356 Commits
Author SHA1 Message Date
Mustache Dom d97cd43951 Update cocaine.lua 2026-02-01 10:49:46 -08:00
Mustache Dom d2f70d78ed Update version.txt 2026-01-11 14:37:53 -08:00
Mustache Dom 0ed22eb62b - fix xtc not allowing to upgrade 2026-01-07 02:12:06 -07:00
Mustache Dom a02e333688 - fix notifications
- `added` dependancy check to yell at you if it isnt the proper load order
2025-12-29 02:24:40 -07:00
Mustache Dom 50aca1d946 - fix wholesale.lua 2025-11-05 23:39:57 -08:00
Mustache Dom 257c0e8d97 Merge pull request #76 from atenea03/patch-1
Update fxmanifest.lua
2025-10-12 12:29:17 -07:00
Atenea Store d250006a03 Update fxmanifest.lua 2025-10-12 20:07:37 +02:00
Mustache Dom 9a1704b08b Merge pull request #75 from Mustachedom:update
Update
2025-10-11 23:21:16 -07:00
Mustache Dom c31f9e4d4e - version bump 2025-10-11 23:20:57 -07:00
Mustache Dom 3ba3c5bc9d - add whippits :) 2025-10-11 23:18:48 -07:00
Mustache Dom ec5e4f0e15 - item logic for whippits 2025-10-11 18:38:24 -06:00
Mustache Dom 0b6b7e178b - add whippit balloons 2025-10-11 18:28:26 -06:00
Mustache Dom feb1d6e7d5 paint huff 2025-10-11 18:27:26 -06:00
Mustache Dom 2c1401f9a3 - add weed prop allowance for MakeButter and MakeOil 2025-10-09 02:53:40 -06:00
Mustache Dom d41944d3e3 - fix xtc server side issues 2025-10-02 23:03:09 -06:00
Mustache Dom b79c9fba17 Merge branch 'main' of https://github.com/Mustachedom/md-drugs 2025-09-26 02:16:03 -06:00
Mustache Dom e93ce41218 - fix lang issue 2025-09-26 02:15:59 -06:00
Mustache Dom 49a8749ddf Update fxmanifest.lua 2025-09-25 02:52:15 -07:00
Mustache Dom 767914043f remove debugs -_- 2025-09-24 22:14:00 -07:00
Mustache Dom 6198b50400 bump version 2025-09-23 01:45:12 -07:00
Mustache Dom 0e94b82a96 update 2025-09-23 01:44:07 -07:00
Mustache Dom 5032d561ff - adjust meth 2025-09-23 01:29:35 -07:00
Mustache Dom 4d51671d7d Merge branch 'main' of https://github.com/Mustachedom/md-drugs 2025-09-23 01:08:39 -07:00
Mustache Dom d21e71e00a - fix :Meth
- fix bug of box not being targetable
   - fix minigame forced for ps_circle
   - fix items.lua
2025-09-23 01:08:35 -07:00
Mustache Dom ad3e35c3dc Update version.txt 2025-09-22 14:36:20 -07:00
Mustache Dom 52c6eaec91 - fix deliveries 2025-09-15 21:43:22 -07:00
Mustache Dom 69879dd0df - added base qb items to itemlist for fw
- `fix` dealer arg
2025-09-15 21:31:49 -07:00
Mustache Dom cab8646830 - update all images and items 2025-09-12 21:50:31 -07:00
Mustache Dom 1a44099624 fix ox items again 2025-09-12 21:30:17 -07:00
Mustache Dom ecd80656af fix weed.lua client 2025-09-12 15:24:38 -07:00
Mustache Dom b6c9338792 fix ox items 2025-09-12 15:22:48 -07:00
Mustache Dom 861476ad71 - fix for weed.lua 2025-09-12 01:37:10 -06:00
Mustache Dom 20da44cf88 oh fuck left a test command in 2025-09-12 01:31:46 -06:00
Mustache Dom ab81a09922 Merge branch 'main' of https://github.com/Mustachedom/md-drugs 2025-09-12 01:31:03 -06:00
Mustache Dom a37ed02864 - updated qb items
- updated ox items
- updated images
2025-09-12 01:30:59 -06:00
Mustache Dom 8909a96033 Delete items_install/images.zip
left in a zip of the images, my bad Gs
2025-09-12 01:13:47 -06:00
Mustache Dom 3c206491dd - update heroin client side 2025-09-11 21:44:26 -06:00
Mustache Dom 532ef823e2 - update XTC
- fix saving location of pill presses in xtc
- Adjust XTC item crafting
- updated images
2025-09-11 21:41:40 -06:00
Mustache Dom 76f228c1ac - update router for version check 2025-09-08 00:16:45 -07:00
Mustache Dom 8811f7e73c Update version to 4.0.0 with ps_lib note
Updated version to 4.0.0 and added note about ps_lib.
2025-09-08 00:15:33 -07:00
Mustache Dom e3262e2886 Merge pull request #73 from Mustachedom/hushhushmotherfucker
Hushhushmotherfucker
2025-09-08 01:13:08 -06:00
Mustache Dom 291ac27e36 Merge branch 'main' into hushhushmotherfucker 2025-09-08 00:12:58 -07:00
Mustache Dom 2765eef9b3 - update readme 2025-09-08 00:10:20 -07:00
Mustache Dom 0599c60864 - updated languages 2025-09-08 00:06:28 -07:00
Mustache Dom 880479b435 - added
- piglatin
- gungan
- pirate
- klingon
- meanieweenie
- DJ
2025-09-05 21:28:04 -07:00
Mustache Dom 1f3d7154aa - delete test commands 2025-08-16 23:52:07 -07:00
Mustache Dom d9fcb11930 - added timeout function. any event you trigger puts a 3 second hold on the rest of the script for that player to ensure no injectors can endlessly spam and get things. if triggered while on cooldown a console print happens 2025-08-16 23:43:20 -07:00
Mustache Dom af0efacfe9 Update TravellingMerchant.lua 2025-08-14 12:35:09 -07:00
Mustache Dom bf9d435b03 - adjust oxyruns to be 20% failure of new location
- fix meth location
2025-08-13 02:08:57 -06:00
Mustache Dom c47b69ceca - switched cocaine trigger events after animatiosn
- moved inits events from functions to plant spawns
2025-08-13 02:07:08 -06:00
Mustache Dom 108bed7443 Merge pull request #71 from Tater1987/hushhushmotherfucker
Few items I forgotten earlier. I believe this is all I had today.
2025-08-13 01:06:23 -07:00
Tater1987 59c094fdae Update meth.lua
Item missing in recipes.
2025-08-12 23:22:35 -05:00
Tater1987 f28a358c5c Update config.lua
ox_fuel as option
2025-08-12 23:17:41 -05:00
Tater1987 7cc5485864 Update oxyruns.lua
Possible set up for ox fuel? If you need to make changes thats fine. Haven't tested this fully.
2025-08-12 23:16:38 -05:00
Tater1987 ef328ac90c Update en.lua
Added missing lang for teleport handler
2025-08-12 23:10:09 -05:00
Tater1987 891d4abf73 Update meth.lua
Added missing teleport handler
2025-08-12 23:08:43 -05:00
Tater1987 52cf323a20 Merge branch 'Mustachedom:hushhushmotherfucker' into hushhushmotherfucker 2025-08-12 23:05:31 -05:00
Tater1987 87c4aa77a7 Update meth.lua
Spelling correction
2025-08-12 23:04:22 -05:00
Mustache Dom e8337514e7 Merge pull request #70 from Tater1987/hushhushmotherfucker
Hushhushmotherfucker
2025-08-12 18:07:27 -07:00
Tater1987 c4664ae5fb Update meth.lua
Unneeded text
2025-08-12 19:45:02 -05:00
Tater1987 68723ac088 Update meth.lua
Fixed spelling error
2025-08-12 19:43:32 -05:00
Tater1987 9f4339a4ea Update lsd.lua
Incorrect Server Event called
2025-08-12 19:42:53 -05:00
Mustache Dom 3364968e85 Merge pull request #69 from Tater1987/patch-2
Update heroin.lua
2025-08-12 14:49:43 -07:00
Tater1987 689bc79868 Update heroin.lua
Capitalization error
2025-08-12 16:49:08 -05:00
Mustache Dom 2764466d4c Merge pull request #68 from Tater1987/patch-1
Update cocaine.lua
2025-08-12 14:27:38 -06:00
Tater1987 e4c41458dc Update cocaine.lua
Added missing TriggerServerEvents
2025-08-12 15:26:56 -05:00
Mustache Dom b5eb60834f - fix lsd 2025-08-11 17:42:26 -06:00
Mustache Dom 804eba41c9 Create license.md 2025-08-11 16:56:49 -06:00
Mustache Dom 3c05cf79c3 Delete LICENSE 2025-08-11 16:56:05 -06:00
Mustache Dom 9511a46dad update license 2025-08-11 16:54:47 -06:00
Mustache Dom 25f9979731 added lang for travellingmerchant 2025-08-11 16:53:19 -06:00
Mustache Dom a079efd5c8 - fix bug with comparing rep
- fix travellingmerchant
2025-08-11 16:49:24 -06:00
Mustache Dom ca50437751 - added languages 2025-08-09 23:58:38 -06:00
Mustache Dom 51059f6aed - uwu and wookie 2025-08-09 03:25:40 -06:00
Mustache Dom 683eaff7de finished locales EN 2025-08-09 03:10:00 -06:00
Mustache Dom 37f86bf50d - add support for bzz props 2025-08-06 02:35:25 -06:00
Mustache Dom 3574ecef5b jesussssss 2025-08-06 02:25:06 -06:00
Mustache Dom daa1a4f8a3 fuckin christ 2025-07-18 01:19:12 -07:00
Mustache Dom 314f7381d1 Merge branch 'hushhushmotherfucker' of https://github.com/Mustachedom/md-drugs into hushhushmotherfucker 2025-07-17 02:06:21 -05:00
Mustache Dom 2fd900ec22 - holy fuck a lot 2025-07-17 02:06:17 -05:00
Mustache Dom 3c8b654b28 Update version.txt 2025-07-16 01:55:22 -07:00
Mustache Dom e3caf16b53 Update version.txt 2025-07-16 01:54:05 -07:00
Mustache Dom 49f43b997b Update version.txt 2025-07-16 01:53:38 -07:00
Mustache Dom 94c6458037 - update sv side plants 2025-07-16 01:48:56 -07:00
Mustache Dom 2dd8729dc9 - hush 2025-07-15 02:23:03 -07:00
Mustache Dom a86a342f4d - hush hush 2025-07-15 02:21:34 -07:00
Mustache Dom 4fdef3cf30 - fix up heroin 2025-07-14 01:34:58 -07:00
Mustache Dom 1b29aaa3b0 lots of shit 2025-07-01 03:09:46 -07:00
Mustache Dom 9e84111da3 - added multi location for coke fancy anims 2025-06-30 23:24:57 -07:00
Mustache Dom 7422c9d57b Update cocaine.lua 2025-03-26 22:48:12 -07:00
Mustache Dom 8e2dc89398 Merge pull request #63 from zent2g/main
Fix f8 console print spam
2025-02-03 15:01:25 -08:00
zent2g d199e017c2 Fix f8 console print spam 2025-02-03 23:56:50 +01:00
Mustache Dom 4cacab3c7c Merge pull request #59 from Mustachedom/test2
yolo
2025-01-13 22:48:13 -08:00
Mustache Dom 1e3264bb9a Merge branch 'main' into test2 2025-01-13 22:47:47 -08:00
Mustache Dom be0dd02166 yolo 2025-01-13 22:44:37 -08:00
Mustache Dom a5246ad55b Update recipes.lua 2025-01-02 17:57:13 -08:00
Mustache Dom 9520c88d58 adjust consumables 2024-12-16 03:53:59 -08:00
Mustache Dom aca346cc1c ps-ui fix 2024-12-16 03:34:20 -08:00
Mustache Dom 79569a18b6 fix for lean and meth missions
update lsd heroin tables
2024-12-16 03:22:44 -08:00
Mustache Dom b56e585691 added CUI function for createuseableitem. will add support for other frameworks in the future 2024-12-12 17:26:08 -08:00
Mustache Dom 3043ecd924 removed core export: fixed bugs 2024-12-12 15:26:48 -08:00
Mustache Dom a07118d0cb added sv function to check cops and threw a cop check in wholesale, made it so you can only buy heroin table if none are in your inventory 2024-12-12 14:50:05 -08:00
Mustache Dom bf1471e238 added codem dispatch support 2024-11-26 17:26:46 -08:00
Mustache Dom fc5b1f5164 yeehaw 2024-11-26 16:07:15 -08:00
Mustache Dom 26fd63d750 edit 2024-11-26 15:45:17 -08:00
Mustache Dom 65597810c7 fix qs images 2024-11-26 13:41:29 -08:00
Mustache Dom f9bc39fc1d version 2024-11-25 20:03:49 -08:00
Mustache Dom cc33ecb7e2 punctuation 2024-11-25 19:57:26 -08:00
Mustache Dom 9d04b359c1 vscode settings 2024-11-25 12:27:43 -08:00
Mustache Dom 0b943d8154 update readme 2024-11-25 02:07:07 -08:00
Mustache Dom c37b777748 added ped walk away feature if you dont cornersell to them fast enough 2024-11-25 01:46:26 -08:00
Mustache Dom c349563ef3 adjusted icons 2024-11-25 01:21:53 -08:00
Mustache Dom 5b6fef2d49 refractored a lot removed travellingmerchant file, now in pedspawns.lua 2024-11-24 01:25:09 -08:00
Mustache Dom 001378704c updated deliveries to be server sided and adjusted all locations to vec4 2024-11-23 15:33:17 -08:00
Mustache Dom cf5cfba909 patch for pharma, new callback to do animations and progressbar checks 2024-11-23 14:38:23 -08:00
Mustache Dom f1ed2c0860 ree 2024-11-23 02:55:09 -08:00
Mustache Dom e83cddd96f updated pharma to utilize nearby Players and give them the prescription directly 2024-11-23 02:21:39 -08:00
Mustache Dom 5c5f454207 removed 90% of logs ( added logs to getrecipe, locationcheck, and fixed wholesale, dealers, and oxyruns, and meth 2024-11-23 01:58:57 -08:00
Mustache Dom cdd26ab465 bug fixes
labkit/presses now are tabled in server side and has checks to see if you have an active table before proceeding/ gives back item if headpop or crash
2024-11-22 12:26:27 -08:00
Mustache Dom c2fddd6144 update
made server table for presses, will do same for lab kits
2024-11-22 01:35:25 -08:00
Mustache Dom 6df0983273 patch 2024-11-22 00:27:30 -08:00
Mustache Dom b7353b4e97 Update lsd.lua 2024-11-19 01:32:04 -08:00
Mustache Dom c81d113494 test2 2024-11-16 23:39:34 -08:00
Mustache Dom 07481651b8 test 2024-11-16 23:39:22 -08:00
Mustache Dom e04d91e79e update readme 2024-11-12 17:22:12 -08:00
Mustache Dom 07c84ff640 test 2024-11-12 17:08:02 -08:00
Mustache Dom 8df50c0417 moved things around 2024-11-12 02:36:45 -08:00
Mustache Dom abb1bba3fe fixed bugs 2024-11-12 02:07:16 -08:00
Mustache Dom 9d828a2b15 update readme 2024-11-12 01:19:37 -08:00
Mustache Dom 31ee7f88c0 update file names 2024-11-12 01:06:40 -08:00
Mustache Dom 5bc0e9f4e0 moved more 2024-11-12 01:04:42 -08:00
Mustache Dom bcdf71b17a check 2024-11-11 20:22:48 -08:00
Mustache Dom c6d8556c12 Update xtc.lua 2024-11-11 12:10:39 -08:00
Mustache Dom aa015ba757 Update xtc.lua 2024-11-11 12:10:07 -08:00
Mustache Dom 52224ab097 remove debug poly 2024-11-07 11:35:34 -08:00
Mustache Dom b486a28a4a Update cocaine.lua 2024-11-06 10:50:49 -08:00
Mustache Dom adcd5d7c2b Update cocaine.lua 2024-11-06 10:44:56 -08:00
Mustache Dom bb4d05373e Merge pull request #57 from Mustachedom/testing-shit
updated
2024-11-05 00:49:26 -08:00
Mustache Dom b1ac95f959 Merge branch 'main' into testing-shit 2024-11-05 00:49:12 -08:00
Mustache Dom 3db581ac1e update 2024-11-05 00:46:12 -08:00
Mustache Dom c7479b44ff update 2024-11-04 17:43:48 -08:00
Mustache Dom 11e3b5efe6 update 2024-11-04 16:46:27 -08:00
Mustache Dom b1bcb7ce56 getPlayer 2024-11-01 00:54:21 -07:00
Mustache Dom 502677054c fix 2024-10-30 13:03:51 -07:00
Mustache Dom 025cd2884b fx 2024-10-28 14:42:32 -07:00
Mustache Dom 7978cc0b90 Update version.txt 2024-10-28 14:39:45 -07:00
Mustache Dom 7c45cbaec4 Delete langs directory 2024-10-28 14:39:31 -07:00
Mustache Dom 3c80fbfbb8 iconic 2024-10-28 14:35:47 -07:00
Mustache Dom 70c3d9ae15 updated a lot 2024-10-28 14:11:49 -07:00
Mustache Dom 99d0ae58be removed OnPlayerLoad and Resource Start from prop drugs to functions file to condense repeatable code 2024-10-25 11:41:59 -07:00
Mustache Dom 24877e6447 condense target 2024-10-25 02:00:55 -07:00
Mustache Dom 83f2749101 remove blips| switch to waypoint. function spawning tables, code condense 2024-10-25 01:55:35 -07:00
Mustache Dom 1224133815 rewrote crack 2024-10-24 20:19:44 -07:00
Mustache Dom 73af37c00a tweaks 2024-10-24 20:00:27 -07:00
Mustache Dom dbed6b3c47 made makeMenu function, moved all stores from config to server/travellingmerchant.lua 2024-10-24 19:45:39 -07:00
Mustache Dom b796b6eff9 Update consumables.lua 2024-10-24 16:24:37 -07:00
Mustache Dom d2fdf7298d Update lsd.lua 2024-10-24 16:19:46 -07:00
Mustache Dom e9f722a140 reduce code, more langs, patch work, moved pharma drugs to consumables 2024-10-24 12:56:34 -07:00
Mustache Dom 9df44f726d fix 2024-10-23 17:49:03 -07:00
Mustache Dom d3e99d6440 added lang and sorts 2024-10-23 17:44:46 -07:00
Mustache Dom fefd53857e test test 2024-10-23 16:04:09 -07:00
Mustache Dom ca2a9205b0 Update consumables.lua 2024-10-22 16:44:56 -07:00
Mustache Dom 6dca2d36a7 Update fxmanifest.lua 2024-10-17 01:44:24 -07:00
Mustache Dom 48fedf0b48 Update consumables.lua 2024-10-04 11:01:01 -07:00
Mustache Dom 000a5b29a2 Update consumables.lua 2024-10-02 11:49:59 -07:00
Mustache Dom 2d3ca8a361 added support for more minigames
you can now utilize all of ps-ui, bl_ui, and glow_minigames
2024-10-02 01:00:46 -07:00
Mustache Dom 6e7fd5441f Update functions.lua 2024-10-01 18:35:06 -07:00
Mustache Dom 9a24682aac Update fxmanifest.lua 2024-10-01 18:32:39 -07:00
Mustache Dom e79d7fd6f5 Update version.txt 2024-10-01 18:32:27 -07:00
Mustache Dom 2c112c8927 Update functions.lua 2024-10-01 18:27:57 -07:00
Mustache Dom 41b66a45e4 Update functions.lua 2024-10-01 17:41:24 -07:00
Mustache Dom 9b69d6306c update to add more than one buff
read the consumables.lua in shared for instrustions. its easy
2024-10-01 16:10:49 -07:00
Mustache Dom 6dad9f70a9 a
a
2024-10-01 16:09:49 -07:00
Mustache Dom 4938821793 Update functions.lua 2024-10-01 09:06:03 -07:00
Mustache Dom 88bf966b91 Update heroin.lua 2024-09-30 13:16:44 -07:00
Mustache Dom 57de95f880 Update functions.lua 2024-09-30 12:52:16 -07:00
Mustache Dom 798ad3cd97 Update lsd.lua 2024-09-30 12:46:12 -07:00
Mustache Dom f2068806cb Update recipes.lua 2024-09-30 12:36:08 -07:00
Mustache Dom e4c5abed63 fix
peepee poopoo do people read this?
2024-09-28 18:20:22 -07:00
Mustache Dom 388c32939b update to fix
should fix ox items issues
2024-09-28 18:17:25 -07:00
Mustache Dom 85fc0a4b67 Update ox_inventory.txt 2024-09-28 17:41:48 -07:00
Mustache Dom 39b8ebc42d Update functions.lua 2024-09-28 10:02:36 -07:00
Mustache Dom 861a210dfe Update meth.lua 2024-09-28 10:01:58 -07:00
Mustache Dom 37ba74a700 Update functions.lua 2024-09-28 09:58:56 -07:00
Mustache Dom 5c88857368 Update meth.lua 2024-09-28 09:52:26 -07:00
Mustache Dom 20c24f7424 Update qb-inventory.txt 2024-09-27 21:27:35 -07:00
Mustache Dom 472eba3c0c Update ox_inventory.txt 2024-09-27 21:23:34 -07:00
Mustache Dom ca494fc88d Update functions.lua 2024-09-26 14:39:06 -07:00
Mustache Dom 018bc15419 Update recipes.lua 2024-09-26 09:44:31 -07:00
Mustache Dom ff810f1379 Update weed.lua 2024-09-26 09:43:32 -07:00
Mustache Dom 5a392fe0fe Update deliveries.lua 2024-09-25 11:46:40 -07:00
Mustache Dom df7804c2de Update functions.lua 2024-09-24 18:42:02 -07:00
Mustache Dom cbadec6e25 Update fxmanifest.lua 2024-09-24 18:41:28 -07:00
Mustache Dom 028c5f771f big update. i prob broke something, let me know in discord 2024-09-24 15:07:41 -07:00
Mustache Dom 009b0a4f4a Update cocaine.lua 2024-09-23 05:07:59 -07:00
Mustache Dom ed5221f318 Update cocaine.lua 2024-09-22 11:21:27 -07:00
Mustache Dom d7c06ac006 Update cocaine.lua 2024-09-17 13:01:46 -07:00
Mustache Dom 4db34e5f50 Update cocaine.lua 2024-09-17 13:01:17 -07:00
Mustache Dom a8633c2884 Update cocaine.lua 2024-08-29 12:17:22 -07:00
Mustache Dom 3981e92b3c Update cocaine.lua 2024-08-29 11:36:48 -07:00
Mustache Dom 8baa05a5ea Update ox_inventory.txt 2024-08-28 20:07:13 -07:00
Mustache Dom 3eb4cd35dc Update cocaine.lua 2024-08-28 16:57:22 -07:00
Mustache Dom bf40a0e864 Update cocaine.lua 2024-08-28 16:56:08 -07:00
Mustache Dom 07fb3caf24 Update cocaine.lua 2024-08-26 15:51:04 -07:00
Mustache Dom e07ab23761 Update cocaine.lua 2024-08-26 15:50:15 -07:00
Mustache Dom c9f4e8114b Update cocaine.lua 2024-08-26 15:49:35 -07:00
Mustache Dom 7e2b23b9bd Update weed.lua 2024-08-05 19:30:47 -07:00
Mustache Dom 4d5bb1fa86 Update weed.lua 2024-08-05 19:02:41 -07:00
Mustache Dom fd7cb1d201 Update weed.lua 2024-08-01 14:05:19 -07:00
Mustache Dom 60f3f6aa75 Update shrooms.lua 2024-08-01 14:04:34 -07:00
Mustache Dom 7bffb7b3b5 Update mescaline.lua 2024-08-01 14:04:09 -07:00
Mustache Dom ba89fd2aaf Update heroin.lua 2024-08-01 14:03:46 -07:00
Mustache Dom 2523e0a596 Update cocaine.lua 2024-08-01 14:03:17 -07:00
Mustache Dom cd7a6fb8bd Update weed.lua 2024-07-27 11:05:50 -07:00
Mustache Dom d1c8cc6b96 Update functions.lua 2024-07-21 21:51:57 -07:00
Mustache Dom de028bffc9 Add files via upload 2024-07-21 21:45:19 -07:00
Mustache Dom 48d5c6928a Add files via upload 2024-07-21 21:45:06 -07:00
Mustache Dom 1070a3d1a8 Update weed.lua 2024-07-21 19:30:20 -07:00
Mustache Dom 1af114dd24 Update cornerselling.lua 2024-07-20 10:59:02 -07:00
Mustache Dom 5c8076c651 Update functions.lua 2024-07-19 13:48:14 -07:00
Mustache Dom 84e890b232 Update patchnotes.txt 2024-07-19 10:29:34 -07:00
Mustache Dom 0790590c3b Update cornerselling.lua 2024-07-19 10:28:34 -07:00
Mustache Dom ff87eb3f61 Update fxmanifest.lua 2024-07-19 10:28:18 -07:00
Mustache Dom 45192684da Update version.txt 2024-07-19 10:27:25 -07:00
Mustache Dom e4e7450d7a Update readme.md 2024-07-19 01:57:14 -07:00
Mustache Dom 5b2e87412f Update readme.md 2024-07-19 00:11:11 -07:00
Mustache Dom ea665fe8fc Merge pull request #48 from iplayer1337fivem/patch-1
Create danish.lua
2024-07-17 11:05:58 -07:00
ARottenberger 99c2f2d212 Create danish.lua 2024-07-17 09:33:25 +02:00
Mustache Dom 9f0c556636 Update patchnotes.txt 2024-07-17 00:16:23 -07:00
Mustache Dom 07c6a9be94 Update fxmanifest.lua 2024-07-17 00:15:41 -07:00
Mustache Dom 2b18444fd9 Update version.txt 2024-07-16 18:40:10 -07:00
Mustache Dom 322c1e3905 Update functions.lua 2024-07-16 18:09:00 -07:00
Mustache Dom 3d124f124f Update readme.md 2024-07-16 14:43:05 -07:00
Mustache Dom 14963167be Update functions.lua 2024-07-16 14:36:52 -07:00
Mustache Dom 495379ef0c Update functions.lua 2024-07-16 14:34:08 -07:00
Mustache Dom 5116260203 Update functions.lua 2024-07-16 14:32:04 -07:00
Mustache Dom b20b1cec4c Update readme.md 2024-07-16 14:26:58 -07:00
Mustache Dom 13d9ce8ea7 Update readme.md 2024-07-16 14:26:24 -07:00
Mustache Dom 6209b7c82e Update readme.md 2024-07-16 14:23:49 -07:00
Mustache Dom c2b92c4944 Update readme.md 2024-07-16 14:23:16 -07:00
Mustache Dom d78cce3b10 Update readme.md 2024-07-16 14:22:19 -07:00
Mustache Dom 1f9f8b3dfd Update readme.md 2024-07-16 14:21:36 -07:00
Mustache Dom 1ed514bfb7 Update readme.md 2024-07-16 14:18:33 -07:00
Mustache Dom 24b94ccc82 Update readme.md 2024-07-16 14:17:52 -07:00
Mustache Dom f2b26ac889 Update readme.md 2024-07-16 14:17:27 -07:00
Mustache Dom 3d144cae58 Added integration for Fivemerr
if you want to use the logs go to line 3 of server/functions.lua and turn to true, then inside of your server.cfg add this 

```
set fivemerrLogs "API_KEY"
```
obviously replace the API_KEY with your api key
2024-07-16 14:14:48 -07:00
Mustache Dom 7aa929670e Update ox_inventory.txt 2024-07-11 23:32:45 -07:00
Mustache Dom 19ca790456 Update patchnotes.txt 2024-07-11 22:13:14 -07:00
Mustache Dom 8b9b05ef95 Update readme.md 2024-07-11 17:58:10 -07:00
Mustache Dom c710826c14 Update readme.md 2024-07-11 17:52:33 -07:00
Mustache Dom 3eff5ab23f Update fxmanifest.lua 2024-07-11 17:47:18 -07:00
Mustache Dom 6e77e15f6e Update version.txt 2024-07-11 17:47:05 -07:00
Mustache Dom cdf13e5108 Update weed.lua 2024-07-11 17:46:33 -07:00
Mustache Dom 971168c9b6 Update travellingmerchant.lua 2024-07-11 17:45:55 -07:00
Mustache Dom 6554b253d9 Update shrooms.lua 2024-07-11 17:45:21 -07:00
Mustache Dom 323d12ad31 Update oxyruns.lua 2024-07-11 17:44:48 -07:00
Mustache Dom c4f3320d96 Update meth.lua 2024-07-11 17:44:08 -07:00
Mustache Dom cf41e75bb1 Update mescaline.lua 2024-07-11 17:43:41 -07:00
Mustache Dom 0ce4e27a60 Update lsd.lua 2024-07-11 17:42:50 -07:00
Mustache Dom 192e8c9d64 Update lean.lua 2024-07-11 17:42:05 -07:00
Mustache Dom 62ee319c12 Update heroin.lua 2024-07-11 17:41:52 -07:00
Mustache Dom 856ec769a5 Update deliveries.lua 2024-07-11 17:41:05 -07:00
Mustache Dom 6aea184058 Update cocaine.lua 2024-07-11 17:40:27 -07:00
Mustache Dom b6b4776ab2 added a lot
moved some functions around, added better ox inv options so no longer requires items in qb-core 
changed call backs to oxlib callbacks
cried twice
added new func
2024-07-11 17:39:58 -07:00
Mustache Dom 5448eabd87 Update functions.lua 2024-07-10 16:21:34 -07:00
Mustache Dom 661d5148b7 Update consumables.lua 2024-07-09 17:07:20 -07:00
Mustache Dom c3f318e3b4 Update weed.lua 2024-07-07 14:21:03 -07:00
Mustache Dom 2412f2b58e Update ox_inventory.txt 2024-07-06 15:25:57 -07:00
Mustache Dom 1301fca83a Update deliveries.lua 2024-07-06 15:25:13 -07:00
Mustache Dom 20b89b2324 Update weed.lua 2024-07-06 15:24:18 -07:00
Mustache Dom 35b0d69332 Update travellingmerchant.lua 2024-07-06 15:23:25 -07:00
Mustache Dom e21b4e11d5 Update functions.lua 2024-07-06 15:22:39 -07:00
Mustache Dom 8690348917 Update functions.lua 2024-07-06 15:19:20 -07:00
Mustache Dom 26e5f29343 Merge pull request #46 from HavekHD/main
Clean up readme and add ox_inventory items
2024-07-06 15:19:00 -07:00
HavekHD 66414de241 Merge installation items into one items_install folder. Added ox_inventory item names. Cleaned up readme to match new folders 2024-07-04 00:27:02 -05:00
Mustache Dom c7192ff2e2 Update functions.lua 2024-06-30 17:35:26 -07:00
Mustache Dom 22b054b681 Update patchnotes.txt 2024-06-30 17:19:45 -07:00
Mustache Dom 089f543d1b Update version.txt 2024-06-30 17:16:49 -07:00
Mustache Dom 3e2a0ad6c7 Update fxmanifest.lua 2024-06-30 17:16:32 -07:00
Mustache Dom ccfdb2ddcd Update fxmanifest.lua 2024-06-30 17:16:10 -07:00
Mustache Dom fed8cf2804 Update functions.lua 2024-06-29 18:59:36 -07:00
Mustache Dom 930c1e5518 Update functions.lua 2024-06-29 13:18:27 -07:00
Mustache Dom 4d9b613823 Update readme.md 2024-06-28 14:13:27 -07:00
Mustache Dom 0f7698f4df Update readme.md 2024-06-22 14:49:46 -07:00
Mustache Dom 2ba13f91f3 Update patchnotes.txt 2024-06-20 18:48:11 -07:00
Mustache Dom 315c96b3c9 Update version.txt 2024-06-20 18:47:06 -07:00
Mustache Dom 66ee2d2652 Update functions.lua 2024-06-20 18:46:51 -07:00
Mustache Dom 4d4c45d99e Update functions.lua 2024-06-20 18:42:52 -07:00
Mustache Dom f8bb79b640 Update deliveries.lua 2024-06-19 10:54:06 -07:00
Mustache Dom 10aa94e876 Update deliveries.lua 2024-06-18 12:23:47 -07:00
Mustache Dom 15aa6f6ecb Update deliveries.lua 2024-06-18 12:22:53 -07:00
Mustache Dom 1ed82e4675 Update functions.lua 2024-06-16 12:03:20 -07:00
Mustache Dom 222d5051d2 Update functions.lua 2024-06-13 22:12:37 -07:00
Mustache Dom 99e8afe653 Update functions.lua 2024-06-03 19:51:30 -07:00
Mustache Dom 9472271377 Update xtc.lua 2024-05-25 21:46:14 -07:00
Mustache Dom dacabc74fc Update xtc.lua 2024-05-25 21:18:04 -07:00
Mustache Dom 1afd23f63f Update xtc.lua 2024-05-25 20:54:20 -07:00
Mustache Dom 2494cbc06d Update readme.md 2024-05-18 14:08:25 -07:00
Mustache Dom dea70fab75 Update readme.md 2024-05-18 14:07:58 -07:00
Mustache Dom a420e8da7e Update readme.md 2024-05-18 14:07:24 -07:00
Mustache Dom 6bcdb88420 Update readme.md 2024-05-18 14:02:46 -07:00
Mustache Dom df702096ad Update readme.md 2024-05-18 14:01:26 -07:00
Mustache Dom d98e85d098 Delete v2tov3readme.md 2024-05-18 13:55:29 -07:00
Mustache Dom 0dabc3f1d0 Update patchnotes.txt 2024-05-18 13:53:51 -07:00
Mustache Dom cf5ed55d29 Update weed.lua 2024-05-18 13:53:01 -07:00
Mustache Dom cb07be424c Update patchnotes.txt 2024-05-18 13:44:23 -07:00
Mustache Dom 9d76824013 Update fxmanifest.lua 2024-05-18 13:40:22 -07:00
Mustache Dom 0f99ac0baf Update version.txt 2024-05-18 13:40:04 -07:00
Mustache Dom f9beb11ddc Update weed.lua 2024-05-18 13:38:53 -07:00
Mustache Dom 8bb07e7452 Update travellingmerchant.lua 2024-05-18 13:38:24 -07:00
Mustache Dom e5cf612a29 updated img population to auto do it 2024-05-18 13:37:53 -07:00
Mustache Dom a015846e78 Update config.lua 2024-05-18 13:36:48 -07:00
Mustache Dom 5a7e10c33f Update functions.lua 2024-05-18 13:36:22 -07:00
Mustache Dom 34d21c3618 added autocheck for what inventory youre using to populate imgs 2024-05-18 13:35:51 -07:00
Mustache Dom e23e8c23ab Update pharma.lua 2024-05-18 13:18:25 -07:00
Mustache Dom 8155ace51e Update wholesale.lua 2024-05-18 03:40:10 -07:00
Mustache Dom 679d140ae7 Update pharma.lua 2024-05-17 18:30:24 -07:00
Mustache Dom 992b5d7b26 Update pharma.lua 2024-05-17 18:27:56 -07:00
Mustache Dom ab8510e302 Update meth.lua 2024-05-14 11:35:28 -07:00
Mustache Dom 48824f099f Create patchnotes.txt 2024-05-13 13:44:22 -07:00
Mustache Dom 7bd55bf1e7 Update version.txt 2024-05-13 13:43:15 -07:00
Mustache Dom 3725ea1121 Update fxmanifest.lua 2024-05-13 13:42:56 -07:00
Mustache Dom 029db21ca3 Update config.lua 2024-05-13 13:42:36 -07:00
Mustache Dom b682a9310d Update functions.lua 2024-05-13 13:42:10 -07:00
Mustache Dom 3549e4afaa Update cocaine.lua 2024-05-13 00:13:16 -07:00
Mustache Dom 1e06afa926 Update functions.lua 2024-05-12 00:22:09 -07:00
Mustache Dom 598e16965e Update functions.lua 2024-05-11 17:10:56 -07:00
Mustache Dom 1b7e1be9b3 Update fxmanifest.lua 2024-05-09 01:20:33 -07:00
Mustache Dom 5ffa6e9519 Update readme.md 2024-05-09 01:15:25 -07:00
Mustache Dom f7d41ddbdc Update version.txt 2024-05-08 19:28:40 -07:00
Mustache Dom 3d197eae62 Update meth.lua 2024-05-08 17:34:53 -07:00
Mustache Dom 0b020bba2e Update meth.lua 2024-05-08 17:32:57 -07:00
Mustache Dom 40ea6dbf45 Add files via upload 2024-05-08 17:22:12 -07:00
Mustache Dom 9cbf5ffeb3 Update weed.lua 2024-05-07 13:12:03 -07:00
Mustache Dom 71b8d039b8 Update weed.lua 2024-05-07 04:46:04 -07:00
Mustache Dom e80c027647 Update shrooms.lua 2024-05-07 04:27:53 -07:00
Mustache Dom f48435cd61 Update version.txt 2024-05-04 12:31:39 -07:00
Mustache Dom 722963ed38 Add files via upload 2024-05-04 12:19:38 -07:00
Mustache Dom c0a0e4271e Update heroin.lua 2024-05-04 11:57:34 -07:00
Mustache Dom b9b3899e65 Update lsd.lua 2024-05-04 11:40:08 -07:00
Mustache Dom 40022048b0 Update functions.lua 2024-05-04 11:33:12 -07:00
Mustache Dom af152ee0a3 Update cornerselling.lua 2024-05-04 11:32:31 -07:00
Mustache Dom 1d7ffc938c Update cornerselling.lua 2024-05-04 10:56:00 -07:00
Mustache Dom b1eff50bc5 Update config.lua 2024-05-03 18:35:43 -07:00
Mustache Dom 3abc9c5a6a Check logic 2024-05-03 11:30:37 -07:00
Mustache Dom 5de4d32401 Check logic 2024-05-03 11:16:46 -07:00
Mustache Dom a8db1ff11d Update functions.lua 2024-05-03 00:00:39 -07:00
Mustache Dom bc83756701 Update functions.lua 2024-05-02 20:39:27 -07:00
Mustache Dom 02ac830805 Update functions.lua 2024-05-02 20:38:23 -07:00
Mustache Dom 4fef77316d Update config.lua 2024-05-02 20:05:59 -07:00
Mustache Dom 62d53b573c Update config.lua 2024-05-02 20:03:04 -07:00
Mustache Dom 00a45563ae added qs-email support 2024-05-02 20:00:54 -07:00
Mustache Dom b6c06b2ce5 Update meth.lua 2024-05-02 18:48:26 -07:00
Mustache Dom 753ac03799 Add files via upload 2024-05-02 18:36:32 -07:00
Mustache Dom e69ff1948b Add files via upload 2024-05-02 18:34:49 -07:00
Mustache Dom f9709311af Add files via upload 2024-05-02 18:34:14 -07:00
640 changed files with 13114 additions and 11261 deletions

No files matched your search

+26
View File
@@ -0,0 +1,26 @@
{
"Lua.diagnostics.disable": [
"missing-parameter",
"param-type-mismatch"
],
"Lua.diagnostics.globals": [
"lib",
"progressbar",
"loadParticle",
"makeMenu",
"minigame",
"tele",
"sorter",
"MySQL",
"trays",
"heroinkit",
"getPlayer",
"dist",
"sortTab",
"getRep",
"heroinCooldown",
"checkLoc",
"getRandW",
"shroomsCooldown"
]
}
-674
View File
@@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 14 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 22 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 27 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 22 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 14 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 22 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 27 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 22 KiB

+25
View File
@@ -0,0 +1,25 @@
fx_version 'cerulean'
game 'gta5'
lua54 'yes'
this_is_a_map 'yes'
author 'Atenea'
description 'Balloon / MD-Drugs'
version '1.0.1'
---------------------------------------------------------------------------
-- INCLUDED FILES
---------------------------------------------------------------------------
files {
'stream/*.ytyp',
}
data_file 'DLC_ITYP_REQUEST' 'stream/*.ytyp'
dependency '/assetpacks'
escrow_ignore {
'stream/*.ydr',
}
+20
View File
@@ -0,0 +1,20 @@
Thank you for your purchase!
