466 Commits
Author SHA1 Message Date
Mustache Dom 0e55a18676 Update functions.lua 2026-06-23 17:13:07 -07:00
Mustache Dom 28d4244243 Update meth.lua 2026-04-03 15:07:53 -07:00
Mustache Dom ff5a86b3f3 Update heroin.lua 2026-04-03 13:21:43 -07:00
Mustache Dom 0f80534168 - fix Weed Blunts 2026-03-23 21:09:06 -07:00
Mustache Dom 30f12ebbe5 fix no animation defaults 2026-03-11 21:09:37 -07:00
Mustache Dom fdd4b0cb7b Update cocaine.lua 2026-03-11 02:47:56 -07:00
Mustache Dom 32af7ae59a Merge pull request #81 from Mustachedom/Community_bridge
Merge to Community_bridge
2026-03-05 00:12:46 -08:00
Mustache Dom c08ff45617 Merge branch 'main' into Community_bridge 2026-03-05 00:11:52 -08:00
Mustache Dom 97af3833b7 test 2026-03-05 00:07:51 -08:00
Mustache Dom 4e48857437 - push for ready 2026-03-05 00:00:34 -08:00
Mustache Dom c3084abc78 Update functions.lua 2026-02-07 15:42:58 -08:00
Mustache Dom d97cd43951 Update cocaine.lua 2026-02-01 10:49:46 -08:00
Mustache Dom 7ceaa97b5f - add locales, fix cornerselling 2026-01-31 02:44:07 -07:00
Mustache Dom 11e7015672 remove loader function, ensure files through fx 2026-01-31 02:21:15 -07:00
Mustache Dom c7eca0285b - big change, moved data to shared folder 2026-01-31 02:05:15 -07:00
Mustache Dom fdc28723bc - forgot a target 2026-01-30 01:40:18 -07:00
Mustache Dom 1d82b8beba - target fix 2026-01-30 01:19:50 -07:00
Mustache Dom 5db30458eb - big push 2026-01-30 00:45:03 -07:00
Mustache Dom b5297bd109 - fix progressbar 2026-01-25 03:30:48 -07:00
Mustache Dom 547ba993d4 adjust readme 2026-01-24 00:57:03 -07:00
Mustache Dom c380c75149 - moved shit around 2026-01-24 00:54:49 -07:00
Mustache Dom 9c0723d4c7 - remove version 2026-01-24 00:52:33 -07:00
Mustache Dom c3aaf67421 - update consumables 2026-01-24 00:50:26 -07:00
Mustache Dom addce12081 - finish rewrite of deliveries 2026-01-23 23:40:20 -07:00
Mustache Dom a975406031 - remove qbdrugsrewrite file
- add dealer table in case you dropped it
- updated readme
2026-01-23 04:10:58 -07:00
Mustache Dom c752baffda condense locales 2026-01-23 03:41:19 -07:00
Mustache Dom fc8a623067 locales and wholesale 2026-01-22 02:08:35 -07:00
Mustache Dom c1c8b8cb86 add itemCheck function 2026-01-21 22:02:25 -07:00
Mustache Dom 690db7ce55 - clean remove requirement for emote menu 2026-01-21 21:27:08 -07:00
Mustache Dom d46e28e8f2 added troll feature 2026-01-21 01:36:38 -07:00
Mustache Dom fb500dc502 edit checkDistance 2026-01-19 00:46:49 -07:00
Mustache Dom df9584711a 90% 2026-01-19 00:38:01 -07:00
Mustache Dom 66934fd68a - 80% 2026-01-18 01:20:44 -07:00
Mustache Dom ebc47ba5d7 - half done 2026-01-16 02:57:26 -07:00
Mustache Dom d2f70d78ed Update version.txt 2026-01-11 14:37:53 -08:00
Mustache Dom 0ed22eb62b - fix xtc not allowing to upgrade 2026-01-07 02:12:06 -07:00
Mustache Dom a02e333688 - fix notifications
- `added` dependancy check to yell at you if it isnt the proper load order
2025-12-29 02:24:40 -07:00
Mustache Dom 50aca1d946 - fix wholesale.lua 2025-11-05 23:39:57 -08:00
Mustache Dom 257c0e8d97 Merge pull request #76 from atenea03/patch-1
Update fxmanifest.lua
2025-10-12 12:29:17 -07:00
Atenea Store d250006a03 Update fxmanifest.lua 2025-10-12 20:07:37 +02:00
Mustache Dom 9a1704b08b Merge pull request #75 from Mustachedom:update
Update
2025-10-11 23:21:16 -07:00
Mustache Dom c31f9e4d4e - version bump 2025-10-11 23:20:57 -07:00
Mustache Dom 3ba3c5bc9d - add whippits :) 2025-10-11 23:18:48 -07:00
Mustache Dom ec5e4f0e15 - item logic for whippits 2025-10-11 18:38:24 -06:00
Mustache Dom 0b6b7e178b - add whippit balloons 2025-10-11 18:28:26 -06:00
Mustache Dom feb1d6e7d5 paint huff 2025-10-11 18:27:26 -06:00
Mustache Dom 2c1401f9a3 - add weed prop allowance for MakeButter and MakeOil 2025-10-09 02:53:40 -06:00
Mustache Dom d41944d3e3 - fix xtc server side issues 2025-10-02 23:03:09 -06:00
Mustache Dom b79c9fba17 Merge branch 'main' of https://github.com/Mustachedom/md-drugs 2025-09-26 02:16:03 -06:00
Mustache Dom e93ce41218 - fix lang issue 2025-09-26 02:15:59 -06:00
Mustache Dom 49a8749ddf Update fxmanifest.lua 2025-09-25 02:52:15 -07:00
Mustache Dom 767914043f remove debugs -_- 2025-09-24 22:14:00 -07:00
Mustache Dom 6198b50400 bump version 2025-09-23 01:45:12 -07:00
Mustache Dom 0e94b82a96 update 2025-09-23 01:44:07 -07:00
Mustache Dom 5032d561ff - adjust meth 2025-09-23 01:29:35 -07:00
Mustache Dom 4d51671d7d Merge branch 'main' of https://github.com/Mustachedom/md-drugs 2025-09-23 01:08:39 -07:00
Mustache Dom d21e71e00a - fix :Meth
- fix bug of box not being targetable
   - fix minigame forced for ps_circle
   - fix items.lua
2025-09-23 01:08:35 -07:00
Mustache Dom ad3e35c3dc Update version.txt 2025-09-22 14:36:20 -07:00
Mustache Dom 52c6eaec91 - fix deliveries 2025-09-15 21:43:22 -07:00
Mustache Dom 69879dd0df - added base qb items to itemlist for fw
- `fix` dealer arg
2025-09-15 21:31:49 -07:00
Mustache Dom cab8646830 - update all images and items 2025-09-12 21:50:31 -07:00
Mustache Dom 1a44099624 fix ox items again 2025-09-12 21:30:17 -07:00
Mustache Dom ecd80656af fix weed.lua client 2025-09-12 15:24:38 -07:00
Mustache Dom b6c9338792 fix ox items 2025-09-12 15:22:48 -07:00
Mustache Dom 861476ad71 - fix for weed.lua 2025-09-12 01:37:10 -06:00
Mustache Dom 20da44cf88 oh fuck left a test command in 2025-09-12 01:31:46 -06:00
Mustache Dom ab81a09922 Merge branch 'main' of https://github.com/Mustachedom/md-drugs 2025-09-12 01:31:03 -06:00
Mustache Dom a37ed02864 - updated qb items
- updated ox items
- updated images
2025-09-12 01:30:59 -06:00
Mustache Dom 8909a96033 Delete items_install/images.zip
left in a zip of the images, my bad Gs
2025-09-12 01:13:47 -06:00
Mustache Dom 3c206491dd - update heroin client side 2025-09-11 21:44:26 -06:00
Mustache Dom 532ef823e2 - update XTC
- fix saving location of pill presses in xtc
- Adjust XTC item crafting
- updated images
2025-09-11 21:41:40 -06:00
Mustache Dom 76f228c1ac - update router for version check 2025-09-08 00:16:45 -07:00
Mustache Dom 8811f7e73c Update version to 4.0.0 with ps_lib note
Updated version to 4.0.0 and added note about ps_lib.
2025-09-08 00:15:33 -07:00
Mustache Dom e3262e2886 Merge pull request #73 from Mustachedom/hushhushmotherfucker
Hushhushmotherfucker
2025-09-08 01:13:08 -06:00
Mustache Dom 291ac27e36 Merge branch 'main' into hushhushmotherfucker 2025-09-08 00:12:58 -07:00
Mustache Dom 2765eef9b3 - update readme 2025-09-08 00:10:20 -07:00
Mustache Dom 0599c60864 - updated languages 2025-09-08 00:06:28 -07:00
Mustache Dom 880479b435 - added
- piglatin
- gungan
- pirate
- klingon
- meanieweenie
- DJ
2025-09-05 21:28:04 -07:00
Mustache Dom 1f3d7154aa - delete test commands 2025-08-16 23:52:07 -07:00
Mustache Dom d9fcb11930 - added timeout function. any event you trigger puts a 3 second hold on the rest of the script for that player to ensure no injectors can endlessly spam and get things. if triggered while on cooldown a console print happens 2025-08-16 23:43:20 -07:00
Mustache Dom af0efacfe9 Update TravellingMerchant.lua 2025-08-14 12:35:09 -07:00
Mustache Dom bf9d435b03 - adjust oxyruns to be 20% failure of new location
- fix meth location
2025-08-13 02:08:57 -06:00
Mustache Dom c47b69ceca - switched cocaine trigger events after animatiosn
- moved inits events from functions to plant spawns
2025-08-13 02:07:08 -06:00
Mustache Dom 108bed7443 Merge pull request #71 from Tater1987/hushhushmotherfucker
Few items I forgotten earlier. I believe this is all I had today.
2025-08-13 01:06:23 -07:00
Tater1987 59c094fdae Update meth.lua
Item missing in recipes.
2025-08-12 23:22:35 -05:00
Tater1987 f28a358c5c Update config.lua
ox_fuel as option
2025-08-12 23:17:41 -05:00
Tater1987 7cc5485864 Update oxyruns.lua
Possible set up for ox fuel? If you need to make changes thats fine. Haven't tested this fully.
2025-08-12 23:16:38 -05:00
Tater1987 ef328ac90c Update en.lua
Added missing lang for teleport handler
2025-08-12 23:10:09 -05:00
Tater1987 891d4abf73 Update meth.lua
Added missing teleport handler
2025-08-12 23:08:43 -05:00
Tater1987 52cf323a20 Merge branch 'Mustachedom:hushhushmotherfucker' into hushhushmotherfucker 2025-08-12 23:05:31 -05:00
Tater1987 87c4aa77a7 Update meth.lua
Spelling correction
2025-08-12 23:04:22 -05:00
Mustache Dom e8337514e7 Merge pull request #70 from Tater1987/hushhushmotherfucker
Hushhushmotherfucker
2025-08-12 18:07:27 -07:00
Tater1987 c4664ae5fb Update meth.lua
Unneeded text
2025-08-12 19:45:02 -05:00
Tater1987 68723ac088 Update meth.lua
Fixed spelling error
2025-08-12 19:43:32 -05:00
Tater1987 9f4339a4ea Update lsd.lua
Incorrect Server Event called
2025-08-12 19:42:53 -05:00
Mustache Dom 3364968e85 Merge pull request #69 from Tater1987/patch-2
Update heroin.lua
2025-08-12 14:49:43 -07:00
Tater1987 689bc79868 Update heroin.lua
Capitalization error
2025-08-12 16:49:08 -05:00
Mustache Dom 2764466d4c Merge pull request #68 from Tater1987/patch-1
Update cocaine.lua
2025-08-12 14:27:38 -06:00
Tater1987 e4c41458dc Update cocaine.lua
Added missing TriggerServerEvents
2025-08-12 15:26:56 -05:00
Mustache Dom b5eb60834f - fix lsd 2025-08-11 17:42:26 -06:00
Mustache Dom 804eba41c9 Create license.md 2025-08-11 16:56:49 -06:00
Mustache Dom 3c05cf79c3 Delete LICENSE 2025-08-11 16:56:05 -06:00
Mustache Dom 9511a46dad update license 2025-08-11 16:54:47 -06:00
Mustache Dom 25f9979731 added lang for travellingmerchant 2025-08-11 16:53:19 -06:00
Mustache Dom a079efd5c8 - fix bug with comparing rep
- fix travellingmerchant
2025-08-11 16:49:24 -06:00
Mustache Dom ca50437751 - added languages 2025-08-09 23:58:38 -06:00
Mustache Dom 51059f6aed - uwu and wookie 2025-08-09 03:25:40 -06:00
Mustache Dom 683eaff7de finished locales EN 2025-08-09 03:10:00 -06:00
Mustache Dom 37f86bf50d - add support for bzz props 2025-08-06 02:35:25 -06:00
Mustache Dom 3574ecef5b jesussssss 2025-08-06 02:25:06 -06:00
Mustache Dom daa1a4f8a3 fuckin christ 2025-07-18 01:19:12 -07:00
Mustache Dom 314f7381d1 Merge branch 'hushhushmotherfucker' of https://github.com/Mustachedom/md-drugs into hushhushmotherfucker 2025-07-17 02:06:21 -05:00
Mustache Dom 2fd900ec22 - holy fuck a lot 2025-07-17 02:06:17 -05:00
Mustache Dom 3c8b654b28 Update version.txt 2025-07-16 01:55:22 -07:00
Mustache Dom e3caf16b53 Update version.txt 2025-07-16 01:54:05 -07:00
Mustache Dom 49f43b997b Update version.txt 2025-07-16 01:53:38 -07:00
Mustache Dom 94c6458037 - update sv side plants 2025-07-16 01:48:56 -07:00
Mustache Dom 2dd8729dc9 - hush 2025-07-15 02:23:03 -07:00
Mustache Dom a86a342f4d - hush hush 2025-07-15 02:21:34 -07:00
Mustache Dom 4fdef3cf30 - fix up heroin 2025-07-14 01:34:58 -07:00
Mustache Dom 1b29aaa3b0 lots of shit 2025-07-01 03:09:46 -07:00
Mustache Dom 9e84111da3 - added multi location for coke fancy anims 2025-06-30 23:24:57 -07:00
Mustache Dom 7422c9d57b Update cocaine.lua 2025-03-26 22:48:12 -07:00
Mustache Dom 8e2dc89398 Merge pull request #63 from zent2g/main
Fix f8 console print spam
2025-02-03 15:01:25 -08:00
zent2g d199e017c2 Fix f8 console print spam 2025-02-03 23:56:50 +01:00
Mustache Dom 4cacab3c7c Merge pull request #59 from Mustachedom/test2
yolo
2025-01-13 22:48:13 -08:00
Mustache Dom 1e3264bb9a Merge branch 'main' into test2 2025-01-13 22:47:47 -08:00
Mustache Dom be0dd02166 yolo 2025-01-13 22:44:37 -08:00
Mustache Dom a5246ad55b Update recipes.lua 2025-01-02 17:57:13 -08:00
Mustache Dom 9520c88d58 adjust consumables 2024-12-16 03:53:59 -08:00
Mustache Dom aca346cc1c ps-ui fix 2024-12-16 03:34:20 -08:00
Mustache Dom 79569a18b6 fix for lean and meth missions
update lsd heroin tables
2024-12-16 03:22:44 -08:00
Mustache Dom b56e585691 added CUI function for createuseableitem. will add support for other frameworks in the future 2024-12-12 17:26:08 -08:00
Mustache Dom 3043ecd924 removed core export: fixed bugs 2024-12-12 15:26:48 -08:00
Mustache Dom a07118d0cb added sv function to check cops and threw a cop check in wholesale, made it so you can only buy heroin table if none are in your inventory 2024-12-12 14:50:05 -08:00
Mustache Dom bf1471e238 added codem dispatch support 2024-11-26 17:26:46 -08:00
Mustache Dom fc5b1f5164 yeehaw 2024-11-26 16:07:15 -08:00
Mustache Dom 26fd63d750 edit 2024-11-26 15:45:17 -08:00
Mustache Dom 65597810c7 fix qs images 2024-11-26 13:41:29 -08:00
Mustache Dom f9bc39fc1d version 2024-11-25 20:03:49 -08:00
Mustache Dom cc33ecb7e2 punctuation 2024-11-25 19:57:26 -08:00
Mustache Dom 9d04b359c1 vscode settings 2024-11-25 12:27:43 -08:00
Mustache Dom 0b943d8154 update readme 2024-11-25 02:07:07 -08:00
Mustache Dom c37b777748 added ped walk away feature if you dont cornersell to them fast enough 2024-11-25 01:46:26 -08:00
Mustache Dom c349563ef3 adjusted icons 2024-11-25 01:21:53 -08:00
Mustache Dom 5b6fef2d49 refractored a lot removed travellingmerchant file, now in pedspawns.lua 2024-11-24 01:25:09 -08:00
Mustache Dom 001378704c updated deliveries to be server sided and adjusted all locations to vec4 2024-11-23 15:33:17 -08:00
Mustache Dom cf5cfba909 patch for pharma, new callback to do animations and progressbar checks 2024-11-23 14:38:23 -08:00
Mustache Dom f1ed2c0860 ree 2024-11-23 02:55:09 -08:00
Mustache Dom e83cddd96f updated pharma to utilize nearby Players and give them the prescription directly 2024-11-23 02:21:39 -08:00
Mustache Dom 5c5f454207 removed 90% of logs ( added logs to getrecipe, locationcheck, and fixed wholesale, dealers, and oxyruns, and meth 2024-11-23 01:58:57 -08:00
Mustache Dom cdd26ab465 bug fixes
labkit/presses now are tabled in server side and has checks to see if you have an active table before proceeding/ gives back item if headpop or crash
2024-11-22 12:26:27 -08:00
Mustache Dom c2fddd6144 update
made server table for presses, will do same for lab kits
2024-11-22 01:35:25 -08:00
Mustache Dom 6df0983273 patch 2024-11-22 00:27:30 -08:00
Mustache Dom b7353b4e97 Update lsd.lua 2024-11-19 01:32:04 -08:00
Mustache Dom c81d113494 test2 2024-11-16 23:39:34 -08:00
Mustache Dom 07481651b8 test 2024-11-16 23:39:22 -08:00
Mustache Dom e04d91e79e update readme 2024-11-12 17:22:12 -08:00
Mustache Dom 07c84ff640 test 2024-11-12 17:08:02 -08:00
Mustache Dom 8df50c0417 moved things around 2024-11-12 02:36:45 -08:00
Mustache Dom abb1bba3fe fixed bugs 2024-11-12 02:07:16 -08:00
Mustache Dom 9d828a2b15 update readme 2024-11-12 01:19:37 -08:00
Mustache Dom 31ee7f88c0 update file names 2024-11-12 01:06:40 -08:00
Mustache Dom 5bc0e9f4e0 moved more 2024-11-12 01:04:42 -08:00
Mustache Dom bcdf71b17a check 2024-11-11 20:22:48 -08:00
Mustache Dom c6d8556c12 Update xtc.lua 2024-11-11 12:10:39 -08:00
Mustache Dom aa015ba757 Update xtc.lua 2024-11-11 12:10:07 -08:00
Mustache Dom 52224ab097 remove debug poly 2024-11-07 11:35:34 -08:00
Mustache Dom b486a28a4a Update cocaine.lua 2024-11-06 10:50:49 -08:00
Mustache Dom adcd5d7c2b Update cocaine.lua 2024-11-06 10:44:56 -08:00
Mustache Dom bb4d05373e Merge pull request #57 from Mustachedom/testing-shit
updated
2024-11-05 00:49:26 -08:00
Mustache Dom b1ac95f959 Merge branch 'main' into testing-shit 2024-11-05 00:49:12 -08:00
Mustache Dom 3db581ac1e update 2024-11-05 00:46:12 -08:00
Mustache Dom c7479b44ff update 2024-11-04 17:43:48 -08:00
Mustache Dom 11e3b5efe6 update 2024-11-04 16:46:27 -08:00
Mustache Dom b1bcb7ce56 getPlayer 2024-11-01 00:54:21 -07:00
Mustache Dom 502677054c fix 2024-10-30 13:03:51 -07:00
Mustache Dom 025cd2884b fx 2024-10-28 14:42:32 -07:00
Mustache Dom 7978cc0b90 Update version.txt 2024-10-28 14:39:45 -07:00
Mustache Dom 7c45cbaec4 Delete langs directory 2024-10-28 14:39:31 -07:00
Mustache Dom 3c80fbfbb8 iconic 2024-10-28 14:35:47 -07:00
Mustache Dom 70c3d9ae15 updated a lot 2024-10-28 14:11:49 -07:00
Mustache Dom 99d0ae58be removed OnPlayerLoad and Resource Start from prop drugs to functions file to condense repeatable code 2024-10-25 11:41:59 -07:00
Mustache Dom 24877e6447 condense target 2024-10-25 02:00:55 -07:00
Mustache Dom 83f2749101 remove blips| switch to waypoint. function spawning tables, code condense 2024-10-25 01:55:35 -07:00
Mustache Dom 1224133815 rewrote crack 2024-10-24 20:19:44 -07:00
Mustache Dom 73af37c00a tweaks 2024-10-24 20:00:27 -07:00
Mustache Dom dbed6b3c47 made makeMenu function, moved all stores from config to server/travellingmerchant.lua 2024-10-24 19:45:39 -07:00
Mustache Dom b796b6eff9 Update consumables.lua 2024-10-24 16:24:37 -07:00
Mustache Dom d2fdf7298d Update lsd.lua 2024-10-24 16:19:46 -07:00
Mustache Dom e9f722a140 reduce code, more langs, patch work, moved pharma drugs to consumables 2024-10-24 12:56:34 -07:00
Mustache Dom 9df44f726d fix 2024-10-23 17:49:03 -07:00
Mustache Dom d3e99d6440 added lang and sorts 2024-10-23 17:44:46 -07:00
Mustache Dom fefd53857e test test 2024-10-23 16:04:09 -07:00
Mustache Dom ca2a9205b0 Update consumables.lua 2024-10-22 16:44:56 -07:00
Mustache Dom 6dca2d36a7 Update fxmanifest.lua 2024-10-17 01:44:24 -07:00
Mustache Dom 48fedf0b48 Update consumables.lua 2024-10-04 11:01:01 -07:00
Mustache Dom 000a5b29a2 Update consumables.lua 2024-10-02 11:49:59 -07:00
Mustache Dom 2d3ca8a361 added support for more minigames
you can now utilize all of ps-ui, bl_ui, and glow_minigames
2024-10-02 01:00:46 -07:00
Mustache Dom 6e7fd5441f Update functions.lua 2024-10-01 18:35:06 -07:00
Mustache Dom 9a24682aac Update fxmanifest.lua 2024-10-01 18:32:39 -07:00
Mustache Dom e79d7fd6f5 Update version.txt 2024-10-01 18:32:27 -07:00
Mustache Dom 2c112c8927 Update functions.lua 2024-10-01 18:27:57 -07:00
Mustache Dom 41b66a45e4 Update functions.lua 2024-10-01 17:41:24 -07:00
Mustache Dom 9b69d6306c update to add more than one buff
read the consumables.lua in shared for instrustions. its easy
2024-10-01 16:10:49 -07:00
Mustache Dom 6dad9f70a9 a
a
2024-10-01 16:09:49 -07:00
Mustache Dom 4938821793 Update functions.lua 2024-10-01 09:06:03 -07:00
Mustache Dom 88bf966b91 Update heroin.lua 2024-09-30 13:16:44 -07:00
Mustache Dom 57de95f880 Update functions.lua 2024-09-30 12:52:16 -07:00
Mustache Dom 798ad3cd97 Update lsd.lua 2024-09-30 12:46:12 -07:00
Mustache Dom f2068806cb Update recipes.lua 2024-09-30 12:36:08 -07:00
Mustache Dom e4c5abed63 fix
peepee poopoo do people read this?
