03),
heading = 25.16,
model = "prop_cactus_03"
},
[12] = {
location = vector3(2627.37, 4223.2, 42.88),
heading = 21.52,
model = "prop_cactus_03"
},
[13] = {
location = vector3(2617.86, 4230.38, 42.63),
heading = 21.52,
model = "prop_cactus_03"
},
[14] = {
location = vector3(2609.8, 4222.12, 41.19),
heading = 21.52,
model = "prop_cactus_03"
},
[15] = {
location = vector3(2602.96, 4194.05, 41.01),
heading = 21.52,
model = "prop_cactus_03"
},
[16] = {
location = vector3(2614.39, 4188.3, 41.68),
heading = 21.52,
model = "prop_cactus_03"
},
[17] = {
location = vector3(2623.82, 4189.97, 41.44),
heading = 21.52,
model = "prop_cactus_03"
},
}
---------------------- even though there is a comment out section since this feature was released i get constant questions about it. so ill make a note. if you ask for support saying these peds arent spawning ill delete your ticket.
---------------------- This only happens if the wholesale is a setup. They will spawn and shoot you. THEY ONLY SPAWN IF ITS A SETUP
Config.Cokepeds = { ------------- this is where the setup peds will spawn to kill you
vector3(640.24, 644.18, 129.09),
vector3(642.64, 649.71, 128.91),
vector3(646.47, 650.65, 128.91),
vector3(652.8, 649.88, 128.95),
vector3(656.87, 631.85, 128.91),
vector3(649.96, 620.57, 128.91),
}
Config.CrackPeds = { ------------- this is where the setup peds will spawn to kill you
vector3(1873.25, 299.28, 164.27),
vector3(1891.37, 292.12, 163.68),
vector3(1886.68, 274.1, 162.96),
vector3(1869.67, 265.97, 163.72),
vector3(1836.88, 251.09, 162.56),
vector3(1853.3, 230.64, 162.09),
}
Config.heroinPeds = { ------------- this is where the setup peds will spawn to kill you
vector3(2740.93, 1389.09, 24.5),
vector3(2713.38, 1392.31, 24.54),
vector3(2703.66, 1355.09, 24.52),
vector3(2680.34, 1363.39, 24.52),
vector3(2766.1, 1388.15, 24.52),
vector3(2764.76, 1364.16, 24.52),
}
Config.lsdPeds = { ------------- this is where the setup peds will spawn to kill you
vector3(-1564.49, 838.85, 184.18),
vector3(-1545.33, 863.67, 181.44),
vector3(-1542.18, 802.71, 184.24),
vector3(-1524.31, 820.44, 181.79),
}
----------- qb-drugs update built in here below
----------- Everything is now a target and not displaytext. Dealers are no longer just doors, they will spawn peds where you place your dealer. This is a literally qb-drugs with SLIGHT edits. mainly added peds for deliveries, made everything a target
------------ and changed the range a ped will walk up to you to be a bigger radius.