We hope you enjoy this prop ♥
Author: Atenea Store | Atenea
-- IMPORTANT --
/Please read below.
► If you rename the folder or files I will not be responsible if it does not work correctly afterwards.
► If you encounter any problems, errors, or have any questions related to our prop, JOIN OUR DISCORD.
Don't hesitate to open a ticket, we’ll assist you as quickly as possible.
https://discord.gg/mam8Nmg49d
SCRIPTS
https://discord.gg/S5WZ7ecKDc
Make sure you’ve already READ our post on FiveM/Tebex/Discord.
Atenea from the Atenea Store Team.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+28
View File
@@ -0,0 +1,28 @@
local function spawn()
local data = ps.callback('md-drugs:server:GetMerchant')
local model = 's_m_m_trucker_01'
ps.requestModel(model)
local ped = CreatePed(4, model, data.loc.x, data.loc.y, data.loc.z, data.loc.w, false, true)
Freeze(ped, true, data.loc.w)
ps.entityTarget(ped, {
{
label = ps.lang('merchant.targetOpen'),
action = function()
local options = {}
for k, v in pairs (data.items) do
options[#options+1] = {
title = ps.getLabel(k),
description = '$'..v,
icon = ps.getImage(k),
action = function()
TriggerServerEvent('md-drugs:server:purchaseGoods', k)
end
}
end
ps.menu('Travelling Merchant', 'Travelling Merchant', options)
end
}
})
end
spawn()
-681
View File
@@ -1,681 +0,0 @@
---@diagnostic disable: param-type-mismatch
local QBCore = exports['qb-core']:GetCoreObject()
local started = nil
local function loadParticle(dict)
if not HasNamedPtfxAssetLoaded(dict) then
RequestNamedPtfxAsset(dict)
end
while not HasNamedPtfxAssetLoaded(dict) do
Wait(0)
end
SetPtfxAssetNextCall(dict)
end
function MethCooking()
local animDict, animName = "anim@amb@business@meth@meth_monitoring_cooking@cooking@", "chemical_pour_short_cooker"
lib.requestAnimDict(animDict, 500)
dict = "scr_fbi5a"
local ped = PlayerPedId()
SetEntityCoords(ped, vector3(1005.773, -3200.402, -38.524))
Wait(1)
local targetPosition = GetEntityCoords(ped)
local animDuration = GetAnimDuration(animDict, animName) * 800
FreezeEntityPosition(ped, true)
local scenePos, sceneRot = vector3(1010.656, -3198.445, -38.925), vector3(0.0, 0.0, 0.0)
local netScene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, netScene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
local sacid = CreateObjectNoOffset(`bkr_prop_meth_sacid`, targetPosition, 1, 1, 0)
NetworkAddEntityToSynchronisedScene(sacid, netScene, animDict, "chemical_pour_short_sacid", 4.0, -8.0, 1)
local ammonia = CreateObjectNoOffset(`bkr_prop_meth_ammonia`, targetPosition, 1, 1, 0)
NetworkAddEntityToSynchronisedScene(ammonia, netScene, animDict, "chemical_pour_short_ammonia", 4.0, -8.0, 1)
NetworkStartSynchronisedScene(netScene)
Wait(animDuration)
NetworkStopSynchronisedScene(netScene)
DeleteObject(sacid)
DeleteObject(ammonia)
FreezeEntityPosition(ped, false)
loadParticle(dict)
methflare = StartParticleFxLoopedAtCoord('scr_fbi5a_flare',vector3(1005.95, -3202.09, -37.58), 0, 0, 0, 2.0, 0, 0,0)
SetParticleFxLoopedAlpha(methflare, 1.0)
Wait(20000)
StopParticleFxLooped(methflare,true)
end
function SmashMeth()
local ver = ""
local animDict, animName = "anim@amb@business@meth@meth_smash_weight_check@", "break_weigh_"..ver.."char02"
lib.requestAnimDict(animDict, 500)
local ped = PlayerPedId()
local targetPosition = vector3(1012.628, -3194.619, -39.589)
SetEntityCoords(ped, targetPosition)
Wait(1)
local animDuration = GetAnimDuration(animDict, animName) * 800
FreezeEntityPosition(ped, true)
local scenePos, sceneRot = vector3(1008.734, -3196.646, -39.99), vector3(0.0, 0.0, 1.08)
local netScene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, netScene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
local objects, sceneObjects = {}, {
{
hash = `w_me_hammer`,
animName = "break_weigh_"..ver.."hammer"
},
{
hash = `bkr_Prop_Meth_SmashedTray_01_frag_`,
animName = "break_weigh_"..ver.."tray01"
},
{
hash = `bkr_Prop_Meth_Tray_02a`,
animName = "break_weigh_"..ver.."tray01^1"
},
{
hash = `bkr_Prop_Meth_Tray_02a`,
animName = "break_weigh_"..ver.."tray01^2"
},
{
hash = `bkr_Prop_Meth_SmashedTray_01_frag_`,
animName = "break_weigh_"..ver.."tray01^3"
},
}
for i=1, #sceneObjects, 1 do
local obj = CreateObjectNoOffset(sceneObjects[i].hash, targetPosition, true, true, true)
NetworkAddEntityToSynchronisedScene(obj, netScene, animDict, sceneObjects[i].animName, 4.0, -8.0, 1)
objects[#objects+1] = obj
end
NetworkStartSynchronisedScene(netScene)
Wait(animDuration)
NetworkStopSynchronisedScene(netScene)
for i=1, #objects, 1 do
DeleteObject(objects[i])
end
RemoveAnimDict(animDict)
FreezeEntityPosition(ped, false)
end
function BagMeth()
local ver = ""
local animDict, animName = "anim@amb@business@meth@meth_smash_weight_check@", "break_weigh_"..ver.."char01"
lib.requestAnimDict(animDict, 500)
local animDuration = GetAnimDuration(animDict, animName) * 1000
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local scenePos, sceneRot = vector3(1008.734, -3196.646, -39.99), vector3(0.0, 0.0, 1.08)
local scenes = {
{
{
hash = `bkr_prop_meth_bigbag_04a`,
animName = "break_weigh_"..ver.."box01"
},
{
hash = `bkr_prop_meth_bigbag_03a`,
animName = "break_weigh_"..ver.."box01^1"
},
{
hash = `bkr_prop_meth_openbag_02`,
animName = "break_weigh_"..ver.."methbag01"
}
},
{
{
hash = `bkr_prop_meth_openbag_02`,
animName = "break_weigh_"..ver.."methbag01^1"
},
{
hash = `bkr_prop_meth_openbag_02`,
animName = "break_weigh_"..ver.."methbag01^2"
},
{
hash = `bkr_prop_meth_openbag_02`,
animName = "break_weigh_"..ver.."methbag01^3"
}
},
{
{
hash = `bkr_prop_meth_openbag_02`,
animName = "break_weigh_"..ver.."methbag01^4"
},
{
hash = `bkr_prop_meth_openbag_02`,
animName = "break_weigh_"..ver.."methbag01^5"
},
{
hash = `bkr_prop_meth_openbag_02`,
animName = "break_weigh_"..ver.."methbag01^6"
}
},
{
{
hash = `bkr_prop_meth_scoop_01a`,
animName = "break_weigh_"..ver.."scoop"
},
{
hash = `bkr_prop_coke_scale_01`,
animName = "break_weigh_"..ver.."scale"
},
{
hash = `bkr_prop_fakeid_penclipboard`,
animName = "break_weigh_"..ver.."pen"
}
},
{
{
hash = `bkr_prop_fakeid_clipboard_01a`,
animName = "break_weigh_"..ver.."clipboard"
},
{
hash = `bkr_Prop_Meth_Tray_02a`,
animName = "break_weigh_"..ver.."tray01^5"
}
}
}
local scenesList, entitiesList = {}, {}
for i=1, #scenes, 1 do
local scene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, scene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
for j=1, #scenes[i], 1 do
local s = scenes[i][j]
RequestModel(s.hash)
while not HasModelLoaded(s.hash) do
Wait(0)
end
local obj = CreateObjectNoOffset(s.hash, coords, true, true, true)
SetModelAsNoLongerNeeded(s.hash)
entitiesList[#entitiesList+1] = obj
NetworkAddEntityToSynchronisedScene(obj, scene, animDict, s.animName, 4.0, -8.0, 1)
end
scenesList[#scenesList+1] = scene
end
DisableCamCollisionForEntity(ped)
FreezeEntityPosition(ped, true)
for i=1, #scenesList, 1 do
NetworkStartSynchronisedScene(scenesList[i])
end
Wait(animDuration-11000)
-- Citizen.Wait(45000)
for i=1, #scenesList, 1 do
NetworkStopSynchronisedScene(scenesList[i])
end
for i=1, #entitiesList, 1 do
DeleteEntity(entitiesList[i])
end
RemoveAnimDict(animDict)
FreezeEntityPosition(ped, false)
end
function Tray()
local pos = GetEntityCoords(PlayerPedId(), true)
RequestAnimDict('anim@heists@box_carry@')
while (not HasAnimDictLoaded('anim@heists@box_carry@')) do
Wait(7)
end
TaskPlayAnim(PlayerPedId(), 'anim@heists@box_carry@', 'idle', 5.0, -1, -1, 50, 0, false, false, false)
RequestModel("bkr_prop_meth_tray_02a")
while not HasModelLoaded("bkr_prop_meth_tray_02a") do
Wait(0)
end
local trays = CreateObject("bkr_prop_meth_tray_02a", pos.x, pos.y, pos.z, true, true, true)
AttachEntityToEntity(trays, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), 28422), 0.01,-0.2, -0.2, 20.0, 0.0, 0.0, true, true, false, true, 1, true)
end
function CutCoke()
local animDict, animName = "anim@amb@business@coc@coc_unpack_cut_left@", "coke_cut_v5_coccutter"
lib.requestAnimDict(animDict, 500)
local animDuration = GetAnimDuration(animDict, animName) * 1000
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local scenePos, sceneRot = vector3(1090.37+.9, -3193.61-1.68, -39.60), vector3(0.0, 0.0, 0.00)
local scenes = {
{
{
hash = `bkr_prop_coke_bakingsoda_o`,
animName = "coke_cut_v5_bakingsoda"
},
{
hash = `prop_cs_credit_card`,
animName = "coke_cut_v5_creditcard"
},
{
hash = `prop_cs_credit_card`,
animName = "coke_cut_v5_creditcard^1"
}
},
}
local scenesList, entitiesList = {}, {}
for i=1, #scenes, 1 do
local scene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, scene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
for j=1, #scenes[i], 1 do
local s = scenes[i][j]
RequestModel(s.hash)
while not HasModelLoaded(s.hash) do
Wait(0)
end
local obj = CreateObjectNoOffset(s.hash, coords, true, true, true)
SetModelAsNoLongerNeeded(s.hash)
entitiesList[#entitiesList+1] = obj
NetworkAddEntityToSynchronisedScene(obj, scene, animDict, s.animName, 4.0, -8.0, 1)
end
scenesList[#scenesList+1] = scene
end
DisableCamCollisionForEntity(ped)
FreezeEntityPosition(ped, true)
for i=1, #scenesList, 1 do
NetworkStartSynchronisedScene(scenesList[i])
end
Wait(animDuration-11000)
for i=1, #scenesList, 1 do
NetworkStopSynchronisedScene(scenesList[i])
end
for i=1, #entitiesList, 1 do
DeleteEntity(entitiesList[i])
end
RemoveAnimDict(animDict)
FreezeEntityPosition(ped, false)
end
CreateThread(function()
BikerCocaine = exports['bob74_ipl']:GetBikerCocaineObject()
BikerCocaine.Style.Set(BikerCocaine.Style.upgrade)
BikerCocaine.Security.Set(BikerCocaine.Security.upgrade)
BikerCocaine.Details.Enable({BikerCocaine.Details.cokeBasic1, BikerCocaine.Details.cokeBasic2, BikerCocaine.Details.cokeBasic3}, true)
end)
function BagCoke()
local ver = ""
local animDict, animName = "anim@amb@business@meth@meth_smash_weight_check@", "break_weigh_"..ver.."char01"
lib.requestAnimDict(animDict, 500)
local animDuration = GetAnimDuration(animDict, animName) * 1000
local ped = PlayerPedId()
local coords = GetEntityCoords(ped)
local scenePos, sceneRot = vector3(1090.62+4.3, -3196.2+3, -38.99-1), vector3(360.0, 360.0, 180.08)
local scenes = {
{
{
hash = `bkr_prop_coke_cutblock_01`,
animName = "break_weigh_"..ver.."box01"
},
{
hash = `bkr_prop_coke_fullmetalbowl_02`,
animName = "break_weigh_"..ver.."box01^1"
},
{
hash = `bkr_prop_coke_cutblock_01`,
animName = "break_weigh_"..ver.."methbag01"
}
},
{
{
hash = `xm3_prop_xm3_bag_coke_01a`,
animName = "break_weigh_"..ver.."methbag01^1"
},
{
hash = `xm3_prop_xm3_bag_coke_01a`,
animName = "break_weigh_"..ver.."methbag01^2"
},
{
hash = `xm3_prop_xm3_bag_coke_01a`,
animName = "break_weigh_"..ver.."methbag01^3"
}
},
{
{
hash = `bkr_prop_coke_fullscoop_01a`,
animName = "break_weigh_"..ver.."scoop"
},
{
hash = `bkr_prop_coke_scale_01`,
animName = "break_weigh_"..ver.."scale"
},
{
hash = `bkr_prop_fakeid_penclipboard`,
animName = "break_weigh_"..ver.."pen"
}
},
{
{
hash = `bkr_prop_fakeid_clipboard_01a`,
animName = "break_weigh_"..ver.."clipboard"
},
}
}
local scenesList, entitiesList = {}, {}
for i=1, #scenes, 1 do
local scene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, scene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
for j=1, #scenes[i], 1 do
local s = scenes[i][j]
RequestModel(s.hash)
while not HasModelLoaded(s.hash) do
Wait(0)
end
local obj = CreateObjectNoOffset(s.hash, coords, true, true, true)
SetModelAsNoLongerNeeded(s.hash)
entitiesList[#entitiesList+1] = obj
NetworkAddEntityToSynchronisedScene(obj, scene, animDict, s.animName, 4.0, -8.0, 1)
end
scenesList[#scenesList+1] = scene
end
DisableCamCollisionForEntity(ped)
FreezeEntityPosition(ped, true)
for i=1, #scenesList, 1 do
NetworkStartSynchronisedScene(scenesList[i])
end
Wait(animDuration-11000)
-- Citizen.Wait(45000)
for i=1, #scenesList, 1 do
NetworkStopSynchronisedScene(scenesList[i])
end
for i=1, #entitiesList, 1 do
DeleteEntity(entitiesList[i])
end
RemoveAnimDict(animDict)
FreezeEntityPosition(ped, false)
end
function EcstasyEffect()
local startStamina = 30
SetFlash(0, 0, 500, 7000, 500)
while startStamina > 0 do
Wait(1000)
startStamina = startStamina - 1
RestorePlayerStamina(PlayerId(), 1.0)
if math.random(1, 100) < 51 then
SetFlash(0, 0, 500, 7000, 500)
ShakeGameplayCam('SMALL_EXPLOSION_SHAKE', 0.08)
end
end
if IsPedRunning(PlayerPedId()) then
SetPedToRagdoll(PlayerPedId(), math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
startStamina = 0
end
function MethBagEffect()
local startStamina = 8
TrevorEffect()
SetRunSprintMultiplierForPlayer(PlayerId(), 1.49)
while startStamina > 0 do
Wait(1000)
if math.random(5, 100) < 10 then
RestorePlayerStamina(PlayerId(), 1.0)
end
startStamina = startStamina - 1
if math.random(5, 100) < 51 then
TrevorEffect()
end
end
startStamina = 0
SetRunSprintMultiplierForPlayer(PlayerId(), 1.0)
end
function TrevorEffect()
StartScreenEffect("DrugsTrevorClownsFightIn", 3.0, 0)
Wait(3000)
StartScreenEffect("DrugsTrevorClownsFight", 3.0, 0)
Wait(3000)
StartScreenEffect("DrugsTrevorClownsFightOut", 3.0, 0)
StopScreenEffect("DrugsTrevorClownsFight")
StopScreenEffect("DrugsTrevorClownsFightIn")
StopScreenEffect("DrugsTrevorClownsFightOut")
end
function CokeBaggyEffect()
local startStamina = 20
local ped = PlayerPedId()
AlienEffect()
SetRunSprintMultiplierForPlayer(PlayerId(), 1.1)
while startStamina > 0 do
Wait(1000)
if math.random(1, 100) < 20 then
RestorePlayerStamina(PlayerId(), 1.0)
end
startStamina = startStamina - 1
if math.random(1, 100) < 10 and IsPedRunning(ped) then
SetPedToRagdoll(ped, math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
if math.random(1, 300) < 10 then
AlienEffect()
Wait(math.random(3000, 6000))
end
end
if IsPedRunning(ped) then
SetPedToRagdoll(ped, math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
startStamina = 0
SetRunSprintMultiplierForPlayer(PlayerId(), 1.0)
end
function AlienEffect()
StartScreenEffect("DrugsMichaelAliensFightIn", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFight", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFightOut", 3.0, 0)
StopScreenEffect("DrugsMichaelAliensFightIn")
StopScreenEffect("DrugsMichaelAliensFight")
StopScreenEffect("DrugsMichaelAliensFightOut")
end
function SpawnCarPedChase()
local ped = GetEntityCoords(PlayerPedId())
local stoploc = vector3(-1157.63, -3056.71, 13.94)
local start = Config.StartLoc[math.random(1,#Config.StartLoc)]
local search = false
local spawnedCar = {}
if started then
else
started = true
lib.requestModel(`pounder`, Config.requestModelTime)
lib.requestModel("ig_priest", Config.requestModelTime)
lib.requestModel(`cargobob3`, Config.requestModelTime)
leancar = CreateVehicle(`pounder`, start.x+3, start.y-2, start.z-1, 52.0, true, true)
driver = CreatePed(26, "ig_priest", start.x, start.y, start.z, 268.9422, true, false)
pilot2 = CreatePed(26, "ig_priest", stoploc.x-3, stoploc.y-3, stoploc.z-1, 268.9422, true, false)
FreezeEntityPosition(pilot2, true)
SetEntityInvincible(pilot2, true)
SetEntityAsMissionEntity(leancar)
AddBlipForEntity(leancar)
SetPedIntoVehicle(driver, leancar, -1)
SetPedFleeAttributes(driver,false)
TaskVehicleDriveToCoordLongrange(driver, leancar, stoploc.x, stoploc.y, stoploc.z-1, 50.0, 524288, 25.0)
SetPedKeepTask(driver, true)
exports['qb-target']:AddTargetEntity(leancar, {
options = {
{
name = 'leancar',
icon = 'fa-solid fa-car',
label = 'Steal From Car',
action = function()
local chance = math.random(1,100)
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent('md-drugs:server:givelean')
started = nil
else
started = nil
end
end, 5, 8)
if chance <= 30 then
DeleteVehicle(leancar)
DeleteEntity(driver)
DeleteEntity(pilot2)
end
end,
canInteract = function()
if IsEntityDead(driver) then
return true end
end,
}
}
})
Wait(1000)
search = true
CreateThread(function()
while search do
Wait(5000)
if IsEntityDead(driver) == false then
loc = #(GetEntityCoords(driver) - GetEntityCoords(pilot2))
if loc < 25.0 then
Wait( 3 * 1000)
search = false
started = nil
heli = CreateVehicle(`cargobob3`, stoploc.x-20, stoploc.y-20, stoploc.z-1, 80, true,true)
Wait(1000)
if DoesEntityExist(heli) then
SetEntityInvincible(pilot2, false)
DeleteVehicle(leancar)
DeleteEntity(driver)
SetEntityAsMissionEntity(heli)
SetPedIntoVehicle(pilot2, heli, -1)
TaskHeliMission(pilot2, heli, 0, 0, -3362.05, 589.45, -13.04, 4, 150.0, 20.0, -1.0, 10, 10, 5.0, 0)
else
heli = CreateVehicle(`cargobob3`, stoploc.x-20, stoploc.y-20, stoploc.z-1, 80, true,true)
end
end
else
started = nil
end
end
end)
end
end
function SpawnMethCarPedChase()
local ped = GetEntityCoords(PlayerPedId())
local stoploc = vector3(-1157.63, -3056.71, 13.94)
local start = Config.StartLoc[math.random(1,#Config.StartLoc)]
local searchmeth = false
if startedmeth then
else
startedmeth = true
lib.requestModel(`journey`, Config.requestModelTime)
lib.requestModel("a_m_m_hillbilly_02", Config.requestModelTime)
lib.requestModel(`cargobob3`, Config.requestModelTime)
methcar = CreateVehicle(`journey`, start.x+3, start.y-2, start.z-1, 52.0, true, true)
methdriver = CreatePed(26, "a_m_m_hillbilly_02", start.x, start.y, start.z, 268.9422, true, false)
methpilot = CreatePed(26, "a_m_m_hillbilly_02", stoploc.x-3, stoploc.y-3, stoploc.z-1, 268.9422, true, false)
FreezeEntityPosition(methpilot, true)
SetEntityInvincible(methpilot, true)
SetEntityAsMissionEntity(methcar)
AddBlipForEntity(methcar)
SetPedIntoVehicle(methdriver, methcar, -1)
SetPedFleeAttributes(methdriver,false)
TaskVehicleDriveToCoordLongrange(methdriver, methcar, stoploc.x, stoploc.y, stoploc.z-1, 50.0, 524288, 25.0)
SetPedKeepTask(methdriver, true)
exports['qb-target']:AddTargetEntity(methcar, {
options = {
{
name = 'methcar',
icon = 'fa-solid fa-car',
label = 'Steal From Car',
action = function()
local chance = math.random(1,100)
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent('md-drugs:server:givemethingridients')
startedmeth = nil
else
startedmeth = nil
end
end, 5, 8)
print(chance)
if chance <= 30 then
DeleteVehicle(methcar)
DeleteEntity(methdriver)
DeleteEntity(methpilot)
end
end,
canInteract = function()
if IsEntityDead(methdriver) then
return true end
end,
}
}
})
Wait(1000)
searchmeth = true
CreateThread(function()
while searchmeth do
Wait(1000)
local pickuploc = GetEntityCoords(methcar)
if IsEntityDead(methdriver) == false then
loc = #(GetEntityCoords(methdriver) - GetEntityCoords(methpilot))
if loc < 25.0 then
Wait( 3 * 1000)
startedmeth = nil
methheli = CreateVehicle(`cargobob3`, pickuploc.x, pickuploc.y, pickuploc.z+4, 80, true,true)
Wait(10)
if DoesEntityExist(methheli) then
SetEntityInvincible(methpilot, false)
CreatePickUpRopeForCargobob(methheli, 1)
AttachVehicleToCargobob(methheli, methcar, GetEntityBoneIndexByName(methcar, 'bodyshell'), 0.0, 0.0, 0.0)
DeleteEntity(methdriver)
SetEntityAsMissionEntity(methheli)
SetPedIntoVehicle(methpilot, methheli, -1)
TaskHeliMission(methpilot, methheli, 0, 0, -3362.05, 589.45, -13.04, 4, 150.0, 20.0, -1.0, 10, 10, 5.0, 0)
searchmeth = false
else
methheli = CreateVehicle(`cargobob3`, stoploc.x-20, stoploc.y-20, stoploc.z-1, 80, true,true)
end
end
else
startedmeth = nil
end
end
end)
end
end
function SetUpPeds()
local ped = GetEntityCoords(PlayerPedId())
local CokePed = CreatePed(0, "g_m_y_famdnf_01", ped.x+3, ped.y-5, ped.z-1, 90.0, true, true)
local CokePed2 = CreatePed(0,"g_m_y_famdnf_01", ped.x+6, ped.y-10, ped.z-1, 90.0, true, true)
local CokePed3 = CreatePed(0,"g_m_y_famdnf_01", ped.x+-2, ped.y+5, ped.z-1, 90.0, true, true)
local CokePed4 = CreatePed(0,"g_m_y_famdnf_01", ped.x+8, ped.y-12, ped.z-1, 90.0, true, true)
local CokePed5 = CreatePed(0,"g_m_y_famdnf_01", ped.x+5, ped.y-2, ped.z-1, 90.0, true, true)
local CokePed6 = CreatePed(0,"g_m_y_famdnf_01", ped.x+2, ped.y-20, ped.z-1, 90.0, true, true)
local CokePed7 = CreatePed(0,"g_m_y_famdnf_01", ped.x+1, ped.y-10, ped.z-1, 90.0, true, true)
SetPedArmour(CokePed, 200)
SetPedCanSwitchWeapon(CokePed, true)
GiveWeaponToPed(CokePed, "weapon_pistol", 1, false, true)
TaskCombatPed(CokePed, PlayerPedId(), 0, 16)
GiveWeaponToPed(CokePed2, "weapon_pistol", 1, false, true)
TaskCombatPed(CokePed2, PlayerPedId(), 0, 16)
GiveWeaponToPed(CokePed3, "weapon_pistol", 1, false, true)
TaskCombatPed(CokePed3, PlayerPedId(), 0, 16)
GiveWeaponToPed(CokePed4, "weapon_pistol", 1, false, true)
TaskCombatPed(CokePed4, PlayerPedId(), 0, 16)
GiveWeaponToPed(CokePed5, "weapon_pistol", 1, false, true)
TaskCombatPed(CokePed5, PlayerPedId(), 0, 16)
GiveWeaponToPed(CokePed6, "weapon_pistol", 1, false, true)
TaskCombatPed(CokePed6, PlayerPedId(), 0, 16)
GiveWeaponToPed(CokePed7, "weapon_pistol", 1, false, true)
TaskCombatPed(CokePed7, PlayerPedId(), 0, 16)
SetPedCombatAttributes(CokePed, 46, true)
SetPedCombatAttributes(CokePed2, 46, true)
SetPedCombatAttributes(CokePed3, 46, true)
SetPedCombatAttributes(CokePed4, 46, true)
SetPedCombatAttributes(CokePed5, 46, true)
SetPedCombatAttributes(CokePed6, 46, true)
SetPedCombatAttributes(CokePed7, 46, true)
end
+201 -165
View File
@@ -1,179 +1,215 @@
local QBCore = exports['qb-core']:GetCoreObject()
local CocaPlant = {}
local cuttingcoke = nil
local baggingcoke = nil
function LoadModel(hash)
hash = GetHashKey(hash)
lib.requestModel(hash, Config.requestModelTime)
end
local locations = ps.callback('md-drugs:server:GetCokeLocations')
RegisterNetEvent('coke:respawnCane', function(loc)
local v = GlobalState.CocaPlant[loc]
local hash = GetHashKey(v.model)
--if not HasModelLoaded(hash) then LoadModel(hash) end
if not CocaPlant[loc] then
CocaPlant[loc] = CreateObject(hash, v.location, false, true, true)
SetEntityAsMissionEntity(CocaPlant[loc], true, true)
FreezeEntityPosition(CocaPlant[loc], true)
SetEntityHeading(CocaPlant[loc], v.heading)
exports['qb-target']:AddTargetEntity(CocaPlant[loc], {
options = { {