2024-09-28 18:20:22 -07:00
Mustache Dom 388c32939b update to fix
should fix ox items issues
2024-09-28 18:17:25 -07:00
Mustache Dom 85fc0a4b67 Update ox_inventory.txt 2024-09-28 17:41:48 -07:00
Mustache Dom 39b8ebc42d Update functions.lua 2024-09-28 10:02:36 -07:00
Mustache Dom 861a210dfe Update meth.lua 2024-09-28 10:01:58 -07:00
Mustache Dom 37ba74a700 Update functions.lua 2024-09-28 09:58:56 -07:00
Mustache Dom 5c88857368 Update meth.lua 2024-09-28 09:52:26 -07:00
Mustache Dom 20c24f7424 Update qb-inventory.txt 2024-09-27 21:27:35 -07:00
Mustache Dom 472eba3c0c Update ox_inventory.txt 2024-09-27 21:23:34 -07:00
Mustache Dom ca494fc88d Update functions.lua 2024-09-26 14:39:06 -07:00
Mustache Dom 018bc15419 Update recipes.lua 2024-09-26 09:44:31 -07:00
Mustache Dom ff810f1379 Update weed.lua 2024-09-26 09:43:32 -07:00
Mustache Dom 5a392fe0fe Update deliveries.lua 2024-09-25 11:46:40 -07:00
Mustache Dom df7804c2de Update functions.lua 2024-09-24 18:42:02 -07:00
Mustache Dom cbadec6e25 Update fxmanifest.lua 2024-09-24 18:41:28 -07:00
Mustache Dom 028c5f771f big update. i prob broke something, let me know in discord 2024-09-24 15:07:41 -07:00
Mustache Dom 009b0a4f4a Update cocaine.lua 2024-09-23 05:07:59 -07:00
Mustache Dom ed5221f318 Update cocaine.lua 2024-09-22 11:21:27 -07:00
Mustache Dom d7c06ac006 Update cocaine.lua 2024-09-17 13:01:46 -07:00
Mustache Dom 4db34e5f50 Update cocaine.lua 2024-09-17 13:01:17 -07:00
Mustache Dom a8633c2884 Update cocaine.lua 2024-08-29 12:17:22 -07:00
Mustache Dom 3981e92b3c Update cocaine.lua 2024-08-29 11:36:48 -07:00
Mustache Dom 8baa05a5ea Update ox_inventory.txt 2024-08-28 20:07:13 -07:00
Mustache Dom 3eb4cd35dc Update cocaine.lua 2024-08-28 16:57:22 -07:00
Mustache Dom bf40a0e864 Update cocaine.lua 2024-08-28 16:56:08 -07:00
Mustache Dom 07fb3caf24 Update cocaine.lua 2024-08-26 15:51:04 -07:00
Mustache Dom e07ab23761 Update cocaine.lua 2024-08-26 15:50:15 -07:00
Mustache Dom c9f4e8114b Update cocaine.lua 2024-08-26 15:49:35 -07:00
Mustache Dom 7e2b23b9bd Update weed.lua 2024-08-05 19:30:47 -07:00
Mustache Dom 4d5bb1fa86 Update weed.lua 2024-08-05 19:02:41 -07:00
Mustache Dom fd7cb1d201 Update weed.lua 2024-08-01 14:05:19 -07:00
Mustache Dom 60f3f6aa75 Update shrooms.lua 2024-08-01 14:04:34 -07:00
Mustache Dom 7bffb7b3b5 Update mescaline.lua 2024-08-01 14:04:09 -07:00
Mustache Dom ba89fd2aaf Update heroin.lua 2024-08-01 14:03:46 -07:00
Mustache Dom 2523e0a596 Update cocaine.lua 2024-08-01 14:03:17 -07:00
Mustache Dom cd7a6fb8bd Update weed.lua 2024-07-27 11:05:50 -07:00
Mustache Dom d1c8cc6b96 Update functions.lua 2024-07-21 21:51:57 -07:00
Mustache Dom de028bffc9 Add files via upload 2024-07-21 21:45:19 -07:00
Mustache Dom 48d5c6928a Add files via upload 2024-07-21 21:45:06 -07:00
Mustache Dom 1070a3d1a8 Update weed.lua 2024-07-21 19:30:20 -07:00
Mustache Dom 1af114dd24 Update cornerselling.lua 2024-07-20 10:59:02 -07:00
Mustache Dom 5c8076c651 Update functions.lua 2024-07-19 13:48:14 -07:00
Mustache Dom 84e890b232 Update patchnotes.txt 2024-07-19 10:29:34 -07:00
Mustache Dom 0790590c3b Update cornerselling.lua 2024-07-19 10:28:34 -07:00
Mustache Dom ff87eb3f61 Update fxmanifest.lua 2024-07-19 10:28:18 -07:00
Mustache Dom 45192684da Update version.txt 2024-07-19 10:27:25 -07:00
Mustache Dom e4e7450d7a Update readme.md 2024-07-19 01:57:14 -07:00
Mustache Dom 5b2e87412f Update readme.md 2024-07-19 00:11:11 -07:00
Mustache Dom ea665fe8fc Merge pull request #48 from iplayer1337fivem/patch-1
Create danish.lua
2024-07-17 11:05:58 -07:00
ARottenberger 99c2f2d212 Create danish.lua 2024-07-17 09:33:25 +02:00
Mustache Dom 9f0c556636 Update patchnotes.txt 2024-07-17 00:16:23 -07:00
Mustache Dom 07c6a9be94 Update fxmanifest.lua 2024-07-17 00:15:41 -07:00
Mustache Dom 2b18444fd9 Update version.txt 2024-07-16 18:40:10 -07:00
Mustache Dom 322c1e3905 Update functions.lua 2024-07-16 18:09:00 -07:00
Mustache Dom 3d124f124f Update readme.md 2024-07-16 14:43:05 -07:00
Mustache Dom 14963167be Update functions.lua 2024-07-16 14:36:52 -07:00
Mustache Dom 495379ef0c Update functions.lua 2024-07-16 14:34:08 -07:00
Mustache Dom 5116260203 Update functions.lua 2024-07-16 14:32:04 -07:00
Mustache Dom b20b1cec4c Update readme.md 2024-07-16 14:26:58 -07:00
Mustache Dom 13d9ce8ea7 Update readme.md 2024-07-16 14:26:24 -07:00
Mustache Dom 6209b7c82e Update readme.md 2024-07-16 14:23:49 -07:00
Mustache Dom c2b92c4944 Update readme.md 2024-07-16 14:23:16 -07:00
Mustache Dom d78cce3b10 Update readme.md 2024-07-16 14:22:19 -07:00
Mustache Dom 1f9f8b3dfd Update readme.md 2024-07-16 14:21:36 -07:00
Mustache Dom 1ed514bfb7 Update readme.md 2024-07-16 14:18:33 -07:00
Mustache Dom 24b94ccc82 Update readme.md 2024-07-16 14:17:52 -07:00
Mustache Dom f2b26ac889 Update readme.md 2024-07-16 14:17:27 -07:00
Mustache Dom 3d144cae58 Added integration for Fivemerr
if you want to use the logs go to line 3 of server/functions.lua and turn to true, then inside of your server.cfg add this 

```
set fivemerrLogs "API_KEY"
```
obviously replace the API_KEY with your api key
2024-07-16 14:14:48 -07:00
Mustache Dom 7aa929670e Update ox_inventory.txt 2024-07-11 23:32:45 -07:00
Mustache Dom 19ca790456 Update patchnotes.txt 2024-07-11 22:13:14 -07:00
Mustache Dom 8b9b05ef95 Update readme.md 2024-07-11 17:58:10 -07:00
Mustache Dom c710826c14 Update readme.md 2024-07-11 17:52:33 -07:00
Mustache Dom 3eff5ab23f Update fxmanifest.lua 2024-07-11 17:47:18 -07:00
Mustache Dom 6e77e15f6e Update version.txt 2024-07-11 17:47:05 -07:00
Mustache Dom cdf13e5108 Update weed.lua 2024-07-11 17:46:33 -07:00
Mustache Dom 971168c9b6 Update travellingmerchant.lua 2024-07-11 17:45:55 -07:00
Mustache Dom 6554b253d9 Update shrooms.lua 2024-07-11 17:45:21 -07:00
Mustache Dom 323d12ad31 Update oxyruns.lua 2024-07-11 17:44:48 -07:00
Mustache Dom c4f3320d96 Update meth.lua 2024-07-11 17:44:08 -07:00
Mustache Dom cf41e75bb1 Update mescaline.lua 2024-07-11 17:43:41 -07:00
Mustache Dom 0ce4e27a60 Update lsd.lua 2024-07-11 17:42:50 -07:00
Mustache Dom 192e8c9d64 Update lean.lua 2024-07-11 17:42:05 -07:00
Mustache Dom 62ee319c12 Update heroin.lua 2024-07-11 17:41:52 -07:00
Mustache Dom 856ec769a5 Update deliveries.lua 2024-07-11 17:41:05 -07:00
Mustache Dom 6aea184058 Update cocaine.lua 2024-07-11 17:40:27 -07:00
Mustache Dom b6b4776ab2 added a lot
moved some functions around, added better ox inv options so no longer requires items in qb-core 
changed call backs to oxlib callbacks
cried twice
added new func
2024-07-11 17:39:58 -07:00
Mustache Dom 5448eabd87 Update functions.lua 2024-07-10 16:21:34 -07:00
Mustache Dom 661d5148b7 Update consumables.lua 2024-07-09 17:07:20 -07:00
Mustache Dom c3f318e3b4 Update weed.lua 2024-07-07 14:21:03 -07:00
Mustache Dom 2412f2b58e Update ox_inventory.txt 2024-07-06 15:25:57 -07:00
Mustache Dom 1301fca83a Update deliveries.lua 2024-07-06 15:25:13 -07:00
Mustache Dom 20b89b2324 Update weed.lua 2024-07-06 15:24:18 -07:00
Mustache Dom 35b0d69332 Update travellingmerchant.lua 2024-07-06 15:23:25 -07:00
Mustache Dom e21b4e11d5 Update functions.lua 2024-07-06 15:22:39 -07:00
Mustache Dom 8690348917 Update functions.lua 2024-07-06 15:19:20 -07:00
Mustache Dom 26e5f29343 Merge pull request #46 from HavekHD/main
Clean up readme and add ox_inventory items
2024-07-06 15:19:00 -07:00
HavekHD 66414de241 Merge installation items into one items_install folder. Added ox_inventory item names. Cleaned up readme to match new folders 2024-07-04 00:27:02 -05:00
Mustache Dom c7192ff2e2 Update functions.lua 2024-06-30 17:35:26 -07:00
Mustache Dom 22b054b681 Update patchnotes.txt 2024-06-30 17:19:45 -07:00
Mustache Dom 089f543d1b Update version.txt 2024-06-30 17:16:49 -07:00
Mustache Dom 3e2a0ad6c7 Update fxmanifest.lua 2024-06-30 17:16:32 -07:00
Mustache Dom ccfdb2ddcd Update fxmanifest.lua 2024-06-30 17:16:10 -07:00
Mustache Dom fed8cf2804 Update functions.lua 2024-06-29 18:59:36 -07:00
Mustache Dom 930c1e5518 Update functions.lua 2024-06-29 13:18:27 -07:00
Mustache Dom 4d9b613823 Update readme.md 2024-06-28 14:13:27 -07:00
Mustache Dom 0f7698f4df Update readme.md 2024-06-22 14:49:46 -07:00
Mustache Dom 2ba13f91f3 Update patchnotes.txt 2024-06-20 18:48:11 -07:00
Mustache Dom 315c96b3c9 Update version.txt 2024-06-20 18:47:06 -07:00
Mustache Dom 66ee2d2652 Update functions.lua 2024-06-20 18:46:51 -07:00
Mustache Dom 4d4c45d99e Update functions.lua 2024-06-20 18:42:52 -07:00
Mustache Dom f8bb79b640 Update deliveries.lua 2024-06-19 10:54:06 -07:00
Mustache Dom 10aa94e876 Update deliveries.lua 2024-06-18 12:23:47 -07:00
Mustache Dom 15aa6f6ecb Update deliveries.lua 2024-06-18 12:22:53 -07:00
Mustache Dom 1ed82e4675 Update functions.lua 2024-06-16 12:03:20 -07:00
Mustache Dom 222d5051d2 Update functions.lua 2024-06-13 22:12:37 -07:00
Mustache Dom 99e8afe653 Update functions.lua 2024-06-03 19:51:30 -07:00
Mustache Dom 9472271377 Update xtc.lua 2024-05-25 21:46:14 -07:00
Mustache Dom dacabc74fc Update xtc.lua 2024-05-25 21:18:04 -07:00
Mustache Dom 1afd23f63f Update xtc.lua 2024-05-25 20:54:20 -07:00
Mustache Dom 2494cbc06d Update readme.md 2024-05-18 14:08:25 -07:00
Mustache Dom dea70fab75 Update readme.md 2024-05-18 14:07:58 -07:00
Mustache Dom a420e8da7e Update readme.md 2024-05-18 14:07:24 -07:00
Mustache Dom 6bcdb88420 Update readme.md 2024-05-18 14:02:46 -07:00
Mustache Dom df702096ad Update readme.md 2024-05-18 14:01:26 -07:00
Mustache Dom d98e85d098 Delete v2tov3readme.md 2024-05-18 13:55:29 -07:00
Mustache Dom 0dabc3f1d0 Update patchnotes.txt 2024-05-18 13:53:51 -07:00
Mustache Dom cf5ed55d29 Update weed.lua 2024-05-18 13:53:01 -07:00
Mustache Dom cb07be424c Update patchnotes.txt 2024-05-18 13:44:23 -07:00
Mustache Dom 9d76824013 Update fxmanifest.lua 2024-05-18 13:40:22 -07:00
Mustache Dom 0f99ac0baf Update version.txt 2024-05-18 13:40:04 -07:00
Mustache Dom f9beb11ddc Update weed.lua 2024-05-18 13:38:53 -07:00
Mustache Dom 8bb07e7452 Update travellingmerchant.lua 2024-05-18 13:38:24 -07:00
Mustache Dom e5cf612a29 updated img population to auto do it 2024-05-18 13:37:53 -07:00
Mustache Dom a015846e78 Update config.lua 2024-05-18 13:36:48 -07:00
Mustache Dom 5a7e10c33f Update functions.lua 2024-05-18 13:36:22 -07:00
Mustache Dom 34d21c3618 added autocheck for what inventory youre using to populate imgs 2024-05-18 13:35:51 -07:00
Mustache Dom e23e8c23ab Update pharma.lua 2024-05-18 13:18:25 -07:00
Mustache Dom 8155ace51e Update wholesale.lua 2024-05-18 03:40:10 -07:00
Mustache Dom 679d140ae7 Update pharma.lua 2024-05-17 18:30:24 -07:00
Mustache Dom 992b5d7b26 Update pharma.lua 2024-05-17 18:27:56 -07:00
Mustache Dom ab8510e302 Update meth.lua 2024-05-14 11:35:28 -07:00
Mustache Dom 48824f099f Create patchnotes.txt 2024-05-13 13:44:22 -07:00
Mustache Dom 7bd55bf1e7 Update version.txt 2024-05-13 13:43:15 -07:00
Mustache Dom 3725ea1121 Update fxmanifest.lua 2024-05-13 13:42:56 -07:00
Mustache Dom 029db21ca3 Update config.lua 2024-05-13 13:42:36 -07:00
Mustache Dom b682a9310d Update functions.lua 2024-05-13 13:42:10 -07:00
Mustache Dom 3549e4afaa Update cocaine.lua 2024-05-13 00:13:16 -07:00
Mustache Dom 1e06afa926 Update functions.lua 2024-05-12 00:22:09 -07:00
Mustache Dom 598e16965e Update functions.lua 2024-05-11 17:10:56 -07:00
Mustache Dom 1b7e1be9b3 Update fxmanifest.lua 2024-05-09 01:20:33 -07:00
Mustache Dom 5ffa6e9519 Update readme.md 2024-05-09 01:15:25 -07:00
Mustache Dom f7d41ddbdc Update version.txt 2024-05-08 19:28:40 -07:00
Mustache Dom 3d197eae62 Update meth.lua 2024-05-08 17:34:53 -07:00
Mustache Dom 0b020bba2e Update meth.lua 2024-05-08 17:32:57 -07:00
Mustache Dom 40ea6dbf45 Add files via upload 2024-05-08 17:22:12 -07:00
Mustache Dom 9cbf5ffeb3 Update weed.lua 2024-05-07 13:12:03 -07:00
Mustache Dom 71b8d039b8 Update weed.lua 2024-05-07 04:46:04 -07:00
Mustache Dom e80c027647 Update shrooms.lua 2024-05-07 04:27:53 -07:00
Mustache Dom f48435cd61 Update version.txt 2024-05-04 12:31:39 -07:00
Mustache Dom 722963ed38 Add files via upload 2024-05-04 12:19:38 -07:00
Mustache Dom c0a0e4271e Update heroin.lua 2024-05-04 11:57:34 -07:00
Mustache Dom b9b3899e65 Update lsd.lua 2024-05-04 11:40:08 -07:00
Mustache Dom 40022048b0 Update functions.lua 2024-05-04 11:33:12 -07:00
Mustache Dom af152ee0a3 Update cornerselling.lua 2024-05-04 11:32:31 -07:00
Mustache Dom 1d7ffc938c Update cornerselling.lua 2024-05-04 10:56:00 -07:00
Mustache Dom b1eff50bc5 Update config.lua 2024-05-03 18:35:43 -07:00
Mustache Dom 3abc9c5a6a Check logic 2024-05-03 11:30:37 -07:00
Mustache Dom 5de4d32401 Check logic 2024-05-03 11:16:46 -07:00
Mustache Dom a8db1ff11d Update functions.lua 2024-05-03 00:00:39 -07:00
Mustache Dom bc83756701 Update functions.lua 2024-05-02 20:39:27 -07:00
Mustache Dom 02ac830805 Update functions.lua 2024-05-02 20:38:23 -07:00
Mustache Dom 4fef77316d Update config.lua 2024-05-02 20:05:59 -07:00
Mustache Dom 62d53b573c Update config.lua 2024-05-02 20:03:04 -07:00
Mustache Dom 00a45563ae added qs-email support 2024-05-02 20:00:54 -07:00
Mustache Dom b6c06b2ce5 Update meth.lua 2024-05-02 18:48:26 -07:00
Mustache Dom 753ac03799 Add files via upload 2024-05-02 18:36:32 -07:00
Mustache Dom e69ff1948b Add files via upload 2024-05-02 18:34:49 -07:00
Mustache Dom f9709311af Add files via upload 2024-05-02 18:34:14 -07:00
Mustache Dom 7d9d4a030d Create version.txt 2024-05-02 14:53:21 -07:00
Mustache Dom 83ac3cb39b Update fxmanifest.lua 2024-05-02 14:29:41 -07:00
Mustache Dom 216eca4494 Merge pull request #34 from B0STRA/main
move requestmodel timeout to config
2024-04-27 18:50:57 -07:00
Bostra d60d10a5a5 move requestmodel timeout to config 2024-04-27 20:49:14 -05:00
Mustache Dom d9fbf56164 Update wholesale.lua 2024-03-23 23:42:17 -07:00
Mustache Dom bd79cba415 Update cocaine.lua 2024-03-23 08:18:25 -07:00
Mustache Dom ed620e7038 Update heroin.lua 2024-03-22 19:07:31 -07:00
Mustache Dom 088b8f2674 Update lsd.lua 2024-03-22 01:22:29 -07:00
Mustache Dom 5363c3d533 Update cocaine.lua 2024-03-20 15:59:52 -07:00
Mustache Dom a51835a825 Update cocaine.lua 2024-03-20 15:40:04 -07:00
Mustache Dom 99259b5434 Update target.lua 2024-03-20 15:33:48 -07:00
Mustache Dom 27b9f75a6e added global options to remove exploit for tables 2024-03-17 20:05:09 -07:00
Mustache Dom aaa60b9a2c Add files via upload 2024-03-17 20:03:35 -07:00
Mustache Dom 499b4a97cc Update deliveries.lua 2024-03-17 12:27:32 -07:00
Mustache Dom 29c507f677 Update weed.lua 2024-03-04 14:42:23 -08:00
Mustache Dom a24ee482b8 Update qbdrugsrewrite.lua 2024-03-03 16:07:01 -08:00
Mustache Dom f8a928a76b Update readme.md 2024-02-27 13:33:45 -08:00
Mustache Dom 60d11b200c Update deliveries.lua 2024-02-26 13:05:07 -08:00
Mustache Dom cceb82c139 Update readme.md 2024-02-17 20:56:17 -08:00
Mustache Dom d494ec8c88 Update readme.md 2024-02-17 20:54:58 -08:00
Mustache Dom d63e0d3d78 Merge pull request #18 from HavekHD/main
optimized png assets
2024-02-07 18:16:32 -08:00
HavekHD 6c1e984ff5 optimized png assets
reduced total resource via image assets by 66%
2024-02-07 19:06:59 -06:00
Mustache Dom e592da8230 just push things to git they said, No issues they said 2024-02-05 00:53:53 -08:00
Mustache Dom 0e04e0b156 fixedmetadata logic for seeds from dealers
does anyone read these? peepee poopoo i forgot things i patched them
2024-02-04 23:57:33 -08:00
Mustache Dom cea5054554 Update fxmanifest.lua 2024-02-01 19:07:25 -08:00
Mustache Dom bdc392f134 Add files via upload 2024-01-13 22:28:40 -08:00
Mustache Dom a3da2844ce Add files via upload 2024-01-13 22:23:17 -08:00
Mustache Dom 1439a22ce0 Delete client directory 2024-01-13 22:22:03 -08:00
Mustache Dom 134a80d986 Delete client/crafter.lua 2024-01-13 22:21:21 -08:00
Mustache Dom e174078b5f Update cornerselling.lua 2024-01-13 22:17:07 -08:00
Mustache Dom 0cc50f7010 Update cocaine.lua 2024-01-13 22:16:36 -08:00
Mustache Dom 9774b52a6c Add files via upload 2024-01-13 22:13:46 -08:00
Mustache Dom 1157b5378f Made it emotes compat with base qb, skully, and rpemotes 2024-01-13 21:46:43 -08:00
Mustache Dom c04c28985a Add files via upload 2024-01-13 21:45:16 -08:00
Mustache Dom a8439dcd0b Update readme.md 2024-01-13 12:20:28 -08:00
Mustache Dom f0b851653d Added link to MLOs 2024-01-12 12:40:27 -08:00
Mustache Dom af81673f3b fixed bug with cornerselling dead peds 2024-01-09 16:42:51 -08:00
Mustache Dom bbed82e3e1 i missed a '' 2024-01-08 23:55:31 -08:00
Mustache Dom 51841fb5c9 Update consumables.lua 2024-01-02 17:39:33 -08:00
Mustache Dom a7e4f8bf71 Merge pull request #12 from RazerGhost/main 2024-01-02 15:03:00 -08:00
RazerGhost b1cf8a900c fixed meth box up location 2024-01-03 00:01:19 +01:00
Mustache Dom 345f4418a3 Update travellingmerchant.lua 2023-12-28 16:22:11 -08:00
Mustache Dom 217f5c1608 Update weed.lua 2023-12-28 16:21:16 -08:00
Mustache Dom 4af79e9792 Merge pull request #8 from B0STRA/main
Update readme.md
2023-12-16 21:48:53 -08:00
Bostra 6f2a3431a9 Update readme.md
Adds new qb-core items format
2023-12-16 23:35:43 -06:00
Mustache Dom 94c05a1753 Merge pull request #7 from c-four77/main
Update readme.md
2023-12-16 16:23:34 -08:00
CFOUR a42889b454 Merge branch 'main' into main 2023-12-17 01:20:08 +01:00
CFOUR eb804a5594 Update readme.md 2023-12-17 01:07:08 +01:00
CFOUR 3d7569f73f Update readme.md 2023-12-17 01:05:46 +01:00
CFOUR e31a478eeb Update readme.md 2023-12-17 01:02:02 +01:00
Mustache Dom 436b0b0472 Update readme.md 2023-12-15 18:50:39 -08:00
Mustache Dom 01f960c6c0 Update readme.md 2023-12-15 18:50:24 -08:00
Mustache Dom 435ae9f8e1 Update readme.md 2023-12-15 18:50:10 -08:00
Mustache Dom c30ba23479 Merge pull request #6 from c-four77/main 2023-12-13 10:39:11 -08:00
CFOUR 4ad0de9692 Update qbdrugsrewrite.lua
+ 74 new locations for deliveries
2023-12-13 18:55:34 +01:00
Mustache Dom 36888a55e8 Update readme.md 2023-12-11 15:22:52 -08:00
Mustache Dom 45d2e5e72f Update lsd.lua 2023-12-09 21:13:37 -08:00
Mustache Dom 6afbaa0512 Create LICENSE 2023-12-08 21:10:19 -08:00
Mustache Dom 04ae430093 Update readme.md 2023-12-08 11:47:03 -08:00
Mustache Dom 2e9024708b Update readme.md 2023-12-07 22:31:24 -08:00
Mustache Dom fbdc8b23b6 Update weed.lua 2023-12-07 22:29:01 -08:00
Mustache Dom a3f7c5dff0 Update weed.lua 2023-12-07 22:10:05 -08:00
Mustache Dom 9270fa4f5f Update consumables.lua 2023-12-07 16:52:33 -08:00
Mustache Dom ecf068582e Update lean.lua 2023-12-07 16:51:51 -08:00
Mustache Dom f21ee5bf26 Update readme.md 2023-12-07 15:53:06 -08:00
Mustache Dom 36fb81f1fe Update readme.md 2023-12-07 15:52:32 -08:00
Mustache Dom 1704765e2e Add files via upload 2023-12-07 15:49:34 -08:00
Mustache Dom be78294766 Add files via upload 2023-12-07 15:48:40 -08:00
Mustache Dom 2c3f9ea216 Add files via upload 2023-12-07 15:45:48 -08:00
Mustache Dom e29ded10a1 Delete readme.md 2023-12-07 15:44:31 -08:00
Mustache Dom fb1cf80ade Delete fxmanifest.lua 2023-12-07 15:44:23 -08:00
Mustache Dom 2b2427f46e Delete config.lua 2023-12-07 15:44:16 -08:00
Mustache Dom d81d023efc Delete server directory 2023-12-07 15:44:07 -08:00
Mustache Dom 8667a0d7b7 Delete html directory 2023-12-07 15:44:00 -08:00
Mustache Dom 575da36175 Delete client directory 2023-12-07 15:43:50 -08:00
Mustache Dom 399592ae7f Update readme.md 2023-12-07 00:43:00 -08:00
Mustache Dom 10232d32ac Update readme.md 2023-12-07 00:42:01 -08:00
625 changed files with 9320 additions and 7525 deletions

No files matched your search

+27
View File
@@ -0,0 +1,27 @@
{
"Lua.diagnostics.disable": [
"missing-parameter",
"param-type-mismatch"
],
"Lua.diagnostics.globals": [
"lib",
"progressbar",
"loadParticle",
"makeMenu",
"minigame",
"tele",
"sorter",
"MySQL",
"trays",
"heroinkit",
"getPlayer",
"dist",
"sortTab",
"getRep",
"heroinCooldown",
"checkLoc",
"getRandW",
"shroomsCooldown",
"targets"
]
}
Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 14 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 22 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 27 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 22 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 14 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 22 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 27 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 22 KiB

+25
View File
@@ -0,0 +1,25 @@
fx_version 'cerulean'
game 'gta5'
lua54 'yes'
this_is_a_map 'yes'
author 'Atenea'
description 'Balloon / MD-Drugs'
version '1.0.1'
---------------------------------------------------------------------------
-- INCLUDED FILES
---------------------------------------------------------------------------
files {
'stream/*.ytyp',
}
data_file 'DLC_ITYP_REQUEST' 'stream/*.ytyp'
dependency '/assetpacks'
escrow_ignore {
'stream/*.ydr',
}
+20
View File
@@ -0,0 +1,20 @@
Thank you for your purchase!
We hope you enjoy this prop ♥
Author: Atenea Store | Atenea
-- IMPORTANT --
/Please read below.
► If you rename the folder or files I will not be responsible if it does not work correctly afterwards.
► If you encounter any problems, errors, or have any questions related to our prop, JOIN OUR DISCORD.
Don't hesitate to open a ticket, we’ll assist you as quickly as possible.
https://discord.gg/mam8Nmg49d
SCRIPTS
https://discord.gg/S5WZ7ecKDc
Make sure you’ve already READ our post on FiveM/Tebex/Discord.
Atenea from the Atenea Store Team.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+35
View File
@@ -0,0 +1,35 @@
if not Config.Drugs['TravellingMerchant'] then return end
local function spawn()
local data = Bridge.Callback.Trigger('md-drugs:server:GetMerchant')
local model = 's_m_m_trucker_01'
requestModel(model)
local ped = CreatePed(4, model, data.loc.x, data.loc.y, data.loc.z, data.loc.w, false, true)
Freeze(ped, true, data.loc.w)
Bridge.Target.AddLocalEntity(ped, {
{
icon = Bridge.Language.Locale('merchant.targetIcon'),
label = Bridge.Language.Locale('merchant.targetOpen'),
action = function()
local options = {}
for k, v in pairs (data.items) do
local itemInfo = Bridge.Inventory.GetItemInfo(k)
options[#options+1] = {
title = itemInfo.label,
description = '$'..v,
icon = itemInfo.image,
onSelect = function()
TriggerServerEvent('md-drugs:server:purchaseGoods', k)
end
}
end
Bridge.Menu.Open({
id = 'merchant_menu',
title = Bridge.Language.Locale('merchant.menuTitle'),
options = options
})
end
}
})
targets[#targets+1] = ped
end
spawn()
+201 -137
View File
@@ -1,146 +1,210 @@
local QBCore = exports['qb-core']:GetCoreObject()
local CocaPlant = {}
local cuttingcoke = nil
local baggingcoke = nil
local locations = Config.Cocaine.Locations
function LoadModel(hash)
hash = GetHashKey(hash)
RequestModel(hash)
while not HasModelLoaded(hash) do
Wait(3000)
local function CutCoke(coords, offset, rotation)
cuttingcoke = true
local animDict, animName = "anim@amb@business@coc@coc_unpack_cut_left@", "coke_cut_v5_coccutter"
Bridge.Anim.RequestDict(animDict, 500)
local animDuration = GetAnimDuration(animDict, animName) * 1000
local ped = PlayerPedId()
local scenePos, sceneRot = vector3(coords.x + offset.x, coords.y + offset.y,coords.z + offset.z), rotation
local scenes = {
{
{ hash = "bkr_prop_coke_bakingsoda_o", animName = "coke_cut_v5_bakingsoda"},
{ hash = "prop_cs_credit_card", animName = "coke_cut_v5_creditcard"},
{ hash = "prop_cs_credit_card", animName = "coke_cut_v5_creditcard^1"}
},
}
local scenesList, entitiesList = {}, {}
for i=1, #scenes, 1 do
local scene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, scene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
for j=1, #scenes[i], 1 do
local s = scenes[i][j]
RequestModel(s.hash)
while not HasModelLoaded(s.hash) do
Wait(0)
end
local obj = CreateObjectNoOffset(s.hash, coords, true, true, true)
SetModelAsNoLongerNeeded(s.hash)
entitiesList[#entitiesList+1] = obj
NetworkAddEntityToSynchronisedScene(obj, scene, animDict, s.animName, 4.0, -8.0, 1)
end
scenesList[#scenesList+1] = scene
end
DisableCamCollisionForEntity(ped)
FreezeEntityPosition(ped, true)
for i=1, #scenesList, 1 do
NetworkStartSynchronisedScene(scenesList[i])
end
Wait(animDuration-11000)
for i=1, #scenesList, 1 do
NetworkStopSynchronisedScene(scenesList[i])
end
for i=1, #entitiesList, 1 do
DeleteEntity(entitiesList[i])
end
RemoveAnimDict(animDict)
FreezeEntityPosition(ped, false)
cuttingcoke = nil
end
local function BagCoke(coords, offset, rotation)
baggingcoke = true
local ver = ""
local animDict, animName = "anim@amb@business@meth@meth_smash_weight_check@", "break_weigh_"..ver.."char01"
Bridge.Anim.RequestDict(animDict, 500)
local animDuration = GetAnimDuration(animDict, animName) * 1000
local ped = PlayerPedId()
local scenePos, sceneRot = vector3(coords.x + offset.x, coords.y + offset.y,coords.z + offset.z +0.03), rotation
local scenes = {
{
{ hash = "bkr_prop_coke_cutblock_01", animName = "break_weigh_"..ver.."box01"},
{ hash = "bkr_prop_coke_fullmetalbowl_02", animName = "break_weigh_"..ver.."box01^1"},
{ hash = "bkr_prop_coke_cutblock_01", animName = "break_weigh_"..ver.."methbag01"}
},
{
{ hash = "xm3_prop_xm3_bag_coke_01a", animName = "break_weigh_"..ver.."methbag01^1"},
{ hash = "xm3_prop_xm3_bag_coke_01a", animName = "break_weigh_"..ver.."methbag01^2"},
{ hash = "xm3_prop_xm3_bag_coke_01a", animName = "break_weigh_"..ver.."methbag01^3"}
},
{
{ hash = "bkr_prop_coke_fullscoop_01a", animName = "break_weigh_"..ver.."scoop"},
{ hash = "bkr_prop_coke_scale_01", animName = "break_weigh_"..ver.."scale"},
{ hash = "bkr_prop_fakeid_penclipboard", animName = "break_weigh_"..ver.."pen"}
},
{
{ hash = "bkr_prop_fakeid_clipboard_01a", animName = "break_weigh_"..ver.."clipboard"},
}
}
local scenesList, entitiesList = {}, {}
for i=1, #scenes, 1 do
local scene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, scene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
for j=1, #scenes[i], 1 do
local s = scenes[i][j]
RequestModel(s.hash)
while not HasModelLoaded(s.hash) do
Wait(0)
end
local obj = CreateObjectNoOffset(s.hash, coords, true, true, true)
SetModelAsNoLongerNeeded(s.hash)
entitiesList[#entitiesList+1] = obj
NetworkAddEntityToSynchronisedScene(obj, scene, animDict, s.animName, 4.0, -8.0, 1)
end
scenesList[#scenesList+1] = scene
end
end
RegisterNetEvent('coke:respawnCane', function(loc)
local v = GlobalState.CocaPlant[loc]
local hash = GetHashKey(v.model)
--if not HasModelLoaded(hash) then LoadModel(hash) end
if not CocaPlant[loc] then
CocaPlant[loc] = CreateObject(hash, v.location, false, true, true)
SetEntityAsMissionEntity(CocaPlant[loc], true, true)
FreezeEntityPosition(CocaPlant[loc], true)
SetEntityHeading(CocaPlant[loc], v.heading)
exports['qb-target']:AddTargetEntity(CocaPlant[loc], {
options = { {
icon = "fas fa-hand",
label = "pick Cocaine",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking Cocaine Leaves", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("coke:pickupCane", loc)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
DisableCamCollisionForEntity(ped)
FreezeEntityPosition(ped, true)
for i=1, #scenesList, 1 do
NetworkStartSynchronisedScene(scenesList[i])
end
end)
RegisterNetEvent('coke:removeCane', function(loc)
if DoesEntityExist(CocaPlant[loc]) then DeleteEntity(CocaPlant[loc]) end
CocaPlant[loc] = nil
end)
RegisterNetEvent("coke:init", function()
for k, v in pairs (GlobalState.CocaPlant) do
local hash = GetHashKey(v.model)
if not HasModelLoaded(hash) then LoadModel(hash) end
if not v.taken then
CocaPlant[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
SetEntityAsMissionEntity(CocaPlant[k], true, true)
FreezeEntityPosition(CocaPlant[k], true)
SetEntityHeading(CocaPlant[k], v.heading)
exports['qb-target']:AddTargetEntity(CocaPlant[k], {
options = { {
icon = "fas fa-hand",
label = "pick cocaine",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking Cocaine Leaves", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("coke:pickupCane", k)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
Wait(animDuration-11000)
for i=1, #scenesList, 1 do
NetworkStopSynchronisedScene(scenesList[i])
end
end)
AddEventHandler('onResourceStart', function(resource)
if resource == GetCurrentResourceName() then
LoadModel('prop_plant_01a')
TriggerEvent('coke:init')
for i=1, #entitiesList, 1 do
DeleteEntity(entitiesList[i])
end
end)
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
Wait(3000)
LoadModel('prop_plant_01a')
TriggerEvent('coke:init')
end)
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() == resourceName then
SetModelAsNoLongerNeeded(GetHashKey('prop_plant_01a'))
for k, v in pairs(CocaPlant) do
if DoesEntityExist(v) then
DeleteEntity(v) SetEntityAsNoLongerNeeded(v)
RemoveAnimDict(animDict)
FreezeEntityPosition(ped, false)
baggingcoke = nil
end
for k, v in pairs (locations.MakePowder) do
Bridge.Target.AddBoxZone('cocaplant'..k, v.loc, v.size, v.loc.w or 180.0, {
{
label = Bridge.Language.Locale('coke.targetMakePow'),
icon = Bridge.Language.Locale('coke.targetMakePowIcon'),
action = function()
if not itemCheck('coca_leaf') then return end
if not progressbar(Bridge.Language.Locale('coke.makePow')) then return end
TriggerServerEvent("md-drugs:server:makepowder", k)
end,
canInteract = function()
return handleGang(v.gang)
end
end
end
}
})
targets[#targets+1] = 'cocaplant'..k
end
for k, v in pairs (locations.CuttingCoke) do
Bridge.Target.AddBoxZone('cutcoke'..k, v.loc, v.size, v.loc.w or 180.0, {
{
label = Bridge.Language.Locale('coke.targetCutCoke'),
icon = Bridge.Language.Locale('coke.targetCutCokeIcon'),
action = function()
if not itemCheck('bakingsoda') then return end
CutCoke(v.loc, v.offset, v.rotation)
TriggerServerEvent("md-drugs:server:cutcokeone", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
if cuttingcoke ~= nil or baggingcoke ~= nil then return false end
return true
end,
}
})
targets[#targets+1] = 'cutcoke'..k
end
for k, v in pairs (locations.BaggingCoke) do
Bridge.Target.AddBoxZone('bagcoke'..k, v.loc, v.size, v.loc.w or 180.0, {
{
label = Bridge.Language.Locale('coke.targetBagCoke'),
icon = Bridge.Language.Locale('coke.targetBagCokeIcon'),
action = function()
if not itemCheck('empty_weed_bag') then return end
BagCoke(v.loc, v.offset, v.rotation)
TriggerServerEvent("md-drugs:server:bagcoke", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
if cuttingcoke ~= nil or baggingcoke ~= nil then return false end
return true
end
}
})
targets[#targets+1] = 'bagcoke'..k
end
for k, v in pairs (locations.cokeTele) do
Bridge.Target.AddBoxZone('coke_tele'..k, v.inside, v.size, v.inside.w or 180.0,{
{
icon = Bridge.Language.Locale('coke.teleOutIcon'),
label = Bridge.Language.Locale('coke.teleOut'),
action = function()
SetEntityCoords(PlayerPedId(), v.outside)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