Config.SuccessChance = 50
Config.ScamChance = 25
Config.RobberyChance = 25
Config.MinimumDrugSalePolice = 0
Config.DrugsPrice = {
["weed_white-widow"] = { min = 15, max = 24 },
["weed_og-kush"] = {min = 15, max = 28},
["weed_skunk"] = {min = 15, max = 31 },
["weed_amnesia"] = {min = 18, max = 34},
["weed_purple-haze"] = {min = 18, max = 37},
["weed_ak47"] = {min = 18, max = 40},
["crack_baggy"] = {min = 18, max = 34},
["cokebaggy"] = {min = 18, max = 37},
["cokebaggystagetwo"] = {min = 18, max = 40},
["cokebaggystagethree"] = {min = 18, max = 40},
["heroin_ready"] = {min = 18, max = 40},
["heroin_readystagetwo"] = {min = 18, max = 40},
["heroin_readystagethree"] = {min = 18, max = 40},
["baggedcracked"] = {min = 18, max = 40},
["baggedcrackedstagetwo"] = {min = 18, max = 40},
["baggedcrackedstagethree"] = {min = 18, max = 40},
["white_playboys"] = {min = 18, max = 40},
["white_playboys2"] = {min = 18, max = 40},
["white_playboys3"] = {min = 18, max = 40},
["white_playboys4"] = {min = 18, max = 40},
["blue_playboys"] = {min = 18, max = 40},
["blue_playboys2"] = {min = 18, max = 40},
["blue_playboys3"] = {min = 18, max = 40},
["blue_playboys4"] = {min = 18, max = 40},
["red_playboys"] = {min = 18, max = 40},
["red_playboys2"] = {min = 18, max = 40},
["red_playboys3"] = {min = 18, max = 40},
["red_playboys4"] = {min = 18, max = 40},
["orange_playboys"] = {min = 18, max = 40},
["orange_playboys2"] = {min = 18, max = 40},
["orange_playboys3"] = {min = 18, max = 40},
["orange_playboys4"] = {min = 18, max = 40},
["white_aliens"] = {min = 18, max = 40},
["white_aliens2"] = {min = 18, max = 40},
["white_aliens3"] = {min = 18, max = 40},
["white_aliens4"] = {min = 18, max = 40},
["blue_aliens"] = {min = 18, max = 40},
["blue_aliens2"] = {min = 18, max = 40},
["blue_aliens3"] = {min = 18, max = 40},
["blue_aliens4"] = {min = 18, max = 40},
["red_aliens"] = {min = 18, max = 40},
["red_aliens2"] = {min = 18, max = 40},
["red_aliens3"] = {min = 18, max = 40},
["red_aliens4"] = {min = 18, max = 40},
["orange_aliens"] = {min = 18, max = 40},
["orange_aliens2"] = {min = 18, max = 40},
["orange_aliens3"] = {min = 18, max = 40},
["orange_aliens4"] = {min = 18, max = 40},
["white_pl"] = {min = 18, max = 40},
["white_pl2"] = {min = 18, max = 40},
["white_pl3"] = {min = 18, max = 40},
["white_pl4"] = {min = 18, max = 40},
["blue_pl"] = {min = 18, max = 40},
["blue_pl2"] = {min = 18, max = 40},
["blue_pl3"] = {min = 18, max = 40},
["blue_pl4"] = {min = 18, max = 40},
["red_pl"] = {min = 18, max = 40},
["red_pl2"] = {min = 18, max = 40},
["red_pl3"] = {min = 18, max = 40},
["red_pl4"] = {min = 18, max = 40},
["orange_pl"] = {min = 18, max = 40},
["orange_pl2"] = {min = 18, max = 40},
["orange_pl3"] = {min = 18, max = 40},
["orange_pl4"] = {min = 18, max = 40},
["white_trolls"] = {min = 18, max = 40},
["white_trolls2"] = {min = 18, max = 40},
["white_trolls3"] = {min = 18, max = 40},
["white_trolls4"] = {min = 18, max = 40},
["blue_trolls"] = {min = 18, max = 40},
["blue_trolls2"] = {min = 18, max = 40},
["blue_trolls3"] = {min = 18, max = 40},
["blue_trolls4"] = {min = 18, max = 40},
["red_trolls"] = {min = 18, max = 40},
["red_trolls2"] = {min = 18, max = 40},
["red_trolls3"] = {min = 18, max = 40},
["red_trolls4"] = {min = 18, max = 40},
["orange_trolls"] = {min = 18, max = 40},
["orange_trolls2"] = {min = 18, max = 40},
["orange_trolls3"] = {min = 18, max = 40},
["orange_trolls4"] = {min = 18, max = 40},
["white_cats"] = {min = 18, max = 40},
["white_cats2"] = {min = 18, max = 40},
["white_cats3"] = {min = 18, max = 40},
["white_cats4"] = {min = 18, max = 40},
["blue_cats"] = {min = 18, max = 40},
["blue_cats2"] = {min = 18, max = 40},
["blue_cats3"] = {min = 18, max = 40},
["blue_cats4"] = {min = 18, max = 40},
["red_cats"] = {min = 18, max = 40},
["red_cats2"] = {min = 18, max = 40},
["red_cats3"] = {min = 18, max = 40},
["red_cats4"] = {min = 18, max = 40},
["orange_cats"] = {min = 18, max = 40},
["orange_cats2"] = {min = 18, max = 40},
["orange_cats3"] = {min = 18, max = 40},
["orange_cats4"] = {min = 18, max = 40},
}
Debug = false -- true / false - Currently prints the vector3 and label of locations when requesting a delivery
NearbyDeliveries = false -- true / false - Do you want deliveries to be within a certain amount of units?