icon = "fas fa-hand",
label = "pick Cocaine",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking Cocaine Leaves", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("coke:pickupCane", loc)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
local function CutCoke(coords, offset, rotation)
cuttingcoke = true
local animDict, animName = "anim@amb@business@coc@coc_unpack_cut_left@", "coke_cut_v5_coccutter"
ps.requestAnim(animDict, 500)
local animDuration = GetAnimDuration(animDict, animName) * 1000
local ped = PlayerPedId()
local scenePos, sceneRot = vector3(coords.x + offset.x, coords.y + offset.y,coords.z + offset.z), rotation
local scenes = {
{
{ hash = "bkr_prop_coke_bakingsoda_o", animName = "coke_cut_v5_bakingsoda"},
{ hash = "prop_cs_credit_card", animName = "coke_cut_v5_creditcard"},
{ hash = "prop_cs_credit_card", animName = "coke_cut_v5_creditcard^1"}
},
}
local scenesList, entitiesList = {}, {}
for i=1, #scenes, 1 do
local scene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, scene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
for j=1, #scenes[i], 1 do
local s = scenes[i][j]
RequestModel(s.hash)
while not HasModelLoaded(s.hash) do
Wait(0)
end
local obj = CreateObjectNoOffset(s.hash, coords, true, true, true)
SetModelAsNoLongerNeeded(s.hash)
entitiesList[#entitiesList+1] = obj
NetworkAddEntityToSynchronisedScene(obj, scene, animDict, s.animName, 4.0, -8.0, 1)
end
scenesList[#scenesList+1] = scene
end
DisableCamCollisionForEntity(ped)
FreezeEntityPosition(ped, true)
for i=1, #scenesList, 1 do
NetworkStartSynchronisedScene(scenesList[i])
end
Wait(animDuration-11000)
for i=1, #scenesList, 1 do
NetworkStopSynchronisedScene(scenesList[i])
end
for i=1, #entitiesList, 1 do
DeleteEntity(entitiesList[i])
end
RemoveAnimDict(animDict)
FreezeEntityPosition(ped, false)
cuttingcoke = nil
end
local function BagCoke(coords, offset, rotation)
baggingcoke = true
local ver = ""
local animDict, animName = "anim@amb@business@meth@meth_smash_weight_check@", "break_weigh_"..ver.."char01"
ps.requestAnim(animDict, 500)
local animDuration = GetAnimDuration(animDict, animName) * 1000
local ped = PlayerPedId()
local scenePos, sceneRot = vector3(coords.x + offset.x, coords.y + offset.y,coords.z + offset.z), rotation
local scenes = {
{
{ hash = "bkr_prop_coke_cutblock_01", animName = "break_weigh_"..ver.."box01"},
{ hash = "bkr_prop_coke_fullmetalbowl_02", animName = "break_weigh_"..ver.."box01^1"},
{ hash = "bkr_prop_coke_cutblock_01", animName = "break_weigh_"..ver.."methbag01"}
},
{
{ hash = "xm3_prop_xm3_bag_coke_01a", animName = "break_weigh_"..ver.."methbag01^1"},
{ hash = "xm3_prop_xm3_bag_coke_01a", animName = "break_weigh_"..ver.."methbag01^2"},
{ hash = "xm3_prop_xm3_bag_coke_01a", animName = "break_weigh_"..ver.."methbag01^3"}
},
{
{ hash = "bkr_prop_coke_fullscoop_01a", animName = "break_weigh_"..ver.."scoop"},
{ hash = "bkr_prop_coke_scale_01", animName = "break_weigh_"..ver.."scale"},
{ hash = "bkr_prop_fakeid_penclipboard", animName = "break_weigh_"..ver.."pen"}
},
{
{ hash = "bkr_prop_fakeid_clipboard_01a", animName = "break_weigh_"..ver.."clipboard"},
}
}
local scenesList, entitiesList = {}, {}
for i=1, #scenes, 1 do
local scene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, scene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
for j=1, #scenes[i], 1 do
local s = scenes[i][j]
RequestModel(s.hash)
while not HasModelLoaded(s.hash) do
Wait(0)
end
local obj = CreateObjectNoOffset(s.hash, coords, true, true, true)
SetModelAsNoLongerNeeded(s.hash)
entitiesList[#entitiesList+1] = obj
NetworkAddEntityToSynchronisedScene(obj, scene, animDict, s.animName, 4.0, -8.0, 1)
end
scenesList[#scenesList+1] = scene
end
end)
RegisterNetEvent('coke:removeCane', function(loc)
if DoesEntityExist(CocaPlant[loc]) then DeleteEntity(CocaPlant[loc]) end
CocaPlant[loc] = nil
end)
RegisterNetEvent("coke:init", function()
for k, v in pairs (GlobalState.CocaPlant) do
local hash = GetHashKey(v.model)
if not HasModelLoaded(hash) then LoadModel(hash) end
if not v.taken then
CocaPlant[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
SetEntityAsMissionEntity(CocaPlant[k], true, true)
FreezeEntityPosition(CocaPlant[k], true)
SetEntityHeading(CocaPlant[k], v.heading)
exports['qb-target']:AddTargetEntity(CocaPlant[k], {
options = { {
icon = "fas fa-hand",
label = "pick cocaine",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking Cocaine Leaves", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("coke:pickupCane", k)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
DisableCamCollisionForEntity(ped)
FreezeEntityPosition(ped, true)
for i=1, #scenesList, 1 do
NetworkStartSynchronisedScene(scenesList[i])
end
end)
AddEventHandler('onResourceStart', function(resource)
if resource == GetCurrentResourceName() then
LoadModel('prop_plant_01a')
TriggerEvent('coke:init')
Wait(animDuration-11000)
for i=1, #scenesList, 1 do
NetworkStopSynchronisedScene(scenesList[i])
end
end)
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
Wait(3000)
LoadModel('prop_plant_01a')
TriggerEvent('coke:init')
end)
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() == resourceName then
SetModelAsNoLongerNeeded(GetHashKey('prop_plant_01a'))
for k, v in pairs(CocaPlant) do
if DoesEntityExist(v) then
DeleteEntity(v) SetEntityAsNoLongerNeeded(v)
for i=1, #entitiesList, 1 do
DeleteEntity(entitiesList[i])
end
RemoveAnimDict(animDict)
FreezeEntityPosition(ped, false)
baggingcoke = nil
end
for k, v in pairs (locations.MakePowder) do
ps.boxTarget('cocaplant'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('coke.targetMakePow'),
icon = 'fa-solid fa-seedling',
action = function()
if not ps.hasItem('coca_leaf') then
ps.notify(ps.lang('Catches.itemMissings', ps.getLabel('coca_leaf')), 'error')
return
end
if not ps.progressbar(ps.lang('coke.makePow'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:makepowder", k)
end,
canInteract = function()
return handleGang(v.gang)
end
end
end
end)
}
})
end
RegisterNetEvent("md-drugs:client:makepowder")
AddEventHandler("md-drugs:client:makepowder", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "chopping plants to powder", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:makepowder")
ClearPedTasks(PlayerPedId())
end)
end)
for k, v in pairs (locations.CuttingCoke) do
ps.boxTarget('cutcoke'..k, v.loc, {length = 1.0, width = 1.0, height = 1.0, rotation = 180.0}, {
{
label = ps.lang('coke.targetCutCoke'),
icon = 'fa-solid fa-mortar-pestle',
action = function()
if not ps.hasItem('bakingsoda') then
ps.notify(ps.lang('Catches.itemMissings', ps.getLabel('bakingsoda')), 'error')
return
end
CutCoke(v.loc, v.offset, v.rotation)
TriggerServerEvent("md-drugs:server:cutcokeone", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
if cuttingcoke ~= nil or baggingcoke ~= nil then return false end
return true
end,
}
})
end
RegisterNetEvent("md-drugs:client:cutcokeone")
AddEventHandler("md-drugs:client:cutcokeone", function()
cuttingcoke = true
CutCoke()
TriggerServerEvent("md-drugs:server:cutcokeone")
ClearPedTasks(PlayerPedId())
cuttingcoke = nil
end)
for k, v in pairs (locations.BaggingCoke) do
ps.boxTarget('bagcoke'..k, v.loc, {length = 1.0, width = 1.0, height = 1.0, rotation = 180.0}, {
{
label = ps.lang('coke.targetBagCoke'),
icon = 'fa-solid fa-sack-xmark',
action = function()
if not ps.hasItem('empty_weed_bag') then
ps.notify(ps.lang('Catches.itemMissings', ps.getLabel('empty_weed_bag')), 'error')
return
end
BagCoke(v.loc, v.offset, v.rotation)
TriggerServerEvent("md-drugs:server:bagcoke", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
if cuttingcoke ~= nil or baggingcoke ~= nil then return false end
return true
end
}
})
end
RegisterNetEvent("md-drugs:client:bagcoke")
AddEventHandler("md-drugs:client:bagcoke", function()
baggingcoke = true
BagCoke()
TriggerServerEvent("md-drugs:server:bagcoke")
ClearPedTasks(PlayerPedId())
baggingcoke = nil
end)
for k, v in pairs (locations.cokeTele) do
ps.boxTarget('coke_tele'..k, v.inside, {length = v.l, width = v.w, heading = v.rot}, {
{
icon = 'fa-solid fa-door-open',
label = ps.lang('coke.teleOut'),
action = function()
SetEntityCoords(PlayerPedId(), v.outside)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
ps.boxTarget('coke_teleout'..k, v.outside, {length = v.l, width = v.w, heading = v.rot}, {
{
icon = 'fa-solid fa-door-closed',
label = ps.lang('coke.teleIn'),
action = function()
SetEntityCoords(PlayerPedId(), v.inside)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end
CreateThread(function()
local cut = vector3(1093.01, -3194.8, -39.99)
local bagg = vector3(1090.70, -3195.91, -39.99)
exports['qb-target']:AddBoxZone("cutcokepowder",vector3(cut.x, cut.y, cut.z),1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "cutcokepowder",
heading = 11.0,
debugPoly = false,
minZ = cut.z-1,
maxZ = cut.z+1,
}, {
options = {
{
type = "client",
event = "md-drugs:client:cutcokeone",
icon = "fas fa-sign-in-alt",
label = "cut up",
canInteract = function()
if cuttingcoke == nil and baggingcoke == nil then return true end
end
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("bagcokepowder",vector3(bagg.x, bagg.y, bagg.z),1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "bagcokepowder",
heading = 11.0,
debugPoly = false,
minZ = bagg.z-1,
maxZ = bagg.z+1,
}, {
options = {
{
type = "client",
event = "md-drugs:client:bagcoke",
icon = "fas fa-sign-in-alt",
label = "bagging",
canInteract = function()
if baggingcoke == nil and cuttingcoke == nil then return true end
end
},
},
distance = 2.5
})
BikerCocaine = exports['bob74_ipl']:GetBikerCocaineObject()
BikerCocaine.Style.Set(BikerCocaine.Style.upgrade)
BikerCocaine.Security.Set(BikerCocaine.Security.upgrade)
BikerCocaine.Details.Enable({BikerCocaine.Details.cokeBasic1, BikerCocaine.Details.cokeBasic2, BikerCocaine.Details.cokeBasic3}, true)
end)
+142 -22
View File
@@ -1,25 +1,145 @@
local QBCore = exports['qb-core']:GetCoreObject()
RegisterNetEvent('md-drugs:client:consumedrugs', function(itemName)
QBCore.Functions.Progressbar("use_lsd", "Have Fun!", 1750, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
}, {
animDict = "mp_suicide",
anim = "pill",
flags = 49,
}, {}, {}, function()
ClearPedTasks(PlayerPedId())
TriggerEvent("evidence:client:SetStatus", "widepupils", 300)
if itemName == "white_playboys" or itemName == "white_playboys2" or itemName == "white_playboys3" or itemName == "white_playboys4" or itemName == "blue_playboys" or itemName == "blue_playboys2" or itemName == "blue_playboys3" or itemName == "blue_playboys4" or itemName == "red_playboys" or itemName == "red_playboys2" or itemName == "red_playboys3" or itemName == "red_playboys4" or itemName == "orange_playboys" or itemName == "orange_playboy2s" or itemName == "orange_playboys3" or itemName == "orange_playboys4" or itemName == "white_aliens" or itemName == "white_aliens2" or itemName == "white_aliens3" or itemName == "white_aliens4" or itemName == "blue_aliens" or itemName == "blue_aliens2" or itemName == "blue_aliens3" or itemName == "blue_aliens4" or itemName == "red_aliens" or itemName == "red_aliens3" or itemName == "red_aliens2" or itemName == "red_aliens4" or itemName == "orange_aliens" or itemName == "orange_aliens2" or itemName == "orange_aliens3" or itemName == "orange_aliens4" or itemName == "white_pl" or itemName == "white_pl2" or itemName == "white_pl3" or itemName == "white_pl4" or itemName == "blue_pl" or itemName == "blue_pl2" or itemName == "blue_pl3" or itemName == "blue_pl4" or itemName == "red_pl" or itemName == "red_pl2" or itemName == "red_pl3" or itemName == "red_pl4" or itemName == "orange_pl" or itemName == "orange_pl2" or itemName == "orange_pl3" or itemName == "orange_pl4" or itemName == "white_trolls" or itemName == "white_trolls2" or itemName == "white_trolls3" or itemName == "white_trolls4" or itemName == "blue_trolls" or itemName == "blue_trolls2" or itemName == "blue_trolls3" or itemName == "blue_trolls4" or itemName == "red_trolls" or itemName == "red_trolls2" or itemName == "red_trolls3" or itemName == "red_trolls4" or itemName == "orange_trolls" or itemName == "orange_trolls2" or itemName == "orange_trolls3" or itemName == "orange_trolls4" or itemName == "white_cats2" or itemName == "white_cats3" or itemName == "white_cats4" or itemName == "white_cats" or itemName == "blue_cats" or itemName == "blue_cats3" or itemName == "blue_cats2" or itemName == "blue_cats4" or itemName == "red_cats" or itemName == "red_cats2" or itemName == "red_cats3" or itemName == "red_cats4" or itemName == "orange_cats" or itemName == "orange_cats2" or itemName == "orange_cats3" or itemName == "orange_cats4" then
AlienEffect()
elseif itemName == "cupoflean" or itemName == "cupofdextro" or itemName == "baggedcracked" or itemName == "baggedcrackedstagetwo" or itemName == "baggedcrackedstagethree" then
CokeBaggyEffect()
else
TrevorEffect()
end
end)
ps.registerCallback('md-drugs:client:consumedrugs', function(time, effect, anim, progresstext, status, item)
if not ps.progressbar(progresstext .. ps.getLabel(item).. "!", time, anim ) then return end
for k, v in pairs (status) do
if k == 'health' then
local cur = GetEntityHealth(PlayerPedId())
SetEntityHealth(PlayerPedId(), cur + v)
elseif k == 'thirst' or k == 'stress' or k == 'hunger' then
TriggerServerEvent('md-drugs:server:updatestatus', k, v)
elseif k == "armor" then
TriggerServerEvent('hospital:server:SetArmor', v)
TriggerServerEvent('consumables:server:useArmor')
SetPedArmour(PlayerPedId(), v)
elseif k == 'speed' then
TriggerEvent('md-drugs:client:recievebuff', k, v)
elseif k == 'strength' then
TriggerEvent('md-drugs:client:recievebuff', k, v)
end
end
TriggerEvent('evidence:client:SetStatus', 'widepupils', 200)
TriggerEvent('md-drugs:client:applyFeeling', effect)
return true
end)
RegisterNetEvent('md-drugs:client:recievebuff', function(type, amount)
if type == 'speed' then
local count = 0
SetRunSprintMultiplierForPlayer(PlayerPedId(), 1.49)
repeat
count = count + 1
Wait(1000)
until count == amount
SetRunSprintMultiplierForPlayer(PlayerPedId(), 1.00)
end
if type == 'strength' then
local strength = 0
SetCurrentPedWeapon(PlayerPedId(), 'weapon_unarmed', true)
SetWeaponDamageModifier(GetHashKey("WEAPON_UNARMED"), 50.0)
repeat
strength = strength + 1
Wait(1000)
until strength == amount
SetWeaponDamageModifier(GetHashKey("WEAPON_UNARMED"), 1.0)
end
end)
local function EcstasyEffect()
local startStamina = 50
SetFlash(0, 0, 500, 20000, 500)
while startStamina > 0 do
Wait(1000)
startStamina = startStamina - 1
RestorePlayerStamina(PlayerId(), 1.0)
if math.random(1, 100) < 51 then
SetFlash(0, 0, 500, 7000, 500)
ShakeGameplayCam('SMALL_EXPLOSION_SHAKE', 0.08)
end
end
if IsPedRunning(PlayerPedId()) then
SetPedToRagdoll(PlayerPedId(), math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
startStamina = 0
end
local function TrevorEffect()
StartScreenEffect("DrugsTrevorClownsFightIn", 3.0, 0)
Wait(3000)
StartScreenEffect("DrugsTrevorClownsFight", 3.0, 0)
Wait(3000)
StartScreenEffect("DrugsTrevorClownsFightOut", 3.0, 0)
StopScreenEffect("DrugsTrevorClownsFight")
StopScreenEffect("DrugsTrevorClownsFightIn")
StopScreenEffect("DrugsTrevorClownsFightOut")
end
local function MethBagEffect()
local startStamina = 30
TrevorEffect()
SetRunSprintMultiplierForPlayer(PlayerId(), 1.49)
while startStamina > 0 do
Wait(1000)
if math.random(5, 100) < 10 then
RestorePlayerStamina(PlayerId(), 1.0)
end
startStamina = startStamina - 1
if math.random(5, 100) < 51 then
TrevorEffect()
end
end
startStamina = 0
SetRunSprintMultiplierForPlayer(PlayerId(), 1.0)
end
local function AlienEffect()
StartScreenEffect("DrugsMichaelAliensFightIn", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFight", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFightOut", 3.0, 0)
StopScreenEffect("DrugsMichaelAliensFightIn")
StopScreenEffect("DrugsMichaelAliensFight")
StopScreenEffect("DrugsMichaelAliensFightOut")
end
local function CokeBaggyEffect()
local startStamina = 20
local ped = PlayerPedId()
AlienEffect()
SetRunSprintMultiplierForPlayer(PlayerId(), 1.1)
while startStamina > 0 do
Wait(1000)
if math.random(1, 100) < 20 then
RestorePlayerStamina(PlayerId(), 1.0)
end
startStamina = startStamina - 1
if math.random(1, 100) < 10 and IsPedRunning(ped) then
SetPedToRagdoll(ped, math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
if math.random(1, 300) < 10 then
AlienEffect()
Wait(math.random(3000, 6000))
end
end
if IsPedRunning(ped) then
SetPedToRagdoll(ped, math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
startStamina = 0
SetRunSprintMultiplierForPlayer(PlayerId(), 1.0)
end
RegisterNetEvent('md-drugs:client:applyFeeling', function(effect)
if effect == "alien" then
AlienEffect()
elseif effect == "ecstacy" then
EcstasyEffect()
elseif effect == "meth" then
MethBagEffect()
elseif effect == "coke" then
CokeBaggyEffect()
elseif effect == "trevor" then
TrevorEffect()
end
end)
+157 -292
View File
@@ -1,308 +1,173 @@
local QBCore = exports['qb-core']:GetCoreObject()
local cornerselling = false
local hasTarget = false
local lastPed = {}
local stealingPed = nil
local stealData = {}
local availableDrugs = {}
local currentOfferDrug = nil
local CurrentCops = 0
local textDrawn = false
local zoneMade = false
local sell = false
local inZone = false
local buyers = {}
-- Functions
local function LoadAnimDict(dict)
RequestAnimDict(dict)
while not HasAnimDictLoaded(dict) do
Wait(0)
end
local function walkAway(targ)
FreezeEntityPosition(targ, false)
ClearPedTasks(targ)
end
local function TooFarAway()
QBCore.Functions.Notify("too far from your corner homie", 'error')
LocalPlayer.state:set("inv_busy", false, true)
cornerselling = false
hasTarget = false
availableDrugs = {}
end
local function PoliceCallCornerselling()
print"tell your devs to read the readme. it isnt hard for most people but they are dumb"
end
local function RobberyPed()
if Config.UseTarget then
exports['qb-target']:AddTargetEntity(stealingPed, {
options = {
{
icon = 'fas fa-magnifying-glass',
label = "take back",
action = function()
local player = PlayerPedId()
TriggerEvent('animations:client:EmoteCommandStart', {'pickup'})
Wait(2000)
ClearPedTasks(player)
TriggerServerEvent('md-drugs:server:giveStealItems', stealData.item, stealData.amount)
TriggerEvent('inventory:client:ItemBox', QBCore.Shared.Items[stealData.item], "add")
stealingPed = nil
stealData = {}
ClearPedTasks(PlayerPedId())
exports['qb-target']:RemoveZone('stealingPed')
end,
canInteract = function(entity)
if IsEntityDead(entity) then
return true
end
end
}
},
distance = 1.5,
})
CreateThread(function()
while stealingPed do
local playerPed = PlayerPedId()
local pos = GetEntityCoords(playerPed)
local pedpos = GetEntityCoords(stealingPed)
local dist = #(pos - pedpos)
if dist > 100 then
stealingPed = nil
stealData = {}
exports['qb-target']:RemoveZone('stealingPed')
break
end
Wait(0)
end
end)
end
end
local function SellToPed(ped)
hasTarget = true
for i = 1, #lastPed, 1 do
if lastPed[i] == ped then
hasTarget = false
return
end
local function sellDrug(item, amount, price, targ)
PoliceCall(20)
if ps.vehicleData() then
ps.notify(ps.lang('Cornerselling.inVeh'), 'error')
walkAway(targ)
return
end
local successChance = math.random(1, 100)
local scamChance = math.random(1, 100)
local getRobbed = math.random(1, 100)
if successChance <= QBConfig.SuccessChance then hasTarget = false return end
if not ps.progressbar(string.format(ps.lang('Cornerselling.selling', ps.getLabel(item), price)), 4000, 'uncuff') then walkAway(targ) return end
buyers[targ] = 'sold'
TriggerServerEvent('md-drugs:server:sellCornerDrugs', item, amount, price)
walkAway(targ)
end
local drugType = math.random(1, #availableDrugs)
local bagAmount = math.random(1, availableDrugs[drugType].amount)
if bagAmount > 15 then bagAmount = math.random(9, 15) end
local function deny(targ)
PoliceCall(20)
buyers[targ] = 'sold'
if not ps.progressbar(ps.lang('Cornerselling.deny'), 4000, 'argue5') then return end
walkAway(targ)
end
currentOfferDrug = availableDrugs[drugType]
local ddata = QBConfig.DrugsPrice[currentOfferDrug.item]
local randomPrice = math.random(ddata.min, ddata.max) * bagAmount
if scamChance <= QBConfig.ScamChance then randomPrice = math.random(3, 10) * bagAmount end
SetEntityAsNoLongerNeeded(ped)
ClearPedTasks(ped)
local coords = GetEntityCoords(PlayerPedId(), true)
local pedCoords = GetEntityCoords(ped)
local pedDist = #(coords - pedCoords)
if getRobbed <= QBConfig.RobberyChance then
TaskGoStraightToCoord(ped, coords, 15.0, -1, 0.0, 0.0)
else
TaskGoStraightToCoord(ped, coords, 1.2, -1, 0.0, 0.0)
end
while pedDist > 1.5 do
coords = GetEntityCoords(PlayerPedId(), true)
pedCoords = GetEntityCoords(ped)
if getRobbed <= QBConfig.RobberyChance then
TaskGoStraightToCoord(ped, coords, 15.0, -1, 0.0, 0.0)
else
TaskGoStraightToCoord(ped, coords, 1.2, -1, 0.0, 0.0)
end
TaskGoStraightToCoord(ped, coords, 1.2, -1, 0.0, 0.0)
pedDist = #(coords - pedCoords)
local function findPed()
local targ = nil
repeat
Wait(100)
end
targ = ps.getNearestPed(GetEntityCoords(PlayerPedId()), 8)
TaskLookAtEntity(ped, PlayerPedId(), 5500.0, 2048, 3)
TaskTurnPedToFaceEntity(ped, PlayerPedId(), 5500)
TaskStartScenarioInPlace(ped, "WORLD_HUMAN_STAND_IMPATIENT_UPRIGHT", 0, false)
if hasTarget then
while pedDist < 3.0 and not IsPedDeadOrDying(ped) do
local coords2 = GetEntityCoords(PlayerPedId(), true)
local pedCoords2 = GetEntityCoords(ped)
local pedDist2 = #(coords2 - pedCoords2)
if getRobbed <= QBConfig.RobberyChance then
TriggerServerEvent('md-drugs:server:robCornerDrugs', drugType, bagAmount)
QBCore.Functions.Notify("You Got Robbed " .. bagAmount .. " Bags of " .. currentOfferDrug.item.. "!")