targets[#targets+1] = 'coke_tele'..k
Bridge.Target.AddBoxZone('coke_teleout'..k, v.outside, v.size, v.outside.w or 180.0,{
{
icon = Bridge.Language.Locale('coke.teleInIcon'),
label = Bridge.Language.Locale('coke.teleIn'),
action = function()
SetEntityCoords(PlayerPedId(), v.inside)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
targets[#targets+1] = 'coke_teleout'..k
end
CreateThread(function()
BikerCocaine = exports['bob74_ipl']:GetBikerCocaineObject()
BikerCocaine.Style.Set(BikerCocaine.Style.upgrade)
BikerCocaine.Security.Set(BikerCocaine.Security.upgrade)
BikerCocaine.Details.Enable({BikerCocaine.Details.cokeBasic1, BikerCocaine.Details.cokeBasic2, BikerCocaine.Details.cokeBasic3}, true)
end)
RegisterNetEvent("md-drugs:client:makepowder")
AddEventHandler("md-drugs:client:makepowder", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "chopping plants to powder", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:makepowder")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:cutcokeone")
AddEventHandler("md-drugs:client:cutcokeone", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "cutting coke to increase profits yeeee!", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:cutcokeone")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:bagcoke")
AddEventHandler("md-drugs:client:bagcoke", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Bilbo Baggin this bitch!", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:bagcoke")
ClearPedTasks(PlayerPedId())
end)
end)
+144 -22
View File
@@ -1,24 +1,146 @@
local QBCore = exports['qb-core']:GetCoreObject()
if not Config.Drugs['consumables'] then return end
RegisterNetEvent('md-drugs:client:consumedrugs', function(itemName)
QBCore.Functions.Progressbar("use_lsd", "Have Fun!", 1750, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
}, {
animDict = "mp_suicide",
anim = "pill",
flags = 49,
}, {}, {}, function()
ClearPedTasks(PlayerPedId())
TriggerEvent("evidence:client:SetStatus", "widepupils", 300)
if itemName == "white_playboys" or itemName == "white_playboys2" or itemName == "white_playboys3" or itemName == "white_playboys4" or itemName == "blue_playboys" or itemName == "blue_playboys2" or itemName == "blue_playboys3" or itemName == "blue_playboys4" or itemName == "red_playboys" or itemName == "red_playboys2" or itemName == "red_playboys3" or itemName == "red_playboys4" or itemName == "orange_playboys" or itemName == "orange_playboy2s" or itemName == "orange_playboys3" or itemName == "orange_playboys4" or itemName == "white_aliens" or itemName == "white_aliens2" or itemName == "white_aliens3" or itemName == "white_aliens4" or itemName == "blue_aliens" or itemName == "blue_aliens2" or itemName == "blue_aliens3" or itemName == "blue_aliens4" or itemName == "red_aliens" or itemName == "red_aliens3" or itemName == "red_aliens2" or itemName == "red_aliens4" or itemName == "orange_aliens" or itemName == "orange_aliens2" or itemName == "orange_aliens3" or itemName == "orange_aliens4" or itemName == "white_pl" or itemName == "white_pl2" or itemName == "white_pl3" or itemName == "white_pl4" or itemName == "blue_pl" or itemName == "blue_pl2" or itemName == "blue_pl3" or itemName == "blue_pl4" or itemName == "red_pl" or itemName == "red_pl2" or itemName == "red_pl3" or itemName == "red_pl4" or itemName == "orange_pl" or itemName == "orange_pl2" or itemName == "orange_pl3" or itemName == "orange_pl4" or itemName == "white_trolls" or itemName == "white_trolls2" or itemName == "white_trolls3" or itemName == "white_trolls4" or itemName == "blue_trolls" or itemName == "blue_trolls2" or itemName == "blue_trolls3" or itemName == "blue_trolls4" or itemName == "red_trolls" or itemName == "red_trolls2" or itemName == "red_trolls3" or itemName == "red_trolls4" or itemName == "orange_trolls" or itemName == "orange_trolls2" or itemName == "orange_trolls3" or itemName == "orange_trolls4" or itemName == "white_cats2" or itemName == "white_cats3" or itemName == "white_cats4" or itemName == "white_cats" or itemName == "blue_cats" or itemName == "blue_cats3" or itemName == "blue_cats2" or itemName == "blue_cats4" or itemName == "red_cats" or itemName == "red_cats2" or itemName == "red_cats3" or itemName == "red_cats4" or itemName == "orange_cats" or itemName == "orange_cats2" or itemName == "orange_cats3" or itemName == "orange_cats4" then
AlienEffect()
elseif itemName == "cokebaggystagetwo" or itemName == "cokebaggystagethree" or itemName == "baggedcracked" or itemName == "baggedcrackedstagetwo" or itemName == "baggedcrackedstagethree" then
CokeBaggyEffect()
else
TrevorEffect()
end
end)
Bridge.Callback.Register('md-drugs:client:consumedrugs', function(time, effect, anim, progresstext, status, item)
Bridge.Anim.RequestDict(anim.dict)
if not progressbar(progresstext .. Bridge.Inventory.GetItemInfo(item).label.. "!", time, anim ) then return end
for k, v in pairs (status) do
if k == 'health' then
local cur = GetEntityHealth(PlayerPedId())
SetEntityHealth(PlayerPedId(), cur + v)
elseif k == 'thirst' or k == 'stress' or k == 'hunger' then
TriggerServerEvent('md-drugs:server:updatestatus', k, v)
elseif k == "armor" then
TriggerServerEvent('hospital:server:SetArmor', v)
TriggerServerEvent('consumables:server:useArmor')
SetPedArmour(PlayerPedId(), v)
elseif k == 'speed' then
TriggerEvent('md-drugs:client:recievebuff', k, v)
elseif k == 'strength' then
TriggerEvent('md-drugs:client:recievebuff', k, v)
end
end
TriggerEvent('evidence:client:SetStatus', 'widepupils', 200)
TriggerEvent('md-drugs:client:applyFeeling', effect)
return true
end)
RegisterNetEvent('md-drugs:client:recievebuff', function(type, amount)
if type == 'speed' then
local count = 0
SetRunSprintMultiplierForPlayer(PlayerPedId(), 1.49)
repeat
count = count + 1
Wait(1000)
until count == amount
SetRunSprintMultiplierForPlayer(PlayerPedId(), 1.00)
end
if type == 'strength' then
local strength = 0
SetCurrentPedWeapon(PlayerPedId(), 'weapon_unarmed', true)
SetWeaponDamageModifier(GetHashKey("WEAPON_UNARMED"), 50.0)
repeat
strength = strength + 1
Wait(1000)
until strength == amount
SetWeaponDamageModifier(GetHashKey("WEAPON_UNARMED"), 1.0)
end
end)
local function EcstasyEffect()
local startStamina = 50
SetFlash(0, 0, 500, 20000, 500)
while startStamina > 0 do
Wait(1000)
startStamina = startStamina - 1
RestorePlayerStamina(PlayerId(), 1.0)
if math.random(1, 100) < 51 then
SetFlash(0, 0, 500, 7000, 500)
ShakeGameplayCam('SMALL_EXPLOSION_SHAKE', 0.08)
end
end
if IsPedRunning(PlayerPedId()) then
SetPedToRagdoll(PlayerPedId(), math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
startStamina = 0
end
local function TrevorEffect()
StartScreenEffect("DrugsTrevorClownsFightIn", 3.0, 0)
Wait(3000)
StartScreenEffect("DrugsTrevorClownsFight", 3.0, 0)
Wait(3000)
StartScreenEffect("DrugsTrevorClownsFightOut", 3.0, 0)
StopScreenEffect("DrugsTrevorClownsFight")
StopScreenEffect("DrugsTrevorClownsFightIn")
StopScreenEffect("DrugsTrevorClownsFightOut")
end
local function MethBagEffect()
local startStamina = 30
TrevorEffect()
SetRunSprintMultiplierForPlayer(PlayerId(), 1.49)
while startStamina > 0 do
Wait(1000)
if math.random(5, 100) < 10 then
RestorePlayerStamina(PlayerId(), 1.0)
end
startStamina = startStamina - 1
if math.random(5, 100) < 51 then
TrevorEffect()
end
end
startStamina = 0
SetRunSprintMultiplierForPlayer(PlayerId(), 1.0)
end
local function AlienEffect()
StartScreenEffect("DrugsMichaelAliensFightIn", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFight", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFightOut", 3.0, 0)
StopScreenEffect("DrugsMichaelAliensFightIn")
StopScreenEffect("DrugsMichaelAliensFight")
StopScreenEffect("DrugsMichaelAliensFightOut")
end
local function CokeBaggyEffect()
local startStamina = 20
local ped = PlayerPedId()
AlienEffect()
SetRunSprintMultiplierForPlayer(PlayerId(), 1.1)
while startStamina > 0 do
Wait(1000)
if math.random(1, 100) < 20 then
RestorePlayerStamina(PlayerId(), 1.0)
end
startStamina = startStamina - 1
if math.random(1, 100) < 10 and IsPedRunning(ped) then
SetPedToRagdoll(ped, math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
if math.random(1, 300) < 10 then
AlienEffect()
Wait(math.random(3000, 6000))
end
end
if IsPedRunning(ped) then
SetPedToRagdoll(ped, math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
startStamina = 0
SetRunSprintMultiplierForPlayer(PlayerId(), 1.0)
end
RegisterNetEvent('md-drugs:client:applyFeeling', function(effect)
if effect == "alien" then
AlienEffect()
elseif effect == "ecstacy" then
EcstasyEffect()
elseif effect == "meth" then
MethBagEffect()
elseif effect == "coke" then
CokeBaggyEffect()
elseif effect == "trevor" then
TrevorEffect()
end
end)
+210 -295
View File
@@ -1,312 +1,227 @@
local QBCore = exports['qb-core']:GetCoreObject()
local cornerselling = false
local hasTarget = false
local lastPed = {}
local stealingPed = nil
local stealData = {}
local availableDrugs = {}
local currentOfferDrug = nil
local CurrentCops = 0
local textDrawn = false
local zoneMade = false
local sell = false
local inZone = false
local buyers = {}
-- Functions
local function LoadAnimDict(dict)
RequestAnimDict(dict)
while not HasAnimDictLoaded(dict) do
Wait(0)
local function walkAway(targ)
FreezeEntityPosition(targ, false)
ClearPedTasks(targ)
end
local function sellDrug(item, amount, price, targ)
PoliceCall(20)
if IsPedInAnyVehicle(PlayerPedId(), true) then
Bridge.Notify.SendNotify(Bridge.Language.Locale('Cornerselling.inVeh'), 'error')
walkAway(targ)
return
end
if not progressbar(Bridge.Language.Locale('Cornerselling.selling', Bridge.Inventory.GetItemInfo(item).label, price)) then
walkAway(targ)
return
end
buyers[targ] = 'sold'
TriggerServerEvent('md-drugs:server:sellCornerDrugs', item, amount, price, NetworkGetNetworkIdFromEntity(targ))
walkAway(targ)
end
local function deny(targ)
PoliceCall(20)
buyers[targ] = 'sold'
if not progressbar(Bridge.Language.Locale('Cornerselling.deny'), 4000, {
dict = 'anim@amb@casino@brawl@fights@argue@',
clip = 'arguement_loop_mp_m_brawler_01',
flag = 49
}) then return end
walkAway(targ)
end
local function TooFarAway()
QBCore.Functions.Notify("too far from your corner homie", 'error')
LocalPlayer.state:set("inv_busy", false, true)
cornerselling = false
hasTarget = false
availableDrugs = {}
end
local function PoliceCall()
-- if Config.PoliceCallChance <= math.random(1, 100) then
-- TriggerServerEvent('police:server:policeAlert', 'Drug sale in progress')
-- end
end
local function RobberyPed()
if Config.UseTarget then
exports['qb-target']:AddEntityZone('stealingPed', stealingPed, {
name = 'stealingPed',
debugPoly = false,
}, {
options = {
{
icon = 'fas fa-magnifying-glass',
label = "take back",
action = function()
local player = PlayerPedId()
exports["rpemotes"]:EmoteCommandStart("pickup", 0)
Wait(2000)
ClearPedTasks(player)
TriggerServerEvent('md-drugs:server:giveStealItems', stealData.item, stealData.amount)
TriggerEvent('inventory:client:ItemBox', QBCore.Shared.Items[stealData.item], "add")
stealingPed = nil
stealData = {}
exports['qb-target']:RemoveZone('stealingPed')
end,
canInteract = function(entity)
if IsEntityDead(entity) then
return true
end
end
}
},
distance = 1.5,
})
CreateThread(function()
while stealingPed do
local playerPed = PlayerPedId()
local pos = GetEntityCoords(playerPed)
local pedpos = GetEntityCoords(stealingPed)
local dist = #(pos - pedpos)
if dist > 100 then
stealingPed = nil
stealData = {}
exports['qb-target']:RemoveZone('stealingPed')
break
end
Wait(0)
local function getClosestPed()
local coords = GetEntityCoords(PlayerPedId())
local distance = 10.0
local pedList = GetGamePool('CPed')
local closestDistance = 1000.0
local PED = nil
for i = 1, #pedList do
local ped = pedList[i]
if ped ~= PlayerPedId() then
local pedCoords = GetEntityCoords(ped)
local dist = #(coords - pedCoords)
if dist < closestDistance then
PED = ped
closestDistance = dist
end
end)
end
end
if PED and closestDistance < distance then
return PED, closestDistance
else
return nil
end
end
local function SellToPed(ped)
hasTarget = true
local function findPed()
local targ = nil
for i = 1, #lastPed, 1 do
if lastPed[i] == ped then
hasTarget = false
return
end
end
local successChance = math.random(1, 100)
local scamChance = math.random(1, 100)
local getRobbed = math.random(1, 100)
if successChance <= Config.SuccessChance then hasTarget = false return end
local drugType = math.random(1, #availableDrugs)
local bagAmount = math.random(1, availableDrugs[drugType].amount)
if bagAmount > 15 then bagAmount = math.random(9, 15) end
currentOfferDrug = availableDrugs[drugType]
local ddata = Config.DrugsPrice[currentOfferDrug.item]
local randomPrice = math.random(ddata.min, ddata.max) * bagAmount
if scamChance <= Config.ScamChance then randomPrice = math.random(3, 10) * bagAmount end
SetEntityAsNoLongerNeeded(ped)
ClearPedTasks(ped)
local coords = GetEntityCoords(PlayerPedId(), true)
local pedCoords = GetEntityCoords(ped)
local pedDist = #(coords - pedCoords)
if getRobbed <= Config.RobberyChance then
TaskGoStraightToCoord(ped, coords, 15.0, -1, 0.0, 0.0)
else
TaskGoStraightToCoord(ped, coords, 1.2, -1, 0.0, 0.0)
end
while pedDist > 1.5 do
coords = GetEntityCoords(PlayerPedId(), true)
pedCoords = GetEntityCoords(ped)
if getRobbed <= Config.RobberyChance then
TaskGoStraightToCoord(ped, coords, 15.0, -1, 0.0, 0.0)
else
TaskGoStraightToCoord(ped, coords, 1.2, -1, 0.0, 0.0)
end
TaskGoStraightToCoord(ped, coords, 1.2, -1, 0.0, 0.0)
pedDist = #(coords - pedCoords)
repeat
Wait(100)
end
TaskLookAtEntity(ped, PlayerPedId(), 5500.0, 2048, 3)
TaskTurnPedToFaceEntity(ped, PlayerPedId(), 5500)
TaskStartScenarioInPlace(ped, "WORLD_HUMAN_STAND_IMPATIENT_UPRIGHT", 0, false)
if hasTarget then
while pedDist < 3.0 and not IsPedDeadOrDying(ped) do
local coords2 = GetEntityCoords(PlayerPedId(), true)
local pedCoords2 = GetEntityCoords(ped)
local pedDist2 = #(coords2 - pedCoords2)
if getRobbed <= Config.RobberyChance then
TriggerServerEvent('md-drugs:server:robCornerDrugs', drugType, bagAmount)
QBCore.Functions.Notify("You Got Robbed " .. bagAmount .. " Bags of " .. currentOfferDrug.item.. "!")
stealingPed = ped
stealData = {
item = availableDrugs[drugType].item,
drugType = drugType,
amount = bagAmount,
}
hasTarget = false
local moveto = GetEntityCoords(PlayerPedId())
local movetoCoords = {x = moveto.x + math.random(100, 500), y = moveto.y + math.random(100, 500), z = moveto.z, }
ClearPedTasksImmediately(ped)
TaskGoStraightToCoord(ped, movetoCoords.x, movetoCoords.y, movetoCoords.z, 15.0, -1, 0.0, 0.0)
lastPed[#lastPed + 1] = ped
RobberyPed()
break
else
if pedDist2 < 1.5 and cornerselling then
if Config.UseTarget and not zoneMade then
zoneMade = true
exports['qb-target']:AddEntityZone('sellingPed', ped, {
name = 'sellingPed',
debugPoly = false,
}, {
options = {
{
icon = 'fas fa-hand-holding-dollar',
label = "Sell " ..bagAmount.. " of " .. currentOfferDrug.item.. " for " .. randomPrice .. " Dollars! ",
action = function(entity)
local playerPed = PlayerPedId()
if IsPedInAnyVehicle(PlayerPedId(), false) then
QBCore.Functions.Notify("youre in a car", 'error')
hasTarget = false
SetPedKeepTask(entity, false)
SetEntityAsNoLongerNeeded(entity)
ClearPedTasksImmediately(entity)
lastPed[#lastPed + 1] = entity
exports['qb-target']:RemoveZone('sellingPed')
return
else
QBCore.Functions.Progressbar("cornerSelling", "selling Drugs", '5000', false, false, {
disableMovement = true,
disableCarMovement = true,
disableMouse = false,
disableCombat = false,
}, {}, {}, {}, function()
TriggerServerEvent('md-drugs:server:sellCornerDrugs', drugType, bagAmount, randomPrice)
hasTarget = false
exports["rpemotes"]:EmoteCommandStart("point", 0)
Wait(650)
ClearPedTasks(PlayerPedId())
SetPedKeepTask(entity, false)
SetEntityAsNoLongerNeeded(entity)
ClearPedTasksImmediately(entity)
lastPed[#lastPed + 1] = entity
exports['qb-target']:RemoveZone('sellingPed')
PoliceCall()
end)
end
end,
},
{
icon = 'fas fa-x',
label = 'Decline offer',
action = function(entity)
QBCore.Functions.Notify("Fuck that Offer", 'error')
hasTarget = false
SetPedKeepTask(entity, false)
SetEntityAsNoLongerNeeded(entity)
ClearPedTasksImmediately(entity)
lastPed[#lastPed + 1] = entity
exports['qb-target']:RemoveZone('sellingPed')
end,
},
},
distance = 1.5,
})
end
else
if Config.UseTarget then
zoneMade = false
exports['qb-target']:RemoveZone('sellingPed')
end
hasTarget = false
SetPedKeepTask(ped, false)
SetEntityAsNoLongerNeeded(ped)
ClearPedTasksImmediately(ped)
lastPed[#lastPed + 1] = ped
break
end
end
Wait(0)
targ = getClosestPed()
if IsPedInAnyVehicle(targ, false) or GetEntityHealth(targ) == 0 or not IsPedHuman(targ) then
targ = nil
end
Wait(math.random(4000, 7000))
end
end
local function ToggleSelling()
if not cornerselling then
cornerselling = true
LocalPlayer.state:set("inv_busy", true, true)
QBCore.Functions.Notify("get that paper")
local startLocation = GetEntityCoords(PlayerPedId())
CreateThread(function()
while cornerselling do
local player = PlayerPedId()
local coords = GetEntityCoords(player)
if not hasTarget then
local PlayerPeds = {}
if next(PlayerPeds) == nil then
for _, activePlayer in ipairs(GetActivePlayers()) do
local ped = GetPlayerPed(activePlayer)
PlayerPeds[#PlayerPeds + 1] = ped
end
end
local closestPed, closestDistance = QBCore.Functions.GetClosestPed(coords, PlayerPeds)
if closestDistance < 15.0 and closestPed ~= 0 and not IsPedInAnyVehicle(closestPed) and GetPedType(closestPed) ~= 28 then
SellToPed(closestPed)
end
end
local startDist = #(startLocation - coords)
if startDist > 30 then
TooFarAway()
end
Wait(0)
end
end)
else
stealingPed = nil
stealData = {}
cornerselling = false
LocalPlayer.state:set("inv_busy", false, true)
QBCore.Functions.Notify("lazy ass cant even sell drugs")
end
end
-- Events
RegisterNetEvent('md-drugs:client:cornerselling', function()
QBCore.Functions.TriggerCallback('md-drugs:server:cornerselling:getAvailableDrugs', function(result)
if CurrentCops >= Config.MinimumDrugSalePolice then
if IsPedInAnyVehicle(PlayerPedId(), false) then
QBCore.Functions.Notify("youre in a car", 'error')
else
if result then
availableDrugs = result
ToggleSelling()
else
QBCore.Functions.Notify("what you gonna sell fuckin air or something?", 'error')
LocalPlayer.state:set("inv_busy", false, true)
end
end
else
QBCore.Functions.Notify("not enough pork", "error")
if buyers[targ] then
targ = nil
end
if inZone then
targ = nil
end
until targ ~= nil or sell == false
if not sell then return end
buyers[targ] = true
Bridge.HelpText.ShowHelpText(Bridge.Language.Locale('Cornerselling.wait'))
repeat
Wait(1000)
TaskGoToCoordAnyMeans(targ, GetEntityCoords(PlayerPedId()), 1.0, 0, 0, 0, 0)
until #(GetEntityCoords(PlayerPedId()) - GetEntityCoords(targ)) < 2.0 or sell == false or inZone
if not sell then return end
TaskTurnPedToFaceEntity(targ, PlayerPedId(), -1)
Bridge.HelpText.HideHelpText()
CreateThread(function()
Wait(45000)
walkAway(targ)
buyers[targ] = 'sold'
end)
end)
return targ
end
RegisterNetEvent('police:SetCopCount', function(amount)
CurrentCops = amount
end)
local function checkItems()
local has = false
for k, v in pairs (GlobalState.DrugNames) do
if Bridge.Inventory.HasItem(v) then
has = true
break
end
end
if not has then
Bridge.Notify.SendNotify(Bridge.Language.Locale('Cornerselling.nodrugs', 'error'))
return false
end
return true
end
RegisterNetEvent('md-drugs:client:refreshAvailableDrugs', function(items)
availableDrugs = items
if availableDrugs == nil or #availableDrugs <= 0 then
QBCore.Functions.Notify("no Drugs", 'error')
cornerselling = false
LocalPlayer.state:set("inv_busy", false, true)
local function Cornersell()
if inZone then sell = false return end
if not sell then
return
end
local hasDrugs = checkItems()
if not hasDrugs then
sell = false
return
end
Bridge.HelpText.ShowHelpText(Bridge.Language.Locale('Cornerselling.searching'))
local targ = findPed()
local data = Bridge.Callback.Trigger('md-drugs:server:cornerselling:getAvailableDrugs', NetworkGetNetworkIdFromEntity(targ))
if data == false then
sell = false
return
end
if data == 'robbed' then
TaskGoStraightToCoord(targ, -1858.232910, -1242.395630, 8.60510, 100.0, -1, 0.0, 0.0)
SetPedMoveRateOverride(targ, 10.0)
local got = false
Bridge.Target.AddLocalEntity(targ, {
{
label = Bridge.Language.Locale('Cornerselling.targetTakeBack'),
icon = Bridge.Language.Locale("Cornerselling.targetTakeBackIcon"),
action = function()
got = true
TriggerServerEvent('md-drugs:server:getBackRobbed', NetworkGetNetworkIdFromEntity(targ))
Cornersell()
end,
canInteract = function()
if IsEntityDead(targ) and not got then
return true
end
end,
}
})
targets[#targets+1] = targ
else
Bridge.Anim.RequestDict("rcmme_tracey1")
TaskStartScenarioInPlace(targ, "WORLD_HUMAN_STAND_IMPATIENT_UPRIGHT", 0, false)
FreezeEntityPosition(targ, true)
Bridge.Target.AddLocalEntity(targ, {
{
label = Bridge.Language.Locale('Cornerselling.targetSell', data.amount, Bridge.Inventory.GetItemInfo(data.item).label, data.price),
icon = Bridge.Language.Locale("Cornerselling.targetSellIcon"),
action = function()
sellDrug(data.item, data.amount, data.price, targ)
Cornersell()
end,
canInteract = function()
if buyers[targ] ~= 'sold' and sell then
return true
end
end,
},
{
label = Bridge.Language.Locale('Cornerselling.targetDeny'),
icon = Bridge.Language.Locale("Cornerselling.targetDenyIcon"),
action = function()
deny(targ)
walkAway(targ)
Cornersell()
end,
canInteract = function()
if buyers[targ] == true and sell then
return true
end
end
}
})
targets[#targets+1] = targ
end
end
RegisterNetEvent('md-drugs:client:cornerselling', function()
if inZone then
Bridge.Notify.SendNotify(Bridge.Language.Locale('Cornerselling.inNoSellZone'), 'error')
return
end
if sell then
sell = false
Bridge.HelpText.HideHelpText()
Bridge.Notify.SendNotify(Bridge.Language.Locale('Cornerselling.stopped'), 'error')
else
sell = true
Bridge.Notify.SendNotify(Bridge.Language.Locale('Cornerselling.start'), 'success')
Cornersell()
end
end)
CreateThread(function()
for k, v in pairs (Config.Cornerselling.noSellZones) do
Bridge.Point.Register(
'MDDRUGNOSELLZONE'..k,
v.loc,
((v.width or 10.0) + (v.length or 10.0)) / 2,
nil,
function()
inZone = true
end,
function(point, data)
inZone = false
end
)
end
end)
+41 -38
View File
@@ -1,40 +1,43 @@
local QBCore = exports['qb-core']:GetCoreObject()
local locations = Config.Crack.Locations
RegisterNetEvent("md-drugs:client:makecrackone")
AddEventHandler("md-drugs:client:makecrackone", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Cooking Crack", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:makecrackone")
ClearPedTasks(PlayerPedId())
else
TriggerServerEvent("md-drugs:server:failcrackone")
ClearPedTasks(PlayerPedId())
end
end, 3, 8) -- NumberOfCircles,
end)
end)
RegisterNetEvent("md-drugs:client:bagcrack")
AddEventHandler("md-drugs:client:bagcrack", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "bagging some good good", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:bagcrack")
ClearPedTasks(PlayerPedId())
end)
end)
for k, v in pairs (locations.makecrack) do
Bridge.Target.AddBoxZone('makeCrack'..k, v.loc, v.size, v.loc.w or 180.0, {
{
label = Bridge.Language.Locale('crack.targetMake'),
icon = Bridge.Language.Locale('crack.makeIcon'),
action = function()
if not itemCheck('bakingsoda') then return end
if not minigame() then
TriggerServerEvent("md-drugs:server:failcrackone", k)
return
end
if not progressbar(Bridge.Language.Locale('crack.cook')) then return end
TriggerServerEvent('md-drugs:server:makecrackone', k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
targets[#targets+1] = 'makeCrack'..k
end
for k, v in pairs (locations.bagcrack) do
Bridge.Target.AddBoxZone('bagCrack'..k, v.loc, v.size, v.loc.w or 180.0, {
{
label = Bridge.Language.Locale('crack.targetBag'),
icon = Bridge.Language.Locale('crack.bagIcon'),
action = function()
if not itemCheck('empty_weed_bag') then return end
if not progressbar(Bridge.Language.Locale('crack.bag')) then return end
TriggerServerEvent("md-drugs:server:bagcrack", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
targets[#targets+1] = 'bagCrack'..k
end
+71 -339
View File
@@ -1,351 +1,83 @@
QBCore = exports['qb-core']:GetCoreObject()
local currentDealer = nil
local dealerIsHome = false
local waitingDelivery = nil
local activeDelivery = nil
local deliveryTimeout = 0
local waitingKeyPress = false
local dealerCombo = nil
local drugDeliveryZone
if not Config.Drugs['deliveries'] then return end
local dealer = {}
local buyer = nil
-- Handlers
repeat Wait(100) until GlobalState.MDDrugDealers ~= nil
AddStateBagChangeHandler('isLoggedIn', nil, function(_, _, value)
if value then
QBCore.Functions.TriggerCallback('md-drugs:server:RequestConfig', function(DealerConfig)
Config.Dealers = DealerConfig
end)
Wait(1000)
InitZones()
else
if not Config.UseTarget and dealerCombo then dealerCombo:destroy() end
end
end)
-- Functions
local function GetClosestDealer()
local ped = PlayerPedId()
local pCoords = GetEntityCoords(ped)
for k,v in pairs(Config.Dealers) do
local dealerCoords = vector3(v.coords.x, v.coords.y, v.coords.z)
if #(pCoords - dealerCoords) < 2 then
currentDealer = k
break
local function SpawnDealer()
if #dealer >= 1 then
for k,v in pairs (dealer) do
DeletePed(v)
end
dealer = {}
end
end
local function OpenDealerShop()
GetClosestDealer()
local repItems = {}
repItems.label = Config.Dealers[currentDealer]["name"]
repItems.items = {}
repItems.slots = 30
for k, _ in pairs(Config.Dealers[currentDealer]["products"]) do
if QBCore.Functions.GetPlayerData().metadata["dealerrep"] >= Config.Dealers[currentDealer]["products"][k].minrep then
repItems.items[k] = Config.Dealers[currentDealer]["products"][k]
end
end
TriggerServerEvent("inventory:server:OpenInventory", "shop", "Dealer_"..Config.Dealers[currentDealer]["name"], repItems)
end
local function RandomDeliveryItemOnRep()
local myRep = QBCore.Functions.GetPlayerData().metadata["dealerrep"]
local availableItems = {}
for k, _ in pairs(Config.DeliveryItems) do
if Config.DeliveryItems[k]["minrep"] <= myRep then
availableItems[#availableItems+1] = k
end
end
return availableItems[math.random(1, #availableItems)]
end
local function RequestDelivery()
if not waitingDelivery then
GetClosestDealer()
local amount = math.random(1, 3)
local item = RandomDeliveryItemOnRep()
QBCore.Functions.Notify("Currently searching for a delivery...", 'success')
if Config.NearbyDeliveries == true then
local playerPed = PlayerPedId()
local playerCoords = GetEntityCoords(playerPed)
local nearbyLocations = {}
-- Filter out the nearby locations
for _, location in ipairs(Config.DeliveryLocations) do
local distance = #(playerCoords - location.coords)
if distance <= Config.DeliveryWithin then
nearbyLocations[#nearbyLocations + 1] = location
end
end
-- Select a random location from the nearby locations
if #nearbyLocations > 0 then
local selectedLocation = nearbyLocations[math.random(1, #nearbyLocations)]
waitingDelivery = {
["coords"] = selectedLocation.coords,
["locationLabel"] = selectedLocation.label,
["amount"] = amount,
["dealer"] = currentDealer,
["itemData"] = Config.DeliveryItems[item],
["item"] = item
}
else
QBCore.Functions.Notify("Nothing Close By", 'error')
end
else
local location = math.random(1, #Config.DeliveryLocations)
waitingDelivery = {
["coords"] = Config.DeliveryLocations[location]["coords"],
["locationLabel"] = Config.DeliveryLocations[location]["label"],
["amount"] = amount,
["dealer"] = currentDealer,
["itemData"] = Config.DeliveryItems[item],
["item"] = item
}
if Config.Debug == true then
print(Config.DeliveryLocations[location]["coords"])
print(Config.DeliveryLocations[location]["label"])
end
end
TriggerServerEvent('md-drugs:server:giveDeliveryItems', waitingDelivery)
SetTimeout(2000, function()
TriggerServerEvent('qb-phone:server:sendNewMail', {
sender = Config.Dealers[currentDealer]["name"],
subject = "Delivery Location",
message = "Deliver This For Me",
button = {
enabled = true,
buttonEvent = "md-drugs:client:setLocation",
buttonData = waitingDelivery
}
})
end)
else
QBCore.Functions.Notify("You Havent Even Finished The One I Told You Too", 'error')
end
end
local function DeliveryTimer()
CreateThread(function()
while deliveryTimeout - 1 > 0 do
deliveryTimeout = deliveryTimeout - 1
Wait(1000)
end
deliveryTimeout = 0
end)
end
local function PoliceCall()
-- local random = math.random(1, 100)
-- if random <= Config.PoliceCallChance then
-- TriggerServerEvent('police:server:policeAlert', 'Suspicous activity')
-- end
end
local function DeliverStuff()
if deliveryTimeout > 0 then
Wait(500)
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
PoliceCall()
QBCore.Functions.Progressbar("work_dropbox", "handing Off Package", 3500, false, true, {
disableMovement = true,
disableCarMovement = true,
disableMouse = false,
disableCombat = true,
}, {}, {}, {}, function() -- Done
TriggerServerEvent('md-drugs:server:successDelivery', activeDelivery, true)
activeDelivery = nil
exports['qb-target']:RemoveZone('drugDeliveryZone')
ClearPedTasks(PlayerPedId())
end)
else
TriggerServerEvent('md-drugs:server:successDelivery', activeDelivery, false)
end
deliveryTimeout = 0
end
local function SetMapBlip(x, y)
SetNewWaypoint(x, y)
QBCore.Functions.Notify("Marked On Your Map", 'success');
end
-- PolyZone specific functions
function InitZones()
if next(Config.Dealers) == nil then return end
for k,v in pairs(Config.Dealers) do
local Ped = "g_m_y_famdnf_01"
RequestModel(Ped)
while not HasModelLoaded(Ped) do
Wait(0)
end
testdealer = CreatePed(0, Ped,v.coords.x,v.coords.y,v.coords.z-1, 90.0, false, false)
FreezeEntityPosition(testdealer, true)
SetEntityInvincible(testdealer, true)
exports["qb-target"]:AddBoxZone("dealer_"..k, vector3(v.coords.x, v.coords.y, v.coords.z), 1.5, 1.5, {
name = "dealer_"..k,
heading = v.heading,
minZ = v.coords.z - 1,
maxZ = v.coords.z + 1,
debugPoly = false,
}, {
options = {
{
icon = 'fas fa-user-secret',
label = "Deliver",
action = function()
RequestDelivery()
end,
canInteract = function()
GetClosestDealer()
local hours = GetClockHours()
local min = Config.Dealers[currentDealer]["time"]["min"]
local max = Config.Dealers[currentDealer]["time"]["max"]
if max < min then
if hours <= max then
if not waitingDelivery then
return true
end
elseif hours >= min then
if not waitingDelivery then
return true
end
end
else
if hours >= min and hours <= max then
if not waitingDelivery then
return true
end
end
end
end
},
{
icon = 'fas fa-user-secret',
label = "Open Shop",
action = function()
OpenDealerShop()
end,