DeliveryWithin = 2000 -- int (Default 2000) - How many units do you want the delivery location to be within from the player when making a delivery request?
Config.Dealers = {}
--UseTarget = GetConvar('UseTarget', 'false') == 'true', -- Use qb-target interactions (don't change this, go to your server.cfg and add setr UseTarget true)
PoliceCallChance = 99 --in percentage (if 99, theres the 99% to call the police)
-- Shop Config
Config.Products = {
[1] = {name = "weed_white-widow_seed", price = 15, amount = 150, info = {}, type = "item", slot = 1, minrep = 0},
[2] = {name = "weed_skunk_seed", price = 15, amount = 150, info = {}, type = "item", slot = 1, minrep = 20},
[3] = {name = "weed_purple-haze_seed", price = 15, amount = 150, info = {}, type = "item", slot = 1, minrep = 40},
[4] = {name = "weed_og-kush_seed", price = 15, amount = 150, info = {}, type = "item", slot = 1, minrep = 60},
[5] = {name = "weed_amnesia_seed", price = 15, amount = 150, info = {}, type = "item", slot = 1, minrep = 80},
}
Config.UseMarkedBills = false -- true for marked bills, false for cash
Config.DeliveryRepGain = 1 -- amount of rep gained per delivery
Config.DeliveryRepLoss = 1 -- amount of rep lost if delivery wrong or late
Config.PoliceDeliveryModifier = 2 -- amount to multiply active cop count by
Config.WrongAmountFee = 2 -- divide the payout by this value for wrong delivery amount
Config.OverdueDeliveryFee = 4 -- divide the payout by this value for overdue delivery
Config.DeliveryItems = {
[1] = {
["item"] = "weed_brick",
["minrep"] = 0,
['payout'] = 1000
},
[2] = {
["item"] = "coke_brick",
["minrep"] = 0,
['payout'] = 1000
},
}
Config.DeliveryLocations = {
[1] = {
["label"] = "Stripclub",
["coords"] = vector3(106.24, -1280.32, 29.24),
},
[2] = {
["label"] = "Vinewood Video",
["coords"] = vector3(223.98, 121.53, 102.76),
},
[3] = {
["label"] = "Taxi",
["coords"] = vector3(882.67, -160.26, 77.11),
},
[4] = {
["label"] = "Resort",
["coords"] = vector3(-1245.63, 376.21, 75.34),
},
[5] = {
["label"] = "Bahama Mamas",
["coords"] = vector3(-1383.1, -639.99, 28.67),
},
}
+14 -11
View File
@@ -3,26 +3,29 @@ author "mustache_dom"
description "drugs by mustache dom"
fx_version "cerulean"
game "gta5"
version '4.0.8'
client_scripts {
'client/**.lua',
'@PolyZone/client.lua',
'@PolyZone/CircleZone.lua',
'client/functions.lua',
'client/plantSpawns.lua',
'clientRun.lua',
}
server_scripts {
'server/**.lua',
'server/functions.lua',
'server/plantSpawns.lua',
'serverRun.lua',
'@oxmysql/lib/MySQL.lua',
}
shared_scripts {
'config.lua',
'@ox_lib/init.lua',
'shared/**.lua',
}
lua54 'yes'
dependency '/assetpacks'
files {
'client/**.lua',
'server/**.lua',
'locales/**.lua'
}
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