stealingPed = ped
stealData = {
item = availableDrugs[drugType].item,
drugType = drugType,
amount = bagAmount,
}
hasTarget = false
local moveto = GetEntityCoords(PlayerPedId())
local movetoCoords = {x = moveto.x + math.random(100, 500), y = moveto.y + math.random(100, 500), z = moveto.z, }
ClearPedTasksImmediately(ped)
TaskGoStraightToCoord(ped, movetoCoords.x, movetoCoords.y, movetoCoords.z, 15.0, -1, 0.0, 0.0)
lastPed[#lastPed + 1] = ped
RobberyPed()
break
else
if pedDist2 < 1.5 and cornerselling then
if Config.UseTarget and not zoneMade then
zoneMade = true
exports['qb-target']:AddTargetEntity(ped, {
options = {
{
icon = 'fas fa-hand-holding-dollar',
label = "Sell " ..bagAmount.. " of " .. currentOfferDrug.item.. " for " .. randomPrice .. " Dollars! ",
action = function(entity)
local playerPed = PlayerPedId()
if IsPedInAnyVehicle(PlayerPedId(), false) then
QBCore.Functions.Notify("youre in a car", 'error')
hasTarget = false
SetPedKeepTask(entity, false)
SetEntityAsNoLongerNeeded(entity)
ClearPedTasksImmediately(entity)
lastPed[#lastPed + 1] = entity
return
else
QBCore.Functions.Progressbar("cornerSelling", "selling Drugs", '5000', false, false, {
disableMovement = true,
disableCarMovement = true,
disableMouse = false,
disableCombat = false,
}, {}, {}, {}, function()
TriggerServerEvent('md-drugs:server:sellCornerDrugs', drugType, bagAmount, randomPrice)
hasTarget = false
TriggerEvent('animations:client:EmoteCommandStart', {'point'})
Wait(650)
ClearPedTasks(PlayerPedId())
SetPedKeepTask(entity, false)
SetEntityAsNoLongerNeeded(entity)
ClearPedTasksImmediately(entity)
lastPed[#lastPed + 1] = entity
exports['qb-target']:RemoveZone('sellingPed')
PoliceCallCornerselling()
end)
end
end,
canInteract = function()
if IsEntityDead(ped) == false then return true end
end
},
{
icon = 'fas fa-x',
label = 'Decline offer',
action = function(entity)
QBCore.Functions.Notify("Fuck that Offer", 'error')
hasTarget = false
SetPedKeepTask(entity, false)
SetEntityAsNoLongerNeeded(entity)
ClearPedTasksImmediately(entity)
lastPed[#lastPed + 1] = entity
exports['qb-target']:RemoveZone('sellingPed')
end,
},
},
distance = 1.5,
})
end
else
if Config.UseTarget then
zoneMade = false
exports['qb-target']:RemoveZone('sellingPed')
end
hasTarget = false
SetPedKeepTask(ped, false)
SetEntityAsNoLongerNeeded(ped)
ClearPedTasksImmediately(ped)
lastPed[#lastPed + 1] = ped
break
end
end
Wait(0)
if IsPedInAnyVehicle(targ, false) or GetEntityHealth(targ) == 0 or not IsPedHuman(targ) then
targ = nil
end
Wait(math.random(4000, 7000))
end
end
local function ToggleSelling()
if not cornerselling then
cornerselling = true
LocalPlayer.state:set("inv_busy", true, true)
QBCore.Functions.Notify("get that paper")
local startLocation = GetEntityCoords(PlayerPedId())
CreateThread(function()
while cornerselling do
local player = PlayerPedId()
local coords = GetEntityCoords(player)
if not hasTarget then
local PlayerPeds = {}
if next(PlayerPeds) == nil then
for _, activePlayer in ipairs(GetActivePlayers()) do
local ped = GetPlayerPed(activePlayer)
PlayerPeds[#PlayerPeds + 1] = ped
end
end
local closestPed, closestDistance = QBCore.Functions.GetClosestPed(coords, PlayerPeds)
if closestDistance < 15.0 and closestPed ~= 0 and not IsPedInAnyVehicle(closestPed) and GetPedType(closestPed) ~= 28 then
SellToPed(closestPed)
end
end
local startDist = #(startLocation - coords)
if startDist > 30 then
TooFarAway()
end
Wait(0)
end
end)
else
stealingPed = nil
stealData = {}
cornerselling = false
LocalPlayer.state:set("inv_busy", false, true)
QBCore.Functions.Notify("lazy ass cant even sell drugs")
end
end
-- Events
RegisterNetEvent('md-drugs:client:cornerselling', function()
QBCore.Functions.TriggerCallback('md-drugs:server:cornerselling:getAvailableDrugs', function(result)
if CurrentCops >= QBConfig.MinimumDrugSalePolice then
if IsPedInAnyVehicle(PlayerPedId(), false) then
QBCore.Functions.Notify("youre in a car", 'error')
else
if result then
availableDrugs = result
ToggleSelling()
else
QBCore.Functions.Notify("what you gonna sell fuckin air or something?", 'error')
LocalPlayer.state:set("inv_busy", false, true)
end
end
else
QBCore.Functions.Notify("not enough pork", "error")
if buyers[targ] then
targ = nil
end
if inZone then
targ = nil
end
until targ ~= nil or sell == false
if not sell then return end
buyers[targ] = true
ps.drawText(ps.lang('Cornerselling.wait'))
repeat
Wait(1000)
TaskGoToCoordAnyMeans(targ, GetEntityCoords(PlayerPedId()), 1.0, 0, 0, 0, 0)
until #(GetEntityCoords(PlayerPedId()) - GetEntityCoords(targ)) < 2.0 or sell == false or inZone
if not sell then return end
TaskTurnPedToFaceEntity(targ, PlayerPedId(), -1)
ps.hideText()
CreateThread(function()
Wait(45000)
walkAway(targ)
buyers[targ] = 'sold'
end)
end)
return targ
end
RegisterNetEvent('police:SetCopCount', function(amount)
CurrentCops = amount
end)
local function checkItems()
local count = 0
for k, v in pairs (GlobalState.DrugNames) do
if ps.hasItem(v) then
count = count + 1
break
end
end
if count == 0 then ps.notify(ps.lang('Cornerselling.nodrugs', 'error')) return false end
return true
end
RegisterNetEvent('md-drugs:client:refreshAvailableDrugs', function(items)
availableDrugs = items
if availableDrugs == nil or #availableDrugs <= 0 then
QBCore.Functions.Notify("no Drugs", 'error')
cornerselling = false
LocalPlayer.state:set("inv_busy", false, true)
local function Cornersell()
if inZone then sell = false return end
if not sell then
return
end
local hasDrugs = checkItems()
if not hasDrugs then
sell = false
return
end
ps.drawText(ps.lang('Cornerselling.searching'))
local targ = findPed()
local data = ps.callback('md-drugs:server:cornerselling:getAvailableDrugs', targ)
if data == false then
sell = false
return
end
if data == 'robbed' then
TaskGoStraightToCoord(targ, -1858.232910, -1242.395630, 8.60510, 100.0, -1, 0.0, 0.0)
SetPedMoveRateOverride(targ, 10.0)
local got = false
ps.entityTarget(targ, {
{
label = ps.lang('Cornerselling.targetTakeBack'),
icon ="fa-solid fa-money-bill",
action = function()
got = true
TriggerServerEvent('md-drugs:server:getBackRobbed')
Cornersell()
end,
canInteract = function()
if IsEntityDead(targ) and not got then
return true
end
end,
}}, nil)
else
ps.requestAnim("rcmme_tracey1")
TaskStartScenarioInPlace(targ, "WORLD_HUMAN_STAND_IMPATIENT_UPRIGHT", 0, false)
FreezeEntityPosition(targ, true)
ps.entityTarget(targ, {
{
label = string.format(ps.lang('Cornerselling.targetSell'), data.amount, ps.getLabel(data.item), data.price),
icon ="fa-solid fa-money-bill",
action = function()
sellDrug(data.item, data.amount, data.price, targ)
Cornersell()
end,
canInteract = function()
if buyers[targ] ~= 'sold' and sell then
return true
end
end,
},
{
label = ps.lang('Cornerselling.targetDeny'),
icon = "fa-solid fa-person-harassing",
action = function()
deny(targ)
walkAway(targ)
Cornersell()
end,
canInteract = function()
if buyers[targ] == true and sell then
return true
end
end
}
})
end
end
RegisterNetEvent('md-drugs:client:cornerselling', function()
if sell then
sell = false
ps.hideText()
ps.notify(ps.lang('Cornerselling.stopped'), 'error')
else
sell = true
ps.notify(ps.lang('Cornerselling.start'), 'success')
Cornersell()
end
end)
CreateThread(function()
for k, v in pairs (QBConfig.NoSellZones) do
local box = ps.zones.box({ coords = v.loc, size = vec3(v.width, v.length, v.height), rotation = 180.0, debug = false,
onEnter = function() inZone = true end, onExit = function() inZone = false end})
end
end)
+45 -38
View File
@@ -1,40 +1,47 @@
local QBCore = exports['qb-core']:GetCoreObject()
local locations = ps.callback('md-drugs:server:GetCrackLocations')
RegisterNetEvent("md-drugs:client:makecrackone")
AddEventHandler("md-drugs:client:makecrackone", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Cooking Crack", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:makecrackone")
ClearPedTasks(PlayerPedId())
else
TriggerServerEvent("md-drugs:server:failcrackone")
ClearPedTasks(PlayerPedId())
end
end, 3, 8) -- NumberOfCircles,
end)
end)
RegisterNetEvent("md-drugs:client:bagcrack")
AddEventHandler("md-drugs:client:bagcrack", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "bagging some good good", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:bagcrack")
ClearPedTasks(PlayerPedId())
end)
end)
for k, v in pairs (locations.makecrack) do
ps.boxTarget('makeCrack'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('crack.targetMake'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not ps.hasItem('bakingsoda') then
ps.notify(ps.lang('Catches.itemMissings', ps.getLabel('bakingsoda')), 'error')
return
end
if not minigame() then
TriggerServerEvent("md-drugs:server:failcrackone", k)
return
end
if not ps.progressbar(ps.lang('crack.cook'), 4000, 'uncuff') then return end
TriggerServerEvent('md-drugs:server:makecrackone', k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
for k, v in pairs (locations.bagcrack) do
ps.boxTarget('bagCrack'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('crack.targetBag'),
icon = 'fa-solid fa-weight-scale',
action = function()
if not ps.hasItem('empty_weed_bag') then
ps.notify(ps.lang('Catches.itemMissings', ps.getLabel('empty_weed_bag')), 'error')
return
end
if not ps.progressbar(ps.lang('crack.bag'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:bagcrack", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
+69 -362
View File
@@ -1,372 +1,79 @@
QBCore = exports['qb-core']:GetCoreObject()
local currentDealer = nil
local dealerIsHome = false
local waitingDelivery = nil
local activeDelivery = nil
local deliveryTimeout = 0
local waitingKeyPress = false
local dealerCombo = nil
local drugDeliveryZone
local isActive = false
local dealer = {}
-- Handlers
AddStateBagChangeHandler('isLoggedIn', nil, function(_, _, value)
if value then
QBCore.Functions.TriggerCallback('md-drugs:server:RequestConfig', function(DealerConfig)
QBConfig.Dealers = DealerConfig
end)
Wait(1000)
InitZones()
else
if not Config.UseTarget and dealerCombo then dealerCombo:destroy() end
end
end)
-- Functions
local function GetClosestDealer()
local ped = PlayerPedId()
local pCoords = GetEntityCoords(ped)
for k, v in pairs(QBConfig.Dealers) do
local dealerCoords = vector3(v.coords.x, v.coords.y, v.coords.z)
if #(pCoords - dealerCoords) < 2.0 then
currentDealer = k
break
end
end
end
RegisterNetEvent('md-drugs:client:opendealermenu', function()
local dealermenu = {}
if Config.StupidassNewQbItemName then
for k, v in pairs (QBConfig.ProductsStupidNameRewrite) do
if QBCore.Functions.GetPlayerData().metadata["dealerrep"] >= v.minrep then
dealermenu[#dealermenu + 1] = {
icon = "nui://"..Config.imagelink..QBCore.Shared.Items[v.name].image,
title = v.label,
event = "md-drugs:client:travellingmerchantox",
args = {
item = v.name,
cost = v.price,
info = v.info,
amount = v.amount,
}
}
lib.registerContext({id = 'dealermenu',title = "Dealer Menu", options = dealermenu})
end
end
else
for k, v in pairs (QBConfig.Products) do
if QBCore.Functions.GetPlayerData().metadata["dealerrep"] >= v.minrep then
dealermenu[#dealermenu + 1] = {
icon = "nui://"..Config.imagelink..QBCore.Shared.Items[v.name].image,
title = v.label,
event = "md-drugs:client:travellingmerchantox",
args = {
item = v.name,
cost = v.price,
info = v.info,
amount = v.amount,
}
}
lib.registerContext({id = 'dealermenu',title = "Dealer Menu", options = dealermenu})
end
end
end
lib.showContext('dealermenu')
end)
local function RandomDeliveryItemOnRep()
local myRep = QBCore.Functions.GetPlayerData().metadata["dealerrep"]
local availableItems = {}
for k, _ in pairs(QBConfig.DeliveryItems) do
if QBConfig.DeliveryItems[k]["minrep"] <= myRep then
availableItems[#availableItems+1] = k
end
end
return availableItems[math.random(1, #availableItems)]
end
local function RequestDelivery()
if not waitingDelivery then
GetClosestDealer()
local amount = math.random(1, 3)
local item = RandomDeliveryItemOnRep()
QBCore.Functions.Notify("Currently searching for a delivery...", 'success')
if Config.NearbyDeliveries == true then
local playerPed = PlayerPedId()
local playerCoords = GetEntityCoords(playerPed)
local nearbyLocations = {}
-- Filter out the nearby locations
for _, location in ipairs(Config.DeliveryLocations) do
local distance = #(playerCoords - location.coords)
if distance <= Config.DeliveryWithin then
nearbyLocations[#nearbyLocations + 1] = location
end
end
-- Select a random location from the nearby locations
if #nearbyLocations > 0 then
local selectedLocation = nearbyLocations[math.random(1, #nearbyLocations)]
waitingDelivery = {
["coords"] = selectedLocation.coords,
["locationLabel"] = selectedLocation.label,
["amount"] = amount,
["dealer"] = currentDealer,
["itemData"] = Config.DeliveryItems[item],
["item"] = item
}
else
QBCore.Functions.Notify("Nothing Close By", 'error')
end
else
local location = math.random(1, #QBConfig.DeliveryLocations)
waitingDelivery = {
["coords"] = QBConfig.DeliveryLocations[location]["coords"],
["locationLabel"] = QBConfig.DeliveryLocations[location]["label"],
["amount"] = amount,
["dealer"] = currentDealer,
["itemData"] = QBConfig.DeliveryItems[item],
["item"] = item
}
if QBConfig.Debug == true then
print(QBConfig.DeliveryLocations[location]["coords"])
print(QBConfig.DeliveryLocations[location]["label"])
end
end
TriggerServerEvent('md-drugs:server:giveDeliveryItems', waitingDelivery)
SetTimeout(2000, function()
TriggerServerEvent('qb-phone:server:sendNewMail', {
sender = QBConfig.Dealers[currentDealer]["name"],
subject = "Delivery Location",
message = "Deliver This For Me",
button = {
enabled = true,
buttonEvent = "md-drugs:client:setLocation",
buttonData = waitingDelivery
}
})
end)
else
QBCore.Functions.Notify("You Havent Even Finished The One I Told You Too", 'error')
end
end
local function DeliveryTimer()
CreateThread(function()
while deliveryTimeout - 1 > 0 do
deliveryTimeout = deliveryTimeout - 1
Wait(1000)
end
deliveryTimeout = 0
end)
end
local function PoliceCallDeliveries()
print " Tell your devs they didnt do something and to read the readme it isnt hard"
end
local function DeliverStuff()
if deliveryTimeout > 0 then
Wait(500)
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
PoliceCallDeliveries()
QBCore.Functions.Progressbar("work_dropbox", "handing Off Package", 3500, false, true, {
disableMovement = true,
disableCarMovement = true,
disableMouse = false,
disableCombat = true,
}, {}, {}, {}, function() -- Done
TriggerServerEvent('md-drugs:server:successDelivery', activeDelivery, true)
activeDelivery = nil
exports['qb-target']:RemoveZone('drugDeliveryZone')
ClearPedTasks(PlayerPedId())
end)
else
TriggerServerEvent('md-drugs:server:successDelivery', activeDelivery, false)
end
deliveryTimeout = 0
end
local function SetMapBlip(x, y)
SetNewWaypoint(x, y)
QBCore.Functions.Notify("Marked On Your Map", 'success');
end
-- PolyZone specific functions
function InitZones()
if next(QBConfig.Dealers) == nil then return end
for k,v in pairs(QBConfig.Dealers) do
local function SpawnDealer()
local getDealers = ps.callback('md-drugs:server:getDealers')
for k,v in pairs(getDealers) do
local Ped = "g_m_y_famdnf_01"
RequestModel(Ped)
while not HasModelLoaded(Ped) do
Wait(0)
end
testdealer = CreatePed(0, Ped,v.coords.x,v.coords.y,v.coords.z-1, 90.0, false, false)
FreezeEntityPosition(testdealer, true)
SetEntityInvincible(testdealer, true)
exports["qb-target"]:AddBoxZone("dealer_"..k, vector3(v.coords.x, v.coords.y, v.coords.z), 1.5, 1.5, {
name = "dealer_"..k,
heading = v.heading,
minZ = v.coords.z - 1,
maxZ = v.coords.z + 1,
debugPoly = false,
}, {
options = {
{
icon = 'fas fa-user-secret',
label = "Deliver",
action = function()
RequestDelivery()
end,
canInteract = function()
GetClosestDealer()
local hours = GetClockHours()
local min = QBConfig.Dealers[currentDealer]["time"]["min"]
local max = QBConfig.Dealers[currentDealer]["time"]["max"]
if max < min then
if hours <= max then
if not waitingDelivery then
return true
end
elseif hours >= min then
if not waitingDelivery then
return true
end
end
else
if hours >= min and hours <= max then
if not waitingDelivery then
return true
end
end
end
end
},
{
icon = 'fas fa-user-secret',
label = "Open Shop",
action = function()
TriggerEvent('md-drugs:client:opendealermenu')
end,
canInteract = function()
GetClosestDealer()
local hours = GetClockHours()
local min = QBConfig.Dealers[currentDealer]["time"]["min"]
local max = QBConfig.Dealers[currentDealer]["time"]["max"]
if max < min then
if hours <= max then
return true
elseif hours >= min then
return true
end
else
if hours >= min and hours <= max then
return true
end
end
end
}
},
distance = 1.5
})
end
end
-- Events
RegisterNetEvent('md-drugs:client:RefreshDealers', function(DealerData)
if not Config.UseTarget and dealerCombo then dealerCombo:destroy() end
QBConfig.Dealers = DealerData
Wait(1000)
InitZones()
end)
RegisterNetEvent('md-drugs:client:updateDealerItems', function(itemData, amount)
TriggerServerEvent('md-drugs:server:updateDealerItems', itemData, amount, currentDealer)
end)
RegisterNetEvent('md-drugs:client:setDealerItems', function(itemData, amount, dealer)
QBConfig.Dealers[dealer]["products"][itemData.slot].amount = QBConfig.Dealers[dealer]["products"][itemData.slot].amount - amount
end)
RegisterNetEvent('md-drugs:client:setLocation', function(locationData)
if activeDelivery then
SetMapBlip(activeDelivery["coords"]["x"], activeDelivery["coords"]["y"])
QBCore.Functions.Notify("Already Delivering", 'error')
return
end
activeDelivery = locationData
deliveryTimeout = 300
DeliveryTimer()
SetMapBlip(activeDelivery["coords"].x, activeDelivery["coords"].y)
local Ped = "g_m_y_famdnf_01"
RequestModel(Ped)
while not HasModelLoaded(Ped) do
Wait(0)
end
Buyer = CreatePed(0, Ped,activeDelivery["coords"].x, activeDelivery["coords"].y, activeDelivery["coords"].z-1, 180.0, false, false)
FreezeEntityPosition(Buyer, true)
SetEntityInvincible(Buyer, true)
if Config.UseTarget then
exports['qb-target']:AddTargetEntity(Buyer, {
options = {
{
icon = 'fas fa-user-secret',
label = "Hand Off",
action = function()
DeliverStuff()
Wait(4000)
DeleteEntity(Buyer)
waitingDelivery = nil
end,
canInteract = function()
if waitingDelivery then
return true
ps.requestModel(Ped, 30000)
local loc = json.decode(v.coords)
dealer[k] = CreatePed(0, Ped,loc.x,loc.y, loc.z-1, loc.h, false, false)
Freeze(dealer[k], true, loc.h)
ps.entityTarget(dealer[k], {
{
icon = 'fas fa-user-secret',
label = ps.lang('Deliveries.targetGetDel'),
action = function()
local data = ps.callback('md-drugs:server:GetDeliveryItem', k)
if type(data) == 'table' and data.coords then
TriggerEvent('md-drugs:client:setLocation', data)
end
end,
},
{
icon = "fa-solid fa-store",
label = ps.lang('Deliveries.targetOpenShop'),
action = function()
local rep = GetRep()
local items = ps.callback('md-drugs:server:dealerList')
local options = {}
for m, d in pairs (items) do
if rep.dealerrep >= d.minrep then
options[#options+1] = {
title = ps.getLabel(d.name),
description = '$' .. d.price,
icon = ps.getImage(d.name),
action = function()
TriggerServerEvent('md-drugs:server:buyItemDealer', m)
end,
}
end
end
}
},
distance = 1.5
ps.menu(ps.lang('Deliveries.shopHeader'), ps.lang('Deliveries.shopHeader'), options)
end,
}
})
end
end
RegisterNetEvent('md-drugs:client:RefreshDealers', function()
SpawnDealer()
end)
RegisterNetEvent('md-drugs:client:sendDeliveryMail', function(type, deliveryData)
if type == 'perfect' then
TriggerServerEvent('qb-phone:server:sendNewMail', {
sender = QBConfig.Dealers[deliveryData["dealer"]]["name"],
subject = "Delivery",
message = "You did it"
})
elseif type == 'bad' then
TriggerServerEvent('qb-phone:server:sendNewMail', {
sender = QBConfig.Dealers[deliveryData["dealer"]]["name"],
subject = "Delivery",
message = "You Fucked Me Over"
})
elseif type == 'late' then
TriggerServerEvent('qb-phone:server:sendNewMail', {
sender = QBConfig.Dealers[deliveryData["dealer"]]["name"],
subject = "Delivery",
message = "Better Late Than Dead"
})
end
end)
SpawnDealer()
RegisterCommand('checkrep', function()
local drugrep = QBCore.Functions.GetPlayerData().metadata["dealerrep"]
QBCore.Functions.Notify("Current Rep: "..drugrep)
RegisterNetEvent('md-drugs:client:setLocation', function(data)
local coord = json.decode(data.coords)
SetNewWaypoint(coord.x, coord.y)
if isActive then return end
isActive = true
local Buyer = CreatePed(0, "g_m_y_famdnf_01",coord.x, coord.y, coord.z-1, coord.w, false, false)
Freeze(Buyer, true, coord.w)
ps.entityTarget(Buyer, {
{
icon = 'fas fa-user-secret',
label = ps.lang('Deliveries.targetHandOff'),
action = function()
if not ps.progressbar(ps.lang('Deliveries.delivering'), 4000, 'uncuff') then return end
isActive = false
DeletePed(Buyer)
TriggerServerEvent('md-drugs:server:giveDeliveryItems', data.item, data.amount)
end,
canInteract = function()
if isActive then
return true
end
end
}
})
end)
+256
View File
@@ -0,0 +1,256 @@
local minigametype = Config.minigametype
local dispatch = Config.Dispatch
function minigame()
local time = 0
local game = Config.Minigames
if minigametype == 'ps_circle' then
local check = exports['ps-ui']:Circle(false, game['ps_circle'].amount, game['ps_circle'].speed)
return check
elseif minigametype == 'ps_maze' then
local check = exports['ps-ui']:Maze(false, game['ps_maze'].timelimit)
return check
elseif minigametype == 'ps_scrambler' then
local check = exports['ps-ui']:Scrambler(false, game['ps_scrambler'].type, game['ps_scrambler'].time, game['ps_scrambler'].mirrored)
return check
elseif minigametype == 'ps_var' then
local check = exports['ps-ui']:VarHack(false, game['ps_var'].numBlocks, game['ps_var'].time)
return check
elseif minigametype == 'ps_thermite' then
local check = exports['ps-ui']:Thermite(false, game['ps_thermite'].time, game['ps_thermite'].gridsize, game['ps_thermite'].incorrect)
return check
elseif minigametype == 'ox' then
local success = lib.skillCheck(game['ox'], {'1', '2', '3', '4'})
return success
elseif minigametype == 'blcirprog' then
local success = exports.bl_ui:CircleProgress(game['blcirprog'].amount, game['blcirprog'].speed)
return success
elseif minigametype == 'blprog' then
local success = exports.bl_ui:Progress(game['blprog'].amount, game['blprog'].speed)
return success
elseif minigametype == 'blkeyspam' then
local success = exports.bl_ui:KeySpam(game['blkeyspam'].amount, game['blprog'].difficulty)
return success
elseif minigametype == 'blkeycircle' then
local success = exports.bl_ui:KeyCircle(game['blkeycircle'].amount, game['blkeycircle'].difficulty, game['blkeycircle'].keynumbers)
return success
elseif minigametype == 'blnumberslide' then
local success = exports.bl_ui:NumberSlide(game['blnumberslide'].amount, game['blnumberslide'].difficulty, game['blnumberslide'].keynumbers)
return success
elseif minigametype == 'blrapidlines' then
local success = exports.bl_ui:RapidLines(game['blrapidlines'].amount, game['blrapidlines'].difficulty, game['blrapidlines'].numberofline)
return success
elseif minigametype == 'blcircleshake' then
local success = exports.bl_ui:CircleShake(game['blcircleshake'].amount, game['blcircleshake'].difficulty, game['blcircleshake'].stages)
return success
elseif minigametype == 'glpath' then
local settings = {gridSize = game['glpath'].gridSize, lives = game['glpath'].lives, timeLimit = game['glpath'].timelimit}
local successes = false
exports["glow_minigames"]:StartMinigame(function(success)
if success then successes = true else successes = false end
end, "path", settings)
repeat
Wait(1000)
time = time + 1
until successes or time == 100
if successes then return true end
elseif minigametype == 'glspot' then
local settings = {gridSize = game['glspot'].gridSize, timeLimit = game['glspot'].gridSize, charSet = game['glspot'].charSet, required = game['glspot'].required}
local successes = false
exports["glow_minigames"]:StartMinigame(function(success)
if success then successes = true else successes = false end
end, "spot", settings)
repeat
Wait(1000)
time = time + 1
until successes or time == 100
elseif minigametype == 'glmath' then
local settings = {timeLimit = game['glmath'].timeLimit}
local successes = false
exports["glow_minigames"]:StartMinigame(function(success)
if success then successes = true else successes = false end
end, "math", settings)
repeat
Wait(1000)
time = time + 1
until successes or time == 100
elseif minigametype == 'none' then
return true
else
print"^1 SCRIPT ERROR: Md-Drugs set your minigame with one of the options!"