canInteract = function()
GetClosestDealer()
local hours = GetClockHours()
local min = Config.Dealers[currentDealer]["time"]["min"]
local max = Config.Dealers[currentDealer]["time"]["max"]
if max < min then
if hours <= max then
return true
elseif hours >= min then
return true
end
else
if hours >= min and hours <= max then
return true
end
end
end
}
},
distance = 1.5
})
end
end
-- Events
RegisterNetEvent('md-drugs:client:RefreshDealers', function(DealerData)
if not Config.UseTarget and dealerCombo then dealerCombo:destroy() end
Config.Dealers = DealerData
Wait(1000)
InitZones()
end)
RegisterNetEvent('md-drugs:client:updateDealerItems', function(itemData, amount)
TriggerServerEvent('md-drugs:server:updateDealerItems', itemData, amount, currentDealer)
end)
RegisterNetEvent('md-drugs:client:setDealerItems', function(itemData, amount, dealer)
Config.Dealers[dealer]["products"][itemData.slot].amount = Config.Dealers[dealer]["products"][itemData.slot].amount - amount
end)
RegisterNetEvent('md-drugs:client:setLocation', function(locationData)
if activeDelivery then
SetMapBlip(activeDelivery["coords"]["x"], activeDelivery["coords"]["y"])
QBCore.Functions.Notify("Already Delivering", 'error')
return
end
activeDelivery = locationData
deliveryTimeout = 300
DeliveryTimer()
SetMapBlip(activeDelivery["coords"].x, activeDelivery["coords"].y)
local Ped = "g_m_y_famdnf_01"
RequestModel(Ped)
while not HasModelLoaded(Ped) do
Wait(0)
end
Buyer = CreatePed(0, Ped,activeDelivery["coords"].x, activeDelivery["coords"].y, activeDelivery["coords"].z-1, 180.0, false, false)
FreezeEntityPosition(Buyer, true)
SetEntityInvincible(Buyer, true)
if Config.UseTarget then
exports['qb-target']:AddTargetEntity(Buyer, {
options = {
{
icon = 'fas fa-user-secret',
label = "Hand Off",
action = function()
DeliverStuff()
Wait(4000)
DeleteEntity(Buyer)
waitingDelivery = nil
end,
canInteract = function()
if waitingDelivery then
return true
for k,v in pairs(GlobalState.MDDrugDealers) do
requestModel(v.model)
dealer[k] = CreatePed(0, v.model, v.coords.x, v.coords.y, v.coords.z-1, v.coords.w, false, false)
Freeze(dealer[k], true, v.coords.w)
Bridge.Target.AddLocalEntity(dealer[k], {
{
icon = Bridge.Language.Locale('Deliveries.targetGetDelIcon'),
label = Bridge.Language.Locale('Deliveries.targetGetDel'),
action = function()
TriggerServerEvent('md-drugs:server:requestDelivery', k)
end,
},
{
icon = Bridge.Language.Locale('Deliveries.targetOpenShopIcon'),
label = Bridge.Language.Locale('Deliveries.targetOpenShop'),
action = function()
local rep = GetRep()
local options = {}
for m, d in pairs (Config.Deliveries.Recipes) do
if rep.dealerrep >= d.minrep then
options[#options+1] = {
title = Bridge.Inventory.GetItemInfo(d.name).label,
description = '$' .. d.price,
icon = Bridge.Inventory.GetItemInfo(d.name).image,
onSelect = function()
TriggerServerEvent('md-drugs:server:buyItemDealer', m, k)
end,
}
end
end
}
},
distance = 1.5
Bridge.Menu.Open({
id = 'DealerMenu',
title = Bridge.Language.Locale('Deliveries.shopHeader'),
description = Bridge.Language.Locale('Deliveries.shopHeader'),
options = options
})
end,
}
})
end
end
SpawnDealer()
RegisterNetEvent('md-drugs:client:RefreshDealers', function()
SpawnDealer()
end)
RegisterNetEvent('md-drugs:client:sendDeliveryMail', function(type, deliveryData)
if type == 'perfect' then
TriggerServerEvent('qb-phone:server:sendNewMail', {
sender = Config.Dealers[deliveryData["dealer"]]["name"],
subject = "Delivery",
message = "You did it"
})
elseif type == 'bad' then
TriggerServerEvent('qb-phone:server:sendNewMail', {
sender = Config.Dealers[deliveryData["dealer"]]["name"],
subject = "Delivery",
message = "You Fucked Me Over"
})
elseif type == 'late' then
TriggerServerEvent('qb-phone:server:sendNewMail', {
sender = Config.Dealers[deliveryData["dealer"]]["name"],
subject = "Delivery",
message = "Better Late Than Dead"
})
RegisterNetEvent('md-drugs:client:setLocation', function(data)
if buyer then
DeletePed(buyer)
end
end)
RegisterCommand('checkrep', function()
local drugrep = QBCore.Functions.GetPlayerData().metadata["dealerrep"]
QBCore.Functions.Notify("Current Rep: "..drugrep)
local coord = data.coords
SetNewWaypoint(coord.x, coord.y)
requestModel("g_m_y_famdnf_01")
buyer = CreatePed(0, "g_m_y_famdnf_01",coord.x, coord.y, coord.z-1, coord.w, false, false)
Freeze(buyer, true, coord.w)
Bridge.Target.AddLocalEntity(buyer , {
{
icon = Bridge.Language.Locale('Deliveries.targetHandOffIcon'),
label = Bridge.Language.Locale('Deliveries.targetHandOff'),
action = function()
if not progressbar(Bridge.Language.Locale('Deliveries.delivering')) then return end
TriggerServerEvent('md-drugs:server:giveDeliveryItems')
Wait(400)
DeletePed(buyer)
end,
}
})
end)
+382
View File
@@ -0,0 +1,382 @@
local minigametype = Config.minigametype
function requestModel(ped, timeout)
timeout = timeout or 15000
local startTime = GetGameTimer()
RequestModel(ped)
while not HasModelLoaded(ped) do
Wait(0)
if GetGameTimer() - startTime > timeout then
Bridge.Prints.Debug('requestModel timed out', ped, GetGameTimer() - startTime)
return false
end
end
return true
end
function minigame()
local time = 0
local game = Config.Minigames
if minigametype == 'ps_circle' then
local check = exports['ps-ui']:Circle(false, game['ps_circle'].amount, game['ps_circle'].speed)
return check
elseif minigametype == 'ps_maze' then
local check = exports['ps-ui']:Maze(false, game['ps_maze'].timelimit)
return check
elseif minigametype == 'ps_scrambler' then
local check = exports['ps-ui']:Scrambler(false, game['ps_scrambler'].type, game['ps_scrambler'].time, game['ps_scrambler'].mirrored)
return check
elseif minigametype == 'ps_var' then
local check = exports['ps-ui']:VarHack(false, game['ps_var'].numBlocks, game['ps_var'].time)
return check
elseif minigametype == 'ps_thermite' then
local check = exports['ps-ui']:Thermite(false, game['ps_thermite'].time, game['ps_thermite'].gridsize, game['ps_thermite'].incorrect)
return check
elseif minigametype == 'ox' then
local success = lib.skillCheck(game['ox'], {'1', '2', '3', '4'})
return success
elseif minigametype == 'blcirprog' then
local success = exports.bl_ui:CircleProgress(game['blcirprog'].amount, game['blcirprog'].speed)
return success
elseif minigametype == 'blprog' then
local success = exports.bl_ui:Progress(game['blprog'].amount, game['blprog'].speed)
return success
elseif minigametype == 'blkeyspam' then
local success = exports.bl_ui:KeySpam(game['blkeyspam'].amount, game['blprog'].difficulty)
return success
elseif minigametype == 'blkeycircle' then
local success = exports.bl_ui:KeyCircle(game['blkeycircle'].amount, game['blkeycircle'].difficulty, game['blkeycircle'].keynumbers)
return success
elseif minigametype == 'blnumberslide' then
local success = exports.bl_ui:NumberSlide(game['blnumberslide'].amount, game['blnumberslide'].difficulty, game['blnumberslide'].keynumbers)
return success
elseif minigametype == 'blrapidlines' then
local success = exports.bl_ui:RapidLines(game['blrapidlines'].amount, game['blrapidlines'].difficulty, game['blrapidlines'].numberofline)
return success
elseif minigametype == 'blcircleshake' then
local success = exports.bl_ui:CircleShake(game['blcircleshake'].amount, game['blcircleshake'].difficulty, game['blcircleshake'].stages)
return success
elseif minigametype == 'glpath' then
local settings = {gridSize = game['glpath'].gridSize, lives = game['glpath'].lives, timeLimit = game['glpath'].timelimit}
local successes = false
exports["glow_minigames"]:StartMinigame(function(success)
if success then successes = true else successes = false end
end, "path", settings)
repeat
Wait(1000)
time = time + 1
until successes or time == 100
if successes then return true end
elseif minigametype == 'glspot' then
local settings = {gridSize = game['glspot'].gridSize, timeLimit = game['glspot'].gridSize, charSet = game['glspot'].charSet, required = game['glspot'].required}
local successes = false
exports["glow_minigames"]:StartMinigame(function(success)
if success then successes = true else successes = false end
end, "spot", settings)
repeat
Wait(1000)
time = time + 1
until successes or time == 100
elseif minigametype == 'glmath' then
local settings = {timeLimit = game['glmath'].timeLimit}
local successes = false
exports["glow_minigames"]:StartMinigame(function(success)
if success then successes = true else successes = false end
end, "math", settings)
repeat
Wait(1000)
time = time + 1
until successes or time == 100
elseif minigametype == 'none' then
return true
else
print"^1 SCRIPT ERROR: Md-Drugs set your minigame with one of the options!"
end
end
function GetRep()
local rep = Bridge.Callback.Trigger('md-drugs:server:GetRep')
return rep
end
function PoliceCall(chance)
local math = math.random(1,100)
if math <= chance then
Bridge.Dispatch.SendAlert({
message = Bridge.Language.Locale('Dispatch.header'),
code = Bridge.Language.Locale('Dispatch.code'),
coords = GetEntityCoords(PlayerPedId()),
jobs = {"police"},
blipData = {
sprite = 161,
color = 1,
scale = 1.0
},
time = 300000,
icon = Bridge.Language.Locale('Dispatch.icon')
})
else
return
end
end
function GetCops(number)
if number == 0 then return true end
local amount = Bridge.Callback.Trigger('md-drugs:server:GetCoppers')
if amount >= number then return true else Bridge.Notify.SendNotify(string.format(Bridge.Language.Locale('Catches.YouNeedMoreCops'), number - amount), 'error') end
end
function Freeze(entity, toggle, head)
SetEntityInvincible(entity, toggle)
SetEntityAsMissionEntity(entity, toggle, toggle)
FreezeEntityPosition(entity, toggle)
SetEntityHeading(entity, head)
SetBlockingOfNonTemporaryEvents(entity, toggle)
end
local function RotationToDirection(rotation)
local adjustedRotation = {
x = (math.pi / 180) * rotation.x,
y = (math.pi / 180) * rotation.y,
z = (math.pi / 180) * rotation.z
}
local direction = {
x = -math.sin(adjustedRotation.z) * math.abs(math.cos(adjustedRotation.x)),
y = math.cos(adjustedRotation.z) * math.abs(math.cos(adjustedRotation.x)),
z = math.sin(adjustedRotation.x)
}
return direction
end
local function RayCastGamePlayCamera(distance)
local currentRenderingCam = false
if not IsGameplayCamRendering() then
currentRenderingCam = GetRenderingCam()
end
local cameraRotation = not currentRenderingCam and GetGameplayCamRot() or GetCamRot(currentRenderingCam, 2)
local cameraCoord = not currentRenderingCam and GetGameplayCamCoord() or GetCamCoord(currentRenderingCam)
local direction = RotationToDirection(cameraRotation)
local destination = {
x = cameraCoord.x + direction.x * distance,
y = cameraCoord.y + direction.y * distance,
z = cameraCoord.z + direction.z * distance
}
local _, hit, endCoords, surfaceNormal, entityHit = GetShapeTestResult(StartShapeTestRay(cameraCoord.x, cameraCoord.y, cameraCoord.z, destination.x, destination.y, destination.z, -1, PlayerPedId(), 0))
return _, hit, endCoords, surfaceNormal, entityHit
end
local function ray()
local _, hit, endCoords, surfaceNormal, entityHit = RayCastGamePlayCamera(1000.0)
return hit, endCoords, surfaceNormal, entityHit
end
local created = false
local heading = 180.0
function StartRay()
local run = true
local pedcoord = GetEntityCoords(PlayerPedId())
requestModel('v_ret_ml_tablea', 30000)
local table = CreateObject('v_ret_ml_tablea', pedcoord.x, pedcoord.y, pedcoord.z+1, heading, false, false)
repeat
local hit, endCoords, surfaceNormal, entityHit = ray()
if not created then
created = true
Bridge.HelpText.ShowHelpText([[[E] To Place
[DEL] To Cancel
[<-] To Move Left
[->] To Move Right]])
else
SetEntityCoords(table, endCoords.x, endCoords.y, endCoords.z+1)
SetEntityHeading(table, heading)
SetEntityCollision(table, false, false)
SetEntityAlpha(table, 100)
end
if IsControlPressed(0, 174) then
heading = heading - 2
end
if IsControlPressed(0, 175) then
heading = heading + 2
end
if IsControlPressed(0, 38) then
Bridge.HelpText.HideHelpText()
run = false
DeleteObject(table)
created = false
return endCoords, heading
end
if IsControlPressed(0, 178) then
Bridge.HelpText.HideHelpText()
run = false
created = false
DeleteObject(table)
return nil, nil
end
Wait(0)
until run == false
end
function StartRay2()
local run = true
local pedcoord = GetEntityCoords(PlayerPedId())
requestModel('bkr_prop_coke_press_01aa', 30000)
local table = CreateObject('bkr_prop_coke_press_01aa', pedcoord.x, pedcoord.y, pedcoord.z+1, heading, false, false)
repeat
local hit, endCoords, surfaceNormal, entityHit = ray()
if not created then
created = true
Bridge.HelpText.ShowHelpText([[[E] To Place
[DEL] To Cancel
[<-] To Move Left
[->] To Move Right]])
else
SetEntityCoords(table, endCoords.x, endCoords.y, endCoords.z+1)
SetEntityHeading(table, heading)
SetEntityCollision(table, false, false)
SetEntityAlpha(table, 100)
end
if IsControlPressed(0, 174) then
heading = heading - 2
end
if IsControlPressed(0, 175) then
heading = heading + 2
end
if IsControlPressed(0, 38) then
Bridge.HelpText.HideHelpText()
run = false
DeleteObject(table)
created = false
return endCoords, heading
end
if IsControlPressed(0, 178) then
Bridge.HelpText.HideHelpText()
run = false
created = false
DeleteObject(table)
return nil, nil
end
Wait(0)
until run == false
end
Bridge.Callback.Register('md-drugs:client:uncuff', function(data)
if not progressbar(data) then return end
return true
end)
RegisterCommand('DrugRep', function()
if not Config.TierSystem then return end
local rep = GetRep()
Bridge.Menu.Open({
id = 'drugrep',
title = Bridge.Language.Locale('DrugRep.header'),
description = Bridge.Language.Locale('DrugRep.increased'),
options = {
{icon = Bridge.Language.Locale('DrugRep.coke.icon'), title = Bridge.Language.Locale('DrugRep.coke.title', rep.coke)},
{icon = Bridge.Language.Locale('DrugRep.heroin.icon'), title = Bridge.Language.Locale('DrugRep.heroin.title', rep.heroin)},
{icon = Bridge.Language.Locale('DrugRep.lsd.icon'), title = Bridge.Language.Locale('DrugRep.lsd.title', rep.lsd)},
{icon = Bridge.Language.Locale('DrugRep.dealerrep.icon'), title = Bridge.Language.Locale('DrugRep.dealerrep.title', rep.dealerrep)},
{icon = Bridge.Language.Locale('DrugRep.cornerselling.icon'), title = Bridge.Language.Locale('DrugRep.cornerselling.title', rep.cornerselling.rep), description = Bridge.Language.Locale('DrugRep.cornerselling.description', rep.cornerselling.label) }
}
})
end, false)
if Bridge.Framework.GetResourceName() == 'es_extended' then
function handleGang(gang)
return true
end
else
function handleGang(gang)
if not gang then
return true
end
if #gang == 0 then
return true
end
local data = Bridge.Framework.GetPlayerData()
if not data.gang then
return false
end
return data.gang.name == gang
end
end
if Config.Emotes == 'scully' then
function playEmote(emote)
exports.scully_emotemenu:playEmoteByCommand(emote, 0)
end
function stopEmote()
exports.scully_emotemenu:cancelEmote()
end
end
if Config.Emotes == 'dpemotes' then
function playEmote(emote)
TriggerEvent('animations:client:EmoteCommandStart', {emote})
end
function stopEmote()
TriggerEvent('animations:client:EmoteCommandStart', {"c"})
end
end
if Config.Emotes == 'rpemotes' then
function playEmote(emote)
exports["rpemotes"]:EmoteCommandStart(emote, 0)
end
function stopEmote()
exports["rpemotes"]:EmoteCancel()
end
end
local animation = nil
function progressbar(text, time, emote, cancel)
local animData
if type(emote) == 'string' then
playEmote(emote)
animation = emote
elseif type(emote) == 'table' then
animData = emote
if emote.prop and not emote.prop.model then
emote.prop = nil
end
end
local success = Bridge.ProgressBar.Open({
duration = time or 5000,
label = text or 'LAZY AF DEVS',
canCancel = true,
disable = cancel or Config.ProgressBar.Disables,
anim = animData or Config.DefaultAnimation,
prop = animData and animData.prop or nil
})
if animation then
animation = nil
stopEmote()
end
return success
end
function itemCheck(item)
if not Bridge.Inventory.HasItem(item) then
Bridge.Notify.SendNotify(Bridge.Language.Locale('Catches.itemMissings', Bridge.Inventory.GetItemInfo(item).label), 'error')
return false
end
return true
end
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() ~= resourceName then return end
for k, v in pairs (targets) do
if type(v) == 'number' then
Bridge.Target.RemoveLocalEntity(v)
if DoesEntityExist(v) then
DeleteEntity(v)
end
else
Bridge.Target.RemoveZone(v)
end
end
end)
+146 -313
View File
@@ -1,322 +1,155 @@
local QBCore = exports['qb-core']:GetCoreObject()
local CocaPlant = {}
local PoppyPlants = {}
if not Config.Drugs['heroin'] then return end
local herointable = false
local dirty = false
function LoadModel(hash)
hash = GetHashKey(hash)
RequestModel(hash)
while not HasModelLoaded(hash) do
Wait(3000)
end
end
local locations = Config.Heroin.Locations
local function loadParticle(dict)
if not HasNamedPtfxAssetLoaded(dict) then
RequestNamedPtfxAsset(dict)
end
while not HasNamedPtfxAssetLoaded(dict) do
Wait(0)
end
SetPtfxAssetNextCall(dict)
local function createLabKit(coord, head)
local heroinlabkit = CreateObject("v_ret_ml_tablea", coord.x, coord.y, coord.z - 1, true, false,false)
SetEntityHeading(heroinlabkit, head)
PlaceObjectOnGroundProperly(heroinlabkit)
Bridge.Target.AddLocalEntity(heroinlabkit, {
{
icon = Bridge.Language.Locale('heroin.cookIcon'),
label = Bridge.Language.Locale('heroin.targetCook'),
action = function()
if not itemCheck('emptyvial') then return end
if not minigame() then
dirty = true
TriggerServerEvent("md-drugs:server:failheatingheroin")
local coords = GetEntityCoords(heroinlabkit)
AddExplosion(coords.x, coords.y, coords.z-1.0, 34, 0.0, true, false, true)
SetParticleFxLoopedAlpha(heroinkit, 3.0)
SetPedToRagdoll(PlayerPedId(), 1300, 1300, 0, 0, 0, 0)
return
end
if not progressbar(Bridge.Language.Locale('heroin.pbCook')) then return end
TriggerServerEvent("md-drugs:server:heatliquidheroin")
end,
canInteract = function()
if not dirty then return true end
end
},
{
icon = Bridge.Language.Locale('heroin.targetPickupIcon'),
label = Bridge.Language.Locale('heroin.targetPickup'),
action = function()
if not progressbar(Bridge.Language.Locale('heroin.pbPickup')) then return end
herointable = false
DeleteObject(heroinlabkit)
TriggerServerEvent("md-drugs:server:getheroinlabkitback")
end,
canInteract = function()
if not dirty then return true end
return false
end
},
{
icon = Bridge.Language.Locale('heroin.targetCleanIcon'),
label = Bridge.Language.Locale('heroin.targetClean'),
action = function()
if not itemCheck('cleaningkit') then return end
if not progressbar(Bridge.Language.Locale('heroin.pbClean'), 4000, 'clean') then return end
local done = Bridge.Callback.Trigger('md-drugs:server:removeCleaningKitHeroin', false)
if done then dirty = false end
end,
canInteract = function()
if dirty then return true end
return false
end
}})
targets[#targets+1] = heroinlabkit
end
CreateThread(function()
local Ped = "g_m_y_famdnf_01"
RequestModel(Ped)
while not HasModelLoaded(Ped) do
Wait(0)
end
labkitlocation = Config.buyheroinlabkit
heroinkitdealer = CreatePed(0, Ped,labkitlocation-1, 180.0, false, false)
FreezeEntityPosition(heroinkitdealer, true)
SetEntityInvincible(heroinkitdealer, true)
exports['qb-target']:AddTargetEntity(heroinkitdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
event = "md-drugs:client:buyheroinlabkit"
},
},
distance = 2.0
})
end)
---- plant spawns dont edit
RegisterNetEvent('heroin:respawnCane', function(loc)
local v = GlobalState.PoppyPlants[loc]
local hash = GetHashKey(v.model)
--if not HasModelLoaded(hash) then LoadModel(hash) end
if not PoppyPlants[loc] then
PoppyPlants[loc] = CreateObject(hash, v.location, false, true, true)
SetEntityAsMissionEntity(PoppyPlants[loc], true, true)
FreezeEntityPosition(PoppyPlants[loc], true)
SetEntityHeading(PoppyPlants[loc], v.heading)
exports['qb-target']:AddTargetEntity(PoppyPlants[loc], {
options = { {
icon = "fas fa-hand",
label = "pick Poppies",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking heroin", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("heroin:pickupCane", loc)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end)
RegisterNetEvent('heroin:removeCane', function(loc)
if DoesEntityExist(PoppyPlants[loc]) then DeleteEntity(PoppyPlants[loc]) end
PoppyPlants[loc] = nil
end)
RegisterNetEvent("heroin:init", function()
for k, v in pairs (GlobalState.PoppyPlants) do
local hash = GetHashKey(v.model)
if not HasModelLoaded(hash) then LoadModel(hash) end
if not v.taken then
PoppyPlants[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
SetEntityAsMissionEntity(PoppyPlants[k], true, true)
FreezeEntityPosition(PoppyPlants[k], true)
SetEntityHeading(PoppyPlants[k], v.heading)
exports['qb-target']:AddTargetEntity(PoppyPlants[k], {
options = { {
icon = "fas fa-hand",
label = "Pick Poppies",
action = function()
QBCore.Functions.Progressbar("pick_cane", "Picking Heroin", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("heroin:pickupCane", k)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end
end)
AddEventHandler('onResourceStart', function(resource)
if resource == GetCurrentResourceName() then
LoadModel('prop_plant_01b')
TriggerEvent('heroin:init')
end
end)
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
Wait(3000)
LoadModel('prop_plant_01b')
TriggerEvent('heroin:init')
end)
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() == resourceName then
SetModelAsNoLongerNeeded(GetHashKey('prop_plant_01b'))
for k, v in pairs(PoppyPlants) do
if DoesEntityExist(v) then
DeleteEntity(v) SetEntityAsNoLongerNeeded(v)
for k, v in pairs (locations.dryplant) do
Bridge.Target.AddBoxZone('dryHeroin'..k, v.loc, v.size, v.loc.w or 180.0, {
{
label = Bridge.Language.Locale('heroin.targetDry'),
icon = Bridge.Language.Locale('heroin.dryIcon'),
action = function()
if not progressbar(Bridge.Language.Locale('heroin.pbDry')) then return end
TriggerServerEvent("md-drugs:server:dryplant", k)
end,
canInteract = function()
return handleGang(v.gang)
end
end
}
})
targets[#targets+1] = 'dryHeroin'..k
end
for k, v in pairs (locations.cutheroinone) do
Bridge.Target.AddBoxZone('cutHeroin'..k, v.loc, v.size, v.loc.w or 180.0, {
{
label = Bridge.Language.Locale('heroin.targetCutHeroin'),
icon = Bridge.Language.Locale('heroin.cutIcon'),
action = function()
if not itemCheck('bakingsoda') then return end
if not progressbar(Bridge.Language.Locale('heroin.pbCutHeroin')) then return end
TriggerServerEvent("md-drugs:server:cutheroin", k)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
targets[#targets+1] = 'cutHeroin'..k
end
local peds = {}
for k, v in pairs (locations.buyKit) do
requestModel(v.ped, 1000)
peds[k] = CreatePed(4, v.ped, v.loc.x, v.loc.y, v.loc.z, v.loc.w, false, false)
Freeze(peds[k], true, v.loc.w)
SetBlockingOfNonTemporaryEvents(peds[k], true)
SetEntityInvincible(peds[k], true)
Bridge.Target.AddLocalEntity(peds[k], {
{
label = Bridge.Language.Locale('heroin.targetBuyKit'),
icon = Bridge.Language.Locale('heroin.buyIcon'),
action = function()
if not progressbar(Bridge.Language.Locale('heroin.pbBuyKit')) then return end
TriggerServerEvent("md-drugs:server:getheroinlabkit", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
targets[#targets+1] = peds[k]
end
Bridge.Callback.Register("md-drugs:client:setheroinlabkit", function()
if herointable then
Bridge.Notify.SendNotify(Bridge.Language.Locale('heroin.tableout'), 'error')
return false
else
herointable = true
local location, head = StartRay()
if not location then herointable = false return end
if not progressbar(Bridge.Language.Locale('heroin.placing')) then return end
createLabKit(location, head)
return true, location
end
DeleteObject(heroinlabkit)
DeleteObject(dirtylabkitheroin)
end)
---- plant stop end
RegisterNetEvent("md-drugs:client:dryplant")
AddEventHandler("md-drugs:client:dryplant", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "drying out these poppies!", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:dryplant")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:cutheroin")
AddEventHandler("md-drugs:client:cutheroin", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "cutting the heroin!", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:cutheroin")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:buyheroinlabkit")
AddEventHandler("md-drugs:client:buyheroinlabkit", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Shhhhh!", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:getheroinlabkit")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:setheroinlabkit")
AddEventHandler("md-drugs:client:setheroinlabkit", function()
local PedCoords = GetEntityCoords(PlayerPedId())
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
ClearPedTasks(PlayerPedId())
heroinlabkit = CreateObject("v_ret_ml_tablea", PedCoords.x+1, PedCoords.y+1, PedCoords.z-1, true, false)
SetVehicleOnGroundProperly(heroinlabkit)
exports['qb-target']:AddTargetEntity(heroinlabkit, {
options = {
for k, v in pairs (locations.fillneedle) do
Bridge.Target.AddBoxZone('fillNeedle'..k, v.loc, v.size, v.loc.w or 180.0, {
{
type = "client",
event = "md-drugs:client:heatliquidheroin",
icon = "fas fa-box-circle-check",
label = "Cook Heroin",
},
{
type = "client",
event = "md-drugs:client:getheroinkitback",
icon = "fas fa-box-circle-check",
label = "Pick Up",
},
},
distance = 3.0
})
end)
RegisterNetEvent("md-drugs:client:heatliquidheroin")
AddEventHandler("md-drugs:client:heatliquidheroin", function()
local PedCoords = GetEntityCoords(PlayerPedId())
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Heating Heroin!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:heatliquidheroin")
ClearPedTasks(PlayerPedId())
else
TriggerServerEvent("md-drugs:server:failheatingheroin")
ClearPedTasks(PlayerPedId())
DeleteObject(heroinlabkit)
Wait(100)
dirtylabkitheroin = CreateObject("v_ret_ml_tablea", PedCoords.x+1, PedCoords.y+1, PedCoords.z-1, true, false)
loadParticle("core")
heroinkit = StartParticleFxLoopedOnEntity("exp_air_molotov", dirtylabkitheroin, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, false, false, false)
SetParticleFxLoopedAlpha(heroinkit, 3.0)
ClearPedTasks(PlayerPedId())
exports['qb-target']:AddTargetEntity(dirtylabkitheroin, {
options = {
{
type = "client",
event = "md-drugs:client:cleanheroinlabkit",
icon = "fas fa-box-circle-check",
label = "Clean It",
},
},
distance = 3.0
})
end
end, 1, 8) -- NumberOfCircles, MS
end)
end)
RegisterNetEvent("md-drugs:client:cleanheroinlabkit")
AddEventHandler("md-drugs:client:cleanheroinlabkit", function()
exports["rpemotes"]:EmoteCommandStart("clean", 0)
QBCore.Functions.Progressbar("drink_something", "Cleaning", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:removecleaningkitheroin")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:deletedirtyheroin")
AddEventHandler("md-drugs:client:deletedirtyheroin", function()
DeleteObject(dirtylabkitheroin)
TriggerEvent("md-drugs:client:setheroinlabkit")
ClearPedTasks(PlayerPedId())
end)
RegisterNetEvent("md-drugs:client:getheroinkitback")
AddEventHandler("md-drugs:client:getheroinkitback", function()
DeleteObject(heroinlabkit)
TriggerServerEvent("md-drugs:server:getheroinlabkitback")
ClearPedTasks(PlayerPedId())
end)
RegisterNetEvent("md-drugs:client:resetheroinkit")
AddEventHandler("md-drugs:client:resetheroinkit", function()
DeleteObject(heroinlabkit)
TriggerEvent("md-drugs:server:getheroinlabkitback")
ClearPedTasks(PlayerPedId())
end)
RegisterNetEvent("md-drugs:client:fillneedle")
AddEventHandler("md-drugs:client:fillneedle", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Filling Needles!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:fillneedle")
ClearPedTasks(PlayerPedId())
else
TriggerServerEvent("md-drugs:server:failheroin")
ClearPedTasks(PlayerPedId())
end
end, 2, 8) -- NumberOfCircles,
end)
end)
label = Bridge.Language.Locale('heroin.targetFill'),
icon = Bridge.Language.Locale('heroin.fillNeedleIcon'),
action = function()
if not minigame() then TriggerServerEvent("md-drugs:server:failheroin", k) return end
if not progressbar(Bridge.Language.Locale('heroin.pbFill')) then return end
TriggerServerEvent("md-drugs:server:fillneedle", k)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
targets[#targets+1] = 'fillNeedle'..k
end
+130
View File
@@ -0,0 +1,130 @@
if not Config.Drugs['lean'] then return end
local started = false
local leanCar = nil
local location = Config.Lean.Locations
local function SpawnCarPedChase(loc)
local stoploc = vector3(-1157.63, -3056.71, 13.94)
local start = location.StartLoc[math.random(1,#location.StartLoc)]
if started then Bridge.Notify.SendNotify(Bridge.Language.Locale('lean.alreadyChasing'), 'error') return end
started = true
requestModel("pounder", 30000)
requestModel("ig_priest", 30000)
requestModel("cargobob3", 30000)
leanCar = CreateVehicle("pounder", start.x+3, start.y-2, start.z-1, 52.0, true, false)
local driver = CreatePed(26, "ig_priest", start.x, start.y, start.z, 268.9422, false, false)
local pilot2 = CreatePed(26, "ig_priest", stoploc.x-3, stoploc.y-3, stoploc.z-1, 268.9422, false, false)
local can = Bridge.Callback.Trigger('md-drugs:server:registerLean', loc, NetworkGetNetworkIdFromEntity(leanCar))
if not can then
Bridge.Notify.SendNotify(Bridge.Language.Locale('lean.cantStart'), 'error')
DeleteVehicle(leanCar)
DeleteEntity(driver)
DeleteEntity(pilot2)
started = false
return
end
Bridge.Notify.SendNotify(Bridge.Language.Locale('lean.chaseStarted'), 'success')
SetPedIntoVehicle(pilot2, leanCar, 1)
FreezeEntityPosition(driver, true)
FreezeEntityPosition(pilot2, true)
SetEntityInvincible(pilot2, true)
SetEntityAsMissionEntity(leanCar)
AddBlipForEntity(leanCar)
SetPedIntoVehicle(driver, leanCar, -1)
SetPedFleeAttributes(driver,false)
TaskVehicleDriveToCoordLongrange(driver, leanCar, stoploc.x, stoploc.y, stoploc.z-1, 50.0, 524288, 25.0)
SetPedKeepTask(driver, true)
repeat
Wait(1000)
until #(GetEntityCoords(driver) - stoploc) < 20.0 or GetEntityHealth(driver) == 0
RemoveBlip(leanCar)
if GetEntityHealth(driver) == 0 then
Bridge.Target.AddLocalEntity(leanCar, {
{
name = 'leancar',
icon = Bridge.Language.Locale('lean.carIcon'),
label = Bridge.Language.Locale('lean.stealFromTruck'),
action = function()
if not minigame() then return end
TriggerServerEvent('md-drugs:server:givelean')
started = false
DeleteEntity(driver)
DeleteEntity(pilot2)
end
}
})
targets[#targets+1] = leanCar
else
DeleteEntity(driver)
DeleteEntity(pilot2)
end
end
local leanPeds = {}
for k, v in pairs (location.SyrupVendor) do
requestModel(v.ped)
leanPeds[k] = CreatePed(0, v.ped, v.loc.x, v.loc.y, v.loc.z, false, false)
Freeze(leanPeds[k], true, v.loc.w)