end
end
function GetRep()
local rep = ps.callback('md-drugs:server:GetRep')
return rep
end
function PoliceCall(chance)
local math = math.random(1,100)
if math <= chance then
if dispatch == 'ps' then
exports['ps-dispatch']:DrugSale()
elseif dispatch == 'cd' then
local data = exports['cd_dispatch']:GetPlayerInfo()
TriggerServerEvent('cd_dispatch:AddNotification', {
job_table = {'police', },
coords = data.coords,
title = '420-69 Drug Sale',
message = 'A '..data.sex..' robbing a store at '..data.street,
flash = 0,
unique_id = data.unique_id,
sound = 1,
blip = { sprite = 431, scale = 1.2, colour = 3, flashes = false, text = '420-69 Drug Sale', time = 5, radius = 0,}
})
elseif dispatch == 'core' then
exports['core_dispatch']:addCall("420-69", "Drugs Are Being Sold", {
{icon="fa-ruler", info="4.5 MILES"},
}, {GetEntityCoords(PlayerPedId())}, "police", 3000, 11, 5 )
elseif dispatch == 'aty' then
exports["aty_dispatch"]:SendDispatch('Drug Sale', '420-69', 40, {'police'})
elseif dispatch == 'qs' then
exports['qs-dispatch']:DrugSale()
elseif dispatch == 'codem' then
local Data = {
type = 'Drug Sale',
header = 'Someone Selling Drugs',
text = 'Hurry up and save the community',
code = '420-69',
}
exports['codem-dispatch']:CustomDispatch(Data)
else
print('Congrats, You Choose 0 of the options :)')
end
else
return
end
end
function GetCops(number)
if number == 0 then return true end
local amount = ps.callback('md-drugs:server:GetCoppers')
if amount >= number then return true else ps.notify('You Need '.. number - amount .. ' More Cops To Do This', 'error') end
end
function Freeze(entity, toggle, head)
SetEntityInvincible(entity, toggle)
SetEntityAsMissionEntity(entity, toggle, toggle)
FreezeEntityPosition(entity, toggle)
SetEntityHeading(entity, head)
SetBlockingOfNonTemporaryEvents(entity, toggle)
end
local created = false
local heading = 180.0
function StartRay()
local run = true
local pedcoord = GetEntityCoords(PlayerPedId())
ps.requestModel('v_ret_ml_tablea', 30000)
local table = CreateObject('v_ret_ml_tablea', pedcoord.x, pedcoord.y, pedcoord.z+1, heading, false, false)
repeat
local hit, endCoords, surfaceNormal, entityHit = ps.raycast()
if not created then
created = true
ps.drawText([[[E] To Place
[DEL] To Cancel
[<-] To Move Left
[->] To Move Right]])
else
SetEntityCoords(table, endCoords.x, endCoords.y, endCoords.z+1)
SetEntityHeading(table, heading)
SetEntityCollision(table, false, false)
SetEntityAlpha(table, 100)
end
if IsControlPressed(0, 174) then
heading = heading - 2
end
if IsControlPressed(0, 175) then
heading = heading + 2
end
if IsControlPressed(0, 38) then
ps.hideText()
run = false
DeleteObject(table)
created = false
return endCoords, heading
end
if IsControlPressed(0, 178) then
ps.hideText()
run = false
created = false
DeleteObject(table)
return nil, nil
end
Wait(0)
until run == false
end
function StartRay2()
local run = true
local pedcoord = GetEntityCoords(PlayerPedId())
ps.requestModel('bkr_prop_coke_press_01aa', 30000)
local table = CreateObject('bkr_prop_coke_press_01aa', pedcoord.x, pedcoord.y, pedcoord.z+1, heading, false, false)
repeat
local hit, endCoords, surfaceNormal, entityHit = ps.raycast()
if not created then
created = true
ps.drawText([[[E] To Place
[DEL] To Cancel
[<-] To Move Left
[->] To Move Right]])
else
SetEntityCoords(table, endCoords.x, endCoords.y, endCoords.z+1)
SetEntityHeading(table, heading)
SetEntityCollision(table, false, false)
SetEntityAlpha(table, 100)
end
if IsControlPressed(0, 174) then
heading = heading - 2
end
if IsControlPressed(0, 175) then
heading = heading + 2
end
if IsControlPressed(0, 38) then
ps.hideText()
run = false
DeleteObject(table)
created = false
return endCoords, heading
end
if IsControlPressed(0, 178) then
ps.hideText()
run = false
created = false
DeleteObject(table)
return nil, nil
end
Wait(0)
until run == false
end
ps.registerCallback('md-drugs:client:uncuff', function(data)
if not ps.progressbar(data, 4000, 'uncuff') then return end
return true
end)
RegisterCommand('DrugRep', function()
if not Config.TierSystem then return end
local rep = ps.callback('md-drugs:server:GetRep', false)
ps.menu('Drug Rep', 'Drug Rep', {
{icon = "fa-solid fa-face-flushed", title = 'Cocaine: '..rep.coke},
{icon = "fa-solid fa-syringe", title = 'Heroin: '..rep.heroin},
{icon = "fa-solid fa-vial", title = 'LSD: '..rep.lsd},
{icon = "fa-solid fa-plug", title = 'Dealer: '..rep.dealerrep},
{icon = "fa-solid fa-money-bill", title = 'Corner Selling: ' .. rep.cornerselling.rep, description = 'Rank: ' .. rep.cornerselling.label }
})
end, false)
function handleGang(gang)
if gang == nil or gang == '' or gang == "" then return true end
if ps.getGangName() == gang or gang == 1 then return true end
return false
end
+149 -303
View File
@@ -1,311 +1,157 @@
local QBCore = exports['qb-core']:GetCoreObject()
local CocaPlant = {}
local PoppyPlants = {}
local herointable = false
function LoadModel(hash)
hash = GetHashKey(hash)
RequestModel(hash)
while not HasModelLoaded(hash) do
Wait(3000)
end
end
local function loadParticle(dict)
if not HasNamedPtfxAssetLoaded(dict) then
RequestNamedPtfxAsset(dict)
end
while not HasNamedPtfxAssetLoaded(dict) do
Wait(0)
end
SetPtfxAssetNextCall(dict)
local herointable = false
local dirty = false
local locations = ps.callback('md-drugs:server:GetHeroinLocations')
local function createLabKit(coord, head)
local heroinlabkit = CreateObject("v_ret_ml_tablea", coord.x, coord.y, coord.z - 1, true, false,false)
SetEntityHeading(heroinlabkit, head)
PlaceObjectOnGroundProperly(heroinlabkit)
ps.entityTarget(heroinlabkit, {
{
icon = "fa-solid fa-temperature-high",
label = ps.lang('heroin.targetCook'),
action = function()
if not ps.hasItem('emptyvial') then
ps.notify(ps.lang('Catches.itemMissings', ps.getLabel('emptyvial')), 'error')
return
end
if not minigame() then
dirty = true
TriggerServerEvent("md-drugs:server:failheatingheroin")
ps.requestPTFX("core")
local heroinkit = StartParticleFxLoopedOnEntity("exp_air_molotov", heroinlabkit, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, false, false, false)
SetParticleFxLoopedAlpha(heroinkit, 3.0)
SetPedToRagdoll(PlayerPedId(), 1300, 1300, 0, 0, 0, 0)
return end
if not ps.progressbar(ps.lang('heroin.pbCook'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:heatliquidheroin")
end,
canInteract = function()
if not dirty then return true end
end
},
{
icon = "fas fa-box-circle-check",
label = ps.lang('heroin.targetPickup'),
action = function()
if not ps.progressbar(ps.lang('heroin.pbPickup'), 4000, 'uncuff') then return end
herointable = false
DeleteObject(heroinlabkit)
TriggerServerEvent("md-drugs:server:getheroinlabkitback")
end,
canInteract = function()
if not dirty then return true end
return false
end
},
{
icon = "fa-solid fa-hand-sparkles",
label = ps.lang('heroin.targetClean'),
action = function()
if not ps.hasItem('cleaningkit') then
ps.notify(ps.lang('Catches.itemMissings', ps.getLabel('cleaningkit')), 'error')
return
end
if not ps.progressbar(ps.lang('heroin.pbClean'), 4000, 'clean') then return end
local done = ps.callback('removeCleaningkit', false)
if done then dirty = false end
end,
canInteract = function()
if dirty then return true end
return false
end
}})
end
CreateThread(function()
local Ped = "g_m_y_famdnf_01"
lib.requestModel("g_m_y_famdnf_01", Config.requestModelTime)
labkitlocation = Config.buyheroinlabkit
heroinkitdealer = CreatePed(0, Ped,labkitlocation.x, labkitlocation.y, labkitlocation.z-1, 180.0, false, false)
FreezeEntityPosition(heroinkitdealer, true)
SetEntityInvincible(heroinkitdealer, true)
exports['qb-target']:AddTargetEntity(heroinkitdealer, {
options = {
{
type = "client",
label = "Buy Heroin Lab Kit",
icon = "fas fa-eye",
event = "md-drugs:client:buyheroinlabkit"
},
}
})
end)
---- plant spawns dont edit
RegisterNetEvent('heroin:respawnCane', function(loc)
local v = GlobalState.PoppyPlants[loc]
local hash = GetHashKey(v.model)
--if not HasModelLoaded(hash) then LoadModel(hash) end
if not PoppyPlants[loc] then
PoppyPlants[loc] = CreateObject(hash, v.location, false, true, true)
SetEntityAsMissionEntity(PoppyPlants[loc], true, true)
FreezeEntityPosition(PoppyPlants[loc], true)
SetEntityHeading(PoppyPlants[loc], v.heading)
exports['qb-target']:AddTargetEntity(PoppyPlants[loc], {
options = { {
icon = "fas fa-hand",
label = "pick Poppies",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking heroin", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("heroin:pickupCane", loc)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end)
RegisterNetEvent('heroin:removeCane', function(loc)
if DoesEntityExist(PoppyPlants[loc]) then DeleteEntity(PoppyPlants[loc]) end
PoppyPlants[loc] = nil
end)
RegisterNetEvent("heroin:init", function()
for k, v in pairs (GlobalState.PoppyPlants) do
local hash = GetHashKey(v.model)
if not HasModelLoaded(hash) then LoadModel(hash) end
if not v.taken then
PoppyPlants[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
SetEntityAsMissionEntity(PoppyPlants[k], true, true)
FreezeEntityPosition(PoppyPlants[k], true)
SetEntityHeading(PoppyPlants[k], v.heading)
exports['qb-target']:AddTargetEntity(PoppyPlants[k], {
options = { {
icon = "fas fa-hand",
label = "Pick Poppies",
action = function()
QBCore.Functions.Progressbar("pick_cane", "Picking Heroin", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("heroin:pickupCane", k)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end
end)
AddEventHandler('onResourceStart', function(resource)
if resource == GetCurrentResourceName() then
LoadModel('prop_plant_01b')
TriggerEvent('heroin:init')
end
end)
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
Wait(3000)
LoadModel('prop_plant_01b')
TriggerEvent('heroin:init')
end)
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() == resourceName then
SetModelAsNoLongerNeeded(GetHashKey('prop_plant_01b'))
for k, v in pairs(PoppyPlants) do
if DoesEntityExist(v) then
DeleteEntity(v) SetEntityAsNoLongerNeeded(v)
end
end
end
DeleteObject(heroinlabkit)
DeleteObject(dirtylabkitheroin)
end)
---- plant stop end
RegisterNetEvent("md-drugs:client:dryplant")
AddEventHandler("md-drugs:client:dryplant", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "drying out these poppies!", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:dryplant")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:cutheroin")
AddEventHandler("md-drugs:client:cutheroin", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "cutting the heroin!", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:cutheroin")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:buyheroinlabkit")
AddEventHandler("md-drugs:client:buyheroinlabkit", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Shhhhh!", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:getheroinlabkit")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:setheroinlabkit")
AddEventHandler("md-drugs:client:setheroinlabkit", function()
if herointable then
QBCore.Functions.Notify('You Already Have A Table Out', 'error')
else
local PedCoords = GetEntityCoords(PlayerPedId())
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
herointable = true
ClearPedTasks(PlayerPedId())
heroinlabkit = CreateObject("v_ret_ml_tablea", PedCoords.x+1, PedCoords.y+1, PedCoords.z-1, true, false)
PlaceObjectOnGroundProperly(heroinlabkit)
exports['qb-target']:AddTargetEntity(heroinlabkit, {
options = {
for k, v in pairs (locations.dryplant) do
ps.boxTarget('dryHeroin'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
event = "md-drugs:client:heatliquidheroin",
icon = "fas fa-box-circle-check",
label = "Cook Heroin",
},
{
event = "md-drugs:client:getheroinkitback",
icon = "fas fa-box-circle-check",
label = "Pick Up",
label = ps.lang('heroin.targetDry'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not ps.progressbar(ps.lang('heroin.pbDry'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:dryplant", k)
end,
canInteract = function()
if herointable then return true end end
},
}
})
end
end)
RegisterNetEvent("md-drugs:client:heatliquidheroin")
AddEventHandler("md-drugs:client:heatliquidheroin", function()
local PedCoords = GetEntityCoords(PlayerPedId())
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:heatliquidheroin")
ClearPedTasks(PlayerPedId())
else
TriggerServerEvent("md-drugs:server:failheatingheroin")
ClearPedTasks(PlayerPedId())
DeleteObject(heroinlabkit)
Wait(100)
dirtylabkitheroin = CreateObject("v_ret_ml_tablea", PedCoords.x+1, PedCoords.y+1, PedCoords.z-1, true, false)
loadParticle("core")
heroinkit = StartParticleFxLoopedOnEntity("exp_air_molotov", dirtylabkitheroin, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, false, false, false)
SetParticleFxLoopedAlpha(heroinkit, 3.0)
ClearPedTasks(PlayerPedId())
SetPedToRagdoll(PlayerPedId(), 1300, 1300, 0, 0, 0, 0)
exports['qb-target']:AddTargetEntity(dirtylabkitheroin, {
options = {
{
event = "md-drugs:client:cleanheroinlabkit",
icon = "fas fa-box-circle-check",
label = "Clean It",
return handleGang(v.gang)
end
}
}
})
end
end, 1, 8) -- NumberOfCircles, MS
})
end
for k, v in pairs (locations.cutheroinone) do
ps.boxTarget('cutHeroin'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('heroin.targetCutHeroin'),
icon = 'fa-solid fa-seedling',
action = function()
if not ps.hasItem('bakingsoda') then
ps.notify(ps.lang('Catches.itemMissings', ps.getLabel('bakingsoda')), 'error')
return
end
if not ps.progressbar(ps.lang('heroin.pbCutHeroin'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:cutheroin", k)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end
local peds = {}
for k, v in pairs (locations.buyKit) do
ps.requestModel(v.ped, 1000)
peds[k] = CreatePed(4, v.ped, v.loc.x, v.loc.y, v.loc.z, v.loc.w, false, false)
Freeze(peds[k], true, v.loc.w)
SetBlockingOfNonTemporaryEvents(peds[k], true)
SetEntityInvincible(peds[k], true)
ps.entityTarget(peds[k], {
{
label = ps.lang('heroin.targetBuyKit'),
icon = 'fa-solid fa-box-open',
action = function()
if not ps.progressbar(ps.lang('heroin.pbBuyKit'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:getheroinlabkit", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
ps.registerCallback("md-drugs:client:setheroinlabkit", function()
if herointable then
ps.notify(ps.lang('heroin.tableout'), 'error')
return false
else
herointable = true
local location, head = StartRay()
if not location then herointable = false return end
if not ps.progressbar(ps.lang('heroin.placing'), 4000, 'uncuff') then return end
createLabKit(location, head)
return true, location
end
end)
RegisterNetEvent("md-drugs:client:cleanheroinlabkit")
AddEventHandler("md-drugs:client:cleanheroinlabkit", function()
TriggerEvent('animations:client:EmoteCommandStart', {'clean'})
QBCore.Functions.Progressbar("drink_something", "Cleaning", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:removecleaningkitheroin")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:deletedirtyheroin")
AddEventHandler("md-drugs:client:deletedirtyheroin", function()
DeleteObject(dirtylabkitheroin)
herointable = false
Wait(1000)
TriggerEvent("md-drugs:client:setheroinlabkit")
end)
RegisterNetEvent("md-drugs:client:getheroinkitback")
AddEventHandler("md-drugs:client:getheroinkitback", function()
herointable = false
DeleteObject(heroinlabkit)
TriggerServerEvent("md-drugs:server:getheroinlabkitback")
ClearPedTasks(PlayerPedId())
end)
RegisterNetEvent("md-drugs:client:fillneedle")
AddEventHandler("md-drugs:client:fillneedle", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Filling Needles!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:fillneedle")
ClearPedTasks(PlayerPedId())
else
TriggerServerEvent("md-drugs:server:failheroin")
ClearPedTasks(PlayerPedId())
end
end, 2, 8) -- NumberOfCircles,
end)
end)
for k, v in pairs (locations.fillneedle) do
ps.boxTarget('fillNeedle'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('heroin.targetFill'),
icon = 'fa-solid fa-syringe',
action = function()
if not minigame() then TriggerServerEvent("md-drugs:server:failheroin", k) return end
if not ps.progressbar(ps.lang('heroin.pbFill'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:fillneedle", k)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end
+79 -40
View File
@@ -1,43 +1,82 @@
local QBCore = exports['qb-core']:GetCoreObject()
CreateThread(function()
local current = "s_m_m_doctor_01"
lib.requestModel(current, Config.requestModelTime)
SyrupLocation = CreatePed(0, current,Config.SyrupVendor.x,Config.SyrupVendor.y,Config.SyrupVendor.z-1, false, false)
FreezeEntityPosition(SyrupLocation, true)
SetEntityInvincible(SyrupLocation, true)
exports['qb-target']:AddTargetEntity(SyrupLocation, {
options = {
{
type = "client",
label = "Get Task",
icon = "fas fa-eye",
event = "md-drugs:client:getsyruplocationtobuy"
},
},
distance = 2.0
})
end)
local started = false
local hit = 0
local location = ps.callback('md-drugs:server:GetLeanLocs')
RegisterNetEvent("md-drugs:client:getsyruplocationtobuy")
AddEventHandler("md-drugs:client:getsyruplocationtobuy", function()
SpawnCarPedChase()
QBCore.Functions.Notify("Car Has Been Marked On Your Map", "success")
end)
local function SpawnCarPedChase()
local stoploc = vector3(-1157.63, -3056.71, 13.94)
local start = location.StartLoc[math.random(1,#location.StartLoc)]
RegisterNetEvent('md-drugs:client:consumelean', function(itemName)
QBCore.Functions.Progressbar("use_lsd", "Have Fun!", 1750, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
}, {}, {}, {}, function()
ClearPedTasks(PlayerPedId())
TriggerEvent("evidence:client:SetStatus", "widepupils", 300)
AlienEffect()
Wait(math.random(1000,5000))
SetPedToRagdoll(PlayerPedId(), 1000,2000, 2)
end)
end)
if started then ps.notify(ps.lang('lean.alreadyChasing'), 'error') return end
started = true
ps.callback('md-drugs:server:RegisterLean')
ps.requestModel("pounder", 30000)
ps.requestModel("ig_priest", 30000)
ps.requestModel("cargobob3", 30000)
local leancar = CreateVehicle("pounder", start.x+3, start.y-2, start.z-1, 52.0, true, false)
local driver = CreatePed(26, "ig_priest", start.x, start.y, start.z, 268.9422, false, false)
local pilot2 = CreatePed(26, "ig_priest", stoploc.x-3, stoploc.y-3, stoploc.z-1, 268.9422, false, false)
FreezeEntityPosition(pilot2, true)
SetEntityInvincible(pilot2, true)
SetEntityAsMissionEntity(leancar)
AddBlipForEntity(leancar)
SetPedIntoVehicle(driver, leancar, -1)
SetPedFleeAttributes(driver,false)
TaskVehicleDriveToCoordLongrange(driver, leancar, stoploc.x, stoploc.y, stoploc.z-1, 50.0, 524288, 25.0)
SetPedKeepTask(driver, true)
repeat
Wait(1000)
until #(GetEntityCoords(driver) - stoploc) < 20.0 or GetEntityHealth(driver) == 0
RemoveBlip(leancar)
if GetEntityHealth(driver) == 0 then
ps.entityTarget(leancar, {
{
name = 'leancar',
icon = 'fa-solid fa-car',
label = ps.lang('lean.stealFromTruck'),
action = function()
hit = hit + 1
if not minigame() then return end
TriggerServerEvent('md-drugs:server:givelean')
started = false
if math.random(1,100) <= 30 or hit == 4 then
hit = 0
DeleteVehicle(leancar)
DeleteEntity(driver)
DeleteEntity(pilot2)
end
end
}
})
else
DeleteVehicle(leancar)
DeleteEntity(driver)
DeleteEntity(pilot2)
end
end
local leanPeds = {}
for k, v in pairs (location.SyrupVendor) do
ps.requestModel(v.ped)
leanPeds[k] = CreatePed(0, v.ped, v.loc.x, v.loc.y, v.loc.z, false, false)
Freeze(leanPeds[k], true, v.loc.w)
ps.entityTarget(leanPeds[k], {
{
icon = "fa-solid fa-hand-holding-medical",
label = ps.lang('lean.startMission'),
action = function()
SpawnCarPedChase()
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
},
})
end
+173 -300
View File
@@ -1,5 +1,7 @@
local QBCore = exports['qb-core']:GetCoreObject()
local tableout = false
local dirtylsd = false
local locations = ps.callback('md-drugs:server:GetLSDLocations')
local function loadParticle(dict)
if not HasNamedPtfxAssetLoaded(dict) then
RequestNamedPtfxAsset(dict)
@@ -10,314 +12,185 @@ local function loadParticle(dict)
SetPtfxAssetNextCall(dict)
end
CreateThread(function()
local Ped = "g_m_y_famdnf_01"
lib.requestModel(Ped, Config.requestModelTime)
tabdealer = CreatePed(0, Ped,Config.buylsdlabkit.x,Config.buylsdlabkit.y,Config.buylsdlabkit.z-1, 180.0, false, false)
FreezeEntityPosition(tabdealer, true)
SetEntityInvincible(tabdealer, true)
exports['qb-target']:AddTargetEntity(tabdealer, {
options = {
{
type = "client",
label = "Buy LSD Lab Kit",
icon = "fas fa-eye",
event = "md-drugs:client:buylabkit"
}
}
})
end)
RegisterNetEvent("md-drugs:client:getlysergic")
AddEventHandler("md-drugs:client:getlysergic", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Stealing Lysergic Acid!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
ClearPedTasks(PlayerPedId())
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:getlysergic")
else
end
end, 1, 8) -- NumberOfCircles, MS
end)
end)
RegisterNetEvent("md-drugs:client:getdiethylamide")
AddEventHandler("md-drugs:client:getdiethylamide", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Stealing Diethylamide!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
ClearPedTasks(PlayerPedId())
if success then
TriggerServerEvent("md-drugs:server:getdiethylamide")
else
end
end, 1, 8) -- NumberOfCircles, MS
end)
end)
RegisterNetEvent("md-drugs:client:setlsdlabkit")
AddEventHandler("md-drugs:client:setlsdlabkit", function()
if tableout then
QBCore.Functions.Notify('You Already Have A Table Out', 'error')
else
local function createLabKit(coord, head)
local labkit = CreateObject("v_ret_ml_tablea", coord.x, coord.y, coord.z - 1, true, false)
SetEntityHeading(labkit, head)
PlaceObjectOnGroundProperly(labkit)
FreezeEntityPosition(labkit, true)
tableout = true
local PedCoords = GetEntityCoords(PlayerPedId())
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Setting Table Down", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
labkit = CreateObject("v_ret_ml_tablea", PedCoords.x+1, PedCoords.y+1, PedCoords.z-1, true, false)
PlaceObjectOnGroundProperly(labkit)
ClearPedTasks(PlayerPedId())
exports['qb-target']:AddTargetEntity(labkit, {
options = {
local options = {
{
event = "md-drugs:client:heatliquid",
icon = "fas fa-box-circle-check",
label = "Heat Liquid",
icon = "fa-solid fa-temperature-high",
label = ps.lang('lsd.targetHeat'),
action = function()
local dict = "scr_ie_svm_technical2"
if not minigame() then
dirtylsd = true
loadParticle(dict)
local exitPtfx = StartParticleFxLoopedOnEntity("scr_dst_cocaine", labkit, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, false, false, false)
SetParticleFxLoopedAlpha(exitPtfx, 3.0)
return
end
if not ps.progressbar(ps.lang('lsd.heating'), 7000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:heatliquid")
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
event = "md-drugs:client:refinequalityacid",
icon = "fas fa-box-circle-check",
label = "Refine",
{
icon = "fa-solid fa-temperature-high",
label = ps.lang('lsd.targetRefine'),
action = function()
if not ps.hasItem('lsd_one_vial') then
ps.notify(ps.lang('Catches.itemNeeded', ps.getLabel('lsd_one_vial')), 'error')
return
end
if not minigame() then TriggerServerEvent("md-drugs:server:failrefinequality") return end
if not ps.progressbar(ps.lang('lsd.refining'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:refinequalityacid")
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
event = "md-drugs:client:maketabpaper",
icon = "fas fa-box-circle-check",
label = "Dab Sheets",
{
icon = "fa-regular fa-note-sticky",
label = ps.lang('lsd.targetDipping'),
action = function()
if not ps.hasItem('tab_paper') then
ps.notify(ps.lang('Catches.itemNeeded', ps.getLabel('tab_paper')), 'error')
return
end
if not minigame() then TriggerServerEvent("md-drugs:server:failtabs") return end
if not ps.progressbar(ps.lang('lsd.dipping'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:maketabpaper")
end,
canInteract = function()
if not dirtylsd then return true end
end
},
{
{
event = "md-drugs:client:getlabkitback",
icon = "fas fa-box-circle-check",
label = "Pick Up",
label = ps.lang('lsd.targetPickup'),
action = function()
if not ps.progressbar(ps.lang('lsd.packup'), 4000, 'uncuff') then return end
DeleteObject(labkit)
TriggerServerEvent('md-drugs:server:getlabkitback')
tableout = false
end,
canInteract = function()
if tableout then return true end end
if not dirtylsd then return true end
end
},
}
})
end)
end
end)
RegisterNetEvent("md-drugs:client:getlabkitback")
AddEventHandler("md-drugs:client:getlabkitback", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
local PedCoords = GetEntityCoords(PlayerPedId())
QBCore.Functions.Progressbar("drink_something", "Packing Up", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
DeleteObject(labkit)
TriggerServerEvent('md-drugs:server:getlabkitback')
ClearPedTasks(PlayerPedId())
tableout = false
end)
end)
RegisterNetEvent("md-drugs:client:heatliquid")
AddEventHandler("md-drugs:client:heatliquid", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
local PedCoords = GetEntityCoords(PlayerPedId())
dict = "scr_ie_svm_technical2"
QBCore.Functions.Progressbar("drink_something", "Heating Liquids!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
ClearPedTasks(PlayerPedId())
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:heatliquid")
ClearPedTasks(PlayerPedId())
else
TriggerServerEvent("md-drugs:server:failheating")
ClearPedTasks(PlayerPedId())
DeleteObject(labkit)
dirtylabkit = CreateObject("v_ret_ml_tablea", PedCoords.x+1, PedCoords.y+1, PedCoords.z-1, true, false)
loadParticle(dict)
exitPtfx = StartParticleFxLoopedOnEntity("scr_dst_cocaine", dirtylabkit, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.5, false, false, false)
PlaceObjectOnGroundProperly(dirtylabkit)
SetParticleFxLoopedAlpha(exitPtfx, 3.0)
ClearPedTasks(PlayerPedId())
exports['qb-target']:AddTargetEntity(dirtylabkit, {
options = {
{
event = "md-drugs:client:cleanlabkit",
icon = "fas fa-box-circle-check",
label = "Clean It",
},
icon = "fa-solid fa-hand-sparkles",
label = ps.lang('lsd.targetClean'),
action = function()
if not ps.hasItem('cleaningkit') then
ps.notify(ps.lang('Catches.itemNeeded', ps.getLabel('cleaningkit')), 'error')
return
end
if not ps.progressbar(ps.lang('lsd.cleaning'), 4000, 'clean') then return end
local check = ps.callback('md-drugs:server:removecleaningkit')
if check then
dirtylsd = false
end
end,
canInteract = function() if dirtylsd then return true end end
}
}
})
end
end, 1, 8) -- NumberOfCircles, MS
end)
end)
RegisterNetEvent("md-drugs:client:cleanlabkit")
AddEventHandler("md-drugs:client:cleanlabkit", function()
TriggerEvent('animations:client:EmoteCommandStart', {'clean'})
QBCore.Functions.Progressbar("drink_something", "Cleaning", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
tableout = false
TriggerServerEvent("md-drugs:server:removecleaningkit")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:resetlsdkit")
AddEventHandler("md-drugs:client:resetlsdkit", function()
DeleteObject(dirtylabkit)
TriggerEvent("md-drugs:client:setlsdlabkit")
end)
RegisterNetEvent("md-drugs:client:refinequalityacid")
AddEventHandler("md-drugs:client:refinequalityacid", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Refining The Quality!", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
ClearPedTasks(PlayerPedId())
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:refinequalityacid")
else
TriggerServerEvent("md-drugs:server:failrefinequality")
end
end, 1, 8) -- NumberOfCircles, MS
end)
end)
RegisterNetEvent("md-drugs:client:maketabpaper")
AddEventHandler("md-drugs:client:maketabpaper", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Dipping LSD Onto Paper", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
ClearPedTasks(PlayerPedId())
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:maketabpaper")
else
TriggerServerEvent("md-drugs:server:failtabs")
end
end, 3, 8) -- NumberOfCircles,
end)
end)
RegisterNetEvent("md-drugs:client:cutsheet")
AddEventHandler("md-drugs:client:cutsheet", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Cutting Sheets", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:buytabs")
AddEventHandler("md-drugs:client:buytabs", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Buying Tab Paper", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:gettabpaper")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:buylabkit")
AddEventHandler("md-drugs:client:buylabkit", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Buying A Lab Kit", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:getlabkit")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent('md-drugs:client:taketabs', function(itemName)
QBCore.Functions.Progressbar("use_lsd", "Have Fun!", 1750, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
}, {
animDict = "mp_suicide",
anim = "pill",
flags = 49,
}, {}, {}, function() -- Done
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
TriggerEvent("evidence:client:SetStatus", "widepupils", 300)
if itemName == "smiley_tabs" or itemName == "wildcherry_tabs" or itemName == "yinyang_tabs" then
AlienEffect()
elseif itemName == "pineapple_tabs" then
EcstasyEffect()
elseif itemName == "bart_tabs" then
TrevorEffect()
else
TrevorEffect()
Wait(15000)
EcstasyEffect()
end
end, function() -- Cancel
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
QBCore.Functions.Notify("Canceled", "error")
end)
ps.entityTarget(labkit, options)
end
for k, v in pairs (locations.lysergicacid) do
ps.boxTarget('lysergicacid'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('lsd.targetLys'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not minigame() then TriggerServerEvent("md-drugs:server:faillysergic") return end
if not ps.progressbar(ps.lang('lsd.stealLys'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:getlysergic", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
for k, v in pairs (locations.diethylamide) do
ps.boxTarget('diethylamide'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('lsd.targetDie'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not minigame() then TriggerServerEvent("md-drugs:server:faildiethylamide") return end
if not ps.progressbar(ps.lang('lsd.stealDie'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:getdiethylamide", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
for k, v in pairs (locations.gettabs) do
ps.boxTarget('gettabs'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('lsd.targetBuyTab'),
icon = 'fa-solid fa-hand-holding-dollar',
action = function()
TriggerServerEvent("md-drugs:server:gettabpaper", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
local seller = {}
for k, v in pairs (locations.buyLSDkit) do
ps.requestModel(v.ped, 1000)
seller[k] = CreatePed(4, v.ped, v.loc.x, v.loc.y, v.loc.z, v.loc.w, false, false)
Freeze(seller[k], true, v.loc.w)
ps.entityTarget(seller[k], {
{
label = ps.lang('lsd.targetBuyKit'),
icon = 'fa-solid fa-hand-holding-dollar',
action = function()
if ps.hasItem('lsdlabkit') then
ps.notify(ps.lang('lsd.alreadyOwn'), 'error')
return
end
if not ps.progressbar(ps.lang('lsd.buyingKit'), 4000, 'uncuff') then return end
TriggerServerEvent('md-drugs:server:getlabkit', k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
}
})
end
ps.registerCallback("md-drugs:client:setlsdlabkit", function()
if tableout then
ps.notify(ps.lang('lsd.tableout'), 'error')
return false
else
tableout = true
local loc, head = StartRay()
if not loc then tableout = false return end
if not ps.progressbar(ps.lang('lsd.placing'), 4000, 'uncuff') then return end
createLabKit(loc, head)
return true, loc
end
end)
+49 -170
View File
@@ -1,175 +1,54 @@
local QBCore = exports['qb-core']:GetCoreObject()
local Mescaline = {}
local hallucinate = nil
function LoadModel(hash)
hash = GetHashKey(hash)
RequestModel(hash)
while not HasModelLoaded(hash) do
Wait(3000)
end
end
local function loadParticle(dict)
if not HasNamedPtfxAssetLoaded(dict) then
RequestNamedPtfxAsset(dict)
end
while not HasNamedPtfxAssetLoaded(dict) do
Wait(0)
end
SetPtfxAssetNextCall(dict)
local locations = ps.callback('md-drugs:server:GetMescalineLocs')
local badTrip = 20
local function AlienEffect()
StartScreenEffect("DrugsMichaelAliensFightIn", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFight", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFightOut", 3.0, 0)
StopScreenEffect("DrugsMichaelAliensFightIn")