Bridge.Target.AddLocalEntity(leanPeds[k], {
{
icon = Bridge.Language.Locale('lean.startMissionIcon'),
label = Bridge.Language.Locale('lean.startMission'),
action = function()
SpawnCarPedChase(k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
},
})
targets[#targets+1] = leanPeds[k]
end
local function concat(tbl)
local str = ""
for k, v in pairs (tbl) do
str = str .. v.item .. " X " .. v.amount .. " \n "
end
return str
end
local function getDisabled(recipe)
for k, v in pairs (recipe.ingredients) do
local count = Bridge.Inventory.GetItemCount(v.item)
if count < v.amount then
return true
end
end
return false
end
RegisterNetEvent("md-drugs:client:makeLean", function()
local menu = {}
for k, v in pairs (Config.Lean.Recipes) do
menu[#menu+1] = {
title = Bridge.Inventory.GetItemInfo(v.item).label,
description = concat(v.ingredients),
icon = Bridge.Inventory.GetItemInfo(v.item).image,
disabled = getDisabled(v),
onSelect = function()
if not progressbar(Bridge.Language.Locale('lean.makingLean')) then return end
TriggerServerEvent('md-drugs:server:makeLean', k)
end,
}
end
Bridge.Menu.Open({
id = 'makeLeanMenu',
title = Bridge.Language.Locale('lean.makeLeanMenuTitle'),
description = Bridge.Language.Locale('lean.makeLeanMenuDesc'),
options = menu
})
end)
+166 -398
View File
@@ -1,415 +1,183 @@
local QBCore = exports['qb-core']:GetCoreObject()
if not Config.Drugs['lsd'] then return end
local tableout = false
local dirtylsd = false
local locations = Config.LSD.Locations
local function loadParticle(dict)
if not HasNamedPtfxAssetLoaded(dict) then
RequestNamedPtfxAsset(dict)
end
while not HasNamedPtfxAssetLoaded(dict) do
Wait(0)
end
SetPtfxAssetNextCall(dict)
end
CreateThread(function()
local Ped = "g_m_y_famdnf_01"
RequestModel(Ped)
while not HasModelLoaded(Ped) do
Wait(0)
end
tabdealer = CreatePed(0, Ped,vector3(-318.69, -773.59, 47.43), 180.0, false, false)
FreezeEntityPosition(tabdealer, true)
SetEntityInvincible(tabdealer, true)
exports['qb-target']:AddTargetEntity(tabdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
event = "md-drugs:client:buytabs"
},
},
distance = 2.0
})
end)
RegisterNetEvent("md-drugs:client:getlysergic")
AddEventHandler("md-drugs:client:getlysergic", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Stealing Lysergic Acid!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:getlysergic")
ClearPedTasks(PlayerPedId())
else
ClearPedTasks(PlayerPedId())
end
end, 1, 8) -- NumberOfCircles, MS
end)
end)
RegisterNetEvent("md-drugs:client:getdiethylamide")
AddEventHandler("md-drugs:client:getdiethylamide", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Stealing Diethylamide!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:getdiethylamide")
ClearPedTasks(PlayerPedId())
else
ClearPedTasks(PlayerPedId())
end
end, 1, 8) -- NumberOfCircles, MS
end)
end)
RegisterNetEvent("md-drugs:client:setlsdlabkit")
AddEventHandler("md-drugs:client:setlsdlabkit", function()
local PedCoords = GetEntityCoords(PlayerPedId())
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Setting Table Down", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
labkit = CreateObject("v_ret_ml_tablea", PedCoords.x+1, PedCoords.y+1, PedCoords.z-1, true, false)
SetVehicleOnGroundProperly(labkit)
ClearPedTasks(PlayerPedId())
exports['qb-target']:AddTargetEntity(labkit, {
options = {
local function createLabKit(coord, head)
requestModel("v_ret_ml_tablea")
local labkit = CreateObject("v_ret_ml_tablea", coord.x, coord.y, coord.z - 1, true, false)
SetEntityHeading(labkit, head)
PlaceObjectOnGroundProperly(labkit)
FreezeEntityPosition(labkit, true)
tableout = true
local options = {
{
num = 1,
type = "client",
event = "md-drugs:client:heatliquid",
icon = "fas fa-box-circle-check",
label = "Heat Liquid",
icon = Bridge.Language.Locale('lsd.targetHeatIcon'),
label = Bridge.Language.Locale('lsd.targetHeat'),
action = function()
if not minigame() then
local coords = GetEntityCoords(labkit)
AddExplosion(coords.x, coords.y, coords.z-1.0, 34, 0.0, true, false, true)
dirtylsd = true
TriggerServerEvent("md-drugs:server:failheating")
return
end
if not progressbar(Bridge.Language.Locale('lsd.heating'), 7000) then return end
TriggerServerEvent("md-drugs:server:heatliquid")
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
num = 4,
type = "client",
event = "md-drugs:client:getlabkitback",
icon = "fas fa-box-circle-check",
label = "Pick Up",
},
{
num = 2,
type = "client",
event = "md-drugs:client:refinequalityacid",
icon = "fas fa-box-circle-check",
label = "Refine",
},
{
num = 3,
type = "client",
event = "md-drugs:client:maketabpaper",
icon = "fas fa-box-circle-check",
label = "Dab Sheets",
},
},
distance = 3.0
})
end)
end)
RegisterNetEvent("md-drugs:client:getlabkitback")
AddEventHandler("md-drugs:client:getlabkitback", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
local PedCoords = GetEntityCoords(PlayerPedId())
QBCore.Functions.Progressbar("drink_something", "Packing Up", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
DeleteObject(labkit)
TriggerServerEvent('md-drugs:server:getlabkitback')
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:heatliquid")
AddEventHandler("md-drugs:client:heatliquid", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
local PedCoords = GetEntityCoords(PlayerPedId())
dict = "scr_ie_svm_technical2"
QBCore.Functions.Progressbar("drink_something", "Heating Liquids!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:heatliquid")
ClearPedTasks(PlayerPedId())
else
TriggerServerEvent("md-drugs:server:failheating")
ClearPedTasks(PlayerPedId())
DeleteObject(labkit)
dirtylabkit = CreateObject("v_ret_ml_tablea", PedCoords.x+1, PedCoords.y+1, PedCoords.z-1, true, false)
loadParticle(dict)
exitPtfx = StartParticleFxLoopedOnEntity("scr_dst_cocaine", dirtylabkit, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, false, false, false)
SetParticleFxLoopedAlpha(exitPtfx, 3.0)
ClearPedTasks(PlayerPedId())
exports['qb-target']:AddTargetEntity(dirtylabkit, {
options = {
{
type = "client",
event = "md-drugs:client:cleanlabkit",
icon = "fas fa-box-circle-check",
label = "Clean It",
icon = Bridge.Language.Locale('lsd.targetRefineIcon'),
label = Bridge.Language.Locale('lsd.targetRefine'),
action = function()
if not itemCheck('lsd_one_vial') then return end
if not minigame() then TriggerServerEvent("md-drugs:server:failrefinequality") return end
if not progressbar(Bridge.Language.Locale('lsd.refining')) then return end
TriggerServerEvent("md-drugs:server:refinequalityacid")
end,
canInteract = function()
if not dirtylsd then return true end
end
},
},
distance = 3.0
})
end
end, 1, 8) -- NumberOfCircles, MS
end)
end)
RegisterNetEvent("md-drugs:client:cleanlabkit")
AddEventHandler("md-drugs:client:cleanlabkit", function()
exports["rpemotes"]:EmoteCommandStart("clean", 0)
QBCore.Functions.Progressbar("drink_something", "Cleaning", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:removecleaningkit")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:resetlsdkit")
AddEventHandler("md-drugs:client:resetlsdkit", function()
DeleteObject(dirtylabkit)
TriggerEvent("md-drugs:client:setlsdlabkit")
end)
RegisterNetEvent("md-drugs:client:refinequalityacid")
AddEventHandler("md-drugs:client:refinequalityacid", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Refining The Quality!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:refinequalityacid")
ClearPedTasks(PlayerPedId())
else
TriggerServerEvent("md-drugs:server:failrefinequality")
ClearPedTasks(PlayerPedId())
end
end, 1, 8) -- NumberOfCircles, MS
end)
end)
RegisterNetEvent("md-drugs:client:maketabpaper")
AddEventHandler("md-drugs:client:maketabpaper", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Dipping LSD Onto Paper", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:maketabpaper")
ClearPedTasks(PlayerPedId())
else
TriggerServerEvent("md-drugs:server:failtabs")
ClearPedTasks(PlayerPedId())
end
end, 3, 8) -- NumberOfCircles,
end)
end)
RegisterNetEvent("md-drugs:client:cutsheet")
AddEventHandler("md-drugs:client:cutsheet", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Cutting Sheets", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:buytabs")
AddEventHandler("md-drugs:client:buytabs", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Buying Tab Paper", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:gettabpaper")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:buylabkit")
AddEventHandler("md-drugs:client:buylabkit", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Buying A Lab Kit", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:getlabkit")
ClearPedTasks(PlayerPedId())
end)
end)
function MethBagEffect()
local startStamina = 8
TrevorEffect()
SetRunSprintMultiplierForPlayer(PlayerId(), 1.49)
while startStamina > 0 do
Wait(1000)
if math.random(5, 100) < 10 then
RestorePlayerStamina(PlayerId(), 1.0)
end
startStamina = startStamina - 1
if math.random(5, 100) < 51 then
TrevorEffect()
end
end
startStamina = 0
SetRunSprintMultiplierForPlayer(PlayerId(), 1.0)
{
icon = Bridge.Language.Locale('lsd.targetDippingIcon'),
label = Bridge.Language.Locale('lsd.targetDipping'),
action = function()
if not itemCheck('tab_paper') then return end
if not minigame() then TriggerServerEvent("md-drugs:server:failtabs") return end
if not progressbar(Bridge.Language.Locale('lsd.dipping')) then return end
TriggerServerEvent("md-drugs:server:maketabpaper")
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
icon = Bridge.Language.Locale('lsd.targetPickupIcon'),
label = Bridge.Language.Locale('lsd.targetPickup'),
action = function()
if not progressbar(Bridge.Language.Locale('lsd.packup')) then return end
DeleteObject(labkit)
TriggerServerEvent('md-drugs:server:getlabkitback')
tableout = false
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
icon = Bridge.Language.Locale('lsd.targetCleanIcon'),
label = Bridge.Language.Locale('lsd.targetClean'),
action = function()
if not itemCheck('cleaningkit') then return end
if not progressbar(Bridge.Language.Locale('lsd.cleaning'), 4000, 'clean') then return end
local check = Bridge.Callback.Trigger('md-drugs:server:removecleaningkit')
if check then
dirtylsd = false
end
end,
canInteract = function() if dirtylsd then return true end end
}
}
Bridge.Target.AddLocalEntity(labkit, options)
targets[#targets+1] = labkit
end
function TrevorEffect()
StartScreenEffect("DrugsTrevorClownsFightIn", 3.0, 0)
Wait(3000)
StartScreenEffect("DrugsTrevorClownsFight", 3.0, 0)
Wait(3000)
StartScreenEffect("DrugsTrevorClownsFightOut", 3.0, 0)
StopScreenEffect("DrugsTrevorClownsFight")
StopScreenEffect("DrugsTrevorClownsFightIn")
StopScreenEffect("DrugsTrevorClownsFightOut")
for k, v in pairs (locations.lysergicacid) do
Bridge.Target.AddBoxZone('lysergicacid'..k,v.loc, v.size, v.loc.w or 180.0, {
{
label = Bridge.Language.Locale('lsd.targetLys'),
icon = Bridge.Language.Locale('lsd.targetLysIcon'),
action = function()
if not minigame() then TriggerServerEvent("md-drugs:server:faillysergic") return end
if not progressbar(Bridge.Language.Locale('lsd.stealLys')) then return end
TriggerServerEvent("md-drugs:server:getlysergic", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
targets[#targets+1] = 'lysergicacid'..k
end
function EcstasyEffect()
local startStamina = 30
SetFlash(0, 0, 500, 7000, 500)
while startStamina > 0 do
Wait(1000)
startStamina = startStamina - 1
RestorePlayerStamina(PlayerId(), 1.0)
if math.random(1, 100) < 51 then
SetFlash(0, 0, 500, 7000, 500)
ShakeGameplayCam('SMALL_EXPLOSION_SHAKE', 0.08)
end
end
if IsPedRunning(PlayerPedId()) then
SetPedToRagdoll(PlayerPedId(), math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
startStamina = 0
for k, v in pairs (locations.diethylamide) do
Bridge.Target.AddBoxZone('diethylamide'..k, v.loc, v.size, v.loc.w or 180.0, {
{
label = Bridge.Language.Locale('lsd.targetDie'),
icon = Bridge.Language.Locale('lsd.targetDieIcon'),
action = function()
if not minigame() then TriggerServerEvent("md-drugs:server:faildiethylamide") return end
if not progressbar(Bridge.Language.Locale('lsd.stealDie')) then return end
TriggerServerEvent("md-drugs:server:getdiethylamide", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
targets[#targets+1] = 'diethylamide'..k
end
function CokeBaggyEffect()
local startStamina = 20
local ped = PlayerPedId()
AlienEffect()
SetRunSprintMultiplierForPlayer(PlayerId(), 1.1)
while startStamina > 0 do
Wait(1000)
if math.random(1, 100) < 20 then
RestorePlayerStamina(PlayerId(), 1.0)
end
startStamina = startStamina - 1
if math.random(1, 100) < 10 and IsPedRunning(ped) then
SetPedToRagdoll(ped, math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
if math.random(1, 300) < 10 then
AlienEffect()
Wait(math.random(3000, 6000))
end
end
if IsPedRunning(ped) then
SetPedToRagdoll(ped, math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
startStamina = 0
SetRunSprintMultiplierForPlayer(PlayerId(), 1.0)
for k, v in pairs (locations.gettabs) do
Bridge.Target.AddBoxZone('gettabs'..k, v.loc, v.size, v.loc.w or 180.0, {
{
label = Bridge.Language.Locale('lsd.targetBuyTab'),
icon = Bridge.Language.Locale('lsd.targetBuyTabIcon'),
action = function()
TriggerServerEvent("md-drugs:server:gettabpaper", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
targets[#targets+1] = 'gettabs'..k
end
function AlienEffect()
StartScreenEffect("DrugsMichaelAliensFightIn", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFight", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFightOut", 3.0, 0)
StopScreenEffect("DrugsMichaelAliensFightIn")
StopScreenEffect("DrugsMichaelAliensFight")
StopScreenEffect("DrugsMichaelAliensFightOut")
local seller = {}
for k, v in pairs (locations.buyLSDkit) do
requestModel(v.ped, 1000)
seller[k] = CreatePed(4, v.ped, v.loc.x, v.loc.y, v.loc.z, v.loc.w, false, false)
Freeze(seller[k], true, v.loc.w)
Bridge.Target.AddLocalEntity(seller[k], {
{
label = Bridge.Language.Locale('lsd.targetBuyKit'),
icon = Bridge.Language.Locale('lsd.targetBuyKitIcon'),
action = function()
if Bridge.Inventory.HasItem('lsdlabkit') then
Bridge.Notify.SendNotify(Bridge.Language.Locale('lsd.alreadyOwn'), 'error')
return
end
if not progressbar(Bridge.Language.Locale('lsd.buyingKit')) then return end
TriggerServerEvent('md-drugs:server:getlabkit', k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
targets[#targets+1] = seller[k]
end
Bridge.Callback.Register("md-drugs:client:setlsdlabkit", function()
if tableout then
Bridge.Notify.SendNotify(Bridge.Language.Locale('lsd.tableout'), 'error')
return false
else
tableout = true
local loc, head = StartRay()
if not loc then tableout = false return end
if not progressbar(Bridge.Language.Locale('lsd.placing')) then return end
createLabKit(loc, head)
return true, loc
end
RegisterNetEvent('md-drugs:client:taketabs', function(itemName)
QBCore.Functions.Progressbar("use_lsd", "Have Fun!", 1750, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
}, {
animDict = "mp_suicide",
anim = "pill",
flags = 49,
}, {}, {}, function() -- Done
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
TriggerEvent("evidence:client:SetStatus", "widepupils", 300)
if itemName == "smiley_tabs" or itemName == "wildcherry_tabs" or itemName == "yinyang_tabs" then
AlienEffect()
elseif itemName == "pineapple_tabs" then
EcstasyEffect()
elseif itemName == "bart_tabs" then
TrevorEffect()
else
TrevorEffect()
Wait(15000)
EcstasyEffect()
end
end, function() -- Cancel
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
QBCore.Functions.Notify("Canceled", "error")
end)
end)
+50 -174
View File
@@ -1,179 +1,55 @@
local QBCore = exports['qb-core']:GetCoreObject()
local Mescaline = {}
local hallucinate = nil
function LoadModel(hash)
hash = GetHashKey(hash)
RequestModel(hash)
while not HasModelLoaded(hash) do
Wait(3000)
end
end
local function loadParticle(dict)
if not HasNamedPtfxAssetLoaded(dict) then
RequestNamedPtfxAsset(dict)
end
while not HasNamedPtfxAssetLoaded(dict) do
Wait(0)
end
SetPtfxAssetNextCall(dict)
if not Config.Drugs['mescaline'] then return end
local badTrip = 100
local locations = Config.Mescaline.Locations
local function AlienEffect()
CreateThread(function()
StartScreenEffect("DrugsMichaelAliensFightIn", 3.0, 0)
StartScreenEffect("DrugsMichaelAliensFight", 3.0, 0)
Wait(math.random(25000, 35000))
StartScreenEffect("DrugsMichaelAliensFightOut", 3.0, 0)
StopScreenEffect("DrugsMichaelAliensFightIn")
StopScreenEffect("DrugsMichaelAliensFight")
StopScreenEffect("DrugsMichaelAliensFightOut")
end)
end
---- plant spawns dont edit
RegisterNetEvent('Mescaline:respawnCane', function(loc)
local v = GlobalState.Mescaline[loc]
local hash = GetHashKey(v.model)
--if not HasModelLoaded(hash) then LoadModel(hash) end
if not Mescaline[loc] then
Mescaline[loc] = CreateObject(hash, v.location, false, true, true)
SetEntityAsMissionEntity(Mescaline[loc], true, true)
FreezeEntityPosition(Mescaline[loc], true)
SetEntityHeading(Mescaline[loc], v.heading)
exports['qb-target']:AddTargetEntity(Mescaline[loc], {
options = { {
icon = "fas fa-hand",
label = "pick Cactus",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking Cactus", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("Mescaline:pickupCane", loc)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end)
RegisterNetEvent('Mescaline:removeCane', function(loc)
if DoesEntityExist(Mescaline[loc]) then DeleteEntity(Mescaline[loc]) end
Mescaline[loc] = nil
end)
RegisterNetEvent("Mescaline:init", function()
for k, v in pairs (GlobalState.Mescaline) do
local hash = GetHashKey(v.model)
if not HasModelLoaded(hash) then LoadModel(hash) end
if not v.taken then
Mescaline[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
SetEntityAsMissionEntity(Mescaline[k], true, true)
FreezeEntityPosition(Mescaline[k], true)
SetEntityHeading(Mescaline[k], v.heading)
exports['qb-target']:AddTargetEntity(Mescaline[k], {
options = { {
icon = "fas fa-hand",
label = "Pick Mescaline",
action = function()
QBCore.Functions.Progressbar("pick_cane", "Picking Mescaline", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("Mescaline:pickupCane", k)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end
end)
AddEventHandler('onResourceStart', function(resource)
if resource == GetCurrentResourceName() then
LoadModel('prop_cactus_03')
TriggerEvent('Mescaline:init')
end
end)
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
Wait(3000)
LoadModel('prop_cactus_03')
TriggerEvent('Mescaline:init')
end)
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() == resourceName then
SetModelAsNoLongerNeeded(GetHashKey('prop_cactus_03'))
for k, v in pairs(Mescaline) do
if DoesEntityExist(v) then
DeleteEntity(v) SetEntityAsNoLongerNeeded(v)
end
end
end
end)
RegisterNetEvent("md-drugs:client:drymescaline")
AddEventHandler("md-drugs:client:drymescaline", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Drying Out", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:drymescaline")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:takemescaline")
AddEventHandler("md-drugs:client:takemescaline", function()
local chance = math.random(1,100)
local chance2 = math.random(1,100)
QBCore.Functions.Progressbar("drink_something", "Taking Mescaline", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
if chance <= Config.Badtrip then
AlienEffect()
clone = ClonePed(PlayerPedId(), false, false, true)
NetworkRegisterEntityAsNetworked(clone)
networkID = NetworkGetNetworkIdFromEntity(clone)
SetNetworkIdCanMigrate(networkID, true)
SetNetworkIdExistsOnAllMachines(networkID, true)
SetEntityAsMissionEntity(clone)
SetEntityVisible(clone, true)
SetPedRelationshipGroupHash(clone)
SetPedAccuracy(clone)
SetPedArmour(clone)
SetPedCanSwitchWeapon(clone, true)
SetPedFleeAttributes(clone, false)
if chance2 <= 99 then
GiveWeaponToPed(clone, "weapon_flaregun", 1, false, true)
TaskCombatPed(clone, PlayerPedId(), 0, 16)
SetPedCombatAttributes(clone, 46, true)
Wait(1000 * 30)
DeleteEntity(clone)
else
GiveWeaponToPed(clone, "weapon_rpg", 1, false, true)
TaskCombatPed(clone, PlayerPedId(), 0, 16)
SetPedCombatAttributes(clone, 46, true)
Wait(1000 * 30)
DeleteEntity(clone)
for k, v in pairs (locations.DryOutMescaline) do
Bridge.Target.AddBoxZone('dryoutMesc'..k, v.loc, v.size, v.loc.w or 180.0,{
{
label = Bridge.Language.Locale('mesc.targetDry'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not itemCheck('cactusbulb') then return end
if not progressbar(Bridge.Language.Locale('mesc.dry')) then return end
TriggerServerEvent("md-drugs:server:drymescaline", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
else
AlienEffect()
end
end)
}
})
targets[#targets+1] = 'dryoutMesc'..k
end
RegisterNetEvent("md-drugs:client:takemescaline", function()
local chance, chance2 = math.random(1,100), math.random(1,100)
local weapon = ''
if chance2 == 100 then weapon = 'weapon_rpg' else weapon = 'weapon_flaregun' end
if not progressbar(Bridge.Language.Locale('mesc.eat')) then return end
if chance <= badTrip then
AlienEffect()
Wait(math.random(3000,6000))
local clone = ClonePed(PlayerPedId(), true, true, true)
SetEntityAsMissionEntity(clone)
SetPedFleeAttributes(clone, false)
GiveWeaponToPed(clone, weapon, 1, false, true)
TaskCombatPed(clone, PlayerPedId(), 0, 16)
SetPedCombatAttributes(clone, 46, true)
Wait(1000 * 30)
DeleteEntity(clone)
else
AlienEffect()
end
end)
+452
View File
@@ -0,0 +1,452 @@
if not Config.Drugs['meth'] then return end
local amonia, tray, heated, active, trays, startedmeth, methVan = false, false, false, false, nil, false, nil
local locations = Config.Meth.Locations
--- meth heist
local function SpawnMethCarPedChase(loc)
local stoploc = vector3(-1157.63, -3056.71, 13.94)
local start = locations.StartLoc[math.random(1,#locations.StartLoc)]
if startedmeth then
Bridge.Notify.SendNotify(Bridge.Language.Locale('meth.alreadyChasing'),'error')
else
startedmeth = true
requestModel("journey", 30000)
requestModel("a_m_m_hillbilly_02", 30000)
requestModel("cargobob3", 30000)
methVan = CreateVehicle("journey", start.x+3, start.y-2, start.z-1, 52.0, true, false)
local methdriver = CreatePed(26, "a_m_m_hillbilly_02", start.x, start.y, start.z, 268.9422, false, false)
local methpilot = CreatePed(26, "a_m_m_hillbilly_02", stoploc.x-3, stoploc.y-3, stoploc.z-1, 268.9422, false, false)
local can = Bridge.Callback.Trigger('md-drugs:server:registerMeth', loc, NetworkGetNetworkIdFromEntity(methVan))
if not can then
startedmeth = false
DeleteVehicle(methVan)
DeleteEntity(methdriver)
DeleteEntity(methpilot)
return
end
FreezeEntityPosition(methpilot, true)
SetEntityInvincible(methpilot, true)
SetEntityAsMissionEntity(methVan)
AddBlipForEntity(methVan)
SetPedIntoVehicle(methdriver, methVan, -1)
SetPedFleeAttributes(methdriver,false)
TaskVehicleDriveToCoordLongrange(methdriver, methVan, stoploc.x, stoploc.y, stoploc.z-1, 50.0, 524288, 25.0)
SetPedKeepTask(methdriver, true)
repeat
Wait(1000)
until #(GetEntityCoords(methdriver) - stoploc) < 20.0 or GetEntityHealth(methdriver) == 0
if GetEntityHealth(methdriver) == 0 then
Bridge.Target.AddLocalEntity(methVan, {
{
name = 'methcar',
icon = Bridge.Language.Locale('meth.targetStealFromCarIcon'),
label = Bridge.Language.Locale('meth.targetStealFromCar'),
action = function()
if not minigame() then return end
TriggerServerEvent('md-drugs:server:givemethingridients', NetworkGetNetworkIdFromEntity(methVan))
startedmeth = false
DeleteEntity(methdriver)
DeleteEntity(methpilot)
end,
}
})
else
DeleteVehicle(methVan)
DeleteEntity(methdriver)
DeleteEntity(methpilot)
end
end
end
local peds = {}
for k, v in pairs (locations.MethHeist) do
peds[k] = CreatePed(4, GetHashKey(v.ped), v.loc.x, v.loc.y, v.loc.z, v.loc.w, false, true)
Freeze(peds[k], true, v.loc.w)
Bridge.Target.AddLocalEntity(peds[k], {
{
icon = Bridge.Language.Locale('meth.targetHeistIcon'),
label = Bridge.Language.Locale('meth.targetHeist'),
action = function()
if startedmeth then
Bridge.Notify.SendNotify(Bridge.Language.Locale('meth.alreadyChasing'),'error')
return
end
SpawnMethCarPedChase(k)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
targets[#targets+1] = peds[k]
end
---- start animation shit
local function loadParticle(dict)
if not HasNamedPtfxAssetLoaded(dict) then
RequestNamedPtfxAsset(dict)
end
while not HasNamedPtfxAssetLoaded(dict) do
Wait(0)
end
SetPtfxAssetNextCall(dict)
end
local function dialSuccess(coords)
requestModel('hei_prop_heist_thermite', 2000)
loadParticle('scr_ornate_heist')
local thermite = CreateObject('hei_prop_heist_thermite', coords.x - 0.5, coords.y - 0.5, coords.z -0.5, true, false, false)
FreezeEntityPosition(thermite, true)
SetEntityVisible(thermite, false)
Wait(1000)
local therm = StartParticleFxLoopedOnEntity('scr_heist_ornate_thermal_burn', thermite, 0.0, 1.4, 0.0, 0.0, 0.0, 0.0, 1.5, false, false, false)
Wait(math.random(10000, 20000))
StopParticleFxLooped(therm, true)
DeleteObject(thermite)
end
local function MethCooking(coords, offset, rotation)
local animDict, animName = "anim@amb@business@meth@meth_monitoring_cooking@cooking@", "chemical_pour_short_cooker"
Bridge.Anim.RequestDict(animDict)
SetEntityCoords(PlayerPedId(), coords)
local targetPosition = GetEntityCoords(PlayerPedId())
local animDuration = GetAnimDuration(animDict, animName) * 800
FreezeEntityPosition(PlayerPedId(), true)
local scenePos, sceneRot = vector3(coords.x + offset.x, coords.y + offset.y, coords.z + offset.z), rotation
local netScene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(PlayerPedId(), netScene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
local sacid = CreateObjectNoOffset("bkr_prop_meth_sacid", targetPosition, 1, 1, 0)
NetworkAddEntityToSynchronisedScene(sacid, netScene, animDict, "chemical_pour_short_sacid", 4.0, -8.0, 1)
local ammonia = CreateObjectNoOffset("bkr_prop_meth_ammonia", targetPosition, 1, 1, 0)
NetworkAddEntityToSynchronisedScene(ammonia, netScene, animDict, "chemical_pour_short_ammonia", 4.0, -8.0, 1)
NetworkStartSynchronisedScene(netScene)
Wait(animDuration)
NetworkStopSynchronisedScene(netScene)
DeleteObject(sacid) DeleteObject(ammonia)
FreezeEntityPosition(PlayerPedId(), false)
end
local function SmashMeth(coords, offset, rotation)
local ver = ""
local animDict, animName = "anim@amb@business@meth@meth_smash_weight_check@", "break_weigh_"..ver.."char02"
Bridge.Anim.RequestDict(animDict, 500)
local ped = PlayerPedId()
local targetPosition = coords
SetEntityCoords(ped, targetPosition)
Wait(1)
local animDuration = GetAnimDuration(animDict, animName) * 800
FreezeEntityPosition(ped, true)
local scenePos, sceneRot = vector3(coords.x + offset.x, coords.y + offset.y, coords.z + offset.z), rotation
local netScene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, netScene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
local objects, sceneObjects = {}, {
{ hash = "w_me_hammer", animName = "break_weigh_" .. ver .. "hammer"},
{ hash = "bkr_Prop_Meth_SmashedTray_01_frag_", animName = "break_weigh_"..ver.."tray01"},
{ hash = "bkr_Prop_Meth_Tray_02a", animName = "break_weigh_"..ver.."tray01^1"},
{ hash = "bkr_Prop_Meth_Tray_02a", animName = "break_weigh_"..ver.."tray01^2"},
{ hash = "bkr_Prop_Meth_SmashedTray_01_frag_", animName = "break_weigh_"..ver.."tray01^3"},
}
for i=1, #sceneObjects, 1 do
local obj = CreateObjectNoOffset(sceneObjects[i].hash, targetPosition, true, true, true)
NetworkAddEntityToSynchronisedScene(obj, netScene, animDict, sceneObjects[i].animName, 4.0, -8.0, 1)
objects[#objects+1] = obj
end
NetworkStartSynchronisedScene(netScene)
Wait(animDuration)
NetworkStopSynchronisedScene(netScene)
for i=1, #objects, 1 do
DeleteObject(objects[i])
end
RemoveAnimDict(animDict)
FreezeEntityPosition(ped, false)
end
local function BagMeth(coords, offset, rotation)
local ver = ""
local animDict, animName = "anim@amb@business@meth@meth_smash_weight_check@", "break_weigh_"..ver.."char01"
Bridge.Anim.RequestDict(animDict, 500)
local animDuration = GetAnimDuration(animDict, animName) * 1000
local ped = PlayerPedId()
SetEntityCoords(ped, coords)
local scenePos, sceneRot = vector3(coords.x + offset.x, coords.y + offset.y, coords.z + offset.z), rotation
local scenes = {
{
{ hash = "bkr_prop_meth_bigbag_04a", animName = "break_weigh_"..ver.."box01"},
{ hash = "bkr_prop_meth_bigbag_03a", animName = "break_weigh_"..ver.."box01^1"},
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01"}
},
{
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^1"},
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^2"},
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^3"}
},
{
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^4"},
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^5"},
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^6"}
},
{
{ hash = "bkr_prop_meth_scoop_01a", animName = "break_weigh_"..ver.."scoop"},
{ hash = "bkr_prop_coke_scale_01", animName = "break_weigh_"..ver.."scale"},
{ hash = "bkr_prop_fakeid_penclipboard", animName = "break_weigh_"..ver.."pen"}
},
{
{ hash = "bkr_prop_fakeid_clipboard_01a", animName = "break_weigh_"..ver.."clipboard"},
{ hash = "bkr_Prop_Meth_Tray_02a", animName = "break_weigh_"..ver.."tray01^5"}
}
}
local scenesList, entitiesList = {}, {}
for i=1, #scenes, 1 do
local scene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, scene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
for j=1, #scenes[i], 1 do
local s = scenes[i][j]
RequestModel(s.hash)
while not HasModelLoaded(s.hash) do
Wait(0)
end
local obj = CreateObjectNoOffset(s.hash, coords, true, true, true)
SetModelAsNoLongerNeeded(s.hash)
entitiesList[#entitiesList+1] = obj
NetworkAddEntityToSynchronisedScene(obj, scene, animDict, s.animName, 4.0, -8.0, 1)
end
scenesList[#scenesList+1] = scene
end
DisableCamCollisionForEntity(ped)
FreezeEntityPosition(ped, true)
for i=1, #scenesList, 1 do
NetworkStartSynchronisedScene(scenesList[i])
end
Wait(animDuration-11000)
for i=1, #scenesList, 1 do
NetworkStopSynchronisedScene(scenesList[i])
end
for i=1, #entitiesList, 1 do
DeleteEntity(entitiesList[i])
end
RemoveAnimDict(animDict)
FreezeEntityPosition(ped, false)
end
---------------------- end animation shit
---
local function startcook(num, coords, offset, rotation)
if not amonia then
local adding = Bridge.Callback.Trigger('md-drugs:server:startcook', num)
if not adding then return end
active = true
MethCooking(coords, offset, rotation)
amonia = true
else
Bridge.Notify.SendNotify(Bridge.Language.Locale('meth.started'), "error")
end
end
local function dials(coords)
if amonia then
if not minigame() then
AddExplosion(coords.x, coords.y,coords.z, 49, 10, true, false, true)
amonia = false
active = false
return
end
Bridge.Notify.SendNotify(Bridge.Language.Locale('meth.increaseHeat'), "success")
dialSuccess(coords)
heated = true
end
end
local function smash(coords, offset, rotation, buckets, k)
if active and tray and amonia and heated then
DeleteObject(trays)
tray = false
local bucket = CreateObject("bkr_prop_meth_bigbag_03a", buckets.x, buckets.y, buckets.z, true, true, true)
Freeze(bucket, true, buckets.w)
SmashMeth(coords, offset, rotation)
Wait(100)
Bridge.Target.AddLocalEntity(bucket, {
{
name = 'bucket',
icon = Bridge.Language.Locale('meth.targetBagIcon'),
label = Bridge.Language.Locale('meth.targetBag'),
action = function()
DeleteObject(bucket)
active = false
amonia = false
heated = false
tray = false
BagMeth(locations.BagMeth[k].loc, locations.BagMeth[k].offset, locations.BagMeth[k].rotation)
TriggerServerEvent('md-drugs:server:getmeth', k)
end,
canInteract = function()
if not active then return false end
return true
end,
}
})
targets[#targets+1] = bucket
end
end
local function trayscarry()
if amonia and heated then
local pos = GetEntityCoords(PlayerPedId(), true)
Bridge.Anim.RequestDict('anim@heists@box_carry@')
TaskPlayAnim(PlayerPedId(), 'anim@heists@box_carry@', 'idle', 5.0, -1, -1, 50, 0, false, false, false)
requestModel('bkr_prop_meth_tray_02a')
trays = CreateObject("bkr_prop_meth_tray_02a", pos.x, pos.y, pos.z, true, true, true)
AttachEntityToEntity(trays, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), 28422), 0.01, -0.2,-0.2, 20.0, 0.0, 0.0, true, true, false, true, 1, true)
tray = true
end
end
for k, v in pairs (locations.CookMeth) do
Bridge.Target.AddBoxZone('cookMeth'..k, v.loc, v.size, v.loc.w or 180.0, {
{
label = Bridge.Language.Locale('meth.targetCook'),
icon = Bridge.Language.Locale('meth.targetCookIcon'),
action = function()
startcook(k, v.loc, v.offset or vec3(0,0,0), v.rotation or vector3(0,0,180.0))
end,
canInteract = function()
if not handleGang(v.gang) then return false end
if not amonia and not active then
return true
end
end,
},
{
icon = Bridge.Language.Locale('meth.targetGrabTrayIcon'),
label = Bridge.Language.Locale('meth.targetGrabTray'),
action = function() trayscarry() end,
canInteract = function()
if not handleGang(v.gang) then return false end
if heated and amonia and not tray then
return true
end
end,
},
})
targets[#targets+1] = 'cookMeth'..k
end
for k, v in pairs (locations.MethDials) do
Bridge.Target.AddBoxZone('adjustMethDials'..k, v.loc, v.size, v.loc.w or 180.0, {
{
name = 'adjustdials',
icon = Bridge.Language.Locale('meth.targetHeatIcon'),
label = Bridge.Language.Locale('meth.targetHeat'),
action = function()
dials(locations.CookMeth[k].loc)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
if amonia and heated == false then return true end
end
}
})
targets[#targets+1] = 'adjustMethDials'..k
end
for k, v in pairs (locations.MethSmash) do
Bridge.Target.AddBoxZone('smashMeth'..k, v.loc, v.size, v.loc.w or 180.0, {
{
name = 'smash',
icon = Bridge.Language.Locale('meth.targetSmashIcon'),
label = Bridge.Language.Locale('meth.targetSmash'),
action = function()
smash(v.loc, v.offset, v.rotation, v.bucket,k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
if heated and amonia and tray then return true end
end
}
})
targets[#targets+1] = 'smashMeth'..k
end
for k, v in pairs (locations.MethTele) do
Bridge.Target.AddBoxZone('meth_tele'..k, v.inside, v.size, v.rot, {
{
icon = Bridge.Language.Locale('meth.teleOutIcon'),
label = Bridge.Language.Locale('meth.teleOut'),
action = function()
SetEntityCoords(PlayerPedId(), v.outside)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
Bridge.Target.AddBoxZone('meth_teleout'..k, v.outside, v.size, v.rot, {
{
icon = Bridge.Language.Locale('meth.teleInIcon'),
label = Bridge.Language.Locale('meth.teleIn'),
action = function()
SetEntityCoords(PlayerPedId(), v.inside)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
targets[#targets+1] = 'meth_tele'..k
targets[#targets+1] = 'meth_teleout'..k
end
RegisterCommand('offset', function()
local pos = GetEntityCoords(PlayerPedId())
Wait(4000)
local offset = GetEntityCoords(PlayerPedId()) - pos
print("Offset: ", offset)
end)
for k, v in pairs (locations.MethEph) do
Bridge.Target.AddBoxZone('stealMethEph'..k, v.loc, v.size, v.loc.w or 180.0, {
{
label = Bridge.Language.Locale('meth.targetStealEPH'),
icon = Bridge.Language.Locale('meth.targetStealEPHIcon'),
action = function()
if not progressbar(Bridge.Language.Locale('meth.stealingEPH')) then return end
TriggerServerEvent("md-drugs:server:geteph", k)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
targets[#targets+1] = 'stealMethEph'..k
end
for k, v in pairs (locations.MethAce) do
Bridge.Target.AddBoxZone('stealMethAce'..k, v.loc, v.size, v.loc.w or 180.0, {
{
label = Bridge.Language.Locale('meth.targetStealACE'),
icon = Bridge.Language.Locale('meth.targetStealACEIcon'),
action = function()
if not progressbar(Bridge.Language.Locale('meth.stealingACE')) then return end
TriggerServerEvent("md-drugs:server:getace", k)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
targets[#targets+1] = 'stealMethAce'..k
end
CreateThread(function()
BikerMethLab = exports['bob74_ipl']:GetBikerMethLabObject()
BikerMethLab.Style.Set(BikerMethLab.Style.upgrade)
BikerMethLab.Security.Set(BikerMethLab.Security.upgrade)
BikerMethLab.Details.Enable(BikerMethLab.Details.production, true)
RefreshInterior(BikerMethLab.interiorId)
end)
+94 -181
View File
@@ -1,188 +1,101 @@
local QBCore = exports['qb-core']:GetCoreObject()
local deliveryBlip = nil
local PZone = nil
local listen = false
if not Config.Drugs['oxyruns'] then return end
local carryPackage = nil
local onMission = false
local locations = Config.Oxy.Locations
local pdAlert = 90
local vehicle = nil
RegisterNetEvent("md-drugs:client:getoxytruck")
AddEventHandler("md-drugs:client:getoxytruck", function()
if TriggerServerEvent('md-drugs:server:payfortruck') then
end
end)
function Policecall()
---------------------- insert police call in here
end
RegisterNetEvent("md-drugs:Client:getoxylocation", function()
local coords = Config.truckspawn
local ModelHash = "burrito3" -- Use Compile-time hashes to get the hash of this model
if not IsModelInCdimage(ModelHash) then return end
RequestModel(ModelHash) -- Request the model
while not HasModelLoaded(ModelHash) do -- Waits for the model to load
Wait(0)
local function getRoute()
local Route = Bridge.Callback.Trigger('md-drugs:server:getRoute')
if not Route then
Bridge.Notify.SendNotify(Bridge.Language.Locale('oxy.ditchCar'), "error")
onMission = false
return false
end
local oxycar = CreateVehicle(ModelHash,Config.truckspawn.x, Config.truckspawn.y,Config.truckspawn.z, Config.truckspawn.h, true, false)
SetEntityHeading(oxycar, coords.w)
exports[Config.Fuel]:SetFuel(oxycar, 100.0)
TriggerEvent("vehiclekeys:client:SetOwner", QBCore.Functions.GetPlate(oxycar))
TriggerEvent('QBCore:Notify', 'Your truck is here', 'success')
TriggerEvent("md-drugs:client:getoxylocationroute")
SetVehicleEngineOn(oxycar, true, true)
exports['qb-target']:AddTargetEntity(oxycar, {
options = {
{
type = "client",
event = "md-drugs:client:getfromtrunk",
icon = "fas fa-box-circle-check",
label = "Get Package",
},
},
distance = 3.0
})
end)
local Route = locations.oxylocations[Route]
SetNewWaypoint(Route.x, Route.y)
requestModel('g_m_y_famdnf_01', 30000)
local oxybuyer = CreatePed(0, 'g_m_y_famdnf_01',Route.x,Route.y,Route.z-1, Route.w, false, false)
Freeze(oxybuyer, true, Route.w)
local timeOut = 300
CreateThread(function()
if Config.oxtarget then
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.Payfortruck,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:getoxytruck",
icon = "fas fa-sign-in-alt",
label = "Pay For Truck",
},
},
repeat
Wait(1000)
timeOut = timeOut - 1
until #(GetEntityCoords(PlayerPedId()) - vector3(Route.x,Route.y,Route.z)) < 5.0 or timeOut == 0
PoliceCall(pdAlert)
Bridge.Target.AddLocalEntity(oxybuyer,{
{
label = Bridge.Language.Locale('oxy.targetHandoff'),
icon = Bridge.Language.Locale('oxy.targetHandOffIcon'),
action = function()
if carryPackage then
if not progressbar(Bridge.Language.Locale('oxy.handingoff')) then return end
TriggerServerEvent("md-drugs:server:giveoxybox")
DeleteEntity(oxybuyer)
DetachEntity(carryPackage, true, true)
DeleteObject(carryPackage)
carryPackage = nil
getRoute()
else
Bridge.Notify.SendNotify(Bridge.Language.Locale('oxy.emptyHands'), "error")
end
end
}
})
else
exports['qb-target']:AddBoxZone("getoxylocation",Config.Payfortruck,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "getoxylocation",
heading = 11.0,
debugPoly = false,
minZ = Config.Payfortruck-2,
maxZ = Config.Payfortruck+2,
}, {
options = {
targets[#targets+1] = oxybuyer
end
for k, v in pairs(locations.OxyPayForTruck) do
Bridge.Target.AddBoxZone('oxyTruckPur' ..k , v.loc, v.size, v.loc.w or 180.0, {
{
type = "client",
event = "md-drugs:client:getoxytruck",
icon = "fas fa-sign-in-alt",
label = "Pay For Truck",
},
},
distance = 2.5
})
end
end)
RegisterNetEvent("md-drugs:client:getoxylocationroute")
AddEventHandler("md-drugs:client:getoxylocationroute", function()
Wait(100)
local unlucky = math.random(1,100)
local CurrentLocation = Config.oxylocations[math.random(#Config.oxylocations)]
local unluck = math.random(1,100)
if deliveryBlip ~= nil then
RemoveBlip(deliveryBlip)
end
if CurrentLocation ~= nil then
deliveryBlip = AddBlipForCoord(CurrentLocation)
SetBlipSprite(deliveryBlip, 1)
SetBlipDisplay(deliveryBlip, 2)
SetBlipScale(deliveryBlip, 1.0)
SetBlipAsShortRange(deliveryBlip, false)
SetBlipColour(deliveryBlip, 27)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("drug Meet")
EndTextCommandSetBlipName(deliveryBlip)
SetBlipRoute(deliveryBlip, true)
druglocation = CircleZone:Create(CurrentLocation, 5,{ name = "oxyruns", debugPoly = false })
druglocation:onPlayerInOut(function(isPointInside) if isPointInside then RemoveBlip(deliveryBlip) end end)
end
if unluck <= Config.PoliceAlertOxy then
Policecall()
end
local current = "g_m_y_famdnf_01"
RequestModel(current)
while not HasModelLoaded(current) do
Wait(0)
end
drugdealer = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, false, false)
SetEntityHeading(drugdealer, 180)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
exports['qb-target']:AddTargetEntity(drugdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
event = "md-drugs:client:giveoxybox"
},
},
distance = 2.0
})
end)
RegisterNetEvent("md-drugs:client:getfromtrunk")
AddEventHandler("md-drugs:client:getfromtrunk", function()
if carryPackage then
QBCore.Functions.Notify("You Cant Carry More Than One", "error")
else
local pos = GetEntityCoords(PlayerPedId(), true)
RequestAnimDict('anim@heists@box_carry@')
while (not HasAnimDictLoaded('anim@heists@box_carry@')) do
Wait(7)
end
TaskPlayAnim(PlayerPedId(), 'anim@heists@box_carry@', 'idle', 5.0, -1, -1, 50, 0, false, false, false)
RequestModel("hei_prop_drug_statue_box_big")
while not HasModelLoaded("hei_prop_drug_statue_box_big") do
Wait(0)
end
local object = CreateObject("hei_prop_drug_statue_box_big", pos.x, pos.y, pos.z, true, true, true)
AttachEntityToEntity(object, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), 57005), 0.05, 0.1, -0.3, 300.0, 250.0, 20.0, true, true, false, true, 1, true)
carryPackage = object
end
end)
RegisterNetEvent("md-drugs:client:giveoxybox")
AddEventHandler("md-drugs:client:giveoxybox", function()
if carryPackage then
QBCore.Functions.Progressbar("drink_something", "handing over oxy", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:giveoxybox")
ClearPedTasks(PlayerPedId())
DeleteEntity(drugdealer)
DetachEntity(carryPackage, true, true)
DeleteObject(carryPackage)
carryPackage = nil
end)
else
QBCore.Functions.Notify("cant be empty handed idiot", "error")
end
end)
icon = Bridge.Language.Locale('oxy.targetPayIcon'),
label = Bridge.Language.Locale('oxy.targetPay'),
action = function()
requestModel("burrito3", 30000)
local paid = Bridge.Callback.Trigger('md-drugs:server:payfortruck', k)
if not paid then return end
vehicle = CreateVehicle("burrito3",v.truckSpawn.x, v.truckSpawn.y, v.truckSpawn.z, v.truckSpawn.w, true, false)
SetVehicleFuelLevel(vehicle, 100.0)
local plate = GetVehicleNumberPlateText(vehicle)
Bridge.VehicleKey.GiveKeys(vehicle, plate)
Bridge.Notify.SendNotify(Bridge.Language.Locale('oxy.keys'), 'success')
onMission = true
TriggerServerEvent('md-drugs:server:startOxyRun', NetworkGetNetworkIdFromEntity(vehicle))
Bridge.Target.AddLocalEntity(vehicle, {
{
icon = Bridge.Language.Locale('oxy.targetGetPackageIcon'),
label = Bridge.Language.Locale('oxy.targetGetPackage'),
action = function()
if carryPackage then
Bridge.Notify.SendNotify(Bridge.Language.Locale('oxy.alreadyCarrying'), "error")
else
local pos = GetEntityCoords(PlayerPedId(), true)
Bridge.Anim.RequestDict('anim@heists@box_carry@')
TaskPlayAnim(PlayerPedId(), 'anim@heists@box_carry@', 'idle', 5.0, -1, -1, 50, 0, false, false, false)
requestModel("hei_prop_drug_statue_box_big")
carryPackage = CreateObject("hei_prop_drug_statue_box_big", pos.x, pos.y, pos.z, true, true, true)
AttachEntityToEntity(carryPackage, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), 57005), 0.05, 0.1, -0.3, 300.0, 250.0, 20.0, true, true, false, true, 1, true)
end
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
Wait(1000)
getRoute()
end,
canInteract = function()
if onMission then
return false
end
return true
end
}
})
targets[#targets+1] = 'oxyTruckPur' ..k
end
+42 -167
View File
@@ -1,172 +1,47 @@
local QBCore = exports['qb-core']:GetCoreObject()
RegisterCommand('prescriptionpad', function()
if QBCore.Functions.GetPlayerData().job.name == "ambulance" then
exports['qb-menu']:openMenu({
{
header = 'Prescription Pad',
icon = 'fa-solid fa-prescription',
isMenuHeader = true, -- Set to true to make a nonclickable title
},
{
header = 'Give Vicodin',
txt = 'Give Vicodin ',
icon = 'fa-solid fa-file-prescription',
params = {
event = 'md-drugs:client:givevicodinprescription',
args = {
}
}
},
{
header = 'Give Adderal',
txt = 'Give Adderal ',
icon = 'fa-solid fa-file-prescription',
params = {
event = 'md-drugs:client:giveadderalprescription',
args = {
}
}
},
{
header = 'Give Morphine',
txt = 'Give Morphine ',
icon = 'fa-solid fa-file-prescription',
params = {
event = 'md-drugs:client:givemorphineprescription',
args = {
}
}
},
{
header = 'Give Xanax',
txt = 'Give Vicodin ',
icon = 'fa-solid fa-file-prescription',
params = {
event = 'md-drugs:client:givexanaxprescription',
args = {
}
}
},
if not Config.Drugs['pharma'] then return end
local locations = Config.Pharma.Locations
Bridge.Callback.Register("md-drugs:client:prescriptionpad", function( data, op)
local job = Bridge.Framework.GetPlayerJob()
if job ~= 'ambulance' then
Bridge.Notify.SendNotify(Bridge.Language.Locale('pharma.notPharma'), 'error')
return
end
local input = Bridge.Input.Open(Bridge.Language.Locale('pharma.input.header'), {
{type = 'select', title = Bridge.Language.Locale('pharma.input.title1'), options = data},
{type = 'select', title = Bridge.Language.Locale('pharma.input.title2'), options = op}
})
else
QBCore.Functions.Notify("Youre Not A Medical Person", "error")
end
if not input[1] then return end
if not progressbar(Bridge.Language.Locale('pharma.write'), 4000, {
dict = 'missheistdockssetup1clipboard@base',
clip = 'base',
flag = 49,
prop = {
model = 'prop_notepad_01',
bone = 18905,
pos = {0.1, 0.02, 0.03},
rot = { -90.0, 0.0, 0.0}
}
}) then return end
return {who = input[1], what = input[2]}
end)
Bridge.Callback.Register("md-drugs:client:unbottle", function()
if not progressbar(Bridge.Language.Locale('pharma.opening')) then return end
return true
end)
RegisterNetEvent("md-drugs:client:givevicodinprescription")
AddEventHandler("md-drugs:client:givevicodinprescription", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Getting The Prescription Written", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:givevicodinprescription")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:giveadderalprescription")
AddEventHandler("md-drugs:client:giveadderalprescription", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Getting The Prescription Written", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:giveadderalprescription")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:givemorphineprescription")
AddEventHandler("md-drugs:client:givemorphineprescription", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Getting The Prescription Written", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:givemorphineprescription")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:givexanaxprescription")
AddEventHandler("md-drugs:client:givexanaxprescription", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Getting The Prescription Written", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:givexanaxprescription")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:fillprescription")
AddEventHandler("md-drugs:client:fillprescription", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Picking Up Your Prescription", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:fillprescription")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:openingvicodin")
AddEventHandler("md-drugs:client:openingvicodin", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Opening Bottle", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent('md-drugs:client:takepharma', function(itemName)
QBCore.Functions.Progressbar("use_lsd", "Get Pain Relief!", 1750, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
}, {
animDict = "mp_suicide",
anim = "pill",
flags = 49,
}, {}, {}, function() -- Done
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
if itemName == "vicodin" then
exports['ps-buffs']:AddHealthBuff(10000, 20)
elseif itemName == "adderal" then
exports['ps-buffs']:StaminaBuffEffect(5000, 1.3)
elseif itemName == "xanax" then
exports['ps-buffs']:AddStressBuff(10000, 25)
else
exports['ps-buffs']:AddHealthBuff(10000, 40)
end
end, function() -- Cancel
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
QBCore.Functions.Notify("Canceled", "error")
end)
end)
for k, v in pairs (locations.FillPrescription) do
Bridge.Target.AddBoxZone('pharma' ..k , v.loc,v.size, v.loc.w or 180, {
{
icon = Bridge.Language.Locale('pharma.fillIcon'),
label = Bridge.Language.Locale('pharma.targetFill'),
action = function()
if not progressbar(Bridge.Language.Locale('pharma.fill')) then return end
TriggerServerEvent("md-drugs:server:fillprescription", k)
end,
}
})
end
+100
View File
@@ -0,0 +1,100 @@
local DrugPlants = {
{model = 'prop_plant_01a', label = 'coke', langs = Bridge.Language.Locale('coke.targetPick'), tbl = GlobalState.CocaPlant, plantTbl = {},
pick = function(loc)
if not progressbar(Bridge.Language.Locale('coke.picking')) then return end
TriggerServerEvent("coke:pickupCane", loc)
return true
end,
allow = Config.Drugs.cocaine,
icon = Bridge.Language.Locale('coke.pickIcon'),
},
{model = 'prop_plant_01b', label = 'heroin',langs = Bridge.Language.Locale('heroin.targetPick'), tbl = GlobalState.PoppyPlants, plantTbl = {},
pick = function(loc)
if not progressbar(Bridge.Language.Locale('heroin.picking')) then return end
TriggerServerEvent("heroin:pickupCane", loc)
return true
end,
allow = Config.Drugs.heroin,
icon = Bridge.Language.Locale('heroin.pickIcon'),
},
{model = 'prop_cactus_03', label = 'Mescaline', langs = Bridge.Language.Locale('mesc.targetPick'), tbl = GlobalState.Mescaline, plantTbl = {},
pick = function(loc)
if not progressbar(Bridge.Language.Locale('mesc.picking')) then return end
TriggerServerEvent("Mescaline:pickupCane", loc)
return true
end,
allow = Config.Drugs.mescaline,
icon = Bridge.Language.Locale('mesc.pickIcon'),
},
{model = 'prop_weed_01', label = 'weed', langs = Bridge.Language.Locale('weed.targetPick'), tbl = GlobalState.WeedPlant, plantTbl = {},
pick = function(loc)
if not progressbar(Bridge.Language.Locale('weed.picking')) then return end
TriggerServerEvent("weed:pickupCane", loc)
return true
end,
allow = Config.Drugs.weed,
icon = Bridge.Language.Locale('weed.pickIcon'),
},
{model = 'mushroom', label = 'shrooms', langs = Bridge.Language.Locale('shrooms.targetPick'), tbl = GlobalState.shrooms, plantTbl = {},
pick = function(loc)
if not progressbar(Bridge.Language.Locale('shrooms.picking')) then return end
TriggerServerEvent("shrooms:pickupCane", loc)
return true
end,
allow = Config.Drugs.shrooms,
icon = Bridge.Language.Locale('shrooms.pickIcon'),
},
}
for k, v in pairs (DrugPlants) do
if not v.allow then goto continue end
RegisterNetEvent(v.label ..':respawnCane', function(loc)
local plant = v.tbl[loc]
local hash = GetHashKey(plant.model)
if not v.plantTbl[loc] then
requestModel(hash)
v.plantTbl[loc] = CreateObject(hash, plant.location, false, true, true)
Freeze(v.plantTbl[loc], true, plant.heading)
Bridge.Target.AddLocalEntity(v.plantTbl[loc], {
{
icon = v.icon,
label = v.langs,
action = function()
if not v.pick(loc) then return end
end
}
})
targets[#targets+1] = v.plantTbl[loc]
end
end)
RegisterNetEvent(v.label ..':removeCane', function(loc)
DeleteEntity(v.plantTbl[loc])
v.plantTbl[loc] = nil
end)
RegisterNetEvent(v.label ..":init", function()
if not v.plantTbl then v.plantTbl = {} end
for key, value in pairs (v.tbl) do
local hash = GetHashKey(value.model)
if not value.taken then
v.plantTbl[key] = CreateObject(hash, value.location.x, value.location.y, value.location.z, false, true, true)
Freeze(v.plantTbl[key], true, v.heading)
Bridge.Target.AddLocalEntity(v.plantTbl[key], {
{
icon = v.icon,
label = v.langs,
action = function()
if not v.pick(key) then return end
end
}
})
targets[#targets+1] = v.plantTbl[key]
end
end
end)
TriggerEvent(v.label ..":init")
::continue::
end
+13 -114
View File
@@ -1,99 +1,8 @@
local QBCore = exports['qb-core']:GetCoreObject()
local shrooms = {}
if not Config.Drugs['shrooms'] then return end
function LoadModel(hash)
hash = GetHashKey(hash)
RequestModel(hash)
while not HasModelLoaded(hash) do
Wait(3000)
end
end
RegisterNetEvent('shrooms:respawnCane', function(loc)
local v = GlobalState.shrooms[loc]
local hash = GetHashKey(v.model)
--if not HasModelLoaded(hash) then LoadModel(hash) end
if not shrooms[loc] then
shrooms[loc] = CreateObject(hash, v.location, false, true, true)
SetEntityAsMissionEntity(shrooms[loc], true, true)
FreezeEntityPosition(shrooms[loc], true)
SetEntityHeading(shrooms[loc], v.heading)
exports['qb-target']:AddTargetEntity(shrooms[loc], {
options = { {
icon = "fas fa-hand",
label = "pick shrooms",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking shrooms", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("shrooms:pickupCane", loc)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end)
AddEventHandler('onResourceStart', function(resource)
if resource == GetCurrentResourceName() then
LoadModel('prop_stoneshroom1')
TriggerEvent('shrooms:init')
end
end)
RegisterNetEvent('shrooms:removeCane', function(loc)
if DoesEntityExist(shrooms[loc]) then DeleteEntity(shrooms[loc]) end
shrooms[loc] = nil
end)
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
Wait(3000)
LoadModel('prop_stoneshroom1')
TriggerEvent('shrooms:init')
end)
RegisterNetEvent("shrooms:init", function()
for k, v in pairs (GlobalState.shrooms) do
local hash = GetHashKey(v.model)
if not HasModelLoaded(hash) then LoadModel(hash) end
if not v.taken then
shrooms[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
SetEntityAsMissionEntity(shrooms[k], true, true)
FreezeEntityPosition(shrooms[k], true)
SetEntityHeading(shrooms[k], v.heading)
exports['qb-target']:AddTargetEntity(shrooms[k], {
options = { {
icon = "fas fa-hand",
label = "Pick shrooms",
action = function()
QBCore.Functions.Progressbar("pick_cane", "Picking Shrooms", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("shrooms:pickupCane", k)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end
end)
function EcstasyEffect()
local startStamina = 30
SetFlash(0, 0, 500, 7000, 500)
local function EcstasyEffect()
local startStamina = 50
SetFlash(0, 0, 500, 20000, 500)
while startStamina > 0 do
Wait(1000)
startStamina = startStamina - 1
@@ -106,27 +15,17 @@ function EcstasyEffect()
if IsPedRunning(PlayerPedId()) then
SetPedToRagdoll(PlayerPedId(), math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
startStamina = 0
end
RegisterNetEvent('md-drugs:client:takeshrooms', function()
QBCore.Functions.Progressbar("use_lsd", "Have Fun!", 1750, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
}, {
animDict = "mp_suicide",
anim = "pill",
flags = 49,
}, {}, {}, function() -- Done
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
TriggerEvent("evidence:client:SetStatus", "widepupils", 300)
Bridge.Callback.Register("md-drugs:client:shrooms", function()
if not progressbar(Bridge.Language.Locale('shrooms.eat'), 5000, {
dict = 'mp_player_inteat@burger',
clip = 'mp_player_int_eat_burger',
flags = 49
}) then return end
CreateThread(function()
EcstasyEffect()
-- exports["qb-smallresources"]:DoAcid(240000)
end, function() -- Cancel
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
QBCore.Functions.Notify("Canceled", "error")
end)
end)
return true
end)
-706
View File
@@ -1,706 +0,0 @@
local QBCore = exports['qb-core']:GetCoreObject()
CreateThread(function()
if Config.oxtarget then
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.makecokepowder,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:makepowder",
icon = "fas fa-sign-in-alt",
label = "chop it up",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.cutcokeone,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:cutcokeone",
icon = "fas fa-sign-in-alt",
label = "cut up",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.bagcoke,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:bagcoke",
icon = "fas fa-sign-in-alt",
label = "bagging",
},
},
})
------------- lsd
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.lysergicacid,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:getlysergic",
icon = "fas fa-sign-in-alt",
label = "stealing",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.diethylamide,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:getdiethylamide",
icon = "fas fa-sign-in-alt",
label = "stealing",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.buylsdlabkit,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:buylabkit",
icon = "fas fa-sign-in-alt",
label = "Buy A Kit",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.gettabs,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:buytabs",
icon = "fas fa-sign-in-alt",
label = "Buy Tabs",
},
},
})
------ heroin
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.dryplant,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:dryplant",
icon = "fas fa-sign-in-alt",
label = "Dry out",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.cutheroinone,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:cutheroin",
icon = "fas fa-sign-in-alt",
label = "Cut Heroin",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.fillneedle,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:fillneedle",
icon = "fas fa-sign-in-alt",
label = "Fill Needles",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.buyheroinlabkit,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:buyheroinlabkit",
icon = "fas fa-sign-in-alt",
label = "Buy A Kit",
},
},
})
------- crack
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.makecrack,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:makecrackone",
icon = "fas fa-sign-in-alt",
label = "cook some crack",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.bagcrack,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:bagcrack",
icon = "fas fa-sign-in-alt",
label = "bag some crack",
},
},
})
------- pharma
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.FillPrescription,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:fillprescription",
icon = "fas fa-sign-in-alt",
label = "Fill Prescription",
},
},
})
------------ mescaline
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.DryOut,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:drymescaline",
icon = "fas fa-sign-in-alt",
label = "Dry Out",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.isosafrole,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:stealisosafrole",
icon = 'fas fa-sign-in-alt',
label = 'Steal Isosafrole',
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.mdp2p,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:stealmdp2p",
icon = 'fas fa-eye',
label = 'Steal mdp2p',
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.rawxtcloc,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:makingrawxtc",
icon = 'fas fa-eye',
label = 'Make Raw XTC',
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.buypress,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:buypress",
icon = 'fas fa-eye',
label = 'Buy Press',
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.stamp,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:stampwhite",
icon = 'fas fa-eye',
label = 'Make White Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stampred",
icon = 'fas fa-eye',
label = 'Make Red Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stamporange",
icon = 'fas fa-eye',
label = 'Make Orange Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stampblue",
icon = 'fas fa-eye',
label = 'Make Blue Stamped Pills',
},
},
})
--------------------------------------- XTC
else
exports['qb-target']:AddBoxZone("makepowdercoke",Config.makecokepowder,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "makepowdercoke",
heading = 11.0,
debugPoly = false,
minZ = Config.makecokepowder-2,
maxZ = Config.makecokepowder+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:makepowder",
icon = "fas fa-sign-in-alt",
label = "chop it up",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("cutcokepowder",Config.cutcokeone,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "cutcokepowder",
heading = 11.0,
debugPoly = false,
minZ = Config.cutcokeone-2,
maxZ = Config.cutcokeone+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:cutcokeone",
icon = "fas fa-sign-in-alt",
label = "cut up",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("bagcokepowder",Config.bagcoke,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "bagcokepowder",
heading = 11.0,
debugPoly = false,
minZ = Config.bagcoke-2,
maxZ = Config.bagcoke+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:bagcoke",
icon = "fas fa-sign-in-alt",
label = "bagging",
},