StopScreenEffect("DrugsMichaelAliensFight")
StopScreenEffect("DrugsMichaelAliensFightOut")
end
---- plant spawns dont edit
RegisterNetEvent('Mescaline:respawnCane', function(loc)
local v = GlobalState.Mescaline[loc]
local hash = GetHashKey(v.model)
--if not HasModelLoaded(hash) then LoadModel(hash) end
if not Mescaline[loc] then
Mescaline[loc] = CreateObject(hash, v.location, false, true, true)
SetEntityAsMissionEntity(Mescaline[loc], true, true)
FreezeEntityPosition(Mescaline[loc], true)
SetEntityHeading(Mescaline[loc], v.heading)
exports['qb-target']:AddTargetEntity(Mescaline[loc], {
options = { {
icon = "fas fa-hand",
label = "pick Cactus",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking Cactus", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("Mescaline:pickupCane", loc)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end)
RegisterNetEvent('Mescaline:removeCane', function(loc)
if DoesEntityExist(Mescaline[loc]) then DeleteEntity(Mescaline[loc]) end
Mescaline[loc] = nil
end)
RegisterNetEvent("Mescaline:init", function()
for k, v in pairs (GlobalState.Mescaline) do
local hash = GetHashKey(v.model)
if not HasModelLoaded(hash) then LoadModel(hash) end
if not v.taken then
Mescaline[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
SetEntityAsMissionEntity(Mescaline[k], true, true)
FreezeEntityPosition(Mescaline[k], true)
SetEntityHeading(Mescaline[k], v.heading)
exports['qb-target']:AddTargetEntity(Mescaline[k], {
options = { {
icon = "fas fa-hand",
label = "Pick Mescaline",
action = function()
QBCore.Functions.Progressbar("pick_cane", "Picking Mescaline", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("Mescaline:pickupCane", k)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end
end)
AddEventHandler('onResourceStart', function(resource)
if resource == GetCurrentResourceName() then
LoadModel('prop_cactus_03')
TriggerEvent('Mescaline:init')
end
end)
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
Wait(3000)
LoadModel('prop_cactus_03')
TriggerEvent('Mescaline:init')
end)
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() == resourceName then
SetModelAsNoLongerNeeded(GetHashKey('prop_cactus_03'))
for k, v in pairs(Mescaline) do
if DoesEntityExist(v) then
DeleteEntity(v) SetEntityAsNoLongerNeeded(v)
end
end
end
end)
RegisterNetEvent("md-drugs:client:drymescaline")
AddEventHandler("md-drugs:client:drymescaline", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Drying Out", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:drymescaline")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:takemescaline")
AddEventHandler("md-drugs:client:takemescaline", function()
local chance = math.random(1,100)
local chance2 = math.random(1,100)
QBCore.Functions.Progressbar("drink_something", "Taking Mescaline", 1000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
if chance <= Config.Badtrip then
AlienEffect()
clone = ClonePed(PlayerPedId(), false, false, true)
SetEntityAsMissionEntity(clone)
SetEntityVisible(clone, true)
SetPedRelationshipGroupHash(clone)
SetPedAccuracy(clone)
SetPedArmour(clone)
SetPedCanSwitchWeapon(clone, true)
SetPedFleeAttributes(clone, false)
if chance2 <= 99 then
GiveWeaponToPed(clone, "weapon_flaregun", 1, false, true)
TaskCombatPed(clone, PlayerPedId(), 0, 16)
SetPedCombatAttributes(clone, 46, true)
Wait(1000 * 30)
DeleteEntity(clone)
else
GiveWeaponToPed(clone, "weapon_rpg", 1, false, true)
TaskCombatPed(clone, PlayerPedId(), 0, 16)
SetPedCombatAttributes(clone, 46, true)
Wait(1000 * 30)
DeleteEntity(clone)
for k, v in pairs (locations.DryOutMescaline) do
ps.boxTarget('dryoutMesc'..k, v.loc, {length = v.l, width = v.w, height = 1.0, rotation = v.rot}, {
{
label = ps.lang('mesc.targetDry'),
icon = 'fa-solid fa-temperature-high',
action = function()
if not ps.hasItem('cactusbulb') then
ps.notify(ps.lang('Catches.itemNeeded', ps.getLabel('cactusbulb')), 'error')
return
end
if not ps.progressbar(ps.lang('mescaline.dry'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:drymescaline", k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
return true
end
else
AlienEffect()
end
end)
}
})
end
RegisterNetEvent("md-drugs:client:takemescaline", function()
local chance, chance2 = math.random(1,100), math.random(1,100)
local weapon = ''
if chance2 == 100 then weapon = 'weapon_rpg' else weapon = 'weapon_flaregun' end
if not ps.progressbar(ps.lang('mescaline.eat'), 4000, 'uncuff') then return end
if chance <= badTrip then
AlienEffect()
local clone = ClonePed(PlayerPedId(), false, false, true)
SetEntityAsMissionEntity(clone)
SetPedFleeAttributes(clone, false)
GiveWeaponToPed(clone, weapon, 1, false, true)
TaskCombatPed(clone, PlayerPedId(), 0, 16)
SetPedCombatAttributes(clone, 46, true)
Wait(1000 * 30)
DeleteEntity(clone)
else
AlienEffect()
end
end)
+424 -225
View File
@@ -1,8 +1,306 @@
local QBCore = exports['qb-core']:GetCoreObject()
local amonia = nil
local tray = nil
local heated = nil
local amonia = false
local tray = false
local heated = false
local active = false
local trays = nil
local locations = ps.callback('md-drugs:server:GetMethLocs')
--- meth heist
local startedmeth = false
local function SpawnMethCarPedChase()
local stoploc = vector3(-1157.63, -3056.71, 13.94)
local start = locations.StartLoc[math.random(1,#locations.StartLoc)]
if startedmeth then
ps.notify(ps.lang('meth.alreadyChasing'),'error')
else
startedmeth = true
ps.callback('md-drugs:server:registerMeth')
ps.requestModel("journey", 30000)
ps.requestModel("a_m_m_hillbilly_02", 30000)
ps.requestModel("cargobob3", 30000)
local methcar = CreateVehicle("journey", start.x+3, start.y-2, start.z-1, 52.0, true, false)
local methdriver = CreatePed(26, "a_m_m_hillbilly_02", start.x, start.y, start.z, 268.9422, false, false)
local methpilot = CreatePed(26, "a_m_m_hillbilly_02", stoploc.x-3, stoploc.y-3, stoploc.z-1, 268.9422, false, false)
FreezeEntityPosition(methpilot, true)
SetEntityInvincible(methpilot, true)
SetEntityAsMissionEntity(methcar)
AddBlipForEntity(methcar)
SetPedIntoVehicle(methdriver, methcar, -1)
SetPedFleeAttributes(methdriver,false)
TaskVehicleDriveToCoordLongrange(methdriver, methcar, stoploc.x, stoploc.y, stoploc.z-1, 50.0, 524288, 25.0)
SetPedKeepTask(methdriver, true)
repeat
Wait(1000)
until #(GetEntityCoords(methdriver) - stoploc) < 20.0 or GetEntityHealth(methdriver) == 0
if GetEntityHealth(methdriver) == 0 then
ps.entityTarget(methcar, {
{
name = 'methcar',
icon = 'fa-solid fa-car',
label = ps.lang('meth.targetStealFromCar'),
action = function()
if not minigame() then return end
TriggerServerEvent('md-drugs:server:givemethingridients')
startedmeth = false
if math.random(1,100) <= 30 then
DeleteVehicle(methcar)
DeleteEntity(methdriver)
DeleteEntity(methpilot)
end
end,
}
})
else
DeleteVehicle(methcar)
DeleteEntity(methdriver)
DeleteEntity(methpilot)
end
end
end
local peds = {}
for k, v in pairs (locations.MethHeist) do
peds[k] = CreatePed(4, GetHashKey(v.ped), v.loc.x, v.loc.y, v.loc.z, v.loc.w, false, true)
Freeze(peds[k], true, v.loc.w)
ps.entityTarget(peds[k], {
{
name = 'methheist'..k,
icon = 'fa-solid fa-user-secret',
label = ps.lang('meth.targetHeist'),
action = function()
if startedmeth then ps.notify(ps.lang('meth.alreadyChasing'),'error') return end
SpawnMethCarPedChase()
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end
---- start animation shit
local function loadParticle(dict)
if not HasNamedPtfxAssetLoaded(dict) then
RequestNamedPtfxAsset(dict)
end
while not HasNamedPtfxAssetLoaded(dict) do
Wait(0)
end
SetPtfxAssetNextCall(dict)
end
local function dialSuccess(coords)
ps.requestModel('hei_prop_heist_thermite', 2000)
loadParticle('scr_ornate_heist')
local thermite = CreateObject('hei_prop_heist_thermite', vector3(1006.09, -3201.29, -39.30), true, false, false)
FreezeEntityPosition(thermite, true)
SetEntityRotation(thermite, 190.0, 90.0, 140.0, 3, true )
Wait(1000)
local therm = StartParticleFxLoopedOnEntity('scr_heist_ornate_thermal_burn', thermite, 0.0, 1.4, 0.0, 0.0, 0.0, 0.0, 1.5, false, false, false)
Wait(math.random(10000, 20000))
StopParticleFxLooped(therm, true)
end
local function MethCooking(coords, offset, rotation)
local animDict, animName = "anim@amb@business@meth@meth_monitoring_cooking@cooking@", "chemical_pour_short_cooker"
ps.requestAnim(animDict, 500)
SetEntityCoords(PlayerPedId(), coords)
local targetPosition = GetEntityCoords(PlayerPedId())
local animDuration = GetAnimDuration(animDict, animName) * 800
FreezeEntityPosition(PlayerPedId(), true)
local scenePos, sceneRot = vector3(coords.x + offset.x, coords.y + offset.y, coords.z + offset.z), rotation
local netScene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(PlayerPedId(), netScene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
local sacid = CreateObjectNoOffset("bkr_prop_meth_sacid", targetPosition, 1, 1, 0)
NetworkAddEntityToSynchronisedScene(sacid, netScene, animDict, "chemical_pour_short_sacid", 4.0, -8.0, 1)
local ammonia = CreateObjectNoOffset("bkr_prop_meth_ammonia", targetPosition, 1, 1, 0)
NetworkAddEntityToSynchronisedScene(ammonia, netScene, animDict, "chemical_pour_short_ammonia", 4.0, -8.0, 1)
NetworkStartSynchronisedScene(netScene)
Wait(animDuration)
NetworkStopSynchronisedScene(netScene)
DeleteObject(sacid) DeleteObject(ammonia)
FreezeEntityPosition(PlayerPedId(), false)
end
local function SmashMeth(coords, offset, rotation)
local ver = ""
local animDict, animName = "anim@amb@business@meth@meth_smash_weight_check@", "break_weigh_"..ver.."char02"
ps.requestAnim(animDict, 500)
local ped = PlayerPedId()
local targetPosition = coords
SetEntityCoords(ped, targetPosition)
Wait(1)
local animDuration = GetAnimDuration(animDict, animName) * 800
FreezeEntityPosition(ped, true)
local scenePos, sceneRot = vector3(coords.x + offset.x, coords.y + offset.y, coords.z + offset.z), rotation
local netScene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, netScene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
local objects, sceneObjects = {}, {
{ hash = "w_me_hammer", animName = "break_weigh_" .. ver .. "hammer"},
{ hash = "bkr_Prop_Meth_SmashedTray_01_frag_", animName = "break_weigh_"..ver.."tray01"},
{ hash = "bkr_Prop_Meth_Tray_02a", animName = "break_weigh_"..ver.."tray01^1"},
{ hash = "bkr_Prop_Meth_Tray_02a", animName = "break_weigh_"..ver.."tray01^2"},
{ hash = "bkr_Prop_Meth_SmashedTray_01_frag_", animName = "break_weigh_"..ver.."tray01^3"},
}
for i=1, #sceneObjects, 1 do
local obj = CreateObjectNoOffset(sceneObjects[i].hash, targetPosition, true, true, true)
NetworkAddEntityToSynchronisedScene(obj, netScene, animDict, sceneObjects[i].animName, 4.0, -8.0, 1)
objects[#objects+1] = obj
end
NetworkStartSynchronisedScene(netScene)
Wait(animDuration)
NetworkStopSynchronisedScene(netScene)
for i=1, #objects, 1 do
DeleteObject(objects[i])
end
RemoveAnimDict(animDict)
FreezeEntityPosition(ped, false)
end
local function BagMeth(coords, offset, rotation)
local ver = ""
local animDict, animName = "anim@amb@business@meth@meth_smash_weight_check@", "break_weigh_"..ver.."char01"
ps.requestAnim(animDict, 500)
local animDuration = GetAnimDuration(animDict, animName) * 1000
local ped = PlayerPedId()
SetEntityCoords(ped, coords)
local scenePos, sceneRot = vector3(coords.x + offset.x, coords.y + offset.y, coords.z + offset.z), rotation
local scenes = {
{
{ hash = "bkr_prop_meth_bigbag_04a", animName = "break_weigh_"..ver.."box01"},
{ hash = "bkr_prop_meth_bigbag_03a", animName = "break_weigh_"..ver.."box01^1"},
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01"}
},
{
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^1"},
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^2"},
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^3"}
},
{
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^4"},
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^5"},
{ hash = "bkr_prop_meth_openbag_02", animName = "break_weigh_"..ver.."methbag01^6"}
},
{
{ hash = "bkr_prop_meth_scoop_01a", animName = "break_weigh_"..ver.."scoop"},
{ hash = "bkr_prop_coke_scale_01", animName = "break_weigh_"..ver.."scale"},
{ hash = "bkr_prop_fakeid_penclipboard", animName = "break_weigh_"..ver.."pen"}
},
{
{ hash = "bkr_prop_fakeid_clipboard_01a", animName = "break_weigh_"..ver.."clipboard"},
{ hash = "bkr_Prop_Meth_Tray_02a", animName = "break_weigh_"..ver.."tray01^5"}
}
}
local scenesList, entitiesList = {}, {}
for i=1, #scenes, 1 do
local scene = NetworkCreateSynchronisedScene(scenePos, sceneRot, 2, false, false, 1065353216, 0, 1.3)
NetworkAddPedToSynchronisedScene(ped, scene, animDict, animName, 1.5, -4.0, 1, 16, 1148846080, 0)
for j=1, #scenes[i], 1 do
local s = scenes[i][j]
RequestModel(s.hash)
while not HasModelLoaded(s.hash) do
Wait(0)
end
local obj = CreateObjectNoOffset(s.hash, coords, true, true, true)
SetModelAsNoLongerNeeded(s.hash)
entitiesList[#entitiesList+1] = obj
NetworkAddEntityToSynchronisedScene(obj, scene, animDict, s.animName, 4.0, -8.0, 1)
end
scenesList[#scenesList+1] = scene
end
DisableCamCollisionForEntity(ped)
FreezeEntityPosition(ped, true)
for i=1, #scenesList, 1 do
NetworkStartSynchronisedScene(scenesList[i])
end
Wait(animDuration-11000)
for i=1, #scenesList, 1 do
NetworkStopSynchronisedScene(scenesList[i])
end
for i=1, #entitiesList, 1 do
DeleteEntity(entitiesList[i])
end
RemoveAnimDict(animDict)
FreezeEntityPosition(ped, false)
end
---------------------- end animation shit
---
local function startcook(num, coords, offset, rotation)
if not amonia then
local adding = ps.callback('md-drugs:server:startcook', num)
if not adding then return end
active = true
MethCooking(coords, offset, rotation)
amonia = true
else
ps.notify(ps.lang('meth.started'), "error")
end
end
local function dials(coords)
if amonia then
if not minigame() then
AddExplosion(coords.x, coords.y,coords.z, 49, 10, true, false, true)
amonia = false
active = false
return end
ps.notify(ps.lang('meth.increaseHeat'), "success")
dialSuccess(coords)
heated = true
end
end
local function smash(coords, offset, rotation, buckets, k)
if active and tray and amonia and heated then
DeleteObject(trays)
tray = false
local bucket = CreateObject("bkr_prop_meth_bigbag_03a", buckets.x, buckets.y, buckets.z, true, true, true)
Freeze(bucket, true, buckets.w)
SmashMeth(coords, offset, rotation)
Wait(100)
ps.entityTarget(bucket, {
{
name = 'bucket',
icon = "fa-solid fa-sack-xmark",
label = ps.lang('meth.targetBag'),
action = function()
DeleteObject(bucket)
active = false
amonia = false
heated = false
tray = false
BagMeth(locations.BagMeth[k].loc, locations.BagMeth[k].offset, locations.BagMeth[k].rotation)
TriggerServerEvent('md-drugs:server:getmeth', k)
end,
canInteract = function()
if not active then return false end
return true
end,
}
})
end
end
local function trayscarry()
if amonia and heated then
local pos = GetEntityCoords(PlayerPedId(), true)
ps.requestAnim('anim@heists@box_carry@')
TaskPlayAnim(PlayerPedId(), 'anim@heists@box_carry@', 'idle', 5.0, -1, -1, 50, 0, false, false, false)
ps.requestModel('bkr_prop_meth_tray_02a')
trays = CreateObject("bkr_prop_meth_tray_02a", pos.x, pos.y, pos.z, true, true, true)
AttachEntityToEntity(trays, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), 28422), 0.01, -0.2,-0.2, 20.0, 0.0, 0.0, true, true, false, true, 1, true)
tray = true
end
end
CreateThread(function()
BikerMethLab = exports['bob74_ipl']:GetBikerMethLabObject()
@@ -12,231 +310,132 @@ CreateThread(function()
RefreshInterior(BikerMethLab.interiorId)
end)
CreateThread(function()
exports['qb-target']:AddBoxZone("methteleout", Config.MethTeleIn, 1.5, 1.75, { -- 963.37, .z-2122.95, 31.47
name = "methteleout",
heading = 11.0,
debugPoly = false,
minZ = Config.MethTeleIn.z - 2,
maxZ = Config.MethTeleIn.z + 2,
}, {
options = {
{
name = 'teleout',
icon = "fas fa-sign-in-alt",
label = "Enter Building",
action = function()
SetEntityCoords(PlayerPedId(), Config.MethTeleOut)
end,
},
for k, v in pairs (locations.CookMeth) do
ps.boxTarget('cookMeth'..k, v.loc, {length = v.l, width = v.w, rotation = v.rot, height = 1.0},{
{
label = ps.lang('meth.targetCook'),
icon = 'fa-solid fa-temperature-high',
action = function()
startcook(k, v.loc, v.offset or vec3(0,0,0), v.rotation or vector3(0,0,180.0))
end,
canInteract = function()
if not handleGang(v.gang) then return false end
if not amonia and not active then
return true
end
end,
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("methtelein", Config.MethTeleOut, 1.5, 1.75, { -- 963.37, .z-2122.95, 31.47
name = "methtelein",
heading = 11.0,
debugPoly = false,
minZ = Config.MethTeleOut.z - 2,
maxZ = Config.MethTeleOut.z + 2,
}, {
options = {
{
name = 'teleout',
icon = "fas fa-sign-in-alt",
label = "Exit Building",
action = function()
SetEntityCoords(PlayerPedId(), Config.MethTeleIn)
end,
},
{
icon = "fas fa-sign-in-alt",
label = ps.lang('meth.targetGrabTray'),
action = function() trayscarry() end,
canInteract = function()
if not handleGang(v.gang) then return false end
if heated and amonia and not tray then
return true
end
end,
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("maze", vector3(-95.55, -806.73, 44.04), 1.5, 1.75, { -- 963.37, .z-2122.95, 31.47
name = "maze",
heading = 11.0,
debugPoly = false,
minZ = 44 - 2,
maxZ = 44 + 2,
}, {
options = {
{
name = 'die',
icon = "fas fa-sign-in-alt",
label = "dont click this",
action = function()
SetEntityCoords(PlayerPedId(), vector3(-75.36, -837.24, 318.93))
end,
end
},
},
distance = 2.5
})
local itemreqcook = { "ephedrine", "acetone" }
exports['qb-target']:AddBoxZone("ingridientsmeth", vector3(1005.7, -3201.28, -39.55), 1.5, 1.75,
{ -- 963.37, .z-2122.95, 31.47
name = "ingridientsmeth",
heading = 11.0,
debugPoly = false,
minZ = -39 - 2,
maxZ = -39 + 2,
}, {
options = {
{
name = 'methcook',
icon = "fas fa-sign-in-alt",
label = "Cook Meth",
item = itemreqcook,
action = function()
if amonia == nil then
amonia = true
TriggerServerEvent("md-drugs:server:startcook")
MethCooking()
exports['qb-target']:AddBoxZone("adjustdials", vector3(1007.89, -3201.17, -38.99), 1.5, 1.75,
{ -- 963.37, .z-2122.95, 31.47
name = "adjustdials",
heading = 11.0,
debugPoly = false,
minZ = -39 - 2,
maxZ = -39 + 2,
}, {
options = {
{
name = 'adjustdials',
icon = "fas fa-sign-in-alt",
label = "Adjust Dials",
distance = 5,
action = function()
if amonia == true then
exports['ps-ui']:Circle(function(success)
if success then
QBCore.Functions.Notify("Increasing Heat", "success")
ClearPedTasks(PlayerPedId())
heated = true
exports['qb-target']:RemoveZone("adjustdials")
else
AddExplosion(1005.773, -3200.402, -38.524, 49, 10, true, false, true, true)
ClearPedTasks(PlayerPedId())
amonia = nil
exports['qb-target']:RemoveZone("adjustdials")
end
end, 2, 8) -- NumberOfCircles,
else
end
end,
},
},
})
else
QBCore.Functions.Notify("Theres Stuff Inside", "error")
end
end,
canInteract = function()
if amonia == nil then
return true
end
end,
},
{
name = 'grabtray',
icon = "fas fa-sign-in-alt",
label = "Grab Tray",
distance = 5,
action = function()
if amonia then
local pos = GetEntityCoords(PlayerPedId(), true)
RequestAnimDict('anim@heists@box_carry@')
while (not HasAnimDictLoaded('anim@heists@box_carry@')) do
Wait(7)
end
TaskPlayAnim(PlayerPedId(), 'anim@heists@box_carry@', 'idle', 5.0, -1, -1, 50, 0, false, false,
false)
RequestModel("bkr_prop_meth_tray_02a")
while not HasModelLoaded("bkr_prop_meth_tray_02a") do
Wait(0)
end
local trays = CreateObject("bkr_prop_meth_tray_02a", pos.x, pos.y, pos.z, true, true, true)
AttachEntityToEntity(trays, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), 28422), 0.01, -0.2,
-0.2, 20.0, 0.0, 0.0, true, true, false, true, 1, true)
tray = true
exports['qb-target']:AddBoxZone("boxmeth", vector3(1012.15, -3194.04, -39.20), 1.5, 1.75,
{ -- 963.37, .z-2122.95, 31.47
name = "boxmeth",
heading = 3.0,
debugPoly = false,
minZ = -39 - 2,
maxZ = -39 + 2,
}, {
options = {
{
name = 'boxmeth',
icon = "fas fa-sign-in-alt",
label = "Box Up Meth",
distance = 5,
action = function()
if tray then
tray = false
DeleteObject(trays)
local bucket = CreateObject(`bkr_prop_meth_bigbag_03a`, vector3(1012.85, -3194.29, -39.2), true, true, true)
SetEntityHeading(bucket, 90.0)
SmashMeth()
exports['qb-target']:RemoveZone("boxmeth")
exports['qb-target']:AddTargetEntity(bucket, {
options = {
{
name = 'bucket',
icon = 'fa-solid fa-car',
label = 'Bag Meth',
action = function()
DeleteObject(bucket)
amonia = nil
heated = nil
tray = nil
BagMeth()
TriggerServerEvent('md-drugs:server:getmeth')
end,
}
},
})
end
end,
canInteract = function()
if tray then return true end
end,
},
},
})
end
end,
canInteract = function()
if heated and amonia and tray == nil then return true end
end,
},
},
distance = 2.5
})
end)
CreateThread(function()
local current = "g_m_y_famdnf_01"
lib.requestModel(current, Config.requestModelTime)
local CurrentLocation = Config.MethHeistStart
methdealer = CreatePed(0, current, CurrentLocation.x, CurrentLocation.y, CurrentLocation.z - 1, false, false)
FreezeEntityPosition(methdealer, true)
SetEntityHeading(methdealer, 220.0)
SetEntityInvincible(methdealer, true)
exports['qb-target']:AddTargetEntity(methdealer, {
options = {
{
label = "Get Mission",
icon = "fas fa-eye",
action = function()
SpawnMethCarPedChase()
QBCore.Functions.Notify("Car Has Been Marked On Your Map", "success")
end,
},
for k, v in pairs (locations.MethDials) do
ps.boxTarget('adjustMethDials'..k, v.loc, {length = v.l, width = v.w, rotation = v.rot, height = 1.0},{
{
name = 'adjustdials',
icon = "fa-solid fa-temperature-three-quarters",
label = ps.lang('meth.targetHeat'),
action = function()
dials(locations.CookMeth[k].loc)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
if amonia and heated == false then return true end
end
}
})
end
for k, v in pairs (locations.MethSmash) do
ps.boxTarget('smashMeth'..k, v.loc, {length = v.l, width = v.w, rotation = v.rot, height = 1.0},{
{
name = 'smash',
icon = "fa-solid fa-weight-scale",
label = ps.lang('meth.targetSmash'),
action = function()
smash(v.loc, v.offset, v.rotation, v.bucket,k)
end,
canInteract = function()
if not handleGang(v.gang) then return false end
if heated and amonia and tray then return true end
end
}
})
end
for k, v in pairs (locations.MethTele) do
ps.boxTarget('meth_tele'..k, v.inside, {length = v.l, width = v.w, heading = v.rot}, {
{
icon = 'fa-solid fa-door-open',
label = ps.lang('coke.teleOut'),
action = function()
SetEntityCoords(PlayerPedId(), v.outside)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
ps.boxTarget('meth_teleout'..k, v.outside, {length = v.l, width = v.w, heading = v.rot}, {
{
icon = 'fa-solid fa-door-closed',
label = ps.lang('coke.teleIn'),
action = function()
SetEntityCoords(PlayerPedId(), v.inside)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end
RegisterCommand('offset', function()
local pos = GetEntityCoords(PlayerPedId())
Wait(4000)
local offset = GetEntityCoords(PlayerPedId()) - pos
print("Offset: ", offset)
end)
for k, v in pairs (locations.MethEph) do
ps.boxTarget('stealMethEph'..k, v.loc, {length = v.l, width = v.w, rotation = v.rot, height = 1.0},{
{
label = ps.lang('meth.targetStealEPH'),
icon = 'fa-solid fa-bucket',
action = function()
if not ps.progressbar(ps.lang('meth.stealingEPH'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:geteph", k)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end
for k, v in pairs (locations.MethAce) do
ps.boxTarget('stealMethAce'..k, v.loc, {length = v.l, width = v.w, rotation = v.rot, height = 1.0},{
{
label = ps.lang('meth.targetStealACE'),
icon = 'fa-solid fa-bucket',
action = function()
if not ps.progressbar(ps.lang('meth.stealingACE'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:getace", k)
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end
+90 -126
View File
@@ -1,136 +1,100 @@
local QBCore = exports['qb-core']:GetCoreObject()
local deliveryBlip = nil
local PZone = nil
local listen = false
local carryPackage = nil
local onMission = false
local locations = ps.callback('md-drugs:server:GetOxyLocs')
local pdAlert = 90
local function getRoute()
local Route = ps.callback('md-drugs:server:getRoute')
if not Route then
ps.notify(ps.lang('oxy.ditchCar'), "error")
onMission = false
return false
end
RegisterNetEvent("md-drugs:client:getoxytruck")
AddEventHandler("md-drugs:client:getoxytruck", function()
if TriggerServerEvent('md-drugs:server:payfortruck') then
end
end)
SetNewWaypoint(Route.x, Route.y)
ps.requestModel('g_m_y_famdnf_01', 30000)
local oxybuyer = CreatePed(0, 'g_m_y_famdnf_01',Route.x,Route.y,Route.z-1, Route.w, false, false)
Freeze(oxybuyer, true, Route.w)
local timeOut = 300
function PolicecallOxy()
print "Tell Your Dev They Didn't Follow The Readme"
end
repeat
Wait(1000)
timeOut = timeOut - 1
until #(GetEntityCoords(PlayerPedId()) - vector3(Route.x,Route.y,Route.z)) < 5.0 or timeOut == 0
RegisterNetEvent("md-drugs:Client:getoxylocation", function()
local coords = Config.truckspawn
local ModelHash = "burrito3" -- Use Compile-time hashes to get the hash of this model
lib.requestModel(ModelHash, Config.requestModelTime)
local oxycar = CreateVehicle(ModelHash,Config.truckspawn.x, Config.truckspawn.y,Config.truckspawn.z, Config.truckspawn.h, true, false)
SetEntityHeading(oxycar, coords.w)
exports[Config.Fuel]:SetFuel(oxycar, 100.0)
TriggerEvent("vehiclekeys:client:SetOwner", QBCore.Functions.GetPlate(oxycar))
TriggerEvent('QBCore:Notify', 'Your truck is here', 'success')
TriggerEvent("md-drugs:client:getoxylocationroute")
SetVehicleEngineOn(oxycar, true, true)
exports['qb-target']:AddTargetEntity(oxycar, {
options = {
{
event = "md-drugs:client:getfromtrunk",
icon = "fas fa-box-circle-check",
label = "Get Package",
},
}
PoliceCall(pdAlert)
ps.entityTarget(oxybuyer,{
{
label = ps.lang('oxy.targetHandoff'),
icon = "fa-solid fa-dollar-sign",
action = function()
if carryPackage then
if not ps.progressbar(ps.lang('oxy.handingoff'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:giveoxybox")
DeleteEntity(oxybuyer)
DetachEntity(carryPackage, true, true)
DeleteObject(carryPackage)
carryPackage = nil
getRoute()
else
ps.notify(ps.lang('oxy.emptyHands'), "error")
end
end
}
})
end)
end
for k, v in pairs(locations.OxyPayForTruck) do
ps.boxTarget('oxyTruckPur' ..k , v.loc, {length = v.l, width = v.w, heading = v.rot}, {
{
icon = 'fa-solid fa-truck-fast',
label = ps.lang('oxy.targetPay'),
action = function()
ps.requestModel("burrito3", 30000)
RegisterNetEvent("md-drugs:client:getoxylocationroute")
AddEventHandler("md-drugs:client:getoxylocationroute", function()
Wait(100)
local unlucky = math.random(1,100)
local CurrentLocation = Config.oxylocations[math.random(#Config.oxylocations)]
local unluck = math.random(1,100)
if deliveryBlip ~= nil then
RemoveBlip(deliveryBlip)
end
if CurrentLocation ~= nil then
deliveryBlip = AddBlipForCoord(CurrentLocation)
SetBlipSprite(deliveryBlip, 1)
SetBlipDisplay(deliveryBlip, 2)
SetBlipScale(deliveryBlip, 1.0)
SetBlipAsShortRange(deliveryBlip, false)
SetBlipColour(deliveryBlip, 27)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("drug Meet")
EndTextCommandSetBlipName(deliveryBlip)
SetBlipRoute(deliveryBlip, true)
oxyzone = lib.zones.sphere({
coords = CurrentLocation,
radius = 2,
onEnter = function()
RemoveBlip(deliveryBlip)
local paid = ps.callback('md-drugs:server:payfortruck', false)
if not paid then return end
local oxycar = CreateVehicle("burrito3",v.truckSpawn.x, v.truckSpawn.y, v.truckSpawn.z, v.truckSpawn.w, true, false)
if Config.Fuel == "ox_fuel" then
Entity(oxycar).state.fuel = 100.0
else
exports[Config.Fuel]:SetFuel(oxycar, 100.0)
end
TriggerEvent("vehiclekeys:client:SetOwner", GetVehicleNumberPlateText(oxycar))
ps.notify(ps.lang('oxy.keys'), 'success')
onMission = true
getRoute()
ps.entityTarget(oxycar, {
{
icon = "fa-solid fa-box",
label = ps.lang('oxy.targetGetPackage'),
action = function()
if carryPackage then
ps.notify(ps.lang('oxy.alreadyCarrying'), "error")
else
local pos = GetEntityCoords(PlayerPedId(), true)
ps.requestAnim('anim@heists@box_carry@')
TaskPlayAnim(PlayerPedId(), 'anim@heists@box_carry@', 'idle', 5.0, -1, -1, 50, 0, false, false, false)
ps.requestModel("hei_prop_drug_statue_box_big")
carryPackage = CreateObject("hei_prop_drug_statue_box_big", pos.x, pos.y, pos.z, true, true, true)
AttachEntityToEntity(carryPackage, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), 57005), 0.05, 0.1, -0.3, 300.0, 250.0, 20.0, true, true, false, true, 1, true)
end
end,
canInteract = function()
return handleGang(v.gang)
end
}
})
end,
})
end
if unlucky <= Config.PoliceAlertOxy then
PolicecallOxy()
end
local current = "g_m_y_famdnf_01"
lib.requestModel(current, Config.requestModelTime)
oxybuyer = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, false, false)
SetEntityHeading(oxybuyer, 180)
FreezeEntityPosition(oxybuyer, true)
SetEntityInvincible(oxybuyer, true)
exports['qb-target']:AddTargetEntity(oxybuyer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
event = "md-drugs:client:giveoxybox"
},
}
})
end)
RegisterNetEvent("md-drugs:client:getfromtrunk")
AddEventHandler("md-drugs:client:getfromtrunk", function()
if carryPackage then
QBCore.Functions.Notify("You Cant Carry More Than One", "error")
else
local pos = GetEntityCoords(PlayerPedId(), true)
RequestAnimDict('anim@heists@box_carry@')
while (not HasAnimDictLoaded('anim@heists@box_carry@')) do
Wait(7)
end
TaskPlayAnim(PlayerPedId(), 'anim@heists@box_carry@', 'idle', 5.0, -1, -1, 50, 0, false, false, false)
RequestModel("hei_prop_drug_statue_box_big")
while not HasModelLoaded("hei_prop_drug_statue_box_big") do
Wait(0)
end
local object = CreateObject("hei_prop_drug_statue_box_big", pos.x, pos.y, pos.z, true, true, true)
AttachEntityToEntity(object, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), 57005), 0.05, 0.1, -0.3, 300.0, 250.0, 20.0, true, true, false, true, 1, true)
carryPackage = object
end
end)
RegisterNetEvent("md-drugs:client:giveoxybox")
AddEventHandler("md-drugs:client:giveoxybox", function()
if carryPackage then
QBCore.Functions.Progressbar("drink_something", "handing over oxy", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:giveoxybox")
ClearPedTasks(PlayerPedId())
DeleteEntity(oxybuyer)
DetachEntity(carryPackage, true, true)
DeleteObject(carryPackage)
carryPackage = nil
end)
else
QBCore.Functions.Notify("cant be empty handed idiot", "error")
end
end)
canInteract = function()
if onMission then
return false
end
return true
end
}
})
end
+26 -152
View File
@@ -1,157 +1,31 @@
local QBCore = exports['qb-core']:GetCoreObject()
local locations = ps.callback('md-drugs:server:GetPharmaLocs')
RegisterCommand('prescriptionpad', function()
if QBCore.Functions.GetPlayerData().job.name == Config.PharmaJob then
lib.registerContext({
id = 'prescriptionpad',
title = "Prescription Pad",
options = {
{
title = 'Give Vicodin',
description = 'Give Vicodin ',
icon = 'fa-solid fa-file-prescription',
event = 'md-drugs:client:givevicodinprescription',
},
{
title = 'Give Adderal',
description = 'Give Adderal ',
icon = 'fa-solid fa-file-prescription',
event = 'md-drugs:client:giveadderalprescription',
},
{
title = 'Give Morphine',
description = 'Give Morphine ',
icon = 'fa-solid fa-file-prescription',
event = 'md-drugs:client:givemorphineprescription',
},
{
title = 'Give Xanax',
description = 'Give Vicodin ',
icon = 'fa-solid fa-file-prescription',
event = 'md-drugs:client:givexanaxprescription',
},
}
ps.registerCallback("md-drugs:client:prescriptionpad", function(data, op)
if ps.getJobType() ~= 'ems' then return end
local input = ps.input(ps.lang('pharma.input.header'), {
{type = 'select', title = ps.lang('pharma.input.title1'), options = data},
{type = 'select', title = ps.lang('pharma.input.title2'), options = op}
})
lib.showContext('prescriptionpad')
else
QBCore.Functions.Notify("Youre Not A Medical Person", "error")
end
if not input[1] then return end
if not ps.progressbar(ps.lang('pharma.write'), 4000, 'notepad') then return end
return {who = input[1], what = input[2]}
end)
ps.registerCallback("md-drugs:client:unbottle", function()
if not ps.progressbar(ps.lang('pharma.opening'), 4000, 'uncuff') then return end
return true
end)
RegisterNetEvent("md-drugs:client:givevicodinprescription")
AddEventHandler("md-drugs:client:givevicodinprescription", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Getting The Prescription Written", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:givevicodinprescription")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:giveadderalprescription")
AddEventHandler("md-drugs:client:giveadderalprescription", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Getting The Prescription Written", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:giveadderalprescription")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:givemorphineprescription")
AddEventHandler("md-drugs:client:givemorphineprescription", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Getting The Prescription Written", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:givemorphineprescription")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:givexanaxprescription")
AddEventHandler("md-drugs:client:givexanaxprescription", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Getting The Prescription Written", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:givexanaxprescription")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:fillprescription")
AddEventHandler("md-drugs:client:fillprescription", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Picking Up Your Prescription", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:fillprescription")
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:openingvicodin")
AddEventHandler("md-drugs:client:openingvicodin", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Opening Bottle", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent('md-drugs:client:takepharma', function(itemName)
QBCore.Functions.Progressbar("use_lsd", "Get Pain Relief!", 1750, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
}, {
animDict = "mp_suicide",
anim = "pill",
flags = 49,
}, {}, {}, function() -- Done
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
if itemName == "vicodin" then
exports['ps-buffs']:AddHealthBuff(10000, 20)
elseif itemName == "adderal" then
exports['ps-buffs']:StaminaBuffEffect(5000, 1.3)
elseif itemName == "xanax" then
exports['ps-buffs']:AddStressBuff(10000, 25)
else
exports['ps-buffs']:AddHealthBuff(10000, 40)
end
end, function() -- Cancel
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
QBCore.Functions.Notify("Canceled", "error")
end)
end)
for k, v in pairs (locations.FillPrescription) do
ps.boxTarget('pharma' ..k , v.loc, {length = v.l, width = v.w, heading = v.rot}, {
{
icon = 'fa-solid fa-capsules',
label = ps.lang('pharma.targetFill'),
action = function()
if not ps.progressbar(ps.lang('pharma.fill'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:fillprescription", k)
end,
}
})
end
+106
View File
@@ -0,0 +1,106 @@
local DrugPlants = {
{model = 'prop_plant_01a', label = 'coke', langs = ps.lang('coke.targetPick'), tbl = GlobalState.CocaPlant, plantTbl = {},
pick = function(loc)
if not ps.progressbar(ps.lang('coke.picking'), 4000, 'uncuff') then return end
TriggerServerEvent("coke:pickupCane", loc)
return true
end,
allow = Config.Drugs.cocaine,
},
{model = 'prop_plant_01b', label = 'heroin',langs = ps.lang('heroin.targetPick'), tbl = GlobalState.PoppyPlants, plantTbl = {},
pick = function(loc)
if not ps.progressbar(ps.lang('heroin.picking'), 4000, 'uncuff') then return end
TriggerServerEvent("heroin:pickupCane", loc)
return true
end,
allow = Config.Drugs.heroin,
},
{model = 'prop_cactus_03', label = 'Mescaline', langs = ps.lang('mesc.targetPick'), tbl = GlobalState.Mescaline, plantTbl = {},
pick = function(loc)
if not ps.progressbar(ps.lang('mesc.picking'), 4000, 'uncuff') then return end
TriggerServerEvent("Mescaline:pickupCane", loc)
return true
end,
allow = Config.Drugs.mescaline,
},
{model = 'prop_weed_01', label = 'weed', langs = ps.lang('weed.targetPick'), tbl = GlobalState.WeedPlant, plantTbl = {},
pick = function(loc)
if not ps.progressbar(ps.lang('weed.picking'), 4000, 'uncuff') then return end
TriggerServerEvent("weed:pickupCane", loc)
return true
end,
allow = Config.Drugs.weed,
},
{model = 'mushroom', label = 'shrooms', langs = ps.lang('shrooms.targetPick'), tbl = GlobalState.shrooms, plantTbl = {},
pick = function(loc)
if not ps.progressbar(ps.lang('shrooms.picking'), 4000, 'uncuff') then return end
TriggerServerEvent("shrooms:pickupCane", loc)
return true
end,
allow = Config.Drugs.shrooms,
},
}
for k, v in pairs (DrugPlants) do
if not v.allow then goto continue end
RegisterNetEvent(v.label ..':respawnCane', function(loc)
local plant = v.tbl[loc]
local hash = GetHashKey(plant.model)
if not v.plantTbl[loc] then
ps.requestModel(hash)
v.plantTbl[loc] = CreateObject(hash, plant.location, false, true, true)
Freeze(v.plantTbl[loc], true, plant.heading)
ps.entityTarget(v.plantTbl[loc], {
{
icon = v.icon,
label = v.langs,
action = function()
if not v.pick(loc) then return end
end
}
})
end
end)
RegisterNetEvent(v.label ..':removeCane', function(loc)
DeleteEntity(v.plantTbl[loc])
v.plantTbl[loc] = nil
end)
RegisterNetEvent(v.label ..":init", function()
if not v.plantTbl then v.plantTbl = {} end
for key, value in pairs (v.tbl) do
local hash = GetHashKey(value.model)
if not value.taken then
v.plantTbl[key] = CreateObject(hash, value.location.x, value.location.y, value.location.z, false, true, true)
Freeze(v.plantTbl[key], true, v.heading)
ps.entityTarget(v.plantTbl[key], {
{
icon = v.icon,
label = v.langs,
action = function()
if not v.pick(key) then return end
end
}
})
end
end
end)
TriggerEvent(v.label ..":init")
::continue::
end
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() == resourceName then
SetModelAsNoLongerNeeded(GetHashKey('prop_plant_01a'))
for k, v in pairs(DrugPlants) do
for key, plant in pairs(v.plantTbl) do
if DoesEntityExist(plant) then DeleteEntity(plant) end
v.plantTbl[key] = nil
end
end
end
end)
+20 -121
View File
@@ -1,126 +1,25 @@
local QBCore = exports['qb-core']:GetCoreObject()
local shrooms = {}
function LoadModel(hash)
hash = GetHashKey(hash)
RequestModel(hash)
while not HasModelLoaded(hash) do
Wait(3000)
local function EcstasyEffect()
local startStamina = 50
SetFlash(0, 0, 500, 20000, 500)
while startStamina > 0 do
Wait(1000)
startStamina = startStamina - 1
RestorePlayerStamina(PlayerId(), 1.0)
if math.random(1, 100) < 51 then
SetFlash(0, 0, 500, 7000, 500)
ShakeGameplayCam('SMALL_EXPLOSION_SHAKE', 0.08)
end
end
if IsPedRunning(PlayerPedId()) then
SetPedToRagdoll(PlayerPedId(), math.random(1000, 3000), math.random(1000, 3000), 3, 0, 0, 0)
end
startStamina = 0
end
RegisterNetEvent('shrooms:respawnCane', function(loc)
local v = GlobalState.shrooms[loc]
local hash = GetHashKey(v.model)
--if not HasModelLoaded(hash) then LoadModel(hash) end
if not shrooms[loc] then
shrooms[loc] = CreateObject(hash, v.location, false, true, true)
SetEntityAsMissionEntity(shrooms[loc], true, true)
FreezeEntityPosition(shrooms[loc], true)
SetEntityHeading(shrooms[loc], v.heading)
exports['qb-target']:AddTargetEntity(shrooms[loc], {
options = { {
icon = "fas fa-hand",
label = "pick shrooms",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking shrooms", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("shrooms:pickupCane", loc)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end)
AddEventHandler('onResourceStart', function(resource)
if resource == GetCurrentResourceName() then
Wait(3000)
LoadModel('mushroom')
TriggerEvent('shrooms:init')
end
end)
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() == resourceName then
SetModelAsNoLongerNeeded(GetHashKey('mushroom'))
for k, v in pairs(shrooms) do
if DoesEntityExist(v) then
DeleteEntity(v) SetEntityAsNoLongerNeeded(v)
end
end
end
end)
RegisterNetEvent('shrooms:removeCane', function(loc)
if DoesEntityExist(shrooms[loc]) then DeleteEntity(shrooms[loc]) end
shrooms[loc] = nil
end)
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
Wait(3000)
LoadModel('mushroom')
TriggerEvent('shrooms:init')
end)
RegisterNetEvent("shrooms:init", function()
for k, v in pairs (GlobalState.shrooms) do
local hash = GetHashKey(v.model)
if not HasModelLoaded(hash) then LoadModel(hash) end
if not v.taken then
shrooms[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z, false, true, true)
SetEntityAsMissionEntity(shrooms[k], true, true)
FreezeEntityPosition(shrooms[k], true)
SetEntityHeading(shrooms[k], v.heading)
exports['qb-target']:AddTargetEntity(shrooms[k], {
options = { {
icon = "fas fa-hand",
label = "Pick shrooms",
action = function()
QBCore.Functions.Progressbar("pick_cane", "Picking Shrooms", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("shrooms:pickupCane", k)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end
}
},
distance = 3.0
})
end
end
end)
RegisterNetEvent('md-drugs:client:takeshrooms', function()
QBCore.Functions.Progressbar("use_lsd", "Have Fun!", 1750, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
}, {
animDict = "mp_suicide",
anim = "pill",
flags = 49,
}, {}, {}, function() -- Done
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
TriggerEvent("evidence:client:SetStatus", "widepupils", 300)
ps.registerCallback("md-drugs:client:shrooms", function()
if not ps.progressbar(ps.lang('shrooms.eat'), 5000, 'eat') then return end
CreateThread(function()
EcstasyEffect()
-- exports["qb-smallresources"]:DoAcid(240000)
end, function() -- Cancel
StopAnimTask(PlayerPedId(), "mp_suicide", "pill", 1.0)
QBCore.Functions.Notify("Canceled", "error")
end)
end)
return true
end)
-687
View File
@@ -1,687 +0,0 @@
local QBCore = exports['qb-core']:GetCoreObject()
CreateThread(function()
if Config.oxtarget then
coketelein = exports.ox_target:addBoxZone({
coords = Config.CokeTeleIn,
size = vec(1,1,3),
rotation = 0,
debug = false,
options = {
{
name = 'teleout',
icon = "fas fa-sign-in-alt",
label = "Enter Building",
distance = 5,
onSelect = function()
DoScreenFadeOut(500)
Wait(1000)
SetEntityCoords(PlayerPedId(),Config.CokeTeleOut.x, Config.CokeTeleOut.y, Config.CokeTeleOut.z)
Wait(1000)
DoScreenFadeIn(500)
end,
},
},
})
coketeleout = exports.ox_target:addBoxZone({
coords = Config.CokeTeleOut,
size = vec(1,1,3),
rotation = 0,
debug = false,
options = {
{
name = 'teleout',
icon = "fas fa-sign-in-alt",
label = "Exit Building",
distance = 5,
onSelect = function()
DoScreenFadeOut(500)
Wait(500)
SetEntityCoords(PlayerPedId(),Config.CokeTeleIn)
Wait(500)
DoScreenFadeIn(500)
end,
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = vector3(1087.16, -3195.46, -38.99),
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:makepowder",
icon = "fas fa-sign-in-alt",
label = "chop it up",
},
},
})
------------- lsd
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.lysergicacid,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:getlysergic",
icon = "fas fa-sign-in-alt",
label = "stealing",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.diethylamide,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:getdiethylamide",
icon = "fas fa-sign-in-alt",
label = "stealing",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.gettabs,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:buytabs",
icon = "fas fa-sign-in-alt",
label = "Buy Tabs",
},
},
})
------ heroin
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.dryplant,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:dryplant",
icon = "fas fa-sign-in-alt",
label = "Dry out",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.cutheroinone,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:cutheroin",
icon = "fas fa-sign-in-alt",
label = "Cut Heroin",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.fillneedle,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:fillneedle",
icon = "fas fa-sign-in-alt",
label = "Fill Needles",
},
},
})
------- crack
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.makecrack,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:makecrackone",
icon = "fas fa-sign-in-alt",
label = "cook some crack",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.bagcrack,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:bagcrack",
icon = "fas fa-sign-in-alt",
label = "bag some crack",
},
},
})
------- pharma
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.FillPrescription,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:fillprescription",
icon = "fas fa-sign-in-alt",
label = "Fill Prescription",
},
},
})
-------- oxy runs
exports.ox_target:addBoxZone({
coords = Config.Payfortruck,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
event = "md-drugs:client:getoxytruck",
icon = "fas fa-sign-in-alt",
label = "Pay For Truck",
},
}
})
------------ mescaline
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.DryOut,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:drymescaline",
icon = "fas fa-sign-in-alt",
label = "Dry Out",
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.isosafrole,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:stealisosafrole",
icon = 'fas fa-sign-in-alt',
label = 'Steal Isosafrole',
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.mdp2p,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:stealmdp2p",
icon = 'fas fa-eye',
label = 'Steal mdp2p',
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.rawxtcloc,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:makingrawxtc",
icon = 'fas fa-eye',
label = 'Make Raw XTC',
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.buypress,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:buypress",
icon = 'fas fa-eye',
label = 'Buy Press',
},
},
})
exports.ox_target:addBoxZone({ -- 963.37, -2122.95, 31.47
coords = Config.stamp,
size = vec3(2,2,2),
debugPoly = false,
rotation = 45,
options = {
{
type = "client",
event = "md-drugs:client:stampwhite",
icon = 'fas fa-eye',
label = 'Make White Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stampred",
icon = 'fas fa-eye',
label = 'Make Red Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stamporange",
icon = 'fas fa-eye',
label = 'Make Orange Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stampblue",
icon = 'fas fa-eye',
label = 'Make Blue Stamped Pills',
},
},
})
--------------------------------------- XTC
else
exports['qb-target']:AddBoxZone("coketelein",Config.CokeTeleIn,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "coketelein",
heading = 156.0,
debugPoly = false,
minZ = Config.CokeTeleIn.z-2,
maxZ = Config.CokeTeleIn.z+2,
}, {
options = {
{
name = 'teleout',
icon = "fas fa-sign-in-alt",
label = "Enter Building",
action = function()
DoScreenFadeOut(500)
Wait(500)
SetEntityCoords(PlayerPedId(),Config.CokeTeleOut)
Wait(500)
DoScreenFadeIn(500)
end,
},
},
})
exports['qb-target']:AddBoxZone("CokeTeleOut",Config.CokeTeleOut,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "CokeTeleOut",
heading = 156.0,
debugPoly = false,
minZ = Config.CokeTeleOut.z-2,
maxZ = Config.CokeTeleOut.z+2,
}, {
options = {
{
name = 'teleout',
icon = "fas fa-sign-in-alt",
label = "Exit Building",
action = function()
DoScreenFadeOut(500)
Wait(500)
SetEntityCoords(PlayerPedId(),Config.CokeTeleIn)
Wait(500)
DoScreenFadeIn(500)
end,
},
},
})
exports['qb-target']:AddBoxZone("makepowder",Config.MakePowder,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "makepowder",
heading = 156.0,
debugPoly = false,
minZ = Config.MakePowder.z-2,
maxZ = Config.MakePowder.z+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:makepowder",
icon = "fas fa-sign-in-alt",
label = "chop it up",
},
},
})
----- LSD
exports['qb-target']:AddBoxZone("getlysergic",Config.lysergicacid,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "getlysergic",
heading = 156.0,
debugPoly = false,
minZ = Config.lysergicacid.z-2,
maxZ = Config.lysergicacid.z+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:getlysergic",
icon = "fas fa-sign-in-alt",
label = "stealing",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("getdiethylamide",Config.diethylamide,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "getdiethylamide",
heading = 156.0,
debugPoly = false,
minZ = Config.diethylamide.z-2,
maxZ = Config.diethylamide.z+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:getdiethylamide",
icon = "fas fa-sign-in-alt",
label = "stealing",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("buylabkit2",Config.gettabs,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "buylabkit2",
heading = 156.0,
debugPoly = false,
minZ = Config.gettabs.z-2,
maxZ = Config.gettabs.z+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:buytabs",
icon = "fas fa-sign-in-alt",
label = "Buy Tabs",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("dryplant",Config.dryplant,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "dryplant",
heading = 156.0,
debugPoly = false,
minZ = Config.dryplant.z-2,
maxZ = Config.dryplant.z+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:dryplant",
icon = "fas fa-sign-in-alt",
label = "Dry out",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("cutheroin",Config.cutheroinone,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "cutheroin",
heading = 156.0,
debugPoly = false,
minZ = Config.cutheroinone.z-2,
maxZ = Config.cutheroinone.z+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:cutheroin",
icon = "fas fa-sign-in-alt",
label = "Cut Heroin",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("fillneedle",Config.fillneedle,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "fillneedle",
heading = 156.0,
debugPoly = false,
minZ = Config.fillneedle.z-2,
maxZ = Config.fillneedle.z+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:fillneedle",
icon = "fas fa-sign-in-alt",
label = "Fill Needles",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("crackmakeone",Config.makecrack,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "crackmakeone",
heading = 156.0,
debugPoly = false,
minZ = Config.makecrack.z-2,
maxZ = Config.makecrack.z+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:makecrackone",
icon = "fas fa-sign-in-alt",
label = "cook some crack",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("bagcrack",Config.bagcrack,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "bagcrack",
heading = 156.0,
debugPoly = false,
minZ = Config.bagcrack.z-2,
maxZ = Config.bagcrack.z+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:bagcrack",
icon = "fas fa-sign-in-alt",
label = "Bag some crack",
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("pharmapresc",Config.FillPrescription,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "pharmapresc",
heading = 156.0,
debugPoly = false,
minZ = Config.FillPrescription.z-2,
maxZ = Config.FillPrescription.z+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:fillprescription",
icon = "fas fa-sign-in-alt",
label = "Fill Prescription",
},
},
distance = 2.5
})
----------------------------------------- mescaline
exports['qb-target']:AddBoxZone("drymescaline",Config.DryOut,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "drymescaline",
heading = 11.0,
debugPoly = false,
minZ = Config.DryOut.z-2,
maxZ = Config.DryOut.z+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:drymescaline",
icon = "fas fa-sign-in-alt",
label = "Dry Out",
},
},
distance = 2.5
})
-------------- oxy run
exports['qb-target']:AddBoxZone("getoxytruck",Config.Payfortruck,1.5, 1.75, { -- 963.37, .z-2122.95, 31.47
name = "getoxytruck",
heading = 11.0,
debugPoly = false,
minZ = Config.Payfortruck.z-2,
maxZ = Config.Payfortruck.z+2,
}, {
options = {
{
event = "md-drugs:client:getoxytruck",
icon = "fas fa-sign-in-alt",
label = "Pay For Truck",
},
}
})
--------------------------------------- XTC
exports['qb-target']:AddBoxZone("stealisosafrole2",Config.isosafrole,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "stealisosafrole2",
heading = 156.0,
debugPoly = false,
minZ = Config.isosafrole.z-2,
maxZ = Config.isosafrole.z+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:stealisosafrole",
icon = 'fas fa-sign-in-alt',
label = 'Steal Isosafrole',
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("stealmdp2p",Config.mdp2p,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "stealmdp2p",
heading = 156.0,
debugPoly = false,
minZ = Config.mdp2p.z-2,
maxZ = Config.mdp2p.z+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:stealmdp2p",
icon = 'fas fa-eye',
label = 'Steal mdp2p',
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("makerawxtc",Config.rawxtcloc,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "makerawxtc",
heading = 156.0,
debugPoly = false,
minZ = Config.rawxtcloc.z-2,
maxZ = Config.rawxtcloc.z+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:makingrawxtc",
icon = 'fas fa-eye',
label = 'Make Raw XTC',
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("buypress",Config.buypress,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "buypress",
heading = 156.0,
debugPoly = false,
minZ = Config.buypress.z-2,
maxZ = Config.buypress.z+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:buypress",
icon = 'fas fa-eye',
label = 'Buy Press',
},
},
distance = 2.5
})
exports['qb-target']:AddBoxZone("stampwhite",Config.stamp,1.5, 1.75, { -- 963.37, -2122.95, 31.47
name = "stampwhite",
heading = 156.0,
debugPoly = false,
minZ = Config.stamp.z-2,
maxZ = Config.stamp.z+2,
}, {
options = {
{
type = "client",
event = "md-drugs:client:stampwhite",
icon = 'fas fa-eye',
label = 'Make White Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stampred",
icon = 'fas fa-eye',
label = 'Make Red Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stamporange",
icon = 'fas fa-eye',
label = 'Make Orange Stamped Pills',
},
{
type = "client",
event = "md-drugs:client:stampblue",
icon = 'fas fa-eye',
label = 'Make Blue Stamped Pills',
},
},
distance = 2.5
})
end
end)
-99
View File
@@ -1,99 +0,0 @@
local QBCore = exports['qb-core']:GetCoreObject()
CreateThread(function()
local current = "g_m_y_famdnf_01"
lib.requestModel(current, Config.requestModelTime)
local CurrentLocation = Config.Travellingmerchant[math.random(#Config.Travellingmerchant)]
travellingmerchant = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, CurrentLocation.h, false, false)
FreezeEntityPosition(travellingmerchant, true)
SetEntityInvincible(travellingmerchant, true)
if Config.OxInv then
if Config.oxtarget then
options = {
{
label = "Travelling Merchant",
icon = "fas fa-eye",
onSelect = function()
lib.showContext('travellingmerchant')
end,
},
}
exports.ox_target:addLocalEntity(travellingmerchant, options)
else
exports['qb-target']:AddTargetEntity(travellingmerchant, {
options = {
{
label = "Travelling Merchant",
icon = "fas fa-eye",
action = function()
lib.showContext('travellingmerchant')
end,
},
}
})
end
else
if Config.oxtarget then
options = {
{
label = "Travelling Merchant",
icon = "fas fa-eye",
onSelect = function()
TriggerServerEvent("inventory:server:OpenInventory", "shop", "travelling merchant", Config.Items)
end,
},
}
exports.ox_target:addLocalEntity(travellingmerchant, options)
else
exports['qb-target']:AddTargetEntity(travellingmerchant, {
options = {
{
label = "Travelling Merchant",
icon = "fas fa-eye",
action = function()
TriggerServerEvent("inventory:server:OpenInventory", "shop", "travelling merchant", Config.Items)
end,
},
}
})
end
end
end)
CreateThread(function()
local ShopMenu = {}
for k, v in pairs (Config.Items.items) do
ShopMenu[#ShopMenu + 1] = {
icon = "nui://"..Config.imagelink..QBCore.Shared.Items[v.name].image,
header = v.label,
title = v.label,
event = "md-drugs:client:travellingmerchantox",
args = {
item = v.name,
cost = v.price,
amount = v.amount,
}
}
lib.registerContext({id = 'travellingmerchant',title = "Travelling Merchant", options = ShopMenu})
end
end)
RegisterNetEvent("md-drugs:client:travellingmerchantox", function(data) local dialog
local price = data.cost
local settext = "Amnt: "..data.amount.." | Cost: "..price or "Cost: "..price
local max = data.amount
local dialog = exports.ox_lib:inputDialog(data.item .."!", {
{ type = 'select', label = "Payment Type", default = "cash",
options = {
{ value = "cash"},
{ value = "bank"},
}
},
{ type = 'number', label = "Amount to buy", description = settext, min = 0, max = max, default = 1 },
})
if data.cost == "Free" then data.cost = 0 end
TriggerServerEvent("md-drugs:server:travellingmerchantox", dialog[2], dialog[1], data.item, data.cost )
end)
+145 -574
View File
@@ -1,443 +1,63 @@
local QBCore = exports['qb-core']:GetCoreObject()
local WeedPlant = {}
local exploded = nil
function LoadModel(hash)
hash = GetHashKey(hash)
RequestModel(hash)
while not HasModelLoaded(hash) do
Wait(3000)
end
end
RegisterNetEvent('weed:respawnCane', function(loc)
local v = GlobalState.WeedPlant[loc]
local hash = GetHashKey(v.model)
if not HasModelLoaded(hash) then LoadModel(hash) end
if not WeedPlant[loc] then
WeedPlant[loc] = CreateObject(hash, v.location.x, v.location.y, v.location.z-3.5, false, true, true)
SetEntityAsMissionEntity(WeedPlant[loc], true, true)
FreezeEntityPosition(WeedPlant[loc], true)
SetEntityHeading(WeedPlant[loc], v.heading)
exports['qb-target']:AddTargetEntity(WeedPlant[loc], {
options = {
{
icon = "fas fa-hand",
label = "Pick Weed",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking Weed Leaves", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("weed:pickupCane", loc)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end,
canInteract = function()
if Config.Joblock then
if QBCore.Functions.GetPlayerData().job.name == Config.weedjob then
return true end
else
return true end end,
}
}
})
end
end)
RegisterNetEvent('weed:removeCane', function(loc)
if DoesEntityExist(WeedPlant[loc]) then DeleteEntity(WeedPlant[loc]) end
WeedPlant[loc] = nil
end)
RegisterNetEvent("weed:init", function()
for k, v in pairs (GlobalState.WeedPlant) do
local hash = GetHashKey(v.model)
if not HasModelLoaded(hash) then LoadModel(hash) end
if not v.taken then
WeedPlant[k] = CreateObject(hash, v.location.x, v.location.y, v.location.z-3.5, false, true, true)
SetEntityAsMissionEntity(WeedPlant[k], true, true)
FreezeEntityPosition(WeedPlant[k], true)
SetEntityHeading(WeedPlant[k], v.heading)
exports['qb-target']:AddTargetEntity(WeedPlant[k], {
options = {
{
icon = "fas fa-hand",
label = "Pick Weed",
action = function()
QBCore.Functions.Progressbar("pick_cane", "picking Weed Leaves", 2000, false, true, {
disableMovement = true, disableCarMovement = true, disableMouse = false, disableCombat = true, },
{ animDict = 'amb@prop_human_bum_bin@idle_a', anim = 'idle_a', flags = 47, },
{}, {}, function()
TriggerServerEvent("weed:pickupCane", k)
ClearPedTasks(PlayerPedId())
end, function() -- Cancel
ClearPedTasks(PlayerPedId())
end)
end,
canInteract = function()
if Config.Joblock then
if QBCore.Functions.GetPlayerData().job.name == Config.weedjob then
return true end
else
return true end end,
}
}
})
end
end
end)
AddEventHandler('onResourceStart', function(resource)
if resource == GetCurrentResourceName() then
LoadModel('bkr_prop_weed_lrg_01b')
TriggerEvent('weed:init')
end
end)
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function()
Wait(3000)
LoadModel('bkr_prop_weed_lrg_01b')
TriggerEvent('weed:init')
end)
AddEventHandler('onResourceStop', function(resourceName)
if GetCurrentResourceName() == resourceName then
SetModelAsNoLongerNeeded(GetHashKey('bkr_prop_weed_lrg_01b'))
for k, v in pairs(WeedPlant) do
if DoesEntityExist(v) then
DeleteEntity(v) SetEntityAsNoLongerNeeded(v)
end
end
end
end)
CreateThread(function()
for k, v in pairs (Config.WeedDry) do
exports['qb-target']:AddBoxZone("weeddry"..k,v,1.5, 1.75, { -- 963.37, .z-2122.95, 31.47
name = "weeddry"..k,
heading = 11.0,
debugPoly = false,
minZ = v.z-2,
maxZ = v.z+2,
}, {
options = {
local exploded, drying = false, false
local locations = ps.callback('md-drugs:server:GetWeedLocs')
for k, v in pairs (locations.WeedDry) do
ps.boxTarget('weed_dry'..k, v.loc, {length = v.l, width = v.w, heading = v.rot}, {
{
name = 'dryweed',
icon = "fas fa-sign-in-alt",
label = "Dry Weed",
distance = 1,
items = "wetcannabis",
icon = 'fa-solid fa-cannabis',
label = ps.lang('weed.targetDry'),
action = function()
if drying then
QBCore.Functions.Notify("Already Drying One Out", "error")
else
local loc = GetEntityCoords(PlayerPedId())
local weedplant = CreateObject("bkr_prop_weed_drying_01a", loc.x, loc.y+.2, loc.z, true, false)
drying = true
FreezeEntityPosition(weedplant, true)
QBCore.Functions.Notify("Wait A little Bit To Dry", "success")
Wait(math.random(1000,5000))
QBCore.Functions.Notify("Take Down The Weed", "success")
exports['qb-target']:AddTargetEntity(weedplant, {
options = {
{
icon = "fas fa-sign-in-alt",
label = "Pick Up Weed",
action = function()
DeleteEntity(weedplant)
drying = false
TriggerServerEvent('md-drugs:server:dryoutweed')
end,
canInteract = function()
if Config.Joblock then
if QBCore.Functions.GetPlayerData().job.name == Config.weedjob then
return true end
else
return true end end,
}
}
})
if not ps.hasItem('wetcannabis', 1) then
ps.notify(ps.lang('weed.noDry'), "error")
return
end
if drying then return end
local loc = GetEntityCoords(PlayerPedId())
local weedplant = CreateObject("bkr_prop_weed_drying_01a", loc.x, loc.y+.2, loc.z, true, false)
drying = true
FreezeEntityPosition(weedplant, true)
ps.notify(ps.lang('weed.wait'), "success")
Wait(math.random(1000,5000))
ps.notify(ps.lang('weed.take'), "success")
ps.entityTarget(weedplant, {
{
icon = "fa-solid fa-cannabis",
label = ps.lang('weed.targetDryed'),
action = function()
DeleteEntity(weedplant)
drying = false
TriggerServerEvent('md-drugs:server:dryoutweed')
end,
}
})
end,
canInteract = function()
if Config.Joblock then
if QBCore.Functions.GetPlayerData().job.name == Config.weedjob then
return true end
else
return true end end,
},
},
})
if drying then return false end
return true
end
}
})
end
exports['qb-target']:AddBoxZone("teleinweed",Config.Telein,1.5, 1.75, { -- 963.37, .z-2122.95, 31.47
name = "teleinweed",
heading = 11.0,
debugPoly = false,
minZ = Config.Telein.z-2,
maxZ = Config.Telein.z+2,
}, {
options = {
for k, v in pairs (locations.WeedTele) do
ps.boxTarget('weed_tele'..k, v.inside, {length = v.l, width = v.w, heading = v.rot}, {
{
name = 'teleout',
icon = "fas fa-sign-in-alt",
label = "Enter Building",
distance = 5,
icon = 'fa-solid fa-door-open',
label = ps.lang('weed.teleportOut'),
action = function()
SetEntityCoords(PlayerPedId(),Config.Teleout)
end,
canInteract = function()
if Config.Joblock then
if QBCore.Functions.GetPlayerData().job.name == Config.weedjob then
return true end
else
return true end end,
},
},
})
exports['qb-target']:AddBoxZone("teleinweedout",Config.Teleout,1.5, 1.75, { -- 963.37, .z-2122.95, 31.47
name = "teleinweedout",
heading = 11.0,
debugPoly = false,
minZ = Config.Teleout.z-2,
maxZ = Config.Teleout.z+2,
}, {
options = {
SetEntityCoords(PlayerPedId(), v.outside)
end
}
})
ps.boxTarget('weed_teleout'..k, v.outside, {length = v.l, width = v.w, heading = v.rot}, {
{
name = 'teleout',
icon = "fas fa-sign-in-alt",
label = "Exit Building",
distance = 5,
icon = 'fa-solid fa-door-closed',
label = ps.lang('weed.teleportIn'),
action = function()
SetEntityCoords(PlayerPedId(),Config.Telein)
end,
canInteract = function()
if Config.Joblock then
if QBCore.Functions.GetPlayerData().job.name == Config.weedjob then
return true end
else
return true end end,
},
},
})
exports['qb-target']:AddBoxZone("MakeButter",Config.MakeButter,1.5, 1.75, { -- 963.37, .z-2122.95, 31.47
name = "MakeButter",
heading = 11.0,
debugPoly = false,
minZ = Config.MakeButter.z-2,
maxZ = Config.MakeButter.z+2,
}, {
options = {
{
name = 'butter',
icon = "fas fa-sign-in-alt",
label = "Make Butter",
action = function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Making Canna Butter", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:makebutter")
ClearPedTasks(PlayerPedId())
else
ClearPedTasks(PlayerPedId())
end
end, 3, 8) -- NumberOfCircles,
end)
end,
canInteract = function()
if Config.Joblock then
if QBCore.Functions.GetPlayerData().job.name == Config.weedjob then
return true end
else
return true end end,
},
{
name = 'makebrownies',
icon = "fas fa-sign-in-alt",
label = "Make Brownies",
item = "cannabutter",
action = function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Making Special Brownies", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:makebrownies")
ClearPedTasks(PlayerPedId())
else
ClearPedTasks(PlayerPedId())
end
end, 3, 8) -- NumberOfCircles,
end)
end,
canInteract = function()
if Config.Joblock then