},
distance = 2.5
})
----- LSD
exports['qb-target']:AddBoxZone("getlysergic",Config.lysergicacid,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "getlysergic",
heading = 156.0,
debugPoly = false,
minZ = Config.lysergicacid-2,
maxZ = Config.lysergicacid+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:getlysergic",
icon = "fas fa-sign-in-alt",
label = "stealing",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("getdiethylamide",Config.diethylamide,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "getdiethylamide",
heading = 156.0,
debugPoly = false,
minZ = Config.diethylamide-2,
maxZ = Config.diethylamide+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:getdiethylamide",
icon = "fas fa-sign-in-alt",
label = "stealing",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("buylabkit",Config.buylsdlabkit,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "buylabkit",
heading = 156.0,
debugPoly = false,
minZ = Config.buylsdlabkit-2,
maxZ = Config.buylsdlabkit+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:buylabkit",
icon = "fas fa-sign-in-alt",
label = "Buy A Kit",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("buylabkit1",Config.gettabs,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "buylabkit1",
heading = 156.0,
debugPoly = false,
minZ = Config.gettabs-2,
maxZ = Config.gettabs+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:buytabs",
icon = "fas fa-sign-in-alt",
label = "Buy Tabs",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("dryplant",Config.dryplant,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "dryplant",
heading = 156.0,
debugPoly = false,
minZ = Config.dryplant-2,
maxZ = Config.dryplant+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:dryplant",
icon = "fas fa-sign-in-alt",
label = "Dry out",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("cutheroin",Config.cutheroinone,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "cutheroin",
heading = 156.0,
debugPoly = false,
minZ = Config.cutheroinone-2,
maxZ = Config.cutheroinone+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:cutheroin",
icon = "fas fa-sign-in-alt",
label = "Cut Heroin",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("fillneedle",Config.fillneedle,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "fillneedle",
heading = 156.0,
debugPoly = false,
minZ = Config.fillneedle-2,
maxZ = Config.fillneedle+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:fillneedle",
icon = "fas fa-sign-in-alt",
label = "Fill Needles",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("buyheroinlabkit",Config.buyheroinlabkit,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "buyheroinlabkit",
heading = 156.0,
debugPoly = false,
minZ = Config.buyheroinlabkit-2,
maxZ = Config.buyheroinlabkit+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:buyheroinlabkit",
icon = "fas fa-sign-in-alt",
label = "Buy A Kit",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("crackmakeone",Config.makecrack,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "crackmakeone",
heading = 156.0,
debugPoly = false,
minZ = Config.makecrack-2,
maxZ = Config.makecrack+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:makecrackone",
icon = "fas fa-sign-in-alt",
label = "cook some crack",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("bagcrack",Config.bagcrack,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "bagcrack",
heading = 156.0,
debugPoly = false,
minZ = Config.bagcrack-2,
maxZ = Config.bagcrack+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:bagcrack",
icon = "fas fa-sign-in-alt",
label = "Bag some crack",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("pharmapresc",Config.FillPrescription,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "pharmapresc",
heading = 156.0,
debugPoly = false,
minZ = Config.FillPrescription-2,
maxZ = Config.FillPrescription+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:fillprescription",
icon = "fas fa-sign-in-alt",
label = "Fill Prescription",
},
},
distance = 2.5
})
----------------------------------------- mescaline
exports['qb-target']:AddBoxZone("drymescaline",Config.DryOut,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "drymescaline",
heading = 11.0,
debugPoly = false,
minZ = Config.DryOut-2,
maxZ = Config.DryOut+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:drymescaline",
icon = "fas fa-sign-in-alt",
label = "Dry Out",
},
},
distance = 2.5
})
--------------------------------------- XTC
exports['qb-target']:AddBoxZone("stealisosafrole2",Config.isosafrole,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "stealisosafrole2",
heading = 156.0,
debugPoly = false,
minZ = Config.isosafrole-2,
maxZ = Config.isosafrole+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:stealisosafrole",
icon = 'fas fa-sign-in-alt',
label = 'Steal Isosafrole',
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("stealmdp2p",Config.mdp2p,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "stealmdp2p",
heading = 156.0,
debugPoly = false,
minZ = Config.mdp2p-2,
maxZ = Config.mdp2p+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:stealmdp2p",
icon = 'fas fa-eye',
label = 'Steal mdp2p',
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("makerawxtc",Config.rawxtcloc,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "makerawxtc",
heading = 156.0,
debugPoly = false,
minZ = Config.rawxtcloc-2,
maxZ = Config.rawxtcloc+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:makingrawxtc",
icon = 'fas fa-eye',
label = 'Make Raw XTC',
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("buypress",Config.buypress,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "buypress",
heading = 156.0,
debugPoly = false,
minZ = Config.buypress-2,
maxZ = Config.buypress+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:buypress",
icon = 'fas fa-eye',
label = 'Buy Press',
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("stampwhite",Config.stamp,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "stampwhite",
heading = 156.0,
debugPoly = false,
minZ = Config.stamp-2,
maxZ = Config.stamp+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:stampwhite",
icon = 'fas fa-eye',
label = 'Make White Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stampred",
icon = 'fas fa-eye',
label = 'Make Red Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stamporange",
icon = 'fas fa-eye',
label = 'Make Orange Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stampblue",
icon = 'fas fa-eye',
label = 'Make Blue Stamped Pills',
},
},
distance = 2.5
})
end
end)
-29
View File
@@ -1,29 +0,0 @@
CreateThread(function()
local current = "g_m_y_famdnf_01"
RequestModel(current)
while not HasModelLoaded(current) do
Wait(0)
end
local CurrentLocation = Config.Travellingmerchant[math.random(#Config.Travellingmerchant)]
travellingmerchant = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, CurrentLocation.h, false, false)
FreezeEntityPosition(travellingmerchant, true)
SetEntityInvincible(travellingmerchant, true)
exports['qb-target']:AddTargetEntity(travellingmerchant, {
options = {
{
type = "client",
label = "Travelling Merchant",
icon = "fas fa-eye",
event = "md-drugs:client:OpenMerchant"
},
},
distance = 2.0
})
end)
RegisterNetEvent('md-drugs:client:OpenMerchant')
AddEventHandler('md-drugs:client:OpenMerchant', function()
TriggerServerEvent("inventory:server:OpenInventory", "shop", "travelling merchant", Config.Items)
end)
+239
View File
@@ -0,0 +1,239 @@
if not Config.Drugs['weed'] then return end
local exploded, drying = false, false
local locations, recipes = Config.Weed.Locations, Config.Weed.Recipes
for k, v in pairs (locations.WeedDry) do
Bridge.Target.AddBoxZone('weed_dry'..k, v.loc, v.size, v.loc.w or 180.0, {
{
icon = Bridge.Language.Locale('weed.targetDryIcon'),
label = Bridge.Language.Locale('weed.targetDry'),
action = function()
if not itemCheck("wetcannabis") then return end
if drying then return end
local loc = GetEntityCoords(PlayerPedId())
local weedplant = CreateObject("bkr_prop_weed_drying_01a", loc.x, loc.y+.2, loc.z, true, false)
drying = true
FreezeEntityPosition(weedplant, true)
Bridge.Notify.SendNotify(Bridge.Language.Locale('weed.wait'), "success")
Wait(math.random(1000,5000))
Bridge.Notify.SendNotify(Bridge.Language.Locale('weed.take'), "success")
Bridge.Target.AddLocalEntity(weedplant, {
{
icon = Bridge.Language.Locale('weed.targetDryIcon'),
label = Bridge.Language.Locale('weed.targetDryed'),
action = function()
DeleteEntity(weedplant)
drying = false
TriggerServerEvent('md-drugs:server:dryoutweed', k)
end,
}
})
end,
canInteract = function()
if drying then return false end
return true
end
}
})
targets[#targets+1] = 'weed_dry'..k
end
for k, v in pairs (locations.WeedTele) do
Bridge.Target.AddBoxZone('weed_tele'..k, v.inside, v.size, v.rot or 180.0, {
{
icon = Bridge.Language.Locale('weed.teleportOutIcon'),
label = Bridge.Language.Locale('weed.teleportOut'),
action = function()
SetEntityCoords(PlayerPedId(), v.outside)
end
}
})
targets[#targets+1] = 'weed_tele'..k
Bridge.Target.AddBoxZone('weed_teleout'..k, v.outside, v.size, v.rot or 180.0, {
{
icon = Bridge.Language.Locale('weed.teleportInIcon'),
label = Bridge.Language.Locale('weed.teleportIn'),
action = function()
SetEntityCoords(PlayerPedId(), v.inside)
end
}
})
targets[#targets+1] = 'weed_teleout'..k
end
CreateThread(function()
BikerWeedFarm = exports['bob74_ipl']:GetBikerWeedFarmObject()
BikerWeedFarm.Style.Set(BikerWeedFarm.Style.upgrade)
BikerWeedFarm.Security.Set(BikerWeedFarm.Security.upgrade)
BikerWeedFarm.Details.Enable(BikerWeedFarm.Details.chairs, true)
BikerWeedFarm.Details.Enable({BikerWeedFarm.Details.production, BikerWeedFarm.Details.chairs, BikerWeedFarm.Details.drying}, true)
BikerWeedFarm.Plant1.Clear(false) BikerWeedFarm.Plant2.Clear(false) BikerWeedFarm.Plant3.Clear(false)
BikerWeedFarm.Plant4.Clear(false) BikerWeedFarm.Plant5.Clear(false) BikerWeedFarm.Plant6.Clear(false)
BikerWeedFarm.Plant7.Clear(false) BikerWeedFarm.Plant8.Clear(false) BikerWeedFarm.Plant9.Clear(false)
RefreshInterior(BikerWeedFarm.interiorId)
end)
local function AlienEffect()
StartScreenEffect("DrugsMichaelAliensFightIn", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFight", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFightOut", 3.0, 0)
StopScreenEffect("DrugsMichaelAliensFightIn")
StopScreenEffect("DrugsMichaelAliensFight")
StopScreenEffect("DrugsMichaelAliensFightOut")
end
RegisterNetEvent("md-drugs:client:dodabs", function()
if not progressbar(Bridge.Language.Locale('weed.dabs'), 4000, 'bong2') then AlienEffect() return end
end)
local function createBluntOptions(contextId, contextTitle, eventLabelPrefix, tableName)
local options = {}
for k, v in pairs(recipes[tableName]) do
local label = {}
local item = ''
for m, d in pairs(v.take) do table.insert(label, Bridge.Inventory.GetItemInfo(m).label .. ' X ' .. d .. ' \n ') end
for m, d in pairs(v.give) do item = m end
local itemData = Bridge.Inventory.GetItemInfo(item)
options[#options + 1] = {
icon = itemData.image,
description = table.concat(label, " "),
title = itemData.label,
onSelect = function()
if not minigame() then return end
if not progressbar( Bridge.Language.Locale(eventLabelPrefix, itemData.label)) then return end
TriggerServerEvent('md-drugs:server:RollBlunt', tableName, item)
end
}
end
Bridge.Menu.Open({
id = contextId,
title = contextTitle,
options = options,
})
end
RegisterNetEvent('md-drugs:client:makeBluntWrap', function(data)
createBluntOptions('mddrugsbluntwraps', "Dipping Syrup", 'weed.bluntWrap', 'bluntwrap')
end)
RegisterNetEvent('md-drugs:client:rollBlunt', function(data)
createBluntOptions('mddrugsblunts', "Roll Blunts", 'weed.rolling', 'blunts')
end)
for k, v in pairs (locations.WeedSalesman) do
requestModel(v.ped)
local ped = CreatePed(4, v.ped, v.loc.x, v.loc.y, v.loc.z - 1.0, v.loc.w, false, true)
FreezeEntityPosition(ped, true)
SetEntityInvincible(ped, true)
SetBlockingOfNonTemporaryEvents(ped, true)
Bridge.Target.AddLocalEntity(ped, {
{
icon = Bridge.Language.Locale('weed.salesIcon'),
label = Bridge.Language.Locale('weed.targetSales'),
action = function()
local options = {}
for m, d in pairs (recipes.weedStore) do
local itemInfo = Bridge.Inventory.GetItemInfo(m)
options[#options + 1] = {
icon = itemInfo.image,
title = itemInfo.label,
description = '$' .. d,
onSelect = function()
local input = Bridge.Input.Open(Bridge.Language.Locale('weed.salesHeader'),{
{type = 'number', title = Bridge.Language.Locale('weed.salesDesc'), min = 1, max = 1000}
})
if not input and input[1] then return end
if not progressbar(Bridge.Language.Locale('weed.buying', Bridge.Inventory.GetItemInfo(m).label)) then return end
TriggerServerEvent('md-drugs:server:buyWeedItem', k, m, input[1])
end
}
end
Bridge.Menu.Open({
id = 'weedDude',
title = Bridge.Language.Locale('weed.salessHeader'),
options = options,
})
end
}
})
targets[#targets+1] = ped
end
local props = {}
for locationKey, locationData in pairs (locations.MakeButter) do
if locationData.prop then
requestModel(locationData.prop)
props[#props+1] = CreateObject(locationData.prop, locationData.loc.x, locationData.loc.y, locationData.loc.z - 1.0, false, false, false)
FreezeEntityPosition(props[#props], true)
SetEntityHeading(props[#props], locationData.loc.w)
Bridge.Target.AddLocalEntity(props[#props], {
{
icon = Bridge.Language.Locale('weed.cannabisIcon'),
label = Bridge.Language.Locale('weed.targetMakeButter'),
action = function()
local options = {}
for k, v in pairs (recipes.makeButter) do
local itemInfo = Bridge.Inventory.GetItemInfo(k)
local label = {}
for m, d in pairs(v.recipe) do table.insert(label, Bridge.Inventory.GetItemInfo(m).label .. ' X ' .. d .. ' \n ') end
options[#options + 1] = {
icon = itemInfo.image,
title = itemInfo.label,
description = table.concat(label, " "),
onSelect = function()
if not progressbar(Bridge.Language.Locale('weed.making', itemInfo.label)) then return end
TriggerServerEvent('md-drugs:server:MakeWeedItems', 'makeButter', k, locationKey)
end
}
end
Bridge.Menu.Open({
id = 'weedMakeButter',
title = Bridge.Language.Locale('weed.makeButter'),
options = options,
})
end
}
})
targets[#targets+1] = props[#props]
end
end
for locationKey, locationData in pairs (locations.MakeOil) do
if locationData.prop then
requestModel(locationData.prop)
props[#props+1] = CreateObject(locationData.prop, locationData.loc.x, locationData.loc.y, locationData.loc.z - 1.0, false, false, false)
FreezeEntityPosition(props[#props], true)
SetEntityHeading(props[#props], locationData.loc.w)
Bridge.Target.AddLocalEntity(props[#props], {
{
icon = Bridge.Language.Locale('weed.cannabisIcon'),
label = Bridge.Language.Locale('weed.targetMakeOil'),
action = function()
local options = {}
for k, v in pairs (recipes.makeOil) do
local itemInfo = Bridge.Inventory.GetItemInfo(k)
local label = {}
for m, d in pairs(v.recipe) do table.insert(label, Bridge.Inventory.GetItemInfo(m).label .. ' X ' .. d .. ' \n ') end
options[#options + 1] = {
icon = itemInfo.image,
title = itemInfo.label,
description = table.concat(label, " "),
onSelect = function()
if not progressbar(Bridge.Language.Locale('weed.making', itemInfo.label)) then return end
TriggerServerEvent('md-drugs:server:MakeWeedItems', 'makeOil', k, locationKey)
end
}
end
Bridge.Menu.Open({
id = 'weedMakeOil',
title = Bridge.Language.Locale('weed.makeOil'),
options = options,
})
end
}
})
targets[#targets+1] = props[#props]
end
end
+84
View File
@@ -0,0 +1,84 @@
if not Config.Drugs['whippit'] then return end
local prop = nil
local function animation(color)
local coords = GetEntityCoords(PlayerPedId())
Bridge.Anim.RequestDict('mp_player_intdrink')
requestModel(color)
prop = CreateObject(GetHashKey(color), coords.x, coords.y, coords.z, true, true, true)
AttachEntityToEntity(prop, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), 18905), 0.087000, -0.130001, 0.138999, 63.630001, 3.299881, -21.000000, true, true, false, true, 1, true)
TaskPlayAnim(PlayerPedId(), 'mp_player_intdrink', 'loop_bottle', 8.0, -8.0, -1, 49, 0, false, false, false)
if progressbar('Inhaling Nitrous', 5000, false) then
ClearPedTasks(PlayerPedId())
DetachEntity(prop, true, true)
DeleteEntity(prop)
prop = nil
return true
else
ClearPedTasks(PlayerPedId())
DetachEntity(prop, true, true)
DeleteEntity(prop)
prop = nil
return false
end
end
local function blur(duration)
CreateThread(function()
TriggerScreenblurFadeIn(1000)
Wait(duration)
TriggerScreenblurFadeOut(1000)
end)
end
Bridge.Callback.Register('md-drugs:client:useWhippit', function(color)
if animation(color) then
blur(30000)
return true
else
return false
end
end)
local function spawnShops()
for k, v in pairs(Config.Whippit.Locations.Whippit) do
requestModel(v.ped)
local ped = CreatePed(5, GetHashKey(v.ped), v.loc.x, v.loc.y, v.loc.z, v.loc.w, true, true)
FreezeEntityPosition(ped, true)
SetEntityInvincible(ped, true)
SetBlockingOfNonTemporaryEvents(ped, true)
Bridge.Target.AddLocalEntity(ped, {
{
label = Bridge.Language.Locale('Whippit.targetShop'),
icon = Bridge.Language.Locale('Whippit.whippitIcon'),
action = function()
local menu = {}
for item, price in pairs (Config.Whippit.Recipes.shop) do
local itemInfo = Bridge.Inventory.GetItemInfo(item)
menu[#menu + 1] = {
title = itemInfo.label,
icon = itemInfo.image,
description = '$' .. price,
onSelect = function()
local amount = Bridge.Input.Open(itemInfo.label, {
{type = 'number', label = 'Amount', name = 'amount', min = 1, max = 100, default = 1}
})
if amount and amount[1] then
TriggerServerEvent('md-drugs:server:buyWhippitItem', k, item, amount[1])
end
end
}
end
Bridge.Menu.Open({
id = 'whippitShop',
title = Bridge.Language.Locale('Whippit.shopHeader'),
options = menu
})
end
},
})
targets[#targets+1] = ped
end
end
spawnShops()
+87 -575
View File
@@ -1,583 +1,95 @@
local QBCore = exports['qb-core']:GetCoreObject()
if not Config.Drugs['wholesale'] then return end
local active, ped, peds = false, nil, {}
local deliveryBlip = nil
local PZone = nil
local listen = false
RegisterNetEvent("md-drugs:client:getloccoke")
AddEventHandler("md-drugs:client:getloccoke", function()
local unlucky = math.random(1,100)
local CurrentLocation = vector3(642.18, 641.48, 129.11)
local unluck = math.random(1,100)
if deliveryBlip ~= nil then
RemoveBlip(deliveryBlip)
end
if unlucky <= 90 then
if Config.cd then
TriggerServerEvent('cd_dispatch:AddNotification', {
job_table = {'police'},
coords = CurrentLocation,
title = 'Oxy Run',
message = 'this id from cd',
flash = 0,
unique_id = tostring(math.random(0000000,9999999)),
blip = {
sprite = 825,
scale = 1.2,
colour = 1,
flashes = false,
text = 'Anon Tip',
time = (5*60*1000),
sound = 1,
}
})
elseif Config.ps then
local currentPos = CurrentLocation
TriggerServerEvent("dispatch:server:notify", {
dispatchcodename = "susactivity", -- has to match the codes in sv_dispatchcodes.lua so that it generates the right blip
dispatchCode = "10-66",
origin = {
x = currentPos.x,
y = currentPos.y,
z = currentPos.z
},
dispatchMessage = "Oxy Runs",
job = {"LEO", "police"} -- has to match the recipientList in sv_dispatchcodes.lua
})
local function loop(wholesaleData)
local timeout = 600 -- 10 minutes
while active do
Wait(1000)
local dist = #(GetEntityCoords(PlayerPedId()) - vector3(wholesaleData.location.x, wholesaleData.location.y, wholesaleData.location.z))
if dist < 100.0 then
if IsEntityDead(PlayerPedId()) then
active = false
Bridge.Point.Remove('md-drugs:wholesaleZone'..Bridge.Framework.GetPlayerIdentifier())
TriggerServerEvent('md-drugs:server:getkilledFuckingNoob')
for k, v in pairs (peds) do
DeleteEntity(v)
end
peds = {}
break
end
end
timeout = timeout - 1
if timeout <= 0 then
break
end
end
deliveryBlip = AddBlipForCoord(CurrentLocation)
SetBlipSprite(deliveryBlip, 1)
SetBlipDisplay(deliveryBlip, 2)
SetBlipScale(deliveryBlip, 1.0)
SetBlipAsShortRange(deliveryBlip, false)
SetBlipColour(deliveryBlip, 27)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("drug Meet")
EndTextCommandSetBlipName(deliveryBlip)
SetBlipRoute(deliveryBlip, true)
druglocation = CircleZone:Create(CurrentLocation, 5,{ name = "cokesell", debugPoly = false })
druglocation:onPlayerInOut(function(isPointInside) if isPointInside then RemoveBlip(deliveryBlip) end end)
if Config.Gks then
TriggerServerEvent('gksphone:NewMail', {
sender = 'Anon',
image = '/html/static/img/icons/mail.png',
subject = "Meet Me At The Marked location",
message = 'Bring me 100 bags of crack. If You Bring Police. You are dead.'
})
else
TriggerServerEvent('qb-phone:server:sendNewMail', {
sender = 'Anonymous',
subject = 'Meet Me At The Marked Location',
message = 'Bring me 100 bags of crack. If You Bring Police. You are dead',
end
function SetUpPeds(attackerCount, location)
local models = {"g_m_y_ballasout_01", "g_m_y_famdnf_01", "g_m_y_famca_01", "g_m_y_mexgoon_01", "g_m_y_salvagoon_01"}
for i = 1, attackerCount do
local angle = (360 / attackerCount) * i
local x = location.x + math.cos(math.rad(angle)) * 15
local y = location.y + math.sin(math.rad(angle)) * 15
local z = location.z
local modelHash = GetHashKey(models[math.random(1, #models)])
requestModel(modelHash)
peds[#peds+1] = CreatePed(4, modelHash, x, y, z, 0.0, true, true)
local weapon = math.random(1, 2) == 1 and "WEAPON_PISTOL" or "WEAPON_BAT"
SetPedRelationshipGroupHash(peds[#peds], GetHashKey("HATES_PLAYER"))
SetPedCombatAttributes(peds[#peds], 46, true)
SetPedCombatAttributes(peds[#peds], 0, true)
SetPedCombatAttributes(peds[#peds], 5, true)
SetPedCombatAttributes(peds[#peds], 2, true)
GiveWeaponToPed(peds[#peds], GetHashKey(weapon), 500, false, true)
TaskCombatPed(peds[#peds], PlayerPedId(), 0, 16)
end
end
RegisterNetEvent("md-drugs:client:GetLocation", function(wholesaleData)
if active then return end
if not wholesaleData then return end
active = true
SetNewWaypoint(wholesaleData.location.x, wholesaleData.location.y)
Bridge.Notify.SendNotify(Bridge.Language.Locale('wholesale.go_location'), 'success')
Bridge.Point.Register(
'md-drugs:wholesaleZone'..Bridge.Framework.GetPlayerIdentifier(),
vector3(wholesaleData.location.x, wholesaleData.location.y, wholesaleData.location.z),
50.0,
nil,
function(point, data)
if wholesaleData.ambush then
SetUpPeds(wholesaleData.attackerCount, wholesaleData.location)
loop(wholesaleData)
end
requestModel(GetHashKey("s_m_m_ammucountry"))
ped = CreatePed(4, GetHashKey("s_m_m_ammucountry"), wholesaleData.location.x, wholesaleData.location.y, wholesaleData.location.z, wholesaleData.location.w, false, true)
FreezeEntityPosition(ped, true)
TaskStartScenarioInPlace(ped, "WORLD_HUMAN_STAND_IMPATIENT", 0, true)
Bridge.Notify.SendNotify(Bridge.Language.Locale('wholesale.meet_dealer'), 'info')
Bridge.Target.AddLocalEntity(ped, {
{
label = Bridge.Language.Locale('wholesale.sell_drugs'),
icon = Bridge.Language.Locale('wholesale.sell_drugs_icon'),
action = function()
if not progressbar(Bridge.Language.Locale('wholesale.selling_drugs'), 15000) then return end
TriggerServerEvent('md-drugs:server:SuccessSale')
DeleteEntity(ped)
active = false
Bridge.Point.Remove('md-drugs:wholesaleZone'.. Bridge.Framework.GetPlayerIdentifier())
end
}
})
end
local current = "g_m_y_famdnf_01"
RequestModel(current)
while not HasModelLoaded(current) do
Wait(0)
end
drugdealer = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, 90.0, false, false)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
exports['qb-target']:AddTargetEntity(drugdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
event = "md-drugs:client:wholesaledrugscoke"
},
},
distance = 2.0
})
end)
RegisterNetEvent("md-drugs:client:wholesaledrugscoke")
AddEventHandler("md-drugs:client:wholesaledrugscoke", function()
local luck = math.random(1,1000)
if luck <= 900 then
TriggerEvent("md-drugs:client:successsalecoke")
else
TriggerEvent("md-drugs:client:setupcoke")
Wait(3000)
for i = 1, #Config.Cokepeds do
CokePed = CreatePed(4, "g_m_y_famdnf_01", Config.Cokepeds[i].x, Config.Cokepeds[i].y, Config.Cokepeds[i].z, 90.0, true, true)
SetPedArmour(CokePed, 200)
SetPedCanSwitchWeapon(CokePed, true)
GiveWeaponToPed(CokePed, "weapon_pistol", 1, false, true)
TaskCombatPed(CokePed, PlayerPedId(), 0, 16)
SetPedCombatAttributes(CokePed, 46, true)
end
end
end)
RegisterNetEvent("md-drugs:client:successsalecoke")
AddEventHandler("md-drugs:client:successsalecoke", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Wholesaling Drugs", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:wholesalecoke")
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
targets[#targets+1] = ped
end,
function(point, data)
Bridge.Point.Remove('md-drugs:wholesaleZone'.. Bridge.Framework.GetPlayerIdentifier())
return data
end)
end)
RegisterNetEvent("md-drugs:client:setupcoke")
AddEventHandler("md-drugs:client:setupcoke", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "YOU FUCKED NOW", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
----------crack
RegisterNetEvent("md-drugs:client:getloccrack")
AddEventHandler("md-drugs:client:getloccrack", function()
local unlucky = math.random(1,100)
local CurrentLocation = vector3(1872.35, 283.52, 164.27)
local unluck = math.random(1,100)
if deliveryBlip ~= nil then
RemoveBlip(deliveryBlip)
end
if unlucky <= 90 then
if Config.cd then
TriggerServerEvent('cd_dispatch:AddNotification', {
job_table = {'police'},
coords = CurrentLocation,
title = 'anonymous tip',
message = 'this id from cd',
flash = 0,
unique_id = tostring(math.random(0000000,9999999)),
blip = {
sprite = 825,
scale = 1.2,
colour = 1,
flashes = false,
text = 'Anon Tip',
time = (5*60*1000),
sound = 1,
}
})
elseif Config.ps then
local currentPos = CurrentLocation
TriggerServerEvent("dispatch:server:notify", {
dispatchcodename = "susactivity", -- has to match the codes in sv_dispatchcodes.lua so that it generates the right blip
dispatchCode = "10-66",
origin = {
x = currentPos.x,
y = currentPos.y,
z = currentPos.z
},
dispatchMessage = "Suspicious Activity",
job = {"LEO", "police"} -- has to match the recipientList in sv_dispatchcodes.lua
})
end
end
deliveryBlip = AddBlipForCoord(CurrentLocation)
SetBlipSprite(deliveryBlip, 1)
SetBlipDisplay(deliveryBlip, 2)
SetBlipScale(deliveryBlip, 1.0)
SetBlipAsShortRange(deliveryBlip, false)
SetBlipColour(deliveryBlip, 27)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("drug Meet")
EndTextCommandSetBlipName(deliveryBlip)
SetBlipRoute(deliveryBlip, true)
druglocation = CircleZone:Create(CurrentLocation, 5,{ name = "cracksell", debugPoly = false })
druglocation:onPlayerInOut(function(isPointInside) if isPointInside then RemoveBlip(deliveryBlip) end end)
if Config.Gks then
TriggerServerEvent('gksphone:NewMail', {
sender = 'Anon',
image = '/html/static/img/icons/mail.png',
subject = "Meet Me At The Marked location",
message = 'Bring me 100 bags of crack. If You Bring Police. You are dead.'
})
else
TriggerServerEvent('qb-phone:server:sendNewMail', {
sender = 'Anonymous',
subject = 'Meet Me At The Marked Location',
message = 'Bring me 100 bags of crack. If You Bring Police. You are dead',
})
end
local current = "g_m_y_famca_01"
RequestModel(current)
while not HasModelLoaded(current) do
Wait(0)
end
drugdealer = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, 90.0, false, false)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
exports['qb-target']:AddTargetEntity(drugdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
event = "md-drugs:client:wholesaledrugscrack"
},
},
distance = 2.0
})
end)
RegisterNetEvent("md-drugs:client:wholesaledrugscrack")
AddEventHandler("md-drugs:client:wholesaledrugscrack", function()
local luck = math.random(1,1000)
if luck <= 900 then
TriggerEvent("md-drugs:client:successsalecrack")
else
TriggerEvent("md-drugs:client:setupcrack")
for i = 1, #Config.CrackPeds do
CrackPed = CreatePed(4, "g_m_y_famdnf_01", Config.CrackPeds[i].x, Config.CrackPeds[i].y, Config.CrackPeds[i].z, 90.0, true, true)
SetPedArmour(CrackPed, 200)
SetPedCanSwitchWeapon(CrackPed, true)
GiveWeaponToPed(CrackPed, "weapon_pistol", 1, false, true)
TaskCombatPed(CrackPed, PlayerPedId(), 0, 16)
SetPedCombatAttributes(CrackPed, 46, true)
end
end
end)
RegisterNetEvent("md-drugs:client:successsalecrack")
AddEventHandler("md-drugs:client:successsalecrack", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Wholesaling Drugs", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:wholesalecrack")
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:setupcrack")
AddEventHandler("md-drugs:client:setupcrack", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "YOU FUCKED NOW", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
----------------------------- heroin
RegisterNetEvent("md-drugs:client:getlocheroin")
AddEventHandler("md-drugs:client:getlocheroin", function()
local unlucky = math.random(1,100)
local CurrentLocation = vector3(2729.87, 1372.7, 24.52)
local unluck = math.random(1,100)
if deliveryBlip ~= nil then
RemoveBlip(deliveryBlip)
end
if unlucky <= 90 then
if Config.cd then
TriggerServerEvent('cd_dispatch:AddNotification', {
job_table = {'police'},
coords = CurrentLocation,
title = 'anonymous tip',
message = 'this id from cd',
flash = 0,
unique_id = tostring(math.random(0000000,9999999)),
blip = {
sprite = 825,
scale = 1.2,
colour = 1,
flashes = false,
text = 'Anon Tip',
time = (5*60*1000),
sound = 1,
}
})
elseif Config.ps then
local currentPos = CurrentLocation
TriggerServerEvent("dispatch:server:notify", {
dispatchcodename = "susactivity", -- has to match the codes in sv_dispatchcodes.lua so that it generates the right blip
dispatchCode = "10-66",
origin = {
x = currentPos.x,
y = currentPos.y,
z = currentPos.z
},
dispatchMessage = "Suspicious Activity",
job = {"LEO", "police"} -- has to match the recipientList in sv_dispatchcodes.lua
})
end
end
deliveryBlip = AddBlipForCoord(CurrentLocation)
SetBlipSprite(deliveryBlip, 1)
SetBlipDisplay(deliveryBlip, 2)
SetBlipScale(deliveryBlip, 1.0)
SetBlipAsShortRange(deliveryBlip, false)
SetBlipColour(deliveryBlip, 27)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("drug Meet")
EndTextCommandSetBlipName(deliveryBlip)
SetBlipRoute(deliveryBlip, true)
druglocation = CircleZone:Create(CurrentLocation, 5,{ name = "heroinsell", debugPoly = false })
druglocation:onPlayerInOut(function(isPointInside) if isPointInside then RemoveBlip(deliveryBlip) end end)
TriggerServerEvent('gksphone:NewMail', {
sender = 'Anon',
image = '/html/static/img/icons/mail.png',
subject = "Meet Me At The Marked location",
message = 'Bring me 100 syringes of heroin. If You Bring Police. You are dead.'