if QBCore.Functions.GetPlayerData().job.name == Config.weedjob then
return true end
else
return true end end,
},
{
name = 'makecookies',
icon = "fas fa-sign-in-alt",
label = "Make Cookies",
item = "cannabutter",
action = function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Making Special Cookies", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:makecookies")
ClearPedTasks(PlayerPedId())
else
ClearPedTasks(PlayerPedId())
end
end, 3, 8) -- NumberOfCircles,
end)
end,
canInteract = function()
if Config.Joblock then
if QBCore.Functions.GetPlayerData().job.name == Config.weedjob then
return true end
else
return true end end,
},
{
name = 'makechocolate',
icon = "fas fa-sign-in-alt",
label = "Make Chocolate",
item = "cannabutter",
action = function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Making Special Chocolate", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:makechocolate")
ClearPedTasks(PlayerPedId())
else
ClearPedTasks(PlayerPedId())
end
end, 3, 8) -- NumberOfCircles,
end)
end,
canInteract = function()
if Config.Joblock then
if QBCore.Functions.GetPlayerData().job.name == Config.weedjob then
return true end
else
return true end end,
},
{
name = 'makemuffin',
icon = "fas fa-sign-in-alt",
label = "Make Muffin",
item = "cannabutter",
action = function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Making Special Muffin", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:makemuffin")
ClearPedTasks(PlayerPedId())
else
ClearPedTasks(PlayerPedId())
end
end, 3, 8) -- NumberOfCircles,
end)
end,
canInteract = function()
if Config.Joblock then
if QBCore.Functions.GetPlayerData().job.name == Config.weedjob then
return true end
else
return true end end,
},
},
})
exports['qb-target']:AddBoxZone("makeoil",Config.MakeOil,1.5, 1.75, { -- 963.37, .z-2122.95, 31.47
name = "makeoil",
heading = 11.0,
debugPoly = false,
minZ = Config.MakeOil.z-2,
maxZ = Config.MakeOil.z+2,
}, {
options = {
{
name = 'Oil',
icon = "fas fa-sign-in-alt",
label = "Make Oil",
action = function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Making Wax Oil", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
exports['ps-ui']:Circle(function(success)
if success then
TriggerServerEvent("md-drugs:server:makeoil")
ClearPedTasks(PlayerPedId())
else
local explosion = math.random(1,100)
local loc = GetEntityCoords(PlayerPedId())
if explosion <= 99 then
AddExplosion(loc.x, loc.y, loc.z, 49, 10, true, false, true, true)
exploded = true
QBCore.Functions.Notify("Stove Is Too Hot Wait 30 Seconds To Cool Down", "error")
Wait(1000 * 30)
exploded = nil
end
ClearPedTasks(PlayerPedId())
end
end, 3, 8) -- NumberOfCircles,
end)
end,
canInteract = function()
if exploded == nil then return true end
end,
},
},
})
end)
SetEntityCoords(PlayerPedId(), v.inside)
end
}
})
end
CreateThread(function()
BikerWeedFarm = exports['bob74_ipl']:GetBikerWeedFarmObject()
@@ -445,155 +65,106 @@ CreateThread(function()
BikerWeedFarm.Security.Set(BikerWeedFarm.Security.upgrade)
BikerWeedFarm.Details.Enable(BikerWeedFarm.Details.chairs, true)
BikerWeedFarm.Details.Enable({BikerWeedFarm.Details.production, BikerWeedFarm.Details.chairs, BikerWeedFarm.Details.drying}, true)
BikerWeedFarm.Plant1.Clear(false)
BikerWeedFarm.Plant2.Clear(false)
BikerWeedFarm.Plant3.Clear(false)
BikerWeedFarm.Plant4.Clear(false)
BikerWeedFarm.Plant5.Clear(false)
BikerWeedFarm.Plant6.Clear(false)
BikerWeedFarm.Plant7.Clear(false)
BikerWeedFarm.Plant8.Clear(false)
BikerWeedFarm.Plant9.Clear(false)
BikerWeedFarm.Plant1.Clear(false) BikerWeedFarm.Plant2.Clear(false) BikerWeedFarm.Plant3.Clear(false)
BikerWeedFarm.Plant4.Clear(false) BikerWeedFarm.Plant5.Clear(false) BikerWeedFarm.Plant6.Clear(false)
BikerWeedFarm.Plant7.Clear(false) BikerWeedFarm.Plant8.Clear(false) BikerWeedFarm.Plant9.Clear(false)
RefreshInterior(BikerWeedFarm.interiorId)
stove = CreateObject("prop_cooker_03",vector3(1045.49, -3198.46, -38.15-1), true, false)
SetEntityHeading(stove, 270.00)
FreezeEntityPosition(stove, true)
stove2 = CreateObject("prop_cooker_03",vector3(1038.90, -3198.66, -38.17-1), true, false)
SetEntityHeading(stove2, 90.00)
FreezeEntityPosition(stove2, true)
end)
RegisterNetEvent('md-drugs:client:bluntwraps', function(args)
lib.registerContext({
id = 'bluntroll',
title = 'Blunt Types',
menu = 'bluntroll',
options = {
{
title = 'Roll Blunt',
description = 'Roll A Regular Blunt',
icon = 'check',
serverEvent = 'md-drugs:server:rollblunt',
},
{
title = 'Dip Blunt Wrap In Lean',
description = 'Roll A Lean Blunt',
icon = 'check',
serverEvent = 'md-drugs:server:rollleanblunt',
},
{
title = 'Dip Blunt Wrap In Dextro',
description = 'Roll A Dextro Blunt',
icon = 'check',
serverEvent = 'md-drugs:server:rolldextroblunt',
},
{
title = 'Roll A Chewy Blunt',
description = 'Roll A Chewy Blunt',
icon = 'check',
serverEvent = 'md-drugs:server:rollchewyblunt',
},
},
})
lib.showContext('bluntroll')
end)
RegisterNetEvent("md-drugs:client:rollanim", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
Wait(4000)
ClearPedTasks(PlayerPedId())
end)
RegisterNetEvent("md-drugs:client:dodabs", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
AlienEffect()
end)
RegisterNetEvent("md-drugs:client:edibles", function()
QBCore.Functions.Progressbar("use_lsd", "Eating Edibles", 1750, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
}, {
animDict = "mp_suicide",
anim = "pill",
flags = 49,
}, {}, {}, function()
AlienEffect()
ClearPedTasks(PlayerPedId())
end)
end)
CreateThread(function()
local WeedShop = {}
local current = "u_m_m_jesus_01"
lib.requestModel(current, Config.requestModelTime)
local CurrentLocation = vector3(1030.46, -3203.63, -38.2)
WeedGuy = CreatePed(0,current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, CurrentLocation.h, false, false)
FreezeEntityPosition(WeedGuy, true)
SetEntityInvincible(WeedGuy, true)
SetEntityHeading(WeedGuy, 270.0)
exports['qb-target']:AddTargetEntity(WeedGuy, {
options = {
{
label = "Weed Shop",
icon = "fas fa-eye",
action = function()
lib.showContext('WeedShop')
end,
},
}
})
for k, v in pairs (Config.Weed.items) do
WeedShop[#WeedShop + 1] = {
icon = "nui://"..Config.imagelink..QBCore.Shared.Items[v.name].image,
header = v.label,
title = v.label,
event = "md-drugs:client:WeedShop",
args = {
item = v.name,
cost = v.price,
amount = v.amount,
}
}
lib.registerContext({id = 'WeedShop',title = "Weed Shop", options = WeedShop})
local function AlienEffect()
StartScreenEffect("DrugsMichaelAliensFightIn", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFight", 3.0, 0)
Wait(math.random(5000, 8000))
StartScreenEffect("DrugsMichaelAliensFightOut", 3.0, 0)
StopScreenEffect("DrugsMichaelAliensFightIn")
StopScreenEffect("DrugsMichaelAliensFight")
StopScreenEffect("DrugsMichaelAliensFightOut")
end
RegisterNetEvent("md-drugs:client:dodabs", function()
if not ps.progressbar(ps.lang('weed.dabs'), 4000, 'bong2') then AlienEffect() return end
end)
RegisterNetEvent("md-drugs:client:WeedShop", function(data)
local price = data.cost
local settext = "Amnt: "..data.amount.." | Cost: "..price or "Cost: "..price
local max = data.amount
local dialog = exports.ox_lib:inputDialog(data.item .."!", {
{ type = 'select', label = "Payment Type", default = "cash",
options = {
{ value = "cash"},
{ value = "bank"},
}
},
{ type = 'number', label = "Amount to buy", description = settext, min = 0, max = max, default = 1 },
})
if data.cost == "Free" then data.cost = 0 end
TriggerServerEvent("md-drugs:server:travellingmerchantox", dialog[2], dialog[1], data.item, data.cost )
end)
RegisterNetEvent('md-drugs:client:smokeblunts', function(itemName)
TriggerEvent('animations:client:EmoteCommandStart', {'smoke'})
TriggerEvent("evidence:client:SetStatus", "widepupils", 300)
Wait(1000)
if itemName == "blunts" then
AlienEffect()
elseif itemName == "leanblunts" or itemName == "dextroblunts" then
EcstasyEffect()
else
TrevorEffect()
local function createBluntOptions(contextId, contextTitle, eventLabelPrefix, tableName)
local options = {}
local items = ps.callback('md-drugs:server:GetWeedRecipe', tableName)
for k, v in pairs(items) do
local label = {}
local item = ''
for m, d in pairs(v.take) do table.insert(label, ps.getLabel(m) .. ' X ' .. d) end
for m, d in pairs(v.give) do item = m end
options[#options + 1] = {
icon = ps.getImage(item),
description = table.concat(label, ", "),
title = ps.getLabel(item),
action = function()
if not minigame() then return end
if not ps.progressbar(eventLabelPrefix .. ps.getLabel(item), 4000, 'uncuff') then return end
TriggerServerEvent('md-drugs:server:MakeWeedItems', {item = item, recipe = 'weed', num = k, table = tableName})
end
end)
}
end
ps.sorter(options, 'title')
ps.menu(contextTitle, contextTitle, options)
end
RegisterNetEvent('md-drugs:client:makeBluntWrap', function(data)
createBluntOptions('mddrugsbluntwraps', "Dipping Syrup", ps.lang('weed.bluntWrap'), 'bluntwrap')
end)
RegisterNetEvent('md-drugs:client:rollBlunt', function(data)
createBluntOptions('mddrugsblunts', "Roll Blunts", ps.lang('weed.blunts'), 'blunts')
end)
for k, v in pairs (locations.WeedSalesman) do
ps.requestModel(v.ped)
local ped = CreatePed(4, v.ped, v.loc.x, v.loc.y, v.loc.z - 1.0, v.loc.w, false, true)
FreezeEntityPosition(ped, true)
SetEntityInvincible(ped, true)
SetBlockingOfNonTemporaryEvents(ped, true)
ps.entityTarget(ped, {
{
icon = "fa-solid fa-cannabis",
label = ps.lang('weed.targetSales'),
action = function()
local itemList = ps.callback('md-drugs:server:getWeedItems')
local options = {}
for m, d in pairs (itemList) do
options[#options + 1] = {
icon = ps.getImage(m),
title = ps.getLabel(m),
description = '$' .. d,
action = function()
local input = ps.input('Amount To Buy',{
{type = 'number', title = 'How Many To Buy', min = 1, max = 1000}
})
if not input and input[1] then return end
if not ps.progressbar(ps.lang('weed.buying', ps.getLabel(m)), 2000, 'uncuff') then return end
TriggerServerEvent('md-drugs:server:buyWeedItem', k, m, input[1])
end
}
end
ps.menu('Weed Shop', 'Weed Shop', options)
end
}
})
end
local props = {}
for locationKey, locationData in pairs (locations.MakeButter) do
if locationData.prop then
ps.requestModel(locationData.prop)
props[#props+1] = CreateObject(locationData.prop, locationData.loc.x, locationData.loc.y, locationData.loc.z - 1.0, false, false, false)
FreezeEntityPosition(props[#props], true)
SetEntityHeading(props[#props], locationData.loc.w)
end
end
for locationKey, locationData in pairs (locations.MakeOil) do
if locationData.prop then
ps.requestModel(locationData.prop)
props[#props+1] = CreateObject(locationData.prop, locationData.loc.x, locationData.loc.y, locationData.loc.z - 1.0, false, false, false)
FreezeEntityPosition(props[#props], true)
SetEntityHeading(props[#props], locationData.loc.w)
end
end
+77
View File
@@ -0,0 +1,77 @@
local prop = nil
local function animation(color)
local coords = GetEntityCoords(PlayerPedId())
ps.requestAnim('mp_player_intdrink')
ps.requestModel(color)
prop = CreateObject(GetHashKey(color), coords.x, coords.y, coords.z, true, true, true)
AttachEntityToEntity(prop, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), 18905), 0.087000, -0.130001, 0.138999, 63.630001, 3.299881, -21.000000, true, true, false, true, 1, true)
TaskPlayAnim(PlayerPedId(), 'mp_player_intdrink', 'loop_bottle', 8.0, -8.0, -1, 49, 0, false, false, false)
if ps.progressbar('Inhaling Nitrous', 5000, false) then
ClearPedTasks(PlayerPedId())
DetachEntity(prop, true, true)
DeleteEntity(prop)
prop = nil
return true
else
ClearPedTasks(PlayerPedId())
DetachEntity(prop, true, true)
DeleteEntity(prop)
prop = nil
return false
end
end
local function blur(duration)
CreateThread(function()
TriggerScreenblurFadeIn(1000)
Wait(duration)
TriggerScreenblurFadeOut(1000)
end)
end
ps.registerCallback('md-drugs:client:useWhippit', function(color)
if animation(color) then
blur(30000)
return true
else
return false
end
end)
local function spawnShops()
local locations = ps.callback('md-drugs:server:getWhippitLocations')
for k, v in pairs(locations) do
ps.requestModel(v.ped)
local ped = CreatePed(5, GetHashKey(v.ped), v.loc.x, v.loc.y, v.loc.z, v.loc.w, true, true)
FreezeEntityPosition(ped, true)
SetEntityInvincible(ped, true)
SetBlockingOfNonTemporaryEvents(ped, true)
ps.entityTarget(ped, {
{
label = ps.lang('Whippit.targetShop'),
icon = 'fa-solid fa-cart-shopping',
action = function()
local menu = {}
local items = ps.callback('md-drugs:server:getwhippitShop')
for item, price in pairs (items) do
menu[#menu + 1] = {
title = ps.getLabel(item),
icon = ps.getImage(item),
description = '$' .. price,
action = function()
local amount = ps.input(ps.getLabel(item), {
{type = 'number', label = 'Amount', name = 'amount', min = 1, max = 100, default = 1}
})
if amount and amount[1] then
TriggerServerEvent('md-drugs:server:buyWhippitItem', k, item, amount[1])
end
end
}
end
ps.menu(ps.lang('Whippit.shopHeader'), ps.lang('Whippit.shopHeader'), menu)
end
},
})
end
end
spawnShops()
+147 -451
View File
@@ -1,456 +1,152 @@
local QBCore = exports['qb-core']:GetCoreObject()
local miss = false
local settings = ps.callback('md-drugs:server:GetWSsettings')
local deliveryBlip = nil
function PoliceCallWholesale()
print " tell your devs they didnt do something"
function SetUpPeds(drugCount)
local attackerCount = settings.WholesaleAmbushBase
if settings.WholesaleAmbushScale then
if drugCount > settings.WholesaleAmbushTier1 then
attackerCount = 3
end
if drugCount > settings.WholesaleAmbushTier2 then
attackerCount = 4
end
if drugCount > settings.WholesaleAmbushTier3 then
attackerCount = 5
end
end
local weaponTier = settings.WholesaleWeaponsTier1
if settings.WholesaleWeaponTiers then
if drugCount > settings.WholesaleAmbushTier3 then
weaponTier = settings.WholesaleWeaponsTier4
elseif drugCount > settings.WholesaleAmbushTier2 then
weaponTier = settings.WholesaleWeaponsTier3
elseif drugCount > settings.WholesaleAmbushTier1 then
weaponTier = settings.WholesaleWeaponsTier2
end
end
local playerPed = PlayerPedId()
local playerCoords = GetEntityCoords(playerPed, false)
local models = {"g_m_y_ballasout_01", "g_m_y_famdnf_01", "g_m_y_famca_01", "g_m_y_mexgoon_01", "g_m_y_salvagoon_01"}
for i = 1, attackerCount do
local angle = (360 / attackerCount) * i
local x = playerCoords.x + math.cos(math.rad(angle)) * 15
local y = playerCoords.y + math.sin(math.rad(angle)) * 15
local z = playerCoords.z
local modelHash = GetHashKey(models[math.random(1, #models)])
ps.requestModel(modelHash)
local ped = CreatePed(4, modelHash, x, y, z, 0.0, true, false)
local weapon = weaponTier[math.random(1, #weaponTier)]
SetPedRelationshipGroupHash(ped, GetHashKey("HATES_PLAYER"))
SetPedCombatAttributes(ped, 46, true)
SetPedCombatAttributes(ped, 0, true)
SetPedCombatAttributes(ped, 5, true)
SetPedCombatAttributes(ped, 2, true)
local healthMultiplier = 1.0
if drugCount > settings.WholesaleAmbushTier3 then
healthMultiplier = 1.5
elseif drugCount > settings.WholesaleAmbushTier2 then
healthMultiplier = 1.3
elseif drugCount > settings.WholesaleAmbushTier1 then
healthMultiplier = 1.2
end
local baseHealth = GetEntityHealth(ped)
SetEntityHealth(ped, math.floor(baseHealth * healthMultiplier))
GiveWeaponToPed(ped, GetHashKey(weapon), 500, false, true)
TaskCombatPed(ped, playerPed, 0, 16)
local blip = AddBlipForEntity(ped)
SetBlipAsShortRange(blip, true)
SetBlipColour(blip, 1)
SetBlipScale(blip, 0.7)
SetEntityAsNoLongerNeeded(ped)
end
local tierName = "Basic"
if drugCount > settings.WholesaleAmbushTier3 then
tierName = "Elite"
elseif drugCount > settings.WholesaleAmbushTier2 then
tierName = "Advanced"
elseif drugCount > settings.WholesaleAmbushTier1 then
tierName = "Medium"
end
ps.notify(string.format(ps.lang('wholesale.ambush'), attackerCount, tierName), 'error')
end
RegisterNetEvent("md-drugs:client:getloccoke")
AddEventHandler("md-drugs:client:getloccoke", function()
local unlucky = math.random(1,100)
local CurrentLocation = Config.oxylocations[math.random(#Config.oxylocations)]
local unluck = math.random(1,100)
if deliveryBlip ~= nil then
RemoveBlip(deliveryBlip)
RegisterNetEvent("md-drugs:client:GetLocation", function(drug)
if miss then
SetNewWaypoint(drug.location.x, drug.location.y)
else
local loc = drug.location
local timer = 0
miss = true
SetNewWaypoint(loc.x, loc.y)
if settings.WholesaleShowEstimates and drug.count > 0 then
local bonusTiers = math.floor(drug.count / 10)
local potentialBonus = math.min(bonusTiers * settings.WholesaleQuantityBonus, settings.WholesaleMaxBonus)
local bonusPercent = math.floor(potentialBonus * 100)
local minPayout = math.floor(drug.price.min * (1 + potentialBonus))
local maxPayout = math.floor(drug.price.max * (1 + potentialBonus))
local totalMinPayout = drug.count * minPayout
local totalMaxPayout = drug.count * maxPayout
ps.notify(string.format(ps.lang('wholesale.count'), drug.count), 'info')
if bonusPercent > 0 then
ps.notify(string.format(ps.lang('wholesale.bonus'), bonusPercent), 'info')
end
ps.notify(string.format(ps.lang('wholesale.estimate'), totalMinPayout, totalMaxPayout), 'info')
elseif drug.count <= 0 then
ps.notify(ps.lang('wholesale.no_drugs'), 'error')
end
ps.requestModel("g_m_y_famdnf_01", settings.RequestModelTime)
local current = "g_m_y_famdnf_01"
local drugdealer = CreatePed(0, current,loc.x,loc.y,loc.z-1, 90.0, false, false)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
ps.entityTarget(drugdealer, {{
label = ps.lang('wholesale.targetBuyer'),
icon = "fas fa-eye",
action = function()
local luck = math.random(1,100)
if luck <= settings.SuccessfulChance then
if not ps.progressbar(ps.lang('wholesale.wholesaling'), 4000, 'uncuff') then return end
TriggerServerEvent("md-drugs:server:SuccessSale", drug)
else
ps.progressbar("Deal Going Bad", 4000, 'uncuff')
if settings.WholesaleAmbushEnabled then
SetUpPeds(drug.count)
end
if settings.WholesaleFailPoliceAlert > 0 then
local alertChance = math.random(1, 100)
if alertChance <= settings.WholesaleFailPoliceAlert then
PoliceCall(100)
end
end
TriggerServerEvent('md-drugs:server:CleanupWholesale')
end
Wait(3000)
DeleteEntity(drugdealer)
miss = false
end
}},drugdealer )
repeat
Wait(1000)
timer = timer + 1
until #(GetEntityCoords(PlayerPedId()) - vector3(loc.x, loc.y, loc.z) ) < 4.0 or timer == settings.WholesaleTimeout + 1
PoliceCall(settings.AlertPoliceWholesale)
if timer <= settings.WholesaleTimeout or #(GetEntityCoords(PlayerPedId()) - vector3(loc.x, loc.y, loc.z) ) < 4.0 then
timer = 0
else
ps.notify(ps.lang('wholesale.tooLong'), 'error')
DeleteEntity(drugdealer)
TriggerServerEvent('md-drugs:server:CleanupWholesale')
if settings.WholesaleResetOnTimeout then
miss = false
end
end
end
if unlucky <= Config.AlertPoliceWholesale then
PoliceCallWholesale()
end)
RegisterNetEvent('md-drugs:client:WholesaleComplete', function(data)
local bonusText = ""
if data.bonus > 0 then
bonusText = " (+" .. data.bonus .. "% quantity bonus)"
end
deliveryBlip = AddBlipForCoord(CurrentLocation)
SetBlipSprite(deliveryBlip, 1)
SetBlipDisplay(deliveryBlip, 2)
SetBlipScale(deliveryBlip, 1.0)
SetBlipAsShortRange(deliveryBlip, false)
SetBlipColour(deliveryBlip, 27)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("drug Meet")
EndTextCommandSetBlipName(deliveryBlip)
SetBlipRoute(deliveryBlip, true)
druglocation = CircleZone:Create(CurrentLocation, 5,{ name = "cokesell", debugPoly = false })
druglocation:onPlayerInOut(function(isPointInside) if isPointInside then RemoveBlip(deliveryBlip) end end)
lib.requestModel("g_m_y_famdnf_01", Config.requestModelTime)
local current = "g_m_y_famdnf_01"
drugdealer = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, 90.0, false, false)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
exports['qb-target']:AddTargetEntity(drugdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
action = function()
local luck = math.random(1,100)
local ped = GetEntityCoords(PlayerPedId())
if luck <= Config.SuccessfulChance then
TriggerEvent("md-drugs:client:successsalecoke")
else
TriggerEvent("md-drugs:client:setupcoke")
Wait(3000)
SetUpPeds()
end
end,
},
},
distance = 2.0
})
end)
RegisterNetEvent("md-drugs:client:successsalecoke")
AddEventHandler("md-drugs:client:successsalecoke", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Wholesaling Drugs", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:wholesalecoke")
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:setupcoke")
AddEventHandler("md-drugs:client:setupcoke", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "YOU FUCKED NOW", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
----------heroin
RegisterNetEvent("md-drugs:client:getloccrack")
AddEventHandler("md-drugs:client:getloccrack", function()
local unlucky = math.random(1,100)
local CurrentLocation = Config.oxylocations[math.random(#Config.oxylocations)]
local unluck = math.random(1,100)
if deliveryBlip ~= nil then
RemoveBlip(deliveryBlip)
end
if unlucky <= Config.AlertPoliceWholesale then
PoliceCallWholesale()
end
deliveryBlip = AddBlipForCoord(CurrentLocation)
SetBlipSprite(deliveryBlip, 1)
SetBlipDisplay(deliveryBlip, 2)
SetBlipScale(deliveryBlip, 1.0)
SetBlipAsShortRange(deliveryBlip, false)
SetBlipColour(deliveryBlip, 27)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("drug Meet")
EndTextCommandSetBlipName(deliveryBlip)
SetBlipRoute(deliveryBlip, true)
druglocation = CircleZone:Create(CurrentLocation, 5,{ name = "cracksell", debugPoly = false })
druglocation:onPlayerInOut(function(isPointInside) if isPointInside then RemoveBlip(deliveryBlip) end end)
lib.requestModel("g_m_y_famdnf_01", Config.requestModelTime)
local current = "g_m_y_famdnf_01"
drugdealer = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, 90.0, false, false)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
exports['qb-target']:AddTargetEntity(drugdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
action = function()
local luck = math.random(1,100)
local ped = GetEntityCoords(PlayerPedId())
if luck <= Config.SuccessfulChance then
TriggerEvent("md-drugs:client:successsalecrack")
else
TriggerEvent("md-drugs:client:setupcrack")
Wait(3000)
SetUpPeds()
end
end,
},
},
distance = 2.0
})
end)
RegisterNetEvent("md-drugs:client:successsalecrack")
AddEventHandler("md-drugs:client:successsalecrack", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Wholesaling Drugs", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:wholesalecrack")
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:setupcrack")
AddEventHandler("md-drugs:client:setupcrack", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "YOU FUCKED NOW", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
Citizen.Wait(4000)
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
----------------------------- heroin
RegisterNetEvent("md-drugs:client:getlocheroin")
AddEventHandler("md-drugs:client:getlocheroin", function()
local unlucky = math.random(1,100)
local CurrentLocation = Config.oxylocations[math.random(#Config.oxylocations)]
local unluck = math.random(1,100)
if deliveryBlip ~= nil then
RemoveBlip(deliveryBlip)
end
if unlucky <= Config.AlertPoliceWholesale then
PoliceCallWholesale()
end
deliveryBlip = AddBlipForCoord(CurrentLocation)
SetBlipSprite(deliveryBlip, 1)
SetBlipDisplay(deliveryBlip, 2)
SetBlipScale(deliveryBlip, 1.0)
SetBlipAsShortRange(deliveryBlip, false)
SetBlipColour(deliveryBlip, 27)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("drug Meet")
EndTextCommandSetBlipName(deliveryBlip)
SetBlipRoute(deliveryBlip, true)
druglocation = CircleZone:Create(CurrentLocation, 5,{ name = "heroinsell", debugPoly = false })
druglocation:onPlayerInOut(function(isPointInside) if isPointInside then RemoveBlip(deliveryBlip) end end)
lib.requestModel("g_m_y_famdnf_01", Config.requestModelTime)
local current = "g_m_y_famdnf_01"
drugdealer = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, 90.0, false, false)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
exports['qb-target']:AddTargetEntity(drugdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
action = function()
local luck = math.random(1,100)
local ped = GetEntityCoords(PlayerPedId())
if luck <= Config.SuccessfulChance then
TriggerEvent("md-drugs:client:successsaleheroin")
else
TriggerEvent("md-drugs:client:setupheroin")
Wait(3000)
SetUpPeds()
end
end,
},
},
distance = 2.0
})
end)
RegisterNetEvent("md-drugs:client:successsaleheroin")
AddEventHandler("md-drugs:client:successsaleheroin", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Wholesaling Drugs", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:wholesaleheroin")
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:setupheroin")
AddEventHandler("md-drugs:client:setupheroin", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "YOU FUCKED NOW", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
--------------------------- lsd
RegisterNetEvent("md-drugs:client:getloclsd")
AddEventHandler("md-drugs:client:getloclsd", function()
local unlucky = math.random(1,100)
local CurrentLocation = Config.oxylocations[math.random(#Config.oxylocations)]
local unluck = math.random(1,100)
if deliveryBlip ~= nil then
RemoveBlip(deliveryBlip)
end
if unlucky <= Config.AlertPoliceWholesale then
PoliceCallWholesale()
end
deliveryBlip = AddBlipForCoord(CurrentLocation)
SetBlipSprite(deliveryBlip, 1)
SetBlipDisplay(deliveryBlip, 2)
SetBlipScale(deliveryBlip, 1.0)
SetBlipAsShortRange(deliveryBlip, false)
SetBlipColour(deliveryBlip, 27)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("drug Meet")
EndTextCommandSetBlipName(deliveryBlip)
SetBlipRoute(deliveryBlip, true)
druglocation = CircleZone:Create(CurrentLocation, 5,{ name = "lsdsell", debugPoly = false })
druglocation:onPlayerInOut(function(isPointInside) if isPointInside then RemoveBlip(deliveryBlip) end end)
lib.requestModel("g_m_y_famdnf_01", Config.requestModelTime)
local current = "g_m_y_famdnf_01"
drugdealer = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, 90.0, false, false)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
exports['qb-target']:AddTargetEntity(drugdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
action = function()
local luck = math.random(1,100)
local ped = GetEntityCoords(PlayerPedId())
if luck <= Config.SuccessfulChance then
TriggerEvent("md-drugs:client:successsalelsd")
else
TriggerEvent("md-drugs:client:setuplsd")
Wait(3000)
SetUpPeds()
end
end,
},
},
distance = 2.0
})
end)
RegisterNetEvent("md-drugs:client:successsalelsd")
AddEventHandler("md-drugs:client:successsalelsd", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Wholesaling Drugs", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
TriggerServerEvent("md-drugs:server:wholesalelsd")
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:setuplsd")
AddEventHandler("md-drugs:client:setuplsd", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "YOU FUCKED NOW", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
------------------------- xtc
RegisterNetEvent("md-drugs:client:getlocxtc")
AddEventHandler("md-drugs:client:getlocxtc", function()
local unlucky = math.random(1,100)
local CurrentLocation = Config.oxylocations[math.random(#Config.oxylocations)]
local unluck = math.random(1,100)
if deliveryBlip ~= nil then
RemoveBlip(deliveryBlip)
end
if unlucky <= Config.AlertPoliceWholesale then
PoliceCallWholesale()
end
deliveryBlip = AddBlipForCoord(CurrentLocation)
SetBlipSprite(deliveryBlip, 1)
SetBlipDisplay(deliveryBlip, 2)
SetBlipScale(deliveryBlip, 1.0)
SetBlipAsShortRange(deliveryBlip, false)
SetBlipColour(deliveryBlip, 27)
BeginTextCommandSetBlipName("STRING")
AddTextComponentSubstringPlayerName("drug Meet")
EndTextCommandSetBlipName(deliveryBlip)
SetBlipRoute(deliveryBlip, true)
druglocation = CircleZone:Create(CurrentLocation, 5,{ name = "xtcsell", debugPoly = false })
druglocation:onPlayerInOut(function(isPointInside) if isPointInside then RemoveBlip(deliveryBlip) end end)
lib.requestModel("g_m_y_famdnf_01", Config.requestModelTime)
local current = "g_m_y_famdnf_01"
drugdealer = CreatePed(0, current,CurrentLocation.x,CurrentLocation.y,CurrentLocation.z-1, 90.0, false, false)
FreezeEntityPosition(drugdealer, true)
SetEntityInvincible(drugdealer, true)
exports['qb-target']:AddTargetEntity(drugdealer, {
options = {
{
type = "client",
label = "Talk To Buyer",
icon = "fas fa-eye",
action = function()
local luck = math.random(1,100)
local ped = GetEntityCoords(PlayerPedId())
if luck <= Config.SuccessfulChance then
TriggerEvent("md-drugs:client:successsalextc")
else
TriggerEvent("md-drugs:client:setupxtc")
Wait(3000)
SetUpPeds()
end
end,
},
},
distance = 2.0
})
end)
RegisterNetEvent("md-drugs:client:successsalextc")
AddEventHandler("md-drugs:client:successsalextc", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "Wholesaling Drugs", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
ClearPedTasks(PlayerPedId())
TriggerServerEvent("md-drugs:server:wholesalextc")
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
RegisterNetEvent("md-drugs:client:setupxtc")
AddEventHandler("md-drugs:client:setupxtc", function()
TriggerEvent('animations:client:EmoteCommandStart', {'uncuff'})
QBCore.Functions.Progressbar("drink_something", "YOU FUCKED NOW", 4000, false, true, {
disableMovement = false,
disableCarMovement = false,
disableMouse = false,
disableCombat = true,
disableInventory = true,
}, {}, {}, {}, function()-- Done
ClearPedTasks(PlayerPedId())
DeleteEntity(drugdealer)
ClearPedTasks(PlayerPedId())
end)
end)
ps.notify(string.format(ps.lang('wholesale.complete'), data.quantity, data.payout, bonusText), 'success')
end)
+184 -828
View File
File diff suppressed because it is too large. Load diff
+27
View File
@@ -0,0 +1,27 @@
function loadFile(filePath)
local resourceName = 'md-drugs'
local fullScript = LoadResourceFile(resourceName, filePath)
if not fullScript then
ps.error("Error: Failed to load module '" .. filePath .. "' from resource '" .. resourceName .. "'.")
return false
end
local chunk, err = load(fullScript, filePath, "t")
if not chunk then
ps.error("Error loading Lua chunk from '" .. filePath .. "': " .. tostring(err))
return false
end
local success, execErr = pcall(chunk)
if not success then
ps.error("Error executing Lua chunk from '" .. filePath .. "': " .. tostring(execErr))
return false
end
return true
end
for scriptName, toggle in pairs(Config.Drugs) do
if not toggle then goto continue end
loadFile('client/' .. scriptName .. '.lua')
::continue::
end
+11 -13
View File
@@ -3,31 +3,29 @@ author "mustache_dom"
description "drugs by mustache dom"
fx_version "cerulean"
game "gta5"
version '3.0.0'
version '4.0.8'
client_scripts {
'client/**.lua',
'@PolyZone/client.lua',
'@PolyZone/CircleZone.lua',
'client/functions.lua',
'client/plantSpawns.lua',
'clientRun.lua',
}
server_scripts {
'server/**.lua',
'server/functions.lua',
'server/plantSpawns.lua',
'serverRun.lua',
'@oxmysql/lib/MySQL.lua',
}
shared_scripts {
'@ox_lib/init.lua',
'@ox_lib/init.lua',
'shared/**.lua',
}
lua54 'yes'
dependency 'bob74_ipl'
files {
'stream/mushroom.ytyp'
'client/**.lua',
'server/**.lua',
'locales/**.lua'
}
data_file 'DLC_ITYP_REQUEST' 'stream/mushroom.ytyp'
Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.0 KiB

BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 22 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 25 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.3 KiB

BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 61 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 24 KiB

BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 24 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 24 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 26 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.0 KiB

BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.9 KiB

BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 51 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 52 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 80 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 60 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 25 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.9 KiB

BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.2 KiB

BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.9 KiB

Loaded 100 of 640 files, more files were not shown because too many files have changed in this diff. Show more