})
local current = "g_m_y_famdnf_01"
RequestModel(current)
while not HasModelLoaded(current) do
Wait(0)
end
drugdealer = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, 90.0, false, false)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
exports['qb-target']:AddTargetEntity(drugdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
event = "md-drugs:client:wholesaledrugsheroin"
},
},
distance = 2.0
})
end)
RegisterNetEvent("md-drugs:client:wholesaledrugsheroin")
AddEventHandler("md-drugs:client:wholesaledrugsheroin", function()
local luck = math.random(1,1000)
if luck <= 900 then
TriggerEvent("md-drugs:client:successsaleheroin")
else
TriggerEvent("md-drugs:client:setupheroin")
Wait(3000)
for i = 1, #Config.heroinPeds do
heroinPed = CreatePed(4, "g_m_y_famdnf_01", Config.heroinPeds[i].x, Config.heroinPeds[i].y, Config.heroinPeds[i].z, 90.0, true, true)
SetPedArmour(heroinPed, 200)
SetPedCanSwitchWeapon(heroinPed, true)
GiveWeaponToPed(heroinPed, "weapon_pistol", 1, false, true)
TaskCombatPed(heroinPed, PlayerPedId(), 0, 16)
SetPedCombatAttributes(heroinPed, 46, true)
end
end
end)
RegisterNetEvent("md-drugs:client:successsaleheroin")
AddEventHandler("md-drugs:client:successsaleheroin", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Wholesaling Drugs", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:wholesaleheroin")
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:setupheroin")
AddEventHandler("md-drugs:client:setupheroin", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "YOU FUCKED NOW", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
--------------------------- lsd
RegisterNetEvent("md-drugs:client:getloclsd")
AddEventHandler("md-drugs:client:getloclsd", function()
local unlucky = math.random(1,100)
local CurrentLocation = vector3(-1533.66, 837.38, 181.59)
local unlucky = math.random(1,100)
if deliveryBlip ~= nil then
RemoveBlip(deliveryBlip)
end
if unlucky <= 90 then
if Config.cd then
TriggerServerEvent('cd_dispatch:AddNotification', {
job_table = {'police'},
coords = CurrentLocation,
title = 'anonymous tip',
message = 'this id from cd',
flash = 0,
unique_id = tostring(math.random(0000000,9999999)),
blip = {
sprite = 825,
scale = 1.2,
colour = 1,
flashes = false,
text = 'Anon Tip',
time = (5*60*1000),
sound = 1,
}
})
elseif Config.ps then
local currentPos = CurrentLocation
TriggerServerEvent("dispatch:server:notify", {
dispatchcodename = "susactivity", -- has to match the codes in sv_dispatchcodes.lua so that it generates the right blip
dispatchCode = "10-66",
origin = {
x = currentPos.x,
y = currentPos.y,
z = currentPos.z
},
dispatchMessage = "Suspicious Activity",
job = {"LEO", "police"} -- has to match the recipientList in sv_dispatchcodes.lua
})
end
end
deliveryBlip = AddBlipForCoord(CurrentLocation)
SetBlipSprite(deliveryBlip, 1)
SetBlipDisplay(deliveryBlip, 2)
SetBlipScale(deliveryBlip, 1.0)
SetBlipAsShortRange(deliveryBlip, false)
SetBlipColour(deliveryBlip, 27)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("drug Meet")
EndTextCommandSetBlipName(deliveryBlip)
SetBlipRoute(deliveryBlip, true)
druglocation = CircleZone:Create(CurrentLocation, 5,{ name = "lsdsell", debugPoly = false })
druglocation:onPlayerInOut(function(isPointInside) if isPointInside then RemoveBlip(deliveryBlip) end end)
TriggerServerEvent('gksphone:NewMail', {
sender = 'Anon',
image = '/html/static/img/icons/mail.png',
subject = "Meet Me At The Marked location",
message = 'Bring me 500 tabs of lsd. If You Bring Police. You are dead.'
})
local current = "g_m_y_famdnf_01"
RequestModel(current)
while not HasModelLoaded(current) do
Wait(0)
end
drugdealer = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, 90.0, false, false)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
exports['qb-target']:AddTargetEntity(drugdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
event = "md-drugs:client:wholesaledrugslsd"
},
},
distance = 2.0
})
end)
RegisterNetEvent("md-drugs:client:wholesaledrugslsd")
AddEventHandler("md-drugs:client:wholesaledrugslsd", function()
local luck = math.random(1,1000)
if luck <= 900 then
TriggerEvent("md-drugs:client:successsalelsd")
else
TriggerEvent("md-drugs:client:setuplsd")
for i = 1, #Config.lsdPeds do
Wait(3000)
lsdPed = CreatePed(4, "g_m_y_famdnf_01", Config.lsdPeds[i].x, Config.lsdPeds[i].y, Config.lsdPeds[i].z, 90.0, true, true)
SetPedArmour(lsdPed, 200)
SetPedCanSwitchWeapon(lsdPed, true)
GiveWeaponToPed(lsdPed, "weapon_pistol", 1, false, true)
TaskCombatPed(lsdPed, PlayerPedId(), 0, 16)
SetPedCombatAttributes(lsdPed, 46, true)
end
end
end)
RegisterNetEvent("md-drugs:client:successsalelsd")
AddEventHandler("md-drugs:client:successsalelsd", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "Wholesaling Drugs", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:wholesalelsd")
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:setuplsd")
AddEventHandler("md-drugs:client:setuplsd", function()
exports["rpemotes"]:EmoteCommandStart("uncuff", 0)
QBCore.Functions.Progressbar("drink_something", "YOU FUCKED NOW", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent('md-drugs:client:MarkLocation', function(data)
SetNewWaypoint(data.x, data.y)
Bridge.Notify.SendNotify(Bridge.Language.Locale('wholesale.go_location'), 'success')
end)
+216 -866
View File
File diff suppressed because it is too large. Load diff
-629
View File
@@ -1,629 +0,0 @@
Config = {} --Ignore.
Config.UseTarget = true
Config.rewardItem = "coca_leaf"
Config.rewardItemheroin = "poppyresin"
Config.rewardshrooms = "shrooms"
Config.rewardMescaline = "cactusbulb"
Config.oxtarget = false --- turn to true if you use oxtarget
Config.respawnTime = 150 -- Seconds
Config.cd = false ---- if you use cd-dispatch
Config.ps = false --- if you use ps dispatch
Config.gks = true -- true if you use gks, false if you use qb or renewed phone
Config.Fuel = "LegacyFuel" -- type the name of script you use i.e. ps-fuel, cdn-fuel, LegacyFuel
------------- Cocaine locations
Config.makecokepowder = vector3(-1365.47, -323.64, 39.41) -- where to take coca leaves to make powder
Config.cutcokeone = vector3(-1362.8, -322.13, 39.49) -- cutting stage coke with baking soda
Config.bagcoke = vector3(-1364.8, -320.26, 39.51) -- bag stage
---------------- Crack locations
Config.makecrack = vector3(-1366.22, -317.84, 39.55) -- make crack with baking soda with cut coke 1-3
Config.bagcrack = vector3(-1367.28, -315.88, 39.59) --- bag crack 1-3 stages
------------------------- LSD Locations
Config.lysergicacid = vector3(-1370.71, -317.3, 39.51) -- get lysergic acid
Config.diethylamide = vector3(-1371.71, -316.02, 39.53) -- get diethylamide
Config.gettabs = vector3(-1370.77, -314.51, 39.58) -- buy tab paper
Config.buylsdlabkit = vector3(-1369.26, -312.04, 39.66)-- buy lab kit
------------------------- Heroin Locations
Config.dryplant = vector3(-1367.05, -311.07, 39.72) -- turn resin into powder
Config.buyheroinlabkit = vector3(-1368.19, -309.84, 39.73) -- buy heroin lab kit
Config.cutheroinone = vector3(-1368.87, -308.96, 39.75) -- cut heroin stage 1-3 with baking soda
Config.fillneedle = vector3(-1373.13, -311.36, 39.63) -- fill needles with heroin
------------ XTC
Config.isosafrole = vector3(892.7, -957.2, 39.28) -- where to steal isosafrole
Config.mdp2p = vector3(901.07, -963.11, 39.28) -- where to steal mdp2p
Config.rawxtcloc = vector3(898.51, -960.2, 39.28) -- where to combine the 2 ingridents to make raw xtc
Config.stamp = vector3(895.98, -963.57, 39.28) -- where to stamp pills
Config.buypress = vector3(868.3, -960.72, 26.28)-- Where you buy your presses
----- mescaline
Config.DryOut = vector3(2622.6, 4222.57, 43.6) -- Place to dry out mescaline into usuable drug
Config.Badtrip = 20 -- number means % chance to spawn a clone that chases and attacks while on mescaline
---------- Pharma
Config.FillPrescription = vector3(2432.43, 4253, 45.2) ----------- this is where you want people to take their prescription to get a bottle of pills. They use bottle to get a random amount of prescription pills
------- travelling merchant
Config.Travellingmerchant = { ------------ these are the random locations the merchant can spawn on script start. whatever you want for the merchant is in Config.Items right below
vector4(-119.06, -977.19, 304.25, 103.88),
vector4(-1522.23, 1475.63, 112.02, 23.57),
vector4(-3278.99, 973.33, 5.34, 90.02),
}
Config.Items = { --- this is the store for the travelling merchant
label = "Travelling Merchant",
slots = 13,
items = {
[1] = {name = "tab_paper", price = 50,amount = 50, info = {}, type = "item", slot = 1},
[2] = {name = "bakingsoda", price = 25, amount = 50, info = {}, type = "item", slot = 2},
[3] = {name = "isosafrole", price = 25, amount = 50, info = {}, type = "item", slot = 3},
[4] = {name = "mdp2p", price = 25, amount = 50, info = {}, slot = 4},
[5] = {name = "lysergic_acid", price = 25, amount = 50, info = {}, type = "item", slot = 5},
[6] = {name = "diethylamide", price = 25, amount = 50, info = {}, type = "item", slot = 6},
[7] = {name = "empty_weed_bag", price = 2, amount = 1000, info = {}, type = "item", slot = 7},
[8] = {name = "emptyvial", price = 2, amount = 1000, info = {}, type = "item", slot = 8},
[9] = {name = "needle", price = 2, amount = 1000, info = {}, type = "item", slot = 9},
[10] = {name = "cokeburner", price = 25, amount = 50, info = {}, type = "item", slot = 10},
[11] = {name = "crackburner", price = 2, amount = 50, info = {}, type = "item", slot = 11},
[12] = {name = "lsdburner", price = 2, amount = 50, info = {}, type = "item", slot = 12},
[13] = {name = "heroinburner", price = 2, amount = 50, info = {}, type = "item", slot = 13},
}
}
--------------------------------------- oxy runs
---- How oxyruns work. You pay for a truck, you get in it and it gives a route. There is a 20% chance that the car will be "hot" and you have to ditch it. No Routes will spawn if that pops up
----- when you get to the drop off point third eye the truck. You will carry a box to the ped. He will give you cash, some oxy and maybe a random item. Rinse and repeat
Config.truckspawn = vector4(1449.65, -1486.0, 63.22, 342.58) --- where the truck will spawn when you pay for it
Config.Payfortruck = vector3(1437.64, -1491.91, 63.62) --- where you pay for the truck
Config.oxylocations = { -- These are different locations where a ped spawns.
vector4(-2352.32, 266.78, 165.3, 23.46),
vector4(-1467.49, 874.01, 183.59, 298.45),
vector4(-856.71, 874.26, 202.85, 205.3),
vector4(950.58, -128.49, 74.42, 205.3),
vector4(1152.71, -328.43, 69.21, 205.3),
vector4(112.66, -1955.67, 20.75, 37.94),
vector4(-544.4, -1684.8, 19.89, 252.07),
vector4(-1185.02, -1805.4, 3.91, 184.83),
vector4(-1641.4, -981.99, 7.58, 35.38),
vector4(-1827.93, 782.36, 138.29, 219.99),
vector4(-320.84, 2818.73, 59.45, 337.22),
vector4(474.88, 2609.56, 44.48, 357.0),
}
Config.OxyRandItems = { -- random items you get for completing the mission
"oxy",
"lockpick",
"cryptostick",
}
Config.PoliceAlertOxy = 90 -- This is a % out of 100 to alert police
------------------------ Drug Picking locations.
Config.CocaPlant = {
[1] = {
location = vector3(1474.25, -2643.87, 42.88),
heading = 334.49,
model = "prop_plant_01a"
},
[2] = {
location = vector3(1472.35, -2649.3, 41.87),
heading = 329.56,
model = "prop_plant_01a"
},
[3] = {
location = vector3(1475.7, -2652.9, 40.8),
heading = 25.16,
model = "prop_plant_01a"
},
[4] = {
location = vector3(1481.0, -2654.99, 39.86),
heading = 21.52,
model = "prop_plant_01a"
},
[5] = {
location = vector3(1480.9, -2660.63, 38.68),
heading = 202.97,
model = "prop_plant_01a"
},
[6] = {
location = vector3(1477.18, -2666.53, 38.19),
heading = 202.97,
model = "prop_plant_01a"
},
[7] = {
location = vector3(1477.58, -2670.82, 37.73),
heading = 202.97,
model = "prop_plant_01a"
},
[8] = {
location = vector3(1476.56, -2675.82, 37.46),
heading = 202.97,
model = "prop_plant_01a"
},
[9] = {
location = vector3(1474.8, -2680.19, 37.03),
heading = 202.97,
model = "prop_plant_01a"
},
[10] = {
location = vector3(1471.52, -2685.0, 36.82),
heading = 202.97,
model = "prop_plant_01a"
},
[11] = {
location = vector3(1462.82, -2676.58, 38.83),
heading = 202.97,
model = "prop_plant_01a"
},
[12] = {
location = vector3(1461.31, -2667.74, 39.67),
heading = 202.97,
model = "prop_plant_01a"
},
[13] = {
location = vector3(1456.3, -2647.61, 43.39),
heading = 202.97,
model = "prop_plant_01a"
},
[14] = {
location = vector3(1453.65, -2641.56, 45.0),
heading = 202.97,
model = "prop_plant_01a"
},
}
Config.PoppyPlants = {
[1] = {
location = vector3(-2251.3, -99.18, 100.11),
heading = 334.49,
model = "prop_plant_01b"
},
[2] = {
location = vector3(-2249.63, -92.97, 101.8),
heading = 329.56,
model = "prop_plant_01b"
},
[3] = {
location = vector3(-2245.57, -85.12, 104.5),
heading = 25.16,
model = "prop_plant_01b"
},
[4] = {
location = vector3(-2240.81, -88.48, 105.88),
heading = 21.52,
model = "prop_plant_01b"
},
[5] = {
location = vector3(-2240.87, -93.36, 103.88),
heading = 334.49,
model = "prop_plant_01b"
},
[6] = {
location = vector3(-2236.0, -95.34, 102.55),
heading = 329.56,
model = "prop_plant_01b"
},
[7] = {
location = vector3(-2240.6, -100.01, 100.49),
heading = 25.16,
model = "prop_plant_01b"
},
[8] = {
location = vector3(-2246.29, -104.92, 99.27),
heading = 21.52,
model = "prop_plant_01b"
},
[9] = {
location = vector3(-2243.64, -107.99, 96.71),
heading = 334.49,
model = "prop_plant_01b"
},
[10] = {
location = vector3(-2254.22, -108.76, 97.25),
heading = 329.56,
model = "prop_plant_01b"
},
[11] = {
location = vector3(-2247.33, -108.92, 97.70),
heading = 25.16,
model = "prop_plant_01b"
},
[12] = {
location = vector3(-2250.96, -111.22, 97.50),
heading = 21.52,
model = "prop_plant_01b"
},
[13] = {
location = vector3(465.95, -1021.32, 31.78),
heading = 21.52,
model = "prop_plant_01b"
},
}
Config.shrooms = {
[1] = {
location = vector3(2185.14, 5183.81, 57.48),
heading = 334.49,
model = "prop_stoneshroom1"
},
[2] = {
location = vector3(2174.45, 5187.85, 57.43),
heading = 329.56,
model = "prop_stoneshroom1"
},
[3] = {
location = vector3(2166.22, 5196.56, 58.0),
heading = 25.16,
model = "prop_stoneshroom1"
},
[4] = {
location = vector3(2166.82, 5204.83, 58.63),
heading = 21.52,
model = "prop_stoneshroom1"
},
[5] = {
location = vector3(2174.84, 5205.82, 59.19),
heading = 334.49,
model = "prop_stoneshroom1"
},
[6] = {
location = vector3(2184.46, 5201.23, 59.2),
heading = 329.56,
model = "prop_stoneshroom1"
},
[7] = {
location = vector3(2192.45, 5194.89, 58.86),
heading = 25.16,
model = "prop_stoneshroom1"
},
[8] = {
location = vector3(2207.53, 5187.81, 58.95),
heading = 21.52,
model = "prop_stoneshroom1"
},
[9] = {
location = vector3(2213.46, 5191.11, 59.81),
heading = 334.49,
model = "prop_stoneshroom1"
},
[10] = {
location = vector3(2218.31, 5180.0, 58.18),
heading = 329.56,
model = "prop_stoneshroom1"
},
[11] = {
location = vector3(2212.75, 5172.35, 57.2),
heading = 25.16,
model = "prop_stoneshroom1"
},
[12] = {
location = vector3(2208.56, 5167.06, 56.34),
heading = 21.52,
model = "prop_stoneshroom1"
},
[13] = {
location = vector3(2196.9, 5158.59, 54.84),
heading = 21.52,
model = "prop_stoneshroom1"
},
[14] = {
location = vector3(2191.62, 5174.91, 56.68),
heading = 21.52,
model = "prop_stoneshroom1"
},
[15] = {
location = vector3(2190.18, 5182.54, 57.47),
heading = 21.52,
model = "prop_stoneshroom1"
},
[16] = {
location = vector3(2185.85, 5190.49, 58.1),
heading = 21.52,
model = "prop_stoneshroom1"
},
[17] = {
location = vector3(2179.95, 5194.19, 58.26),
heading = 21.52,
model = "prop_stoneshroom1"
},
}
Config.Mescaline = {
[1] = {
location = vector3(2598.73, 4207.89, 41.02),
heading = 334.49,
model = "prop_cactus_03"
},
[2] = {
location = vector3(2601.46, 4199.34, 40.62),
heading = 329.56,
model = "prop_cactus_03"
},
[3] = {
location = vector3(2611.63, 4194.18, 41.18),
heading = 25.16,
model = "prop_cactus_03"
},
[4] = {
location = vector3(2620.18, 4202.69, 41.5),
heading = 21.52,
model = "prop_cactus_03"
},
[5] = {
location = vector3(2624.26, 4211.75, 42.34),
heading = 334.49,
model = "prop_cactus_03"
},
[6] = {
location = vector3(2635.21, 4207.5, 42.49),
heading = 329.56,
model = "prop_cactus_03"
},
[7] = {
location = vector3(2644.97, 4193.51, 42.11),
heading = 25.16,
model = "prop_cactus_03"
},
[8] = {
location = vector3(2654.21, 4195.31, 41.23),
heading = 21.52,
model = "prop_cactus_03"
},
[9] = {
location = vector3(2653.32, 4206.49, 41.62),
heading = 334.49,
model = "prop_cactus_03"
},
[10] = {
location = vector3(2647.45, 4213.94, 42.49),
heading = 329.56,
model = "prop_cactus_03"
},
[11] = {
location = vector3(2636.3, 4218.49, 43.03),
heading = 25.16,
model = "prop_cactus_03"
},
[12] = {
location = vector3(2627.37, 4223.2, 42.88),
heading = 21.52,
model = "prop_cactus_03"
},
[13] = {
location = vector3(2617.86, 4230.38, 42.63),
heading = 21.52,
model = "prop_cactus_03"
},
[14] = {
location = vector3(2609.8, 4222.12, 41.19),
heading = 21.52,
model = "prop_cactus_03"
},
[15] = {
location = vector3(2602.96, 4194.05, 41.01),
heading = 21.52,
model = "prop_cactus_03"
},
[16] = {
location = vector3(2614.39, 4188.3, 41.68),
heading = 21.52,
model = "prop_cactus_03"
},
[17] = {
location = vector3(2623.82, 4189.97, 41.44),
heading = 21.52,
model = "prop_cactus_03"
},
}
---------------------- even though there is a comment out section since this feature was released i get constant questions about it. so ill make a note. if you ask for support saying these peds arent spawning ill delete your ticket.
---------------------- This only happens if the wholesale is a setup. They will spawn and shoot you. THEY ONLY SPAWN IF ITS A SETUP
Config.Cokepeds = { ------------- this is where the setup peds will spawn to kill you
vector3(640.24, 644.18, 129.09),
vector3(642.64, 649.71, 128.91),
vector3(646.47, 650.65, 128.91),
vector3(652.8, 649.88, 128.95),
vector3(656.87, 631.85, 128.91),
vector3(649.96, 620.57, 128.91),
}
Config.CrackPeds = { ------------- this is where the setup peds will spawn to kill you
vector3(1873.25, 299.28, 164.27),
vector3(1891.37, 292.12, 163.68),
vector3(1886.68, 274.1, 162.96),
vector3(1869.67, 265.97, 163.72),
vector3(1836.88, 251.09, 162.56),
vector3(1853.3, 230.64, 162.09),
}
Config.heroinPeds = { ------------- this is where the setup peds will spawn to kill you
vector3(2740.93, 1389.09, 24.5),
vector3(2713.38, 1392.31, 24.54),
vector3(2703.66, 1355.09, 24.52),
vector3(2680.34, 1363.39, 24.52),
vector3(2766.1, 1388.15, 24.52),
vector3(2764.76, 1364.16, 24.52),
}
Config.lsdPeds = { ------------- this is where the setup peds will spawn to kill you
vector3(-1564.49, 838.85, 184.18),
vector3(-1545.33, 863.67, 181.44),
vector3(-1542.18, 802.71, 184.24),
vector3(-1524.31, 820.44, 181.79),
}
----------- qb-drugs update built in here below
----------- Everything is now a target and not displaytext. Dealers are no longer just doors, they will spawn peds where you place your dealer. This is a literally qb-drugs with SLIGHT edits. mainly added peds for deliveries, made everything a target
------------ and changed the range a ped will walk up to you to be a bigger radius.
Config.SuccessChance = 50
Config.ScamChance = 25
Config.RobberyChance = 25
Config.MinimumDrugSalePolice = 0
Config.DrugsPrice = {
["weed_white-widow"] = { min = 15, max = 24 },
["weed_og-kush"] = {min = 15, max = 28},
["weed_skunk"] = {min = 15, max = 31 },
["weed_amnesia"] = {min = 18, max = 34},
["weed_purple-haze"] = {min = 18, max = 37},
["weed_ak47"] = {min = 18, max = 40},
["crack_baggy"] = {min = 18, max = 34},
["cokebaggy"] = {min = 18, max = 37},
["cokebaggystagetwo"] = {min = 18, max = 40},
["cokebaggystagethree"] = {min = 18, max = 40},
["heroin_ready"] = {min = 18, max = 40},
["heroin_readystagetwo"] = {min = 18, max = 40},
["heroin_readystagethree"] = {min = 18, max = 40},
["baggedcracked"] = {min = 18, max = 40},
["baggedcrackedstagetwo"] = {min = 18, max = 40},
["baggedcrackedstagethree"] = {min = 18, max = 40},
["white_playboys"] = {min = 18, max = 40},
["white_playboys2"] = {min = 18, max = 40},
["white_playboys3"] = {min = 18, max = 40},
["white_playboys4"] = {min = 18, max = 40},
["blue_playboys"] = {min = 18, max = 40},
["blue_playboys2"] = {min = 18, max = 40},
["blue_playboys3"] = {min = 18, max = 40},
["blue_playboys4"] = {min = 18, max = 40},
["red_playboys"] = {min = 18, max = 40},
["red_playboys2"] = {min = 18, max = 40},
["red_playboys3"] = {min = 18, max = 40},
["red_playboys4"] = {min = 18, max = 40},
["orange_playboys"] = {min = 18, max = 40},
["orange_playboys2"] = {min = 18, max = 40},
["orange_playboys3"] = {min = 18, max = 40},
["orange_playboys4"] = {min = 18, max = 40},
["white_aliens"] = {min = 18, max = 40},
["white_aliens2"] = {min = 18, max = 40},
["white_aliens3"] = {min = 18, max = 40},
["white_aliens4"] = {min = 18, max = 40},
["blue_aliens"] = {min = 18, max = 40},
["blue_aliens2"] = {min = 18, max = 40},
["blue_aliens3"] = {min = 18, max = 40},
["blue_aliens4"] = {min = 18, max = 40},
["red_aliens"] = {min = 18, max = 40},
["red_aliens2"] = {min = 18, max = 40},
["red_aliens3"] = {min = 18, max = 40},
["red_aliens4"] = {min = 18, max = 40},
["orange_aliens"] = {min = 18, max = 40},
["orange_aliens2"] = {min = 18, max = 40},
["orange_aliens3"] = {min = 18, max = 40},
["orange_aliens4"] = {min = 18, max = 40},
["white_pl"] = {min = 18, max = 40},
["white_pl2"] = {min = 18, max = 40},
["white_pl3"] = {min = 18, max = 40},
["white_pl4"] = {min = 18, max = 40},
["blue_pl"] = {min = 18, max = 40},
["blue_pl2"] = {min = 18, max = 40},
["blue_pl3"] = {min = 18, max = 40},
["blue_pl4"] = {min = 18, max = 40},
["red_pl"] = {min = 18, max = 40},
["red_pl2"] = {min = 18, max = 40},
["red_pl3"] = {min = 18, max = 40},
["red_pl4"] = {min = 18, max = 40},
["orange_pl"] = {min = 18, max = 40},
["orange_pl2"] = {min = 18, max = 40},
["orange_pl3"] = {min = 18, max = 40},
["orange_pl4"] = {min = 18, max = 40},
["white_trolls"] = {min = 18, max = 40},
["white_trolls2"] = {min = 18, max = 40},
["white_trolls3"] = {min = 18, max = 40},
["white_trolls4"] = {min = 18, max = 40},
["blue_trolls"] = {min = 18, max = 40},
["blue_trolls2"] = {min = 18, max = 40},
["blue_trolls3"] = {min = 18, max = 40},
["blue_trolls4"] = {min = 18, max = 40},
["red_trolls"] = {min = 18, max = 40},
["red_trolls2"] = {min = 18, max = 40},
["red_trolls3"] = {min = 18, max = 40},
["red_trolls4"] = {min = 18, max = 40},
["orange_trolls"] = {min = 18, max = 40},
["orange_trolls2"] = {min = 18, max = 40},
["orange_trolls3"] = {min = 18, max = 40},
["orange_trolls4"] = {min = 18, max = 40},
["white_cats"] = {min = 18, max = 40},
["white_cats2"] = {min = 18, max = 40},
["white_cats3"] = {min = 18, max = 40},
["white_cats4"] = {min = 18, max = 40},
["blue_cats"] = {min = 18, max = 40},
["blue_cats2"] = {min = 18, max = 40},
["blue_cats3"] = {min = 18, max = 40},
["blue_cats4"] = {min = 18, max = 40},
["red_cats"] = {min = 18, max = 40},
["red_cats2"] = {min = 18, max = 40},
["red_cats3"] = {min = 18, max = 40},
["red_cats4"] = {min = 18, max = 40},
["orange_cats"] = {min = 18, max = 40},
["orange_cats2"] = {min = 18, max = 40},
["orange_cats3"] = {min = 18, max = 40},
["orange_cats4"] = {min = 18, max = 40},
}
Debug = false -- true / false - Currently prints the vector3 and label of locations when requesting a delivery
NearbyDeliveries = false -- true / false - Do you want deliveries to be within a certain amount of units?
DeliveryWithin = 2000 -- int (Default 2000) - How many units do you want the delivery location to be within from the player when making a delivery request?
Config.Dealers = {}
--UseTarget = GetConvar('UseTarget', 'false') == 'true', -- Use qb-target interactions (don't change this, go to your server.cfg and add setr UseTarget true)
PoliceCallChance = 99 --in percentage (if 99, theres the 99% to call the police)
-- Shop Config
Config.Products = {
[1] = {name = "weed_white-widow_seed", price = 15, amount = 150, info = {}, type = "item", slot = 1, minrep = 0},
[2] = {name = "weed_skunk_seed", price = 15, amount = 150, info = {}, type = "item", slot = 1, minrep = 20},
[3] = {name = "weed_purple-haze_seed", price = 15, amount = 150, info = {}, type = "item", slot = 1, minrep = 40},
[4] = {name = "weed_og-kush_seed", price = 15, amount = 150, info = {}, type = "item", slot = 1, minrep = 60},
[5] = {name = "weed_amnesia_seed", price = 15, amount = 150, info = {}, type = "item", slot = 1, minrep = 80},
}
Config.UseMarkedBills = false -- true for marked bills, false for cash
Config.DeliveryRepGain = 1 -- amount of rep gained per delivery
Config.DeliveryRepLoss = 1 -- amount of rep lost if delivery wrong or late
Config.PoliceDeliveryModifier = 2 -- amount to multiply active cop count by
Config.WrongAmountFee = 2 -- divide the payout by this value for wrong delivery amount
Config.OverdueDeliveryFee = 4 -- divide the payout by this value for overdue delivery
Config.DeliveryItems = {
[1] = {
["item"] = "weed_brick",
["minrep"] = 0,
['payout'] = 1000
},
[2] = {
["item"] = "coke_brick",
["minrep"] = 0,
['payout'] = 1000
},
}
Config.DeliveryLocations = {
[1] = {
["label"] = "Stripclub",
["coords"] = vector3(106.24, -1280.32, 29.24),
},
[2] = {
["label"] = "Vinewood Video",
["coords"] = vector3(223.98, 121.53, 102.76),
},
[3] = {
["label"] = "Taxi",
["coords"] = vector3(882.67, -160.26, 77.11),
},
[4] = {
["label"] = "Resort",
["coords"] = vector3(-1245.63, 376.21, 75.34),
},
[5] = {
["label"] = "Bahama Mamas",
["coords"] = vector3(-1383.1, -639.99, 28.67),
},
}
+12 -10
View File
@@ -3,26 +3,28 @@ author "mustache_dom"
description "drugs by mustache dom"
fx_version "cerulean"
game "gta5"
version '4.0.8'
client_scripts {
'client/functions.lua',
'client/**.lua',
'@PolyZone/client.lua',
'@PolyZone/CircleZone.lua',
}
server_scripts {
'server/**.lua',
'@oxmysql/lib/MySQL.lua',
'server/functions.lua',
'server/**.lua',
}
shared_scripts {
'config.lua',
'@ox_lib/init.lua',
'shared/config.lua',
'shared/DrugData/*.lua',
}
lua54 'yes'
dependency '/assetpacks'
files {
'client/**.lua',
'server/**.lua',
'locales/**.json'
}
Binary file not shown.

Before

Width:  |  Height:  |  Size: 12 KiB

BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 68 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 14 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 14 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 69 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 34 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 28 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 30 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 29 KiB

BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 17 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 23 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 26 KiB

BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 25 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 23 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 22 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 260 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 260 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 261 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 28 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 26 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 62 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 23 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 25 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 22 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 21 KiB

BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 65 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 260 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 261 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 260 KiB

Loaded 100 of 625 files, more files were not shown because too many files have changed in this diff. Show more